Cogmind - Beta 16 @@@ ROGUE MODE // 2025.11.01 @ 21:11:51 Player: jumpy Result: Heading to fleet! Performance ------------- Evolutions (9) 4500 Regions Visited (26) 5200 Robots Destroyed (148) 740 Value Destroyed (5145) 5145 Prototype IDs (58) 1160 Alien Tech Used (5) 1000 Bonus (11600) 11600 TOTAL SCORE: 29345 Bonus ------- Met Data Miner 300 Met Zhirov 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Used Core Reset Matrix 3000 Met Warlord at Research 2000 Invited to Help at Command 2000 Win 3000 Cogmind --------- Core Integrity 1166/1600 Matter 300/300 Energy 187/190 System Corruption 14% Temperature Cool (-194) Movement Hovering (54) Location To Fleet Rendezvous Parts ------- > --- POWER (3) -------- Light Quantum Reactor > --- PROPULSION (8) --- Combat Linear Gravjet Combat Linear Gravjet Combat Linear Gravjet > --- UTILITY (11) ----- Advanced Cryofiber Web Advanced Signal Interpreter Improved Targeting Computer Quantum Capacitor Centrium Medium Armor Plating Advanced Hacking Suite System Mapper > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Improved Antigrav System Enhanced Nova Cannon Guided Micro-nuke Launcher Peak State ------------ > --- POWER ------------ Light Quantum Reactor Light Quantum Reactor Improved Quantum Reactor > --- PROPULSION ------- Improved Antigrav System Improved Antigrav System Improved Antigrav System Improved Antigrav System Improved Antigrav System Combat Linear Gravjet Combat Linear Gravjet Combat Linear Gravjet > --- UTILITY ---------- Advanced Cryofiber Web Advanced Heat Sink Experimental Energy Well Advanced Signal Interpreter Improved Targeting Computer Quantum Capacitor Centrium Medium Armor Plating Advanced Hacking Suite System Mapper > --- WEAPON ----------- Disintegrator Advanced Remote Datajack > --- INVENTORY -------- Improved Antigrav System Supercharged TR Enhanced Nova Cannon Guided Micro-nuke Launcher [Rating: 195] Favorites ----------- Power Heavy Antimatter Reactor Engine Ion Engine Power Core Light Fission Core Reactor Heavy Antimatter Reactor Propulsion Improved Antigrav System Leg Aluminum Leg Hover Unit Improved Antigrav System Flight Unit Cooled Nuclear Pulse Thruster Utility Advanced Heat Sink Device Advanced Heat Sink Storage Medium Storage Unit Processor Advanced Melee Analysis Suite Hackware Advanced Hacking Suite Protection Centrium Medium Armor Plating Weapon Falx Energy Gun Improved Spread Laser Energy Cannon Disintegrator Ballistic Cannon Enhanced Gauss Cannon Launcher Micro-nuke Launcher Special Weapon RU-N14's Throwing Claymores v3 Impact Weapon Powered Hammer Slashing Weapon Falx Piercing Weapon Heavy Pick Build | -11 -10 -9 -8 -7 -7 -7 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Mat Mat Fac Low Dat Pro Fac Fac Was Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Frg Res Tes Acc Slots Evolved 18 | . . 2 2 2 . . . 2 2 . . . . . . 2 . . . . 2 . . 2 . 2 Power 2 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . 1 Propulsion 6 | . . 1 1 . . . . 1 1 . . . . . . 1 . . . . . . . 1 . . Utility 9 | . . 1 . 2 . . . 1 . . . . . . . 1 . . . . 2 . . 1 . 1 Weapon 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 200 | 7 4 6 14 26 . . . 11 8 . 7 . 1 3 1 5 2 . . . 14 8 7 52 14 10 Power 25 | 1 2 . 1 2 . . . 1 . . 1 . . 1 . . . . . . 2 . 1 8 3 2 Engine 4 | 1 2 . 1 . . . . . . . . . . . . . . . . . . . . . . . Core 6 | . . . . 2 . . . 1 . . 1 . . . . . . . . . . . . 2 . . Reactor 15 | . . . . . . . . . . . . . . 1 . . . . . . 2 . 1 6 3 2 Propulsion 66 | 2 2 1 7 9 . . . 2 6 . 4 . 1 . 1 1 1 . . . 4 5 4 10 3 3 Treads . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Leg 6 | 2 2 1 1 . . . . . . . . . . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 52 | . . . 4 9 . . . 2 2 . 3 . 1 . 1 1 1 . . . 4 5 4 9 3 3 Flight 8 | . . . 2 . . . . . 4 . 1 . . . . . . . . . . . . 1 . . Utility 79 | 2 . 1 3 11 . . . 5 . . 2 . . 2 . 3 1 . . . 5 2 2 29 7 4 Device 32 | 1 . . 2 5 . . . 3 . . 1 . . 1 . 1 . . . . . 1 1 12 2 2 Storage 8 | 1 . . . . . . . . . . 1 . . . . . . . . . . . . 3 2 1 Processor 22 | . . . 1 3 . . . 1 . . . . . 1 . 1 1 . . . 2 1 1 8 1 1 Hackware 6 | . . . . 1 . . . . . . . . . . . 1 . . . . 1 . . 2 1 . Protection 11 | . . 1 . 2 . . . 1 . . . . . . . . . . . . 2 . . 4 1 . Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 30 | 2 . 4 3 4 . . . 3 2 . . . . . . 1 . . . . 3 1 . 5 1 1 Energy Gun 10 | 2 . 4 2 2 . . . . . . . . . . . . . . . . . . . . . . Energy Cannon 3 | . . . . . . . . . . . . . . . . . . . . . . . . 2 1 . Ballistic Gun . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Ballistic Cannon 3 | . . . . . . . . . 1 . . . . . . 1 . . . . 1 . . . . . Launcher 3 | . . . . 1 . . . . . . . . . . . . . . . . . . . 2 . . Special Weapon 4 | . . . . . . . . . . . . . . . . . . . . . 2 1 . . . 1 Impact Weapon 2 | . . . . 1 . . . 1 . . . . . . . . . . . . . . . . . . Slashing Weapon 4 | . . . 1 . . . . 1 1 . . . . . . . . . . . . . . 1 . . Piercing Weapon 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 29 | . . 1 4 3 . . . . 2 . 1 . . 3 . 1 . . . . 3 3 . 2 6 . Parts Lost 73 | . 1 1 11 4 . . 8 1 . . 1 1 2 . 1 3 2 . . 1 2 5 18 . 1 10 Power 8 | . 1 . . . . . 1 . . . . . . . 1 . . . . . 1 . 2 . . 2 Propulsion 41 | . . 1 8 3 . . 4 . . . 1 1 1 . . 2 1 . . . 1 2 10 . 1 5 Utility 16 | . . . 2 1 . . 1 1 . . . . 1 . . . 1 . . 1 . 3 3 . . 2 Weapon 8 | . . . 1 . . . 2 . . . . . . . . 1 . . . . . . 3 . . 1 Highest Loss Streak 15 | . 1 1 11 1 . . 5 1 . . 1 1 2 . 1 3 2 . . 1 1 4 15 . 1 8 To Critical Strikes 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Average Backups 6 | 4 7 7 6 4 4 4 3 4 5 5 7 9 8 8 9 8 9 9 9 10 8 9 7 4 4 3 Power . | . 1 1 . . . . . . . . . . . . . . . . . . . 1 . . . . Propulsion . | 1 3 3 3 . . . . . . . . 1 . . . . . . . . . . . . . . Utility 2 | 1 2 2 1 1 2 2 2 1 1 2 3 4 4 4 4 4 4 4 4 4 2 3 3 1 . . Weapon 2 | . 1 1 . . 1 1 . 1 2 2 2 3 3 3 3 3 4 4 4 5 4 3 1 1 2 2 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Unused Backups 20 | . . 3 2 . . . . 1 2 . 1 . . . 1 1 . . 1 . . 3 . 2 2 1 Power 3 | . . . 1 . . . . 1 . . . . . . . . . . . . . . . . 1 . Propulsion 3 | . . 2 . . . . . . . . . . . . . . . . . . . 1 . . . . Utility 5 | . . . . . . . . . 1 . 1 . . . . 1 . . . . . . . 1 1 . Weapon 7 | . . 1 1 . . . . . 1 . . . . . . . . . 1 . . 1 . 1 . 1 Tool/Special 2 | . . . . . . . . . . . . . . . 1 . . . . . . 1 . . . . Average Slot Usage (%) 78 | . 99 89 69 87 100 100 62 47 74 82 88 99 96 90 93 85 81 84 88 88 88 94 63 54 85 76 Engine 1 | . 13 11 6 . . . . . . . . . . . . . . . 4 5 . . . . . . Core 2 | . . . . 6 7 7 1 1 4 5 6 11 11 9 2 . . . . . . . . . . . Reactor 3 | . . . . . . . . . . . . . . 1 5 5 5 5 5 5 7 9 6 7 8 9 Leg 3 | . 28 27 20 . . . . . . . . . . . . . . . . . . . . . . . Hover 21 | . . . 1 28 30 30 10 4 19 23 27 34 33 29 31 28 25 26 26 26 25 27 17 20 33 27 Device 10 | . 14 11 10 4 15 15 15 14 17 17 11 11 11 11 11 10 10 10 10 10 9 5 . 11 14 12 Storage 3 | . 14 11 6 . . . . . . . 4 5 5 5 5 5 5 5 5 5 4 4 3 . 2 3 Processor 11 | . . . 1 19 7 7 7 12 11 11 11 11 11 13 17 15 16 21 21 20 17 21 15 4 8 8 Hackware 2 | . . . . 3 7 7 7 4 . . . . . . . 5 2 . . . 2 4 3 2 8 8 Protection 3 | . . 6 3 4 7 7 4 2 4 5 5 5 3 . . . . . . . 2 4 2 3 4 4 Energy Gun 4 | . 28 22 17 8 15 15 6 . . . . . . . . . . . . . . . . . . . Ballistic Cannon 1 | . . . . . . . . . 1 5 5 5 5 5 5 4 5 5 5 4 4 4 2 . . . Impact Weapon 1 | . . . . 3 7 7 7 4 . . . . . . . . . . . . . . . . . . Slashing Weapon 4 | . . . . 3 . . . . 7 11 11 11 11 11 11 10 10 10 10 10 8 8 6 . . . Peak Build Rating 195 | 7 8 14 23 57 53 53 53 52 75 64 84 84 88 88 88 96 92 91 96 97 134 139 128 155 181 195 Average Rating 76 | 6 7 10 15 47 53 53 32 31 61 64 70 83 86 82 87 92 88 91 94 95 117 134 91 99 174 166 On Entrance 69 | . 7 8 14 10 53 53 53 19 47 64 64 84 82 80 87 88 92 91 91 96 91 134 128 4 151 177 Avg Prop Armor Cover (%) 4 | . . . . . . . 16 . 11 . . . . . . . . . . . . . . 5 4 2 Naked Turns 33 | . . . 1 . . . . . . . . . . . . . . . . . . . 20 12 . . Heaviest Build 90 | 14 14 20 24 25 25 25 25 18 31 31 54 54 54 54 54 47 46 46 48 51 75 81 75 61 74 90 Greatest Support 110 | 20 20 30 40 34 32 32 32 18 32 32 61 61 65 56 67 67 58 58 58 58 84 85 85 102 97 110 Greatest Overweight (x) 5 | . . . 4 . . . 5 2 2 . 1 . . . . . . . . . 1 . 3 1 1 1 Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 10 | 8 8 8 8 5 5 5 5 5 5 5 10 10 10 10 10 10 10 10 10 10 10 10 10 5 5 5 Average Capacity 7 | 7 8 8 7 5 5 5 5 5 5 5 9 10 10 10 10 10 10 10 10 10 10 10 9 5 5 5 Most Carried 10 | 6 8 8 8 5 4 4 4 5 5 5 10 10 10 10 10 10 10 10 10 10 10 10 8 5 5 5 Average Carried 6 | 4 7 7 6 4 4 4 3 4 5 5 8 10 9 9 9 9 9 10 9 10 8 9 7 4 4 4 Final Capacity 10 | 8 8 8 5 5 5 5 5 5 5 5 10 10 10 10 10 10 10 10 10 10 10 10 5 5 5 5 Final Carried 10 | 6 8 8 5 4 4 4 4 5 5 5 10 10 9 10 10 10 10 10 10 10 10 7 5 5 5 4 Class Distribution -------------------- 36% | Mutant 22% | Scavenger-Gladiator 14% | Scavenger-Mutant 13% | Gladiator 10% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Tank | -8/Materials Mutant | -7/Factory Mutant | -7/Lower Caves Mutant | -7/Data Miner Mutant | -6/Proximity Caves Mutant | -6/Factory Scavenger-Gladiator | -5/Factory Scavenger-Gladiator | -5/Waste Scavenger-Gladiator | -5/Factory Scavenger-Gladiator | -5/Upper Caves Scavenger-Gladiator | -5/Upper Caves Gladiator | -5/Zhirov Gladiator | -4/Proximity Caves Scavenger-Gladiator | -4/Factory Gladiator | -4/Upper Caves Gladiator | -4/Upper Caves Gladiator | -4/Warlord Gladiator | -3/Proximity Caves Scavenger-Gladiator | -3/Research Gladiator | -3/Quarantine Scavenger-Gladiator | -3/Protoforge Scavenger-Mutant | -2/Research Hacker-Mutant | -2/Testing Hacker-Mutant | -1/Access Resources | -11 -10 -9 -8 -7 -7 -7 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 ----------- Run | Yrd Mat Mat Mat Fac Low Dat Pro Fac Fac Was Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Frg Res Tes Acc Matter Collected 3091 | 270 25 63 79 370 61 . 66 173 140 . 15 87 . . 75 41 69 . . . 192 125 34 800 170 236 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 5567 | 328 226 357 194 1071 . . 187 240 306 . 75 103 . . 68 168 39 . . 38 652 301 122 325 430 337 Parts 277 | 23 13 25 9 39 . . 5 16 11 . 1 1 . . 5 9 3 . . 3 42 17 9 8 17 21 Haulers Intercepted 7 | . . 1 1 2 . . . . . . . . . . . . . . . . 1 . . 1 1 . Recyclers Shooed 7 | . . 1 . 1 . . . . . . 1 . . . . 2 . . . . 1 . . . 1 . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 21 | . . . . . . . 3 . . . . 8 1 . 4 . 3 . . 2 . . . . . . Prevented 3 | . . . . . . . . . . . . 2 1 . . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -7 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Mat Mat Fac Low Dat Pro Fac Fac Was Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Frg Res Tes Acc Combat Hostiles Destroyed 96 | . 7 7 4 10 . . 7 4 . . 1 2 . . 2 1 4 . . 3 14 8 3 6 4 9 Melee 26 | . . . . 4 . . 2 2 . . 1 2 . . 2 1 . . . 1 4 4 3 . . . Guns 22 | . 7 7 4 3 . . 1 . . . . . . . . . . . . . . . . . . . Cannons 3 | . . . . . . . . . . . . . . . . . . . . . 1 1 . 1 . . AOE 35 | . . . . 3 . . 4 . . . . . . . . . 4 . . 2 9 3 . 4 . 6 Classes Destroyed 14 | 3 2 2 . 2 . . . 1 . . . . . . 1 . . . . . 1 . 1 1 . . Worker 12 | 3 . . . 5 . . . 2 . . . . . . . . . . . . 2 . . . . . Builder 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Tunneler 14 | 9 . 2 . . . . . 1 . . . . . . . . . . . . 2 . . . . . Hauler 7 | . . 1 1 2 . . . . . . . . . . . . . . . . 1 . . 1 1 . Recycler 12 | 1 . . . 7 . . . . 2 . . . . . . 1 . . . . 1 . . . . . Operator 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Drone 3 | . . . . . . . . . . . . . . . 1 . . . . . . . 2 . . . Watcher 5 | . . . . 3 . . . . 1 . . . . . . . . . . . . . . . . 1 Swarmer 39 | . 3 . . 3 . . 2 1 . . . . . . . . 4 . . 3 9 4 . 4 . 6 Grunt 26 | . 4 4 4 4 . . 4 1 . . . 2 . . . . . . . . 1 1 . . 1 . Brawler 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Duelist 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Sentry 9 | . . 3 . 2 . . 1 . . . 1 . . . . . . . . . 1 . . 1 . . Programmer 17 | . . . . 1 . . . 1 . . . . . . 1 1 . . . . 3 3 1 . 3 3 Best Kill Streak 14 | 3 4 2 3 5 . . 4 3 2 . 1 1 . . 1 1 4 . . 3 14 4 2 4 2 7 Combat Bots Only 10 | . 4 2 3 3 . . 4 3 . . 1 1 . . 1 1 4 . . 3 10 4 2 4 2 6 Max Kills in Single Turn 5 | 1 1 1 1 2 . . 2 1 1 . 1 1 . . 1 1 4 . . 2 5 3 1 3 1 4 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 4 | . . . . 2 . . 2 . . . . . . . . . 4 . . 2 4 2 . 3 . 4 Melee 1 | . . . . 1 . . 1 1 . . 1 1 . . 1 1 . . . 1 1 1 1 . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -------- Run | Yrd Mat Mat Mat Fac Low Dat Pro Fac Fac Was Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Frg Res Tes Acc Hostile Shots Fired 901 | . 38 29 150 130 . . 75 15 . . 8 17 11 . 18 18 11 . 4 8 59 53 99 15 14 129 Missed 311 | . 9 7 50 40 . . 25 4 . . . 6 1 . 10 4 7 . 1 2 27 25 29 9 4 51 Hits 590 | . 29 22 100 90 . . 50 11 . . 8 11 10 . 8 14 4 . 3 6 32 28 70 6 10 78 Melee 2 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . 1 Projectile 588 | . 29 22 100 90 . . 50 10 . . 8 11 10 . 8 14 4 . 3 6 32 28 70 6 10 77 AOE 2 | . . . . . . . . . . . . . . . 1 . . . . . . . . 1 . . Critical Strikes 30 | . . 1 1 3 . . 1 . . . . . 2 . . 1 1 . . . . 5 7 . 2 6 Part Disruptions 3 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 2 Damage Taken 11436 | . 304 272 1169 1093 . . 793 196 . . 195 209 223 . 169 275 368 . 45 141 539 979 1787 174 535 1970 Core 2469 | . 30 37 482 122 . . 261 58 . . 25 18 43 . 21 21 85 . 19 29 40 98 572 76 112 320 Absorbed by Shields 19 | . . . . . . . . . . . . . . . . . . . . . . . . . 19 . Regen/Repaired (Parts) 60 | . . . . . . . . . . . . . . . . . . . 60 . . . . . . . Core Remaining (%) 73 | 100 88 90 12 . . . 45 93 . . . . . . 89 . . . . 86 . . 45 . 87 72 Volleys Fired 252 | 52 29 33 15 13 . . 13 . . . . 1 . . . . 3 . . 6 7 2 . 33 16 29 Largest 3 | 2 2 2 3 2 . . 2 . . . . 1 . . . . 1 . . 1 1 1 . 1 1 1 Hottest 200 | 90 90 126 189 150 . . 150 . . . . 47 . . . . 49 . . 49 49 . . 120 200 200 Shots Fired 409 | 104 58 66 43 23 . . 17 . . . . 1 . . . . 3 . . 6 7 2 1 33 16 29 Gun 300 | 104 58 66 43 20 . . 9 . . . . . . . . . . . . . . . . . . . Cannon 80 | . . . . . . . . . . . . 1 . . . . 2 . . 4 . . 1 30 16 26 Launcher 23 | . . . . 3 . . 8 . . . . . . . . . 1 . . 2 3 . . 3 . 3 Special 6 | . . . . . . . . . . . . . . . . . . . . . 4 2 . . . . Kinetic 8 | . . . . . . . . . . . . 1 . . . . 2 . . 4 . . 1 . . . Thermal 372 | 104 58 66 43 20 . . 9 . . . . . . . . . . . . . . . . 30 16 26 Explosive 29 | . . . . 3 . . 8 . . . . . . . . . 1 . . 2 7 2 . 3 . 3 Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hit Streak 15 | 6 5 15 6 8 . . 6 . . . . 3 . . . . . . . 4 2 4 . 6 11 8 Robot Miss Streak 6 | 5 3 3 2 6 . . 4 . . . . . . . . . . . . 1 3 . . 1 1 1 Penetration Max . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary Targets 2 | . 1 . . 1 . . . . . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . 1 . . . . . . . . . . . . . . . . . . . . . . Capacitor 71 | . . . . . . . . . . . . . . . . . . . . . . . . 29 16 26 Shots Hit Robots 376 | 57 32 46 29 62 . . 16 10 3 . 7 7 1 . 3 13 . . . 3 18 11 13 14 11 20 Core Hits 198 | 14 13 18 11 39 . . 18 5 1 . 2 2 . . 2 2 4 . . 4 27 10 2 8 4 12 Critical Kills 13 | . . . . 1 . . 1 1 . . . . . . . . . . . . . . . 1 5 4 Critical Parts Destroyed 4 | . . . . 1 . . 1 2 . . . . . . . . . . . . . . . . . . Critical Strikes 38 | 4 . 4 2 5 . . 2 3 . . 1 1 . . . 1 . . . . 1 2 2 1 5 4 Burn 10 | 4 . 4 2 . . . . . . . . . . . . . . . . . . . . . . . Meltdown 10 | . . . . . . . . . . . . . . . . . . . . . . . . 1 5 4 Smash 7 | . . . . 2 . . 2 3 . . . . . . . . . . . . . . . . . . Sever 11 | . . . . 3 . . . . . . 1 1 . . . 1 . . . . 1 2 2 . . . Melee Attacks 205 | . . . . 61 . . 11 14 3 . 8 16 2 . 6 22 2 . . 3 22 21 14 . . . Impact 39 | . . . . 18 . . 11 10 . . . . . . . . . . . . . . . . . . Slashing 165 | . . . . 43 . . . 3 3 . 8 16 2 . 6 22 2 . . 3 22 21 14 . . . Piercing 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Sneak Attacks 27 | . . . . 11 . . . 5 2 . 1 . . . . 1 . . . . 4 . 3 . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks 11 | . . . . . . . . . . . . 1 . . . 4 . . . . 2 2 2 . . . Damage Inflicted 15983 | 651 375 652 545 2719 . . 934 587 304 . 413 318 41 . 158 637 318 . . 403 2810 1022 860 1140 62 1034 Guns 2824 | 651 375 652 497 453 . . 196 . . . . . . . . . . . . . . . . . . . Cannons 836 | . . . . . . . . . . . . 35 . . . . . . . 30 . . . 601 62 108 Explosions 5235 | . . . . 312 . . 658 . . . . . . . . . 318 . . 320 1700 482 . 539 . 906 Melee 6807 | . . . . 1954 . . 80 587 304 . 413 283 41 . 158 637 . . . 53 996 441 860 . . . Ramming 68 | . . . 48 . . . . . . . . . . . . . . . . . . . . . . 20 Kinetic 65 | . . . . . . . . . . . . 35 . . . . . . . 30 . . . . . . Thermal 3595 | 651 375 652 497 453 . . 196 . . . . . . . . . . . . . . . . 601 62 108 Explosive 5235 | . . . . 312 . . 658 . . . . . . . . . 318 . . 320 1700 482 . 539 . 906 Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact 1215 | . . . . 611 . . 80 524 . . . . . . . . . . . . . . . . . . Slashing 5742 | . . . . 1343 . . . . 304 . 413 283 41 . 158 637 . . . 53 1110 540 860 . . . Piercing 63 | . . . . . . . . 63 . . . . . . . . . . . . . . . . . . Highest Corruption 14 | . . . 1 4 . . . . . . . . . . 1 4 5 5 5 . 1 7 9 . 2 14 Average Corruption 4 | . . . 1 2 . . . . . . . . . . 1 3 4 5 5 . 1 2 7 . 1 9 Corruption Purged 5 | . . . . 5 . . . . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 35 | . . . . 2 . . . . . . . . . . . 2 4 3 . . . 3 7 . 2 12 Message Errors 6 | . . . . 1 . . . . . . . . . . . . . 2 . . . 2 1 . . . Matter Fused 7 | . . . . 1 . . . . . . . . . . . 2 . 1 . . . . 1 . 1 1 Heat Flow Errors 8 | . . . . . . . . . . . . . . . . . 3 . . . . . 2 . . 3 Energy Discharges 4 | . . . . . . . . . . . . . . . . . . . . . . 1 1 . . 2 Parts Rejected 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Data Loss (minor) 2 | . . . . . . . . . . . . . . . . . 1 . . . . . 1 . . . Data Loss (major) 3 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 2 Misfires 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Alerts 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Misdirections 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 1422 | . . . . 320 . . 47 94 186 . 44 . . . . 94 5 . . . 242 32 203 25 . 130 Projectiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Explosions 315 | . . . . 54 . . 16 . . . . . . . . . 5 . . . 85 . . 25 . 130 Melee 1107 | . . . . 266 . . 31 94 186 . 44 . . . . 94 . . . . 157 32 203 . . . Knockbacks 7 | . . . . 4 . . . 3 . . . . . . . . . . . . . . . . . . Impact 7 | . . . . 4 . . . 3 . . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 134 | . . . 22 79 . . 15 . . . . . . . . . . . . 8 . . . . . 10 Shots 3 | . . . . 1 . . 1 . . . . . . . . . . . . 1 . . . . . . Rammed 11 | . . . 10 . . . . . . . . . . . . . . . . . . . . . . 1 Targets Rammed 12 | . . . 11 . . . . . . . . . . . . . . . . . . . . . . 1 Kicked 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 463 | 216 310 397 458 463 . . 121 . . . 289 15 42 . . . 200 . . . . . 177 242 244 326 Average Temperature 101 | 61 116 125 179 165 . . 77 . . . 97 1 14 . . . 90 . . . . . 104 105 106 119 Received Heat Transfer 1670 | . 150 135 342 309 . . 190 36 . . 45 72 90 . 12 . 21 . . . 21 30 153 18 19 27 Effects 21 | . 4 3 8 6 . . . . . . . . . . . . . . . . . . . . . . Shutdowns 3 | . . . 2 1 . . . . . . . . . . . . . . . . . . . . . . Energy Bleed 5 | . 1 2 . 2 . . . . . . . . . . . . . . . . . . . . . . Interference 5 | . 3 . 2 . . . . . . . . . . . . . . . . . . . . . . . Matter Decay 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Short Circuit 2 | . . . . 2 . . . . . . . . . . . . . . . . . . . . . . Damage (minor) 2 | . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . Damage (major) 3 | . . . 3 . . . . . . . . . . . . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 6 | . . . . 3 . . . 3 . . . . . . . . . . . . . . . . . . Combat Hostiles 2 | . . . . . . . . 2 . . . . . . . . . . . . . . . . . . Parts Fried 7 | . . . . 4 . . 1 2 . . . . . . . . . . . . . . . . . . Impact Corruptions 13 | . . . . 8 . . 1 4 . . . . . . . . . . . . . . . . . . Robots Melted 10 | . . . . . . . . . . . . . . . . . . . . . . . . 1 5 4 Combat Hostiles 8 | . . . . . . . . . . . . . . . . . . . . . . . . 1 4 3 Parts Melted 57 | 1 2 . 1 . . . . . . . . . . . . 1 . . . . . . . 3 25 24 Heat Transferred 7149 | 2056 956 1868 1221 370 . . 160 . . . . . . . . . . . . . . . . 518 . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -7 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Mat Mat Fac Low Dat Pro Fac Fac Was Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Frg Res Tes Acc Maximum Alert Level 1 | . . . . . . . . . . . . . . . . 1 . . . . 1 1 . . . 1 Low Security (%) 88 | 100 100 100 100 100 . . . 100 100 100 100 . . . . . . . . . 16 39 100 100 100 95 Level 1 11 | . . . . . . . . . . . . . . . . 100 . . . . 83 60 . . . 4 Level 2 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Peak Influence 371 | 15 115 92 85 168 . . . 60 7 . 30 . . . . 300 . . . . 371 313 167 153 115 208 Initial 300 | . . 35 29 38 . . . . 7 . . . . . . 300 . . . . 27 182 162 47 85 11 Average 79 | 1 57 54 35 79 . . . 10 1 . 2 . . . . 266 . . . . 280 212 118 50 64 123 Influence Increases 4778 | 65 235 215 289 533 . . 150 152 17 . 30 235 60 . 35 411 225 . . 70 497 356 172 456 166 409 Destroy 0b10 Robot/C 1860 | . 140 140 80 200 . . 140 80 . . 20 40 . . 20 20 80 . . 60 280 160 20 120 80 180 Destroy 0b10 Robot/NC 275 | 65 . 15 5 85 . . . 15 15 . . . . . 5 5 . . . . 35 . 15 5 5 5 Destroy Leader 314 | . 20 52 2 60 . . 10 10 2 . 10 . . . 10 . 10 . . 10 42 20 . 22 12 22 Successful Hack 114 | . . 7 7 49 . . . . . . . . . . . 11 . . . . . . . . 24 16 Disable Machine 225 | . . . . 30 . . . 15 . . . . . . . 15 . . . . 30 75 15 15 30 . Destroy Structure 310 | . . 1 . 34 . . . 2 . . . . . . . . . . . . 110 26 2 54 . 81 Advance Influence 300 | . . . . . . . . . . . . . . . . 300 . . . . . . . . . . Partial Spotted 150 | . . . . 30 . . . . . . . . . . . 45 . . . . . . . 45 15 15 Lose Combat Pursuer 1230 | . 75 . 195 45 . . . 30 . . . 195 60 . . 15 135 . . . . 75 120 195 . 90 Influence Decreases 4685 | 65 150 230 274 456 91 71 150 136 33 . 30 197 78 20 35 150 188 107 191 30 213 390 378 387 300 335 Entered New Map 1049 | . . 50 41 47 61 71 . . 9 . . . 8 20 . . 98 57 191 . 13 142 128 37 68 8 Time Decay 2999 | 65 140 170 156 379 30 . 100 126 24 . 30 187 50 . 35 120 70 50 . 20 180 198 70 350 222 227 Lost Part 637 | . 10 10 77 30 . . 50 10 . . . 10 20 . . 30 20 . . 10 20 50 180 . 10 100 Squads Dispatched 23 | . 1 2 1 3 . . . 1 1 . 1 . . . . . . . . . 3 1 . 1 3 5 Investigation 3 | . . 2 . 1 . . . . . . . . . . . . . . . . . . . . . . Extermination 10 | . . . . 1 . . . 1 1 . 1 . . . . . . . . . 1 1 . . 2 2 Reinforcement 7 | . 1 . 1 1 . . . . . . . . . . . . . . . . 2 . . 1 1 . Assault . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . 3 Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Haulers Reinforced 2 | . . . . 1 . . . . . . . . . . . . . . . . 1 . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -7 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 --------- Run | Yrd Mat Mat Mat Fac Low Dat Pro Fac Fac Was Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Frg Res Tes Acc Distress Signals 24 | . 1 2 1 1 . . . 1 . . . . . . . . . . . . . 1 1 11 1 4 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 260 | . 11 10 30 18 . . 7 7 1 6 2 12 5 . 6 5 10 . 4 3 19 15 14 28 8 39 Peak Tracking Total 21 | . 5 3 13 3 . . 4 3 1 6 2 5 4 . 3 2 6 . 7 3 7 6 9 11 3 21 Tactical Retreats 40 | . 3 . 5 3 . . . 1 . 1 . 5 2 . . 1 3 . . . . 2 3 8 . 3 Traps | -11 -10 -9 -8 -7 -7 -7 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Mat Mat Fac Low Dat Pro Fac Fac Was Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Frg Res Tes Acc Traps Triggered 16 | . . . 2 1 . . . 1 3 . 1 . . . . . . . . . . 1 . . 4 3 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -7 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 ---------- Run | Yrd Mat Mat Mat Fac Low Dat Pro Fac Fac Was Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Frg Res Tes Acc Machines Disabled 15 | . . . . 2 . . . 1 . . . . . . . 1 . . . . 2 5 1 1 2 . Max in Single Turn 1 | . . . . 1 . . . 1 . . . . . . . 1 . . . . 1 1 1 1 1 . Garrison Access 5 | . . . . . . . . . . . . . . . . . . . . . . . . 3 1 1 Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 --------- Run | Yrd Mat Mat Mat Fac Low Dat Pro Fac Fac Was Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Frg Res Tes Acc Machines Accessed 46 | . . 2 1 5 . 4 . 1 1 . 2 . . 4 . 4 1 . 3 . . 5 . 2 6 5 Terminals 21 | . . 2 1 2 . . . 1 . . 1 . . . . 3 1 . . . . 3 . . 4 3 Fabricators 4 | . . . . 2 . . . . 1 . . . . . . 1 . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 4 | . . . . 1 . . . . . . . . . . . . . . . . . 2 . . 1 . Garrison Access 6 | . . . . . . . . . . . 1 . . . . . . . . . . . . 2 1 2 Total Hacks 126 | . . 4 3 11 . 31 . 4 1 . 2 . . 17 . 9 1 . 7 . . 9 . 3 16 8 Successful 84 | . . 1 1 6 . 31 . 1 . . . . . 17 . 4 1 . 7 . . 1 . 1 10 3 Failed 42 | . . 3 2 5 . . . 3 1 . 2 . . . . 5 . . . . . 8 . 2 6 5 Catastrophic 6 | . . 1 1 1 . . . . . . 1 . . . . 1 . . . . . 1 . . . . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 23 | . . 2 3 3 . . . 2 . . . . . . . 3 1 . . . . . . . 7 2 Terminals 43 | . . 4 3 5 . . . 4 . . 1 . . . . 7 1 . . . . 5 . . 10 3 Fabricators 5 | . . . . 2 . . . . 1 . . . . . . 2 . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 13 | . . . . 4 . . . . . . . . . . . . . . . . . 4 . . 5 . Garrison Access 10 | . . . . . . . . . . . 1 . . . . . . . . . . . . 3 1 5 Terminal Hacks 71 | . . 1 1 2 . 31 . 1 . . . . . 17 . 3 1 . 7 . . 1 . . 4 2 Record 18 | . . . . . . 11 . . . . . . . 5 . . 1 . . . . 1 . . . . Part Schematic 17 | . . . 1 . . 12 . . . . . . . 4 . . . . . . . . . . . . Robot Schematic 5 | . . . . . . 5 . . . . . . . . . . . . . . . . . . . . Robot Analysis 6 | . . . . . . . . . . . . . . 4 . . . . . . . . . . 2 . Prototype ID Bank 15 | . . . . 1 . 3 . . . . . . . 4 . 1 . . 5 . . . . . 1 . Open Door 3 | . . . . . . . . . . . . . . . . . . . 2 . . . . . . 1 Level Access Points 3 | . . . . . . . . . . . . . . . . 1 . . . . . . . . 1 1 Branch Access Points 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Emergency Access Points 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Zone Layout 2 | . . . . . . . . 1 . . . . . . . 1 . . . . . . . . . . Fabricator Hacks 3 | . . . . 2 . . . . . . . . . . . 1 . . . . . . . . . . Load Schematic 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Build 2 | . . . . 2 . . . . . . . . . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 7 | . . . . 2 . . . . . . . . . . . . . . . . . . . . 5 . Insert Component 3 | . . . . 2 . . . . . . . . . . . . . . . . . . . . 1 . Analyze 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Retrieve Study 3 | . . . . . . . . . . . . . . . . . . . . . . . . . 3 . Garrison Access Hacks 3 | . . . . . . . . . . . . . . . . . . . . . . . . 1 1 1 Seal Access 3 | . . . . . . . . . . . . . . . . . . . . . . . . 1 1 1 Unauthorized Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 29 | . . 2 1 3 . . . 1 1 . 2 . . . . 4 . . . . . 4 . 1 5 5 Full Trace Events 3 | . . 2 . 1 . . . . . . . . . . . . . . . . . . . . . . Feedback Events 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Corruption 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 5 | . . . . . . 5 . . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 18 | . . . 1 . . 12 . . . . . . . 4 . . . . . . . . . . 1 . Parts Built 3 | . . . . 3 . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Time 164 | . . . . 164 . . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating 17 | . . . . 17 . . . . . . . . . . . . . . . . . . . . . . Part Studies Acquired 3 | . . . . . . . . . . . . . . . . . . . . . . . . . 3 . Parts Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 2 | . . . . 1 . . . . . . . . . . . . . . . . . . . . 1 . Part Schematics Acquired 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Parts Damaged 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 ------------ Run | Yrd Mat Mat Mat Fac Low Dat Pro Fac Fac Was Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Frg Res Tes Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Machine Destruction 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -------- Run | Yrd Mat Mat Mat Fac Low Dat Pro Fac Fac Was Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Frg Res Tes Acc Total Allies . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Largest Group . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Orders . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Mat Mat Fac Low Dat Pro Fac Fac Was Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Frg Res Tes Acc Active Infowar (turns) 7494 | 296 377 357 257 9 67 32 342 719 107 92 351 474 158 82 218 241 142 112 285 165 362 408 33 949 474 385 Sensors 6081 | . . . . 9 67 32 342 719 107 92 351 474 158 82 218 241 142 112 285 165 362 301 14 949 474 385 Terrain 126 | . . . . . . . . . . . . . . . . . . . . . . 107 19 . . . Seismic 1287 | 296 377 357 257 . . . . . . . . . . . . . . . . . . . . . . . T.N.C. 2 | . . . . . . . . . . . . . . . . . . . . . . . . 2 . . Cloaking 697 | . . . . . . . . 196 106 92 303 . . . . . . . . . . . . . . . ECM 2 | . . . . . . . . . . . . . . . . . . . . . . . . 2 . . Robot Analysis Total 6 | . . . . . . . . . . . . . . 4 . . . . . . . . . . 2 . Derelict Logs Recovered 10 | . . . . . 3 . . . . . . 2 2 . 1 . 1 1 . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 ------------- Run | Yrd Mat Mat Mat Fac Low Dat Pro Fac Fac Was Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Frg Res Tes Acc Turns Passed 9305 | 534 377 357 345 895 67 32 342 726 141 92 351 474 158 85 218 241 142 112 285 165 362 414 157 1136 477 620 Spaces Moved 12371 | 302 217 191 284 1041 159 79 332 796 213 150 428 572 275 138 395 387 234 216 473 219 530 668 201 2003 704 1164 Core 702 | 4 . . 63 . . . 125 446 . . . . . . . . . . . . . . 41 23 . . Treads . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Legs 810 | 298 217 191 104 . . . . . . . . . . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 10494 | . . . 40 1041 159 79 207 350 153 150 428 572 275 138 395 387 234 216 473 219 530 668 160 1752 704 1164 Flight 365 | . . . 77 . . . . . 60 . . . . . . . . . . . . . . 228 . . Fastest Speed 26 | 50 120 120 37 38 40 40 40 56 26 48 45 45 46 52 46 46 52 52 52 52 41 40 40 30 38 34 Average Speed 53 | 119 120 120 74 39 40 40 80 82 44 48 63 45 47 52 49 47 53 52 52 52 47 40 53 42 42 39 Slowest Speed 300 | 120 120 120 260 45 40 40 300 150 180 48 131 50 52 52 52 58 58 52 52 52 106 41 240 112 130 130 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 14 | . . . 6 . . . . . . . . . . . . . . . . . . . . 8 . . Potential Cave-ins 25 | . . . . . . . 3 . . . . . . . . . 5 . . 3 . 14 . . . . Cave-ins Triggered 2 | . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . Teleports 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Exploration Rate (%) 41 | 17 41 17 33 33 30 68 56 14 6 74 9 69 59 60 57 13 45 54 82 36 13 59 9 63 70 29 Regions Visited 26 Branch Regions 14 Pre-discovered Areas 7 | . . . . . 1 1 . . . . . 1 . 3 1 . . . . . . . . . . . Known Exits Taken 17 | . . . . 1 1 1 1 1 . . 1 1 1 1 1 1 1 1 1 1 . . . 1 1 . Unknown Exits Taken 7 | 1 1 1 1 . . . . . . . . . . . . . . . . . 1 1 1 . . . Scrap Searched 15 | . . . . . 1 . 1 . . . . 3 1 . 2 . 4 3 . . . . . . . . Spaces Dug 54 | . . . . 8 . . 5 3 . . . 6 . . 3 . 4 . . 2 16 4 . 3 . . Terrain Destroyed 462 | . . . . 49 . . 129 3 . . . 6 . . 3 . 32 . . 55 75 50 1 37 . 22 Melee 36 | . . . . 8 . . 5 3 . . . 6 . . 3 . 2 . . 2 3 4 . . . . Projectile 20 | . . . . . . . . . . . . . . . . . 2 . . 3 1 . 1 13 . . AOE 406 | . . . . 41 . . 124 . . . . . . . . . 28 . . 50 71 46 . 24 . 22 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 --------- Run | Yrd Mat Mat Mat Fac Low Dat Pro Fac Fac Was Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Frg Res Tes Acc Total 14348 | 369 274 254 375 1427 161 78 369 838 252 169 490 763 299 149 409 415 243 215 512 258 598 780 227 2260 871 1293 Wait 1064 | 3 24 12 39 260 3 . 12 9 14 20 35 176 22 . 5 4 . . 35 29 10 55 7 126 92 72 Move 12320 | 301 216 190 272 1040 158 78 331 795 213 149 427 571 274 137 394 386 233 215 472 218 529 666 200 1989 703 1163 Hop 10 | . . . 5 . . . . . . . . . . . . . . . . . . . . 5 . . Pick Up 72 | 6 . 4 5 12 . . . 3 2 . 7 . . 2 1 2 1 . 3 . 4 9 1 6 2 2 Fast Attach 154 | 7 1 1 10 12 . . . 9 13 . 7 . . 3 1 2 1 . . . 8 7 5 44 14 9 Attach 50 | . . 2 4 11 . . 1 2 . . 2 . 1 1 . 1 1 . . . 5 5 2 8 . 4 Detach 8 | . . . . 2 . . 1 1 . . . . . . . . . . . . 1 . . 3 . . Swap 57 | . 3 6 4 5 . . . . . . 1 . . 3 . 2 2 . . 2 6 5 . 10 5 3 Drop 136 | . 1 6 10 11 . . . 5 7 . 3 . . 3 1 2 . . 2 . 8 12 . 36 19 10 Fire 252 | 52 29 33 15 13 . . 13 . . . . 1 . . . . 3 . . 6 7 2 . 33 16 29 Melee 191 | . . . . 61 . . 11 14 3 . 8 15 2 . 6 16 2 . . 3 20 18 12 . . . Ram 11 | . . . 10 . . . . . . . . . . . . . . . . . . . . . . 1 Kick 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 21 | . . . . . . . . . . . . . . . . . . . . . . 1 . . 20 . Rewire 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials (discovered 2 exits: *Mat / Min) -8/Materials (discovered 2 exits: *Fac / [*Sto]) -7/Factory -7/Lower Caves -7/Data Miner -6/Proximity Caves -6/Factory -5/Factory -5/Waste -5/Factory (discovered 2 exits: *Fac / *Upp) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *Zhi) -5/Zhirov -4/Proximity Caves -4/Factory (discovered 5 exits: Res x4 / *Upp) -4/Upper Caves -4/Upper Caves -4/Warlord -3/Proximity Caves -3/Research -3/Quarantine (discovered 2 exits: [*Sec] / [*Frg]) -3/Protoforge -2/Research (discovered 4 exits: *Acc x3 / *Tes) -2/Testing -1/Access To Fleet Rendezvous History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 16) 535 | -11/Scrapyard | Entered Materials 536 | -10/Materials | Build established: Mutant 807 | -10/Materials | Discovered new exit (range 13) 891 | -10/Materials | Discovered new exit (range 13) 912 | -10/Materials | Entered another Materials area 912 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1000 | -9/Materials | Identified exit to Mines 1250 | -9/Materials | Discovered new exit (range 14) 1269 | -9/Materials | Entered another Materials area 1269 | -8/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 1548 | -8/Materials | Core integrity fell below 50% 1600 | -8/Materials | Lost 11 parts (8n2u1w) 1605 | -8/Materials | Core integrity fell below 20% 1609 | -8/Materials | Discovered new exit (range 14) 1610 | -8/Materials | Discovered new exit (range 11) 1614 | -8/Materials | Entered Factory 1614 | -7/Factory | Evolved 2 slots: Utility x2 1875 | -7/Factory | Fabricated Micro-nuke Launcher (x1) 2399 | -7/Factory | Discovered new exit (range 5) 2400 | -7/Factory | Identified exit to Lower Caves 2482 | -7/Factory | Fabricated Adv. Heat Sink? 2509 | -7/Factory | Entered Lower Caves 2516 | -7/Lower Caves | Encountered a Warlord checkpoint 2533 | -7/Lower Caves | Learned Factory emergency access door positions 2561 | -7/Lower Caves | Learned Factory terminal intel 2573 | -7/Lower Caves | A Derelict revealed a hidden shortcut to meet someone special 2575 | -7/Lower Caves | Identified exit to Data Miner 2576 | -7/Lower Caves | Entered Data Miner 2576 | -7/Data Miner | Discovered new exit (range 6) 2584 | -7/Data Miner | Met Data Miner 2592 | -7/Data Miner | Learned location of Section 7 (-3) 2592 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 2599 | -7/Data Miner | Received God Mode back door access code from Data Miner 2607 | -7/Data Miner | Identified exit to Proximity Caves 2608 | -7/Data Miner | Entered Proximity Caves 2643 | -6/Proximity Caves | Spotted B-75 Beast 2670 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 2741 | -6/Proximity Caves | Lost 5 parts (1p3n1w) 2813 | -6/Proximity Caves | Core integrity fell below 50% 2857 | -6/Proximity Caves | Lost 3 parts (1n1u1w) 2936 | -6/Proximity Caves | Discovered new exit (range 10) 2947 | -6/Proximity Caves | Identified exit to Factory 2950 | -6/Proximity Caves | Entered Factory 2950 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2952 | -6/Factory | Loaded intel: 25 terminal locations 3292 | -6/Factory | Discovered new exit (range 15) 3308 | -6/Factory | Identified exit to Factory 3676 | -6/Factory | Entered another Factory area 3676 | -5/Factory | Evolved 2 slots: Power x1, Propulsion x1 3817 | -5/Factory | Sucked down chute 3817 | -5/Factory | Entered Waste 3821 | -5/Waste | Spotted C-40 Crusher 3828 | -5/Waste | Spotted C-40 Crusher 3844 | -5/Waste | Spotted C-40 Crusher 3884 | -5/Waste | Spotted C-40 Crusher 3888 | -5/Waste | Spotted C-40 Crusher 3892 | -5/Waste | Spotted C-40 Crusher 3902 | -5/Waste | Discovered new exit (range 15) 3909 | -5/Waste | Identified exit to Factory 3909 | -5/Waste | Entered Factory 3936 | -5/Factory | Discovered new exit (range 13) 3942 | -5/Factory | Identified exit to Factory 3982 | -5/Factory | Build established: Scavenger-Gladiator 4136 | -5/Factory | Discovered new exit (range 15) 4171 | -5/Factory | Identified exit to Upper Caves 4260 | -5/Factory | Entered Upper Caves 4313 | -5/Upper Caves | Learned location of Armory (-4) 4329 | -5/Upper Caves | Encountered a Warlord checkpoint 4340 | -5/Upper Caves | Learned Factory emergency access door positions 4646 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 4727 | -5/Upper Caves | Discovered new exit (range 16) 4734 | -5/Upper Caves | Identified exit to Upper Caves 4734 | -5/Upper Caves | Entered another Upper Caves area 4746 | -5/Upper Caves | Learned location of 1 exit from Factory 4749 | -5/Upper Caves | Discovered exit to Factory (range 6) 4822 | -5/Upper Caves | Encountered a Warlord checkpoint 4834 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 4887 | -5/Upper Caves | Discovered new exit (range 11) 4892 | -5/Upper Caves | Identified exit to Zhirov 4892 | -5/Upper Caves | Entered Zhirov 4892 | -5/Zhirov | Discovered new exit (range 3) 4902 | -5/Zhirov | Met Zhirov 4912 | -5/Zhirov | Learned location of Command (-1) 4912 | -5/Zhirov | Learned location of Testing (-2) 4912 | -5/Zhirov | Learned location of Quarantine (-3) 4916 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 4925 | -5/Zhirov | Found Alien Artifact 4925 | -5/Zhirov | Identified Integrated Dissipator 4925 | -5/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 4932 | -5/Zhirov | Found Alien Artifact 4976 | -5/Zhirov | Identified exit to Proximity Caves 4977 | -5/Zhirov | Entered Proximity Caves 5088 | -4/Proximity Caves | Spotter reported a threat 5119 | -4/Proximity Caves | Spotted B-86 Titan 5122 | -4/Proximity Caves | Attracted the attention of an 0b10 checkpoint 5178 | -4/Proximity Caves | Spotter reported a threat 5192 | -4/Proximity Caves | Discovered exit to Factory (range 6) 5195 | -4/Proximity Caves | Entered Factory 5195 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 5196 | -4/Factory | Identified exit to Upper Caves 5386 | -4/Factory | Lost 3 parts (2n1w) 5386 | -4/Factory | Identified exit to Research 5436 | -4/Factory | Entered Upper Caves 5492 | -4/Upper Caves | Learned Research trap positions 5506 | -4/Upper Caves | Crushed by falling debris 5575 | -4/Upper Caves | Discovered new exit (range 6) 5577 | -4/Upper Caves | Identified exit to Upper Caves 5578 | -4/Upper Caves | Entered another Upper Caves area 5579 | -4/Upper Caves | Identified exit to Warlord 5583 | -4/Upper Caves | Learned Research terminal intel 5690 | -4/Upper Caves | Entered Warlord 5708 | -4/Warlord | System corruption cleaned by Quarantine Array 5813 | -4/Warlord | Build established: Gladiator 5834 | -4/Warlord | Visited the Vortex Lab 5850 | -4/Warlord | Warlord's base attacked by MAIN.C 5864 | -4/Warlord | Met Warlord 5875 | -4/Warlord | Found Prototype Special Weapon 5877 | -4/Warlord | Found Prototype Special Weapon 5878 | -4/Warlord | Found Prototype Special Weapon 5961 | -4/Warlord | Opened side exit 5971 | -4/Warlord | Discovered new exit (range 9) 5974 | -4/Warlord | Identified exit to Proximity Caves 5975 | -4/Warlord | Entered Proximity Caves 6132 | -3/Proximity Caves | Discovered exit to Research (range 7) 6140 | -3/Proximity Caves | Entered Research 6140 | -3/Research | Evolved 2 slots: Utility x2 6141 | -3/Research | Loaded intel: 103 trap records 6142 | -3/Research | Loaded intel: 23 terminal locations 6159 | -3/Research | Discovered new exit (range 5) 6199 | -3/Research | Identified RU-N14's Throwing Claymores v3 (x3) 6231 | -3/Research | Destroyed 10 combat bots 6253 | -3/Research | Found Prototype Processor 6253 | -3/Research | Identified Spectral Analyzer 6502 | -3/Research | Entered Quarantine 6533 | -3/Quarantine | Found Fusion Bomb Launcher 6555 | -3/Quarantine | Found Alien Artifact 6557 | -3/Quarantine | Identified Subatomic Replicator 6557 | -3/Quarantine | Used Subatomic Replicator to create Alien Artifact 6723 | -3/Quarantine | Found Alien Artifact 6723 | -3/Quarantine | Identified Core Reset Matrix 6723 | -3/Quarantine | Identified Supercharged TR 6723 | -3/Quarantine | Used Core Reset Matrix 6727 | -3/Quarantine | Detected hypermatrix surge 6727 | -3/Quarantine | Sensed 14 artifacts in vicinity 6852 | -3/Quarantine | Found Terrabomb 6852 | -3/Quarantine | Used Terrabomb 6869 | -3/Quarantine | Crushed by falling debris 6881 | -3/Quarantine | Spotted Fortress 6912 | -3/Quarantine | Discovered new exit (range 6) 6912 | -3/Quarantine | Discovered new exit (range 7) 6916 | -3/Quarantine | Entered Protoforge 6917 | -3/Protoforge | Sensed 2 artifacts in vicinity 6935 | -3/Protoforge | Spotted B-86 Titan 6939 | -3/Protoforge | Superfortress began startup sequence 6970 | -3/Protoforge | Lost 6 parts (3n3u) 6979 | -3/Protoforge | Spotted Hotshot 6980 | -3/Protoforge | Spotted Hotshot 6980 | -3/Protoforge | Spotted Hotshot 6981 | -3/Protoforge | Spotted Hotshot 7053 | -3/Protoforge | Released all parts (7) 7059 | -3/Protoforge | Core integrity fell below 50% 7065 | -3/Protoforge | Discovered new exit (range 15) 7073 | -3/Protoforge | Entered Research 7073 | -2/Research | Warlord forces began assault on 0b10 7073 | -2/Research | Evolved 2 slots: Propulsion x1, Utility x1 7083 | -2/Research | Lost 15 parts (2p9n1u3w) 7154 | -2/Research | Met up with Warlord 7183 | -2/Research | Research machine network offline 7323 | -2/Research | Spotted Striker 7358 | -2/Research | Lost 4 allies 7378 | -2/Research | Found Unknown Device 7378 | -2/Research | Identified Quantum Capacitor 7429 | -2/Research | Spotted Striker 7430 | -2/Research | Spotted Striker 7450 | -2/Research | Build established: Scavenger-Mutant 7520 | -2/Research | Spotted Striker 7521 | -2/Research | Spotted Striker 7613 | -2/Research | Borebot progress halted 7672 | -2/Research | Lost 8 allies 7678 | -2/Research | Discovered new exit (range 12) 7683 | -2/Research | Identified exit to Access 7687 | -2/Research | Borebot progress halted 7760 | -2/Research | Found Prototype Launcher 7760 | -2/Research | Identified Gui. Micro-nuke Launcher 7777 | -2/Research | Discovered exit to Access (range 9) 7873 | -2/Research | Spotted B-90 Cyclops 7935 | -2/Research | Found Unknown Protection 7935 | -2/Research | Identified Hvy. Reactive Plating 8062 | -2/Research | Found Unknown Launcher 8062 | -2/Research | Identified Gamma Bomb Array 8088 | -2/Research | Spotted Striker 8088 | -2/Research | Spotted Striker 8089 | -2/Research | Met DD-05H 8089 | -2/Research | Spotted Striker 8089 | -2/Research | Warlord invited to help at Command 8089 | -2/Research | Given Cave Seal Controls access code 8162 | -2/Research | Discovered exit to Access (range 10) 8170 | -2/Research | Discovered new exit (range 16) 8208 | -2/Research | Identified exit to Testing 8209 | -2/Research | Entered Testing 8216 | -2/Testing | Found Prototype Hackware 8216 | -2/Testing | Identified System Mapper 8228 | -2/Testing | Found Prototype Energy Cannon 8228 | -2/Testing | Identified Disintegrator 8314 | -2/Testing | Lost 3 allies 8528 | -2/Testing | Build established: Hacker-Mutant 8636 | -2/Testing | Found Prototype Processor 8636 | -2/Testing | Identified Spectral Analyzer 8686 | -2/Testing | Entered Access 8686 | -1/Access | Evolved 2 slots: Power x1, Utility x1 8882 | -1/Access | Spotted B-99 Colossus 8937 | -1/Access | Identified exit to Surface 8955 | -1/Access | Spotted B-99 Colossus 8995 | -1/Access | Spotted B-99 Colossus 9032 | -1/Access | Garrison activated, responded to threat 9136 | -1/Access | System corruption reached 10% 9209 | -1/Access | Warped through subspace 9236 | -1/Access | Lost 8 parts (1p5n1u1w) 9306 | *** | Heading to fleet! Last Messages --------------- 09186_ System corrupted: Heat flow error (+256). 09190_ W-44 Eye sends out distress signal. 09192_ Adv. Heat Sink destroyed. 09194_ Imp. Quantum Reactor destroyed. 09202_ P-80 Master resets K-01 Serf, system corruption cleaned. 09203_ System corrupted: Centrium Medium Armor Plating rejected. 09203_ Acquired Centrium Medium Armor Plating. 09205_ Wave Collapse Detector explodes. 09205_ G-73 Enforcer destroyed. 09205_ Imp. Antigrav System+ destroyed. 09209_ Warped through subspace. 09219_ System corrupted: Energy discharge (-66). 09241_ Acquired 15 matter. 09243_ R-10 Processor collects Unknown Device. 09249_ System corrupted: Energy discharge (-43). 09293_ System corrupted: IFF burst signal emitted. 09301_ Connecting with Terminal... >>Open(Door) Sealed Barrier opened. 09303_ The Access Shell folds into the floor. Map ----- +----------------------------------------------------+ | ????????????????????????????????????????????????# | | ????????????????????????????????????????????????## | | ?????????????????????????????????????? ?????????? | | ?????????????????????????????????????? ?????????? | | ?????????????????????????????????????? ?????????? | | ?????????????????????????????????????# ?????????? | | ?????????????????????????????????????# #????????? | | ?????????????????????????????????????# #????????? | | ?????????????????????????????????????# +????????? | | ?????????????????????????????????????# +????????? | | ?????????????????????????????????????# #????????? | | ?????????????????????????????????????# #????????? | | ?????????????????????????????????????+ #????????? | | ?????????????????????????????????????# #????????? | | ?????????????????????????????????????# #????????? | | ?????????????????????????????????????# #????????? | | ?????????????????????????????????????# ########## | | ?????????????????????????????????????# | | ?????????????????????????????????????# ###### | | ?????????????????????????????###?????# #????# | | ????????????????????########## ####### #????# | | ????????????????????" %#????#+### | | ????????????????????" #????????? | | ????????????????????" #????????? | | ????????????????????" #????????? | | ????????????????????" "@ #????????? | | ????????????????????" "" #????????? | | ????????????????????" #????????? | | ????????????????????" #????????? | | ????????????????????" """ """ #????????? | | ????????????????????" """T""" #????????? | | ????????????????????########## ####### #????????? | | ?????????????????????????????###?????? #????????? | | ?????????????????????????????????????? #????????? | | ?????????????????????????????????????? #????????? | | ?????????????????????????????????????? #????????? | | ?????????????????????????????????????? H#????????? | | ????????????????????????????????????????#????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 110 Energy Generation 73 Energy Capacity 1290 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 16 Terrain Scan Range 24 Terrain Scan Density 210 Cloak Strength 2 Base Temperature (-) 200 Armor Coverage 225 Propulsion Shielding 66 Melee Speed Boost 20 Evasion (%) 64 Targeting Accuracy 12 Melee Accuracy 16 Core Analysis 9 Offensive Hacking 34 Item Schematics ----------------- Adv. Cryofiber Web | -2/Testing | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Micro-nuke Launcher | x1 | -7/Factory | Preloaded Adv. Heat Sink | x2 | -7/Factory | Preloaded Repaired ---------- Nothing Studied --------- Imp. Antigrav System | -2/Testing | Hacked Enh. Nova Cannon | -2/Testing | Hacked Cmb. Linear Gravjet | -2/Testing | Hacked Alien Tech Used ----------------- Integrated Dissipator Subatomic Replicator Core Reset Matrix Terrabomb Supercharged TR Achievements -------------- Hot Stuff Super-what Now? Challenges ------------ None Game ------ Seed MakeshiftScanStripper Manual? 0 Play Time 01:36:16 Cumulative 259.6 hours Start 2025.11.01 @ 19:34:32 End 2025.11.01 @ 21:11:51 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 578 Rogue 578 Adventurer 0 Explorer 0 Win Type 2 Total 19 Types 13/0/4/1/1/0/0/0/0/0 Lore% 80 Gallery% 70 Achievement% 48 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/Terminus Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters SATURATION(100) Steam 1 RUN: 2ad95d76-06e2-4b25-9c79-ffbb9a084cdd