Cogmind - Beta 17.1 *** ADVENTURER MODE // 2026.09.28 @ 17:37:21 Player: Brobrt Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (55) 275 Value Destroyed (1077) 1077 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 3232 Bonus ------- None Cogmind --------- Core Integrity 252/550 Matter 98/300 Energy 266/290 System Corruption 5% Temperature Cool (9) Movement Flying (180) Ox2 Location -8/Materials Parts ------- > --- POWER (2) -------- Improved Deuterium Engine > --- PROPULSION (2) --- Improved Flight Unit > --- UTILITY (4) ------ Advanced ECM Suite > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Small Matter Pod (0) Peak State ------------ > --- POWER ------------ Improved Deuterium Engine Improved Deuterium Engine > --- PROPULSION ------- Improved Flight Unit Improved Flight Unit > --- UTILITY ---------- Medium Battery Advanced ECM Suite > --- WEAPON ----------- EM Shotgun > --- INVENTORY -------- Small Matter Pod [Rating: 21] Favorites ----------- Power Reinforced Ion Engine Engine Reinforced Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Flight Unit Improved Flight Unit Utility Medium Matter Pod Device Sensor Array Storage Medium Matter Pod Processor Targeting Computer Weapon Assault Rifle Energy Gun Medium Laser Ballistic Gun Assault Rifle Launcher Grenade Launcher Special Weapon Mining Laser Build | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Slots Evolved 4 | . . 2 . 2 Power 1 | . . . . 1 Propulsion . | . . . . . Utility 2 | . . 1 . 1 Weapon 1 | . . 1 . . Parts Attached 30 | 5 8 11 1 5 Power 6 | 1 2 1 . 2 Engine 6 | 1 2 1 . 2 Core . | . . . . . Reactor . | . . . . . Propulsion 8 | 2 . 4 1 1 Treads . | . . . . . Leg 5 | 2 . 2 1 . Wheel . | . . . . . Hover . | . . . . . Flight 3 | . . 2 . 1 Utility 7 | . 4 2 . 1 Device 4 | . 2 1 . 1 Storage 2 | . 1 1 . . Processor 1 | . 1 . . . Hackware . | . . . . . Protection . | . . . . . Artifact . | . . . . . Weapon 9 | 2 2 4 . 1 Energy Gun 3 | 1 . 1 . 1 Energy Cannon . | . . . . . Ballistic Gun 2 | 1 . 1 . . Ballistic Cannon . | . . . . . Launcher 3 | . 1 2 . . Special Weapon 1 | . 1 . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 1 | . . 1 . . Corrupted Parts 1 | . . . . 1 System Corruption 2 | . . . . 2 Parts Lost 16 | . . 5 . 11 Power 3 | . . . . 3 Propulsion 3 | . . 1 . 2 Utility 5 | . . 2 . 3 Weapon 5 | . . 2 . 3 Highest Loss Streak 7 | . . 3 . 7 To Critical Strikes 1 | . . . . 1 Average Backups 3 | 1 3 2 4 3 Power . | . 1 1 1 1 Propulsion . | . 1 1 1 . Utility . | . . . 1 1 Weapon . | . 1 . 1 . Tool/Special . | . . . . . Unused Backups 5 | . 3 1 . 1 Power . | . . . . . Propulsion 1 | . . 1 . . Utility 3 | . 2 . . 1 Weapon 1 | . 1 . . . Tool/Special . | . . . . . Average Slot Usage (%) 90 | . 99 88 100 63 Engine 12 | . 14 11 11 15 Leg 19 | . 28 18 11 5 Flight 3 | . . 3 11 9 Device 14 | . 17 15 11 7 Storage 10 | . 4 11 22 13 Processor 1 | . 5 . . . Energy Gun 5 | . 7 6 . . Ballistic Gun 6 | . . 11 11 2 Launcher 12 | . 13 9 22 10 Special Weapon 2 | . 6 1 . . Peak Build Rating 21 | 5 7 17 15 21 Average Rating 10 | 3 6 11 15 14 On Entrance 8 | . 5 7 17 15 Avg Prop Armor Cover (%) 3 | . . . 1 5 Naked Turns . | . . . . . Heaviest Build 28 | 7 13 22 21 28 Greatest Support 26 | 20 20 26 16 16 Greatest Overweight (x) 5 | . . 1 1 5 Average Overweight (x) . | . . . 1 . Largest Inventory Capacity 5 | 5 5 5 5 5 Average Capacity 5 | 5 5 5 5 5 Most Carried 5 | 5 5 5 4 5 Average Carried 3 | 1 3 2 4 3 Final Capacity 5 | 5 5 5 5 5 Final Carried 4 | 4 4 4 4 1 Class Distribution -------------------- 61% | Mutant 10% | Scavenger-Skirmisher 8% | Bomber 7% | Gunner 6% | Skirmisher 5% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Gunner | -9/Mines Mutant | -8/Materials Resources | -11 -10 -9 -9 -8 ----------- Run | Yrd Mat Mat Min Mat Matter Collected 827 | 256 260 251 40 20 Remotely . | . . . . . Salvage Created 841 | 50 203 543 10 35 Parts 87 | 3 23 54 4 3 Haulers Intercepted 3 | . 1 2 . . Recyclers Shooed . | . . . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Parts Restored . | . . . . . Kills | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Combat Hostiles Destroyed 42 | 1 9 27 3 2 Guns 14 | 1 2 8 1 2 AOE 28 | . 7 19 2 . Classes Destroyed 10 | 1 4 5 . . Worker 3 | . 2 1 . . Builder 1 | . . 1 . . Tunneler 1 | . . 1 . . Hauler 3 | . 1 2 . . Operator 1 | . . 1 . . Watcher 4 | . 2 2 . . Swarmer 23 | . 6 12 3 2 Grunt 14 | 1 3 10 . . Brawler 2 | . . 2 . . Sentry 3 | . . 3 . . Best Kill Streak 11 | 1 5 11 3 2 Combat Bots Only 11 | 1 3 11 3 2 Max Kills in Single Turn 5 | 1 3 5 2 1 Gunslinging . | . . . . . Exploded 4 | . 3 4 1 . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -9 -8 -------- Run | Yrd Mat Mat Min Mat Hostile Shots Fired 241 | 1 23 95 25 97 Missed 81 | 1 13 33 10 24 Hits 160 | . 10 62 15 73 Projectile 160 | . 10 62 15 73 Critical Strikes 7 | . . 2 . 5 Damage Taken 1969 | . 123 848 133 865 Core 578 | . 40 214 26 298 Absorbed by Shields . | . . . . . Ignored by Resistances 512 | . 37 195 43 237 Core Remaining (%) 74 | 100 84 . 40 . Volleys Fired 58 | 2 12 37 2 5 Largest 3 | 2 2 3 3 1 Hottest 150 | 70 80 150 83 45 Shots Fired 122 | 4 19 88 6 5 Gun 75 | 4 10 54 2 5 Cannon . | . . . . . Launcher 46 | . 9 33 4 . Special 1 | . . 1 . . Kinetic 41 | 2 . 37 2 . Thermal 30 | 2 10 18 . . Explosive 46 | . 9 33 4 . Electromagnetic 5 | . . . . 5 Robot Hit Streak 21 | 2 5 21 2 9 Robot Miss Streak 3 | 1 3 2 3 1 Penetration Max . | . . . . . Secondary Targets . | . . . . . Shots Hit Robots 84 | 3 10 64 2 5 Core Hits 88 | 2 18 53 3 12 Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Critical Strikes 3 | . . 3 . . Burn 3 | . . 3 . . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 3628 | 38 664 2601 190 135 Guns 740 | 38 64 554 14 70 Cannons . | . . . . . Explosions 2823 | . 600 2047 176 . Melee . | . . . . . Ramming 65 | . . . . 65 Kinetic 407 | 13 . 380 14 . Thermal 263 | 25 64 174 . . Explosive 2823 | . 600 2047 176 . Electromagnetic 70 | . . . . 70 Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 5 | . . 4 4 5 Average Corruption 3 | . . 4 4 3 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 28 | . . 20 5 3 Message Errors 10 | . . 9 1 . Matter Fused 8 | . . 5 . 3 Heat Flow Errors 4 | . . 3 1 . Parts Fused 1 | . . . 1 . Data Loss (minor) 4 | . . 2 2 . Weapon Failures 1 | . . 1 . . Overload Shots . | . . . . . Overflow Damage 77 | . . 69 8 . Projectiles . | . . . . . Explosions 77 | . . 69 8 . Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 184 | . 59 82 19 24 Shots 8 | . 3 4 1 . Rammed 21 | . . . . 21 Targets Rammed 31 | . . . . 31 Kicked 10 | . . . . 10 Crushed . | . . . . . Highest Temperature 312 | 18 2 312 271 45 Average Temperature 84 | 10 2 94 101 19 Received Heat Transfer 888 | . 12 282 63 531 Siege Activations . | . . . . . Martial Activations . | . . . . . Shielding Activations . | . . . . . Robots Disrupted . | . . . . . Combat Hostiles . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried 1 | . . . . 1 Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 1 | . 1 . . . Heat Transferred 925 | 74 185 666 . . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Maximum Alert Level 1 | . . 1 . . Low Security (%) 86 | 100 100 64 100 100 Level 1 13 | . . 35 . . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Peak Influence 377 | 20 149 377 104 40 Initial 23 | . 5 . 23 19 Average 71 | 3 49 127 49 6 Influence Increases 1405 | 20 308 908 119 50 Destroy 0b10 Robot/C 840 | 20 180 540 60 40 Destroy 0b10 Robot/NC 65 | . 25 40 . . Destroy Leader 154 | . 36 98 10 10 Successful Hack 15 | . 10 5 . . Disable Machine 45 | . . 45 . . Destroy Structure 256 | . 57 165 34 . Lose Combat Pursuer 30 | . . 15 15 . Influence Decreases 1405 | 10 318 837 131 109 Entered New Map 93 | . 5 . 48 40 Time Decay 782 | 10 313 337 83 39 Lost Part 80 | . . 50 . 30 Purge Threat 450 | . . 450 . . Squads Dispatched 3 | . . 3 . . Investigation 2 | . . 2 . . Extermination . | . . . . . Reinforcement 1 | . . 1 . . Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded 1 | . . 1 . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -9 -8 --------- Run | Yrd Mat Mat Min Mat Distress Signals 5 | . 2 3 . . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 67 | 1 12 32 12 10 Peak Tracking Total 9 | . 4 9 8 7 Tactical Retreats 3 | . . 1 1 1 ECM-based Alert Blocks 2 | . . . . 2 Traps | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Traps Triggered 1 | . . 1 . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -9 -8 ---------- Run | Yrd Mat Mat Min Mat Machines Disabled 6 | . 1 5 . . Max in Single Turn 1 | . 1 1 . . Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -9 -8 --------- Run | Yrd Mat Mat Min Mat Machines Accessed 9 | . 4 5 . . Terminals 5 | . 2 3 . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 2 | . 2 . . . Scanalyzers 2 | . . 2 . . Garrison Access . | . . . . . Total Hacks 24 | . 9 15 . . Successful 18 | . 7 11 . . Failed 5 | . 2 3 . . Catastrophic 1 | . . 1 . . Database Lockouts 1 | . . 1 . . Manual 3 | . 2 1 . . Terminals 15 | . 6 9 . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 3 | . 3 . . . Scanalyzers 6 | . . 6 . . Garrison Access . | . . . . . Terminal Hacks 10 | . 4 6 . . Record 1 | . 1 . . . Prototype ID Bank 2 | . 1 1 . . Emergency Access Points 1 | . 1 . . . Alert Level 1 | . . 1 . . Unreport Threat 3 | . . 3 . . Dispatch Records 1 | . 1 . . . Registered Components 1 | . . 1 . . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks 3 | . 3 . . . Report Inventory 2 | . 2 . . . Retrieve Components 1 | . 1 . . . Scanalyzer 5 | . . 5 . . Insert Component 1 | . . 1 . . Analyze 1 | . . 1 . . Retrieve Study 3 | . . 3 . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered 1 | . . 1 . . Used . | . . . . . Hacking Detections 6 | . 3 3 . . Full Trace Events 2 | . 1 1 . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired 1 | . . 1 . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Part Studies Acquired 3 | . . 3 . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components 4 | . 4 . . . Parts Scanalyzed 1 | . . 1 . . Part Schematics Acquired 1 | . . 1 . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -9 -8 ------------ Run | Yrd Mat Mat Min Mat Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -9 -8 -------- Run | Yrd Mat Mat Min Mat Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Active Infowar (turns) 961 | . 195 714 . 52 Sensors 909 | . 195 714 . . ECM 52 | . . . . 52 Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -9 -8 ------------- Run | Yrd Mat Mat Min Mat Turns Passed 2032 | 94 711 768 219 240 Spaces Moved 1391 | 95 549 503 112 132 Core 120 | 56 . . . 64 Treads . | . . . . . Legs 1164 | 39 549 409 112 55 Wheels . | . . . . . Hover . | . . . . . Flight 107 | . . 94 . 13 Fastest Speed 50 | 50 120 107 190 50 Average Speed 125 | 78 120 123 190 135 Slowest Speed 390 | 120 120 190 190 390 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Potential Cave-ins . | . . . . . Cave-ins Triggered 1 | . . 1 . . Exploration Rate (%) 31 | 7 67 41 33 10 Regions Visited 4 Branch Regions 1 Pre-discovered Areas . | . . . . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched 1 | . . . 1 . Spaces Dug . | . . . . . Terrain Destroyed 289 | . 57 195 37 . Melee . | . . . . . Projectile . | . . . . . AOE 289 | . 57 195 37 . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -9 -8 --------- Run | Yrd Mat Mat Min Mat Total 1561 | 110 582 572 114 183 Wait . | . . . . . Move 1387 | 94 548 502 111 132 Hop . | . . . . . Pick Up 35 | 9 8 13 . 5 Fast Attach . | . . . . . Attach 23 | 5 3 8 . 7 Detach 1 | . 1 . . . Swap 12 | . 5 6 1 . Drop 14 | . 5 6 . 3 Fire 58 | 2 12 37 2 5 Melee . | . . . . . Ram 21 | . . . . 21 Kick 10 | . . . . 10 Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat / [*Min x2]) -9/Materials (discovered 2 exits: [*Mat] / [*Min]) -9/Mines -8/Materials History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 59 | -11/Scrapyard | Discovered new exit (range 8) 95 | -11/Scrapyard | Entered Materials 315 | -10/Materials | Build established: Mutant 436 | -10/Materials | Discovered new exit (range 16) 502 | -10/Materials | Discovered new exit (range 8) 713 | -10/Materials | Discovered new exit (range 7) 806 | -10/Materials | Entered another Materials area 806 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 883 | -9/Materials | Crushed by falling debris 914 | -9/Materials | Lost 3 parts (1n1u1w) 935 | -9/Materials | Destroyed 11 combat bots 1255 | -9/Materials | Discovered new exit (range 5) 1276 | -9/Materials | Central database locked down 1469 | -9/Materials | Core integrity fell below 50% 1516 | -9/Materials | Discovered new exit (range 14) 1574 | -9/Materials | Entered Mines 1771 | -9/Mines | Discovered new exit (range 9) 1793 | -9/Mines | Entered Materials 1793 | -8/Materials | Evolved 2 slots: Power x1, Utility x1 1972 | -8/Materials | Lost 7 parts (2p1n2u2w) 2030 | -8/Materials | Core integrity fell below 50% 2033 | -8/Materials | Self-destructed Last Messages --------------- System corrupted: Matter fused (-9). Lgt. Ion Engine fried. S-10 Pest destroyed. Acquired 13 matter. Want a larger map view with more modal windows? Or have a large enough display to fit a bigger map in exchange for smaller text? Consider selecting a different UI Layout in the option menu. EM Shotgun destroyed. Acquired Corrupted Flight Unit. Integrated Corrupted Flight Unit (+2). [Achievement: A Problem For Future Me] Complication: Energy sink damages Corrupted Flight Unit (-6). System corrupted: Matter fused (-10). Flight Unit destroyed. Med. Battery destroyed. Critical hit (Destroy). Imp. Deuterium Engine destroyed. 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""" ???? #?????? | | ???????????????? """ ?????#?????? | | ???????????????" """ #??????????? | | ??????????????? #??????????? | | ?????????????? #??????????? | | ?????????????? #??????????? | | ?????????????###?????#??????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 38 Energy Generation 27 Energy Capacity 630 Matter Stores 370 Matter Capacity 400 Sight Range 16 Robot Scan Range 14 Terrain Scan Density 10 ECM Strength 2 Additional Mass Support 6 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Evasion (%) 55 Targeting Accuracy 5 Offensive Hacking 10 Item Schematics ----------------- Lgt. Ion Engine | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- Grenade Launcher | -9/Materials | Hacked Assault Rifle | -9/Materials | Hacked Rocket Launcher | -9/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- A Problem For Future Me Item+ Loot Pinata Oops Remodeling Resistances Are Futile Unlikely Earthworm Challenges ------------ None Game ------ Seed LargeChainGun Manual? 0 Play Time 00:28:50 Cumulative 1.2 hours Start 2026.09.28 @ 17:11:45 End 2026.09.28 @ 17:37:21 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 3 Rogue 0 Adventurer 3 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 0 Gallery% 3 Achievement% 5 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: ffdf9157-d86a-4bc5-8653-ef935d7e59be