Cogmind - Beta 10.2 --- EXPLORER MODE // 2022.01.10 @ 14:11:02 Player: FaceGuy Result: Self-destructed Performance ------------- Evolutions (7) 3500 Regions Visited (16) 3200 Robots Destroyed (243) 1215 Value Destroyed (12532) 12532 Prototype IDs (17) 340 Alien Tech Used (0) 0 Bonus (861) 861 TOTAL SCORE: 21648 Bonus ------- High Alert Combat Kills 115 Follower Combat Kills 194 Entered Garrisons 200 Used RIF Installer 500 Friendly Fire -148 Cogmind --------- Core Integrity 797/1300 Matter 395/800 Energy 984/1180 System Corruption 22% Temperature Cool (1180) Movement Walking (112) Location -3/Research Parts ------- > --- POWER (4) -------- Light Particle Reactor > --- PROPULSION (6) --- Flexi-carbon Leg Biometal Leg Biometal Leg Biometal Leg Biometal Leg > --- UTILITY (8) ------ Advanced Cryofiber Web Advanced Heat Sink Experimental Energy Well Experimental Matter Compressor Advanced Core Analyzer Improved Focal Shield Advanced Recalibrator > --- WEAPON (4) ------- Gamma Rifle Enhanced Force Lance > --- INVENTORY (4) ---- Flexi-carbon Leg Terrain Scanner Peak State ------------ > --- POWER ------------ Micro Fission Core Light Antimatter Reactor Particle Reactor Light Particle Reactor > --- PROPULSION ------- Flexi-carbon Leg Biometal Leg Biometal Leg Biometal Leg Biometal Leg Biometal Leg > --- UTILITY ---------- Advanced Cryofiber Web Advanced Heat Sink Large Storage Unit Experimental Energy Well Experimental Matter Compressor Advanced Core Analyzer Advanced Transmission Jammer Improved Focal Shield > --- WEAPON ----------- Gamma Rifle Gamma Rifle Nova Cannon Enhanced Force Lance > --- INVENTORY -------- Flexi-carbon Leg Flexi-carbon Leg Biometal Leg Terrain Scanner Advanced Recalibrator Drone Bay Quantum Rifle Nova Cannon Micro-nuke Launcher Improved Remote Datajack [Rating: 166] Favorites ----------- Power Micro Fission Core Engine Angular Momentum Engine Power Core Micro Fission Core Reactor Reinforced Antimatter Reactor Propulsion Biometal Heavy Treads Treads Biometal Heavy Treads Leg Improved Aluminum Leg Wheel Wheel Hover Unit Improved Gravmag System Flight Unit VTOL Module Utility Large Storage Unit Device Advanced Cooling System Storage Large Storage Unit Processor Improved Signal Interpreter Hackware Advanced System Shield Protection Hardened Light Armor Plating Weapon Long-range Proton Cannon Energy Gun Gatling Laser Energy Cannon Long-range Proton Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Enhanced Gauss Cannon Launcher Micro-nuke Launcher Special Weapon Improved Remote Datajack Piercing Weapon Enhanced Force Lance Special Melee Weapon Datajack Build | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -4 -3 ------- Run | Scr Mat Mat Mat Fac Fac Gar Fac Fac Was Fac Fac Was Fac Upp Upp Res Slots Evolved 15 | . 1 2 2 2 2 . . 2 . . 2 . . . . 2 Power 3 | . . 1 . . 1 . . . . . 1 . . . . . Propulsion 4 | . 1 . . 1 . . . 1 . . . . . . . 1 Utility 6 | . . . 2 1 1 . . 1 . . 1 . . . . . Weapon 2 | . . 1 . . . . . . . . . . . . . 1 Parts Attached 312 | 7 4 19 22 3 25 22 35 7 4 36 6 10 32 1 13 66 Power 47 | 1 . 4 . 1 5 4 5 2 . 2 1 4 5 . 6 7 Engine 13 | 1 . 3 . . 3 1 3 1 . . . . 1 . . . Core 17 | . . 1 . 1 2 2 1 1 . 2 1 2 2 . 1 1 Reactor 17 | . . . . . . 1 1 . . . . 2 2 . 5 6 Propulsion 94 | 2 2 5 14 . 7 5 11 3 3 7 5 4 12 . 2 12 Treads 33 | . . . 3 . 7 2 . . . 3 5 4 3 . 2 4 Leg 18 | . . 5 1 . . 3 1 . . . . . . . . 8 Wheel 3 | 2 . . . . . . . . . . . . 1 . . . Hover 32 | . 1 . 6 . . . 10 3 3 1 . . 8 . . . Flight 8 | . 1 . 4 . . . . . . 3 . . . . . . Utility 100 | 2 1 1 4 . 10 9 10 2 . 22 . . 8 1 4 26 Device 72 | 1 . . 3 . 6 7 6 1 . 16 . . 6 1 3 22 Storage 8 | . 1 . . . 1 . . . . 2 . . 1 . . 3 Processor 6 | . . . 1 . 1 . . 1 . 1 . . . . 1 1 Hackware 1 | . . . . . . . . . . 1 . . . . . . Protection 13 | 1 . 1 . . 2 2 4 . . 2 . . 1 . . . Artifact . | . . . . . . . . . . . . . . . . . Weapon 71 | 2 1 9 4 2 3 4 9 . 1 5 . 2 7 . 1 21 Energy Gun 15 | 1 . 3 1 . . 1 2 . . 1 . . . . . 6 Energy Cannon 14 | . . 2 . 1 1 . 3 . . . . 1 3 . . 3 Ballistic Gun 21 | 1 1 2 3 1 2 3 1 . . . . . 2 . . 5 Ballistic Cannon 7 | . . . . . . . . . . 4 . 1 1 . . 1 Launcher 8 | . . . . . . . 3 . 1 . . . 1 . 1 2 Special Weapon 1 | . . . . . . . . . . . . . . . . 1 Impact Weapon . | . . . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . Piercing Weapon 3 | . . . . . . . . . . . . . . . . 3 Special Melee Weapon 2 | . . 2 . . . . . . . . . . . . . . Unidentified Prototypes 10 | . . 1 2 . . . 3 . . 1 . . . . . 3 Parts Lost 57 | . . 5 2 3 1 2 5 . . 8 . 4 1 . 2 24 Power 12 | . . 1 . 2 . 1 1 . . 1 . 2 . . . 4 Propulsion 12 | . . 2 . . 1 1 2 . . 3 . . 1 . . 2 Utility 16 | . . . . . . . 1 . . 4 . . . . 2 9 Weapon 17 | . . 2 2 1 . . 1 . . . . 2 . . . 9 Highest Loss Streak 10 | . . 2 2 3 1 1 3 . . 3 . 3 1 . 2 10 Average Slot Usage (%) 89 | . 98 93 98 80 86 94 95 92 99 88 82 57 89 90 88 83 Engine 4 | . 12 14 8 4 8 8 8 13 11 6 . . . . . . Core 6 | . . 4 8 6 6 5 5 2 5 8 14 8 7 10 5 1 Reactor 5 | . . . . . . 4 4 . . . . . 8 10 14 14 Treads 8 | . . . 2 . 15 9 3 . . 7 17 11 5 15 14 11 Leg 2 | . . 21 11 . . 9 2 . . . . . . . . 2 Hover 5 | . 8 . 9 . . . 15 21 26 11 . . 11 . . . Device 19 | . 9 . 10 14 20 15 21 21 22 24 20 13 17 25 23 21 Storage 6 | . 2 10 8 7 6 6 6 5 5 5 5 5 8 5 5 5 Processor 5 | . . . 8 7 6 12 6 10 11 5 5 5 5 5 6 5 Hackware 1 | . . . . . . . . . . . 5 5 5 5 3 . Protection 1 | . 12 10 5 . 2 2 2 . . . . . 3 . . . Energy Gun 2 | . 12 11 7 . . 4 3 . . . . . . . . 2 Energy Cannon 4 | . . 2 . 2 4 1 4 11 11 5 5 5 3 10 10 1 Ballistic Gun 6 | . 12 7 15 18 13 12 6 . . . . . 5 5 3 8 Ballistic Cannon 2 | . . . . . . . . . . 9 10 2 4 . . 1 Naked Turns . | . . . . . . . . . . . . . . . . . Heaviest Build 143 | 8 39 61 61 56 57 57 69 61 62 87 74 74 140 105 132 143 Greatest Support 220 | 20 20 36 69 20 69 48 62 78 78 173 170 162 173 173 173 220 Greatest Overweight (x) 19 | . 2 5 19 16 3 2 2 1 1 8 . . 7 . . 3 Average Overweight (x) . | . . 2 1 2 . . . . . . . . 1 . . . Largest Inventory Capacity 12 | 4 12 12 12 12 12 8 8 8 8 10 10 10 10 10 10 10 Average Capacity 9 | 4 5 12 12 12 8 8 8 8 8 9 10 10 10 10 10 9 Most Carried 12 | 4 4 12 12 12 12 8 8 8 8 10 10 10 10 10 10 10 Average Carried 8 | 2 3 8 11 10 7 7 7 7 7 8 9 9 8 9 9 8 Final Capacity 12 | 4 12 12 12 12 8 8 8 8 8 10 10 10 10 10 10 4 Final Carried 12 | 4 4 12 12 12 8 8 7 8 8 9 8 10 10 10 9 2 Class Distribution -------------------- 18% | Hacker-Gunner 17% | Hacker-Mutant 11% | Scavenger-Gunner 8% | Scavenger-Skirmisher 8% | Generator-Gunner 8% | Hacker-Tank 6% | Scavenger-Mutant 6% | Generator-Tank 6% | Generator-Mutant 3% | Scavenger-Tank Dominant Class ---------------- Hacker-Mutant | -10/Materials Hacker-Mutant | -9/Materials Hacker-Mutant | -8/Materials Hacker-Mutant | -7/Factory Scavenger-Skirmisher | -6/Factory Scavenger-Gunner | -6/Garrison Scavenger-Skirmisher | -6/Factory Generator-Scout | -5/Factory Generator-Scout | -5/Waste Generator-Tank | -5/Factory Hacker-Gunner | -4/Factory Hacker-Mutant | -4/Waste Hacker-Mutant | -4/Factory Hacker-Gunner | -4/Upper Caves Hacker-Gunner | -4/Upper Caves Generator-Gunner | -3/Research Resources | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -4 -3 ----------- Run | Scr Mat Mat Mat Fac Fac Gar Fac Fac Was Fac Fac Was Fac Upp Upp Res Matter Collected 9225 | 266 90 295 367 152 508 582 776 135 151 1264 162 69 889 200 519 2800 Remotely . | . . . . . . . . . . . . . . . . . Salvage Created 12741 | 36 73 530 660 40 677 667 1264 . 397 1714 64 220 1084 80 1408 3827 Parts 583 | 1 10 36 31 5 37 25 70 . . 68 . 2 54 2 29 213 Haulers Intercepted 1 | . . . . . . . . . . 1 . . . . . . Recyclers Shooed 3 | . . . . . . . 2 . . . . . . . . 1 Parts Field Recycled 27 | . . . . . 16 4 7 . . . . . . . . . Retrieved Matter 107 | . . . . . 77 . 30 . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -4 -3 ------- Run | Scr Mat Mat Mat Fac Fac Gar Fac Fac Was Fac Fac Was Fac Upp Upp Res Combat Hostiles Destroyed 191 | 1 2 11 15 1 9 13 18 . 2 29 2 1 19 1 19 48 Guns 98 | 1 2 8 15 1 6 12 13 . . 2 . . 6 . 3 29 Cannons 67 | . . 2 . . 3 1 4 . 1 26 2 1 9 . 3 15 AOE 11 | . . 1 . . . . 1 . 1 . . . 4 . 3 1 Classes Destroyed 15 | 1 2 3 2 1 1 . 2 . 1 2 . . . . . . Worker 8 | . . . . . . . 3 . . 1 . . 2 . . 2 Builder 12 | . . . . . . . 3 . . . . . 1 . . 8 Tunneler 2 | . . . 1 . . . 1 . . . . . . . . . Hauler 1 | . . . . . . . . . . 1 . . . . . . Recycler 6 | . . 1 . . 1 . 1 . . 1 . . 1 . . 1 Operator 2 | . . . . . . . . . . 2 . . . . . . Watcher 21 | . 2 2 . . . . 5 . . 8 . . 1 . . 3 Swarmer 18 | . 2 . 3 . . 3 2 . . 3 . . . . 2 3 Grunt 70 | 1 . 8 8 . 4 7 4 . . 13 . . . . 7 18 Brawler 6 | . . . 1 . . . 2 . . . . . . . 3 . Duelist 5 | . . 1 . . . . . . . 1 . . . . 2 1 Sentry 35 | . . 2 3 . 1 2 5 . . 6 1 . 4 1 1 9 Hunter 17 | . . . . . 1 1 2 . . 1 . . 4 . 4 4 Programmer 37 | . . . . 1 3 . 3 . . 5 1 . 11 . . 13 Compactor 3 | . . . . . . . . . 2 . . 1 . . . . Best Kill Streak 12 | 1 3 3 5 1 2 3 10 . 1 4 1 1 5 1 9 12 Combat Bots Only 9 | 1 1 2 5 1 2 3 2 . 1 4 1 1 3 1 9 9 Max Kills in Single Turn 4 | 1 1 2 1 1 1 1 4 . 1 1 1 1 2 1 2 2 Gunslinging . | . . . . . . . . . . . . . . . . . Exploded 2 | . . 1 . . . . 1 . 1 . . . 2 . 2 1 Melee . | . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -4 -3 -------- Run | Scr Mat Mat Mat Fac Fac Gar Fac Fac Was Fac Fac Was Fac Upp Upp Res Damage Taken 14867 | 46 116 602 796 110 625 932 1517 66 173 1766 121 327 1152 32 892 5594 Core 1809 | 14 15 65 101 18 61 107 331 . 160 161 38 52 81 16 86 503 Absorbed by Shields . | . . . . . . . . . . . . . . . . . Reduced by Siege Mode 341 | . . . . . . . . . . 11 4 . 4 . 55 267 Core Remaining (%) 78 | 94 88 83 81 97 . . 41 . . 67 . . . . 76 . Volleys Fired 646 | 7 20 66 53 8 36 35 75 . 14 99 7 8 46 2 33 137 Largest 4 | 1 2 2 2 2 3 3 3 . 2 3 3 3 3 3 3 4 Hottest 376 | 40 60 126 126 48 116 128 213 . 180 204 204 204 195 195 211 376 Shots Fired 1583 | 7 29 92 70 16 104 99 172 . 22 257 21 14 121 7 96 456 Gun 921 | 7 29 80 70 16 74 95 129 . . 16 . . 46 2 26 331 Cannon 642 | . . 12 . . 30 4 40 . 16 241 21 14 69 5 68 122 Launcher 20 | . . . . . . . 3 . 6 . . . 6 . 2 3 Special . | . . . . . . . . . . . . . . . . . Kinetic 973 | 1 20 54 49 16 74 78 91 . . 135 14 6 88 2 26 319 Thermal 382 | 6 9 29 21 . 30 21 56 . 16 122 7 8 . . . 57 Explosive 20 | . . . . . . . 3 . 6 . . . 6 . 2 3 Electromagnetic 208 | . . 9 . . . . 22 . . . . . 27 5 68 77 Robot Hit Streak 57 | 2 5 15 22 14 27 30 57 . 20 26 13 16 22 13 32 43 Robot Miss Streak 6 | 1 6 2 2 3 1 1 2 . 1 3 1 1 4 . 1 2 Penetration Max 2 | . . . . . . . 1 . . 1 . . 1 . 1 2 Secondary Targets 5 | . . . . . . 3 1 . . . . . . . . 1 Max Gunslinging Chain 1 | . . . . . . 1 1 . . . . . . . . 1 Shots Hit Robots 1263 | 4 15 79 62 11 90 84 142 . 18 190 18 13 93 6 84 354 Core Hits 535 | 2 6 27 34 2 29 41 63 . 10 72 4 3 44 1 28 169 Critical Hits 93 | . . 1 1 . 3 1 19 . 1 16 2 2 9 . 1 37 Critical Kills 32 | . . . 1 . . 1 5 . . 7 1 1 5 . 1 10 Critical Parts Destroyed 51 | . . 1 . . 3 . 12 . . 8 1 . 3 . . 23 Melee Attacks 7 | . . 7 . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . Sneak Attacks 3 | . . 3 . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . Damage Inflicted 35815 | 59 134 1128 1053 160 1301 1345 3618 . 1565 6107 584 436 3834 231 3539 10721 Guns 14325 | 59 134 760 1053 160 821 1283 1589 . . 310 . . 1010 40 536 6570 Cannons 15709 | . . 163 . . 480 62 928 . 442 5576 584 436 1579 133 2153 3173 Explosions 5636 | . . 205 . . . . 1101 . 1123 141 . . 1245 58 831 932 Melee . | . . . . . . . . . . . . . . . . . Ramming 145 | . . . . . . . . . . 80 . . . . 19 46 Kinetic 17183 | . 90 487 698 160 821 897 908 . . 3086 376 217 2202 40 536 6665 Thermal 10402 | 59 44 384 355 . 480 448 1962 . 442 2800 208 219 760 58 523 1660 Explosive 3563 | . . 205 . . . . 457 . 1123 141 . . 485 . 308 844 Electromagnetic 4522 | . . 52 . . . . 291 . . . . . 387 133 2153 1506 Impact . | . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . Highest Corruption 22 | . . . 5 2 . . 3 . . 2 . . 11 11 14 22 Average Corruption 6 | . . . 5 1 . . 1 . . 1 . . 7 11 11 10 Corruption Purged . | . . . . . . . . . . . . . . . . . Effects 349 | . . . 15 1 . . 20 . . 22 . . 27 50 82 132 Message Errors 75 | . . . 5 . . . 3 . . 8 . . 7 12 21 19 Matter Fused 49 | . . . 2 . . . 4 . . . . . 3 10 11 19 Heat Flow Errors 38 | . . . 1 . . . 2 . . 3 . . 4 4 12 12 Energy Discharges 23 | . . . 2 1 . . 2 . . 3 . . 4 3 3 5 Parts Rejected 3 | . . . . . . . . . . . . . . . 2 1 Data Loss (minor) 29 | . . . 2 . . . 4 . . 2 . . . 3 9 9 Data Loss (major) 8 | . . . 1 . . . . . . . . . . 3 . 4 Misfires 6 | . . . 1 . . . . . . . . . 1 1 2 1 Alerts 1 | . . . . . . . . . . . . . . . . 1 Misdirections 36 | . . . . . . . . . . . . . 3 14 9 10 Targeting Errors 70 | . . . 1 . . . 4 . . 5 . . 5 . 13 42 Weapon Failures 11 | . . . . . . . 1 . . 1 . . . . . 9 Overload Shots . | . . . . . . . . . . . . . . . . . Overflow Damage 662 | . . 39 . . . . 85 . . 268 12 . 126 . 60 72 Projectiles 372 | . . 12 . . . . . . . 268 12 . 26 . 41 13 Explosions 290 | . . 27 . . . . 85 . . . . . 100 . 19 59 Melee . | . . . . . . . . . . . . . . . . . Knockbacks 51 | . . . . . . . . . . 28 1 . 10 . . 12 Impact 1 | . . . . . . . . . . . . . . . . 1 Kinetic 47 | . . . . . . . . . . 26 1 . 9 . . 11 Secondary 3 | . . . . . . . . . . 2 . . 1 . . . Self-Inflicted Damage 392 | . . 93 . . . . 160 . 13 20 . . 56 . 21 29 Shots 12 | . . 2 . . . . 4 . 2 . . . 2 . 1 1 Rammed 8 | . . . . . . . . . . 5 . . . . 1 2 Targets Rammed 9 | . . . . . . . . . . 5 . . . . 1 3 Kicked . | . . . . . . . . . . . . . . . . . Crushed 1 | . . . . . . . . . . . . . . . . 1 Highest Temperature 1192 | 24 . 491 441 . 327 510 750 . 734 617 129 . 514 106 418 1192 Average Temperature 173 | 14 . 132 150 . 99 160 198 . 390 158 58 . 201 42 99 198 Received Heat Transfer 3606 | 42 39 447 558 12 267 423 261 . . 555 27 . 63 9 207 696 Effects 164 | . . 8 3 . 2 6 48 . 15 13 . . 25 . . 44 Shutdowns 43 | . . 4 1 . . 3 13 . . . . . 13 . . 9 Energy Bleed 8 | . . . . . . . 1 . . 1 . . 2 . . 4 Interference 45 | . . 2 1 . 2 . 16 . 2 7 . . 6 . . 9 Matter Decay 12 | . . . 1 . . 3 2 . . 1 . . 1 . . 4 Short Circuit 8 | . . 1 . . . . 2 . 1 1 . . 1 . . 2 Damage (minor) 12 | . . 1 . . . . 2 . 1 . . . 2 . . 6 Damage (major) 32 | . . . . . . . 10 . 10 3 . . . . . 9 Damage (core) 4 | . . . . . . . 2 . 1 . . . . . . 1 Siege Activations 23 | . . . . . . . . . . 6 1 . 1 . 3 12 Total Turns 367 | . . . . . . . . . . 81 5 . 9 . 44 228 Longest Duration 35 | . . . . . . . . . . 26 5 . 9 . 19 35 Robots Corrupted 14 | . . . . . . . . . . . . . . 1 10 3 Combat Hostiles 14 | . . . . . . . . . . . . . . 1 10 3 Parts Fried 34 | . . . . . . . . . . . . . 2 1 17 14 Impact Corruptions . | . . . . . . . . . . . . . . . . . Robots Melted 1 | . . . . . . . . . . 1 . . . . . . Combat Hostiles 1 | . . . . . . . . . . 1 . . . . . . Parts Melted 21 | . . 2 1 . 1 . 3 . . 4 1 . 5 . . 4 Heat Transferred 13596 | 125 100 792 777 . 814 986 2614 . 592 3700 259 296 450 50 350 1691 Parts Sabotaged 2 | . . . . . . . . . . . . . . . 2 . Parts Stolen . | . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . Power Chain Reactions 6 | . . . . . . . 1 . . . . . 1 1 2 1 Missiles Intercepted . | . . . . . . . . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -4 -3 ------- Run | Scr Mat Mat Mat Fac Fac Gar Fac Fac Was Fac Fac Was Fac Upp Upp Res Peak Influence 560 | 20 88 210 315 30 190 560 542 123 114 300 107 17 493 . . 366 Initial 218 | . 9 26 35 . . 5 218 123 29 57 . . 7 . . . Average 132 | 4 34 78 93 6 37 364 284 123 73 88 28 7 257 . . 102 Maximum Alert Level 2 | . . 1 1 . . 2 2 . . 1 . . 2 . . 1 Low Security (%) 75 | 100 100 94 81 100 100 26 26 100 100 91 100 100 26 . . 86 Level 1 18 | . . 5 18 . . 29 48 . . 8 . . 61 . . 13 Level 2 6 | . . . . . . 44 24 . . . . . 11 . . . Level 3 . | . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . Squads Dispatched 40 | . . 3 1 2 2 . 5 . . 8 . . 3 . 1 15 Investigation 5 | . . 2 . . . . 1 . . 1 . . . . . 1 Extermination 22 | . . . . 2 2 . 4 . . 4 . . 3 . . 7 Reinforcement 9 | . . 1 1 . . . . . . 3 . . . . . 4 Assault 1 | . . . . . . . . . . . . . . . 1 . Garrison 3 | . . . . . . . . . . . . . . . . 3 Intercept . | . . . . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . . . . . . . . 1 Haulers Reinforced . | . . . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -4 -3 --------- Run | Scr Mat Mat Mat Fac Fac Gar Fac Fac Was Fac Fac Was Fac Upp Upp Res Distress Signals 11 | . . 4 2 . . . 3 . . 1 . . . . . 1 Communications Jammed 76 | . . . . . . . 1 . . 16 . . 26 . . 33 Distress Signals 74 | . . . . . . . 1 . . 16 . . 24 . . 33 Times Spotted 303 | 1 8 33 18 1 10 13 31 . 6 62 2 5 23 1 20 69 Peak Tracking Total 7 | 1 4 7 4 1 3 3 4 . 4 7 1 4 4 1 5 6 Tactical Retreats 18 | . . 5 . . 1 . 5 . . 3 . 1 . . . 3 Traps | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -4 -3 ------- Run | Scr Mat Mat Mat Fac Fac Gar Fac Fac Was Fac Fac Was Fac Upp Upp Res Traps Triggered 20 | . . . . 1 3 6 2 2 . 4 1 . 1 . . . Indirectly . | . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . Disarmed 6 | . . 6 . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . Triggered 2 | . . . . . . . . . . . . . . . 2 . Machines | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -4 -3 ---------- Run | Scr Mat Mat Mat Fac Fac Gar Fac Fac Was Fac Fac Was Fac Upp Upp Res Machines Disabled 51 | . . 3 . . . 1 12 . . 10 . . 20 . 2 3 Max in Single Turn 10 | . . 2 . . . 1 10 . . 1 . . 10 . 2 1 Garrison Relay 1 | . . . . . . 1 . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . Fab Network Shutdowns 1 | . . . . . . . 1 . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -4 -3 --------- Run | Scr Mat Mat Mat Fac Fac Gar Fac Fac Was Fac Fac Was Fac Upp Upp Res Machines Accessed 57 | . 1 4 2 1 6 . 13 4 . 14 2 . 3 1 . 6 Terminals 20 | . 1 1 1 . 3 . 4 1 . 6 1 . . 1 . 1 Fabricators 11 | . . . . . . . 3 1 . 4 . . 2 . . 1 Repair Stations 6 | . . 2 . . 1 . 1 . . 1 . . . . . 1 Recycling Units 7 | . . 1 . . 1 . 2 1 . 1 . . . . . 1 Scanalyzers 5 | . . . 1 . . . 1 . . 1 . . 1 . . 1 Garrison Access 8 | . . . . 1 1 . 2 1 . 1 1 . . . . 1 Total Hacks 143 | . 3 15 4 1 13 . 31 6 . 43 8 . 7 1 . 11 Successful 110 | . 3 13 4 1 9 . 24 6 . 31 7 . 5 1 . 6 Failed 33 | . . 2 . . 4 . 7 . . 12 1 . 2 . . 5 Catastrophic 4 | . . . . . . . 2 . . . . . . . . 2 Database Lockouts . | . . . . . . . . . . . . . . . . . Manual 2 | . . 2 . . . . . . . . . . . . . . Terminals 63 | . 3 5 2 . 6 . 10 3 . 25 6 . . 1 . 2 Fabricators 23 | . . . . . . . 9 1 . 8 . . 3 . . 2 Repair Stations 18 | . . 8 . . 2 . 2 . . 3 . . . . . 3 Recycling Units 14 | . . 2 . . 3 . 3 1 . 4 . . . . . 1 Scanalyzers 13 | . . . 2 . . . 3 . . 2 . . 4 . . 2 Garrison Access 12 | . . . . 1 2 . 4 1 . 1 2 . . . . 1 Terminal Hacks 47 | . 3 4 2 . 4 . 6 3 . 19 5 . . 1 . . Record 25 | . 2 3 1 . . . 3 2 . 8 5 . . 1 . . Part Schematic 1 | . . . . . 1 . . . . . . . . . . . Prototype ID Bank 3 | . . . . . . . 1 . . 2 . . . . . . Alert Level 6 | . . . 1 . 1 . 1 1 . 2 . . . . . . Locate Traps 3 | . . . . . 1 . 1 . . 1 . . . . . . Disarm Traps 1 | . . 1 . . . . . . . . . . . . . . Dispatch Records 1 | . 1 . . . . . . . . . . . . . . . Surveillance Status 1 | . . . . . . . . . . 1 . . . . . . Investigation Status 1 | . . . . . . . . . . 1 . . . . . . Extermination Status 1 | . . . . . . . . . . 1 . . . . . . Recall Extermination 1 | . . . . . . . . . . 1 . . . . . . Recall Reinforcements 1 | . . . . . 1 . . . . . . . . . . . Zone Layout 2 | . . . . . . . . . . 2 . . . . . . Fabricator Hacks 16 | . . . . . . . 6 1 . 5 . . 3 . . 1 Network Status 1 | . . . . . . . 1 . . . . . . . . . Load Schematic 7 | . . . . . . . 3 . . 3 . . 1 . . . Build 8 | . . . . . . . 2 1 . 2 . . 2 . . 1 Repair Station Hacks 14 | . . 7 . . 2 . 2 . . 2 . . . . . 1 Scan Component 7 | . . 3 . . 1 . 1 . . 1 . . . . . 1 Repair 6 | . . 3 . . 1 . 1 . . 1 . . . . . . Refit 1 | . . 1 . . . . . . . . . . . . . . Recycling Unit Hacks 12 | . . 2 . . 2 . 3 1 . 3 . . . . . 1 Recycle Component 2 | . . 1 . . 1 . . . . . . . . . . . Process 1 | . . 1 . . . . . . . . . . . . . . Report Inventory 3 | . . . . . . . 1 1 . 1 . . . . . . Retrieve Matter 2 | . . . . . . . 1 . . 1 . . . . . . Retrieve Components 4 | . . . . . 1 . 1 . . 1 . . . . . 1 Scanalyzer 10 | . . . 2 . . . 3 . . 1 . . 2 . . 2 Insert Component 6 | . . . 1 . . . 2 . . 1 . . 1 . . 1 Analyze 4 | . . . 1 . . . 1 . . . . . 1 . . 1 Garrison Access Hacks 11 | . . . . 1 1 . 4 1 . 1 2 . . . . 1 Unlock Access 8 | . . . . 1 1 . 2 1 . 1 1 . . . . 1 Coupler Status 3 | . . . . . . . 2 . . . 1 . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . . 1 . . . . . . Used . | . . . . . . . . . . . . . . . . . Hacking Detections 45 | . 1 3 2 . 5 . 11 3 . 11 2 . 2 1 . 4 Full Trace Events 5 | . . 2 . . . . 1 . . 1 . . . . . 1 Feedback Events . | . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . Part Schematics Acquired 5 | . . . 1 . 1 . 1 . . . . . 1 . . 1 Parts Built 9 | . . . . . . . . . . 4 . . 4 . . 1 Matter 1748 | . . . . . . . 234 256 . 468 . . 512 . . 278 Time 492 | . . . . . . . 117 128 . 116 . . 85 . . 46 Total Part Build Rating 69 | . . . . . . . . . . 28 . . 32 . . 9 Parts Repaired 6 | . . 3 . . 1 . 1 . . 1 . . . . . . Time 211 | . . 94 . . 32 . 62 . . 23 . . . . . . Parts Recycled 2 | . . 1 . . 1 . . . . . . . . . . . Recycled Matter 196 | . . 196 . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Retrieved Components 25 | . . . . . 7 . 7 . . 10 . . . . . 1 Parts Scanalyzed 5 | . . . 1 . . . 1 . . 1 . . 1 . . 1 Part Schematics Acquired 4 | . . . 1 . . . 1 . . . . . 1 . . 1 Parts Damaged . | . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -4 -3 ------------ Run | Scr Mat Mat Mat Fac Fac Gar Fac Fac Was Fac Fac Was Fac Upp Upp Res Used RIF Installer 1 | . . . . . . 1 . . . . . . . . . . Robots Hacked 5 | . . 5 . . . . . . . . . . . . . . Non-combat 4 | . . 4 . . . . . . . . . . . . . . Combat 1 | . . 1 . . . . . . . . . . . . . . Robot Hacks Applied 5 | . . 5 . . . . . . . . . . . . . . parse_system 2 | . . 2 . . . . . . . . . . . . . . no_distress 2 | . . 2 . . . . . . . . . . . . . . check_alert 1 | . . 1 . . . . . . . . . . . . . . Relay Couplers Released 17 | . . . . . 4 5 . . . . . . 4 . . 4 Machine Destruction 5 | . . . . . . 5 . . . . . . . . . . Programmers 12 | . . . . . 4 . . . . . . . 4 . . 4 Robots Rewired . | . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -4 -3 -------- Run | Scr Mat Mat Mat Fac Fac Gar Fac Fac Was Fac Fac Was Fac Upp Upp Res Total Allies 23 | . . . . . . . . . 20 3 . . . . . . Largest Group 19 | . . . . . . . . . 19 3 . . . . . . Highest-Rated Group 696 | . . . . . . . . . 696 93 . . . . . . Highest-Rated Ally 50 | . . . . . . . . . 50 31 . . . . . . Total Orders . | . . . . . . . . . . . . . . . . . Ally Attacks 67 | . . . . . . . . . 48 19 . . . . . . Total Damage 3077 | . . . . . . . . . 2754 323 . . . . . . Kills 11 | . . . . . . . . . 9 2 . . . . . . Allies Corrupted 2 | . . . . . . . . . . 2 . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -4 -3 ------- Run | Scr Mat Mat Mat Fac Fac Gar Fac Fac Was Fac Fac Was Fac Upp Upp Res Robot Analysis Total . | . . . . . . . . . . . . . . . . . Derelict Logs Recovered 2 | . . . . . . . . . . . . . . 1 1 . Drone Launches 3 | . . . . . . . . . . . . . . . . 3 Drone Recoveries 1 | . . . . . . . . . . . . . . . . 1 Decoded 0b10 Intel 27 | . . . . . . . . . . . . . . . . 27 Traps 6 | . . . . . . . . . . . . . . . . 6 Emergency Access 3 | . . . . . . . . . . . . . . . . 3 Items 16 | . . . . . . . . . . . . . . . . 16 Machines 1 | . . . . . . . . . . . . . . . . 1 Patrols 1 | . . . . . . . . . . . . . . . . 1 Exploration | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -4 -3 ------------- Run | Scr Mat Mat Mat Fac Fac Gar Fac Fac Was Fac Fac Was Fac Upp Upp Res Turns Passed 18629 | 104 214 1039 873 545 1626 1033 1819 145 182 3389 490 295 1319 1080 1748 2728 Spaces Moved 10912 | 100 181 492 375 240 857 521 1390 257 206 2042 289 163 656 712 1066 1365 Core 25 | 21 1 . 1 1 . . . . . 1 . . . . . . Treads 5924 | . . . 92 . 779 230 261 . . 832 289 163 291 712 1066 1209 Legs 1047 | . . 401 199 . . 291 . . . . . . . . . 156 Wheels 346 | 79 176 91 . . . . . . . . . . . . . . Hover 3234 | . 4 . 65 . . . 1129 257 206 1208 . . 365 . . . Flight 336 | . . . 18 239 78 . . . . 1 . . . . . . Fastest Speed 44 | 50 80 100 150 114 160 120 48 48 44 48 150 152 104 150 145 110 Average Speed 141 | 73 82 166 188 213 168 161 104 50 63 136 155 155 160 150 149 142 Slowest Speed 1000 | 80 150 270 1000 850 277 180 200 106 100 680 163 160 520 150 150 200 Overloaded Moves . | . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . Exploration Rate (%) 38 | 7 28 41 32 7 16 63 36 7 86 40 7 76 19 72 91 27 Regions Visited 16 Branch Regions 2 Pre-discovered Areas 1 | . . . . . . . . . . . . . . 1 . . Known Exits Taken 11 | 1 1 1 1 1 1 . 1 . . 1 . . 1 1 1 . Unknown Exits Taken . | . . . . . . . . . . . . . . . . . Scrap Searched 7 | . . . . . . . . . . . . . . 4 3 . Spaces Dug . | . . . . . . . . . . . . . . . . . Terrain Destroyed 625 | . . 27 . . . . 86 . 66 86 7 1 207 . 73 72 Melee . | . . . . . . . . . . . . . . . . . Projectile 139 | . . . . . . . 4 . . 69 7 1 17 . 1 40 AOE 486 | . . 27 . . . . 82 . 66 17 . . 190 . 72 32 Terrain Rammed . | . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -4 -3 --------- Run | Scr Mat Mat Mat Fac Fac Gar Fac Fac Was Fac Fac Was Fac Upp Upp Res Total 12854 | 122 217 610 473 260 968 635 1602 271 234 2448 317 188 823 721 1140 1825 Wait 564 | . . . . 7 13 23 54 . 8 204 5 . 49 4 17 180 Move 10897 | 99 180 491 374 239 857 518 1389 257 205 2041 289 162 655 711 1065 1365 Hop . | . . . . . . . . . . . . . . . . . Pick Up 208 | 9 6 23 7 3 22 1 19 3 1 35 4 6 21 1 5 42 Fast Attach 81 | 2 2 . 11 . 5 11 15 3 2 2 2 8 4 . 4 10 Attach 100 | 5 . 11 2 3 10 1 7 2 1 16 2 2 13 . 3 22 Detach 4 | . . . 1 . . . . 1 . . . . 1 . . 1 Swap 131 | . 2 8 9 . 10 10 13 2 1 18 2 . 15 1 6 34 Drop 179 | . 7 4 16 . 15 9 30 3 2 28 6 2 19 2 6 30 Fire 646 | 7 20 66 53 8 36 35 75 . 14 99 7 8 46 2 33 137 Melee 7 | . . 7 . . . . . . . . . . . . . . Ram 3 | . . . . . . . . . . 2 . . . . . 1 Kick . | . . . . . . . . . . . . . . . . . Crush 7 | . . . . . . . . . . 3 . . . . 1 3 Escape Stasis 27 | . . . . . . 27 . . . . . . . . . . Rewire . | . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / *Min) -9/Materials (discovered 3 exits: *Mat / *Min x2) -8/Materials -7/Factory (discovered 2 exits: *Fac / Gar) -6/Factory (discovered 2 exits: *Low / Gar) -6/Garrison (discovered 2 exits: *Fac x2) -6/Factory (discovered 4 exits: *Fac / *Low / Gar / Gar) -5/Factory -5/Waste -5/Factory (discovered 2 exits: *Fac / Gar) -4/Factory -4/Waste -4/Factory -4/Upper Caves -4/Upper Caves -3/Research (discovered 1 exit: Gar) History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 57 | -11/Scrapyard | Identified exit to Materials 57 | -11/Scrapyard | Discovered exit to Materials (range 8) 105 | -11/Scrapyard | Entered Materials 105 | -10/Materials | Evolved 1 slot: Propulsion x1 207 | -10/Materials | Identified exit to Mines 207 | -10/Materials | Discovered exit to Mines (range 10) 250 | -10/Materials | Identified exit to Materials 250 | -10/Materials | Discovered exit to Materials (range 16) 318 | -10/Materials | Build established: Hacker-Mutant 319 | -10/Materials | Entered another Materials area 319 | -9/Materials | Evolved 2 slots: Power x1, Weapon x1 323 | -9/Materials | Identified exit to Mines 323 | -9/Materials | Discovered exit to Mines (range 13) 392 | -9/Materials | Repaired Flight Unit? 591 | -9/Materials | Discovered exit to Mines (range 12) 1016 | -9/Materials | Identified exit to Materials 1016 | -9/Materials | Discovered exit to Materials (range 16) 1168 | -9/Materials | Repaired Imp. Aluminum Leg 1211 | -9/Materials | Repaired Broken Aluminum Leg? 1358 | -9/Materials | Entered another Materials area 1358 | -8/Materials | Evolved 2 slots: Utility x2 2084 | -8/Materials | Identified exit to Factory 2084 | -8/Materials | Discovered exit to Factory (range 18) 2231 | -8/Materials | Entered Factory 2231 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2374 | -7/Factory | Identified exit to Garrison 2603 | -7/Factory | Lost 3 parts (2p1w) 2736 | -7/Factory | Identified exit to Factory 2736 | -7/Factory | Discovered exit to Factory (range 6) 2776 | -7/Factory | Entered another Factory area 2776 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 3147 | -6/Factory | Repaired Hvy. Assault Rifle 3616 | -6/Factory | Identified exit to Lower Caves 3616 | -6/Factory | Discovered exit to Lower Caves (range 17) 3802 | -6/Factory | Build established: Scavenger-Skirmisher 4402 | -6/Factory | Identified exit to Garrison 4402 | -6/Factory | Entered Garrison 4452 | -6/Garrison | Triggered checkpoint 4602 | -6/Garrison | Triggered checkpoint 4694 | -6/Garrison | Triggered checkpoint 4710 | -6/Garrison | Triggered checkpoint 4842 | -6/Garrison | Identified exit to Factory 4842 | -6/Garrison | Discovered exit to Factory (range 16) 4858 | -6/Garrison | Triggered checkpoint 4885 | -6/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 4973 | -6/Garrison | Garrison Relay disabled 5308 | -6/Garrison | Discovered exit to Factory (range 9) 5336 | -6/Garrison | Installed Relay Interface Framework 5364 | -6/Garrison | Build established: Scavenger-Gunner 5435 | -6/Garrison | Entered Factory 5541 | -6/Factory | Repaired Lgt. Antimatter Reactor 6183 | -6/Factory | Identified exit to Garrison 6356 | -6/Factory | Local fabrication network quarantined 7012 | -6/Factory | Identified exit to Garrison 7096 | -6/Factory | Identified exit to Factory 7096 | -6/Factory | Discovered exit to Factory (range 9) 7155 | -6/Factory | Core integrity fell below 50% 7190 | -6/Factory | Lost 3 parts (1p1n1w) 7222 | -6/Factory | Discovered exit to Lower Caves (range 11) 7254 | -6/Factory | Entered another Factory area 7254 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 7372 | -5/Factory | Identified exit to Garrison 7399 | -5/Factory | Sucked down chute 7399 | -5/Factory | Entered Waste 7400 | -5/Waste | Met a frightened Derelict 7415 | -5/Waste | Spotted C-40 Crusher 7429 | -5/Waste | Allies destroyed C-40 Crusher 7438 | -5/Waste | Spotted C-40 Crusher 7438 | -5/Waste | Spotted C-40 Crusher 7457 | -5/Waste | Spotted C-40 Crusher 7476 | -5/Waste | Destroyed C-40 Crusher 7494 | -5/Waste | Spotted C-40 Crusher 7500 | -5/Waste | Spotted C-40 Crusher 7535 | -5/Waste | Identified exit to Factory 7535 | -5/Waste | Discovered exit to Factory (range 11) 7540 | -5/Waste | Warlord forces began an assault 7560 | -5/Waste | Destroyed C-40 Crusher 7560 | -5/Waste | Allies destroyed C-40 Crusher 7562 | -5/Waste | Allies destroyed C-40 Crusher 7564 | -5/Waste | Allies destroyed C-40 Crusher 7581 | -5/Waste | Entered Factory 7804 | -5/Factory | Lost 3 parts (1n2u) 8043 | -5/Factory | Allied Derelicts emerged from ambush trap array 8119 | -5/Factory | Repaired Broken Imp. Cryofiber Web 8640 | -5/Factory | Build established: Hacker-Tank 9453 | -5/Factory | Fabricated Rnf. Antimatter Reactor? 9539 | -5/Factory | Build established: Generator-Tank 10402 | -5/Factory | Fabricated Rnf. Antimatter Reactor? 10555 | -5/Factory | Identified exit to Factory 10555 | -5/Factory | Discovered exit to Factory (range 8) 10785 | -5/Factory | Build established: Hacker-Gunner 10813 | -5/Factory | Identified exit to Garrison 10835 | -5/Factory | Spotted B-75 Beast 10970 | -5/Factory | Entered another Factory area 10970 | -4/Factory | Evolved 2 slots: Power x1, Utility x1 11447 | -4/Factory | Identified exit to Garrison 11460 | -4/Factory | Sucked down chute 11460 | -4/Factory | Entered Waste 11510 | -4/Waste | Spotted C-40 Crusher 11520 | -4/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 11523 | -4/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 11523 | -4/Waste | Spotted C-40 Crusher 11528 | -4/Waste | Destroyed C-40 Crusher 11537 | -4/Waste | Spotted C-40 Crusher 11546 | -4/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 11575 | -4/Waste | Crushed by Compactor (0 parts destroyed, 1 dropped) 11577 | -4/Waste | Lost 3 parts (2p1w) 11578 | -4/Waste | Crushed by Compactor (0 parts destroyed, 1 dropped) 11604 | -4/Waste | Crushed by Compactor (0 parts destroyed, 1 dropped) 11640 | -4/Waste | Spotted C-40 Crusher 11652 | -4/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 11658 | -4/Waste | Crushed by Compactor (0 parts destroyed, 1 dropped) 11661 | -4/Waste | Crushed by Compactor (0 parts destroyed, 1 dropped) 11680 | -4/Waste | Spotted C-40 Crusher 11687 | -4/Waste | Crushed by Compactor (0 parts destroyed, 1 dropped) 11690 | -4/Waste | Crushed by Compactor (0 parts destroyed, 1 dropped) 11731 | -4/Waste | Identified exit to Factory 11731 | -4/Waste | Discovered exit to Factory (range 13) 11732 | -4/Waste | Spotted C-40 Crusher 11755 | -4/Waste | Entered Factory 12023 | -4/Factory | Identified exit to Upper Caves 12023 | -4/Factory | Discovered exit to Upper Caves (range 15) 12189 | -4/Factory | Build established: Hacker-Mutant 12194 | -4/Factory | Fabricated Rnf. Antimatter Reactor (x2) 12615 | -4/Factory | System corruption reached 10% 12942 | -4/Factory | Fabricated Biometal Heavy Treads (x2) 13074 | -4/Factory | Entered Upper Caves 13374 | -4/Upper Caves | Build established: Hacker-Gunner 13510 | -4/Upper Caves | Learned location of Quarantine (-2) 13795 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 13875 | -4/Upper Caves | Identified exit to Upper Caves 13875 | -4/Upper Caves | Discovered exit to Upper Caves (range 8) 14154 | -4/Upper Caves | Entered another Upper Caves area 14380 | -4/Upper Caves | Learned Research security intel 14467 | -4/Upper Caves | Identified exit to Research 14467 | -4/Upper Caves | Discovered exit to Research (range 12) 15036 | -4/Upper Caves | Encountered a Warlord checkpoint 15305 | -4/Upper Caves | Attracted the attention of an 0b10 outpost 15392 | -4/Upper Caves | Destroyed 9 combat bots 15684 | -4/Upper Caves | Build established: Generator-Mutant 15902 | -4/Upper Caves | Entered Research 15902 | -3/Research | Evolved 2 slots: Propulsion x1, Weapon x1 16153 | -3/Research | Identified exit to Garrison 16256 | -3/Research | Destroyed 9 combat bots 16823 | -3/Research | Build established: Generator-Gunner 17117 | -3/Research | Found Unknown Piercing Weapon 17118 | -3/Research | Identified Enh. Force Lance 17300 | -3/Research | Fabricated Enh. Nova Cannon (x1) 17351 | -3/Research | System corruption reached 10% 17527 | -3/Research | Build established: Scavenger-Gunner 18067 | -3/Research | Lost 6 parts (1p1n1u3w) 18534 | -3/Research | Spotted B-86 Titan 18630 | -3/Research | Self-destructed Last Messages --------------- Matter decay averted by Adv. Cryofiber Web. Power failure averted by Adv. Cryofiber Web. K-01 Serf collects debris. Penetrated by Slug. System corrupted: Nova Cannon targeting data glitched. Mic. Fission Core destroyed. Nova Cannon destroyed. Penetrated by Slug. Slug penetrates Wall. Overheating: Exp. Matter Compressor damaged (-17). Nova Cannon destroyed. Penetrated by Slug. Power failure averted by Adv. Cryofiber Web. Internal heat damage averted by Adv. Cryofiber Web. Penetrated by Slug. Slug penetrates Wall. Biometal Leg destroyed. [Achievement: 5k Club] [Achievement: 10k Club] [Achievement: 20k Club] Map ----- +----------------------------------------------------+ | ?#= # """ """ + # """"" # ! ?????? | | ?# # ### #= """"" # ?????? | | ?# # #?# #!=""""" # ?????? | | ?+ # """ """ #?# +%*! #######?????? | | ?# ## """ """ ]#?# #![ #???????????? | | ?# ## """ """ #?# ###########???????????? | | ?# ## #?# #= * #???????????? | | ?# ## #?# # !!! #???????????? | | ?# ###########+##### #[[=!!! #???????????? | | ?# #??????# ## # !!!! #???????????? | | #??????# ! ## A+ [!= #???????????? | | # ?????# ##p t# * #???????????? | | + ????# ! ## p # [ #???????????? | | #?????[# ## # #???##??????? | | ^ #??????#=== ## #######;###??""T"""???? | | " #??????# [ ## ######;;####""" """###? | | " #??????# ## | | " #??????# [ ## k | | " #??????#= ## = | | " ##?????# ## [= | | " ##########+##### !!% | | " R === | | " h BB | | " %h= BB | | !=![ % #+### | | @ ;;;###" ??????? | | ##########+########### #??????? | | #"+#######?# #?????# ## #? #???????? | | = [ #?# #?????#* """ #? #??????????? | | ![ #?# """" #?????# """ #? #??????????? | | """" #?# ""S"" #?????# """ #? #??????????? | | ""R"" #?# "" "" #?????# """ #? #??????????? | | "" "" #?# #?????# """ #? ???????????? | | #?# #?????# """ #?????????????? | | #?# #?????# #?????????????? | | #?###########?????# ! #?????????????? | | ##########?????????????????# #?????????????? | | ???????????????????????????#########?????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 77 Coolant Potential 80 Energy Generation 75 Energy Capacity 1560 Matter Stores 567 Matter Capacity 800 Sight Range 18 Robot Scan Range 10 Terrain Scan Range 16 Terrain Scan Density 10 Jamming Range 16 Additional Mass Support 6 Base Temperature (-) 200 Corruption Prevention 20 Armor Coverage 450 Resistance: KI 60 Resistance: TH 35 Resistance: EX 35 Resistance: EM 35 Resistance: I 35 Resistance: S 35 Resistance: P 35 Propulsion Shielding 66 Utility Shielding 33 Weapon Cycling 15 Phase Shifting 10 Evasion (%) 56 Targeting Accuracy 5 Core Analysis 10 Recoil Reduction 6 Matter Filtering 30 Particle Charging 15 Kinecelleration 40 Offensive Hacking 20 Defensive Hacking 14 Item Schematics ----------------- Imp. Heat Sink | -8/Materials | Scanalyzed Rnf. Antimatter Reactor | -6/Factory | Hacked Imp. Grenade Launcher | -6/Factory | Scanalyzed Com. Ion Cannon | -4/Factory | Scanalyzed Drone Bay | -3/Research | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Rnf. Antimatter Reactor | x2 | -5/Factory Rnf. Antimatter Reactor | x2 | -5/Factory Rnf. Antimatter Reactor | x2 | -4/Factory Biometal Heavy Treads | x2 | -4/Factory | Preloaded Enh. Nova Cannon | x1 | -3/Research | Preloaded Alien Tech Used ----------------- None Achievements -------------- 10k Club 20k Club 5k Club Below Crack Shot Dangerous Findings GoHome() It Was An Accident, I Swear It's Just You Just What I Needed Knowing Is Half The Battle Librarian Loot Pinata Made in Tau Ceti IV More Power To You No Signal Novice Programmer One Hack Too Far Oops Part-time Mechanic Please Form A Line Power Corrupts Prolific Hacker Remodeling Respectable Loadout Risk Taker Rockin' Loadout Serviceable Loadout Storm Trooper System Compromised The More The Merrier Total Silence Uninvited Guest Universal Adapter Challenges ------------ None Game ------ Seed GravitonIntegrationReactor Manual? 0 Play Time 06:40:27 Cumulative 13.3 hours Start 2022.01.03 @ 17:39:13 End 2022.01.10 @ 14:11:02 Sessions 25 Manual Loads 0 Difficulty Explorer Special Mode None Game No. 1 Rogue 0 Adventurer 0 Explorer 1 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 3 Gallery% 14 Achievement% 13 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 28/SmallcapsGlow Map View 67x55 Tactical HUD 0 Map Filters NONE Filters NONE Steam 0 RUN: a4b7e83c-17fd-4eea-b872-5ac25a39d656