Cogmind - Beta 12 @@@ ROGUE MODE // 2023.03.12 @ 13:47:53 Player: Unhealthy Result: Smashed by cave-in Performance ------------- Evolutions (1) 500 Regions Visited (3) 600 Robots Destroyed (36) 180 Value Destroyed (1183) 1183 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2463 Bonus ------- None Cogmind --------- Core Integrity 0/400 Matter 400/400 Energy 100/100 System Corruption 7% Temperature Cool (0) Movement Walking (120) Location -9/Mines Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- Aluminum Leg Improved Aluminum Leg > --- UTILITY (3) ------ Medium Matter Pod Improved Light Armor Plating > --- WEAPON (3) ------- Light EM Pulse Cannon Particle Cannon Great Maul > --- INVENTORY (5) ---- Disposable Heat Sink Advanced Weight Redist. System Grenade Launcher Datajack Mining Laser Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Aluminum Leg Improved Aluminum Leg > --- UTILITY ---------- Medium Matter Pod Improved Targeting Computer Improved Light Armor Plating > --- WEAPON ----------- Light EM Pulse Cannon Particle Cannon Great Maul > --- INVENTORY -------- Ion Engine Disposable Heat Sink Advanced Weight Redist. System Datajack [Rating: 17] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Wheel Armored Wheel Utility Improved Light Armor Plating Device Disposable Heat Sink Storage High-capacity Matter Pod Processor Improved Targeting Computer Protection Improved Light Armor Plating Weapon Great Maul Energy Gun EM Pulse Gun Energy Cannon Light EM Pulse Cannon Ballistic Gun Assault Rifle Launcher Rocket Launcher Impact Weapon Great Maul Special Melee Weapon Datajack Build | -11 -10 -9 -9 ------- Run | Jun Mat Mat Min Slots Evolved 2 | . . 2 . Power . | . . . . Propulsion . | . . . . Utility 1 | . . 1 . Weapon 1 | . . 1 . Parts Attached 44 | 5 8 30 1 Power 5 | 1 1 2 1 Engine 4 | 1 . 2 1 Core 1 | . 1 . . Reactor . | . . . . Propulsion 10 | 2 2 6 . Treads . | . . . . Leg 9 | 2 2 5 . Wheel 1 | . . 1 . Hover . | . . . . Flight . | . . . . Utility 13 | . 2 11 . Device 5 | . 1 4 . Storage 3 | . 1 2 . Processor 1 | . . 1 . Hackware . | . . . . Protection 4 | . . 4 . Artifact . | . . . . Weapon 16 | 2 3 11 . Energy Gun 3 | 1 1 1 . Energy Cannon 4 | . 1 3 . Ballistic Gun 5 | 1 1 3 . Ballistic Cannon . | . . . . Launcher 1 | . . 1 . Special Weapon . | . . . . Impact Weapon 2 | . . 2 . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon 1 | . . 1 . Unidentified Prototypes . | . . . . Parts Lost 16 | . 1 13 2 Power 3 | . . 2 1 Propulsion 3 | . . 3 . Utility 4 | . . 3 1 Weapon 6 | . 1 5 . Highest Loss Streak 6 | . 1 6 2 To Critical Strikes . | . . . . Average Slot Usage (%) 84 | . 90 81 99 Engine 8 | . 12 7 10 Leg 16 | . 27 12 22 Wheel 1 | . . 2 . Device 6 | . 8 7 . Storage 11 | . 12 10 11 Processor 3 | . . 3 11 Protection 7 | . . 8 11 Energy Gun 3 | . 12 1 . Energy Cannon 9 | . 12 6 22 Ballistic Gun 3 | . 1 4 . Launcher 1 | . . 2 . Impact Weapon 8 | . . 11 11 Naked Turns . | . . . . Heaviest Build 22 | 7 16 22 22 Greatest Support 23 | 20 20 23 23 Greatest Overweight (x) 5 | . 1 5 . Average Overweight (x) . | . . . . Largest Inventory Capacity 5 | 5 5 5 5 Average Capacity 5 | 5 5 5 5 Most Carried 5 | 4 5 5 5 Average Carried 3 | 2 4 3 4 Final Capacity 5 | 5 5 5 5 Final Carried 5 | 4 5 5 5 Class Distribution -------------------- 86% | Mutant 13% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Resources | -11 -10 -9 -9 ----------- Run | Jun Mat Mat Min Matter Collected 1044 | 253 251 540 . Remotely . | . . . . Salvage Created 1277 | 33 251 981 12 Parts 55 | 2 17 36 . Haulers Intercepted . | . . . . Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -9 ------- Run | Jun Mat Mat Min Combat Hostiles Destroyed 33 | 1 6 25 1 Melee 10 | . . 10 . Guns 8 | 1 1 6 . Cannons 5 | . 5 . . Classes Destroyed 4 | 1 . 3 . Watcher 3 | . . 3 . Swarmer 4 | . . 3 1 Grunt 25 | 1 6 18 . Sentry 4 | . . 4 . Best Kill Streak 4 | 1 2 4 1 Combat Bots Only 4 | 1 2 4 1 Max Kills in Single Turn 1 | 1 1 1 1 Gunslinging . | . . . . Exploded . | . . . . Melee 1 | . . 1 . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -9 -------- Run | Jun Mat Mat Min Damage Taken 2583 | 11 261 1996 315 Core 465 | . 40 378 47 Absorbed by Shields . | . . . . Core Remaining (%) 92 | 100 84 . . Volleys Fired 67 | 1 20 46 . Largest 2 | 2 2 2 . Hottest 100 | 60 100 85 . Shots Fired 92 | 2 28 62 . Gun 69 | 2 8 59 . Cannon 23 | . 20 3 . Launcher . | . . . . Special . | . . . . Kinetic 40 | 1 . 39 . Thermal 32 | . 20 12 . Explosive . | . . . . Electromagnetic 20 | 1 8 11 . Robot Hit Streak 10 | 1 3 10 . Robot Miss Streak 3 | . 2 3 . Penetration Max . | . . . . Secondary Targets 1 | . . 1 . Max Gunslinging Chain 1 | . . 1 . Shots Hit Robots 100 | 1 15 83 1 Core Hits 35 | 1 8 26 . Critical Kills 5 | . . 5 . Critical Parts Destroyed 5 | . . 5 . Critical Strikes 11 | . 1 10 . Corrupt 1 | . 1 . . Smash 10 | . . 10 . Melee Attacks 50 | . . 49 1 Impact 50 | . . 49 1 Slashing . | . . . . Piercing . | . . . . Sneak Attacks 1 | . . 1 . Combat Hostiles . | . . . . Follow-up Attacks 1 | . . 1 . Damage Inflicted 2624 | 15 256 2307 46 Guns 593 | 15 65 513 . Cannons 244 | . 191 53 . Explosions . | . . . . Melee 1787 | . . 1741 46 Ramming . | . . . . Kinetic 349 | . . 349 . Thermal 304 | . 191 113 . Explosive . | . . . . Electromagnetic 184 | 15 65 104 . Impact 1787 | . . 1741 46 Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage 429 | . . 403 26 Projectiles . | . . . . Explosions . | . . . . Melee 429 | . . 403 26 Knockbacks 6 | . . 6 . Impact 6 | . . 6 . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage . | . . . . Shots . | . . . . Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 146 | . 146 90 . Average Temperature 49 | . 56 37 . Received Heat Transfer 975 | 6 147 822 . Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried 18 | . . 16 2 Impact Corruptions 23 | . . 22 1 Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred 666 | . 407 259 . Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Missiles Intercepted . | . . . . Alert | -11 -10 -9 -9 ------- Run | Jun Mat Mat Min Peak Influence 264 | 20 132 264 120 Initial 90 | . 13 55 90 Average 105 | 6 41 129 94 Maximum Alert Level 1 | . . 1 . Low Security (%) 74 | 100 100 62 100 Level 1 25 | . . 37 . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 5 | . 1 4 . Investigation 1 | . . 1 . Extermination . | . . . . Reinforcement 4 | . 1 3 . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -9 --------- Run | Jun Mat Mat Min Distress Signals 3 | . . 3 . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 55 | 1 8 43 3 Peak Tracking Total 6 | 1 2 6 3 Tactical Retreats 4 | . 1 3 . Traps | -11 -10 -9 -9 ------- Run | Jun Mat Mat Min Traps Triggered . | . . . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -9 ---------- Run | Jun Mat Mat Min Machines Disabled . | . . . . Max in Single Turn . | . . . . Machines Repaired . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -9 --------- Run | Jun Mat Mat Min Machines Accessed 6 | . 1 5 . Terminals 4 | . 1 3 . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 1 | . . 1 . Scanalyzers 1 | . . 1 . Garrison Access . | . . . . Total Hacks 12 | . 2 10 . Successful 5 | . 1 4 . Failed 7 | . 1 6 . Catastrophic 1 | . 1 . . Database Lockouts . | . . . . Manual 4 | . 1 3 . Terminals 8 | . 2 6 . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 3 | . . 3 . Scanalyzers 1 | . . 1 . Garrison Access . | . . . . Terminal Hacks 4 | . 1 3 . Record 1 | . 1 . . Alert Level 1 | . . 1 . Maintenance Status 1 | . . 1 . Investigation Status 1 | . . 1 . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks 1 | . . 1 . Recycle Component 1 | . . 1 . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 4 | . 1 3 . Full Trace Events 1 | . . 1 . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled 1 | . . 1 . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -9 ------------ Run | Jun Mat Mat Min Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -9 -------- Run | Jun Mat Mat Min Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -9 ------- Run | Jun Mat Mat Min Robot Analysis Total . | . . . . Derelict Logs Recovered 1 | . . . 1 Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -9 ------------- Run | Jun Mat Mat Min Turns Passed 3552 | 131 709 2477 235 Spaces Moved 2097 | 112 481 1350 154 Core 205 | 28 . 177 . Treads . | . . . . Legs 1635 | 84 481 916 154 Wheels 257 | . . 257 . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 120 105 120 Average Speed 127 | 102 120 132 120 Slowest Speed 300 | 120 190 300 120 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered 1 | . . . 1 Exploration Rate (%) 27 | 6 31 45 26 Regions Visited 3 Branch Regions 1 Pre-discovered Areas 2 | . . . 2 Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed . | . . . . Melee . | . . . . Projectile . | . . . . AOE . | . . . . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -9 --------- Run | Jun Mat Mat Min Total 2802 | 126 585 1888 203 Wait 470 | . 60 365 45 Move 2094 | 111 480 1349 154 Hop . | . . . . Pick Up 52 | 9 10 32 1 Fast Attach . | . . . . Attach 43 | 5 7 30 1 Detach 3 | . 1 2 . Swap 1 | . 1 . . Drop 23 | . 6 16 1 Fire 67 | 1 20 46 . Melee 49 | . . 48 1 Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Junkyard -10/Materials -9/Materials -9/Mines History --------- Turn | Location | Event 2 | -11/Junkyard | Met Revision 17 83 | -11/Junkyard | Discovered new exit (range 8) 132 | -11/Junkyard | Entered Materials 310 | -10/Materials | Build established: Mutant 475 | -10/Materials | Discovered new exit (range 7) 841 | -10/Materials | Entered another Materials area 841 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 1071 | -9/Materials | Lost 6 parts (1p1n2u2w) 1338 | -9/Materials | Lost 5 parts (1p2n2w) 1534 | -9/Materials | Core integrity fell below 50% 2348 | -9/Materials | Core integrity fell below 20% 2899 | -9/Materials | Discovered new exit (range 7) 3318 | -9/Materials | Entered Mines 3376 | -9/Mines | Learned location of Zion (-7) 3427 | -9/Mines | Learned location of Storage (-8) 3524 | -9/Mines | YI-UF0 nonchalantly dropped a Grenade Launcher on the ground 3554 | -9/Mines | Crushed by falling debris 3554 | -9/Mines | Smashed by cave-in Last Messages --------------- 03528_ U-05 Engineer builds a Wall. 03529_ Dropped Lgt. Ion Engine. 03530_ U-05 Engineer lays Concrete. 03530_ R-06 Scavenger collects Lgt. Ion Engine. 03531_ Acquired Grenade Launcher. 03531_ U-05 Engineer builds a Wall. 03536_ R-06 Scavenger collects Lgt. Ion Engine. 03537_ U-05 Engineer lays Concrete. 03538_ U-05 Engineer builds a Wall. 03540_ U-05 Engineer lays Concrete. 03544_ U-05 Engineer builds a Wall. 03549_ U-05 Engineer lays Concrete. 03550_ U-05 Engineer builds a Wall. 03554_ The unstable cave ceiling collapses. 03554_ Crushed by falling debris. [Achievement: Unlikely Earthworm] 03554_ Imp. Targeting Computer destroyed. 03554_ System corrupted by crushing effect (+2). 03554_ Ion Engine destroyed. 03554_ System corrupted by crushing effect (+5). Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????####????????????????????? | | ?????????????????????????#! ????????????????????? | | ????????????????????????? ????????????????????? | | ????????????????????????? ?????????????????????? | | ????????????????????????? ?????????????????????? | | ?????????????????????????# ##????????????????????? | | ????????????????????????##%##????????????????????? | | ?????????????????????#?### ##????????????????????? | | ???????????????????###r###u##????????????????????? | | ???????????????????# ut ##????????????????????? | | ???????????????????# ####@ #############????????? | | ???????????????????????### #??????? | | ?????????????????????????# r ##### | | ?????????????????????????############# | | ?????????????????????????????????????# ###? | | ?????????????????????????????????????## ########## | | ??????????????????????????????????????# #????## | | ??????????????????????????????????????# ###### | | ??????????????????????????????????????# | | ??????????????????????????????????????## ##### | | ???????????????????????????????????????# #???## | | ???????????????????????????????????????# #????#### | | ???????????????????????????????????????# #???????? | | ????????????????????????????????######## #???????? | | ????????????????????????????????# #???????? | | ????????????????????????????????# ##########?????? | | ????????????????????????????????# #????## ##????? | | ????????????????????????????????# #??### ##???? | | ????????????????????????????????# #### ###?? | | ????????????????????????????????# ### | | ????????????????????????????????# ### | | ????????????????????????????????# #?# | | ????????????????????????????????# ### | | ????????????????????????????????# | | ????????????????????????????????#### ##### | +----------------------------------------------------+ Best States ------------- Heat Dissipation 38 Coolant Potential 50 Energy Generation 14 Energy Capacity 250 Matter Stores 500 Matter Capacity 500 Sight Range 16 Terrain Scan Density 10 ECM Strength 1 Armor Coverage 150 Evasion (%) 55 Targeting Accuracy 6 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Crack Shot One Hack Too Far Unlikely Earthworm Challenges ------------ None Game ------ Seed MappingArmoredRifle Manual? 0 Play Time 01:18:14 Cumulative 3.8 hours Start 2023.03.12 @ 11:09:15 End 2023.03.12 @ 13:47:53 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 2 Rogue 2 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 0 Gallery% 3 Achievement% 3 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 36/X11 Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 9bfdce4b-9418-42ce-857e-b7206f297b98