Cogmind - Beta 15 --- EXPLORER MODE // 2025.10.07 @ 22:06:14 Player: Crusang Result: Core destroyed Performance ------------- Evolutions (3) 1500 Regions Visited (6) 1200 Robots Destroyed (39) 195 Value Destroyed (1729) 1729 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 4624 Bonus ------- None Cogmind --------- Core Integrity 0/700 Matter 300/300 Energy 100/100 System Corruption 22% Temperature Cool (0) Movement Core (150) Ox2 Location -7/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (8) ------ Coolant Injector Seismic Detector Actuator Array > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Cooled Particle Cannon Mini Grenade Launcher Mini Grenade Launcher Chainsword Peak State ------------ > --- POWER ------------ Micro Nuclear Core Micro Nuclear Core > --- PROPULSION ------- Backup Propulsion III Backup Propulsion III > --- UTILITY ---------- Large Storage Unit Trap Scanner Improved Signal Interpreter Targeting Computer Microactuators Microactuators Microactuators Improved Medium Armor Plating > --- WEAPON ----------- Greatsword > --- INVENTORY -------- Micro Nuclear Core Micro Nuclear Core Micro Nuclear Core Microactuators Microactuators Cooled Particle Cannon Light Assault Rifle Shock Bomb Launcher Grenade Launcher Mini Grenade Launcher Mini Grenade Launcher Mini Grenade Launcher Mini Grenade Launcher Maul Chainsword [Rating: 50] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Micro Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Wheel Armored Huge Wheel Hover Unit Backup Propulsion III Utility Targeting Computer Device Microactuators Storage Large Storage Unit Processor Targeting Computer Protection Light Armor Plating Weapon Light Assault Rifle Energy Gun Medium Laser Ballistic Gun Light Assault Rifle Launcher Grenade Launcher Slashing Weapon Greatsword Build | -11 -10 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Was Fac Slots Evolved 7 | . 1 2 2 2 . . Power 1 | . 1 . . . . . Propulsion . | . . . . . . . Utility 6 | . . 2 2 2 . . Weapon . | . . . . . . . Parts Attached 39 | . 2 7 10 13 . 7 Power 6 | . 1 . 2 3 . . Engine 3 | . 1 . 2 . . . Core 3 | . . . . 3 . . Reactor . | . . . . . . . Propulsion 6 | . . 1 3 1 . 1 Treads 2 | . . . 2 . . . Leg 2 | . . 1 1 . . . Wheel 1 | . . . . . . 1 Hover 1 | . . . . 1 . . Flight . | . . . . . . . Utility 17 | . 1 3 3 6 . 4 Device 11 | . . 1 1 5 . 4 Storage 1 | . 1 . . . . . Processor 3 | . . 2 1 . . . Hackware . | . . . . . . . Protection 2 | . . . 1 1 . . Artifact . | . . . . . . . Weapon 10 | . . 3 2 3 . 2 Energy Gun 2 | . . 1 1 . . . Energy Cannon . | . . . . . . . Ballistic Gun 3 | . . 2 1 . . . Ballistic Cannon . | . . . . . . . Launcher 3 | . . . . 2 . 1 Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon 2 | . . . . 1 . 1 Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes . | . . . . . . . Parts Lost 23 | . . 1 3 5 9 5 Power 5 | . . . 1 2 2 . Propulsion 6 | . . . 2 1 2 1 Utility 6 | . . . . 1 4 1 Weapon 6 | . . 1 . 1 1 3 Highest Loss Streak 9 | . . 1 1 4 9 2 To Critical Strikes 2 | . . . 1 . 1 . Average Backups 9 | 7 9 9 8 11 9 4 Power . | 1 1 1 . 1 1 . Propulsion . | 2 2 2 1 . . . Utility 1 | 3 4 3 . . . . Weapon 6 | 1 1 3 6 9 7 4 Tool/Special . | . . . . . . . Unused Backups 20 | . 6 . 2 . 8 4 Power 4 | . 1 . . . 3 . Propulsion 3 | . 2 . 1 . . . Utility 4 | . 1 . 1 . 2 . Weapon 9 | . 2 . . . 3 4 Tool/Special . | . . . . . . . Average Slot Usage (%) 84 | . 88 99 97 86 70 32 Engine 8 | . 13 19 15 3 . . Core 4 | . . . . 9 9 . Treads 4 | . . . 5 9 . . Leg 8 | . 25 20 9 . . . Hover 1 | . . . . 3 11 . Device 13 | . . 3 16 19 22 18 Storage 7 | . 12 10 8 7 3 . Processor 13 | . . 19 17 18 13 . Protection 5 | . 12 6 6 3 3 . Energy Gun 4 | . 12 3 7 3 . . Ballistic Gun 7 | . 12 16 8 3 . . Launcher 1 | . . . . 1 . 6 Slashing Weapon 1 | . . . . 2 6 1 Peak Build Rating 50 | 7 9 11 17 50 50 26 Average Rating 20 | 7 7 10 14 31 36 18 On Entrance 14 | 7 7 9 11 16 50 1 Naked Turns 25 | . . . . . 6 19 Heaviest Build 55 | 21 34 34 35 55 52 15 Greatest Support 40 | 20 20 20 40 40 16 28 Greatest Overweight (x) 4 | 1 1 1 2 3 4 2 Average Overweight (x) . | 1 1 1 . . 1 . Largest Inventory Capacity 15 | 10 15 15 15 15 15 5 Average Capacity 13 | 10 13 15 15 15 9 5 Most Carried 15 | 7 10 13 13 15 15 5 Average Carried 9 | 7 9 9 7 11 9 4 Final Capacity 15 | 10 15 15 15 15 5 5 Final Carried 15 | 7 10 13 7 15 5 4 Class Distribution -------------------- 82% | Hacker-Mutant 17% | Hacker-Gladiator Dominant Class ---------------- Hacker-Mutant | -10/Materials Hacker-Mutant | -9/Materials Hacker-Mutant | -8/Materials Hacker-Mutant | -7/Factory Hacker-Gladiator | -7/Waste Hacker-Mutant | -7/Factory Resources | -11 -10 -9 -8 -7 -7 -7 ----------- Run | Yrd Mat Mat Mat Fac Was Fac Matter Collected 948 | 200 40 117 137 146 . 308 Remotely . | . . . . . . . Salvage Created 1526 | . 192 239 354 460 . 281 Parts 90 | . 15 22 13 27 . 13 Haulers Intercepted . | . . . . . . . Recyclers Shooed 2 | . . . . 1 . 1 Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Was Fac Combat Hostiles Destroyed 36 | . 4 8 7 11 . 6 Melee 7 | . . . . 4 . 3 Guns 20 | . 3 8 6 3 . . AOE 8 | . 1 . . 4 . 3 Classes Destroyed 8 | . 2 2 . 3 . 1 Recycler 1 | . . . . . . 1 Watcher 2 | . 1 1 . . . . Swarmer 5 | . . 5 . . . . Grunt 16 | . 4 2 4 3 . 3 Duelist 1 | . . . . 1 . . Sentry 6 | . . 1 3 1 . 1 Hunter 2 | . . . . 2 . . Programmer 6 | . . . . 4 . 2 Best Kill Streak 4 | . 2 3 2 3 . 4 Combat Bots Only 3 | . 2 3 2 3 . 3 Max Kills in Single Turn 2 | . 1 1 1 2 . 1 Gunslinging . | . . . . . . . Exploded 2 | . 1 . . 2 . 1 Melee 1 | . . . . 1 . 1 Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -------- Run | Yrd Mat Mat Mat Fac Was Fac Hostile Shots Fired 323 | . 24 62 59 108 11 59 Missed 100 | . 6 21 15 37 . 21 Hits 223 | . 18 41 44 71 11 38 Melee 13 | . . . . 2 11 . Projectile 210 | . 18 41 44 69 . 38 Critical Strikes 21 | . 1 3 3 4 6 4 Damage Taken 3027 | . 177 290 430 750 321 1059 Core 949 | . 64 92 76 63 160 494 Absorbed by Shields . | . . . . . . . Redirected to Shielding 19 | . . . 19 . . . Ignored by Resistances 1617 | . 112 188 257 462 179 419 Regen/Repaired (Parts) 98 | . . . . 98 . . Core Remaining (%) 84 | 100 74 77 86 . . . Volleys Fired 109 | . 20 27 34 19 . 9 Largest 2 | . 2 2 2 2 . 2 Hottest 75 | . 60 60 75 75 . 63 Shots Fired 207 | . 41 54 68 34 . 10 Gun 186 | . 41 54 68 23 . . Cannon . | . . . . . . . Launcher 21 | . . . . 11 . 10 Special . | . . . . . . . Kinetic 109 | . 20 44 34 11 . . Thermal 46 | . . . 34 12 . . Explosive 14 | . . . . 4 . 10 Electromagnetic 38 | . 21 10 . 7 . . Robot Hit Streak 34 | . 11 19 34 23 . 8 Robot Miss Streak 4 | . 4 2 1 1 . 1 Penetration Max . | . . . . . . . Secondary Targets 2 | . . 2 . . . . Max Gunslinging Chain 1 | . . 1 . . . . Shots Hit Robots 188 | . 27 41 64 36 2 18 Core Hits 86 | . 13 15 20 24 1 13 Critical Kills . | . . . . . . . Critical Parts Destroyed 1 | . . . . 1 . . Critical Strikes 7 | . . 1 2 4 . . Burn 5 | . . . 2 3 . . Destroy 1 | . . . . 1 . . Corrupt 1 | . . 1 . . . . Melee Attacks 20 | . . . . 8 2 10 Impact . | . . . . . . . Slashing 20 | . . . . 8 2 10 Piercing . | . . . . . . . Sneak Attacks 1 | . . . . . . 1 Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 3603 | . 331 395 742 1285 51 799 Guns 1738 | . 297 384 742 315 . . Cannons . | . . . . . . . Explosions 960 | . 24 . . 573 . 363 Melee 792 | . . . . 397 51 344 Ramming 113 | . 10 11 . . . 92 Kinetic 873 | . 99 257 339 178 . . Thermal 564 | . 24 . 403 137 . . Explosive 804 | . . . . 441 . 363 Electromagnetic 457 | . 198 127 . 132 . . Impact . | . . . . . . . Slashing 792 | . . . . 397 51 344 Piercing . | . . . . . . . Highest Corruption 22 | . 2 2 . 4 4 22 Average Corruption 3 | . 1 1 . 3 4 5 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 30 | . 3 2 . 14 4 7 Message Errors 5 | . 1 . . 2 2 . Matter Fused 7 | . . . . 5 . 2 Heat Flow Errors 4 | . . . . 2 . 2 Energy Discharges 4 | . . 1 . 1 2 . Data Loss (minor) 8 | . 1 . . 4 . 3 Misfires 2 | . 1 1 . . . . Overload Shots . | . . . . . . . Overflow Damage 212 | . . . . 94 . 118 Projectiles . | . . . . . . . Explosions 161 | . . . . 94 . 67 Melee 51 | . . . . . . 51 Knockbacks . | . . . . . . . Impact . | . . . . . . . Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage 607 | . 20 . . 91 . 496 Shots 13 | . 1 . . 3 . 9 Rammed 3 | . . . . . . 3 Targets Rammed 8 | . 3 2 . . . 3 Kicked 5 | . 3 2 . . . . Crushed . | . . . . . . . Highest Temperature 231 | . 184 129 230 231 . 195 Average Temperature 63 | . 59 36 89 54 . 84 Received Heat Transfer 987 | . 162 165 333 141 . 186 Siege Activations . | . . . . . . . Martial Activations . | . . . . . . . Shielding Activations . | . . . . . . . Robots Disrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions . | . . . . . . . Robots Melted 1 | . . . 1 . . . Combat Hostiles 1 | . . . 1 . . . Parts Melted 6 | . . . 6 . . . Heat Transferred 2011 | . 50 . 1332 629 . . Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 1 | . 1 . . . . . Alert | -11 -10 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Was Fac Maximum Alert Level . | . . . . . . . Low Security (%) 100 | 100 100 100 100 100 100 100 Level 1 . | . . . . . . . Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Peak Influence 122 | . 50 60 40 122 . 120 Initial 1 | . . . . 1 . . Average 11 | . 3 8 5 10 . 47 Influence Increases 1214 | . 105 222 180 386 . 321 Destroy 0b10 Robot/C 720 | . 80 160 140 220 . 120 Destroy 0b10 Robot/NC 15 | . 5 5 . . . 5 Destroy Leader 214 | . 12 42 40 80 . 40 Successful Hack 29 | . 5 . . 24 . . Disable Machine 52 | . . . . 8 . 44 Destroy Structure 169 | . 3 . . 54 . 112 Lose Combat Pursuer 15 | . . 15 . . . . Influence Decreases 1179 | . 105 222 175 391 . 286 Entered New Map 4 | . . . . 4 . . Time Decay 1084 | . 105 212 155 376 . 236 Lost Part 91 | . . 10 20 11 . 50 Squads Dispatched 8 | . . . . 5 . 3 Investigation 2 | . . . . 2 . . Extermination 4 | . . . . 3 . 1 Reinforcement 2 | . . . . . . 2 Assault . | . . . . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded 1 | . . . . . . 1 Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -7 --------- Run | Yrd Mat Mat Mat Fac Was Fac Distress Signals 2 | . 1 . 1 . . . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 63 | . 11 15 10 13 6 8 Peak Tracking Total 6 | . 3 4 4 3 6 2 Tactical Retreats 7 | . . 3 3 1 . . Traps | -11 -10 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Was Fac Traps Triggered 11 | . 2 6 1 2 . . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -7 ---------- Run | Yrd Mat Mat Mat Fac Was Fac Machines Disabled 13 | . . . . 2 . 11 Max in Single Turn 5 | . . . . 1 . 5 Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 --------- Run | Yrd Mat Mat Mat Fac Was Fac Machines Accessed 9 | . 3 1 . 4 . 1 Terminals 8 | . 3 1 . 3 . 1 Fabricators . | . . . . . . . Repair Stations 1 | . . . . 1 . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Total Hacks 24 | . 4 4 . 13 . 3 Successful 17 | . 3 4 . 7 . 3 Failed 7 | . 1 . . 6 . . Catastrophic . | . . . . . . . Database Lockouts . | . . . . . . . Manual 12 | . 4 1 . 7 . . Terminals 20 | . 4 4 . 9 . 3 Fabricators . | . . . . . . . Repair Stations 4 | . . . . 4 . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Terminal Hacks 8 | . . 3 . 2 . 3 Record 7 | . . 3 . 1 . 3 Alert Level 1 | . . . . 1 . . Fabricator Hacks . | . . . . . . . Repair Station Hacks 3 | . . . . 3 . . Scan Component 1 | . . . . 1 . . Repair 1 | . . . . 1 . . Refit 1 | . . . . 1 . . Recycling Unit Hacks . | . . . . . . . Scanalyzer . | . . . . . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks 6 | . 3 1 . 2 . . Terminals 6 | . 3 1 . 2 . . Botnet 6 | . 3 1 . 2 . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 6 | . 1 1 . 3 . 1 Full Trace Events 3 | . . 1 . 2 . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired 1 | . . . . 1 . . Time 13 | . . . . 13 . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 ------------ Run | Yrd Mat Mat Mat Fac Was Fac Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -------- Run | Yrd Mat Mat Mat Fac Was Fac Total Allies . | . . . . . . . Largest Group . | . . . . . . . Highest-Rated Group . | . . . . . . . Highest-Rated Ally . | . . . . . . . Total Orders . | . . . . . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Was Fac Active Infowar (turns) 2476 | . . 284 467 1581 123 21 Terrain 1305 | . . . 467 838 . . Traps 824 | . . . . 701 123 . Seismic 21 | . . . . . . 21 ECM 1710 | . . 284 467 959 . . Robot Analysis Total . | . . . . . . . Derelict Logs Recovered . | . . . . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 ------------- Run | Yrd Mat Mat Mat Fac Was Fac Turns Passed 4187 | 2 706 726 467 1719 137 430 Spaces Moved 1886 | 2 332 315 193 699 85 260 Core 102 | . . . . . 38 64 Treads 664 | . . . 80 584 . . Legs 762 | 2 332 315 113 . . . Wheels 196 | . . . . . . 196 Hover 162 | . . . . 115 47 . Flight . | . . . . . . . Fastest Speed 50 | 190 190 190 160 160 50 50 Average Speed 183 | 190 190 190 184 211 155 97 Slowest Speed 320 | 190 190 190 260 320 316 150 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Potential Cave-ins . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 28 | 2 49 34 21 22 64 10 Regions Visited 6 Branch Regions . Pre-discovered Areas . | . . . . . . . Known Exits Taken 4 | 1 1 1 1 . . . Unknown Exits Taken . | . . . . . . . Scrap Searched . | . . . . . . . Spaces Dug . | . . . . . . . Terrain Destroyed 214 | . 2 . . 75 . 137 Melee . | . . . . . . . Projectile . | . . . . . . . AOE 214 | . 2 . . 75 . 137 Terrain Rammed 25 | . . . . . . 25 Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 --------- Run | Yrd Mat Mat Mat Fac Was Fac Total 2381 | 1 368 394 241 893 86 398 Wait 273 | . 10 38 . 141 . 84 Move 1881 | 1 331 314 192 699 84 260 Hop . | . . . . . . . Pick Up 16 | . 2 5 . 9 . . Fast Attach 18 | . 1 3 . 7 . 7 Attach 11 | . . 3 4 3 . 1 Detach 2 | . . . . 2 . . Swap 13 | . 1 2 6 4 . . Drop 6 | . . . 5 1 . . Fire 109 | . 20 27 34 19 . 9 Melee 20 | . . . . 8 2 10 Ram 27 | . . . . . . 27 Kick 5 | . 3 2 . . . . Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat / *Min x2) -9/Materials (discovered 2 exits: *Mat / *Min) -8/Materials -7/Factory -7/Waste -7/Factory History --------- Turn | Location | Event 1 | -11/Scrapyard | Identified exit to Materials 1 | -11/Scrapyard | Discovered exit to Materials (range 1) 3 | -11/Scrapyard | Entered Materials 3 | -10/Materials | Evolved 1 slot: Power x1 248 | -10/Materials | Identified exit to Materials 248 | -10/Materials | Discovered exit to Materials (range 10) 306 | -10/Materials | Build established: Hacker-Mutant 330 | -10/Materials | Identified exit to Mines 330 | -10/Materials | Discovered exit to Mines (range 9) 413 | -10/Materials | Discovered exit to Mines (range 8) 709 | -10/Materials | Entered another Materials area 709 | -9/Materials | Evolved 2 slots: Utility x2 951 | -9/Materials | Identified exit to Mines 951 | -9/Materials | Discovered exit to Mines (range 11) 1391 | -9/Materials | Identified exit to Materials 1391 | -9/Materials | Discovered exit to Materials (range 15) 1435 | -9/Materials | Entered another Materials area 1435 | -8/Materials | Evolved 2 slots: Utility x2 1894 | -8/Materials | Identified exit to Factory 1894 | -8/Materials | Discovered exit to Factory (range 4) 1902 | -8/Materials | Entered Factory 1902 | -7/Factory | Evolved 2 slots: Utility x2 2788 | -7/Factory | Lost 4 parts (2p1u1w) 3238 | -7/Factory | Repaired Lgt. Treads 3299 | -7/Factory | Build established: Hacker-Gladiator 3621 | -7/Factory | Sucked down chute 3621 | -7/Factory | Entered Waste 3650 | -7/Waste | Spotted C-40 Crusher 3684 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 3685 | -7/Waste | Spotted C-40 Crusher 3695 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 3724 | -7/Waste | Crushed by Compactor (2 parts destroyed) 3726 | -7/Waste | Crushed by Compactor (1 part destroyed) 3726 | -7/Waste | Spotted C-40 Crusher 3729 | -7/Waste | Crushed by Compactor (1 part destroyed) 3730 | -7/Waste | Spotted C-40 Crusher 3740 | -7/Waste | Spotted C-40 Crusher 3744 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 3745 | -7/Waste | Spotted C-40 Crusher 3751 | -7/Waste | Identified exit to Factory 3751 | -7/Waste | Discovered exit to Factory (range 16) 3752 | -7/Waste | Crushed by Compactor (1 part destroyed) 3758 | -7/Waste | Entered Factory 3783 | -7/Factory | Lost 9 parts (2p2n4u1w) 4043 | -7/Factory | Build established: Hacker-Mutant 4131 | -7/Factory | Core integrity fell below 50% 4151 | -7/Factory | System corruption reached 10% 4155 | -7/Factory | Core integrity fell below 20% 4188 | -7/Factory | Core destroyed Last Messages --------------- 04165_ Destabilizing: System corrupted (+2). 04167_ Slammed into Assembly Bed. 04167_ Destabilizing: System corrupted (+1). 04168_ Slammed into Assembly Bed. 04168_ Destabilizing: Core damaged (-14). 04170_ Slammed into Assembly Bed. 04173_ Destabilizing: Core damaged (-7). 04174_ Slammed into Assembly Bed. 04174_ Destabilizing: System corrupted (+2). 04176_ Slammed into Assembly Bed. 04176_ Destabilizing: System corrupted (+1). 04177_ Slammed into Assembly Bed. 04179_ Slammed into P-60 Hacker. 04179_ U-05 Engineer lays Concrete. 04180_ Broken Arm. Huge Wheel destroyed. 04180_ Slammed into P-60 Hacker. 04180_ U-05 Engineer builds a Wall. 04185_ U-05 Engineer lays Concrete. 04188_ Slammed into P-60 Hacker. 04188_ Destabilizing: Core damaged (-35). Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????#???????????????????????????????????????????? | | ???? #???????????????????????????????????????????? | | #### #???????????????????????????????????????????? | | #???????????????????????????????????????????? | | #????????????????############???????????????? | | ! #????????????????# ????????????????? | | ! +????????????????# ?????????????????? | | "#??############### """"""????????????????? | | "#??# ## """""" ???????????????? | | "#??# ##! """""" # ????????????? | | T#??# ## %"""""" + ????????????? | | "#?## ## p % #?????????????? | | "###" ## @ """""" #?????????????? | | "# ; """""" #?????????????? | | #"" ; """""" ???????????????? | | ; """"""????????????????? | | ##### ; ???????????????? | | #??# ! ;###########???????????????? | | #??# ; #?????????????????????????? | | #??# u ; #?????????????????????????? | | #####" #/#####; #?????????????????????????? | | ##"##????????????????????????? | | ?????????????????????? | | ???????????????????? | | """ =! ""????????????????????? | | """ = "?????????????????????? | | """ "?????????????????????? | | ?????????????????????? | | ######+###### """ """ """ "?????????????????????? | | ???? ???# """ """ """ "?????????????????????? | | ??"""" ?# """ ""? ""????????????????????????? | | # ???????????????????????????????? | | """""" # """ ??????????????????????????????? | | ! # """?"?????????????????????????????? | | """""" # "?????????????????????????????????? | | # ?????????????????????????????????? | | ???""" # ?????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Coolant Potential 65 Energy Generation 25 Energy Capacity 275 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 14 Terrain Scan Density 10 ECM Strength 1 Armor Coverage 225 Resistance: KI 35 Resistance: TH 35 Resistance: EX 35 Resistance: EM 35 Resistance: I 35 Resistance: S 35 Resistance: P 35 Weapon Shielding 33 Weapon Cycling 15 Melee Speed Boost 50 Evasion (%) 50 Targeting Accuracy 10 Recoil Reduction 2 Energy Filtering 30 Offensive Hacking 20 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Lgt. Treads | 30% | -7/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed HeartEfficiencyInitializer Manual? 0 Play Time 00:24:15 Cumulative 19.2 hours Start 2025.10.07 @ 21:44:31 End 2025.10.07 @ 22:06:14 Sessions 1 Manual Loads 0 Difficulty Explorer Special Mode None Game No. 25 Rogue 8 Adventurer 6 Explorer 11 Win Type - Total 3 Types 2/0/0/1/0/0/0/0/0/0 Lore% 24 Gallery% 36 Achievement% 42 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Swanston Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 654f88c8-056c-4e93-ad0f-559d8e9f452e