Cogmind - Beta 14 @@@ ROGUE MODE // 2024.08.23 @ 11:09:04 Player: g30rg3 Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (16) 80 Value Destroyed (341) 341 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2041 Bonus ------- None Cogmind --------- Core Integrity 493/550 Matter 190/300 Energy 380/380 System Corruption 0% Temperature Hot (297) Movement Walking (120) Location -8/Materials Parts ------- > --- POWER (2) -------- Nuclear Core Nuclear Core > --- PROPULSION (4) --- Improved Carbon-fiber Leg Improved Carbon-fiber Leg Improved Carbon-fiber Leg Improved Carbon-fiber Leg > --- UTILITY (3) ------ Improved Heat Sink Small Storage Unit Hardened Medium Armor Plating > --- WEAPON (2) ------- Medium Laser Beam Rifle > --- INVENTORY (8) ---- Heavy Ion Engine Aluminum Leg Aluminum Leg Terrain Scanner Seismic Detector Reactive Plating Small Laser Particle Cannon Peak State ------------ > --- POWER ------------ Nuclear Core Nuclear Core > --- PROPULSION ------- Improved Carbon-fiber Leg Improved Carbon-fiber Leg Improved Carbon-fiber Leg Improved Carbon-fiber Leg > --- UTILITY ---------- Improved Heat Sink Small Storage Unit Hardened Medium Armor Plating > --- WEAPON ----------- Medium Laser Beam Rifle > --- INVENTORY -------- Heavy Ion Engine Aluminum Leg Aluminum Leg Terrain Scanner Seismic Detector Reactive Plating Small Laser Particle Cannon [Rating: 33] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Utility Small Storage Unit Device Seismic Detector Storage Small Storage Unit Protection Hardened Medium Armor Plating Weapon Small Laser Energy Gun Small Laser Energy Cannon Particle Cannon Special Melee Weapon Datajack Build | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Slots Evolved 4 | . . 2 2 Power 1 | . . . 1 Propulsion 2 | . . 2 . Utility 1 | . . . 1 Weapon . | . . . . Parts Attached 32 | 7 1 14 10 Power 5 | 1 . 3 1 Engine 3 | 1 . 2 . Core 2 | . . 1 1 Reactor . | . . . . Propulsion 10 | 2 . 4 4 Treads 3 | 2 . 1 . Leg 7 | . . 3 4 Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 9 | 2 . 3 4 Device 7 | 1 . 3 3 Storage 1 | 1 . . . Processor . | . . . . Hackware . | . . . . Protection 1 | . . . 1 Artifact . | . . . . Weapon 8 | 2 1 4 1 Energy Gun 6 | 2 . 3 1 Energy Cannon 1 | . . 1 . Ballistic Gun . | . . . . Ballistic Cannon . | . . . . Launcher . | . . . . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon 1 | . 1 . . Unidentified Prototypes . | . . . . Parts Lost . | . . . . Power . | . . . . Propulsion . | . . . . Utility . | . . . . Weapon . | . . . . Highest Loss Streak . | . . . . To Critical Strikes . | . . . . Average Slot Usage (%) 100 | . 100 100 100 Engine 8 | . 14 10 . Core 5 | . . . 18 Treads 20 | . 28 22 11 Leg 15 | . . 22 24 Device 13 | . 14 11 17 Storage 11 | . 14 11 9 Energy Gun 20 | . 27 17 18 Special Melee Weapon 1 | . . 3 . Peak Build Rating 33 | 7 7 12 33 Average Rating 11 | 4 7 9 20 On Entrance 6 | . 7 7 12 Naked Turns . | . . . . Heaviest Build 24 | 13 13 16 24 Greatest Support 72 | 40 40 20 72 Greatest Overweight (x) 1 | . . . 1 Average Overweight (x) . | . . . . Largest Inventory Capacity 8 | 8 8 8 8 Average Capacity 7 | 7 8 8 8 Most Carried 8 | 4 8 8 8 Average Carried 6 | 2 7 7 7 Final Capacity 8 | 8 8 8 8 Final Carried 8 | 4 8 8 8 Class Distribution -------------------- 78% | Mutant 21% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Mutant | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Yrd Mat Mat Mat Matter Collected 410 | 270 . 140 . Remotely . | . . . . Salvage Created 563 | 113 120 330 . Parts 36 | 6 15 15 . Haulers Intercepted . | . . . . Recyclers Shooed 2 | . 1 1 . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Combat Hostiles Destroyed 13 | . 7 6 . Guns 10 | . 7 3 . Cannons 2 | . . 2 . Classes Destroyed 5 | 2 2 1 . Tunneler 1 | 1 . . . Recycler 2 | 1 . 1 . Swarmer 6 | . 6 . . Grunt 6 | . 1 5 . Sentry 1 | . . 1 . Best Kill Streak 4 | 2 3 4 . Combat Bots Only 3 | . 3 3 . Max Kills in Single Turn 1 | 1 1 1 . Gunslinging . | . . . . Exploded . | . . . . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Hostile Shots Fired 91 | . 23 33 35 Missed 19 | . 5 6 8 Damage Taken 901 | . 155 315 431 Core 140 | . 39 44 57 Absorbed by Shields . | . . . . Core Remaining (%) 91 | 100 84 89 . Volleys Fired 50 | 9 13 22 6 Largest 2 | 2 2 2 2 Hottest 108 | 80 80 108 106 Shots Fired 94 | 13 26 43 12 Gun 86 | 13 26 35 12 Cannon 8 | . . 8 . Launcher . | . . . . Special . | . . . . Kinetic . | . . . . Thermal 94 | 13 26 43 12 Explosive . | . . . . Electromagnetic . | . . . . Robot Hit Streak 13 | 3 7 13 12 Robot Miss Streak 2 | 1 2 2 1 Penetration Max . | . . . . Secondary Targets . | . . . . Shots Hit Robots 76 | 7 22 36 11 Core Hits 27 | 3 8 12 4 Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes 2 | . . 2 . Burn 2 | . . 2 . Melee Attacks 6 | . 3 3 . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks 6 | . 3 3 . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 876 | 77 214 446 139 Guns 733 | 77 214 303 139 Cannons 143 | . . 143 . Explosions . | . . . . Melee . | . . . . Ramming . | . . . . Kinetic . | . . . . Thermal 876 | 77 214 446 139 Explosive . | . . . . Electromagnetic . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 1 | . 1 . . Average Corruption 1 | . 1 . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 2 | . 2 . . Message Errors 1 | . 1 . . Data Loss (minor) 1 | . 1 . . Overload Shots . | . . . . Overflow Damage . | . . . . Projectiles . | . . . . Explosions . | . . . . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage . | . . . . Shots . | . . . . Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 252 | 54 66 210 252 Average Temperature 61 | 25 23 88 62 Received Heat Transfer 456 | . 24 171 261 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted 1 | . . 1 . Combat Hostiles 1 | . . 1 . Parts Melted 4 | . 1 3 . Heat Transferred 2235 | 175 500 1177 383 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Peak Influence 282 | 10 231 282 66 Initial 97 | . 6 97 34 Average 106 | 1 124 166 48 Maximum Alert Level 1 | . 1 1 . Low Security (%) 83 | 100 65 80 100 Level 1 16 | . 34 19 . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 1 | . . 1 . Investigation . | . . . . Extermination . | . . . . Reinforcement 1 | . . 1 . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Distress Signals 5 | . 3 2 . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 33 | . 11 10 12 Peak Tracking Total 11 | . 4 3 11 Tactical Retreats 1 | . 1 . . Traps | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Traps Triggered 1 | . 1 . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Yrd Mat Mat Mat Machines Disabled . | . . . . Max in Single Turn . | . . . . Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Machines Accessed 4 | . 3 . 1 Terminals 3 | . 3 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers 1 | . . . 1 Garrison Access . | . . . . Total Hacks 13 | . 10 . 3 Successful 6 | . 3 . 3 Failed 7 | . 7 . . Catastrophic . | . . . . Database Lockouts . | . . . . Manual 9 | . 9 . . Terminals 10 | . 10 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers 3 | . . . 3 Garrison Access . | . . . . Terminal Hacks 2 | . 2 . . Robot Analysis 2 | . 2 . . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer 3 | . . . 3 Insert Component 1 | . . . 1 Analyze 2 | . . . 2 Garrison Access Hacks . | . . . . Unauthorized Hacks 1 | . 1 . . Terminals 1 | . 1 . . Assimilate 1 | . 1 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 4 | . 3 . 1 Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired 1 | . . . 1 Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed 1 | . . . 1 Part Schematics Acquired 1 | . . . 1 Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Yrd Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked 2 | . 1 1 . Non-combat 2 | . 1 1 . Combat . | . . . . Robot Hacks Applied 4 | . 2 2 . parse_system 2 | . 1 1 . no_distress 2 | . 1 1 . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Robot Analysis Total 2 | . 2 . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Yrd Mat Mat Mat Turns Passed 1163 | 121 332 409 301 Spaces Moved 649 | 59 169 239 182 Core 13 | 13 . . . Treads 317 | 46 169 . 102 Legs 319 | . . 239 80 Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 160 120 120 Average Speed 138 | 135 160 120 143 Slowest Speed 190 | 160 160 120 190 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 17 | 4 33 16 18 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed . | . . . . Melee . | . . . . Projectile . | . . . . AOE . | . . . . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Total 819 | 84 203 323 209 Wait 45 | 5 12 26 2 Move 646 | 58 168 238 182 Hop . | . . . . Pick Up 20 | 5 5 7 3 Fast Attach 8 | 6 . . 2 Attach 6 | 1 . 3 2 Detach 1 | . . 1 . Swap 18 | . 1 11 6 Drop 19 | . 1 12 6 Fire 50 | 9 13 22 6 Melee 6 | . 3 3 . Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 15) 122 | -11/Scrapyard | Entered Materials 301 | -10/Materials | Build established: Mutant 389 | -10/Materials | Discovered new exit (range 16) 454 | -10/Materials | Entered another Materials area 454 | -9/Materials | Evolved 2 slots: Propulsion x2 841 | -9/Materials | Discovered new exit (range 7) 863 | -9/Materials | Entered another Materials area 863 | -8/Materials | Evolved 2 slots: Power x1, Utility x1 1164 | -8/Materials | Self-destructed Last Messages --------------- >>Insert(Prototype Engine) Scanning Hvy. Ion Engine... Ready to analyze. >>Scanalyze Scanning: Hvy. Ion Engine... Scan incomplete, additional scanning required. >>Scanalyze Scanning: Hvy. Ion Engine... Schematic downloaded. Dropped Aluminum Leg. Dropped Lgt. Treads. Acquired Imp. Carbon-fiber Leg. K-01 Serf cleans the Terminal. K-01 Serf collects debris. K-01 Serf cleans the Terminal. K-01 Serf collects debris. K-01 Serf cleans the Terminal. K-01 Serf collects debris. K-01 Serf cleans the Terminal. Critical hit (Burn: +37). 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Ion Engine | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed MinesnifferStormReactor Manual? 0 Play Time 00:19:22 Cumulative 15.3 hours Start 2024.08.23 @ 10:49:41 End 2024.08.23 @ 11:09:04 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 18 Rogue 18 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 14 Gallery% 23 Achievement% 24 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Vi Keybinds 1 Fullscreen 1 Font 16/Dina Map View 88x55 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 2ea6e05d-cd85-4630-ba95-a78001132979