Cogmind - Beta 12 @@@ ROGUE MODE // 2023.03.25 @ 16:54:27 Player: Rohain Result: Destroyed by L-41 Fighter with Axe Performance ------------- Evolutions (3) 1500 Regions Visited (5) 1000 Robots Destroyed (81) 405 Value Destroyed (2247) 2247 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (749) 749 TOTAL SCORE: 5961 Bonus ------- High Alert Combat Kills 349 Follower Combat Kills 433 Friendly Fire -33 Cogmind --------- Core Integrity 0/700 Matter 300/300 Energy 157/160 System Corruption 8% Temperature Warm (180) Movement Walking (120) Location -7/Factory Parts ------- > --- POWER (1) -------- Light Nuclear Core > --- PROPULSION (4) --- Aluminum Leg Aluminum Leg > --- UTILITY (5) ------ (None) > --- WEAPON (3) ------- Heavy Particle Gun Gauss Rifle > --- INVENTORY (5) ---- Small Storage Unit Assault Cannon Peak State ------------ > --- POWER ------------ Improved Deuterium Engine > --- PROPULSION ------- Improved Carbon-fiber Leg Improved Carbon-fiber Leg Improved Carbon-fiber Leg Improved Carbon-fiber Leg > --- UTILITY ---------- Improved Heat Sink Improved Heat Sink Small Storage Unit Weapon Cycler Transmission Jammer > --- WEAPON ----------- Heavy Particle Gun Heavy Particle Gun Heavy Particle Gun > --- INVENTORY -------- Carbon-fiber Leg Improved Medium Laser Heavy Particle Gun Heavy Particle Cannon Gauss Rifle Assault Cannon [Rating: 49] Favorites ----------- Power Light Nuclear Core Engine Improved Deuterium Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Carbon-fiber Leg Hover Unit Improved Hover Unit Utility Improved Heat Sink Device Improved Heat Sink Storage Small Storage Unit Processor Signal Interpreter Hackware System Shield Protection Light Armor Plating Weapon Improved Assault Rifle Energy Gun Heavy Particle Gun Ballistic Gun Improved Assault Rifle Ballistic Cannon Assault Cannon Launcher Mini Grenade Launcher Build | -11 -10 -9 -8 -8 -7 ------- Run | Jun Mat Mat Mat Sto Fac Slots Evolved 6 | . . 2 2 . 2 Power . | . . . . . . Propulsion 2 | . . 1 . . 1 Utility 3 | . . 1 1 . 1 Weapon 1 | . . . 1 . . Parts Attached 70 | 6 5 9 9 13 28 Power 9 | 1 . 1 2 1 4 Engine 4 | 1 . 1 . . 2 Core 5 | . . . 2 1 2 Reactor . | . . . . . . Propulsion 24 | 2 2 5 2 2 11 Treads 3 | . . 3 . . . Leg 17 | 2 . . 2 2 11 Wheel . | . . . . . . Hover 4 | . 2 2 . . . Flight . | . . . . . . Utility 17 | 1 1 2 3 3 7 Device 12 | . . 1 2 3 6 Storage 2 | 1 . . . . 1 Processor 1 | . 1 . . . . Hackware 1 | . . . 1 . . Protection 1 | . . 1 . . . Artifact . | . . . . . . Weapon 20 | 2 2 1 2 7 6 Energy Gun 9 | 1 . . . 4 4 Energy Cannon . | . . . . . . Ballistic Gun 9 | 1 2 1 2 2 1 Ballistic Cannon 1 | . . . . 1 . Launcher 1 | . . . . . 1 Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 3 | . 1 . . 2 . Corrupted Parts 1 | . . . . 1 . System Corruption 4 | . . . . 4 . Parts Lost 20 | . . 5 2 1 12 Power 2 | . . 1 . . 1 Propulsion 8 | . . 3 . . 5 Utility 5 | . . 1 1 . 3 Weapon 5 | . . . 1 1 3 Highest Loss Streak 8 | . . 2 1 1 8 To Critical Strikes . | . . . . . . Average Slot Usage (%) 92 | . 94 77 97 99 89 Engine 2 | . 14 1 . . 5 Core 4 | . . . 7 9 1 Treads 9 | . . 15 22 2 . Leg 14 | . 4 . 4 24 26 Hover 3 | . 23 11 . . . Device 15 | . . . 12 22 25 Storage 8 | . 14 11 9 9 6 Processor 2 | . 9 11 1 . . Hackware 3 | . . . 8 4 . Protection 1 | . . 4 3 . . Energy Gun 9 | . 2 . . 13 21 Ballistic Gun 15 | . 25 22 26 13 . Naked Turns 38 | . . . . . 38 Heaviest Build 31 | 12 14 14 23 22 31 Greatest Support 72 | 20 20 60 60 43 72 Greatest Overweight (x) 3 | . 3 1 1 . 1 Average Overweight (x) . | . . . . . . Largest Inventory Capacity 8 | 8 8 8 8 8 8 Average Capacity 7 | 7 8 8 8 8 7 Most Carried 8 | . 6 8 8 8 8 Average Carried 6 | . 2 6 7 7 7 Final Capacity 8 | 8 8 8 8 8 5 Final Carried 8 | . 6 8 8 8 2 Class Distribution -------------------- 40% | Scavenger-Gunner 18% | Mutant 14% | Gunner 10% | Scavenger-Tank 8% | Commander-Gunner 7% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Gunner | -8/Materials Scavenger-Gunner | -8/Storage Gunner | -7/Factory Resources | -11 -10 -9 -8 -8 -7 ----------- Run | Jun Mat Mat Mat Sto Fac Matter Collected 1881 | 138 256 257 578 325 327 Remotely . | . . . . . . Salvage Created 3280 | . 197 546 947 516 1074 Parts 182 | . 11 37 61 30 43 Haulers Intercepted 8 | . 1 . 2 5 . Recyclers Shooed 7 | . 2 3 1 . 1 Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -9 -8 -8 -7 ------- Run | Jun Mat Mat Mat Sto Fac Combat Hostiles Destroyed 53 | . 3 9 14 4 23 Guns 47 | . 3 9 14 3 18 AOE 2 | . . . . . 2 Classes Destroyed 13 | . 3 5 3 1 1 Worker 7 | . . 1 3 2 1 Builder 4 | . . 1 2 . 1 Tunneler 2 | . . . 2 . . Hauler 8 | . 1 . 2 5 . Recycler 4 | . . 1 2 . 1 Operator 1 | . . . . 1 . Watcher 2 | . 1 1 . . . Swarmer 15 | . . 3 4 . 8 Grunt 19 | . 3 1 5 1 9 Duelist 1 | . . . 1 . . Sentry 15 | . . 5 3 3 4 Hunter 2 | . . . 1 . 1 Programmer 1 | . . . . . 1 Best Kill Streak 5 | . 2 5 5 2 5 Combat Bots Only 5 | . 2 5 4 1 5 Max Kills in Single Turn 2 | . 1 2 1 1 2 Gunslinging 1 | . . . . . 1 Exploded 1 | . . . . . 1 Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -8 -8 -7 -------- Run | Jun Mat Mat Mat Sto Fac Damage Taken 3744 | . 11 570 691 169 2303 Core 1002 | . . 169 106 15 712 Absorbed by Shields . | . . . . . . Core Remaining (%) 83 | 100 100 57 . 78 . Volleys Fired 187 | . 14 34 54 31 54 Largest 3 | . 2 2 3 3 3 Hottest 173 | . 46 46 69 166 173 Shots Fired 505 | . 28 68 162 93 154 Gun 501 | . 28 68 162 92 151 Cannon 1 | . . . . 1 . Launcher 3 | . . . . . 3 Special . | . . . . . . Kinetic 320 | . 28 68 162 54 8 Thermal 182 | . . . . 39 143 Explosive 3 | . . . . . 3 Electromagnetic . | . . . . . . Robot Hit Streak 21 | . 6 21 16 11 16 Robot Miss Streak 6 | . 3 3 5 3 6 Penetration Max 1 | . . . . . 1 Secondary Targets 5 | . . . 1 . 4 Max Gunslinging Chain 1 | . . . 1 . 1 Shots Hit Robots 313 | . 16 47 95 57 98 Core Hits 130 | . 8 20 41 20 41 Critical Kills 1 | . . 1 . . . Critical Parts Destroyed 2 | . . 1 1 . . Critical Strikes 8 | . . 2 1 1 4 Burn 5 | . . . . 1 4 Destroy 3 | . . 2 1 . . Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 5785 | . 281 741 1497 1016 2250 Guns 5627 | . 281 741 1497 1016 2092 Cannons . | . . . . . . Explosions 148 | . . . . . 148 Melee . | . . . . . . Ramming 10 | . . . . . 10 Kinetic 3259 | . 281 741 1497 607 133 Thermal 2368 | . . . . 409 1959 Explosive 148 | . . . . . 148 Electromagnetic . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 8 | . . . . 7 8 Average Corruption 2 | . . . . 2 2 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 12 | . . . . 8 4 Message Errors 1 | . . . . 1 . Matter Fused 5 | . . . . 3 2 Energy Discharges 2 | . . . . 2 . Data Loss (minor) 2 | . . . . 1 1 Data Loss (major) 1 | . . . . . 1 Misfires 1 | . . . . 1 . Overload Shots . | . . . . . . Overflow Damage . | . . . . . . Projectiles . | . . . . . . Explosions . | . . . . . . Melee . | . . . . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 4 | . . . . . 4 Shots . | . . . . . . Rammed 4 | . . 1 . . 3 Targets Rammed 4 | . . 1 . . 3 Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 502 | . 3 9 15 . 502 Average Temperature 106 | . 3 5 5 . 116 Received Heat Transfer 807 | . 6 129 207 72 393 Effects 2 | . . . . . 2 Damage (minor) 2 | . . . . . 2 Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted 4 | . . . . 1 3 Combat Hostiles 4 | . . . . 1 3 Parts Melted 18 | . . . . 2 16 Heat Transferred 4810 | . . . . 888 3922 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Missiles Intercepted . | . . . . . . Alert | -11 -10 -9 -8 -8 -7 ------- Run | Jun Mat Mat Mat Sto Fac Peak Influence 865 | . 392 464 408 865 719 Initial 373 | . . 165 111 172 373 Average 397 | . 114 349 236 646 492 Maximum Alert Level 3 | . 1 2 2 3 3 Low Security (%) 19 | 100 78 7 35 5 . Level 1 33 | . 21 54 59 10 21 Level 2 35 | . . 37 5 26 77 Level 3 11 | . . . . 57 1 Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 13 | . 1 1 1 3 7 Investigation 4 | . 1 . . 1 2 Extermination 1 | . . . . . 1 Reinforcement 6 | . . 1 1 2 2 Assault . | . . . . . . Garrison 2 | . . . . . 2 Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded 1 | . . . . . 1 Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -8 -8 -7 --------- Run | Jun Mat Mat Mat Sto Fac Distress Signals 11 | . 1 3 3 2 2 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 96 | . 4 16 25 17 34 Peak Tracking Total 7 | . 3 6 5 3 7 Tactical Retreats 5 | . . 1 1 . 3 Traps | -11 -10 -9 -8 -8 -7 ------- Run | Jun Mat Mat Mat Sto Fac Traps Triggered 5 | . 1 . . 2 2 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -8 -8 -7 ---------- Run | Jun Mat Mat Mat Sto Fac Machines Disabled 5 | . . . 1 4 . Max in Single Turn 1 | . . . 1 1 . Machines Repaired . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -8 -8 -7 --------- Run | Jun Mat Mat Mat Sto Fac Machines Accessed 11 | . 2 4 1 2 2 Terminals 10 | . 2 4 1 1 2 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 1 | . . . . 1 . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 23 | . 4 9 3 2 5 Successful 11 | . 2 4 1 2 2 Failed 12 | . 2 5 2 . 3 Catastrophic 1 | . . 1 . . . Database Lockouts . | . . . . . . Manual 19 | . 4 9 3 1 2 Terminals 22 | . 4 9 3 1 5 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 1 | . . . . 1 . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 1 | . . . . . 1 Open DSF 1 | . . . . . 1 Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks 1 | . . . . 1 . Report Inventory 1 | . . . . 1 . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks 9 | . 2 4 1 1 1 Terminals 9 | . 2 4 1 1 1 Botnet 9 | . 2 4 1 1 1 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 7 | . 1 3 . 1 2 Full Trace Events 1 | . . . . . 1 Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -8 -8 -7 ------------ Run | Jun Mat Mat Mat Sto Fac Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -8 -8 -7 -------- Run | Jun Mat Mat Mat Sto Fac Total Allies 10 | . . . . 10 . Largest Group 10 | . . . . 10 1 Highest-Rated Group 173 | . . . . 173 16 Highest-Rated Ally 29 | . . . . 29 16 Total Orders . | . . . . . . Ally Attacks 140 | . . . . 125 15 Total Damage 1774 | . . . . 1621 153 Kills 18 | . . . . 18 . Allies Corrupted 1 | . . . . 1 . Allies Melted . | . . . . . . Intel | -11 -10 -9 -8 -8 -7 ------- Run | Jun Mat Mat Mat Sto Fac Robot Analysis Total . | . . . . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -8 -8 -7 ------------- Run | Jun Mat Mat Mat Sto Fac Turns Passed 2942 | 62 199 471 770 583 857 Spaces Moved 1842 | 48 192 321 345 371 565 Core 78 | 6 1 . . . 71 Treads 378 | . . 128 250 . . Legs 1024 | 42 22 . 95 371 494 Wheels . | . . . . . . Hover 362 | . 169 193 . . . Flight . | . . . . . . Fastest Speed 50 | 50 56 52 120 120 50 Average Speed 113 | 111 64 98 152 120 111 Slowest Speed 200 | 120 200 160 190 120 190 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 31 | 3 22 44 34 63 22 Regions Visited 5 Branch Regions 1 Pre-discovered Areas . | . . . . . . Known Exits Taken 2 | . 1 1 . . . Unknown Exits Taken 3 | 1 . . 1 1 . Scrap Searched . | . . . . . . Spaces Dug . | . . . . . . Terrain Destroyed 13 | . . . . . 13 Melee . | . . . . . . Projectile . | . . . . . . AOE 13 | . . . . . 13 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -8 -8 -7 --------- Run | Jun Mat Mat Mat Sto Fac Total 2301 | 53 238 408 468 442 692 Wait 140 | . 17 33 53 12 25 Move 1837 | 47 191 320 344 370 565 Hop . | . . . . . . Pick Up 22 | . 7 5 3 4 3 Fast Attach 37 | 6 4 7 6 5 9 Attach 13 | . 1 2 2 2 6 Detach 3 | . . 2 . . 1 Swap 20 | . . . 1 6 13 Drop 38 | . 4 4 5 12 13 Fire 187 | . 14 34 54 31 54 Melee . | . . . . . . Ram 4 | . . 1 . . 3 Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Junkyard -10/Materials -9/Materials -8/Materials -8/Storage -7/Factory History --------- Turn | Location | Event 3 | -11/Junkyard | Discovered new exit (range 16) 63 | -11/Junkyard | Entered Materials 142 | -10/Materials | Discovered new exit (range 14) 254 | -10/Materials | Identified exit to Materials 262 | -10/Materials | Entered another Materials area 262 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 302 | -9/Materials | Build established: Mutant 588 | -9/Materials | Discovered new exit (range 16) 621 | -9/Materials | Identified exit to Materials 733 | -9/Materials | Entered another Materials area 733 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 1342 | -8/Materials | Build established: Scavenger-Gunner 1498 | -8/Materials | Discovered new exit (range 4) 1503 | -8/Materials | Entered Storage 1569 | -8/Storage | Assisted by bots powering up and referring to "LRC-V3" 1941 | -8/Storage | Discovered new exit (range 8) 2086 | -8/Storage | Entered Factory 2086 | -7/Factory | Accompanied by 1 ally 2086 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2841 | -7/Factory | Garrison activated, responded to threat 2862 | -7/Factory | Released all parts (5) 2864 | -7/Factory | Core integrity fell below 50% 2891 | -7/Factory | Lost 8 parts (1p4n1u2w) 2900 | -7/Factory | Core integrity fell below 20% 2943 | -7/Factory | Destroyed by L-41 Fighter with Axe Last Messages --------------- 02930_ K-01 Serf collects debris. 02930_ Acquired Aluminum Leg. 02932_ System corrupted: Component data lost. 02932_ Slug penetrates G-47 Trooper. 02934_ Slug penetrates Wall. 02935_ G-47 Trooper destroyed. 02935_ Slug penetrates Door. 02936_ Acquired 37 matter. 02937_ K-01 Serf collects debris. 02938_ K-01 Serf destroyed. 02939_ Acquired 4 matter. 02939_ K-01 Serf collects debris. 02939_ Slug penetrates Wall. 02941_ B-48 Gladiator emerges from the garrison. 02941_ L-41 Fighter emerges from the garrison. 02941_ Hvy. Particle Gun destroyed. 02941_ System corrupted by crushing effect (+5). 02942_ Slug penetrates G-47 Trooper. 02942_ Slug penetrates Wall. 02943_ Acquired 4 matter. 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" " " | +----------------------------------------------------+ Best States ------------- Heat Dissipation 76 Energy Generation 16 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Jamming Range 12 Armor Coverage 150 Weapon Cycling 15 Evasion (%) 55 Recoil Reduction 3 Particle Charging 15 Defensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed MicrowarpGodCannon Manual? 0 Play Time 00:34:46 Cumulative 21.8 hours Start 2023.03.24 @ 12:32:42 End 2023.03.25 @ 16:54:27 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 37 Rogue 21 Adventurer 16 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 17 Gallery% 32 Achievement% 32 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: eee02490-f51d-4de7-a1ae-40e7b1935ee3