Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.01 @ 19:49:23 Player: ZombieDenden Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (29) 145 Value Destroyed (771) 771 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2556 Bonus ------- None Cogmind --------- Core Integrity 0/550 Matter 71/300 Energy 100/100 System Corruption 0% Temperature Critical (766) Movement Core (50) Location -8/Materials Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (4) ------ (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Large Matter Pod (0) Compact Matter Pod (0) Peak State ------------ > --- POWER ------------ Heavy Ion Engine Heavy Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg Carbon-fiber Leg > --- UTILITY ---------- Small Storage Unit Weight Redist. System Targeting Computer Field Recycling Unit > --- WEAPON ----------- Heavy EM Pulse Gun Improved Medium Laser > --- INVENTORY -------- Heavy Ion Engine Armored Wheel Large Matter Pod EM Pulse Gun Improved Medium Laser Grenade Launcher [Rating: 23] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Armored Wheel Utility Small Storage Unit Device Field Recycling Unit Storage Small Storage Unit Processor Targeting Computer Weapon EM Pulse Gun Energy Gun EM Pulse Gun Ballistic Gun Light Assault Rifle Ballistic Cannon Improved Light Cannon Launcher Grenade Launcher Build | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Slots Evolved 4 | . . 2 2 Power 1 | . . 1 . Propulsion 1 | . . . 1 Utility 2 | . . 1 1 Weapon . | . . . . Parts Attached 51 | 6 8 20 17 Power 6 | 1 1 3 1 Engine 5 | 1 1 2 1 Core 1 | . . 1 . Reactor . | . . . . Propulsion 6 | 2 . 2 2 Treads 2 | 2 . . . Leg 3 | . . 2 1 Wheel 1 | . . . 1 Hover . | . . . . Flight . | . . . . Utility 8 | 1 2 3 2 Device 4 | . 1 3 . Storage 2 | 1 . . 1 Processor 2 | . 1 . 1 Hackware . | . . . . Protection . | . . . . Artifact . | . . . . Weapon 31 | 2 5 12 12 Energy Gun 21 | 1 4 7 9 Energy Cannon . | . . . . Ballistic Gun 2 | 1 1 . . Ballistic Cannon 2 | . . 2 . Launcher 6 | . . 3 3 Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 2 | . . 2 . Parts Lost 20 | . . 3 17 Power 3 | . . . 3 Propulsion 6 | . . 2 4 Utility 5 | . . 1 4 Weapon 6 | . . . 6 Highest Loss Streak 9 | . . 3 9 To Critical Strikes . | . . . . Average Slot Usage (%) 88 | . 94 90 79 Engine 16 | . 14 17 15 Core 1 | . . 2 . Treads 10 | . 28 7 . Leg 9 | . . 11 15 Device 14 | . 3 18 16 Storage 11 | . 14 11 9 Processor 2 | . 5 . 6 Energy Gun 20 | . 20 21 16 Ballistic Gun 1 | . 8 . . Naked Turns 4 | . . . 4 Heaviest Build 39 | 13 15 35 39 Greatest Support 41 | 40 40 40 41 Greatest Overweight (x) 8 | . . 8 2 Average Overweight (x) . | . . 1 . Largest Inventory Capacity 10 | 8 8 8 10 Average Capacity 8 | 7 8 8 8 Most Carried 8 | 4 8 8 8 Average Carried 6 | 1 5 7 6 Final Capacity 8 | 8 8 8 5 Final Carried 8 | 2 8 8 2 Class Distribution -------------------- 95% | Mutant 4% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Yrd Mat Mat Mat Matter Collected 623 | 205 135 152 131 Remotely . | . . . . Salvage Created 896 | . 117 457 322 Parts 60 | . 12 26 22 Haulers Intercepted 2 | . . 1 1 Recyclers Shooed 1 | . . . 1 Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Combat Hostiles Destroyed 23 | . 2 12 9 Guns 17 | . 2 8 7 AOE 5 | . . 3 2 Classes Destroyed 8 | . 2 4 2 Builder 2 | . . 1 1 Hauler 2 | . . 1 1 Operator 1 | . . . 1 Watcher 1 | . 1 . . Swarmer 7 | . . 3 4 Grunt 14 | . 2 8 4 Brawler 1 | . . 1 . Sentry 1 | . . . 1 Best Kill Streak 8 | . 2 8 4 Combat Bots Only 6 | . 2 6 3 Max Kills in Single Turn 2 | . 1 1 2 Gunslinging . | . . . . Exploded 1 | . . 1 1 Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Hostile Shots Fired 241 | . 27 77 137 Missed 50 | . 6 24 20 Damage Taken 2590 | . 301 640 1649 Core 686 | . 71 62 553 Absorbed by Shields . | . . . . Core Remaining (%) 85 | 100 71 84 . Volleys Fired 81 | . 11 34 36 Largest 2 | . 2 2 2 Hottest 121 | . 100 121 121 Shots Fired 154 | . 22 62 70 Gun 141 | . 22 54 65 Cannon 3 | . . 3 . Launcher 10 | . . 5 5 Special . | . . . . Kinetic 4 | . 1 3 . Thermal 83 | . 14 27 42 Explosive 10 | . . 5 5 Electromagnetic 57 | . 7 27 23 Robot Hit Streak 7 | . 3 7 5 Robot Miss Streak 4 | . 2 4 4 Penetration Max . | . . . . Secondary Targets 2 | . . 1 1 Max Gunslinging Chain 1 | . . 1 1 Shots Hit Robots 85 | . 12 39 34 Core Hits 47 | . 6 17 24 Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes 4 | . 1 1 2 Burn 3 | . . 1 2 Corrupt 1 | . 1 . . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 1849 | . 173 783 893 Guns 1180 | . 173 508 499 Cannons 44 | . . 44 . Explosions 625 | . . 231 394 Melee . | . . . . Ramming . | . . . . Kinetic 50 | . 6 44 . Thermal 741 | . 113 269 359 Explosive 625 | . . 231 394 Electromagnetic 433 | . 54 239 140 Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 4 | . . 4 . Average Corruption 4 | . . 4 . Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 9 | . . 9 . Message Errors 2 | . . 2 . Matter Fused 5 | . . 5 . Heat Flow Errors 1 | . . 1 . Energy Discharges 1 | . . 1 . Overload Shots . | . . . . Overflow Damage 10 | . . . 10 Projectiles . | . . . . Explosions 10 | . . . 10 Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 22 | . . 22 . Shots 1 | . . 1 . Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 778 | . 355 564 778 Average Temperature 196 | . 160 128 244 Received Heat Transfer 1146 | . 165 216 765 Effects 33 | . 1 9 23 Shutdowns 7 | . 1 2 4 Energy Bleed 6 | . . 4 2 Interference 4 | . . 2 2 Matter Decay 4 | . . . 4 Short Circuit 1 | . . 1 . Damage (minor) 3 | . . . 3 Damage (major) 8 | . . . 8 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted 1 | . . 1 . Combat Hostiles 1 | . . 1 . Parts Melted 3 | . 1 2 . Heat Transferred 1998 | . 333 703 962 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Peak Influence 356 | . 77 356 339 Initial 78 | . . 32 78 Average 145 | . 28 185 204 Maximum Alert Level 1 | . . 1 1 Low Security (%) 72 | 100 100 71 40 Level 1 27 | . . 28 59 Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 7 | . . 2 5 Investigation 3 | . . 2 1 Extermination . | . . . . Reinforcement 1 | . . . 1 Assault . | . . . . Garrison 3 | . . . 3 Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Distress Signals . | . . . . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 39 | . 4 13 22 Peak Tracking Total 9 | . 3 6 9 Tactical Retreats 4 | . . 1 3 Traps | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Traps Triggered 1 | . . 1 . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Yrd Mat Mat Mat Machines Disabled 2 | . . 1 1 Max in Single Turn 1 | . . 1 1 Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Machines Accessed 5 | . 2 2 1 Terminals 3 | . 1 1 1 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 1 | . 1 . . Scanalyzers 1 | . . 1 . Garrison Access . | . . . . Total Hacks 17 | . 4 8 5 Successful 11 | . 1 6 4 Failed 6 | . 3 2 1 Catastrophic 1 | . 1 . . Database Lockouts . | . . . . Manual . | . . . . Terminals 12 | . 3 4 5 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 1 | . 1 . . Scanalyzers 4 | . . 4 . Garrison Access . | . . . . Terminal Hacks 7 | . 1 2 4 Record 4 | . . . 4 Locate Traps 1 | . . 1 . Zone Layout 2 | . 1 1 . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer 4 | . . 4 . Insert Component 2 | . . 2 . Analyze 2 | . . 2 . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 4 | . 1 2 1 Full Trace Events 2 | . . 1 1 Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired 2 | . . 2 . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed 2 | . . 2 . Part Schematics Acquired 2 | . . 2 . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Yrd Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Yrd Mat Mat Mat Turns Passed 1297 | 73 279 670 275 Spaces Moved 513 | 40 141 266 66 Core 19 | 8 . 11 . Treads 258 | 32 141 85 . Legs 235 | . . 170 65 Wheels 1 | . . . 1 Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 160 160 120 Average Speed 180 | 138 160 195 184 Slowest Speed 450 | 160 160 450 190 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 17 | 3 30 29 9 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 39 | . . 23 16 Melee . | . . . . Projectile . | . . . . AOE 39 | . . 23 16 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Total 726 | 58 171 351 146 Wait 31 | 5 . 7 19 Move 510 | 39 140 265 66 Hop . | . . . . Pick Up 36 | 8 9 14 5 Fast Attach 3 | . 1 2 . Attach 20 | 6 1 4 9 Detach 1 | . 1 . . Swap 28 | . 6 14 8 Drop 16 | . 2 11 3 Fire 81 | . 11 34 36 Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 16) 74 | -11/Scrapyard | Entered Materials 322 | -10/Materials | Build established: Mutant 348 | -10/Materials | Discovered new exit (range 4) 353 | -10/Materials | Entered another Materials area 353 | -9/Materials | Evolved 2 slots: Power x1, Utility x1 621 | -9/Materials | Lost 3 parts (2n1u) 922 | -9/Materials | Discovered new exit (range 16) 1023 | -9/Materials | Entered another Materials area 1023 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1280 | -8/Materials | Lost 6 parts (2p2n1u1w) 1289 | -8/Materials | Core integrity fell below 50% 1297 | -8/Materials | Core integrity fell below 20% 1298 | -8/Materials | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- G-47 Trooper suffers critical hit (Burn). G-47 Trooper destroyed. Switching to secondary target: Y-45 Defender. Field Recycling Unit destroyed. Overheating: Med. Storage Unit damaged (-48). Overheating: Imp. Medium Laser damaged (-12). Overheating: Targeting Computer damaged (-1). Imp. Medium Laser destroyed. Hvy. EM Pulse Gun destroyed. Arm. Wheel destroyed. Overheating: Particle Gun damaged (-7). Overheating: Hvy. Ion Engine damaged (-7). Power failure, Hvy. Ion Engine shutdown. Particle Gun destroyed. Hvy. Ion Engine destroyed. Imp. Medium Laser destroyed. Targeting Computer destroyed. Med. Storage Unit destroyed. Critical hit (Burn: +37). Overheating: Matter decay (-10). Map ----- +----------------------------------------------------+ | ????????????????????#? ????????????? | | ???????????????????? ? ????????????? | | ???????????????????? ? ????????????? | | ???????????????????? # ????????????? | | ??????????????? """ # ????????????? | | ??????????????# """ # ????????????? | | ??????????????# """ # ????????????? | | ??????####+#### # #???????????? | | ??????# ## # #???????????? | | ??????# """ ## # #########???? | | ??????# """ ## "" # # #???? | | ??????# """ ## "G # # #???? | | ??????# ## "" # """ #???? | | ??????# ] ## = =# """ #???? | | ??????######+######+##%# """ #???? | | ????????# % # #???? | | ????????# [ % * # #???? | | ????????# ! + #???? | | ??########### ! #%"T" #???? | | ??# # !%%[ # """ #???? | | ??# # ! " # #???? | | ??# # T" ###+####### ? | | ??# =#= = " | | ??# YY*%% ! ! | | ??# Yggg# !! !! | | ??# @### #"T"###### ######+## | | ??# #?# #"""#???? ??????? | | ??###########?# #####????? ?????? | | ??????????????# #??????????? #????? | | ??????????????# #????????????##????? | | ??????????????# #??????????????????? | | ??????????????# #??????????????????? | | ??????????????# #??????????????????? | | ??????????????# #??????????????????? | | ??????????????? ???????????????????? | | ???????????????/???????????????????? | | ??????????????? ???????????????????? | | ??????????????? ???????????????????? | | ???????????????"???????????????????? | | ???????????????"???????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 42 Energy Generation 23 Energy Capacity 460 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 14 Terrain Scan Density 10 Additional Mass Support 6 Evasion (%) 40 Targeting Accuracy 5 Recoil Reduction 2 Item Schematics ----------------- Grenade Launcher | -9/Materials | Scanalyzed Lgt. Nuclear Core | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed HypervelocityPortablePendant Manual? 0 Play Time 00:31:20 Cumulative 3.7 hours Start 2024.04.01 @ 19:19:34 End 2024.04.01 @ 19:49:23 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 5 Rogue 3 Adventurer 2 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 5 Gallery% 7 Achievement% 8 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 48/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 3b4dceb6-82ad-4d16-b3d0-212ec9af6e1d