Cogmind - Beta 14 @@@ ROGUE MODE // 2024.11.09 @ 19:36:49 Player: Hinzy Result: Destroyed by Y-54 Guardian with Flak Gun Performance ------------- Evolutions (4) 2000 Regions Visited (6) 1200 Robots Destroyed (58) 290 Value Destroyed (1421) 1421 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (1214) 1214 TOTAL SCORE: 6185 Bonus ------- High Alert Combat Kills 40 Follower Combat Kills 574 Met Imprinter 300 Was Imprinted 300 Cogmind --------- Core Integrity 0/850 Matter 221/300 Energy 12/100 System Corruption 0% Temperature Cool (27) Movement Core (350) Ox6 Location -6/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (6) ------ Large Storage Unit 0b10 Decoder Chip [Looter] > --- WEAPON (4) ------- (None) > --- INVENTORY (15) --- Visual Processing Unit Signal Interpreter Stasis Canceller Improved Hacking Suite Hacking Drone Bay (1/1) Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine > --- PROPULSION ------- Light Treads Armored Treads Armored Treads > --- UTILITY ---------- Large Storage Unit 0b10 Decoder Chip [Looter] Microactuators Force Booster Reactive Plating Hacking Drone Bay > --- WEAPON ----------- Grenade Launcher Grenade Launcher Makeshift Hammer Great Axe > --- INVENTORY -------- Visual Processing Unit Signal Interpreter Stasis Canceller Force Field Improved Hacking Suite Lightning Gun Wave Gun Advanced Beam Cannon Grenade Launcher [Rating: 51] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Hover Unit Improved Hover Unit Flight Unit VTOL Module Utility Seismic Detector Device Seismic Detector Storage Medium Storage Unit Processor 0b10 Decoder Chip [Looter] Protection Reactive Plating Weapon Medium Laser Energy Gun Medium Laser Energy Cannon Advanced Beam Cannon Ballistic Gun Shotgun Ballistic Cannon Light Cannon Launcher Grenade Launcher Special Weapon Mining Laser Impact Weapon Mace Slashing Weapon Great Axe Build | -11 -10 -9 -9 -7 -6 -6 ------- Run | Yrd Mat Mat Min Zio Pro Fac Slots Evolved 8 | . . 2 . . . 6 Power . | . . . . . . . Propulsion 2 | . . 1 . . . 1 Utility 4 | . . 1 . . . 3 Weapon 2 | . . . . . . 2 Parts Attached 79 | 11 16 23 . 6 9 14 Power 8 | 1 1 3 . . 2 1 Engine 8 | 1 1 3 . . 2 1 Core . | . . . . . . . Reactor . | . . . . . . . Propulsion 25 | 4 11 6 . 1 3 . Treads 15 | 2 7 3 . . 3 . Leg 8 | 2 4 2 . . . . Wheel . | . . . . . . . Hover 1 | . . . . 1 . . Flight 1 | . . 1 . . . . Utility 19 | 2 2 1 . 5 3 6 Device 11 | 2 . . . 3 1 5 Storage 3 | . 2 . . . 1 . Processor 2 | . . 1 . 1 . . Hackware . | . . . . . . . Protection 3 | . . . . 1 1 1 Artifact . | . . . . . . . Weapon 27 | 4 2 13 . . 1 7 Energy Gun 9 | 2 1 3 . . . 3 Energy Cannon 2 | . . 1 . . . 1 Ballistic Gun 5 | 1 . 4 . . . . Ballistic Cannon 2 | . . 2 . . . . Launcher 4 | . . 2 . . . 2 Special Weapon 2 | 1 1 . . . . . Impact Weapon 2 | . . 1 . . . 1 Slashing Weapon 1 | . . . . . 1 . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 3 | . . 2 . . . 1 Corrupted Parts 3 | . . 2 . . 1 . System Corruption 11 | . . 6 . . 5 . Parts Lost 21 | . 1 3 . . 1 16 Power 4 | . . 1 . . 1 2 Propulsion 5 | . . 2 . . . 3 Utility 4 | . . . . . . 4 Weapon 8 | . 1 . . . . 7 Highest Loss Streak 14 | . 1 2 . . 1 14 To Critical Strikes . | . . . . . . . Average Slot Usage (%) 96 | . 99 90 88 99 99 80 Engine 10 | . 14 11 11 11 10 5 Treads 21 | . 22 17 22 22 27 17 Leg 1 | . 4 5 . . . . Hover 6 | . . . . 10 5 . Device 8 | . 15 11 11 4 7 15 Storage 10 | . 12 11 11 11 11 6 Processor 8 | . . 11 11 8 11 6 Protection 5 | . . . . 8 3 5 Energy Gun 2 | . 23 4 . . . . Launcher 15 | . . 1 22 22 20 9 Impact Weapon 2 | . . 10 . . . 5 Peak Build Rating 51 | 9 9 15 10 19 31 51 Average Rating 12 | 8 8 12 10 17 19 44 On Entrance 12 | . 9 8 10 10 17 31 Naked Turns . | . . . . . . . Heaviest Build 63 | 9 22 23 20 29 38 63 Greatest Support 60 | 40 40 40 40 46 60 60 Greatest Overweight (x) 8 | 1 . 1 . . . 8 Average Overweight (x) . | . . . . . . . Largest Inventory Capacity 15 | 5 10 10 10 10 15 15 Average Capacity 7 | 5 8 10 10 10 11 15 Most Carried 15 | 5 10 10 10 10 15 12 Average Carried 6 | 4 7 9 10 9 10 9 Final Capacity 15 | 5 10 10 10 10 15 15 Final Carried 13 | 5 8 10 10 10 13 5 Class Distribution -------------------- 68% | Mutant 28% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -7/Zion Scavenger-Mutant | -6/Proximity Caves Derelict-Gladiator | -6/Factory Resources | -11 -10 -9 -9 -7 -6 -6 ----------- Run | Yrd Mat Mat Min Zio Pro Fac Matter Collected 1226 | 316 96 426 . 55 104 229 Remotely . | . . . . . . . Salvage Created 1892 | 210 264 903 . . 69 446 Parts 98 | 18 12 44 . . 2 22 Haulers Intercepted 2 | . 1 1 . . . . Recyclers Shooed 6 | 1 . 5 . . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed 26 | . . . . . 26 . Prevented 8 | . . . . . 8 . Kills | -11 -10 -9 -9 -7 -6 -6 ------- Run | Yrd Mat Mat Min Zio Pro Fac Combat Hostiles Destroyed 36 | . 7 17 . . 1 11 Melee 8 | . 2 4 . . 1 1 Guns 17 | . 5 9 . . . 3 AOE 9 | . . 2 . . . 7 Classes Destroyed 12 | 3 4 3 . . 1 1 Worker 3 | 1 . 1 . . . 1 Builder 1 | . . 1 . . . . Tunneler 5 | 5 . . . . . . Hauler 2 | . 1 1 . . . . Recycler 8 | 1 . 7 . . . . Operator 1 | . 1 . . . . . Watcher 2 | . . 2 . . . . Swarmer 12 | . 2 7 . . . 3 Grunt 18 | . 5 7 . . . 6 Duelist 1 | . . . . . 1 . Sentry 4 | . . 3 . . . 1 Specialist 1 | . . . . . . 1 Best Kill Streak 6 | 2 4 6 . . 1 6 Combat Bots Only 5 | . 3 3 . . 1 5 Max Kills in Single Turn 4 | 1 1 2 . . 1 4 Gunslinging . | . . . . . . . Exploded 4 | . . 1 . . . 4 Melee 1 | . 1 1 . . 1 1 Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -9 -9 -7 -6 -6 -------- Run | Yrd Mat Mat Min Zio Pro Fac Hostile Shots Fired 440 | . 51 109 . . 26 254 Missed 130 | . 12 35 . . 8 75 Damage Taken 3961 | 34 416 803 . . 387 2321 Core 1089 | . 50 127 . . 62 850 Absorbed by Shields 21 | . . . . . . 21 Ignored by Resistances 196 | . . . . . . 196 Core Remaining (%) 77 | 100 80 . . . 52 . Volleys Fired 357 | 231 25 78 . . . 23 Largest 2 | 2 2 2 . . . 2 Hottest 136 | 100 100 65 . . . 136 Shots Fired 410 | 241 47 82 . . . 40 Gun 145 | 24 45 61 . . . 15 Cannon 13 | . . 13 . . . . Launcher 33 | . . 8 . . . 25 Special 219 | 217 2 . . . . . Kinetic 38 | 8 . 30 . . . . Thermal 290 | 223 25 32 . . . 10 Explosive 33 | . . 8 . . . 25 Electromagnetic 49 | 10 22 12 . . . 5 Robot Hit Streak 12 | 7 5 12 . . . 8 Robot Miss Streak 8 | 1 4 8 . . . 1 Penetration Max . | . . . . . . . Secondary Targets 2 | . . . . . . 2 Max Gunslinging Chain 1 | . . . . . . 1 Shots Hit Robots 147 | 17 29 84 . . 4 13 Core Hits 124 | 9 18 64 . . 2 31 Critical Kills . | . . . . . . . Critical Parts Destroyed 7 | . . 6 . . . 1 Critical Strikes 9 | . 2 6 . . . 1 Burn 2 | . 2 . . . . . Smash 7 | . . 6 . . . 1 Melee Attacks 64 | . . 49 . . 6 9 Impact 51 | . . 49 . . . 2 Slashing 13 | . . . . . 6 7 Piercing . | . . . . . . . Sneak Attacks 4 | . . 3 . . . 1 Combat Hostiles 1 | . . 1 . . . . Follow-up Attacks 1 | . . . . . . 1 Damage Inflicted 4241 | 226 486 1938 . . 109 1482 Guns 1580 | 197 379 795 . . . 209 Cannons 133 | . . 133 . . . . Explosions 1551 | 28 66 347 . . . 1110 Melee 933 | . . 663 . . 109 161 Ramming 44 | 1 41 . . . . 2 Kinetic 402 | 45 . 357 . . . . Thermal 975 | 76 278 369 . . . 252 Explosive 1225 | . . 347 . . . 878 Electromagnetic 662 | 104 167 202 . . . 189 Impact 695 | . . 663 . . . 32 Slashing 238 | . . . . . 109 129 Piercing . | . . . . . . . Highest Corruption 6 | . . 6 6 6 5 . Average Corruption 5 | . . 5 6 6 5 . Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 7 | . . 1 . 1 5 . Matter Fused 3 | . . . . 1 2 . Energy Discharges 2 | . . . . . 2 . Data Loss (major) 2 | . . 1 . . 1 . Overload Shots . | . . . . . . . Overflow Damage 279 | . . 196 . . . 83 Projectiles . | . . . . . . . Explosions . | . . . . . . . Melee 279 | . . 196 . . . 83 Knockbacks 2 | . 1 1 . . . . Impact 2 | . 1 1 . . . . Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage 129 | 34 41 . . . . 54 Shots 4 | 1 1 . . . . 2 Rammed 20 | 1 16 . . . . 3 Targets Rammed 22 | 1 18 . . . . 3 Kicked 1 | . 1 . . . . . Crushed 1 | . 1 . . . . . Highest Temperature 471 | 142 258 144 . . . 471 Average Temperature 46 | 39 72 42 . . . 183 Received Heat Transfer 909 | . 132 243 . . 27 507 Effects 5 | . 1 . . . . 4 Energy Bleed 2 | . 1 . . . . 1 Interference 3 | . . . . . . 3 Siege Activations . | . . . . . . . Robots Corrupted 3 | . . 3 . . . . Combat Hostiles 2 | . . 2 . . . . Parts Fried 6 | 1 . 4 . . . 1 Impact Corruptions 11 | . . 10 . . . 1 Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted . | . . . . . . . Heat Transferred 1816 | 198 877 445 . . . 296 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 4 | 1 1 . . . . 2 Alert | -11 -10 -9 -9 -7 -6 -6 ------- Run | Yrd Mat Mat Min Zio Pro Fac Peak Influence 494 | 15 218 316 123 . . 494 Initial 123 | . 9 16 123 . . 109 Average 28 | 6 77 119 123 . . 202 Maximum Alert Level 2 | . 1 1 . . . 2 Low Security (%) 95 | 100 83 71 100 . . 67 Level 1 4 | . 16 28 . . . 28 Level 2 . | . . . . . . 3 Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 11 | . 1 3 . . . 7 Investigation 2 | . . 1 . . . 1 Extermination . | . . . . . . . Reinforcement 6 | . 1 2 . . . 3 Assault . | . . . . . . . Garrison 3 | . . . . . . 3 Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded 2 | . . 1 . . . 1 Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -9 -9 -7 -6 -6 --------- Run | Yrd Mat Mat Min Zio Pro Fac Distress Signals 6 | . 2 4 . . . . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 79 | . 12 30 . . 12 25 Peak Tracking Total 7 | . 4 5 . . 7 6 Tactical Retreats 4 | . 1 . . . . 3 Traps | -11 -10 -9 -9 -7 -6 -6 ------- Run | Yrd Mat Mat Min Zio Pro Fac Traps Triggered . | . . . . . . . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -9 -9 -7 -6 -6 ---------- Run | Yrd Mat Mat Min Zio Pro Fac Machines Disabled 6 | . . . . . 1 5 Max in Single Turn 3 | . . . . . . 3 Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -9 -9 -7 -6 -6 --------- Run | Yrd Mat Mat Min Zio Pro Fac Machines Accessed 3 | . . 2 . . . 1 Terminals 1 | . . 1 . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 1 | . . . . . . 1 Scanalyzers 1 | . . 1 . . . . Garrison Access . | . . . . . . . Total Hacks 16 | . . 14 . . . 2 Successful 16 | . . 14 . . . 2 Failed . | . . . . . . . Catastrophic . | . . . . . . . Database Lockouts . | . . . . . . . Manual 12 | . 2 2 . 3 . 5 Terminals 2 | . . 2 . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 2 | . . . . . . 2 Scanalyzers 12 | . . 12 . . . . Garrison Access . | . . . . . . . Terminal Hacks 2 | . . 2 . . . . Alert Level 1 | . . 1 . . . . Recall Investigation 1 | . . 1 . . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks 2 | . . . . . . 2 Report Inventory 1 | . . . . . . 1 Retrieve Components 1 | . . . . . . 1 Scanalyzer 12 | . . 12 . . . . Insert Component 6 | . . 6 . . . . Analyze 6 | . . 6 . . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 2 | . 1 . . . . 1 Full Trace Events 1 | . . . . . . 1 Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired 8 | . . 4 . 4 . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components 3 | . . . . . . 3 Parts Scanalyzed 4 | . . 4 . . . . Part Schematics Acquired 4 | . . 4 . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -9 -9 -7 -6 -6 ------------ Run | Yrd Mat Mat Min Zio Pro Fac Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -9 -9 -7 -6 -6 -------- Run | Yrd Mat Mat Min Zio Pro Fac Total Allies 6 | . . . . 6 . . Largest Group 6 | . . . . 6 6 3 Highest-Rated Group 207 | . . . . 207 207 112 Highest-Rated Ally 40 | . . . . 40 40 38 Total Orders 1 | . . . . . . 1 FOLLOW 1 | . . . . . . 1 Ally Attacks 62 | . . . . . 38 24 Total Damage 1887 | . . . . . 1253 634 Kills 18 | . . . . . 14 4 Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -9 -9 -7 -6 -6 ------- Run | Yrd Mat Mat Min Zio Pro Fac Robot Analysis Total . | . . . . . . . Derelict Logs Recovered 1 | . . . . . 1 . Drone Launches 1 | . . . . . . 1 Drone Recoveries 1 | . . . . . . 1 Decoded 0b10 Intel 32 | . . . . . . 32 Items 32 | . . . . . . 32 Exploration | -11 -10 -9 -9 -7 -6 -6 ------------- Run | Yrd Mat Mat Min Zio Pro Fac Turns Passed 18714 | 11187 522 1333 8 3597 1527 540 Spaces Moved 6143 | 2286 188 525 5 2016 893 230 Core 35 | 24 . . . . . 11 Treads 4365 | 550 157 525 5 2016 893 219 Legs 1743 | 1712 31 . . . . . Wheels . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 120 160 160 160 160 166 Average Speed 150 | 129 153 170 160 160 160 180 Slowest Speed 450 | 160 160 240 160 160 166 450 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 53 | 124 25 38 4 88 86 7 Regions Visited 6 Branch Regions 3 Pre-discovered Areas . | . . . . . . . Known Exits Taken . | . . . . . . . Unknown Exits Taken 6 | 1 1 1 1 1 1 . Scrap Searched 6 | . . . . 4 2 . Spaces Dug 83 | 58 1 19 . . . 5 Terrain Destroyed 219 | 83 8 31 . . . 97 Melee 24 | . . 19 . . . 5 Projectile 82 | 81 1 . . . . . AOE 113 | 2 7 12 . . . 92 Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -9 -9 -7 -6 -6 --------- Run | Yrd Mat Mat Min Zio Pro Fac Total 14674 | 9843 361 799 5 2390 974 302 Wait 7915 | 7308 96 87 1 355 51 17 Move 6138 | 2285 188 524 4 2015 892 230 Hop . | . . . . . . . Pick Up 43 | 5 9 13 . 5 8 3 Fast Attach 28 | 8 . 11 . 4 4 1 Attach 27 | 1 5 6 . 1 1 13 Detach 14 | 1 2 6 . 2 . 3 Swap 24 | 2 11 6 . 1 4 . Drop 44 | 1 8 19 . 7 8 1 Fire 357 | 231 25 78 . . . 23 Melee 63 | . . 49 . . 6 8 Ram 3 | . . . . . . 3 Kick 1 | . 1 . . . . . Crush 17 | 1 16 . . . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines -7/Zion -6/Proximity Caves -6/Factory History --------- Turn | Location | Event 18 | -11/Scrapyard | Discovered new exit (range 14) 11188 | -11/Scrapyard | Entered Materials 11212 | -10/Materials | Build established: Mutant 11691 | -10/Materials | Discovered new exit (range 4) 11710 | -10/Materials | Entered another Materials area 11710 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 12547 | -9/Materials | Discovered new exit (range 7) 13043 | -9/Materials | Entered Mines 13044 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 13051 | -9/Mines | Entered Zion 13087 | -7/Zion | Given the Hacking Drone Bay 13091 | -7/Zion | Found Prototype Device 13116 | -7/Zion | System corruption cleaned by Quarantine Array 13148 | -7/Zion | Build established: Scavenger-Mutant 14391 | -7/Zion | Met Imprinter 14431 | -7/Zion | Imprinted 14433 | -7/Zion | Declared Zion's savior 15342 | -7/Zion | Gained Derelict followers 16610 | -7/Zion | Discovered new exit (range 16) 16648 | -7/Zion | Entered Proximity Caves 16648 | -6/Proximity Caves | Accompanied by 6 allies 17395 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 17728 | -6/Proximity Caves | Discovered new exit (range 12) 17814 | -6/Proximity Caves | Learned Factory security intel 17894 | -6/Proximity Caves | Attracted the attention of an 0b10 outpost 18175 | -6/Proximity Caves | Entered Factory 18175 | -6/Factory | Accompanied by 3 allies 18175 | -6/Factory | Evolved 6 slots: Propulsion x1, Utility x3, Weapon x2 18179 | -6/Factory | Identified Hacking Drone Bay 18466 | -6/Factory | Build established: Derelict-Gladiator 18685 | -6/Factory | Core integrity fell below 50% 18698 | -6/Factory | Core integrity fell below 20% 18715 | -6/Factory | Destroyed by Y-54 Guardian with Flak Gun Last Messages --------------- 18684_ Recycling Unit disabled. 18684_ Salvage Targeting Computer tumbles out of recycling unit. 18684_ Force Field destroyed. 18687_ Penetrated by Slug. 18690_ G-50 Soldier IFF system glitched. 18694_ Imp. Deuterium Engine destroyed. 18694_ Wave Gun destroyed. [Achievement: Let's See Who's Tougher] 18696_ H-61 Shepherd calls for reinforcements. 18696_ ALERT: Hostile activity reported, dispatching reinforcements to area. 18696_ Grenade Launcher destroyed. 18698_ Adv. Beam Cannon blasted off. 18698_ Knocked back. 18700_ M-28 Smith repairs G-50 Soldier. 18705_ M-28 Smith repairs Y-54 Guardian. 18709_ G-50 Soldier misfires. 18715_ Imp. Shield Generator destroyed. 18715_ Knocked back. Map ----- +----------------------------------------------------+ | ?????? # ?# ## ???#?? | | ??? """ """ # ?# ## """" #????? | | ?? """ """ # # ## """" #????[ | | ??? 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[ = #??? | | ???????????????????###### % #### % #??? | | ????????????????????????#######??# % %= #??? | | ?????????????????????????????????# + ? | | ???????????????????????????????]?# ###? | | ?????????????????????????????????#[ #??? | | ?????????????????????????????????#%! #??? | | ?????????????????????????????????#= "" #??? | | ?????????????????????????????????# """ """ #??? | | ?????????????????????????????????# """ [[R" #??? | | ???????????????????????????????!?# """ "" #??? | | ?????????????????????????????????# = #??? | | ?????????????????????????????????#######/######??? | | ?????????????????=????!????????????# # # ##????? | | ??????????????????????????????????## #[# #????? | | ??????????????????????????????????# #[*###????? | | ??????????????????????????????????## # #?????? | | ???????????????????????????]??/???# # #?????? | | ??????????????????????????????????# #????? | | ??????????????????????????!???????## # #????? | | ?????????????????????????????????? ???? | | ????????????????????????!????????## ! ??? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 37 Energy Generation 18 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 18 Terrain Scan Range 16 Terrain Scan Density 10 Additional Mass Support 6 Armor Coverage 150 Resistance: KI 20 Melee Speed Boost 20 Evasion (%) 55 Recoil Reduction 3 Force Boost 20 Item Schematics ----------------- Hvy. Assault Rifle | -9/Materials | Scanalyzed Shotgun | -9/Materials | Scanalyzed Aluminum Leg | -9/Materials | Scanalyzed Mining Laser | -9/Materials | Scanalyzed Hvy. Machine Gun | -7/Zion | Archive Weapon Cycler | -7/Zion | Archive Imp. Proton Missile Launcher | -7/Zion | Archive Imp. Target Analyzer | -7/Zion | Archive Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Hey, That's Mine! I'm Back, Baby! Let's See Who's Tougher Robot Respite The One Challenges ------------ None Game ------ Seed ClaymoresHeatMicrothruster Manual? 0 Play Time 02:25:48 Cumulative 9.5 hours Start 2024.11.09 @ 05:01:41 End 2024.11.09 @ 19:36:49 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 9 Rogue 9 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 8 Gallery% 11 Achievement% 12 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Terminus Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 31c956a1-bb62-4c52-93bf-9ec156bd9946