Cogmind - Beta 11.2 @@@ ROGUE MODE // 2023.01.28 @ 16:53:11 Player: HeartGrenade Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (4) 800 Robots Destroyed (69) 345 Value Destroyed (1666) 1666 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (245) 245 TOTAL SCORE: 3656 Bonus ------- High Alert Combat Kills 135 Follower Combat Kills 120 Friendly Fire -10 Cogmind --------- Core Integrity 110/400 Matter 297/300 Energy 264/280 System Corruption 4% Temperature Cool (0) Movement Treading (160) Location -9/Exiles Parts ------- > --- POWER (1) -------- Cooled Ion Engine > --- PROPULSION (3) --- Light Treads Light Treads Light Treads > --- UTILITY (3) ------ Cooling System High-capacity Storage Unit > --- WEAPON (2) ------- Spread Laser Spread Laser > --- INVENTORY (20) --- Light Nuclear Core Light Treads Light Treads Improved Treads Improved Heat Sink Cooling System Seismic Detector Transport Network Coupler Improved Targeting Computer Light Armor Plating Spread Laser Spread Laser Spread Laser Improved Assault Rifle Improved Assault Rifle Improved Assault Rifle Improved Assault Rifle Improved Assault Rifle Mini Grenade Launcher Flail Peak State ------------ > --- POWER ------------ Heavy Ion Engine > --- PROPULSION ------- Light Treads Light Treads Light Treads > --- UTILITY ---------- Improved Heat Sink High-capacity Storage Unit Weapon Shielding > --- WEAPON ----------- Spread Laser Spread Laser > --- INVENTORY -------- Heavy Ion Engine Cooling System Cooling System Cooling System Seismic Detector Transport Network Coupler Improved Targeting Computer Light Armor Plating Spread Laser Spread Laser Autogun Autogun Autogun Autogun Improved Assault Rifle Improved Assault Rifle Improved Assault Rifle Improved Assault Rifle Improved Assault Rifle Mini Grenade Launcher [Rating: 19] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Propulsion Light Treads Treads Light Treads Utility High-capacity Storage Unit Device Cooling System Storage High-capacity Storage Unit Protection Weapon Shielding Weapon Spread Laser Energy Gun Spread Laser Ballistic Gun Autogun Build | -11 -10 -9 -9 -9 ------- Run | Scr Mat Mat Min Exi Slots Evolved 2 | . . 2 . . Power . | . . . . . Propulsion 1 | . . 1 . . Utility 1 | . . 1 . . Weapon . | . . . . . Parts Attached 40 | 4 7 26 3 . Power 5 | . . 4 1 . Engine 5 | . . 4 1 . Core . | . . . . . Reactor . | . . . . . Propulsion 13 | 2 2 8 1 . Treads 13 | 2 2 8 1 . Leg . | . . . . . Wheel . | . . . . . Hover . | . . . . . Flight . | . . . . . Utility 9 | . 3 5 1 . Device 5 | . . 4 1 . Storage 2 | . 2 . . . Processor . | . . . . . Hackware . | . . . . . Protection 2 | . 1 1 . . Artifact . | . . . . . Weapon 13 | 2 2 9 . . Energy Gun 6 | . . 6 . . Energy Cannon . | . . . . . Ballistic Gun 7 | 2 2 3 . . Ballistic Cannon . | . . . . . Launcher . | . . . . . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 3 | . . 3 . . Parts Lost 6 | . . 4 1 1 Power 1 | . . . 1 . Propulsion 1 | . . 1 . . Utility 3 | . . 2 . 1 Weapon 1 | . . 1 . . Highest Loss Streak 1 | . . 1 1 1 To Critical Strikes . | . . . . . Average Slot Usage (%) 92 | . 74 99 98 100 Engine 7 | . . 10 10 11 Treads 31 | . 27 32 33 33 Device 7 | . . 10 9 11 Storage 11 | . 11 11 11 11 Protection 9 | . 6 11 11 11 Energy Gun 15 | . . 21 22 22 Ballistic Gun 7 | . 28 . . . Naked Turns . | . . . . . Heaviest Build 59 | 3 47 59 59 59 Greatest Support 60 | 3 40 60 60 60 Greatest Overweight (x) 1 | . 1 . . . Average Overweight (x) . | . . . . . Largest Inventory Capacity 20 | 5 20 20 20 20 Average Capacity 18 | 5 15 20 20 20 Most Carried 20 | . 15 20 20 20 Average Carried 15 | . 7 18 19 20 Final Capacity 20 | 5 20 20 20 20 Final Carried 20 | . 15 20 20 20 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Resources | -11 -10 -9 -9 -9 ----------- Run | Scr Mat Mat Min Exi Matter Collected 924 | 180 228 434 82 . Remotely . | . . . . . Salvage Created 1999 | . 352 1498 149 . Parts 139 | . 19 103 17 . Haulers Intercepted 7 | . 1 6 . . Recyclers Shooed 1 | . . 1 . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -9 -9 ------- Run | Scr Mat Mat Min Exi Combat Hostiles Destroyed 51 | . 6 38 7 . Guns 51 | . 6 38 7 . Classes Destroyed 8 | . 4 3 1 . Worker 5 | . 1 4 . . Tunneler 1 | . . . 1 . Hauler 7 | . 1 6 . . Recycler 2 | . . 2 . . Watcher 4 | . 1 3 . . Swarmer 12 | . . 8 4 . Grunt 32 | . 6 23 3 . Sentry 7 | . . 7 . . Best Kill Streak 9 | . 2 9 4 . Combat Bots Only 6 | . 2 6 4 . Max Kills in Single Turn 3 | . 1 2 3 . Gunslinging 1 | . . 1 1 . Exploded . | . . . . . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -9 -9 -------- Run | Scr Mat Mat Min Exi Damage Taken 2089 | . 350 1374 305 60 Core 381 | . 91 240 50 . Absorbed by Shields . | . . . . . Redirected to Shielding 51 | . . 51 . . Regen/Repaired (Parts) 409 | . 101 308 . . Core Remaining (%) 81 | 100 63 . . . Volleys Fired 146 | . 42 92 12 . Largest 2 | . 2 2 2 . Hottest 130 | . 46 130 130 . Shots Fired 288 | . 84 178 25 1 Gun 288 | . 84 178 25 1 Cannon . | . . . . . Launcher . | . . . . . Special . | . . . . . Kinetic 88 | . 84 4 . . Thermal 200 | . . 174 25 1 Explosive . | . . . . . Electromagnetic . | . . . . . Robot Hit Streak 22 | . 11 22 7 4 Robot Miss Streak 7 | . 3 7 5 3 Penetration Max . | . . . . . Secondary Targets 6 | . . 4 2 . Max Gunslinging Chain 1 | . . 1 1 . Shots Hit Robots 243 | . 56 163 23 1 Core Hits 274 | . 18 219 37 . Critical Kills . | . . . . . Critical Parts Destroyed 1 | . 1 . . . Critical Strikes 1 | . 1 . . . Destroy 1 | . 1 . . . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 3179 | . 595 2247 337 . Guns 3179 | . 595 2247 337 . Cannons . | . . . . . Explosions . | . . . . . Melee . | . . . . . Ramming . | . . . . . Kinetic 636 | . 595 41 . . Thermal 2543 | . . 2206 337 . Explosive . | . . . . . Electromagnetic . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 4 | . . 4 4 4 Average Corruption 3 | . . 3 4 4 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 58 | . . 38 18 2 Message Errors 11 | . . 8 3 . Matter Fused 17 | . . 9 7 1 Heat Flow Errors 5 | . . 3 2 . Energy Discharges 8 | . . 7 1 . Parts Rejected 2 | . . 1 1 . Data Loss (minor) 5 | . . 4 1 . Data Loss (major) 5 | . . 3 2 . Misfires 3 | . . 1 1 1 Weapon Failures 2 | . . 2 . . Overload Shots . | . . . . . Overflow Damage . | . . . . . Projectiles . | . . . . . Explosions . | . . . . . Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage . | . . . . . Shots . | . . . . . Rammed . | . . . . . Targets Rammed . | . . . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 270 | . 4 270 131 . Average Temperature 35 | . 1 40 27 . Received Heat Transfer 807 | . 192 483 132 . Effects 1 | . . 1 . . Interference 1 | . . 1 . . Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 1 | . . 1 . . Heat Transferred 3210 | . . 2795 415 . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Missiles Intercepted . | . . . . . Alert | -11 -10 -9 -9 -9 ------- Run | Scr Mat Mat Min Exi Peak Influence 739 | . 221 739 366 . Initial 288 | . . 13 288 . Average 279 | . 61 406 271 . Maximum Alert Level 3 | . 1 3 1 . Low Security (%) 34 | 100 89 13 15 . Level 1 41 | . 10 38 84 . Level 2 21 | . . 44 . . Level 3 1 | . . 3 . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 8 | . 3 5 . . Investigation 3 | . 1 2 . . Extermination . | . . . . . Reinforcement 5 | . 2 3 . . Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -9 -9 --------- Run | Scr Mat Mat Min Exi Distress Signals 4 | . 2 2 . . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 84 | . 14 50 12 8 Peak Tracking Total 9 | . 4 7 4 9 Tactical Retreats 3 | . . 3 . . Traps | -11 -10 -9 -9 -9 ------- Run | Scr Mat Mat Min Exi Traps Triggered 2 | . 1 1 . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -9 -9 ---------- Run | Scr Mat Mat Min Exi Machines Disabled 1 | . . . 1 . Max in Single Turn . | . . . . . Machines Sabotaged . | . . . . . Garrisons Compromised . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -9 -9 --------- Run | Scr Mat Mat Min Exi Machines Accessed 15 | . 5 10 . . Terminals 8 | . 3 5 . . Fabricators . | . . . . . Repair Stations 3 | . 1 2 . . Recycling Units 3 | . 1 2 . . Scanalyzers 1 | . . 1 . . Garrison Access . | . . . . . Total Hacks 42 | . 14 28 . . Successful 26 | . 9 17 . . Failed 15 | . 4 11 . . Catastrophic 3 | . . 3 . . Database Lockouts 1 | . 1 . . . Manual 23 | . 9 14 . . Terminals 28 | . 11 17 . . Fabricators . | . . . . . Repair Stations 9 | . 2 7 . . Recycling Units 3 | . 1 2 . . Scanalyzers 2 | . . 2 . . Garrison Access . | . . . . . Terminal Hacks 11 | . 4 7 . . Part Schematic 4 | . . 4 . . Robot Analysis 1 | . 1 . . . Prototype ID Bank 1 | . 1 . . . Level Access Points 1 | . 1 . . . Branch Access Points 1 | . . 1 . . Terminal Index 1 | . . 1 . . Hauler Manifests 1 | . 1 . . . Zone Layout 1 | . . 1 . . Fabricator Hacks . | . . . . . Repair Station Hacks 8 | . 2 6 . . Scan Component 4 | . 1 3 . . Repair 4 | . 1 3 . . Recycling Unit Hacks . | . . . . . Scanalyzer 2 | . . 2 . . Insert Component 1 | . . 1 . . Analyze 1 | . . 1 . . Garrison Access Hacks . | . . . . . Unauthorized Hacks 5 | . 3 2 . . Terminals 2 | . 2 . . . Track 1 | . 1 . . . Botnet 1 | . 1 . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 3 | . 1 2 . . Tunnel 3 | . 1 2 . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 11 | . 3 8 . . Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired 4 | . . 4 . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired 4 | . 1 3 . . Time 91 | . 26 65 . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed 1 | . . 1 . . Part Schematics Acquired 1 | . . 1 . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -9 -9 ------------ Run | Scr Mat Mat Min Exi Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -9 -9 -------- Run | Scr Mat Mat Min Exi Total Allies 3 | . . . 3 . Largest Group 3 | . . . 3 . Highest-Rated Group 40 | . . . 40 . Highest-Rated Ally 16 | . . . 16 . Total Orders . | . . . . . Ally Attacks 31 | . . . 31 . Total Damage 265 | . . . 265 . Kills 5 | . . . 5 . Allies Corrupted . | . . . . . Allies Melted 1 | . . . 1 . Intel | -11 -10 -9 -9 -9 ------- Run | Scr Mat Mat Min Exi Robot Analysis Total 1 | . 1 . . . Derelict Logs Recovered 2 | . . . 2 . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -9 -9 ------------- Run | Scr Mat Mat Min Exi Turns Passed 3767 | 19 1012 1830 845 61 Spaces Moved 1818 | 27 430 830 493 38 Core 152 | 27 125 . . . Treads 1666 | . 305 830 493 38 Legs . | . . . . . Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 50 160 160 160 Average Speed 160 | 50 170 160 160 160 Slowest Speed 240 | 50 240 160 160 160 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 44 | 3 56 68 82 13 Regions Visited 4 Branch Regions 2 Pre-discovered Areas 4 | . 1 2 1 . Known Exits Taken 2 | . 1 1 . . Unknown Exits Taken 2 | 1 . . 1 . Scrap Searched 1 | . . . 1 . Spaces Dug . | . . . . . Terrain Destroyed . | . . . . . Melee . | . . . . . Projectile . | . . . . . AOE . | . . . . . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -9 -9 --------- Run | Scr Mat Mat Min Exi Total 2383 | 30 632 1156 527 38 Wait 321 | . 139 168 14 . Move 1814 | 26 429 829 492 38 Hop . | . . . . . Pick Up 36 | . 13 19 4 . Fast Attach 19 | 4 5 10 . . Attach 9 | . . 7 2 . Detach 5 | . 1 4 . . Swap 12 | . 2 9 1 . Drop 21 | . 1 18 2 . Fire 146 | . 42 92 12 . Melee . | . . . . . Ram . | . . . . . Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x3) -9/Materials (discovered 4 exits: [*Mat x3] / *Min) -9/Mines (discovered 4 exits: [*Mat x2] / [*Exi] / [*Zio]) -9/Exiles History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 16) 20 | -11/Scrapyard | Entered Materials 314 | -10/Materials | Build established: Mutant 456 | -10/Materials | Discovered new exit (range 13) 503 | -10/Materials | Repaired Lgt. Treads 886 | -10/Materials | Central database locked down 886 | -10/Materials | Identified exit to Materials 1032 | -10/Materials | Entered another Materials area 1032 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1689 | -9/Materials | Discovered new exit (range 17) 1811 | -9/Materials | Repaired Lgt. Treads 2132 | -9/Materials | Discovered new exit (range 16) 2238 | -9/Materials | Core integrity fell below 50% 2464 | -9/Materials | Repaired Lgt. Treads? 2504 | -9/Materials | Repaired Lgt. Treads 2566 | -9/Materials | Identified exit to Mines 2576 | -9/Materials | Discovered new exit (range 8) 2862 | -9/Materials | Entered Mines 3108 | -9/Mines | Learned Materials stockpile data 3132 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 3185 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 3297 | -9/Mines | Discovered new exit (range 10) 3394 | -9/Mines | Discovered new exit (range 2) 3446 | -9/Mines | Learned location of Zion (-7) 3699 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 3701 | -9/Mines | Discovered new exit (range 5) 3707 | -9/Mines | Entered Exiles 3747 | -9/Exiles | Met 8R-AWN 3768 | -9/Exiles | Attacked by the Exiles 3768 | -9/Exiles | Self-destructed Last Messages --------------- 03675_ System corrupted: Substantial component data lost. 03699_ "No threat detected, you may enter." 03701_ EXIT=FOUND 03706_ System corrupted: Energy discharge (-75). LOCATION=UNKNOWN GOAL=ESCAPE 03745_ System corrupted: Matter fused (-8). 8R-AWN: Oh you look... interesting. The Exiles will probably want to check you out. Keep your grabby things to yourself, though. I've got my sensors on you. 03768_ System corrupted: FCS attempts to trigger Spread Laser. 03768_ System corrupted: Spread Laser misfires. 03768_ EXILES: Hostile robot within lab perimeter. Defensive protocols time, folks! 03768_ HV Slug penetrates Wall. 03768_ Penetrated by HV Slug. 03768_ Critical hit (Destroy). 03768_ Lgt. Armor Plating destroyed. 03768_ HV Slug penetrates Machine. 03768_ Machine disabled. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????????????????????????????## | | ????????????????????????????????????????????????# | | ????????????????????????????#####???????????????# | | ???????????????????????????##" #??????????????## | | ???????????????????????????#" g #?????????????## | | ??????????????????????????##" ##????????????# | | ???????????? ???????????### ###????????### | | ??????????? ????????# ########## | | ??????????? ????## #""""## | | ?????????? ### * | | ?????????? ## * | | ?????????? @ #### | | ?????????? ""#?#"""""#### | | ?????????? ; ""##?#######??#### * | | ??????????? ;#####??????????????##### | | ??????????? ##???????????????????????### | | ???????????? ????????????????????????????## | | ????????????a aaa"??????????????????????????????? | | ????????????aa a ???????????????????????????????? | | ?????????????""""????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 50 Energy Generation 14 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 150 Weapon Shielding 33 Evasion (%) 50 Recoil Reduction 3 Item Schematics ----------------- Huge Storage Unit | -9/Materials | Hacked Hcp. Storage Unit | -9/Materials | Hacked Seismic Detector | -9/Materials | Hacked Imp. Targeting Computer | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SapperNuclearCharge Manual? 0 Play Time 00:21:24 Cumulative 293.2 hours Start 2023.01.28 @ 16:29:57 End 2023.01.28 @ 16:53:11 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 123 Rogue 123 Adventurer 0 Explorer 0 Win Type - Total 11 Types 4/2/2/1/1/0/0/1/0 Lore% 85 Gallery% 83 Achievement% 69 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/X11 Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 1cad67c0-cc74-46f8-9d1a-d84c75f59604