Cogmind - Beta 11 X5 @@@ ROGUE MODE // 2021.07.07 @ 02:58:48 Player: Runia Result: Destroyed by Striker with Compact Linear Accelerator Performance ------------- Evolutions (6) 3000 Regions Visited (15) 3000 Robots Destroyed (127) 635 Value Destroyed (4617) 4617 Prototype IDs (27) 540 Alien Tech Used (0) 0 Bonus (5094) 5094 TOTAL SCORE: 16886 Bonus ------- Triggered High Security 500 High Alert Combat Kills 1342 Follower Combat Kills 1730 Met Imprinter 300 Was Imprinted 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Friendly Fire -78 Cogmind --------- Core Integrity 0/1150 Matter 12/300 Energy 170/170 System Corruption 2% Temperature Cool (0) Movement Flying (57) Location -4/Warlord Parts ------- > --- POWER (2) -------- Light Antimatter Reactor > --- PROPULSION (4) --- Centrium Wheel Makeshift Flight Unit Makeshift Flight Unit > --- UTILITY (10) ----- Makeshift Terrain Scan Processor Advanced Transmission Jammer > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Improved Cloaking Device Vortex Shotgun (50) Vortex Shotgun (41) Vortex Catalyst Activator Peak State ------------ > --- POWER ------------ Micro Fission Core Light Antimatter Reactor > --- PROPULSION ------- Centrium Wheel Makeshift Flight Unit Makeshift Flight Unit Impulse Thruster > --- UTILITY ---------- Wardrone Bay > --- WEAPON ----------- Vortex Shotgun Vortex Shotgun > --- INVENTORY -------- Advanced Transmission Jammer Improved Cloaking Device Phase Gun Vortex Catalyst Activator [Rating: 186] Favorites ----------- Power Cold Fusion Reactor Engine Improved Deuterium Engine Power Core Cooled Fission Core Reactor Cold Fusion Reactor Propulsion Advanced Treads Treads Advanced Treads Leg Flexi-carbon Leg Wheel Centrium Wheel Hover Unit Combat Airjet Flight Unit Makeshift Flight Unit Utility Large Storage Unit Device Advanced Cooling System Storage Large Storage Unit Processor Enhanced Optical Array Hackware Hacking Suite Protection Layered Light Armor Plating Weapon Beam Rifle Energy Gun Beam Rifle Energy Cannon Heavy Phase Cannon Ballistic Gun Assault Rifle Ballistic Cannon Hypervelocity Gauss Cannon Launcher Tesla Bomb Launcher Build | -11 -10 -9 -9 -7 -6 -6 -5 -5 -5 -4 -4 -4 -4 -4 -4 ------- Run | Scr Mat Mat Min Zio Pro Fac Fac Upp Upp Fac Was Fac Upp Upp War Slots Evolved 12 | . . 2 . . . 6 2 . . 2 . . . . . Power 1 | . . . . . . . 1 . . . . . . . . Propulsion 2 | . . . . . . 2 . . . . . . . . . Utility 8 | . . 1 . . . 4 1 . . 2 . . . . . Weapon 1 | . . 1 . . . . . . . . . . . . . Parts Attached 181 | . 11 4 1 5 20 28 62 5 . 19 . 1 5 1 19 Power 17 | . 1 1 . 1 3 1 4 . . 2 . . 1 . 3 Engine 6 | . 1 1 . 1 3 . . . . . . . . . . Core 6 | . . . . . . . 3 . . 1 . . . . 2 Reactor 5 | . . . . . . 1 1 . . 1 . . 1 . 1 Propulsion 34 | . 4 1 . . 4 6 7 . . 8 . . . . 4 Treads 20 | . 2 1 . . 4 4 7 . . 2 . . . . . Leg 4 | . . . . . . . . . . 4 . . . . . Wheel 3 | . 2 . . . . . . . . . . . . . 1 Hover 2 | . . . . . . 2 . . . . . . . . . Flight 5 | . . . . . . . . . . 2 . . . . 3 Utility 68 | . 2 1 1 2 6 16 21 4 . 3 . 1 2 1 8 Device 37 | . . 1 1 1 4 10 12 2 . 2 . 1 1 . 2 Storage 4 | . 1 . . . 1 2 . . . . . . . . . Processor 19 | . . . . . . 3 5 2 . 1 . . 1 1 6 Hackware 2 | . 1 . . . . . 1 . . . . . . . . Protection 6 | . . . . 1 1 1 3 . . . . . . . . Artifact . | . . . . . . . . . . . . . . . . Weapon 62 | . 4 1 . 2 7 5 30 1 . 6 . . 2 . 4 Energy Gun 29 | . 1 1 . 2 1 5 8 1 . 4 . . 2 . 4 Energy Cannon 11 | . . . . . 2 . 8 . . 1 . . . . . Ballistic Gun 7 | . 3 . . . 2 . 2 . . . . . . . . Ballistic Cannon 3 | . . . . . 1 . 2 . . . . . . . . Launcher 12 | . . . . . 1 . 10 . . 1 . . . . . Special Weapon . | . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . Unidentified Prototypes 20 | . . . . 2 3 5 5 . . 2 . 1 . . 2 Corrupted Parts 4 | . . . . . 1 . 1 . . . . 1 1 . . System Corruption 22 | . . . . . 6 . 2 . . . . 4 10 . . Parts Lost 47 | . . . . . 7 1 22 1 . 12 . 2 1 . 1 Power 5 | . . . . . . . 3 . . 2 . . . . . Propulsion 16 | . . . . . 1 . 7 . . 6 . 1 . . 1 Utility 13 | . . . . . 4 . 6 1 . 1 . 1 . . . Weapon 13 | . . . . . 2 1 6 . . 3 . . 1 . . Highest Loss Streak 10 | . . . . . 3 1 8 1 . 10 . 2 1 . 1 Average Slot Usage (%) 85 | . 95 100 100 99 91 98 91 25 23 26 36 38 35 41 46 Engine 5 | . 14 11 11 11 11 3 . . . . . . . . . Core 1 | . . . . . . . 3 . . . . . . . 2 Reactor 2 | . . . . . . 2 6 . . 1 . . . . 4 Treads 17 | . 22 22 22 22 20 22 21 . . . . . . . . Flight 1 | . . . . . . . . . . 1 10 10 5 5 13 Device 8 | . . 11 11 2 8 18 12 2 . . 5 7 4 . 4 Storage 8 | . 14 11 11 11 15 12 6 . . . . . . . . Processor 8 | . . . . . . 13 15 21 23 17 21 21 21 30 7 Hackware 3 | . 9 11 11 11 . . . . . . . . . . . Protection 2 | . . . . 8 4 . 3 . . . . . . . . Energy Gun 11 | . 14 22 22 22 10 11 7 . . 1 . . 3 5 7 Energy Cannon 1 | . . . . . 1 2 3 . . . . . . . . Ballistic Gun 6 | . 14 11 11 11 12 5 1 . . . . . . . . Ballistic Cannon 1 | . . . . . 7 . 2 . . . . . . . . Naked Turns . | . . . . . . . . . . . . . . . . Heaviest Build 115 | 11 30 34 34 40 46 76 115 9 . 28 2 4 7 6 85 Greatest Support 104 | 20 40 43 43 43 58 96 104 3 3 88 15 15 7 7 31 Greatest Overweight (x) 5 | . . . . . 1 1 1 2 . 3 . . . . 5 Average Overweight (x) . | . . . . . . . . . . . . . . . 1 Largest Inventory Capacity 20 | . 15 15 15 15 15 20 20 5 5 5 5 5 5 5 5 Average Capacity 14 | . 11 15 15 15 15 15 19 5 5 5 5 5 5 5 5 Most Carried 20 | . 15 15 15 15 15 20 20 5 5 5 3 5 5 5 5 Average Carried 13 | . 9 14 14 14 13 14 18 4 5 3 1 4 4 4 4 Final Capacity 20 | 8 15 15 15 15 15 20 5 5 5 5 5 5 5 5 5 Final Carried 20 | 6 15 15 15 15 15 20 5 5 5 1 3 5 4 4 5 Class Distribution -------------------- 25% | Mutant 17% | Tank 15% | Gunner 12% | Skirmisher 7% | Scavenger-Tank 7% | Messiah-Tank 4% | Scavenger-Gunner 3% | Scavenger-Mutant 3% | Scavenger-Skirmisher 3% | Messiah-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Gunner | -9/Materials Gunner | -9/Mines Tank | -7/Zion Scavenger-Tank | -6/Proximity Caves Messiah-Tank | -6/Factory Skirmisher | -5/Factory Mutant | -5/Upper Caves Mutant | -5/Upper Caves Mutant | -4/Factory Mutant | -4/Waste Mutant | -4/Factory Mutant | -4/Upper Caves Derelict-Mutant | -4/Upper Caves Mutant | -4/Warlord Resources | -11 -10 -9 -9 -7 -6 -6 -5 -5 -5 -4 -4 -4 -4 -4 -4 ----------- Run | Scr Mat Mat Min Zio Pro Fac Fac Upp Upp Fac Was Fac Upp Upp War Matter Collected 3062 | 200 157 250 40 53 552 237 1145 76 . 186 . . 94 72 . Remotely . | . . . . . . . . . . . . . . . . Salvage Created 5144 | . 357 526 81 . 657 304 2871 . . 348 . . . . . Parts 257 | . 33 31 9 . 21 10 134 . . 19 . . . . . Haulers Intercepted 1 | . . . . . . . 1 . . . . . . . . Recyclers Shooed 2 | . . . . . . . 2 . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Parts Self-Destructed 123 | . . . . . 26 . . . . . . . . 8 89 Prevented 2 | . . . . . 1 . . . . . . . 1 . . Kills | -11 -10 -9 -9 -7 -6 -6 -5 -5 -5 -4 -4 -4 -4 -4 -4 ------- Run | Scr Mat Mat Min Zio Pro Fac Fac Upp Upp Fac Was Fac Upp Upp War Combat Hostiles Destroyed 91 | . 10 12 5 . 13 4 41 . . 6 . . . . . Guns 54 | . 10 12 5 . 8 4 14 . . 1 . . . . . Cannons 10 | . . . . . 4 . 6 . . . . . . . . AOE 21 | . . . . . . . 16 . . 5 . . . . . Classes Destroyed 14 | . 5 3 . . 3 . 3 . . . . . . . . Worker 10 | . . 1 . . . . 8 . . 1 . . . . . Builder 17 | . . 1 . . . . 14 . . 2 . . . . . Tunneler 2 | . 1 . . . . 1 . . . . . . . . . Hauler 1 | . . . . . . . 1 . . . . . . . . Operator 1 | . 1 . . . . . . . . . . . . . . Watcher 6 | . 3 1 . . . . 2 . . . . . . . . Swarmer 19 | . 5 . 5 . 4 . 5 . . . . . . . . Grunt 47 | . 5 11 . . 2 3 24 . . 2 . . . . . Brawler 3 | . . . . . 3 . . . . . . . . . . Duelist 3 | . . 1 . . . . 1 . . 1 . . . . . Sentry 6 | . . . . . 2 1 3 . . . . . . . . Demolisher 2 | . . . . . 2 . . . . . . . . . . Hunter 4 | . . . . . . . 1 . . 3 . . . . . Programmer 7 | . . . . . . . 7 . . . . . . . . Best Kill Streak 23 | . 3 6 3 . 4 3 23 . . 7 . . . . . Combat Bots Only 12 | . 3 5 3 . 4 3 12 . . 4 . . . . . Max Kills in Single Turn 6 | . 1 2 1 . 1 1 6 . . 3 . . . . . Gunslinging . | . . . . . . . . . . . . . . . . Exploded 3 | . . . . . . . 2 . . 3 . . . . . Melee . | . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -7 -6 -6 -5 -5 -5 -4 -4 -4 -4 -4 -4 -------- Run | Scr Mat Mat Min Zio Pro Fac Fac Upp Upp Fac Was Fac Upp Upp War Damage Taken 10802 | . 246 257 82 . 1503 165 5075 93 24 2561 . 226 186 145 239 Core 1941 | . 91 31 16 . 149 18 394 69 23 845 . 67 85 102 51 Absorbed by Shields 430 | . . . . . . 136 294 . . . . . . . . Core Remaining (%) 72 | 100 63 . . . 51 97 . . 51 . . . . . . Volleys Fired 273 | . 35 30 10 . 71 10 102 . . 15 . . . . . Largest 3 | . 2 3 3 . 3 3 3 . . 2 . . . . . Hottest 258 | . 76 132 132 . 141 200 258 . . 180 . . . . . Shots Fired 619 | . 70 90 30 . 157 25 227 . . 20 . . . . . Gun 440 | . 70 90 30 . 100 24 111 . . 15 . . . . . Cannon 143 | . . . . . 57 1 84 . . 1 . . . . . Launcher 36 | . . . . . . . 32 . . 4 . . . . . Special . | . . . . . . . . . . . . . . . . Kinetic 216 | . 35 30 10 . 78 2 61 . . . . . . . . Thermal 329 | . 35 60 20 . 79 9 126 . . . . . . . . Explosive 14 | . . . . . . . 10 . . 4 . . . . . Electromagnetic 38 | . . . . . . . 22 . . 16 . . . . . Phasic 22 | . . . . . . 14 8 . . . . . . . . Robot Hit Streak 25 | . 10 15 4 . 17 4 25 . . 6 . . . . . Robot Miss Streak 5 | . 3 2 4 . 4 5 5 . . 4 . . . . . Penetration Max 2 | . . . . . . . 2 . . . . . . . . Secondary Targets 5 | . . 1 . . 1 2 . . . 1 . . . . . Max Gunslinging Chain 1 | . . 1 . . 1 1 . . . 1 . . . . . Shots Hit Robots 388 | . 46 61 11 . 95 13 144 . . 18 . . . . . Core Hits 258 | . 25 22 5 . 41 7 115 . . 43 . . . . . Critical Kills 12 | . . . . . 1 . 11 . . . . . . . . Critical Parts Destroyed 16 | . . . . . 1 . 15 . . . . . . . . Critical Strikes 42 | . 2 5 . . 6 . 29 . . . . . . . . Burn 11 | . 2 5 . . 4 . . . . . . . . . . Meltdown 1 | . . . . . 1 . . . . . . . . . . Destroy 30 | . . . . . 1 . 29 . . . . . . . . Melee Attacks . | . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . Damage Inflicted 13498 | . 518 876 154 . 1694 418 8257 . 3 1572 . 6 . . . Guns 5316 | . 518 876 154 . 937 418 2120 . . 293 . . . . . Cannons 2379 | . . . . . 757 . 1622 . . . . . . . . Explosions 5793 | . . . . . . . 4514 . . 1279 . . . . . Melee . | . . . . . . . . . . . . . . . . Ramming 10 | . . . . . . . 1 . 3 . . 6 . . . Kinetic 2402 | . 239 222 23 . 711 32 1175 . . . . . . . . Thermal 5650 | . 279 654 131 . 983 122 2817 . . 664 . . . . . Explosive 2545 | . . . . . . . 1930 . . 615 . . . . . Electromagnetic 2462 | . . . . . . . 2169 . . 293 . . . . . Impact . | . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . Phasic 429 | . . . . . . 264 165 . . . . . . . . Highest Corruption 24 | . . . . . 11 . 20 20 20 . 10 14 24 24 24 Average Corruption 9 | . . . . . 10 . 6 20 20 . 10 12 21 24 22 Corruption Purged . | . . . . . . . . . . . . . . . . Effects 144 | . . . . . 52 . 59 10 . . 1 4 10 7 1 Message Errors 32 | . . . . . 13 . 13 2 . . 1 . 1 2 . Matter Fused 32 | . . . . . 13 . 10 3 . . . 2 2 2 . Heat Flow Errors 14 | . . . . . 6 . 4 1 . . . 1 1 . 1 Energy Discharges 19 | . . . . . 4 . 10 2 . . . . 3 . . Parts Rejected 2 | . . . . . . . 2 . . . . . . . . Data Loss (minor) 18 | . . . . . 8 . 7 . . . . . 2 1 . Data Loss (major) 11 | . . . . . 4 . 3 2 . . . 1 1 . . Misfires 8 | . . . . . 3 . 5 . . . . . . . . Alerts 1 | . . . . . . . 1 . . . . . . . . Misdirections 2 | . . . . . . . . . . . . . . 2 . Weapon Failures 5 | . . . . . 1 . 4 . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . Overflow Damage 323 | . . . . . 6 . 196 . . 121 . . . . . Projectiles 27 | . . . . . 6 . 21 . . . . . . . . Explosions 296 | . . . . . . . 175 . . 121 . . . . . Melee . | . . . . . . . . . . . . . . . . Knockbacks 7 | . . . . . 2 . 5 . . . . . . . . Impact . | . . . . . . . . . . . . . . . . Kinetic 6 | . . . . . 2 . 4 . . . . . . . . Secondary 1 | . . . . . . . 1 . . . . . . . . Self-Inflicted Damage 722 | . . . . . . . 526 . 1 192 . 3 . . . Shots 21 | . . . . . . . 17 . . 4 . . . . . Rammed 3 | . . . . . . . 1 . 1 . . 1 . . . Targets Rammed 3 | . . . . . . . 1 . 1 . . 1 . . . Kicked . | . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . Highest Temperature 672 | . 106 205 84 . 672 . 300 145 . 234 . 152 136 . 109 Average Temperature 98 | . 25 79 26 . 155 . 79 85 . 105 . 78 78 . 70 Received Heat Transfer 2407 | . 84 144 . . 357 41 1241 27 12 338 . 64 48 9 42 Effects 17 | . . . . . 15 . 1 . . 1 . . . . . Shutdowns 2 | . . . . . 2 . . . . . . . . . . Energy Bleed 3 | . . . . . 1 . 1 . . 1 . . . . . Interference 5 | . . . . . 5 . . . . . . . . . . Matter Decay 1 | . . . . . 1 . . . . . . . . . . Short Circuit 2 | . . . . . 2 . . . . . . . . . . Damage (minor) 2 | . . . . . 2 . . . . . . . . . . Damage (major) 2 | . . . . . 2 . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . Robots Corrupted 5 | . . . . . . . 5 . . . . . . . . Combat Hostiles 5 | . . . . . . . 5 . . . . . . . . Parts Fried 8 | . . . . . . . 7 . . 1 . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . Robots Melted 2 | . . . . . 2 . . . . . . . . . . Combat Hostiles 1 | . . . . . 1 . . . . . . . . . . Parts Melted 12 | . 2 2 . . 1 2 5 . . . . . . . . Heat Transferred 9487 | . 925 2035 333 . 2275 185 3334 . . 400 . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . Power Chain Reactions 4 | . . . . . . . 3 . . 1 . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . Alert | -11 -10 -9 -9 -7 -6 -6 -5 -5 -5 -4 -4 -4 -4 -4 -4 ------- Run | Scr Mat Mat Min Zio Pro Fac Fac Upp Upp Fac Was Fac Upp Upp War Peak Influence 1778 | . 247 420 360 . . 551 1778 . . 1449 522 410 . . . Initial 565 | . . 63 91 . . 2 210 . . 565 507 365 . . . Average 441 | . 101 251 172 . . 209 685 . . 935 514 376 . . . Maximum Alert Level 5 | . 1 2 1 . . 2 5 . . 4 2 2 . . . Low Security (%) 36 | . 94 33 62 . . 65 5 . . . . . . . . Level 1 19 | . 5 44 37 . . 4 25 . . . . 78 . . . Level 2 19 | . . 21 . . . 30 19 . . 34 100 21 . . . Level 3 17 | . . . . . . . 38 . . 28 . . . . . Level 4 5 | . . . . . . . 8 . . 37 . . . . . Level 5 . | . . . . . . . . . . . . . . . . High Security . | . . . . . . . 1 . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . Squads Dispatched 30 | . 3 2 . . . 3 17 . . 5 . . . . . Investigation 5 | . 1 . . . . 1 2 . . 1 . . . . . Extermination 8 | . . . . . . 2 5 . . 1 . . . . . Reinforcement 12 | . 2 2 . . . . 6 . . 2 . . . . . Assault 4 | . . . . . . . 3 . . 1 . . . . . Garrison 1 | . . . . . . . 1 . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . Construction Impeded 5 | . . . . . . . 4 . . 1 . . . . . Haulers Reinforced 2 | . . . . . . . 2 . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -7 -6 -6 -5 -5 -5 -4 -4 -4 -4 -4 -4 --------- Run | Scr Mat Mat Min Zio Pro Fac Fac Upp Upp Fac Was Fac Upp Upp War Distress Signals 37 | . 1 1 . . 30 . 3 . . 2 . . . . . Communications Jammed . | . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . Times Spotted 271 | . 19 16 10 . 32 15 89 1 7 29 2 5 14 11 21 Peak Tracking Total 21 | . 4 5 3 . 6 5 13 1 7 11 2 5 8 6 21 Tactical Retreats 24 | . 2 . 2 . 2 . 7 . . 2 . . 6 2 1 Traps | -11 -10 -9 -9 -7 -6 -6 -5 -5 -5 -4 -4 -4 -4 -4 -4 ------- Run | Scr Mat Mat Min Zio Pro Fac Fac Upp Upp Fac Was Fac Upp Upp War Traps Triggered 2 | . . . . . . . 1 . . 1 . . . . . Indirectly . | . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . Triggered 19 | . . . . . . . . . . . . . 1 . 18 Machines | -11 -10 -9 -9 -7 -6 -6 -5 -5 -5 -4 -4 -4 -4 -4 -4 ---------- Run | Scr Mat Mat Min Zio Pro Fac Fac Upp Upp Fac Was Fac Upp Upp War Machines Disabled 31 | . . 2 1 . 4 9 8 . . 7 . . . . . Max in Single Turn 5 | . . 1 1 . 1 . 2 . . 5 . . . . . Garrison Access 3 | . . . . . . 1 1 . . 1 . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -7 -6 -6 -5 -5 -5 -4 -4 -4 -4 -4 -4 --------- Run | Scr Mat Mat Min Zio Pro Fac Fac Upp Upp Fac Was Fac Upp Upp War Machines Accessed 15 | . 2 . . . . 2 3 1 . 1 . . . . 6 Terminals 2 | . 2 . . . . . . . . . . . . . . Fabricators 2 | . . . . . . 1 1 . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . Scanalyzers 1 | . . . . . . . 1 . . . . . . . . Garrison Access 3 | . . . . . . 1 1 . . 1 . . . . . Total Hacks 36 | . 8 . . . . 4 6 1 . 4 . . . . 13 Successful 21 | . 2 . . . . 1 3 1 . 1 . . . . 13 Failed 15 | . 6 . . . . 3 3 . . 3 . . . . . Catastrophic 2 | . 1 . . . . 1 . . . . . . . . . Database Lockouts . | . . . . . . . . . . . . . . . . Manual 44 | . 4 . . . . 15 16 . . 4 . 5 . . . Terminals 8 | . 8 . . . . . . . . . . . . . . Fabricators 3 | . . . . . . 2 1 . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . Scanalyzers 2 | . . . . . . . 2 . . . . . . . . Garrison Access 9 | . . . . . . 2 3 . . 4 . . . . . Terminal Hacks 15 | . 1 . . . . . . 1 . . . . . . 13 Record 7 | . . . . . . . . . . . . . . . 7 Prototype ID Bank 4 | . . . . . . . . . . . . . . . 4 Open Door 3 | . . . . . . . . 1 . . . . . . 2 Zone Layout 1 | . 1 . . . . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . Scanalyzer 2 | . . . . . . . 2 . . . . . . . . Insert Component 1 | . . . . . . . 1 . . . . . . . . Analyze 1 | . . . . . . . 1 . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . . Unauthorized Hacks 4 | . 1 . . . . 1 1 . . 1 . . . . . Terminals 1 | . 1 . . . . . . . . . . . . . . Botnet 1 | . 1 . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access 3 | . . . . . . 1 1 . . 1 . . . . . Jam 3 | . . . . . . 1 1 . . 1 . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . Hacking Detections 8 | . 2 . . . . 2 3 . . 1 . . . . . Full Trace Events 1 | . 1 . . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . Part Schematics Acquired 14 | . . . . . . 13 1 . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . Parts Scanalyzed 1 | . . . . . . . 1 . . . . . . . . Part Schematics Acquired 1 | . . . . . . . 1 . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -7 -6 -6 -5 -5 -5 -4 -4 -4 -4 -4 -4 ------------ Run | Scr Mat Mat Min Zio Pro Fac Fac Upp Upp Fac Was Fac Upp Upp War Used RIF Installer . | . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . Allies Hacked 3 | . . . . . . . 3 . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -7 -6 -6 -5 -5 -5 -4 -4 -4 -4 -4 -4 -------- Run | Scr Mat Mat Min Zio Pro Fac Fac Upp Upp Fac Was Fac Upp Upp War Total Allies 24 | . . . 2 4 . 8 8 . . 2 . . . . . Largest Group 6 | . . . 2 4 4 3 6 . . 2 . . . . . Highest-Rated Group 422 | . . . 45 147 147 210 422 . . 206 . . . . . Highest-Rated Ally 103 | . . . 31 39 39 85 95 . . 103 . . . . . Zionite Dispatches 7 | . . . . . . 3 3 . . 1 . . . . . Heavy 3 | . . . . . . 1 1 . . 1 . . . . . Light 3 | . . . . . . 2 1 . . . . . . . . Infowar Resupply 1 | . . . . . . . 1 . . . . . . . . Total Orders 3 | . . . . . . 1 1 . . . . . . . 1 DROP 1 | . . . . . . . 1 . . . . . . . . EXPLORE 1 | . . . . . . 1 . . . . . . . . . RETURN 1 | . . . . . . . . . . . . . . . 1 Ally Attacks 201 | . . . 9 . 33 54 87 . . 13 . . . . 5 Total Damage 8531 | . . . 130 . 703 1920 3165 . . 2087 . . . . 526 Kills 54 | . . . 4 . 6 17 18 . . 7 . . . . 2 Allies Corrupted 2 | . . . . . . . 1 . . . . . . . 1 Allies Melted 1 | . . . . . . . . . . . . . . . 1 Intel | -11 -10 -9 -9 -7 -6 -6 -5 -5 -5 -4 -4 -4 -4 -4 -4 ------- Run | Scr Mat Mat Min Zio Pro Fac Fac Upp Upp Fac Was Fac Upp Upp War Robot Analysis Total . | . . . . . . . . . . . . . . . . Derelict Logs Recovered 4 | . . . 1 . . . . 2 . . . . 1 . . Drone Launches 3 | . . . . . . 1 . . . . . . . . 2 Drone Recoveries 2 | . . . . . . 1 . . . . . . . . 1 Decoded 0b10 Intel 73 | . . . . . . 23 20 . . 23 1 6 . . . Traps 32 | . . . . . . 18 14 . . . . . . . . Emergency Access 10 | . . . . . . 4 6 . . . . . . . . Items 30 | . . . . . . . . . . 23 1 6 . . . Exits 1 | . . . . . . 1 . . . . . . . . . Zionite Intel Received 4 | . . . . . . 2 1 . . . . 1 . . . Branch Access 1 | . . . . . . . . . . . . 1 . . . Prototype Stockpiles 1 | . . . . . . . 1 . . . . . . . . Component Schematics 1 | . . . . . . 1 . . . . . . . . . Trap Installations 1 | . . . . . . 1 . . . . . . . . . Exploration | -11 -10 -9 -9 -7 -6 -6 -5 -5 -5 -4 -4 -4 -4 -4 -4 ------------- Run | Scr Mat Mat Min Zio Pro Fac Fac Upp Upp Fac Was Fac Upp Upp War Turns Passed 11572 | . 786 411 437 1871 1647 1613 2799 222 14 317 38 89 239 97 992 Spaces Moved 7466 | 1 421 176 243 1155 695 793 1212 359 26 401 89 180 569 237 909 Core 663 | . . . . . . . 68 359 26 210 . . . . . Treads 4516 | . 294 176 243 1155 695 793 1144 . . 16 . . . . . Legs 38 | 1 4 . . . . . . . . 33 . . . . . Wheels 513 | . 123 . . . . . . . . . . . . . 390 Hover . | . . . . . . . . . . . . . . . . Flight 1736 | . . . . . . . . . . 142 89 180 569 237 519 Fastest Speed 40 | 120 100 160 160 160 160 148 50 50 50 40 40 40 40 40 40 Average Speed 133 | 120 142 160 160 160 199 167 191 50 50 56 40 40 40 40 103 Slowest Speed 265 | 120 160 160 160 160 265 265 265 150 50 200 40 40 40 40 190 Overloaded Moves . | . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . Robots Hopped 6 | . . . . . . . . . . 2 . 4 . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . Exploration Rate (%) 47 | 2 73 21 56 89 75 23 38 46 6 14 87 5 83 53 91 Regions Visited 15 Branch Regions 8 Pre-discovered Areas 2 | . . . . 1 . . . 1 . . . . . . . Known Exits Taken 3 | . . . . . . 1 . . . . . 1 . 1 . Unknown Exits Taken 10 | 1 1 1 1 1 1 . 1 1 1 . . . 1 . . Scrap Searched 15 | . . . 1 4 1 . . 3 . . . . 3 3 . Spaces Dug 2 | . . . . . . . 2 . . . . . . . . Terrain Destroyed 214 | . . . . . . 7 133 . . 74 . . . . . Melee . | . . . . . . . . . . . . . . . . Projectile 27 | . . . . . . 7 20 . . . . . . . . AOE 187 | . . . . . . . 113 . . 74 . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -7 -6 -6 -5 -5 -5 -4 -4 -4 -4 -4 -4 --------- Run | Scr Mat Mat Min Zio Pro Fac Fac Upp Upp Fac Was Fac Upp Upp War Total 8587 | . 544 241 270 1180 836 1064 1500 398 26 466 90 193 580 238 961 Wait 444 | . 54 20 14 9 31 178 72 25 . 19 . 9 3 . 10 Move 7442 | . 420 175 242 1154 694 792 1211 358 26 397 88 172 568 236 909 Hop 6 | . . . . . . . . . . 2 . 4 . . . Pick Up 116 | . 15 6 1 5 11 27 26 4 . 8 2 5 1 1 4 Fast Attach 45 | . 1 . . 2 3 6 8 5 . 7 . . 2 . 11 Attach 81 | . 2 2 . 2 9 13 29 . . 13 . 1 3 1 6 Detach 16 | . . . . . 1 2 7 . . 2 . . 1 . 3 Swap 56 | . 8 2 1 1 8 9 25 . . . . . . . 2 Drop 107 | . 9 6 2 7 8 27 19 6 . 3 . 2 2 . 16 Fire 273 | . 35 30 10 . 71 10 102 . . 15 . . . . . Melee . | . . . . . . . . . . . . . . . . Ram . | . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . Crush 1 | . . . . . . . 1 . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x3] / [*Min]) -9/Materials -9/Mines (discovered 3 exits: *Mat x2 / *Zio) -7/Zion -6/Proximity Caves -6/Factory (discovered 2 exits: *Fac x2) -5/Factory -5/Upper Caves -5/Upper Caves -4/Factory -4/Waste -4/Factory (discovered 3 exits: *Upp x2 / Arm) -4/Upper Caves -4/Upper Caves -4/Warlord History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 267 | -10/Materials | Discovered new exit (range 13) 308 | -10/Materials | Build established: Mutant 507 | -10/Materials | Discovered new exit (range 3) 556 | -10/Materials | Discovered new exit (range 12) 680 | -10/Materials | Discovered new exit (range 4) 787 | -10/Materials | Entered another Materials area 787 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 1107 | -9/Materials | Build established: Gunner 1153 | -9/Materials | Discovered new exit (range 11) 1198 | -9/Materials | Entered Mines 1379 | -9/Mines | Identified exit to Materials 1506 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 1550 | -9/Mines | Discovered exit to Materials (range 9) 1635 | -9/Mines | Entered Zion 1760 | -7/Zion | Received a hallucinogenic algorithm 1768 | -7/Zion | Discovered new exit (range 14) 2033 | -7/Zion | Found Prototype Device 2033 | -7/Zion | Identified Phasing AFG 2366 | -7/Zion | Build established: Tank 2470 | -7/Zion | Given A8's code to call for help 2684 | -7/Zion | Given the Hacking Drone Bay 3024 | -7/Zion | Found Prototype Device 3057 | -7/Zion | Learned location of Data Miner (-6) 3132 | -7/Zion | Imprinted 3134 | -7/Zion | Declared Zion's savior 3506 | -7/Zion | Entered Proximity Caves 3506 | -6/Proximity Caves | Accompanied by 4 allies 3506 | -6/Proximity Caves | Spotted B-75 Beast 3525 | -6/Proximity Caves | Allies destroyed B-75 Beast 3662 | -6/Proximity Caves | Attracted the attention of an 0b10 outpost 3736 | -6/Proximity Caves | Lost 3 parts (1u2w) 3759 | -6/Proximity Caves | System corruption reached 10% 4044 | -6/Proximity Caves | Build established: Scavenger-Tank 4443 | -6/Proximity Caves | Build established: Scavenger-Gunner 4553 | -6/Proximity Caves | Identified Hacking Drone Bay 4736 | -6/Proximity Caves | Discovered new exit (range 15) 5153 | -6/Proximity Caves | Entered Factory 5153 | -6/Factory | Evolved 6 slots: Propulsion x2, Utility x4 5450 | -6/Factory | Identified exit to Factory 5488 | -6/Factory | Build established: Scavenger-Mutant 5706 | -6/Factory | Retrieved Zion intel report: Component Schematics 5707 | -6/Factory | Zion Heavy squad teleported in 5755 | -6/Factory | Found Prototype Protection 5755 | -6/Factory | Identified Zio. Weapon Casing 6008 | -6/Factory | Zion Light squad teleported in 6477 | -6/Factory | Build established: Messiah-Tank 6543 | -6/Factory | Retrieved Zion intel report: Trap Installations 6544 | -6/Factory | Zion Light squad teleported in 6612 | -6/Factory | Terminal network hard line cut 6700 | -6/Factory | Discovered exit to Factory (range 17) 6766 | -6/Factory | Entered another Factory area 6766 | -5/Factory | Accompanied by 1 ally 6766 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 7035 | -5/Factory | Found Prototype Launcher 7035 | -5/Factory | Identified Mni. Smartbomb Launcher 7209 | -5/Factory | Retrieved Zion intel report: Prototype Stockpiles 7210 | -5/Factory | Zion Heavy squad teleported in 7420 | -5/Factory | Lost 4 parts (1n1u2w) 7707 | -5/Factory | Lost 3 parts (1p1u1w) 7816 | -5/Factory | Zion Light squad teleported in 7820 | -5/Factory | Enhanced Grunt warped into view, answering call for help 7822 | -5/Factory | Enhanced Grunt warped into view, answering call for help 7877 | -5/Factory | Build established: Tank 7968 | -5/Factory | Zion Infowar Resupply teleported in 8045 | -5/Factory | Found Prototype Launcher 8045 | -5/Factory | Identified Tesla Bomb Launcher 8208 | -5/Factory | Build established: Skirmisher 8266 | -5/Factory | First assault squad dispatched 8274 | -5/Factory | Terminal network hard line cut 8340 | -5/Factory | Spotted B-75 Beast 9232 | -5/Factory | System corruption reached 10% 9266 | -5/Factory | Lost 3 parts (2n1u) 9495 | -5/Factory | Destroyed 12 combat bots 9515 | -5/Factory | Garrison activated, responded to threat 9517 | -5/Factory | High security lockdown imminent 9529 | -5/Factory | Released all parts (9) 9544 | -5/Factory | Lost 8 parts (2p2n2u2w) 9559 | -5/Factory | Discovered new exit (range 14) 9565 | -5/Factory | Entered Upper Caves 9661 | -5/Upper Caves | Encountered a Warlord checkpoint 9662 | -5/Upper Caves | Learned 4 Factory zone layouts 9663 | -5/Upper Caves | Learned location of Warlord (-4) 9722 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 9728 | -5/Upper Caves | Discovered new exit (range 13) 9787 | -5/Upper Caves | Entered another Upper Caves area 9796 | -5/Upper Caves | Discovered new exit (range 8) 9799 | -5/Upper Caves | Build established: Mutant 9801 | -5/Upper Caves | Entered Factory 9801 | -4/Factory | Evolved 2 slots: Utility x2 9896 | -4/Factory | Zion Heavy squad teleported in 10044 | -4/Factory | Core integrity fell below 50% 10068 | -4/Factory | Lost 10 parts (2p5n3w) 10083 | -4/Factory | First assault squad dispatched 10118 | -4/Factory | Sucked down chute 10118 | -4/Factory | Entered Waste 10121 | -4/Waste | Spotted C-40 Crusher 10122 | -4/Waste | Spotted C-40 Crusher 10126 | -4/Waste | Spotted C-40 Crusher 10128 | -4/Waste | Spotted C-40 Crusher 10133 | -4/Waste | EMP discharged 10133 | -4/Waste | System corruption reached 10% 10134 | -4/Waste | Spotted C-40 Crusher 10138 | -4/Waste | Spotted C-40 Crusher 10144 | -4/Waste | Discovered new exit (range 11) 10154 | -4/Waste | Found Corrupted Prototype Device 10156 | -4/Waste | Entered Factory 10189 | -4/Factory | Identified Exp. Phase Shifter 10216 | -4/Factory | Retrieved Zion intel report: Branch Access 10216 | -4/Factory | Identified exit to Upper Caves 10216 | -4/Factory | Identified exit to Armory 10245 | -4/Factory | Entered Upper Caves 10327 | -4/Upper Caves | Core integrity fell below 20% 10399 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 10480 | -4/Upper Caves | Discovered new exit (range 9) 10484 | -4/Upper Caves | Entered another Upper Caves area 10496 | -4/Upper Caves | Ambushed by wild Derelicts 10575 | -4/Upper Caves | Discovered new exit (range 14) 10581 | -4/Upper Caves | Identified exit to Warlord 10581 | -4/Upper Caves | Entered Warlord 10596 | -4/Warlord | System corruption cleaned by Quarantine Array 10729 | -4/Warlord | Found Prototype Device 10729 | -4/Warlord | Identified Wardrone Bay 10868 | -4/Warlord | Rebuked by Warlord 10873 | -4/Warlord | Warlord's base attacked by MAIN.C 10987 | -4/Warlord | Found Prototype Energy Gun 10987 | -4/Warlord | Identified Vortex Shotgun 10991 | -4/Warlord | Found Vortex Shotgun 10998 | -4/Warlord | Found Prototype Launcher 11223 | -4/Warlord | Warlord forces counterattacked 11548 | -4/Warlord | Warlord base infiltrated, sounded retreat 11548 | -4/Warlord | Opened side exit 11573 | -4/Warlord | Spotted Striker 11573 | -4/Warlord | Spotted Striker 11573 | -4/Warlord | Spotted Executioner 11573 | -4/Warlord | Destroyed by Striker with Compact Linear Accelerator Last Messages --------------- soon. Flexi-carbon Leg fries itself beyond repair. Dropped Phase Gun. ANNOUNCEMENT: Detected 1 Programmer squad, 1 Mixed squad, 1 Hunter squad, 1 Melee squad, with prototype support. Acquired Mak. Terrain Scan Processor. The tunnel wall slides away. Connecting with WAR.Sys... >>Open Door Sealed Heavy Doors opened. ANNOUNCEMENT: Base interior infiltrated, regroup at designated outer cave rendezvous points. The tunnel wall slides away. ANNOUNCEMENT: MAIN.C reinforcements approaching through caves, arriving soon. Impulse Thruster destroyed. System corrupted by crushing effect (+2). ANNOUNCEMENT: Detected 1 Grunt squad, 1 Saboteur squad, 1 Hunter squad, 1 Behemoth squad, with prototype support. Dropped Mic. Fission Core. Map ----- +----------------------------------------------------+ | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????? ?????????????????????? | | ?????????? ????????????????????? | | ??????????? ???????????????????? | | ???????????? ???????????????????? | | ????????????? ??????????????????? | | ?????????????# ????#???????????? | | ?????????????# #?### ????##????? | | ?????????????# ? ???? ###?? | | ??????????????# ;## ????? ##? | | ???????????????# #???? ?? | | ???????????????## ???? ?? | | ???????????????# ??? #?? | | ???????????????##; #?? #?? | | ???????????????# #?? ##? | | ####????????????? ##?# #? | | % "############?????# %### #?? | | %%[ % """"""#???????# / # K#### | | %%%%!%= %"%=!%#?####?##=!@g egEg< | | %%%%%! %!%%% ### ###%*b h iegg< | | %%!%*%%%%%[%%% %=%=%!!=#;e K###? | | %%%=[!*=% %!!% %%==[![!%### #??? | | %%%%/%%%=*%%%%####[%=g##??# #??? | | * =%%""%#?# ==!#???# ##?? | | % " "%"""""#?### %#?### #?? | | ############???# #### # #?? | | ####??????????????# #?# #?? | | ????????????????## ### #?? | | ??????????????### ### ##?? | | ??????????????#"# ##?# ^ #??? | | ??????????????#" #??## ##??? | | ?????????????## #???## #???? | | ?????????????# "##???# #???? | | ????????????## #???## ##??? | | ???????????## " #????## #??? | | ???????????# "" ##??## #??? | | ???????????# " ##?# #??? | | ?????????####" ### #??? | | ????????## " " ## ## #??? | | ????????# #### ## #??? | | ????????# ##?# ## ##??? | | ????????# ## #?## #???? | | ????????###### #??### ##???? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 98 Energy Generation 39 Energy Capacity 890 Matter Stores 400 Matter Capacity 400 Sight Range 22 Robot Scan Range 15 Terrain Scan Density 210 ECM Strength 2 Base Temperature (-) 150 Armor Coverage 825 Weapon Shielding 100 Phase Shifting 20 Evasion (%) 62 Targeting Accuracy 6 Melee Accuracy 32 Target Analysis 6 Core Analysis 8 Recoil Reduction 4 Offensive Hacking 10 Defensive Hacking 12 Item Schematics ----------------- Maneuvering Thrusters | -6/Factory | Z-intel Arm. Wheel | -6/Factory | Z-intel Imp. Particle Charger | -6/Factory | Z-intel Dynamic Insulation System | -6/Factory | Z-intel Shock Absorption System | -6/Factory | Z-intel Component Analysis Suite | -6/Factory | Z-intel Transmission Jammer | -6/Factory | Z-intel Flail | -6/Factory | Z-intel Imp. Shield Generator | -6/Factory | Z-intel Adv. Sensor Array | -6/Factory | Z-intel Imp. Medium Armor Plating | -6/Factory | Z-intel Adv. ECM Suite | -6/Factory | Z-intel Adv. Signal Interpreter | -6/Factory | Z-intel Imp. System Shield | -5/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed PointyDisruptionScrap Manual? 0 Play Time 01:25:53 Cumulative 227.6 hours Start 2021.07.07 @ 01:14:55 End 2021.07.07 @ 02:58:48 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 278 Rogue 278 Adventurer 0 Explorer 0 Win Type - Total 3 Types 3/0/0/0/0/0/0/0/0 Lore% 62 Gallery% 79 Achievement% 58 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 1 Fullscreen 2 Font 24/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: e6ad44c2-1f98-4471-a6fc-ba1a458058d4