Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.02 @ 07:32:26 Player: fippe Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (1) 500 Regions Visited (5) 1000 Robots Destroyed (41) 205 Value Destroyed (1095) 1095 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (746) 746 TOTAL SCORE: 3586 Bonus ------- Follower Combat Kills 166 Met Imprinter 300 Was Imprinted 300 Friendly Fire -20 Cogmind --------- Core Integrity 0/400 Matter 267/300 Energy 100/100 System Corruption 0% Temperature Cool (9) Movement Core (100) Ox1 Location -6/Proximity Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (3) ------ Experimental Optical Array Advanced Hacking Suite Makeshift System Shield > --- WEAPON (2) ------- Makeshift Sword Makeshift Spear > --- INVENTORY (5) ---- Advanced Signal Interpreter Relay Coupler [Behemoth] (17) Bomb Factory No. 2 Rocket Launcher Peak State ------------ > --- POWER ------------ Angular Momentum Engine > --- PROPULSION ------- Armored Treads Armored Treads Armored Treads > --- UTILITY ---------- Experimental Optical Array Advanced Hacking Suite Makeshift System Shield > --- WEAPON ----------- Makeshift Sword Makeshift Spear > --- INVENTORY -------- Advanced Signal Interpreter Relay Coupler [Behemoth] Bomb Factory No. 2 Rocket Launcher [Rating: 42] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Light Nuclear Core Propulsion Armored Treads Treads Armored Treads Leg Aluminum Leg Hover Unit Improved Hover Unit Utility Visual Processing Unit Device Sensor Array Storage Small Storage Unit Processor Visual Processing Unit Hackware Makeshift System Shield Protection Light Armor Plating Weapon Makeshift Sword Energy Gun Beam Rifle Ballistic Gun Heavy Assault Rifle Launcher Rocket Launcher Slashing Weapon Makeshift Sword Piercing Weapon Makeshift Spear Build | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Slots Evolved 2 | . . 2 . . . Power . | . . . . . . Propulsion 1 | . . 1 . . . Utility 1 | . . 1 . . . Weapon . | . . . . . . Parts Attached 51 | 7 10 24 2 6 2 Power 7 | 1 3 2 . . 1 Engine 5 | 1 1 2 . . 1 Core 2 | . 2 . . . . Reactor . | . . . . . . Propulsion 14 | 2 6 6 . . . Treads 7 | . 2 5 . . . Leg 5 | 2 2 1 . . . Wheel . | . . . . . . Hover 2 | . 2 . . . . Flight . | . . . . . . Utility 12 | 2 1 6 . 3 . Device 4 | 1 . 3 . . . Storage 2 | 1 . 1 . . . Processor 2 | . 1 . . 1 . Hackware 2 | . . . . 2 . Protection 2 | . . 2 . . . Artifact . | . . . . . . Weapon 18 | 2 . 10 2 3 1 Energy Gun 6 | . . 6 . . . Energy Cannon . | . . . . . . Ballistic Gun 6 | 2 . 3 1 . . Ballistic Cannon . | . . . . . . Launcher 3 | . . 1 1 1 . Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon 1 | . . . . 1 . Piercing Weapon 2 | . . . . 1 1 Special Melee Weapon . | . . . . . . Unidentified Prototypes 1 | . . . . 1 . Parts Lost 6 | . 2 2 . . 2 Power 2 | . . 1 . . 1 Propulsion 2 | . 1 . . . 1 Utility 1 | . 1 . . . . Weapon 1 | . . 1 . . . Highest Loss Streak 2 | . 1 1 . . 2 To Critical Strikes . | . . . . . . Average Slot Usage (%) 98 | . 97 99 100 97 98 Engine 9 | . 5 7 11 11 10 Core 1 | . 8 3 . . . Treads 29 | . 15 28 33 33 32 Leg 1 | . 5 4 . . . Device 9 | . 8 11 11 10 . Storage 2 | . 14 3 . . . Processor 10 | . 4 11 11 11 11 Hackware 5 | . . . . 8 22 Protection 4 | . . 7 11 2 . Energy Gun 3 | . . 11 3 . . Ballistic Gun 8 | . 28 9 14 3 . Launcher 3 | . . . 3 4 10 Slashing Weapon 4 | . . . . 8 11 Piercing Weapon 1 | . . . . 3 . Naked Turns . | . . . . . . Heaviest Build 19 | 13 13 18 18 17 19 Greatest Support 60 | 20 40 60 60 60 60 Greatest Overweight (x) 1 | . 1 . . . . Average Overweight (x) . | . . . . . . Largest Inventory Capacity 8 | 8 8 8 5 5 5 Average Capacity 5 | 6 8 5 5 5 5 Most Carried 8 | 2 8 7 5 5 5 Average Carried 4 | 1 4 4 4 4 5 Final Capacity 8 | 8 8 5 5 5 5 Final Carried 8 | 2 8 5 5 5 5 Class Distribution -------------------- 46% | Mutant 42% | Scavenger-Mutant 11% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Mutant | -7/Zion Hacker-Mutant | -6/Proximity Caves Resources | -11 -10 -9 -9 -7 -6 ----------- Run | Yrd Mat Mat Min Zio Pro Matter Collected 1080 | 316 150 431 82 54 47 Remotely . | . . . . . . Salvage Created 1467 | 137 399 662 195 . 74 Parts 86 | 9 29 34 10 . 4 Haulers Intercepted 2 | . . 2 . . . Recyclers Shooed 2 | . 1 1 . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed 10 | . . . . . 10 Prevented 6 | . . . . . 6 Kills | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Combat Hostiles Destroyed 29 | . 8 13 6 . 2 Melee 1 | . . . . . 1 Guns 22 | . 8 13 1 . . AOE 6 | . . . 5 . 1 Classes Destroyed 10 | 3 3 4 . . . Worker 3 | 1 1 1 . . . Tunneler 3 | 3 . . . . . Hauler 2 | . . 2 . . . Recycler 2 | 1 1 . . . . Watcher 2 | . 2 . . . . Swarmer 6 | . 3 2 . . 1 Grunt 17 | . 5 5 6 . 1 Brawler 1 | . . 1 . . . Duelist 1 | . . 1 . . . Sentry 4 | . . 4 . . . Best Kill Streak 6 | 4 4 3 6 . 1 Combat Bots Only 6 | . 3 3 6 . 1 Max Kills in Single Turn 2 | 1 1 2 2 . 1 Gunslinging 1 | . . 1 . . . Exploded 2 | . . . 2 . 1 Melee 1 | . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -9 -7 -6 -------- Run | Yrd Mat Mat Min Zio Pro Hostile Shots Fired 195 | . 52 79 7 . 57 Missed 58 | . 19 20 3 . 16 Damage Taken 2269 | . 413 785 93 . 978 Core 480 | . 78 112 . . 290 Absorbed by Shields . | . . . . . . Core Remaining (%) 84 | 100 68 . . . . Volleys Fired 123 | 23 35 53 8 . 4 Largest 2 | 2 2 2 1 . 1 Hottest 121 | 40 40 121 33 . 33 Shots Fired 226 | 46 70 98 8 . 4 Gun 214 | 46 70 96 2 . . Cannon . | . . . . . . Launcher 12 | . . 2 6 . 4 Special . | . . . . . . Kinetic 167 | 46 70 49 2 . . Thermal 47 | . . 47 . . . Explosive 12 | . . 2 6 . 4 Electromagnetic . | . . . . . . Robot Hit Streak 11 | 6 9 11 5 . . Robot Miss Streak 4 | 3 4 4 1 . 4 Penetration Max . | . . . . . . Secondary Targets 3 | . 2 1 . . . Max Gunslinging Chain 1 | . 1 1 . . . Shots Hit Robots 144 | 21 44 66 5 . 8 Core Hits 88 | 11 29 29 10 . 9 Critical Kills . | . . . . . . Critical Parts Destroyed . | . . . . . . Critical Strikes 5 | . . 5 . . . Burn 5 | . . 5 . . . Melee Attacks 12 | . . . . . 12 Impact . | . . . . . . Slashing 4 | . . . . . 4 Piercing 8 | . . . . . 8 Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks 2 | . . . . . 2 Damage Inflicted 2398 | 170 339 1016 453 . 420 Guns 1514 | 170 339 974 31 . . Cannons . | . . . . . . Explosions 674 | . . 42 422 . 210 Melee 210 | . . . . . 210 Ramming . | . . . . . . Kinetic 1076 | 170 339 536 31 . . Thermal 438 | . . 438 . . . Explosive 674 | . . 42 422 . 210 Electromagnetic . | . . . . . . Impact . | . . . . . . Slashing 119 | . . . . . 119 Piercing 91 | . . . . . 91 Highest Corruption 1 | . . 1 1 1 . Average Corruption 1 | . . 1 1 1 . Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 7 | . . 3 3 1 . Matter Fused 3 | . . 2 . 1 . Heat Flow Errors 2 | . . 1 1 . . Energy Discharges 2 | . . . 2 . . Overload Shots . | . . . . . . Overflow Damage 3 | . . 3 . . . Projectiles . | . . . . . . Explosions 3 | . . 3 . . . Melee . | . . . . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 84 | . . . 33 . 51 Shots 3 | . . . 1 . 2 Rammed . | . . . . . . Targets Rammed . | . . . . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 253 | . 40 204 253 . 37 Average Temperature 44 | . 9 64 91 . 19 Received Heat Transfer 765 | . 153 273 33 . 306 Effects 1 | . . . 1 . . Interference 1 | . . . 1 . . Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 3 | . . 3 . . . Heat Transferred 1463 | . . 1463 . . . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Peak Influence 201 | 25 201 198 189 . . Initial 48 | . 16 48 3 . . Average 93 | 9 97 94 117 . . Maximum Alert Level 1 | . 1 . . . . Low Security (%) 98 | 100 95 100 100 . . Level 1 1 | . 4 . . . . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 2 | . 1 1 . . . Investigation . | . . . . . . Extermination . | . . . . . . Reinforcement 2 | . 1 1 . . . Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -9 -7 -6 --------- Run | Yrd Mat Mat Min Zio Pro Distress Signals 5 | . 2 3 . . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 58 | . 19 21 6 . 12 Peak Tracking Total 7 | . 4 7 4 . 6 Tactical Retreats 4 | . 3 . . . 1 Traps | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Traps Triggered 1 | . . 1 . . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -9 -7 -6 ---------- Run | Yrd Mat Mat Min Zio Pro Machines Disabled 2 | . . 1 1 . . Max in Single Turn 1 | . . 1 1 . . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -9 -7 -6 --------- Run | Yrd Mat Mat Min Zio Pro Machines Accessed 6 | . 2 4 . . . Terminals 4 | . 2 2 . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 1 | . . 1 . . . Scanalyzers 1 | . . 1 . . . Garrison Access . | . . . . . . Total Hacks 27 | . 6 21 . . . Successful 17 | . 2 15 . . . Failed 10 | . 4 6 . . . Catastrophic 2 | . 1 1 . . . Database Lockouts . | . . . . . . Manual 14 | . 5 9 . . . Terminals 14 | . 6 8 . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 3 | . . 3 . . . Scanalyzers 10 | . . 10 . . . Garrison Access . | . . . . . . Terminal Hacks 3 | . 1 2 . . . Record 1 | . . 1 . . . Recycling Unit Index 1 | . . 1 . . . Zone Layout 1 | . 1 . . . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks 1 | . . 1 . . . Retrieve Components 1 | . . 1 . . . Scanalyzer 10 | . . 10 . . . Insert Component 4 | . . 4 . . . Analyze 6 | . . 6 . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks 3 | . 1 2 . . . Terminals 2 | . 1 1 . . . Assimilate 1 | . 1 . . . . Botnet 1 | . . 1 . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 1 | . . 1 . . . Reject 1 | . . 1 . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 5 | . 2 3 . . . Full Trace Events 1 | . . 1 . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 4 | . . 4 . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components 4 | . . 4 . . . Parts Scanalyzed 4 | . . 4 . . . Part Schematics Acquired 4 | . . 4 . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -9 -7 -6 ------------ Run | Yrd Mat Mat Min Zio Pro Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -9 -7 -6 -------- Run | Yrd Mat Mat Min Zio Pro Total Allies 5 | . 1 . . 4 . Largest Group 4 | . 1 . . 4 4 Highest-Rated Group 153 | . 10 . . 153 153 Highest-Rated Ally 39 | . 10 . . 39 39 Total Orders 1 | . 1 . . . . ROAM 1 | . 1 . . . . Ally Attacks 14 | . . . . . 14 Total Damage 371 | . . . . . 371 Kills 5 | . . . . . 5 Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Robot Analysis Total . | . . . . . . Derelict Logs Recovered 5 | . . . 1 2 2 Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -9 -7 -6 ------------- Run | Yrd Mat Mat Min Zio Pro Turns Passed 4780 | 149 524 1329 370 1904 504 Spaces Moved 2385 | 68 308 475 172 1099 263 Core 6 | 6 . . . . . Treads 2046 | . 118 394 172 1099 263 Legs 225 | 62 82 81 . . . Wheels . | . . . . . . Hover 108 | . 108 . . . . Flight . | . . . . . . Fastest Speed 50 | 50 56 120 170 170 170 Average Speed 159 | 113 114 161 170 170 170 Slowest Speed 190 | 120 190 170 170 170 170 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 46 | 4 70 31 51 91 31 Regions Visited 5 Branch Regions 3 Pre-discovered Areas 2 | . . . . 2 . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched 5 | . . . . 3 2 Spaces Dug . | . . . . . . Terrain Destroyed 88 | . . 14 38 . 36 Melee . | . . . . . . Projectile . | . . . . . . AOE 88 | . . 14 38 . 36 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -9 -7 -6 --------- Run | Yrd Mat Mat Min Zio Pro Total 3150 | 99 423 941 242 1139 306 Wait 515 | . 53 360 59 17 26 Move 2380 | 67 307 474 171 1098 263 Hop . | . . . . . . Pick Up 30 | 2 10 11 1 6 . Fast Attach 20 | 7 4 6 . 3 . Attach 13 | . 1 8 1 3 . Detach 5 | . 1 2 . 2 . Swap 18 | . 5 10 1 . 2 Drop 36 | . 7 17 1 10 1 Fire 123 | 23 35 53 8 . 4 Melee 10 | . . . . . 10 Ram . | . . . . . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat / [*Min x2]) -9/Materials -9/Mines -7/Zion (discovered 2 exits: Dee / [*Pro]) -6/Proximity Caves History --------- Turn | Location | Event 15 | -11/Scrapyard | Discovered new exit (range 15) 150 | -11/Scrapyard | Entered Materials 164 | -10/Materials | Discovered new exit (range 10) 314 | -10/Materials | Build established: Mutant 550 | -10/Materials | Discovered new exit (range 13) 671 | -10/Materials | Discovered new exit (range 4) 674 | -10/Materials | Entered another Materials area 674 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1148 | -9/Materials | Discovered new exit (range 13) 1393 | -9/Materials | Build established: Scavenger-Mutant 2003 | -9/Materials | Entered Mines 2015 | -9/Mines | Learned location of 1 exit from Lower Caves 2362 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 2373 | -9/Mines | Entered Zion 2437 | -7/Zion | System corruption cleaned by Quarantine Array 2500 | -7/Zion | Learned location of Warlord (-5) 2622 | -7/Zion | Learned Factory terminal intel 3153 | -7/Zion | Build established: Mutant 3293 | -7/Zion | Imprinted 3295 | -7/Zion | Declared Zion's savior 3789 | -7/Zion | Found Prototype Device 4093 | -7/Zion | Identified exit to Deep Caves 4191 | -7/Zion | Discovered new exit (range 17) 4277 | -7/Zion | Entered Proximity Caves 4277 | -6/Proximity Caves | Accompanied by 4 allies 4400 | -6/Proximity Caves | Learned Factory non-interactive machine intel 4411 | -6/Proximity Caves | Encountered a Derelict sapper outpost 4522 | -6/Proximity Caves | Lost 3 allies 4525 | -6/Proximity Caves | Build established: Hacker-Mutant 4774 | -6/Proximity Caves | Core integrity fell below 50% 4776 | -6/Proximity Caves | Core integrity fell below 20% 4781 | -6/Proximity Caves | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- repair. 04706_ Acquired derelict log, extracted data. Data stored: Upper Caves entrances (x1). 04735_ AQ-D32(M) suffers critical hit (Burn). 04740_ AQ-D32(M) destroyed. 04749_ G-67 Veteran destroyed. 04750_ Critical hit (Burn: +37). 04752_ The unstable cave ceiling collapses. 04754_ Angular Momentum Engine destroyed. 04762_ Adv. Heat Sink fries itself beyond repair. 04762_ Arm. Treads severed. 04763_ Flexi-carbon Leg fries itself beyond repair. 04767_ Mak. Sword follow-up attack on L-41 Fighter. 04772_ The unstable cave ceiling collapses. 04773_ Arm. Treads severed. 04774_ Critical hit (Burn: +37). 04778_ Arm. Treads destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????????####? #????????????????? | | ?????????????????????????# ?? #????????????????? | | ???????????????????????? ?? #????????????????? | | ???????????????????????? ?? ????????????????? | | ??????????????????????? ??? ?????????????????? | | ??????????????????????# ???? ?????????????????? | | ????????????????????## ???? ??????????????????? | | ?????????????????### ????? ??????????????????? | | ????????????????## ?????? #??????????????????? | | ???????????????## ?????? ##??#??????????????? | | ???????????????# ??????? ?? ##?????????????? | | ???????????????# #???#### #? #?????????????? | | ???????????????# ##??# # ## #?????????????? | | ???????????????# ##?# #?????????????? | | ???????????????# ### #?????????????? | | ?????????####### #?????????????? | | ?????????# #?????????????? | | ?????????# #### ##### #????????????? | | ?????????# ### # #???#g #####?????????????????? | | ?????????# #?# ### ##### ##= ##????????????????? | | ?????????# #?# #?# # g@% % #????????????????? | | ?????????# #?# #?# lggg= ##????????????????? | | ?????????# #?# = #????????????????? | | ?????????# #?###### # # #??????????????? | | ?????????# #??????# #### ##??????????????? | | ########## #?????# #??? #?????????????? | | #?????# ## #???? #?????????????? | | ############?????# ####???? ???????????? | | ?????????????????# #??????? ### ?????????? | | ?????????????????#####?????? ##???######????????? | | ????????????????????????????##???????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 38 Energy Generation 18 Energy Capacity 465 Matter Stores 300 Matter Capacity 300 Sight Range 23 Robot Scan Range 14 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 55 Recoil Reduction 3 Offensive Hacking 14 Defensive Hacking 11 Item Schematics ----------------- Arm. Treads | -9/Materials | Scanalyzed Sensor Array | -9/Materials | Scanalyzed Com. Battery | -9/Materials | Scanalyzed Imp. Flight Unit | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Robot Respite The One Challenges ------------ None Game ------ Seed MappingColdTube Manual? 0 Play Time 00:46:19 Cumulative 13.3 hours Start 2024.04.02 @ 06:43:02 End 2024.04.02 @ 07:32:26 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 18 Rogue 18 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 18 Gallery% 20 Achievement% 19 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 0 Font 28/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 65fb0764-0370-46cc-801c-2631569c6a7f