Cogmind - Beta 16 @@@ ROGUE MODE // 2025.11.03 @ 16:36:22 Player: Mozco Result: Destroyed by G-67 Veteran with Field Laser Performance ------------- Evolutions (6) 3000 Regions Visited (16) 3200 Robots Destroyed (280) 1400 Value Destroyed (11144) 11144 Prototype IDs (222) 4440 Alien Tech Used (0) 0 Bonus (5490) 5490 TOTAL SCORE: 28674 Bonus ------- High Alert Combat Kills 950 Follower Combat Kills 240 Met Data Miner 300 Used Data Conduit 3000 Pursued by Intercept 1000 Cogmind --------- Core Integrity 0/1150 Matter 285/300 Energy 310/310 System Corruption 0% Temperature Cool (9) Movement Walking (175) Ox1 Location -4/Armory Parts ------- > --- POWER (1) -------- Reinforced Fission Core > --- PROPULSION (5) --- Flexi-carbon Leg Armored Leg Armored Leg > --- UTILITY (10) ----- Improved Heat Sink High-capacity Storage Unit Improved Target Analyzer Experimental Thermal Shield Improved Corruption Screen > --- WEAPON (3) ------- Power Sword Power Sword CR-A16's Pointy Stick > --- INVENTORY (20) --- Reinforced Fission Core Light Antimatter Reactor Light Antimatter Reactor Advanced Heat Sink Advanced Heat Sink Relay Coupler [Programmer] (88) Improved Corruption Screen High-powered Shock Rifle Improved Arc Projector Coil Gun Coil Gun Faulty Tri-rail Accelerator Faulty Plasma Lance Peak State ------------ > --- POWER ------------ Light Antimatter Reactor > --- PROPULSION ------- Myomer Leg Myomer Leg Myomer Leg Myomer Leg Centrium Leg > --- UTILITY ---------- Advanced Power Amplifier Advanced Cryofiber Web Advanced Heat Sink High-capacity Storage Unit Advanced Energy Well Advanced Particle Charger Advanced Reaction Control System Improved Phase Shifter Quantum Router Improved Corruption Screen > --- WEAPON ----------- Advanced Plasma Rifle Matter Neutralizer Heavy Neutron Cannon > --- INVENTORY -------- Flexi-carbon Leg Armored Leg Armored Leg Myomer Leg Myomer Leg Myomer Leg Myomer Leg Advanced Power Amplifier Advanced Heat Sink Experimental Thermal Shield Improved Force Field Relay Coupler [Programmer] Improved Corruption Screen Matter Neutralizer Tri-rail Accelerator CR-A16's Pointy Stick Plasma Lance Plasma Lance [Rating: 144] Favorites ----------- Power Fission Core Engine Improved Deuterium Engine Power Core Fission Core Reactor Light Antimatter Reactor Propulsion Aluminum Leg Leg Aluminum Leg Utility High-capacity Storage Unit Device Advanced Heat Sink Storage High-capacity Storage Unit Processor Improved Targeting Computer Hackware Quantum Router Protection Improved Medium Armor Plating Weapon Compact Ion Cannon Energy Gun Beam Rifle Energy Cannon Compact Ion Cannon Ballistic Gun Assault Rifle Launcher Missile Launcher Special Weapon RU-N14's Throwing Claymores Slashing Weapon Power Sword Piercing Weapon CR-A16's Pointy Stick Special Melee Weapon Improved Datajack Build | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -4 ------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Fac Arm Slots Evolved 12 | . . 2 2 2 . . . . 2 . . . . 2 2 . Power . | . . . . . . . . . . . . . . . . . Propulsion 3 | . . 1 1 1 . . . . . . . . . . . . Utility 8 | . . 1 1 1 . . . . 2 . . . . 1 2 . Weapon 1 | . . . . . . . . . . . . . . 1 . . Parts Attached 219 | 6 15 34 22 10 3 . 5 1 23 3 4 10 1 12 34 36 Power 25 | 1 2 7 3 1 . . . . 2 . . 1 . 1 2 5 Engine 13 | 1 2 7 2 1 . . . . . . . . . . . . Core 5 | . . . 1 . . . . . 1 . . 1 . 1 . 1 Reactor 7 | . . . . . . . . . 1 . . . . . 2 4 Propulsion 70 | 2 7 11 5 3 . . 1 . 7 . 1 4 1 2 12 14 Treads . | . . . . . . . . . . . . . . . . . Leg 70 | 2 7 11 5 3 . . 1 . 7 . 1 4 1 2 12 14 Wheel . | . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . Utility 79 | 1 3 8 6 5 2 . 2 . 10 3 3 2 . 9 14 11 Device 40 | . 1 3 1 2 1 . 1 . 5 2 2 1 . 3 10 8 Storage 7 | 1 1 2 . . . . . . 1 . . . . . 1 1 Processor 7 | . . 1 2 1 . . . . . . . . . 1 . 2 Hackware 5 | . . . . 1 . . . . 1 . . . . 3 . . Protection 20 | . 1 2 3 1 1 . 1 . 3 1 1 1 . 2 3 . Artifact . | . . . . . . . . . . . . . . . . . Weapon 45 | 2 3 8 8 1 1 . 2 1 4 . . 3 . . 6 6 Energy Gun 11 | 1 2 5 1 . . . . . . . . . . . . 2 Energy Cannon 19 | . . 1 5 1 1 . 1 . 2 . . 2 . . 5 1 Ballistic Gun 3 | 1 1 1 . . . . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . . . Launcher 3 | . . 1 1 . . . . . . . . . . . 1 . Special Weapon 4 | . . . . . . . 1 1 2 . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . Slashing Weapon 2 | . . . . . . . . . . . . . . . . 2 Piercing Weapon 2 | . . . . . . . . . . . . 1 . . . 1 Special Melee Weapon 1 | . . . 1 . . . . . . . . . . . . . Unidentified Prototypes 11 | . . 3 . . . . 2 . 3 . . . . 3 . . Parts Lost 82 | . 3 8 1 1 . 1 . . 5 . 1 4 2 1 18 37 Power 11 | . 2 2 1 . . . . . 1 . . 1 . . 2 2 Propulsion 25 | . . 2 . 1 . 1 . . 1 . . 2 . . 4 14 Utility 36 | . . 3 . . . . . . 3 . 1 1 2 1 9 16 Weapon 10 | . 1 1 . . . . . . . . . . . . 3 5 Highest Loss Streak 17 | . 2 4 1 1 . 1 . . 2 . 1 2 2 1 5 17 To Critical Strikes . | . . . . . . . . . . . . . . . . . Average Backups 14 | 1 7 11 14 13 12 12 11 11 16 19 16 17 19 18 17 16 Power 1 | . 1 1 1 . 1 1 1 1 . 1 1 . 1 1 1 1 Propulsion 2 | . 2 3 2 . . . . . 3 5 5 4 3 2 3 4 Utility 6 | . 1 4 6 8 7 7 6 5 6 8 6 8 11 11 8 4 Weapon 3 | 1 2 2 2 2 2 2 3 4 5 4 4 4 4 3 3 5 Tool/Special . | . . . . . . . . . . . . . . . . . Unused Backups 33 | . . 3 3 3 . . 2 . 4 . 1 1 . 3 2 11 Power 7 | . . 1 . 1 . . . . 2 . . . . . 2 1 Propulsion 1 | . . . . . . . . . . . . . . . . 1 Utility 15 | . . 1 2 2 . . 2 . 1 . 1 . . 3 . 3 Weapon 9 | . . . 1 . . . . . 1 . . 1 . . . 6 Tool/Special 1 | . . 1 . . . . . . . . . . . . . . Average Slot Usage (%) 94 | . 97 99 98 99 99 98 94 100 85 86 94 95 92 99 94 86 Engine 4 | . 13 10 7 5 7 7 7 7 1 . . . . . . . Core 2 | . . . 1 1 . . . . 2 6 6 5 6 5 4 . Leg 31 | . 28 32 35 38 38 36 33 38 32 33 33 33 33 28 25 24 Device 14 | . 9 9 9 9 13 7 7 7 15 23 28 28 25 13 21 26 Storage 7 | . 14 11 9 7 7 7 7 7 6 6 6 6 6 5 5 6 Processor 4 | . . . 8 9 7 7 7 7 2 . . . . 4 4 5 Hackware 1 | . . . . 1 . . . . . . . . . 13 9 1 Protection 7 | . 2 10 8 8 7 15 14 15 7 2 5 6 6 6 5 1 Energy Gun 3 | . 16 15 4 . . . . . . . . . . . . 2 Energy Cannon 10 | . . 5 12 15 11 8 12 7 10 12 13 12 13 16 14 6 Peak Build Rating 144 | 6 8 18 28 39 44 44 53 52 86 90 87 84 86 113 136 144 Average Rating 59 | 4 6 14 25 35 41 43 46 51 78 86 77 74 83 109 123 115 On Entrance 54 | . 6 8 17 26 39 44 43 52 52 86 86 73 83 82 112 121 Avg Prop Armor Cover (%) 3 | . . . . . . . . . 3 . . . . . . 5 Naked Turns . | . . . . . . . . . . . . . . . . . Heaviest Build 114 | 14 21 41 49 61 62 62 62 58 90 87 89 99 106 102 114 105 Greatest Support 130 | 20 20 36 46 80 80 80 85 85 93 88 88 103 114 120 125 130 Greatest Overweight (x) 1 | 1 1 1 1 1 . . . . 1 . 1 1 . . 1 1 Average Overweight (x) . | . . . . . . . . . . . . . . . . . Largest Inventory Capacity 20 | 8 10 15 15 15 15 15 15 15 20 20 20 20 20 20 20 20 Average Capacity 16 | 7 9 12 15 15 15 15 15 15 18 20 20 20 20 20 20 20 Most Carried 20 | 2 10 15 15 15 15 15 15 15 20 20 20 20 20 20 20 20 Average Carried 15 | 1 7 11 14 14 13 15 14 14 17 19 17 18 19 19 19 17 Final Capacity 20 | 8 10 15 15 15 15 15 15 15 20 20 20 20 20 20 20 20 Final Carried 20 | 2 10 15 15 15 15 15 15 14 20 20 18 20 18 20 20 14 Class Distribution -------------------- 41% | Mutant 39% | Scavenger-Mutant 7% | Scavenger-Tank 7% | Hacker-Tank Dominant Class ---------------- Scavenger-Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/Lower Caves Mutant | -7/Lower Caves Mutant | -7/Zion Mutant | -6/Proximity Caves Mutant | -6/Factory Mutant | -6/Lower Caves Scavenger-Mutant | -6/Lower Caves Scavenger-Mutant | -6/Data Miner Scavenger-Mutant | -5/Proximity Caves Wizard-Tank | -5/Factory Hacker-Tank | -4/Factory Scavenger-Tank | -4/Armory Resources | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -4 ----------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Fac Arm Matter Collected 6069 | 258 324 509 242 261 81 60 13 67 1334 818 614 306 71 165 483 463 Remotely 239 | . 239 . . . . . . . . . . . . . . . Salvage Created 11805 | . 623 1450 1268 330 97 65 . 418 2122 520 399 356 194 406 1965 1592 Parts 517 | . 32 94 74 15 4 2 . 17 63 15 14 17 6 15 80 69 Haulers Intercepted 14 | . 2 5 5 1 . . . . . . . . . . 1 . Recyclers Shooed 9 | . 1 . 2 . . . . . 5 . . . . . 1 . Parts Field Recycled 17 | . . . . . . . . . 11 3 3 . . . . . Retrieved Matter 90 | . . . . . . . . . 70 14 6 . . . . . Parts Self-Destructed 47 | . . . . . 3 2 . 13 . 9 14 . 6 . . . Prevented 1 | . . . . . . . . . . 1 . . . . . . Parts Restored . | . . . . . . . . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -4 ------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Fac Arm Combat Hostiles Destroyed 222 | . 12 31 26 4 3 1 . 18 31 12 7 4 4 6 32 31 Melee 10 | . . . . . . . . . . . . . . . . 10 Guns 40 | . 12 17 7 . . . . . . . . . . . . 4 Cannons 105 | . . 4 14 4 . 1 . 4 15 6 6 4 3 6 23 15 AOE 53 | . . 9 4 . 3 . . 13 13 3 . . . . 7 1 Classes Destroyed 20 | . 5 6 2 . . . . . 3 . 1 . . . . 3 Worker 10 | . 1 1 1 . . . . . 1 . . . . . 6 . Builder 8 | . . 3 1 . . . . . . . . . . . 4 . Tunneler 1 | . . . 1 . . . . . . . . . . . . . Hauler 14 | . 2 5 5 1 . . . . . . . . . . 1 . Recycler 11 | . 1 2 . . . . . . 7 . . . . . 1 . Mechanic 2 | . . 1 . . . . . . 1 . . . . . . . Operator 5 | . . 3 . 1 . . . . . . . . . . 1 . Watcher 6 | . . 2 3 1 . . . . . . . . . . . . Swarmer 59 | . 3 11 11 . . . . 11 7 4 . . 1 . 8 3 Saboteur 1 | . . . . . . . . . . . . . . . . 1 Grunt 75 | . 9 12 7 2 2 . . 3 15 6 4 . 1 . 11 3 Brawler 7 | . . . 1 . . . . 2 . 1 . . . . . 3 Duelist 6 | . . 1 . . 1 . . 1 1 . . . . . . 2 Sentry 34 | . . 7 7 2 . 1 . 1 3 1 . . 1 3 3 5 Demolisher 4 | . . . . . . . . . . . . . . . . 4 Specialist 2 | . . . . . . . . . . . . . . . . 2 Hunter 11 | . . . . . . . . . . . 2 . . 1 4 4 Programmer 15 | . . . . . . . . . 3 . 1 . 1 2 4 4 Heavy 1 | . . . . . . . . . 1 . . . . . . . Behemoth 1 | . . . . . . . . . 1 . . . . . . . Enhanced Grunt 4 | . . . . . . . . . . . . 4 . . . . Tracker 1 | . . . . . . . . . . . . . . . 1 . Combat Programmer 1 | . . . . . . . . . . . . . . . 1 . Best Kill Streak 12 | . 5 12 7 2 3 1 . 10 11 3 3 3 3 2 10 9 Combat Bots Only 10 | . 3 5 4 2 3 1 . 10 6 3 3 2 3 2 7 9 Max Kills in Single Turn 4 | . 1 4 2 1 2 1 . 4 4 3 1 1 1 1 4 1 Gunslinging . | . . . . . . . . . . . . . . . . . Exploded 4 | . . 3 2 . 2 . . 4 2 3 . . . . 2 1 Melee 1 | . . . . . . . . . . . . . . . . 1 Uniques/NPCs Destroyed 1 | . . . . . . . . . . . . 1 . . . . Data Miner (-6/Data Miner) Combat | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -4 -------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Fac Arm Hostile Shots Fired 1682 | . 76 160 117 87 15 27 . 28 219 29 103 54 20 61 386 300 Missed 472 | . 17 39 34 28 3 13 . 9 61 10 22 22 4 12 115 83 Hits 1210 | . 59 121 83 59 12 14 . 19 158 19 81 32 16 49 271 217 Melee 13 | . . . . . 1 . . . . . . . . . . 12 Projectile 1197 | . 59 121 83 59 11 14 . 19 158 19 81 32 16 49 271 205 AOE 42 | . . . . . . . . . . . . . . . . 42 Critical Strikes 39 | . 1 3 2 1 . . . 1 6 . 3 . 2 2 13 5 Actively Blocked 1 | . . . . . . . . . . . . . . . 1 . Part Disruptions 3 | . . . . . . . . . . . . 1 . . . 2 Damage Taken 19959 | . 738 1299 1223 478 121 97 . 358 2644 222 1037 1050 288 605 4489 5310 Core 2100 | . 195 104 161 56 . . . . 144 40 92 92 . 61 426 729 Absorbed by Shields 1780 | . . 190 . . . . . . 52 87 248 128 . 238 530 307 Redirected to Shielding 104 | . . . . . . . . . . . . . . . 104 . Ignored by Resistances 1449 | . . . . 38 . 13 . . . 16 72 310 12 82 561 345 Regen/Repaired (Parts) 485 | . . 17 169 . . . . . . . . . . 299 . . Core Remaining (%) 72 | 100 22 74 70 . . . . 92 . . . . 56 93 . . Volleys Fired 623 | . 62 108 77 30 7 4 1 13 85 20 27 36 14 17 81 41 Largest 3 | . 2 2 2 2 2 2 1 2 2 2 2 2 2 3 3 3 Hottest 320 | . 90 124 150 140 140 140 65 140 180 180 155 180 180 270 305 320 Shots Fired 1226 | . 123 185 149 58 8 8 1 16 144 38 54 65 28 38 200 111 Gun 364 | . 123 148 55 . . . . . . . . . . . . 38 Cannon 826 | . . 28 89 58 5 8 1 10 134 37 54 65 28 38 198 73 Launcher 19 | . . 9 5 . 3 . . . . . . . . . 2 . Special 17 | . . . . . . . . 6 10 1 . . . . . . Kinetic 55 | . 54 1 . . . . . . . . . . . . . . Thermal 1129 | . 64 175 144 58 5 8 1 10 134 37 54 65 28 38 198 110 Explosive 36 | . . 9 5 . 3 . . 6 10 1 . . . . 2 . Electromagnetic 6 | . 5 . . . . . . . . . . . . . . 1 Robot Hit Streak 26 | . 8 14 13 9 5 3 . 11 10 7 6 16 6 9 10 26 Robot Miss Streak 6 | . 4 4 5 3 1 2 . 2 3 2 2 3 3 3 6 6 Penetration Max . | . . . . . . . . . . . . . . . . . Secondary Targets 7 | . 3 4 . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 1 . . . . . . . . . . . . . . Shots Hit Robots 836 | . 79 119 100 33 6 5 . 11 99 27 35 46 14 26 114 122 Core Hits 445 | . 30 67 49 13 6 2 . 17 70 13 13 22 3 11 72 57 Critical Kills 8 | . . 1 . . . . . . 2 2 . . 1 . 1 1 Critical Parts Destroyed 2 | . 2 . . . . . . . . . . . . . . . Critical Strikes 41 | . 6 7 4 . . . . . 4 3 . . 1 . 1 15 Burn 18 | . 4 6 4 . . . . . . . . . . . . 4 Meltdown 8 | . . 1 . . . . . . 2 2 . . 1 . 1 1 Destroy 2 | . 2 . . . . . . . . . . . . . . . Corrupt 1 | . . . . . . . . . . . . . . . . 1 Sever 8 | . . . . . . . . . 2 1 . . . . . 5 Impale 4 | . . . . . . . . . . . . . . . . 4 Melee Attacks 63 | . . . . . . . . . . . . 1 . . . 62 Impact . | . . . . . . . . . . . . . . . . . Slashing 30 | . . . . . . . . . . . . . . . . 30 Piercing 33 | . . . . . . . . . . . . 1 . . . 32 Sneak Attacks 1 | . . . . . . . . . . . . 1 . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Follow-up Attacks 11 | . . . . . . . . . . . . . . . . 11 Damage Inflicted 31207 | . 1025 2545 2577 906 351 129 . 2215 5940 1154 959 973 540 1020 5943 4930 Guns 4062 | . 1015 1435 697 . . . . . . . . . . . . 915 Cannons 16455 | . . 419 1359 906 118 129 . 210 2603 800 959 906 540 981 4479 2046 Explosions 7898 | . . 691 516 . 233 . . 1877 2937 321 . . . 39 1284 . Melee 2026 | . . . . . . . . . . . . 67 . . . 1959 Ramming 205 | . 10 . 5 . . . . . . . . . . . 180 10 Kinetic 428 | . 413 15 . . . . . . . . . . . . . . Thermal 20647 | . 558 1839 2056 906 118 129 . 210 2603 800 959 906 540 981 5105 2937 Explosive 7153 | . . 691 516 . 233 . . 1877 2893 321 . . . . 622 . Electromagnetic 187 | . 44 . . . . . . . 44 . . . . 39 36 24 Impact . | . . . . . . . . . . . . . . . . . Slashing 1680 | . . . . . . . . 128 400 33 . . . . . 1119 Piercing 907 | . . . . . . . . . . . . 67 . . . 840 Highest Corruption 5 | . . . 1 . . . . . 1 1 3 3 5 . . . Average Corruption 1 | . . . 1 . . . . . 1 1 1 3 4 . . . Corruption Purged . | . . . . . . . . . . . . . . . . . Corruption Blocked 12 | . . . . . . . . . . . . . . 4 8 . Effects 25 | . . . 2 . . . . . 3 3 5 3 9 . . . Message Errors 8 | . . . 1 . . . . . 1 1 2 1 2 . . . Matter Fused 6 | . . . 1 . . . . . 1 1 1 1 1 . . . Heat Flow Errors 3 | . . . . . . . . . 1 1 . . 1 . . . Energy Discharges 4 | . . . . . . . . . . . . . 4 . . . Parts Fused 1 | . . . . . . . . . . . 1 . . . . . Data Loss (minor) 2 | . . . . . . . . . . . 1 . 1 . . . Weapon Failures 1 | . . . . . . . . . . . . 1 . . . . Overload Shots . | . . . . . . . . . . . . . . . . . Overflow Damage 922 | . . 20 8 15 39 . . 58 212 19 4 . 68 . 367 112 Projectiles 598 | . . 8 . 15 39 . . 24 123 19 4 . 68 . 186 112 Explosions 298 | . . 12 8 . . . . 34 89 . . . . . 155 . Melee 26 | . . . . . . . . . . . . . . . 26 . Knockbacks 1 | . 1 . . . . . . . . . . . . . . . Impact 1 | . 1 . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . Self-Inflicted Damage 338 | . . 15 . . . . . . 111 . . . . 37 175 . Shots 10 | . . 1 . . . . . . 4 . . . . 1 4 . Rammed . | . . . . . . . . . . . . . . . . . Targets Rammed 18 | . 1 . 2 1 . . . . . . 1 . . . 12 1 Kicked 18 | . 1 . 2 1 . . . . . . 1 . . . 12 1 Crushed . | . . . . . . . . . . . . . . . . . Highest Temperature 496 | . 324 278 285 241 50 230 . 143 307 252 336 324 292 372 496 403 Average Temperature 119 | . 112 102 87 97 24 119 . 70 115 75 128 165 130 149 178 215 Received Heat Transfer 3273 | . 417 450 387 210 30 36 . 36 563 48 170 . 63 13 503 347 Effects 27 | . 2 12 . . . . . . . . . 4 . 2 7 . Shutdowns 2 | . . . . . . . . . . . . . . . 2 . Energy Bleed 5 | . 2 3 . . . . . . . . . . . . . . Interference 19 | . . 9 . . . . . . . . . 4 . 2 4 . Matter Decay 1 | . . . . . . . . . . . . . . . 1 . Siege Activations . | . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Robots Corrupted 1 | . . . . . . . . . . . . . . . 1 . Combat Hostiles . | . . . . . . . . . . . . . . . . . Parts Fried 6 | . . . . . . . . . . . . . . . 6 . Impact Corruptions 3 | . . . . . . . . . . . . . . . 3 . Robots Melted 15 | . . 1 1 . . . . 1 4 3 1 . 1 . 2 1 Combat Hostiles 14 | . . 1 1 . . . . 1 3 3 1 . 1 . 2 1 Parts Melted 69 | . 2 17 5 3 . 1 . 1 10 3 7 3 1 2 8 6 Heat Transferred 27630 | . 1912 4634 4033 1369 148 185 . 296 3473 1155 1295 1841 222 733 3498 2836 Parts Sabotaged 3 | . . . . . . . . . . . . . . . . 3 Parts Stolen 1 | . . . . . 1 . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . Power Chain Reactions 6 | . . . . . . . . . 2 . . . . 1 3 . Alert | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -4 ------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Fac Arm Maximum Alert Level 3 | . . 2 1 1 . . . . 2 . . . . 3 3 2 Low Security (%) 42 | 100 100 63 72 20 . . . . 34 . . . . . 3 . Level 1 31 | . . 30 27 79 . . . . 29 . . . . . 55 40 Level 2 19 | . . 6 . . . . . . 36 . . . . 22 32 59 Level 3 7 | . . . . . . . . . . . . . . 77 8 . Level 4 . | . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . Peak Influence 906 | . 150 517 285 323 . . . . 517 . . . . 906 755 695 Initial 906 | . . 8 74 123 . . . . 160 . . . . 906 298 345 Average 285 | . 56 165 147 242 . . . . 316 . . . . 759 401 447 Influence Increases 8168 | . 399 1026 876 332 70 20 . 385 1065 285 195 22 90 1131 1185 1087 Destroy 0b10 Robot/C 4480 | . 240 620 520 80 60 20 . 360 620 240 160 20 80 120 640 700 Destroy 0b10 Robot/NC 295 | . 20 85 55 15 . . . . 45 . . . . . 65 10 Destroy Leader 964 | . 44 164 126 34 10 . . 20 150 30 30 . 10 50 142 154 Allied During Kill 71 | . . . . . . . . 5 7 . 5 2 . . . 52 Successful Hack 238 | . 19 39 35 . . . . . 54 . . . . 41 12 38 Select Force Hacks 120 | . 30 30 60 . . . . . . . . . . . . . Disable Machine 270 | . . 30 15 . . . . . 90 . . . . . 90 45 Anti-Garrison Action 200 | . . . . 200 . . . . . . . . . . . . Destroy Structure 420 | . 1 43 65 3 . . . . 84 . . . . 20 146 58 Advance Influence 900 | . . . . . . . . . . . . . . 900 . . Lose Combat Pursuer 210 | . 45 15 . . . . . . 15 15 . . . . 90 30 Influence Decreases 7594 | . 379 868 781 438 233 24 . 130 861 377 414 170 80 532 1087 1220 Entered New Map 1492 | . . 12 104 150 63 2 . . 95 171 70 148 . 4 311 362 Time Decay 4290 | . 349 477 526 278 170 22 . 130 546 206 334 20 70 318 446 398 Search Patrol Dispatched 200 | . . . . . . . . . . . . . . 200 . . Lost Part 749 | . 30 69 10 10 . . . . 50 . 10 . 10 10 180 370 Lost Ally 122 | . . 10 . . . . . . 20 . . 2 . . . 90 Purge Threat 741 | . . 300 141 . . . . . 150 . . . . . 150 . Squads Dispatched 28 | . 1 4 2 3 . . . 1 7 . . . . 1 6 3 Investigation 7 | . 1 1 2 1 . . . . 1 . . . . . 1 . Extermination 8 | . . . . 1 . . . . 3 . . . . 1 2 1 Reinforcement 9 | . . 3 . 1 . . . . 3 . . . . . 2 . Assault 2 | . . . . . . . . 1 . . . . . . . 1 Garrison . | . . . . . . . . . . . . . . . . . Intercept 2 | . . . . . . . . . . . . . . . 1 1 Searches Triggered 2 | . . . . . . . . . . . . . . 2 . . Construction Impeded 4 | . . 1 . . . . . . 1 . . . . . 2 . Haulers Reinforced . | . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -4 --------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Fac Arm Distress Signals 17 | . 2 4 5 . . . . . 1 . . . . . 1 4 Communications Jammed 2 | . . . . . . . . . . . . . 2 . . . Distress Signals . | . . . . . . . . . . . . . . . . . Times Spotted 329 | . 24 52 39 10 5 1 . 17 37 13 9 4 9 7 48 54 Peak Tracking Total 10 | . 5 6 7 2 3 1 . 9 6 3 4 4 2 2 7 10 Tactical Retreats 11 | . 2 1 . . . . . . 1 1 . . . . 4 2 Traps | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -4 ------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Fac Arm Traps Triggered 4 | . . . 1 1 . . . . 1 . . . . 1 . . Indirectly . | . . . . . . . . . . . . . . . . . Trap Hack Attempts 29 | . . . 29 . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . Disarmed 1 | . . 1 . . . . . . . . . . . . . . Reprogrammed 5 | . . . 5 . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -4 ---------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Fac Arm Machines Disabled 19 | . . 2 1 . . . . 1 6 . . . . . 6 3 Max in Single Turn 3 | . . 1 1 . . . . 1 3 . . . . . 2 3 Garrison Access 5 | . . . . 1 . . . . 1 . . . . 2 1 . Machines Repaired . | . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -4 --------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Fac Arm Machines Accessed 72 | . 8 11 12 2 2 . . . 15 . . 3 . 8 5 6 Terminals 44 | . 7 7 9 . 1 . . . 10 . . . . 3 3 4 Fabricators 2 | . . . . 1 . . . . . . . . . . . 1 Repair Stations 7 | . . 1 1 . . . . . 2 . . . . 2 . 1 Recycling Units 5 | . 1 1 2 . . . . . 1 . . . . . . . Scanalyzers 5 | . . 2 . . . . . . 1 . . . . 1 1 . Garrison Access 5 | . . . . 1 . . . . 1 . . . . 2 1 . Total Hacks 257 | . 31 34 42 4 2 . . . 31 . . 26 . 34 33 20 Successful 159 | . 15 27 28 1 2 . . . 9 . . 26 . 23 20 8 Failed 96 | . 15 6 14 3 . . . . 22 . . . . 11 13 12 Catastrophic 18 | . . . 2 1 . . . . 4 . . . . 5 1 5 Database Lockouts 2 | . 1 1 . . . . . . . . . . . . . . Manual 79 | . 25 10 23 1 . . . . 5 . . . . 7 2 6 Terminals 137 | . 29 21 31 . 1 . . . 20 . . . . 7 12 16 Fabricators 5 | . . . . 2 . . . . . . . . . . . 3 Repair Stations 19 | . . 2 4 . . . . . 4 . . . . 8 . 1 Recycling Units 16 | . 2 3 7 . . . . . 4 . . . . . . . Scanalyzers 46 | . . 8 . . . . . . 2 . . . . 16 20 . Garrison Access 7 | . . . . 2 . . . . 1 . . . . 3 1 . Terminal Hacks 72 | . 7 11 13 . 2 . . . 4 . . 26 . 1 3 5 Record 8 | . . . . . 1 . . . . . . 6 . . 1 . Part Schematic 11 | . . . . . . . . . . . . 10 . . . 1 Robot Schematic 7 | . . . . . . . . . . . . 7 . . . . Robot Analysis 11 | . 3 . 7 . . . . . 1 . . . . . . . Prototype ID Bank 8 | . 1 2 2 . . . . . . . . 3 . . . . Open Door 2 | . . . . . 1 . . . . . . . . . . 1 Level Access Points 1 | . . . . . . . . . 1 . . . . . . . Branch Access Points 3 | . . 1 . . . . . . . . . . . 1 1 . Terminal Index 1 | . 1 . . . . . . . . . . . . . . . Unreport Threat 5 | . . 2 1 . . . . . 1 . . . . . 1 . Locate Traps 4 | . 1 . 2 . . . . . . . . . . . . 1 Disarm Traps 3 | . 1 2 . . . . . . . . . . . . . . Recall Reinforcements 1 | . . . . . . . . . 1 . . . . . . . Zone Layout 7 | . . 4 1 . . . . . . . . . . . . 2 Fabricator Hacks 1 | . . . . . . . . . . . . . . . . 1 Build 1 | . . . . . . . . . . . . . . . . 1 Repair Station Hacks 11 | . . 2 4 . . . . . 1 . . . . 4 . . Scan Component 6 | . . 1 2 . . . . . 1 . . . . 2 . . Repair 5 | . . 1 2 . . . . . . . . . . 2 . . Recycling Unit Hacks 7 | . 1 2 3 . . . . . 1 . . . . . . . Process 1 | . . . . . . . . . 1 . . . . . . . Report Inventory 2 | . . 1 1 . . . . . . . . . . . . . Retrieve Components 4 | . 1 1 2 . . . . . . . . . . . . . Scanalyzer 38 | . . 7 . . . . . . 1 . . . . 14 16 . Insert Component 13 | . . 4 . . . . . . . . . . . 4 5 . Analyze 16 | . . 2 . . . . . . . . . . . 6 8 . Retrieve Study 9 | . . 1 . . . . . . 1 . . . . 4 3 . Garrison Access Hacks 4 | . . . . . . . . . 1 . . . . 2 1 . Seal Access 4 | . . . . . . . . . 1 . . . . 2 1 . Unauthorized Hacks 26 | . 7 5 8 1 . . . . 1 . . . . 2 . 2 Terminals 21 | . 6 4 6 . . . . . 1 . . . . 2 . 2 Assimilate 6 | . 3 1 2 . . . . . . . . . . . . . Botnet 10 | . 2 2 3 . . . . . 1 . . . . 1 . 1 Operators 5 | . 1 1 1 . . . . . . . . . . 1 . 1 Fabricators . | . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . Recycling Units 4 | . 1 1 2 . . . . . . . . . . . . . Tunnel 4 | . 1 1 2 . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . Garrison Access 1 | . . . . 1 . . . . . . . . . . . . Jam 1 | . . . . 1 . . . . . . . . . . . . Data Cores Recovered 2 | . . 1 . . . . . . . . . . . . 1 . Used 1 | . . 1 . . . . . . . . . . . . . . Hacking Detections 58 | . 7 11 10 2 . . . . 14 . . . . 6 3 5 Full Trace Events 2 | . . . . . . . . . 1 . . . . . 1 . Feedback Events . | . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . Robot Schematics Acquired 11 | . . . . . . . 4 . . . . 7 . . . . Robots Built . | . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . Part Schematics Acquired 36 | . . 2 . . . . 14 . . . . 10 . 4 5 1 Parts Built 1 | . . . . . . . . . . . . . . . . 1 Authchips . | . . . . . . . . . . . . . . . . . Time 69 | . . . . . . . . . . . . . . . . 69 Total Part Build Rating 9 | . . . . . . . . . . . . . . . . 9 Part Studies Acquired 9 | . . 1 . . . . . . 1 . . . . 4 3 . Parts Repaired 5 | . . 1 2 . . . . . . . . . . 2 . . Time 143 | . . 32 70 . . . . . . . . . . 41 . . Parts Recycled . | . . . . . . . . . . . . . . . . . Recycled Matter 283 | . . . . . . . . . 283 . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Retrieved Components 15 | . 1 2 12 . . . . . . . . . . . . . Parts Scanalyzed 11 | . . 2 . . . . . . . . . . . 4 5 . Part Schematics Acquired 11 | . . 2 . . . . . . . . . . . 4 5 . Parts Damaged . | . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -4 ------------ Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Fac Arm Used RIF Installer . | . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . Robots Rewired 7 | . . . . . . . . 1 . . . . . . . 6 Allies Hacked 1 | . . . . . . . . . . . . . . . . 1 Hacks Repelled . | . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -4 -------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Fac Arm Total Allies 9 | . 1 . . . . . . 1 . . 1 . . . . 6 Largest Group 3 | . 1 1 . . . . . 1 1 . 1 1 . . . 3 Highest-Rated Group 192 | . 10 10 . . . . . 20 20 . 99 99 . . . 192 Highest-Rated Ally 99 | . 10 10 . . . . . 20 20 . 99 99 . . . 64 Total Orders 2 | . 2 . . . . . . . . . . . . . . . STAY 1 | . 1 . . . . . . . . . . . . . . . FOLLOW 1 | . 1 . . . . . . . . . . . . . . . Ally Attacks 33 | . . . . . . . . . . . 3 6 . . . 24 Total Damage 1215 | . . . . . . . . . . . 162 404 . . . 649 Kills 7 | . . . . . . . . . . . 1 . . . . 6 Allies Corrupted . | . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -4 ------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Fac Arm Active Infowar (turns) 2019 | . . . . 191 27 . . . . . 548 128 279 332 514 . T.N.C. 218 | . . . . 191 27 . . . . . . . . . . . Jamming 1801 | . . . . . . . . . . . 548 128 279 332 514 . Robot Analysis Total 154 | . 3 . 7 . . . . . 1 . . 143 . . . . Derelict Logs Recovered 5 | . . . . . 1 1 1 1 . . 1 . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -4 ------------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Fac Arm Turns Passed 13075 | 61 999 1589 1529 609 350 401 1090 270 1576 431 746 352 305 713 1107 947 Spaces Moved 7741 | 42 572 843 789 401 272 322 867 194 999 287 348 126 213 462 603 401 Core 11 | 11 . . . . . . . . . . . . . . . . Treads . | . . . . . . . . . . . . . . . . . Legs 7730 | 31 572 843 789 401 272 322 867 194 999 287 348 126 213 462 603 401 Wheels . | . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 120 105 108 108 120 120 123 123 115 120 120 120 120 114 111 111 Average Speed 129 | 120 129 138 148 119 120 120 123 123 124 120 177 159 120 116 117 122 Slowest Speed 190 | 190 190 190 182 178 120 123 123 123 190 120 190 190 120 120 175 190 Overloaded Moves . | . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . Potential Cave-ins 5 | . . . . . . . . 1 . . . . . . 4 . Cave-ins Triggered 1 | . . . 1 . . . . . . . . . . . . . Exploration Rate (%) 45 | 3 77 65 74 9 58 52 84 44 29 37 58 79 44 14 18 25 Regions Visited 16 Branch Regions 9 Pre-discovered Areas 37 | . 1 1 2 . 1 . 4 . . . . 28 . . . . Known Exits Taken 3 | . . 1 . . . . . . . . . . 1 . 1 . Unknown Exits Taken 13 | 1 1 . 1 1 1 1 1 1 1 1 1 1 . 1 . . Scrap Searched 11 | . . . . . 1 . 4 2 . 2 2 . . . . . Spaces Dug 26 | . . . . . . . . 17 3 . . . . . 6 . Terrain Destroyed 441 | . . 47 67 1 14 . . 64 90 25 8 2 9 9 76 29 Melee . | . . . . . . . . . . . . . . . . . Projectile 150 | . . 1 14 1 1 . . 3 20 6 8 2 9 9 55 21 AOE 291 | . . 46 53 . 13 . . 61 70 19 . . . . 21 8 Terrain Rammed . | . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -4 --------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Fac Arm Total 9516 | 50 707 1083 995 472 286 326 892 209 1178 336 422 214 230 602 822 692 Wait 382 | . 43 43 33 3 . . . . 17 16 22 13 . 83 32 77 Move 7725 | 41 571 842 788 400 271 321 866 193 998 286 347 125 212 461 602 401 Hop . | . . . . . . . . . . . . . . . . . Pick Up 142 | 3 6 17 14 10 1 . 8 . 19 4 4 11 . 10 21 14 Fast Attach 76 | 5 4 11 9 2 . . 4 . 11 . 2 1 . 2 10 15 Attach 97 | 1 2 9 7 3 2 . 1 1 8 1 6 8 2 3 17 26 Detach 10 | . . 1 . . . . . . . . 2 3 . . 3 1 Swap 165 | . 10 25 16 13 3 1 1 1 22 5 7 7 2 15 22 15 Drop 157 | . 8 27 20 10 1 . 11 . 18 4 4 9 . 11 22 12 Fire 623 | . 62 108 77 30 7 4 1 13 85 20 27 36 14 17 81 41 Melee 50 | . . . . . . . . . . . . 1 . . . 49 Ram . | . . . . . . . . . . . . . . . . . Kick 18 | . 1 . 2 1 . . . . . . 1 . . . 12 1 Crush . | . . . . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . . . Rewire 42 | . . . . . 1 . . 1 . . . . . . . 40 Trap 29 | . . . 29 . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -9/Materials (discovered 4 exits: *Mat x3 / *Min) -8/Materials (discovered 3 exits: *Fac x2 / [*Sto]) -7/Factory -7/Lower Caves -7/Lower Caves -7/Zion -6/Proximity Caves -6/Factory (discovered 5 exits: Fac x4 / [*Low]) -6/Lower Caves -6/Lower Caves -6/Data Miner -5/Proximity Caves -5/Factory (discovered 3 exits: *Fac / Upp x2) -4/Factory (discovered 3 exits: *Upp x2 / *Arm) -4/Armory History --------- Turn | Location | Event 13 | -11/Scrapyard | Discovered new exit (range 15) 62 | -11/Scrapyard | Entered Materials 307 | -10/Materials | Build established: Mutant 378 | -10/Materials | Core integrity fell below 50% 472 | -10/Materials | Discovered new exit (range 7) 565 | -10/Materials | Discovered new exit (range 9) 659 | -10/Materials | Build established: Scavenger-Mutant 794 | -10/Materials | Discovered new exit (range 10) 819 | -10/Materials | Central database locked down 1061 | -10/Materials | Entered another Materials area 1061 | -9/Materials | Accompanied by 1 ally 1061 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1236 | -9/Materials | Lost 4 parts (2p1n1u) 1373 | -9/Materials | Repaired Shield Generator 1675 | -9/Materials | Discovered new exit (range 10) 1778 | -9/Materials | Central database locked down 1884 | -9/Materials | Discovered new exit (range 10) 1964 | -9/Materials | Identified exit to Materials 2199 | -9/Materials | Discovered exit to Materials (range 8) 2288 | -9/Materials | Identified exit to Mines 2628 | -9/Materials | Discovered exit to Materials (range 15) 2650 | -9/Materials | Entered another Materials area 2650 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 3075 | -8/Materials | Discovered new exit (range 15) 3482 | -8/Materials | Discovered new exit (range 18) 3571 | -8/Materials | Crushed by falling debris 3604 | -8/Materials | Discovered new exit (range 10) 3630 | -8/Materials | Repaired Imp. Aluminum Leg? 3694 | -8/Materials | Repaired Hrd. Medium Armor Plating? 4179 | -8/Materials | Entered Factory 4179 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4718 | -7/Factory | Build established: Mutant 4773 | -7/Factory | Discovered new exit (range 11) 4788 | -7/Factory | Entered Lower Caves 4789 | -7/Lower Caves | Encountered a Warlord checkpoint 4879 | -7/Lower Caves | Learned location of Zion (-7) 5067 | -7/Lower Caves | Spotted B-75 Beast 5105 | -7/Lower Caves | Found Prototype Device 5123 | -7/Lower Caves | Discovered new exit (range 12) 5138 | -7/Lower Caves | Entered another Lower Caves area 5375 | -7/Lower Caves | Encountered a Warlord checkpoint 5447 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 5470 | -7/Lower Caves | Learned Factory stockpile data 5521 | -7/Lower Caves | Discovered new exit (range 16) 5539 | -7/Lower Caves | Entered Zion 5609 | -7/Zion | Given A8's code to call for help 5617 | -7/Zion | Discovered new exit (range 12) 5716 | -7/Zion | Learned location of Warlord (-5) 5929 | -7/Zion | Learned Factory emergency access door positions 5998 | -7/Zion | Found CR-A16's Pointy Stick 6156 | -7/Zion | Found Prototype Device 6248 | -7/Zion | Received a visual enhancement algorithm 6309 | -7/Zion | Found Prototype Special Weapon 6309 | -7/Zion | Identified RU-N14's Throwing Claymores 6311 | -7/Zion | Identified Mobile Refinery Mk. CCLXVII 6318 | -7/Zion | Found RU-N14's Throwing Claymores 6321 | -7/Zion | Found RU-N14's Throwing Claymores 6326 | -7/Zion | Found RU-N14's Throwing Claymores 6363 | -7/Zion | Learned location of Data Miner (-6) 6433 | -7/Zion | Found Relay Coupler [Programmer] 6629 | -7/Zion | Entered Proximity Caves 6677 | -6/Proximity Caves | Attracted the attention of an 0b10 outpost 6701 | -6/Proximity Caves | Learned 4 Factory zone layouts 6714 | -6/Proximity Caves | Destroyed 10 combat bots 6871 | -6/Proximity Caves | Discovered new exit (range 6) 6899 | -6/Proximity Caves | Entered Factory 6899 | -6/Factory | Accompanied by 1 ally 6899 | -6/Factory | Evolved 2 slots: Utility x2 6900 | -6/Factory | Identified exit to Factory 6900 | -6/Factory | Identified Heart of Steel 7442 | -6/Factory | Spotted B-75 Beast 7474 | -6/Factory | Destroyed B-75 Beast 8416 | -6/Factory | Discovered new exit (range 6) 8475 | -6/Factory | Entered Lower Caves 8533 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 8870 | -6/Lower Caves | Discovered new exit (range 12) 8906 | -6/Lower Caves | Entered another Lower Caves area 9196 | -6/Lower Caves | Heart of Steel transformed into Warbot 9319 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 9350 | -6/Lower Caves | Encountered a Warlord checkpoint 9496 | -6/Lower Caves | Build established: Scavenger-Mutant 9578 | -6/Lower Caves | Learned Factory stockpile data 9629 | -6/Lower Caves | Discovered new exit (range 10) 9652 | -6/Lower Caves | Entered Data Miner 9652 | -6/Data Miner | Accompanied by 1 ally (Warbot) 9652 | -6/Data Miner | Discovered new exit (range 6) 9689 | -6/Data Miner | Met Data Miner 9721 | -6/Data Miner | Learned location of Section 7 (-3) 9721 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 9751 | -6/Data Miner | Received God Mode back door access code from Data Miner 9764 | -6/Data Miner | Destroyed Data Miner 9767 | -6/Data Miner | Interfaced with the Data Conduit 9770 | -6/Data Miner | Found Prototype Hackware 9897 | -6/Data Miner | Found Prototype Hackware 9900 | -6/Data Miner | Found Prototype Hackware 9922 | -6/Data Miner | Found Exp. Thermal Shield 10004 | -6/Data Miner | Entered Proximity Caves 10081 | -5/Proximity Caves | Spotter reported a threat 10108 | -5/Proximity Caves | Spotter reported a threat 10144 | -5/Proximity Caves | Spotter reported a threat 10161 | -5/Proximity Caves | Spotter reported a threat 10228 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 10253 | -5/Proximity Caves | Spotter reported a threat 10268 | -5/Proximity Caves | Spotter reported a threat 10298 | -5/Proximity Caves | Discovered exit to Factory (range 9) 10309 | -5/Proximity Caves | Entered Factory 10309 | -5/Factory | Evolved 2 slots: Utility x1, Weapon x1 10311 | -5/Factory | Loaded intel: 220 machine locations 10352 | -5/Factory | Identified Ghost Barrier 10354 | -5/Factory | Identified Quantum Router 10355 | -5/Factory | Identified System Mapper 10609 | -5/Factory | Search patrols dispatched 10615 | -5/Factory | Repaired Arm. Leg+ 10633 | -5/Factory | Allied Derelicts emerged from ambush trap array 10655 | -5/Factory | Build established: Wizard-Tank 10832 | -5/Factory | Discovered new exit (range 16) 10909 | -5/Factory | Search patrols dispatched 10942 | -5/Factory | Repaired Force Field 11006 | -5/Factory | Identified exit to Upper Caves 11013 | -5/Factory | Build established: Hacker-Tank 11022 | -5/Factory | Entered another Factory area 11022 | -4/Factory | Evolved 2 slots: Utility x2 11023 | -4/Factory | Loaded intel: 279 machine locations 11253 | -4/Factory | Identified exit to Upper Caves 11253 | -4/Factory | Identified exit to Armory 11426 | -4/Factory | Lost 3 parts (1n2u) 11687 | -4/Factory | Spotted B-86 Titan 11722 | -4/Factory | Intercept squad dispatched 11738 | -4/Factory | Spotted Tracker 11774 | -4/Factory | Spotted Combat Programmer 11780 | -4/Factory | Destroyed Tracker 11788 | -4/Factory | Destroyed Combat Programmer 11963 | -4/Factory | Lost 5 parts (1p1n2u1w) 12012 | -4/Factory | Lost 4 parts (1n2u1w) 12056 | -4/Factory | Destroyed 7 combat bots 12129 | -4/Factory | Entered Armory 12130 | -4/Armory | Loaded intel: 100 machine locations 12232 | -4/Armory | Fabricated Centrium Leg (x1) 12318 | -4/Armory | Build established: Scavenger-Tank 12440 | -4/Armory | Lost 6 parts (1n5u) 12508 | -4/Armory | Core integrity fell below 50% 12725 | -4/Armory | Destroyed 9 combat bots 12735 | -4/Armory | Lost 3 parts (2n1w) 12787 | -4/Armory | Lost 17 parts (1p6n7u3w) 12879 | -4/Armory | First assault squad dispatched 13014 | -4/Armory | Core integrity fell below 20% 13058 | -4/Armory | Intercept squad dispatched 13058 | -4/Armory | Lost 3 allies 13061 | -4/Armory | Spotted Tracker 13076 | -4/Armory | Destroyed by G-67 Veteran with Field Laser Last Messages --------------- 13055_ Plasma Lance follow-up attack on Y-72 Warden. 13056_ Penetrated by Slug. 13056_ Slug penetrates Wall. 13058_ ALERT: Reliable intel has pinpointed LRC-V3, intercept squad en route. 13058_ Penetrated by Slug. 13060_ Y-64 Sentinel Imp. Treads severed. Tracker: "THREAT CONFIRMED. DEPLOY COMBAT PROGRAMMER." 13062_ Y-64 Sentinel Imp. Medium Armor Plating severed. 13063_ Myomer Leg destroyed. 13064_ Penetrated by Slug. 13064_ Plasma Lance follow-up attack on Y-64 Sentinel. 13067_ Y-64 Sentinel destroyed. 13067_ CR-A16's Pointy Stick follow-up attack on G-67 Veteran. 13067_ Myomer Leg destroyed. 13067_ Plasma Lance destroyed. 13067_ Microactuators destroyed. 13068_ Flexi-carbon Leg+ destroyed. 13075_ Adv. Heat Sink destroyed. 13075_ CR-A16's Pointy Stick follow-up attack on Y-72 Warden. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ""???????????????????????????????????????????????? | | ?"???????????????????????????????????????????????? | | ""???????????????????????????????????????????????? | | ""????????????????????"""""???"""""??????????????? | | ?"????????????????????"""""???"""""??????????????? | | ""????????????????????""""""??""""""?????????????? | | ????????????????????????""""????""""?????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????????????????????"""???????? | | ???????????????????????????????????????"""???????? | | ???????????????????????????"""""???????"""???????? | | ???????????????????????????"???"???????"""???????? | | ???????????????????????????"???"???????"""???????? | | ???????????????????????????"""""???????"""???###?? | | ????????????????????????????????????????????? ### | | ?????????????????????##############???????#### # | | ?????????????????????# ????????# ## ### | | ?????????????????????# """""????## # | | ?????????????????????# "???"????# " # | | ?????????????????????# "???"?????# | | ??????????? ??????# Y!=[g """"" #?## # | | ???????""?] ????# !=@%!!!g #?# # | | ???????"F?] === ??#[[s*!*=% #?# # | | ???????"" === ####g########+######## ## ## | | ???????"" == %!!#[ # # ## | | ????????? !![#== """ #####* | | ????????? = !=*=+%% + %[ | | ??????????######## !%=%#! ##### # | | ????????????? + =!=!#/ #?#### | | ???????????? # *==# """ #?# | | ???????????? ? ?# !!# ### | | ????????????? ??# ###### ##" | | ?????????????????# ?????# ######### | | ?????????????????# ??????# #??????## | | ?????????????????# ??????#################??????# | | ?????????????????#??????????????????????????????# | | ????????????????????????????????????????????????# | | ?????????""""???????????????????????????????????# | | ?????????"??"???????????????????????????????????# | | ?????????"??"???????????????????????????????????# | | ?????????"??"???????????????????????????????????# | | ?????????""""???????????????????????????????????#= | | "???????????????????????????????????????????????# | | "???????????????????????????????????????????????# | | "???????????????????????????????????????????????# | | ???"""??????????????????????????????????????????# | +----------------------------------------------------+ Best States ------------- Heat Dissipation 119 Coolant Potential 65 Energy Generation 37 Energy Capacity 850 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Jamming Range 14 Power Amplification 60 Base Temperature (-) 200 Corruption Block 15 Armor Coverage 825 Resistance: KI 25 Resistance: TH 30 Utility Shielding 66 Melee Speed Boost 20 Phase Shifting 10 Evasion (%) 80 Targeting Accuracy 6 Target Analysis 6 Particle Charging 25 Offensive Hacking 20 Defensive Hacking 45 Item Schematics ----------------- Lrg. Storage Unit | -9/Materials | Scanalyzed Transport Network Coupler | -9/Materials | Scanalyzed Gravmag System | -7/Zion | Archive Drone Bay | -7/Zion | Archive Arm. Huge Wheel | -7/Zion | Archive EM Shield | -7/Zion | Archive Gatling Laser | -7/Zion | Archive Energy Well | -7/Zion | Archive Hvy. Ion Cannon | -7/Zion | Archive Adv. Field Recycling Unit | -7/Zion | Archive Adv. Trap Extractor | -7/Zion | Archive Adv. Terrain Scanner | -7/Zion | Archive Thermal Shield | -7/Zion | Archive Arc Projector | -7/Zion | Archive Weapon Cycler | -7/Zion | Archive Adv. Heat Sink | -7/Zion | Archive Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Cld. Nuclear Pulse Thruster | -6/Data Miner | Free Exp. Heat Sink | -6/Data Miner | Free Ionic Axe | -6/Data Miner | Free Myomer Leg | -6/Data Miner | Free Adv. Particle Charger | -6/Data Miner | Free Hvy. Disruptor Cannon | -6/Data Miner | Free Imp. Antigrav System | -6/Data Miner | Free Antigrav Array | -6/Data Miner | Free Neutron Cannon | -5/Factory | Scanalyzed Exp. Thermal Shield | -5/Factory | Scanalyzed Antimatter Reactor | -5/Factory | Scanalyzed Imp. Corruption Screen | -5/Factory | Scanalyzed Hrd. Heavy Armor Plating | -4/Factory | Scanalyzed Arm. Leg | -4/Factory | Scanalyzed Adv. Energy Well | -4/Factory | Scanalyzed Imp. Focal Shield | -4/Factory | Scanalyzed Smartbomb Launcher | -4/Factory | Scanalyzed Lgt. Quantum Reactor | -4/Armory | Hacked Robot Schematics ------------------ L-31 Rogue | -7/Zion | Archive S-27 Virus | -7/Zion | Archive K-01 Serf | -7/Zion | Archive H-77 Assassin | -7/Zion | Archive Y-64 Sentinel | -6/Data Miner | Free I-47 Archangel | -6/Data Miner | Free R-10 Processor | -6/Data Miner | Free L-41 Fighter | -6/Data Miner | Free L-61 Swordsman | -6/Data Miner | Free G-50 Soldier | -6/Data Miner | Free G-67 Veteran | -6/Data Miner | Free Fabricated ------------ Centrium Leg | x1 | -4/Armory | Preloaded Repaired ---------- Shield Generator | 43% | -9/Materials Imp. Aluminum Leg | 41% | -8/Materials Hrd. Medium Armor Plating | 54% | -8/Materials Arm. Leg | 22% | -5/Factory Force Field | 16% | -5/Factory Studied --------- Aluminum Leg | -9/Materials | Hacked Imp. Titanium Leg | -6/Factory | Hacked Arm. Leg | -5/Factory | Hacked Carbon-fiber Leg | -5/Factory | Hacked Fission Core | -5/Factory | Hacked Hvy. Plasma Cannon | -5/Factory | Hacked Flexi-carbon Leg | -4/Factory | Hacked Antimatter Reactor | -4/Factory | Hacked Smartbomb Launcher | -4/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- Brother of Steel Coming In Hot Freedom! Insider Info Look Less Dangerous Next Time Suspicious Unlimited Data Challenges ------------ None Game ------ Seed BlastChromionMegashotty Manual? 0 Play Time 02:50:25 Cumulative 200.3 hours Start 2025.11.03 @ 13:46:17 End 2025.11.03 @ 16:36:22 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 208 Rogue 204 Adventurer 3 Explorer 1 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 71 Gallery% 72 Achievement% 52 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: a6128dba-0139-44e4-957a-79caf84d424c