Cogmind - Beta 12 X6 @@@ ROGUE MODE // 2023.02.04 @ 19:56:47 Player: Decinym Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (7) 1400 Robots Destroyed (58) 290 Value Destroyed (1951) 1951 Prototype IDs (28) 560 Alien Tech Used (0) 0 Bonus (888) 888 TOTAL SCORE: 6089 Bonus ------- High Alert Combat Kills 256 Follower Combat Kills 152 Entered Garrisons 200 Aligned with FarCom 300 Friendly Fire -20 Cogmind --------- Core Integrity 376/550 Matter 290/300 Energy 265/265 System Corruption 0% Temperature Cool (0) Movement Treading (160) Location -8/Garrison Parts ------- > --- POWER (1) -------- Improved Ion Engine > --- PROPULSION (3) --- Light Treads Light Treads Light Treads > --- UTILITY (5) ------ Improved Heat Sink Large Storage Unit Improved Targeting Computer Advanced Targeting Computer Hardened Medium Armor Plating > --- WEAPON (2) ------- Advanced Beam Rifle Advanced Beam Rifle > --- INVENTORY (15) --- Ion Engine Light Ion Engine Improved Ion Engine Nuclear Core Light Treads Light Treads Light Treads Compact Wheel High-capacity Storage Unit Hardened Medium Armor Plating Precision Beam Rifle Light EM Pulse Cannon Enhanced Autogun Precision Rocket Launcher Heavy Flail Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Light Treads Light Treads Light Treads > --- UTILITY ---------- Improved Heat Sink Large Storage Unit Improved Targeting Computer Advanced Targeting Computer Hardened Medium Armor Plating > --- WEAPON ----------- Advanced Beam Rifle Precision Rocket Launcher > --- INVENTORY -------- Ion Engine Light Ion Engine Improved Ion Engine Nuclear Core Light Fission Core Light Treads Light Treads Light Treads Compact Wheel High-capacity Storage Unit Hardened Medium Armor Plating Precision Beam Rifle Advanced Beam Rifle Light EM Pulse Cannon Grenade Launcher [Rating: 30] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Utility Large Storage Unit Device Improved Heat Sink Storage Large Storage Unit Processor Improved Targeting Computer Protection Hardened Medium Armor Plating Weapon Advanced Beam Rifle Energy Gun Advanced Beam Rifle Ballistic Gun Heavy Assault Rifle Launcher Precision Rocket Launcher Impact Weapon Heavy Flail Build | -11 -10 -10 -10 -9 -8 -8 -8 ------- Run | Jun Mat Min Exi Min Mat Sto Gar Slots Evolved 4 | . . . . . 4 . . Power . | . . . . . . . . Propulsion 1 | . . . . . 1 . . Utility 3 | . . . . . 3 . . Weapon . | . . . . . . . . Parts Attached 50 | . 6 3 . . 9 31 1 Power 3 | . 1 . . . . 2 . Engine 3 | . 1 . . . . 2 . Core . | . . . . . . . . Reactor . | . . . . . . . . Propulsion 14 | . 2 . . . 4 7 1 Treads 12 | . . . . . 4 7 1 Leg 2 | . 2 . . . . . . Wheel . | . . . . . . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Utility 10 | . 2 . . . 3 5 . Device 4 | . 1 . . . . 3 . Storage 1 | . 1 . . . . . . Processor 2 | . . . . . 1 1 . Hackware . | . . . . . . . . Protection 3 | . . . . . 2 1 . Artifact . | . . . . . . . . Weapon 23 | . 1 3 . . 2 17 . Energy Gun 13 | . 1 2 . . . 10 . Energy Cannon . | . . . . . . . . Ballistic Gun 4 | . . . . . 2 2 . Ballistic Cannon . | . . . . . . . . Launcher 3 | . . 1 . . . 2 . Special Weapon . | . . . . . . . . Impact Weapon 3 | . . . . . . 3 . Slashing Weapon . | . . . . . . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 5 | . . . . . . 5 . Parts Lost 7 | . 2 . . . . 5 . Power 1 | . 1 . . . . . . Propulsion . | . . . . . . . . Utility 3 | . . . . . . 3 . Weapon 3 | . 1 . . . . 2 . Highest Loss Streak 2 | . 2 . . . . 2 . To Critical Strikes . | . . . . . . . . Average Slot Usage (%) 96 | . 91 100 100 100 77 97 100 Engine 11 | . 13 14 14 14 9 8 9 Treads 14 | . . . . . 18 27 27 Leg 12 | . 28 28 28 28 5 . . Device 11 | . 6 14 14 14 9 10 9 Storage 11 | . 14 14 14 14 9 9 9 Processor 7 | . . . . . 2 15 18 Protection 4 | . . . . . 6 8 9 Energy Gun 19 | . 27 28 28 28 3 15 18 Ballistic Gun 1 | . . . . . 14 1 . Naked Turns . | . . . . . . . . Heaviest Build 41 | 12 30 31 31 31 38 41 40 Greatest Support 60 | 20 20 20 20 20 60 60 60 Greatest Overweight (x) 1 | . 1 1 1 1 1 . . Average Overweight (x) . | . . 1 1 1 . . . Largest Inventory Capacity 15 | . 15 15 15 15 15 15 15 Average Capacity 14 | . 8 15 15 15 15 15 15 Most Carried 15 | . 8 9 12 12 14 15 15 Average Carried 12 | . 7 8 11 12 12 14 15 Final Capacity 15 | 8 15 15 15 15 15 15 15 Final Carried 15 | 6 8 9 12 12 13 15 15 Class Distribution -------------------- 74% | Scavenger-Mutant 20% | Commander-Mutant 4% | Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Scavenger-Mutant | -10/Exiles Scavenger-Mutant | -9/Mines Scavenger-Mutant | -8/Materials Scavenger-Mutant | -8/Storage Commander-Mutant | -8/Garrison Resources | -11 -10 -10 -10 -9 -8 -8 -8 ----------- Run | Jun Mat Min Exi Min Mat Sto Gar Matter Collected 849 | 200 40 50 . 10 189 360 . Remotely . | . . . . . . . . Salvage Created 2412 | . 187 65 . 39 259 1862 . Parts 121 | . 15 2 . 5 11 88 . Haulers Intercepted 2 | . . . . . . 2 . Recyclers Shooed . | . . . . . . . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -8 -8 ------- Run | Jun Mat Min Exi Min Mat Sto Gar Combat Hostiles Destroyed 48 | . 6 2 . 3 3 34 . Melee 1 | . . . . . . 1 . Guns 42 | . 6 . . 3 3 30 . AOE 5 | . . 2 . . . 3 . Classes Destroyed 9 | . 2 . . . 3 4 . Worker 1 | . . . . . . 1 . Builder 1 | . . . . . . 1 . Hauler 2 | . . . . . . 2 . Recycler 3 | . . . . . 1 2 . Operator 1 | . . . . . . 1 . Watcher 2 | . . . . . 1 1 . Swarmer 10 | . 3 . . 3 . 4 . Grunt 25 | . 3 2 . . 1 19 . Sentry 13 | . . . . . 2 11 . Best Kill Streak 9 | . 3 2 . 3 3 9 . Combat Bots Only 7 | . 3 2 . 3 2 7 . Max Kills in Single Turn 2 | . 1 2 . 1 1 2 . Gunslinging . | . . . . . . . . Exploded 2 | . . 2 . . . 2 . Melee 1 | . . . . . . 1 . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -8 -8 -------- Run | Jun Mat Min Exi Min Mat Sto Gar Damage Taken 2236 | . 335 39 . 29 146 1639 48 Core 241 | . 58 . . 9 13 161 . Absorbed by Shields . | . . . . . . . . Regen/Repaired (Parts) 358 | . . . . . 52 306 . Core Remaining (%) 86 | 100 . . . 73 . . . Volleys Fired 126 | . 21 4 1 3 21 76 . Largest 2 | . 2 2 2 2 2 2 . Hottest 122 | . 100 100 115 115 88 122 . Shots Fired 247 | . 41 6 2 6 42 150 . Gun 243 | . 41 4 2 6 42 148 . Cannon . | . . . . . . . . Launcher 4 | . . 2 . . . 2 . Special . | . . . . . . . . Kinetic 40 | . . . . . 33 7 . Thermal 184 | . 22 4 2 6 9 141 . Explosive 4 | . . 2 . . . 2 . Electromagnetic 19 | . 19 . . . . . . Robot Hit Streak 32 | . 7 1 . 4 11 32 . Robot Miss Streak 4 | . 4 3 . 1 3 2 . Penetration Max . | . . . . . . . . Secondary Targets 7 | . 1 . . 1 . 5 . Max Gunslinging Chain 1 | . 1 . . 1 . 1 . Shots Hit Robots 183 | . 26 1 . 5 28 123 . Core Hits 93 | . 10 5 . 3 11 64 . Critical Kills 1 | . . . . . . 1 . Critical Parts Destroyed . | . . . . . . . . Critical Strikes 14 | . 2 1 . 1 . 10 . Burn 13 | . 2 1 . 1 . 9 . Smash 1 | . . . . . . 1 . Melee Attacks 15 | . . . . . . 15 . Impact 15 | . . . . . . 15 . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Sneak Attacks 1 | . . . . . . 1 . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 3569 | . 330 99 . 65 424 2651 . Guns 2986 | . 330 12 . 65 424 2155 . Cannons . | . . . . . . . . Explosions 425 | . . 87 . . . 338 . Melee 120 | . . . . . . 120 . Ramming 38 | . . . . . . 38 . Kinetic 365 | . . . . . 318 47 . Thermal 2482 | . 191 12 . 65 106 2108 . Explosive 425 | . . 87 . . . 338 . Electromagnetic 139 | . 139 . . . . . . Impact 120 | . . . . . . 120 . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption . | . . . . . . . . Average Corruption . | . . . . . . . . Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Overload Shots . | . . . . . . . . Overflow Damage 61 | . . . . . . 61 . Projectiles . | . . . . . . . . Explosions 60 | . . . . . . 60 . Melee 1 | . . . . . . 1 . Knockbacks . | . . . . . . . . Impact . | . . . . . . . . Kinetic . | . . . . . . . . Secondary . | . . . . . . . . Self-Inflicted Damage . | . . . . . . . . Shots . | . . . . . . . . Rammed 6 | . . . . . . 6 . Targets Rammed 6 | . . . . . . 6 . Kicked . | . . . . . . . . Crushed . | . . . . . . . . Highest Temperature 356 | . 356 . 12 36 16 321 . Average Temperature 105 | . 168 . 8 18 10 89 . Received Heat Transfer 846 | . 111 24 . . 81 630 . Effects 2 | . 1 . . . . 1 . Energy Bleed 2 | . 1 . . . . 1 . Siege Activations . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried 1 | . . . . . . 1 . Impact Corruptions 1 | . . . . . . 1 . Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted 15 | . . . . 2 . 13 . Heat Transferred 6364 | . 703 111 . 259 259 5032 . Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions . | . . . . . . . . Missiles Intercepted . | . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -8 -8 ------- Run | Jun Mat Min Exi Min Mat Sto Gar Peak Influence 751 | . 145 114 . 70 138 751 245 Initial 245 | . . 56 . . . 57 245 Average 273 | . 79 90 . 61 70 449 245 Maximum Alert Level 3 | . . . . . . 3 1 Low Security (%) 56 | . 100 100 . 100 100 21 . Level 1 7 | . . . . . . 10 100 Level 2 27 | . . . . . . 53 . Level 3 7 | . . . . . . 14 . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 11 | . 2 . . . 1 8 . Investigation 3 | . 1 . . . . 2 . Extermination . | . . . . . . . . Reinforcement 4 | . 1 . . . 1 2 . Assault 1 | . . . . . . 1 . Garrison 3 | . . . . . . 3 . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded . | . . . . . . . . Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -8 -8 --------- Run | Jun Mat Min Exi Min Mat Sto Gar Distress Signals 5 | . . . . . 2 3 . Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 70 | . 9 2 2 2 7 48 . Peak Tracking Total 9 | . 4 2 9 1 3 5 . Tactical Retreats 3 | . 1 . . . . 2 . Traps | -11 -10 -10 -10 -9 -8 -8 -8 ------- Run | Jun Mat Min Exi Min Mat Sto Gar Traps Triggered 2 | . 1 . . . . 1 . Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Exploded 2 | . . . . . . 2 . Machines | -11 -10 -10 -10 -9 -8 -8 -8 ---------- Run | Jun Mat Min Exi Min Mat Sto Gar Machines Disabled 4 | . . . 1 . . 3 . Max in Single Turn 1 | . . . 1 . . 1 . Machines Repaired . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 -8 --------- Run | Jun Mat Min Exi Min Mat Sto Gar Machines Accessed 17 | . 2 . 2 . 2 11 . Terminals 12 | . 2 . . . 1 9 . Fabricators . | . . . . . . . . Repair Stations 2 | . . . . . 1 1 . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access 1 | . . . . . . 1 . Total Hacks 43 | . 7 . 2 . 3 31 . Successful 23 | . . . 2 . 2 19 . Failed 20 | . 7 . . . 1 12 . Catastrophic 9 | . 5 . . . 1 3 . Database Lockouts . | . . . . . . . . Manual 25 | . 7 . 1 . 1 16 . Terminals 32 | . 7 . . . 1 24 . Fabricators . | . . . . . . . . Repair Stations 8 | . . . . . 2 6 . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access 1 | . . . . . . 1 . Terminal Hacks 11 | . . . 2 . . 9 . Record 1 | . . . 1 . . . . Part Schematic 1 | . . . . . . 1 . Open Door 2 | . . . . . . 2 . Alert Level 1 | . . . . . . 1 . Unreport Threat 4 | . . . . . . 4 . Zone Layout 1 | . . . . . . 1 . EX-Prototype ID Bank 1 | . . . 1 . . . . Fabricator Hacks . | . . . . . . . . Repair Station Hacks 8 | . . . . . 2 6 . Scan Component 4 | . . . . . 1 3 . Repair 4 | . . . . . 1 3 . Recycling Unit Hacks . | . . . . . . . . Scanalyzer . | . . . . . . . . Garrison Access Hacks 1 | . . . . . . 1 . Unlock Access 1 | . . . . . . 1 . Unauthorized Hacks 3 | . . . . . . 3 . Terminals 3 | . . . . . . 3 . Botnet 3 | . . . . . . 3 . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 11 | . 2 . . . 2 7 . Full Trace Events 2 | . . . . . . 2 . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired 1 | . . . . . . 1 . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired 4 | . . . . . 1 3 . Time 143 | . . . . . 13 130 . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 -8 ------------ Run | Jun Mat Min Exi Min Mat Sto Gar Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -8 -------- Run | Jun Mat Min Exi Min Mat Sto Gar Total Allies 14 | . . 4 . . . 10 . Largest Group 10 | . . 4 4 . . 10 7 Highest-Rated Group 173 | . . 71 71 . . 173 125 Highest-Rated Ally 31 | . . 31 31 . . 29 29 Total Orders . | . . . . . . . . Ally Attacks 49 | . . . 5 . . 44 . Total Damage 577 | . . . 75 . . 502 . Kills 7 | . . . . . . 7 . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -8 -8 ------- Run | Jun Mat Min Exi Min Mat Sto Gar Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered 1 | . . 1 . . . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -8 -8 ------------- Run | Jun Mat Min Exi Min Mat Sto Gar Turns Passed 3460 | . 253 381 420 452 309 1587 58 Spaces Moved 1663 | 1 140 192 216 234 126 719 35 Core . | . . . . . . . . Treads 850 | . . . . . 96 719 35 Legs 813 | 1 140 192 216 234 30 . . Wheels . | . . . . . . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Fastest Speed 120 | 120 120 190 190 190 160 160 160 Average Speed 169 | 120 124 190 190 190 167 160 160 Slowest Speed 190 | 120 190 190 190 190 190 160 160 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 37 | 2 38 30 60 61 13 83 10 Regions Visited 7 Branch Regions 4 Pre-discovered Areas 2 | . . 1 1 . . . . Known Exits Taken 1 | . . . . . . 1 . Unknown Exits Taken 6 | 1 1 1 1 1 1 . . Scrap Searched . | . . . . . . . . Spaces Dug 4 | . . . . . . 4 . Terrain Destroyed 29 | . . 11 . . . 18 . Melee 4 | . . . . . . 4 . Projectile . | . . . . . . . . AOE 25 | . . 11 . . . 14 . Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 -8 --------- Run | Jun Mat Min Exi Min Mat Sto Gar Total 2039 | . 179 201 224 236 181 981 37 Wait 130 | . 7 3 5 . 19 96 . Move 1657 | . 139 191 215 233 125 719 35 Hop . | . . . . . . . . Pick Up 21 | . 3 . 3 . 3 12 . Fast Attach 20 | . 2 . . . 7 11 . Attach 9 | . 1 . . . 2 6 . Detach 4 | . . . . . . 4 . Swap 22 | . 3 3 . . . 15 1 Drop 29 | . 3 . . . 4 21 1 Fire 126 | . 21 4 1 3 21 76 . Melee 15 | . . . . . . 15 . Ram . | . . . . . . . . Kick . | . . . . . . . . Crush 6 | . . . . . . 6 . Escape Stasis . | . . . . . . . . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Junkyard -10/Materials -10/Mines (discovered 2 exits: [*Mat] / *Exi) -10/Exiles -9/Mines -8/Materials -8/Storage (discovered 2 exits: [*Fac] / Gar) -8/Garrison History --------- Turn | Location | Event 1 | -11/Junkyard | Discovered new exit (range 0) 1 | -11/Junkyard | Entered Materials 230 | -10/Materials | Discovered new exit (range 9) 254 | -10/Materials | Entered Mines 275 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 277 | -10/Mines | Discovered new exit (range 5) 293 | -10/Mines | Met a Derelict bent on vengeance 455 | -10/Mines | Discovered new exit (range 10) 458 | -10/Mines | Build established: Scavenger-Mutant 524 | -10/Mines | Learned location of Storage (-8) 528 | -10/Mines | Received a Mining Laser from a helpful Derelict 556 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 635 | -10/Mines | Entered Exiles 635 | -10/Exiles | Accompanied by 4 allies 686 | -10/Exiles | Met 8R-AWN 713 | -10/Exiles | Met EX-HEX 770 | -10/Exiles | Met EX-BIN 800 | -10/Exiles | Aligned with FarCom system 802 | -10/Exiles | Given EX-Vault access code 846 | -10/Exiles | Opened EX-Vault 885 | -10/Exiles | Warned to stay clear of 0b10 Research branches 950 | -10/Exiles | Met EX-DEC 961 | -10/Exiles | Learned location of Zion (-7) 1013 | -10/Exiles | Attacked by the Exiles 1040 | -10/Exiles | Discovered new exit (range 10) 1055 | -10/Exiles | Entered Mines 1146 | -9/Mines | Discovered new exit (range 8) 1507 | -9/Mines | Entered Materials 1507 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x3 1765 | -8/Materials | Repaired Lgt. Treads 1774 | -8/Materials | Discovered new exit (range 5) 1816 | -8/Materials | Entered Storage 2218 | -8/Storage | Destroyed 7 combat bots 2444 | -8/Storage | Garrison activated, responded to threat 2555 | -8/Storage | Repaired Prc. Beam Rifle 2605 | -8/Storage | Repaired Hrd. Medium Armor Plating 2616 | -8/Storage | First assault squad dispatched 2651 | -8/Storage | Repaired Imp. Ion Engine 2739 | -8/Storage | Assisted by bots powering up and referring to "LRC-V3" 3050 | -8/Storage | Build established: Commander-Mutant 3168 | -8/Storage | Discovered new exit (range 5) 3402 | -8/Storage | Identified exit to Garrison 3403 | -8/Storage | Entered Garrison 3403 | -8/Garrison | Accompanied by 7 allies 3461 | -8/Garrison | Self-destructed Last Messages --------------- 03382_ O-16 Technician: "IFF HANDSHAKE FAILED. SECURING TERMINAL." 03386_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal S012. 03392_ G-47 Trooper destroyed. 03397_ G-47 Trooper suffers critical hit (Burn). 03397_ G-47 Trooper destroyed. 03402_ Connecting with Garrison Access... >>Unlock Access door unlocked. 03402_ EXIT=UNLOCKED: GARRISON LOCATION=GARRISON GOAL=ESCAPE 03416_ Trooper 3a triggered Gamma Bomb Trap. 03416_ A bubble of electromagnetic force engulfs the area. 03416_ Trooper 3e destroyed. 03416_ Storage Shell breached. 03416_ A-02 Transporter destroyed. 03416_ Storage Shell breached. 03426_ Dropped Lgt. Treads. 03452_ ALERT: Dispatching investigation squad to Recycling. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????? ???????????????????????? | | ???????????????????????? ???????????????????????? | | ???????????????????????? ???????????????????????? | | ???????????????????????# ???????????????????????? | | ???????????????????????# ???????????????????????? | | ???????????????????????# ???????????????????????? | | ???????????????????????# ???????????????????????? | | ???????????????????????# #??????????????????????? | | ???????????????????????# #??????????????????????? | | ???????????????????????# #??????????????????????? | | ???????????????????????# #??????????????????????? | | ???????????????????????# #??????????????????????? | | ???????????????????????# #??????????????????????? | | ???????????????????????# #??????????????????????? | | ???????????????????????#g #??????????????????????? | | ???????????????????????# @#??????????????????????? | | ???????????????????????# g#??????????????????????? | | ???????????????????????# g#??????????????????????? | | ???????????????????????#gg#???????#####??????????? | | ???????????????????????# g#???????# #??????????? | | ???????????????????????# ######### #########??? | | ???????????????????????# #? | | ???????????????????????# * #? | | ???????????????????????########%!############# #? | | ????????????????????????????###= ###?????????????? | | ?????????????????????????#### != ####??????????? | | ?????????????????????????# &&=! #??????????? | | ?????????????????????????#"" &%&&% "#??????????? | | ?????????????????????????#&& *&&&& &&#??????????? | | ?????????????????????????#&& =####* &&#??????????? | | ?????????????????????????#"""^ ?? """#??????????? | | ???????????????????????????? ?????????????? | | ???????????????????????????"" ""????????????? | | ????????????????????????????" """" "?????????????? | | ????????????????????????????" "????"?????????????? | | ????????????????????????????" "??????????????????? | | ????????????????????????????###??????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 55 Energy Generation 12 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 300 Resistance: EM 15 Evasion (%) 55 Targeting Accuracy 14 Recoil Reduction 3 Item Schematics ----------------- Lrn. Missile Launcher | -8/Storage | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed AluminumAlloyInverter Manual? 0 Play Time 00:19:07 Cumulative 448.5 hours Start 2023.02.04 @ 19:37:40 End 2023.02.04 @ 19:56:47 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 447 Rogue 447 Adventurer 0 Explorer 0 Win Type - Total 32 Types 18/3/4/1/2/1/3/0/0 Lore% 92 Gallery% 94 Achievement% 82 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 2510a256-7c21-46a9-b3d4-ed910f2120fa