Cogmind - Beta 13 @@@ ROGUE MODE // 2024.05.09 @ 16:37:52 Player: Gabe+Kate4EVR Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (5) 1000 Robots Destroyed (26) 130 Value Destroyed (409) 409 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (2) 2 TOTAL SCORE: 3121 Bonus ------- High Alert Combat Kills 2 Cogmind --------- Core Integrity 596/700 Matter 166/300 Energy 123/125 System Corruption 1% Temperature Cool (4) Movement Flying (28) Location -7/Lower Caves Parts ------- > --- POWER (2) -------- Light Ion Engine > --- PROPULSION (7) --- Flight Unit Flight Unit Improved VTOL Module Improved VTOL Module > --- UTILITY (2) ------ Medium Storage Unit Core Shielding > --- WEAPON (2) ------- Flak Gun > --- INVENTORY (10) --- Flight Unit Advanced ECM Suite Light Armor Plating System Shield Proton Missile Launcher Rocket Launcher Mining Laser Heavy Flail Peak State ------------ > --- POWER ------------ Heavy Deuterium Engine Heavy Deuterium Engine > --- PROPULSION ------- Flight Unit Flight Unit Flight Unit VTOL Module Cesium-ion Thruster Improved VTOL Module Improved VTOL Module > --- UTILITY ---------- Medium Storage Unit Core Shielding > --- WEAPON ----------- Great Axe > --- INVENTORY -------- Light Ion Engine Heavy Deuterium Engine Flight Unit Flight Unit Light Armor Plating System Shield Small Laser Proton Missile Launcher Rocket Launcher Mining Laser [Rating: 34] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Flight Unit Leg Aluminum Leg Hover Unit Hover Unit Flight Unit Flight Unit Utility Medium Storage Unit Device Reaction Control System Storage Medium Storage Unit Processor Signal Interpreter Protection Core Shielding Weapon Improved Medium Laser Energy Gun Improved Medium Laser Ballistic Gun Shotgun Launcher Rocket Launcher Impact Weapon Flail Slashing Weapon Great Axe Piercing Weapon Spear Build | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Low Slots Evolved 6 | . . 2 2 2 . Power 1 | . . . . 1 . Propulsion 5 | . . 2 2 1 . Utility . | . . . . . . Weapon . | . . . . . . Parts Attached 57 | 6 3 15 14 17 2 Power 9 | 1 . 1 1 6 . Engine 9 | 1 . 1 1 6 . Core . | . . . . . . Reactor . | . . . . . . Propulsion 26 | 2 2 4 10 8 . Treads . | . . . . . . Leg 2 | 2 . . . . . Wheel . | . . . . . . Hover 2 | . 2 . . . . Flight 22 | . . 4 10 8 . Utility 9 | 1 1 4 1 1 1 Device 1 | . . . 1 . . Storage 4 | 1 . 3 . . . Processor 1 | . . 1 . . . Hackware . | . . . . . . Protection 3 | . 1 . . 1 1 Artifact . | . . . . . . Weapon 13 | 2 . 6 2 2 1 Energy Gun 5 | 2 . 3 . . . Energy Cannon . | . . . . . . Ballistic Gun 2 | . . . 1 . 1 Ballistic Cannon . | . . . . . . Launcher 1 | . . . 1 . . Special Weapon . | . . . . . . Impact Weapon 3 | . . 3 . . . Slashing Weapon 1 | . . . . 1 . Piercing Weapon 1 | . . . . 1 . Special Melee Weapon . | . . . . . . Unidentified Prototypes 4 | . . 1 2 1 . Parts Lost 16 | . . 1 10 2 3 Power 2 | . . . 1 . 1 Propulsion 11 | . . 1 6 2 2 Utility 1 | . . . 1 . . Weapon 2 | . . . 2 . . Highest Loss Streak 7 | . . 1 7 2 5 To Critical Strikes 1 | . . . . . 1 Average Slot Usage (%) 84 | . 90 79 88 88 67 Engine 10 | . 14 11 6 12 10 Leg 4 | . 22 . . . . Hover 7 | . 4 17 . . . Flight 25 | . . 7 51 52 39 Storage 10 | . 14 11 9 7 7 Processor 2 | . . 7 . . . Protection 4 | . 7 3 . 6 4 Energy Gun 14 | . 25 19 13 . . Slashing Weapon 1 | . . . . 6 . Naked Turns . | . . . . . . Heaviest Build 31 | 13 14 31 22 31 24 Greatest Support 31 | 20 20 16 25 31 26 Greatest Overweight (x) 7 | 1 2 7 . 1 . Average Overweight (x) . | . . 1 . . . Largest Inventory Capacity 15 | 8 8 15 10 10 10 Average Capacity 10 | 7 8 11 10 10 10 Most Carried 14 | 2 8 14 10 10 10 Average Carried 7 | 1 3 9 9 8 9 Final Capacity 10 | 8 8 10 10 10 10 Final Carried 10 | 2 8 10 10 10 8 Class Distribution -------------------- 50% | Mutant 38% | Scavenger-Sprinter 8% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Sprinter | -8/Materials Scavenger-Sprinter | -7/Factory Sprinter | -7/Lower Caves Resources | -11 -10 -9 -8 -7 -7 ----------- Run | Yrd Mat Mat Mat Fac Low Matter Collected 668 | 260 10 145 90 152 11 Remotely . | . . . . . . Salvage Created 619 | . 51 295 129 133 11 Parts 51 | . 2 22 17 10 . Haulers Intercepted 1 | . . 1 . . . Recyclers Shooed . | . . . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented 2 | . . . . . 2 Kills | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Low Combat Hostiles Destroyed 19 | . 3 7 8 . 1 Guns 16 | . 3 7 5 . 1 AOE 3 | . . . 3 . . Classes Destroyed 10 | . 1 5 1 3 . Worker 3 | . . . . 3 . Tunneler 1 | . . . . 1 . Hauler 1 | . . 1 . . . Recycler 1 | . . . . 1 . Watcher 1 | . . 1 . . . Swarmer 14 | . 3 4 7 . . Grunt 1 | . . 1 . . . Brawler 1 | . . 1 . . . Sentry 1 | . . 1 . . . Hunter 2 | . . . 1 . 1 Best Kill Streak 4 | . 3 4 4 3 1 Combat Bots Only 4 | . 3 4 4 . 1 Max Kills in Single Turn 3 | . 1 2 3 1 1 Gunslinging . | . . . . . . Exploded 3 | . . . 3 . . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -8 -7 -7 -------- Run | Yrd Mat Mat Mat Fac Low Hostile Shots Fired 140 | . 13 29 62 22 14 Missed 59 | . 6 7 28 14 4 Damage Taken 1283 | . 56 211 633 221 162 Core 292 | . 21 49 118 50 54 Absorbed by Shields . | . . . . . . Redirected to Shielding 17 | . 4 2 . 4 7 Core Remaining (%) 89 | 100 91 87 78 . . Volleys Fired 39 | . 7 12 10 . 10 Largest 2 | . 2 2 2 . 1 Hottest 112 | . 90 112 112 . 28 Shots Fired 66 | . 14 24 18 . 10 Gun 64 | . 14 24 16 . 10 Cannon . | . . . . . . Launcher 2 | . . . 2 . . Special . | . . . . . . Kinetic 18 | . . . 8 . 10 Thermal 46 | . 14 24 8 . . Explosive 2 | . . . 2 . . Electromagnetic . | . . . . . . Robot Hit Streak 16 | . 2 6 7 . 16 Robot Miss Streak 5 | . 3 5 2 . 5 Penetration Max . | . . . . . . Secondary Targets 2 | . . . 2 . . Max Gunslinging Chain 1 | . . . 1 . . Shots Hit Robots 51 | . 6 12 15 8 10 Core Hits 35 | . 3 9 12 3 8 Critical Kills 1 | . . . 1 . . Critical Parts Destroyed . | . . . . . . Critical Strikes 3 | . . 2 1 . . Burn 2 | . . 2 . . . Destroy 1 | . . . 1 . . Melee Attacks 10 | . . 1 . 9 . Impact 1 | . . 1 . . . Slashing 7 | . . . . 7 . Piercing 2 | . . . . 2 . Sneak Attacks 8 | . . 1 . 7 . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 1484 | . 71 294 447 560 112 Guns 590 | . 71 206 201 . 112 Cannons . | . . . . . . Explosions 246 | . . . 246 . . Melee 648 | . . 88 . 560 . Ramming . | . . . . . . Kinetic 173 | . . . 61 . 112 Thermal 417 | . 71 206 140 . . Explosive 246 | . . . 246 . . Electromagnetic . | . . . . . . Impact 88 | . . 88 . . . Slashing 430 | . . . . 430 . Piercing 130 | . . . . 130 . Highest Corruption 1 | . . . 1 1 1 Average Corruption 1 | . . . 1 1 1 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 1 | . . . 1 . . Matter Fused 1 | . . . 1 . . Overload Shots . | . . . . . . Overflow Damage 234 | . . 66 . 168 . Projectiles . | . . . . . . Explosions . | . . . . . . Melee 234 | . . 66 . 168 . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage . | . . . . . . Shots . | . . . . . . Rammed . | . . . . . . Targets Rammed . | . . . . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 450 | . 180 371 150 450 227 Average Temperature 105 | . 95 139 45 136 117 Received Heat Transfer 153 | . . 54 45 54 . Effects 4 | . . . . 4 . Shutdowns 2 | . . . . 2 . Damage (minor) 2 | . . . . 2 . Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried 1 | . . 1 . . . Impact Corruptions 1 | . . 1 . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 1 | . . 1 . . . Heat Transferred 1086 | . 198 592 296 . . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Low Peak Influence 428 | . 116 238 428 224 . Initial 189 | . . 48 15 189 . Average 128 | . 49 135 156 203 . Maximum Alert Level 2 | . . 1 2 1 . Low Security (%) 74 | 100 100 77 65 44 . Level 1 24 | . . 22 30 55 . Level 2 . | . . . 3 . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 7 | . . 1 5 1 . Investigation . | . . . . . . Extermination . | . . . . . . Reinforcement 6 | . . 1 5 . . Assault . | . . . . . . Garrison 1 | . . . . 1 . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Mat Mat Fac Low Distress Signals 5 | . 1 2 2 . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 57 | . 8 13 28 7 1 Peak Tracking Total 12 | . 6 5 12 5 1 Tactical Retreats 7 | . 1 . 5 1 . Traps | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Low Traps Triggered 2 | . . . . 2 . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered 1 | . . . . . 1 Machines | -11 -10 -9 -8 -7 -7 ---------- Run | Yrd Mat Mat Mat Fac Low Machines Disabled 1 | . . . 1 . . Max in Single Turn 1 | . . . 1 . . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Mat Mat Fac Low Machines Accessed 4 | . . . 2 2 . Terminals 4 | . . . 2 2 . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 6 | . . . 4 2 . Successful 1 | . . . . 1 . Failed 5 | . . . 4 1 . Catastrophic 2 | . . . 2 . . Database Lockouts . | . . . . . . Manual 5 | . . . 4 1 . Terminals 6 | . . . 4 2 . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 1 | . . . . 1 . Open DSF 1 | . . . . 1 . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 3 | . . . 2 1 . Full Trace Events 1 | . . . 1 . . Feedback Events 1 | . . . 1 . . Corruption 1 | . . . 1 . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 ------------ Run | Yrd Mat Mat Mat Fac Low Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired 1 | . . . . 1 . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -8 -7 -7 -------- Run | Yrd Mat Mat Mat Fac Low Total Allies 1 | . . . . 1 . Largest Group 1 | . . . . 1 . Highest-Rated Group 21 | . . . . 21 . Highest-Rated Ally 21 | . . . . 21 . Total Orders . | . . . . . . Ally Attacks 3 | . . . . 3 . Total Damage 73 | . . . . 73 . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Low Robot Analysis Total . | . . . . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -8 -7 -7 ------------- Run | Yrd Mat Mat Mat Fac Low Turns Passed 1199 | 80 202 407 248 212 50 Spaces Moved 1286 | 59 160 258 367 325 117 Core 3 | 3 . . . . . Treads . | . . . . . . Legs 172 | 56 116 . . . . Wheels . | . . . . . . Hover 252 | . 44 208 . . . Flight 859 | . . 50 367 325 117 Fastest Speed 19 | 50 56 56 24 19 23 Average Speed 59 | 117 103 127 25 23 23 Slowest Speed 600 | 120 180 600 29 96 28 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped 12 | . . . 5 6 1 Cave-ins Triggered . | . . . . . . Exploration Rate (%) 24 | 5 43 16 51 12 19 Regions Visited 5 Branch Regions 1 Pre-discovered Areas . | . . . . . . Known Exits Taken 1 | . . 1 . . . Unknown Exits Taken 4 | 1 1 . 1 1 . Scrap Searched . | . . . . . . Spaces Dug . | . . . . . . Terrain Destroyed 14 | . . . 14 . . Melee . | . . . . . . Projectile . | . . . . . . AOE 14 | . . . 14 . . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Mat Mat Fac Low Total 1627 | 67 182 313 497 439 129 Wait 178 | 1 1 3 100 72 1 Move 1257 | 58 159 257 356 312 115 Hop 12 | . . . 5 6 1 Pick Up 29 | 2 6 8 7 6 . Fast Attach 29 | 6 3 12 5 3 . Attach 16 | . . . 6 8 2 Detach 9 | . 3 3 . 3 . Swap 12 | . . 3 3 6 . Drop 29 | . 3 14 5 7 . Fire 39 | . 7 12 10 . 10 Melee 10 | . . 1 . 9 . Ram . | . . . . . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire 7 | . . . . 7 . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / [*Min]) -9/Materials -8/Materials -7/Factory -7/Lower Caves History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 15) 81 | -11/Scrapyard | Entered Materials 227 | -10/Materials | Discovered new exit (range 7) 279 | -10/Materials | Discovered new exit (range 7) 283 | -10/Materials | Entered another Materials area 283 | -9/Materials | Evolved 2 slots: Propulsion x2 322 | -9/Materials | Build established: Mutant 472 | -9/Materials | Discovered new exit (range 4) 673 | -9/Materials | Identified exit to Materials 690 | -9/Materials | Entered another Materials area 690 | -8/Materials | Evolved 2 slots: Propulsion x2 898 | -8/Materials | Lost 7 parts (1p4n1u1w) 932 | -8/Materials | Discovered new exit (range 15) 938 | -8/Materials | Entered Factory 938 | -7/Factory | Evolved 2 slots: Power x1, Propulsion x1 961 | -7/Factory | Lost 3 parts (2n1w) 972 | -7/Factory | Build established: Scavenger-Sprinter 1030 | -7/Factory | Garrison activated, responded to threat 1136 | -7/Factory | Discovered new exit (range 8) 1150 | -7/Factory | Entered Lower Caves 1200 | -7/Lower Caves | Self-destructed Last Messages --------------- 01122_ A bubble of electromagnetic force engulfs the area. 01124_ Acquired 19 matter. 01127_ K-01 Serf cleans the Power Conduit. 01136_ EXIT=FOUND 01141_ K-01 Serf cleans the Power Conduit. 01147_ VTOL Module destroyed. 01148_ Dropped Spear. 01148_ Dropped Great Axe. LOCATION=UNKNOWN GOAL=ESCAPE 01170_ Slug penetrates JM-8IB(S). 01173_ Hvy. Deuterium Engine destroyed. 01182_ Penetrated by Slug. 01185_ Flight Unit destroyed. 01188_ Critical hit (Destroy). 01188_ Flight Unit destroyed. 01191_ Penetrated by Slug. 01197_ Slug penetrates Wall. 01198_ H-55 Commando destroyed. 01200_ Acquired 11 matter. Map ----- +----------------------------------------------------+ | ?????????????????????????????? | | ?????????????????????????????? ?????#### ## | | ?????????????????????????????? ????????## #### | | ??????????????????????????#### #????????####???# | | ?????????????????????????? ???????????????# | | ??????????????????????????? ???????????##### | | ?????????????????? ??????? #?????####??# ## | | ?????????????????# ???????? #?????# ##?# | | ?????????????????# ???????? ##????# ### | | ?????????????????# ####????# #????# ## | | ????????????????## ###### ????## | | ???????????????## ## ## ????## | | ??????????????## # ##??## ##### | | ?????????????## S # #?## ## #???# | | ????????????## ### #### ##??# | | ???????????## S ##??## ### | | ???????????? #????## | | ?????????????# #?????## | | ???????????????# ### #??????## | | ?????????????##?# #?# #### #??????# # | | ?????????????# ### ### ##??#### ???## # | | ????????????## ## ##?????## #??# # | | ??????????### ###????# #??# # | | ??????????# ##???# ###### # | | ??????????# ##??? ##?## | | ??????????# @ #??? ##??# | | ??????????## ## ## ## ##?? #???# | | ???????????## #?# ### ## ## ##???# | | ????????????##??# #?# #??# | | ????????????????## ##?# #??### | | ?????????????????#####??# #????## | | ????????????????????????# ## #?????## | | ????????????????????????# ###### #????## | | ????????????????????????# ##?????#### ##?????# # | | ????????????????????????###???????????##??????#### | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Energy Generation 31 Energy Capacity 520 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Core Shielding 20 Evasion (%) 73 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed LobotomyAlertDatajack Manual? 0 Play Time 00:14:49 Cumulative 159.8 hours Start 2024.05.09 @ 11:31:48 End 2024.05.09 @ 16:37:52 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 317 Rogue 317 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 39 Gallery% 60 Achievement% 42 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/X11 Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: b0e52d37-d263-4563-af71-9bbb70c0a78c