Cogmind - Beta 13 @@@ ROGUE MODE // 2024.03.30 @ 00:45:39 Player: chillblain Result: Destroyed by B-75 Beast with Heavy Machine Gun Performance ------------- Evolutions (3) 1500 Regions Visited (6) 1200 Robots Destroyed (51) 255 Value Destroyed (2098) 2098 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (383) 383 TOTAL SCORE: 5476 Bonus ------- High Alert Combat Kills 158 Follower Combat Kills 185 Entered Garrisons 200 Friendly Fire -160 Cogmind --------- Core Integrity 0/700 Matter 210/300 Energy 111/300 System Corruption 3% Temperature Cool (12) Movement Core (750) Ox14 Location -7/Garrison Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (7) ------ Large Storage Unit Large Storage Unit Compact Battery EM Disruption Field Hacking Suite > --- WEAPON (2) ------- Datajack > --- INVENTORY (15) --- (None) Peak State ------------ > --- POWER ------------ Light Nuclear Core Improved Deuterium Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg > --- UTILITY ---------- Large Storage Unit Compact Matter Pod Machine Analyzer ECM Suite EM Disruption Field Remote Shield Hacking Suite > --- WEAPON ----------- Improved EM Shotgun Flak Gun > --- INVENTORY -------- Light Nuclear Core Light Nuclear Core Aluminum Leg Aluminum Leg Aluminum Leg Improved Hover Unit Heat Sink Large Storage Unit EM Disruption Field EM Disruption Field Remote Shield Gatling Laser High-powered Shotgun Gauss Rifle Datajack [Rating: 41] Favorites ----------- Power Light Nuclear Core Engine Improved Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Hover Unit Hover Unit Flight Unit Flight Unit Utility Large Storage Unit Device ECM Suite Storage Large Storage Unit Processor Visual Processing Unit Hackware Hacking Suite Protection Improved Light Armor Plating Weapon Particle Cannon Energy Gun Gatling Laser Energy Cannon Particle Cannon Ballistic Gun Assault Rifle Special Melee Weapon Datajack Build | -11 -10 -9 -8 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Sto Fac Gar Slots Evolved 6 | . . 2 2 . 2 . Power 1 | . . . 1 . . . Propulsion . | . . . . . . . Utility 5 | . . 2 1 . 2 . Weapon . | . . . . . . . Parts Attached 98 | 7 3 10 16 8 2 52 Power 12 | 2 . 1 3 2 . 4 Engine 6 | 2 . 1 2 . . 1 Core 6 | . . . 1 2 . 3 Reactor . | . . . . . . . Propulsion 27 | 2 . 4 7 3 . 11 Treads 8 | . . . 4 . . 4 Leg 15 | 2 . 2 1 3 . 7 Wheel . | . . . . . . . Hover 2 | . . 2 . . . . Flight 2 | . . . 2 . . . Utility 29 | 1 3 3 2 3 2 15 Device 10 | . 1 . 1 1 . 7 Storage 10 | 1 1 2 . . . 6 Processor 2 | . . 1 . . 1 . Hackware 2 | . 1 . . 1 . . Protection 5 | . . . 1 1 1 2 Artifact . | . . . . . . . Weapon 30 | 2 . 2 4 . . 22 Energy Gun 7 | 1 . . . . . 6 Energy Cannon 3 | . . . 3 . . . Ballistic Gun 17 | 1 . 2 . . . 14 Ballistic Cannon . | . . . . . . . Launcher . | . . . . . . . Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon 3 | . . . 1 . . 2 Unidentified Prototypes . | . . . . . . . Parts Lost 35 | . . 1 2 . . 32 Power 7 | . . . 1 . . 6 Propulsion 4 | . . . . . . 4 Utility 15 | . . 1 . . . 14 Weapon 9 | . . . 1 . . 8 Highest Loss Streak 8 | . . 1 2 . . 8 To Critical Strikes . | . . . . . . . Average Slot Usage (%) 95 | . 96 97 98 99 100 92 Engine 5 | . 14 11 10 5 . 1 Core 7 | . . . 6 12 15 7 Treads 4 | . . . 10 5 . 3 Leg 12 | . 28 17 7 12 15 11 Device 15 | . 8 11 17 17 15 15 Storage 15 | . 8 14 9 9 7 20 Processor 5 | . . 7 9 4 7 4 Hackware 5 | . 8 8 . 4 7 7 Protection 4 | . . . 8 9 15 2 Energy Gun 3 | . 14 5 . . . 3 Energy Cannon 5 | . . . 15 18 15 . Ballistic Gun 7 | . 14 16 2 . . 9 Naked Turns . | . . . . . . . Heaviest Build 53 | 13 23 40 49 49 47 53 Greatest Support 40 | 20 20 20 40 40 30 40 Greatest Overweight (x) 14 | . 1 2 2 3 1 14 Average Overweight (x) 1 | . . 1 1 1 1 1 Largest Inventory Capacity 15 | 8 10 15 15 15 15 15 Average Capacity 14 | 7 6 14 15 15 15 15 Most Carried 15 | 5 10 15 15 15 14 15 Average Carried 11 | 3 5 9 11 14 13 11 Final Capacity 15 | 8 5 15 15 15 15 15 Final Carried 15 | 4 5 14 15 15 14 . Class Distribution -------------------- 72% | Scavenger-Mutant 27% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -8/Materials Scavenger-Mutant | -8/Storage Scavenger-Mutant | -7/Factory Scavenger-Mutant | -7/Garrison Resources | -11 -10 -9 -8 -8 -7 -7 ----------- Run | Yrd Mat Mat Mat Sto Fac Gar Matter Collected 1759 | 257 15 191 309 204 . 783 Remotely . | . . . . . . . Salvage Created 2311 | . 15 450 438 518 . 890 Parts 123 | . 4 32 21 33 . 33 Haulers Intercepted . | . . . . . . . Recyclers Shooed 1 | . . . . 1 . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -9 -8 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Sto Fac Gar Combat Hostiles Destroyed 45 | . . 11 7 10 . 17 Guns 27 | . . 11 1 . . 15 Cannons 17 | . . . 6 10 . 1 AOE 1 | . . . . . . 1 Classes Destroyed 8 | . 1 4 1 . . 2 Operator 2 | . 1 . 1 . . . Watcher 3 | . . 2 1 . . . Swarmer 3 | . . 3 . . . . Grunt 21 | . . 5 2 6 . 8 Brawler 2 | . . . . . . 2 Duelist 1 | . . . . . . 1 Sentry 16 | . . 3 4 4 . 5 Hunter 2 | . . . 1 . . 1 Thug 1 | . . . . . . 1 Best Kill Streak 3 | . 1 2 2 3 . 2 Combat Bots Only 3 | . . 2 2 3 . 2 Max Kills in Single Turn 2 | . 1 2 1 2 . 1 Gunslinging 1 | . . 1 . . . . Exploded 1 | . . . . . . 1 Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -9 -8 -8 -7 -7 -------- Run | Yrd Mat Mat Mat Sto Fac Gar Hostile Shots Fired 573 | . . 66 47 46 . 414 Missed 176 | . . 21 15 16 . 124 Damage Taken 4924 | . . 529 501 469 . 3425 Core 913 | . . 79 54 78 . 702 Absorbed by Shields 336 | . . . . . . 336 Redirected to Shielding 190 | . . . . . . 190 Regen/Repaired (Parts) 9 | . . . . 9 . . Core Remaining (%) 89 | 100 100 80 . 76 . . Volleys Fired 190 | . 2 31 31 25 . 101 Largest 2 | . 2 2 2 2 . 2 Hottest 136 | . 60 63 136 136 . 136 Shots Fired 362 | . 4 61 58 50 . 189 Gun 259 | . 4 61 17 . . 177 Cannon 103 | . . . 41 50 . 12 Launcher . | . . . . . . . Special . | . . . . . . . Kinetic 194 | . 2 46 17 . . 129 Thermal 144 | . 2 15 41 50 . 36 Explosive . | . . . . . . . Electromagnetic 24 | . . . . . . 24 Robot Hit Streak 22 | . 3 22 4 7 . 14 Robot Miss Streak 6 | . . 3 5 3 . 6 Penetration Max . | . . . . . . . Secondary Targets 2 | . . 1 . . . 1 Max Gunslinging Chain 1 | . . 1 . . . 1 Shots Hit Robots 258 | . 3 43 32 32 . 148 Core Hits 147 | . 2 23 13 17 . 92 Critical Kills . | . . . . . . . Critical Parts Destroyed 2 | . . . 1 . . 1 Critical Strikes 2 | . . . 1 . . 1 Destroy 2 | . . . 1 . . 1 Melee Attacks 4 | . . . . . . 4 Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks 2 | . . . . . . 2 Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 4722 | . 36 616 678 697 . 2695 Guns 3141 | . 36 616 169 . . 2320 Cannons 1413 | . . . 509 697 . 207 Explosions 168 | . . . . . . 168 Melee . | . . . . . . . Ramming . | . . . . . . . Kinetic 2226 | . 13 483 169 . . 1561 Thermal 2294 | . 23 133 509 697 . 932 Explosive . | . . . . . . . Electromagnetic 202 | . . . . . . 202 Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 3 | . . . 2 2 . 3 Average Corruption 2 | . . . 2 2 . 3 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 52 | . . . 9 21 . 22 Message Errors 9 | . . . 1 4 . 4 Matter Fused 12 | . . . 2 5 . 5 Heat Flow Errors 6 | . . . 1 4 . 1 Energy Discharges 6 | . . . 2 2 . 2 Parts Rejected 1 | . . . . 1 . . Data Loss (minor) 6 | . . . 1 2 . 3 Data Loss (major) 4 | . . . . 2 . 2 Misfires 3 | . . . 1 . . 2 Alerts 3 | . . . 1 1 . 1 Weapon Failures 2 | . . . . . . 2 Overload Shots . | . . . . . . . Overflow Damage . | . . . . . . . Projectiles . | . . . . . . . Explosions . | . . . . . . . Melee . | . . . . . . . Knockbacks . | . . . . . . . Impact . | . . . . . . . Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage 54 | . . . . . . 54 Shots 1 | . . . . . . 1 Rammed . | . . . . . . . Targets Rammed . | . . . . . . . Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 288 | . . 24 249 288 . 238 Average Temperature 58 | . . 9 77 80 . 42 Received Heat Transfer 2084 | . . 207 252 288 . 1337 Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 8 | . . . 2 3 . 3 Heat Transferred 3805 | . 50 300 925 1258 . 1272 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 2 | . . . . . . 2 Alert | -11 -10 -9 -8 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Sto Fac Gar Peak Influence 1261 | . 27 255 159 178 16 1261 Initial 79 | . . 11 79 25 12 11 Average 298 | . 16 141 83 89 15 510 Maximum Alert Level 4 | . . 1 . . . 4 Low Security (%) 61 | 100 100 71 100 100 100 28 Level 1 9 | . . 28 . . . 13 Level 2 14 | . . . . . . 28 Level 3 7 | . . . . . . 15 Level 4 7 | . . . . . . 14 Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 8 | . 3 3 1 1 . . Investigation 3 | . 2 1 . . . . Extermination . | . . . . . . . Reinforcement 5 | . 1 2 1 1 . . Assault . | . . . . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -9 -8 -8 -7 -7 --------- Run | Yrd Mat Mat Mat Sto Fac Gar Distress Signals 3 | . 1 1 . 1 . . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 72 | . 1 19 11 15 . 26 Peak Tracking Total 3 | . 1 3 2 3 1 3 Tactical Retreats 5 | . . 1 1 1 . 2 Traps | -11 -10 -9 -8 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Sto Fac Gar Traps Triggered 11 | . . 1 1 1 . 8 Indirectly . | . . . . . . . Trap Hack Attempts 6 | . . . 6 . . . Triggered . | . . . . . . . Disarmed 1 | . . . 1 . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -9 -8 -8 -7 -7 ---------- Run | Yrd Mat Mat Mat Sto Fac Gar Machines Disabled 2 | . . . 2 . . . Max in Single Turn 1 | . . . 1 . . . Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -9 -8 -8 -7 -7 --------- Run | Yrd Mat Mat Mat Sto Fac Gar Machines Accessed 22 | . 4 2 3 9 2 2 Terminals 16 | . 3 2 2 6 1 2 Fabricators . | . . . . . . . Repair Stations 1 | . . . . 1 . . Recycling Units 4 | . 1 . 1 2 . . Scanalyzers . | . . . . . . . Garrison Access 1 | . . . . . 1 . Total Hacks 63 | . 14 7 11 23 3 5 Successful 42 | . 11 4 7 17 2 1 Failed 19 | . 3 2 3 6 1 4 Catastrophic 3 | . . . . 2 . 1 Database Lockouts 2 | . . 1 1 . . . Manual 1 | . . . . . . 1 Terminals 48 | . 7 7 9 19 1 5 Fabricators . | . . . . . . . Repair Stations 2 | . . . . 2 . . Recycling Units 11 | . 7 . 2 2 . . Scanalyzers . | . . . . . . . Garrison Access 2 | . . . . . 2 . Terminal Hacks 30 | . 6 4 5 13 1 1 Record 19 | . 2 4 5 8 . . Prototype ID Bank 1 | . 1 . . . . . Open Door 2 | . . . . 1 . 1 Open DSF 1 | . . . . . 1 . Alert Level 4 | . 3 . . 1 . . Locate Traps 1 | . . . . 1 . . Maintenance Status 1 | . . . . 1 . . Investigation Status 1 | . . . . 1 . . Fabricator Hacks . | . . . . . . . Repair Station Hacks 2 | . . . . 2 . . Scan Component 1 | . . . . 1 . . Repair 1 | . . . . 1 . . Recycling Unit Hacks 9 | . 5 . 2 2 . . Process 3 | . 2 . 1 . . . Report Inventory 5 | . 2 . 1 2 . . Retrieve Matter 1 | . 1 . . . . . Scanalyzer . | . . . . . . . Garrison Access Hacks 1 | . . . . . 1 . Unlock Access 1 | . . . . . 1 . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 12 | . 3 1 2 3 1 2 Full Trace Events 3 | . 2 . . . . 1 Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired 1 | . . . . 1 . . Time 26 | . . . . 26 . . Parts Recycled . | . . . . . . . Recycled Matter 174 | . 77 . 97 . . . Retrieved Matter 77 | . 77 . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -9 -8 -8 -7 -7 ------------ Run | Yrd Mat Mat Mat Sto Fac Gar Used RIF Installer . | . . . . . . . Robots Hacked 1 | . . . . . . 1 Non-combat . | . . . . . . . Combat 1 | . . . . . . 1 Robot Hacks Applied 1 | . . . . . . 1 parse_system 1 | . . . . . . 1 Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired 2 | . . . . . . 2 Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -9 -8 -8 -7 -7 -------- Run | Yrd Mat Mat Mat Sto Fac Gar Total Allies 2 | . . . . . . 2 Largest Group 2 | . . . . . . 2 Highest-Rated Group 62 | . . . . . . 62 Highest-Rated Ally 31 | . . . . . . 31 Total Orders . | . . . . . . . Ally Attacks 43 | . . . . . . 43 Total Damage 643 | . . . . . . 643 Kills 7 | . . . . . . 7 Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -9 -8 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Sto Fac Gar Robot Analysis Total . | . . . . . . . Derelict Logs Recovered . | . . . . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -9 -8 -8 -7 -7 ------------- Run | Yrd Mat Mat Mat Sto Fac Gar Turns Passed 5947 | 73 278 574 1023 951 78 2970 Spaces Moved 2299 | 63 198 232 356 399 40 1011 Core 30 | 27 . . . . . 3 Treads 611 | . . . 225 111 . 275 Legs 1608 | 36 198 182 131 288 40 733 Wheels . | . . . . . . . Hover 50 | . . 50 . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 120 120 240 190 190 160 Average Speed 214 | 90 127 183 247 206 190 239 Slowest Speed 750 | 120 190 190 260 330 190 750 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 28 | 4 38 32 22 50 2 53 Regions Visited 6 Branch Regions 1 Pre-discovered Areas . | . . . . . . . Known Exits Taken 1 | . . . . . 1 . Unknown Exits Taken 5 | 1 1 1 1 1 . . Scrap Searched . | . . . . . . . Spaces Dug . | . . . . . . . Terrain Destroyed 14 | . . . . . . 14 Melee . | . . . . . . . Projectile . | . . . . . . . AOE 14 | . . . . . . 14 Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -9 -8 -8 -7 -7 --------- Run | Yrd Mat Mat Mat Sto Fac Gar Total 2957 | 78 222 317 443 476 42 1379 Wait 239 | . 8 24 5 29 . 173 Move 2286 | 62 197 231 355 398 39 1004 Hop . | . . . . . . . Pick Up 81 | 9 7 16 18 5 1 25 Fast Attach 4 | 1 . . . 3 . . Attach 57 | 5 1 2 5 3 2 39 Detach 4 | . . . . . . 4 Swap 37 | 1 2 8 11 2 . 13 Drop 44 | . 5 5 12 6 . 16 Fire 190 | . 2 31 31 25 . 101 Melee 4 | . . . . . . 4 Ram . | . . . . . . . Kick . | . . . . . . . Crush . | . . . . . . . Escape Stasis 5 | . . . . 5 . . Rewire . | . . . . . . . Trap 6 | . . . 6 . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials -8/Storage -7/Factory -7/Garrison (discovered 2 exits: [*Fac x2]) History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 16) 74 | -11/Scrapyard | Entered Materials 311 | -10/Materials | Build established: Mutant 337 | -10/Materials | Discovered new exit (range 7) 352 | -10/Materials | Entered another Materials area 352 | -9/Materials | Evolved 2 slots: Utility x2 635 | -9/Materials | Central database locked down 861 | -9/Materials | Discovered new exit (range 18) 926 | -9/Materials | Entered another Materials area 926 | -8/Materials | Evolved 2 slots: Power x1, Utility x1 1213 | -8/Materials | Central database locked down 1469 | -8/Materials | Discovered new exit (range 18) 1627 | -8/Materials | Build established: Scavenger-Mutant 1949 | -8/Materials | Entered Storage 2538 | -8/Storage | Repaired ECM Suite 2660 | -8/Storage | Discovered new exit (range 5) 2900 | -8/Storage | Entered Factory 2900 | -7/Factory | Evolved 2 slots: Utility x2 2912 | -7/Factory | Identified exit to DSF 2976 | -7/Factory | Identified exit to Garrison 2978 | -7/Factory | Entered Garrison 3103 | -7/Garrison | Lost 4 parts (1p2u1w) 3286 | -7/Garrison | Lost 3 parts (1p1u1w) 3338 | -7/Garrison | Build established: Mutant 3714 | -7/Garrison | Build established: Scavenger-Mutant 3752 | -7/Garrison | Triggered checkpoint 3836 | -7/Garrison | Triggered checkpoint 4218 | -7/Garrison | Triggered checkpoint 4501 | -7/Garrison | Discovered new exit (range 7) 4516 | -7/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 4820 | -7/Garrison | Lost 3 parts (2p1u) 4836 | -7/Garrison | Core integrity fell below 50% 4862 | -7/Garrison | Lost 3 parts (1n2u) 5082 | -7/Garrison | Triggered checkpoint 5496 | -7/Garrison | Discovered new exit (range 15) 5532 | -7/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 5642 | -7/Garrison | Triggered checkpoint 5807 | -7/Garrison | Spotted B-75 Beast 5854 | -7/Garrison | Lost 6 parts (1p4u1w) 5918 | -7/Garrison | Core integrity fell below 20% 5948 | -7/Garrison | Destroyed by B-75 Beast with Heavy Machine Gun Last Messages --------------- Slug penetrates B-75 Beast. Gatling Laser destroyed. Slug penetrates B-75 Beast. Aluminum Leg destroyed. Slug penetrates B-75 Beast. B-75 Beast suffers critical hit (Destroy). Destroyed Magnetic Acceleration Cannon. Gauss Rifle destroyed. Heat Sink destroyed. Hpw. Shotgun destroyed. EM Disruption Field destroyed. The unstable cave ceiling collapses. Aluminum Leg destroyed. Imp. EM Shotgun destroyed. Jacked B-75 Beast... Command string: self-destruct No effect. Jacked B-75 Beast... >>parse_system Reading system data... 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BB #?????????????????????? | | ?????????????# ^/ %#?????????????????????? | | ?????????????#] ###### #?????????????????????? | | ?????????????#] ??????! !?????????????????????? | | ?????????????#] !???????! !#????????????????????? | | ?????????????###???????######????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 56 Energy Generation 25 Energy Capacity 560 Matter Stores 450 Matter Capacity 450 Sight Range 18 Terrain Scan Density 10 ECM Strength 1 Armor Coverage 150 Resistance: EM 25 Propulsion Shielding 66 Evasion (%) 55 Recoil Reduction 2 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- A New Friend Backstab Challenges ------------ None Game ------ Seed ConstructScatterTorch Manual? 0 Play Time 01:54:30 Cumulative 10.3 hours Start 2024.03.28 @ 01:29:32 End 2024.03.30 @ 00:45:39 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 14 Rogue 14 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 7 Gallery% 13 Achievement% 12 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 48/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 695f0e02-6cc0-4b70-a096-d956739234ba