Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.30 @ 15:45:53 Player: Phosphorus Result: Destroyed by G-67 Veteran with Plasma Rifle Performance ------------- Evolutions (5) 2500 Regions Visited (24) 4800 Robots Destroyed (353) 1765 Value Destroyed (12571) 12571 Prototype IDs (92) 1840 Alien Tech Used (2) 400 Bonus (4235) 4235 TOTAL SCORE: 28111 Bonus ------- High Alert Combat Kills 1508 Follower Combat Kills 527 Aligned with FarCom 300 Met Data Miner 300 Met Imprinter 300 Destroyed Z-Imprinter 1000 Met Zhirov 300 Cogmind --------- Core Integrity 0/1000 Matter 172/300 Energy 99/100 System Corruption 14% Temperature Hot (208) Movement Core (50) Location -4/Proximity Caves Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (8) ------ (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Makeshift Leg Zionite Biocell (600) Zionite Weapon Casing CL-ANK's Mallet Peak State ------------ > --- POWER ------------ Reinforced Deuterium Engine Zionite Light DM Reactor > --- PROPULSION ------- Flexi-carbon Leg Zionite Composite Leg I Medium Armored Exoskeleton > --- UTILITY ---------- High-capacity Storage Unit Seismic Detector Improved Melee Analysis Suite Improved Melee Analysis Suite Microactuators Experimental Reaction Control System Improved Heavy Armor Plating > --- WEAPON ----------- CL-ANK's Mallet > --- INVENTORY -------- Zionite Light DM Reactor Improved Titanium Leg Flexi-carbon Leg Zionite Biocell Advanced Terrain Scanner Surveybot 24 Chip Precision Energy Filter Nanoactuators Nanoactuators Makeshift ECM Suite Improved Utility Shielding Zionite Weapon Casing Zionite Weapon Casing Improved Medium Armor Plating Improved Shield Generator Long-range Tractor Beam Heavy Laser 8R-AWN's Boregun CPS Tube [Rating: 105] Favorites ----------- Power Reinforced Deuterium Engine Engine Reinforced Deuterium Engine Power Core Reinforced Fission Core Reactor Zionite Light DM Reactor Propulsion Improved Carbon-fiber Leg Treads Light Treads Leg Improved Carbon-fiber Leg Hover Unit Cooled Gravmag System Utility Improved Melee Analysis Suite Device Nanoactuators Storage High-capacity Storage Unit Processor Improved Melee Analysis Suite Hackware Hacking Suite Protection Makeshift Light Armor Plating Weapon Improved Medium Laser Energy Gun Improved Medium Laser Energy Cannon Heavy Particle Cannon Ballistic Gun 8R-AWN's Boregun Ballistic Cannon Light Cannon Launcher Mini Smartbomb Launcher Impact Weapon Makeshift Hammer Slashing Weapon Greatsword Piercing Weapon Makeshift Spear Special Melee Weapon Improved Datajack Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp Zhi Pro Slots Evolved 10 | . . . 2 . . . 2 . 2 . . . . 2 . . . . . 2 . . . . Power 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . Propulsion 3 | . . . 1 . . . 1 . . . . . . 1 . . . . . . . . . . Utility 6 | . . . 1 . . . 1 . 2 . . . . 1 . . . . . 1 . . . . Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 482 | 6 4 1 36 4 19 10 11 45 42 8 3 . 7 108 10 3 12 29 6 65 20 20 7 6 Power 23 | 1 . . 1 . 2 . . . 1 1 . . . 7 . . . 2 . 6 1 1 . . Engine 12 | 1 . . 1 . 1 . . . 1 1 . . . 3 . . . 1 . 2 . 1 . . Core 7 | . . . . . 1 . . . . . . . . 3 . . . . . 2 1 . . . Reactor 4 | . . . . . . . . . . . . . . 1 . . . 1 . 2 . . . . Propulsion 98 | 2 . . 6 . 3 4 6 12 7 . 1 . 1 37 3 1 . 1 . 9 . 2 2 1 Treads 27 | 2 . . 6 . 3 2 6 8 . . . . . . . . . . . . . . . . Leg 70 | . . . . . . 2 . 4 7 . 1 . 1 37 3 1 . 1 . 9 . 2 1 1 Wheel . | . . . . . . . . . . . . . . . . . . . . . . . . . Hover 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . Utility 191 | 1 3 . 6 2 4 2 2 8 25 4 2 . 1 33 6 1 6 16 . 39 10 10 5 5 Device 102 | . 1 . 3 1 1 . 1 5 13 2 2 . . 17 3 1 1 5 . 29 6 7 2 2 Storage 9 | 1 2 . . . . 1 . 1 . . . . . . . . 1 1 . . 1 . 1 . Processor 12 | . . . . . 3 . 1 . 3 . . . . 4 . . . . . . 1 . . . Hackware 4 | . . . . . . . . . 1 . . . . 1 . . . . . 2 . . . . Protection 64 | . . . 3 1 . 1 . 2 8 2 . . 1 11 3 . 4 10 . 8 2 3 2 3 Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 170 | 2 1 1 23 2 10 4 3 25 9 3 . . 5 31 1 1 6 10 6 11 9 7 . . Energy Gun 22 | . . . 9 1 . . . 7 . . . . . 2 . . . 3 . . . . . . Energy Cannon 11 | . . . . . . . . 4 . . . . . 1 . . . 2 . 1 2 1 . . Ballistic Gun 44 | 2 . 1 2 . 8 3 3 10 . . . . . 9 . 1 . 1 2 . 1 1 . . Ballistic Cannon 4 | . 1 . 3 . . . . . . . . . . . . . . . . . . . . . Launcher 29 | . . . 9 1 1 . . 2 2 2 . . 3 3 . . . . . 3 1 2 . . Special Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . Impact Weapon 24 | . . . . . . 1 . 2 . . . . . 6 . . 4 1 3 3 4 . . . Slashing Weapon 21 | . . . . . . . . . 7 1 . . 2 10 1 . . . . . . . . . Piercing Weapon 14 | . . . . . . . . . . . . . . . . . 2 3 1 4 1 3 . . Special Melee Weapon 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 34 | . . . 3 . . 1 . 5 1 . . . . 3 . . 1 12 . 2 . . 5 1 Parts Lost 84 | . . 1 6 1 6 . 5 1 8 . . . 1 23 3 2 . 3 . 13 2 1 . 8 Power 11 | . . . . . 1 . . . . . . . . 3 . . . 1 . 2 1 1 . 2 Propulsion 23 | . . . 2 . 3 . 2 . 1 . . . . 8 3 . . . . 2 . . . 2 Utility 31 | . . . 3 1 1 . . 1 6 . . . . 7 . 1 . 1 . 8 . . . 2 Weapon 19 | . . 1 1 . 1 . 3 . 1 . . . 1 5 . 1 . 1 . 1 1 . . 2 Highest Loss Streak 8 | . . 1 2 1 5 . 3 1 3 . . . 1 5 3 2 . 3 . 5 1 1 . 8 To Critical Strikes 3 | . . . . . 3 . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 92 | . 99 100 98 99 96 89 99 99 89 89 84 84 78 91 92 84 94 92 87 86 84 85 85 74 Engine 5 | . 14 14 11 11 9 . . . 3 7 7 7 7 2 6 6 6 2 6 4 5 4 5 4 Core 2 | . . . . . 1 11 9 9 3 . . . . 2 . . . . . . 4 5 5 3 Treads 12 | . 28 28 32 33 33 15 35 35 . . . . . . . . . . . . . . . . Leg 17 | . . . . . . 17 . . 29 30 30 30 30 31 32 32 33 33 33 19 17 17 17 14 Device 12 | . 13 14 9 11 2 . 8 16 18 15 15 15 15 17 20 18 13 3 . 17 21 21 18 14 Storage 7 | . 14 14 11 11 11 2 9 9 7 7 7 7 7 6 6 6 5 6 6 5 5 5 5 4 Processor 9 | . . . . . 13 11 9 1 4 7 7 7 7 11 13 13 13 13 13 11 15 17 17 13 Protection 8 | . . . 11 10 5 10 9 9 11 11 7 7 7 8 5 6 12 17 20 7 2 1 1 5 Energy Gun 1 | . . . 13 21 2 . . 2 . . . . . . . . . . . . . . . . Ballistic Gun 4 | . 14 14 3 . 14 19 18 3 . . . . . 1 . . . . . . . . . . Ballistic Cannon 1 | . 13 14 3 . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 1 | . . . . . . . . . 6 6 7 7 1 5 6 . . . . . . . . . Piercing Weapon 1 | . . . . . . . . . . . . . . . . . 1 3 1 5 2 4 5 4 Naked Turns 46 | . . . . . . . . . . . . . . . . . . . . . . . . 46 Heaviest Build 119 | 14 91 91 102 98 114 117 112 119 81 74 73 73 79 82 66 66 76 88 79 96 80 76 78 86 Greatest Support 111 | 40 40 40 66 66 66 62 82 96 96 91 91 91 91 111 90 94 94 98 98 100 90 90 90 90 Greatest Overweight (x) 2 | . 2 2 1 1 1 1 1 1 . . . . . 1 1 . . . . 1 . . 1 1 Average Overweight (x) . | . . 2 1 1 1 . 1 . . . . . . . . . . . . . . . . . Largest Inventory Capacity 25 | 8 25 25 25 25 25 25 25 25 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 Average Capacity 20 | 6 12 25 25 25 25 9 25 24 20 20 20 20 20 20 20 20 19 20 20 20 20 20 20 17 Most Carried 25 | 3 16 21 25 25 25 25 25 25 20 20 20 20 20 20 20 18 20 20 20 20 20 20 20 20 Average Carried 19 | 1 8 18 23 24 21 6 24 24 19 19 19 20 19 19 19 17 18 19 19 18 19 18 19 17 Final Capacity 25 | 8 25 25 25 25 25 25 25 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 5 Final Carried 25 | 3 16 20 25 25 24 23 24 17 20 20 20 20 19 19 18 18 20 20 20 20 20 18 20 5 Class Distribution -------------------- 38% | Mutant 31% | Scavenger-Mutant 12% | Scavenger-Gladiator 12% | Gladiator Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Scavenger-Mutant | -9/Exiles Scavenger-Mutant | -8/Mines Scavenger-Mutant | -8/Materials Scavenger-Mutant | -8/Storage Scavenger-Gladiator | -7/Factory Scavenger-Gladiator | -7/Lower Caves Scavenger-Gladiator | -7/Lower Caves Scavenger-Gladiator | -7/Data Miner Scavenger-Mutant | -6/Proximity Caves Scavenger-Gladiator | -6/Factory Scavenger-Mutant | -6/Lower Caves Mutant | -6/Lower Caves Gladiator | -6/Zion Gladiator | -6/Deep Caves Gladiator | -5/Proximity Caves Mutant | -5/Factory Mutant | -5/Upper Caves Mutant | -5/Upper Caves Derelict-Mutant | -5/Zhirov Derelict-Mutant | -4/Proximity Caves Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp Zhi Pro Matter Collected 9388 | 187 298 97 657 135 942 507 707 433 556 119 36 . 79 1761 230 113 70 336 10 1036 427 184 306 162 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 15202 | . 390 137 1657 51 653 113 1172 1405 1315 376 70 . 95 3149 282 146 . 29 173 2619 604 202 389 175 Parts 843 | . 18 3 100 8 95 3 61 74 89 10 . . 9 177 9 15 . . 4 121 20 17 4 6 Haulers Intercepted 17 | . 2 . 5 . . . 1 2 3 . . . . 1 . . . . . 2 1 . . . Recyclers Shooed 10 | . 1 . 2 . . . 1 4 . . . . . 2 . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 84 | . . . . . . . . . . 11 7 . 6 . 6 15 . . 4 . 15 10 4 6 Prevented 5 | . . . . . . . . . . . . . . . . . . . 3 . 1 1 . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp Zhi Pro Combat Hostiles Destroyed 268 | . 7 2 35 4 5 1 20 23 20 7 1 . 12 54 2 5 . . 3 41 13 6 . 7 Melee 101 | . . . . . . . . . 17 4 1 . . 31 2 4 . . 2 32 5 2 . 1 Guns 52 | . . . 12 1 3 1 20 4 . . . . . 10 . 1 . . . . . . . . Cannons 23 | . 7 2 1 . . . . 13 . . . . . . . . . . . . . . . . AOE 89 | . . . 21 3 2 . . 5 3 3 . . 12 13 . . . . . 9 8 4 . 6 Classes Destroyed 22 | . 4 . 8 1 3 . 2 . 1 . . . 1 1 1 . . . . . . . . . Worker 13 | . . . 2 . . . . 1 1 . . . . 6 . . . . . 3 . . . . Builder 10 | . . . 2 . . . . . 3 . . . . 5 . . . . . . . . . . Tunneler 4 | . . . . 1 . . . . . . . . . 1 . . . . . 2 . . . . Hauler 17 | . 2 . 5 . . . 1 2 3 . . . . 1 . . . . . 2 1 . . . Recycler 18 | . 1 1 3 . . . . 4 1 . . . . 5 . . . . . 3 . . . . Minesweeper 2 | . . . . . . . . . . . . . . . 1 . . . . . 1 . . . Mechanic 4 | . . . 1 . . . . 1 2 . . . . . . . . . . . . . . . Operator 3 | . . . 1 . . . 1 1 . . . . . . . . . . . . . . . . Drone 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . Turret 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . Watcher 7 | . 1 . 3 . . . 1 1 . . . . . . . . . . . 1 . . . . Swarmer 67 | . . . 3 4 . . . 4 3 . . . 11 15 . 4 . . 1 10 4 4 . 4 Grunt 101 | . 7 2 23 . . . 12 8 6 6 . . . 11 1 . . . 1 14 7 1 . 2 Brawler 6 | . . . 1 . . . . 1 . 1 . . . 3 . . . . . . . . . . Duelist 8 | . . . 2 . . . . 1 . . . . . 4 . . . . . . . . . 1 Protector 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . Sentry 32 | . . . 6 . . . 2 9 5 . . . . 4 . . . . 1 4 1 . . . Specialist 10 | . . . . . . . 4 . 2 . . . . 4 . . . . . . . . . . Hunter 15 | . . . . . . . 2 . 1 . . . . 7 1 . . . . 3 . 1 . . Programmer 20 | . . . . . . . . . 3 . . . . 5 . 1 . . . 10 1 . . . Zionite 8 | . . . . . 8 . . . . . . . . . . . . . . . . . . . Decomposer 3 | . . . . . . . . . . . . . . . . . . . . . 3 . . . Assembled 4 | . . . . . 4 . . . . . . . . . . . . . . . . . . . Butcher 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . Best Kill Streak 9 | . 3 3 9 4 3 1 3 8 4 4 1 . 5 8 1 4 . . 2 9 5 4 . 3 Combat Bots Only 8 | . 2 2 7 4 3 1 3 5 3 4 1 . 5 8 1 4 . . 2 5 5 4 . 3 Max Kills in Single Turn 5 | . 1 1 3 2 2 1 1 3 2 2 1 . 3 5 1 1 . . 1 4 3 2 . 2 Gunslinging 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . Exploded 4 | . . . 2 2 2 . . 2 2 2 . . 3 4 . . . . . 4 3 2 . 2 Melee 1 | . . . . . . . . . 1 1 1 . . 1 1 1 . . 1 1 1 1 . 1 Uniques/NPCs Destroyed 6 | . . . . . 4 1 . . . . . . . . . . . 1 . . . . . . 8R-AWN (-9/Exiles) EX-HEX (-9/Exiles) EX-DEC (-9/Exiles) EX-BIN (-9/Exiles) CL-ANK (-8/Mines) Z-Imprinter (-6/Deep Caves) Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp Zhi Pro Hostile Shots Fired 1804 | . 21 12 118 21 78 2 122 88 225 21 18 . 22 384 50 23 . 31 12 302 27 39 . 188 Missed 536 | . 4 . 35 9 22 . 25 24 72 10 6 . 6 119 12 6 . 6 3 81 8 10 . 78 Damage Taken 22120 | . 235 180 1317 83 1015 195 1573 947 1928 84 242 . 375 4664 657 253 . 1040 183 3792 372 586 . 2399 Core 2688 | . 58 . 93 7 148 . 284 122 126 . 64 . 13 544 28 28 . 204 . 438 57 53 . 421 Absorbed by Shields 496 | . . . . . . . . . . . . . . . . . . . . 496 . . . . Redirected to Shielding 385 | . . . . . . . . . 42 . . . . 79 . . . 83 . 107 . 5 . 69 Ignored by Resistances 40 | . . . . . . . . . . . . . . 40 . . . . . . . . . . Regen/Repaired (Parts) 1059 | . . . . . . . . . 137 . . . . . . . 922 . . . . . . . Core Remaining (%) 52 | 100 . 76 . . . 38 . 26 . . . . 71 . . . . . 5 . . . . . Volleys Fired 556 | . 30 11 95 9 63 55 88 70 4 2 . . 10 59 . 2 . 2 22 8 8 9 . 9 Largest 2 | . 2 2 2 2 2 2 2 2 1 2 . . 1 2 . 1 . 2 1 1 1 1 . 1 Hottest 150 | . 55 55 112 112 60 46 46 150 36 72 . . 36 60 . 30 . 126 30 98 98 98 . 80 Shots Fired 963 | . 60 22 165 16 121 110 175 133 4 3 . . 10 85 . 2 . 3 22 8 7 9 . 8 Gun 737 | . 30 11 126 14 118 110 175 52 . . . . . 75 . 2 . . 22 . . 2 . . Cannon 139 | . 30 11 14 . . . . 76 . . . . . . . . . 3 . 2 2 1 . . Launcher 87 | . . . 25 2 3 . . 5 4 3 . . 10 10 . . . . . 6 5 6 . 8 Special . | . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 632 | . 60 22 32 . 118 110 175 14 . . . . . 75 . 2 . . 22 . . 2 . . Thermal 241 | . . . 108 14 . . . 114 . . . . . . . . . . . 2 2 1 . . Explosive 87 | . . . 25 2 3 . . 5 4 3 . . 10 10 . . . . . 6 5 6 . 8 Electromagnetic 3 | . . . . . . . . . . . . . . . . . . 3 . . . . . . Robot Hit Streak 19 | . 7 7 19 3 15 13 17 13 1 4 . . 6 10 . 1 . 4 . 6 2 . . 6 Robot Miss Streak 12 | . 2 2 7 3 3 6 3 7 1 . . . 2 12 . 1 . . . 1 . . . . Penetration Max 2 | . . . . . 1 . . . . . . . . 2 . . . . . . . . . . Secondary Targets 6 | . . . 2 . . . 1 2 . . . . . 1 . . . . . . . . . . Max Gunslinging Chain 1 | . . . 1 . . . 1 1 . . . . . 1 . . . . . . . . . . Shots Hit Robots 974 | . 42 14 110 5 87 72 135 79 59 9 1 . 3 134 16 6 . 4 7 140 25 8 13 5 Core Hits 566 | . 19 5 79 5 41 12 54 43 30 12 1 . 18 108 7 5 . 2 3 72 20 10 4 16 Critical Kills 28 | . . . . . 5 . 1 . . . . . . 9 . 1 . . 1 8 3 . . . Critical Parts Destroyed 40 | . . . . . 10 . 1 . . . . . . 18 . . . . 1 4 6 . . . Critical Strikes 115 | . . 1 5 . 15 . 2 3 8 . . . . 41 . 1 . . 2 24 10 1 2 . Burn 8 | . . . 5 . . . . 3 . . . . . . . . . . . . . . . . Destroy 39 | . . . . . 15 . 2 . . . . . . 21 . 1 . . . . . . . . Blast 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . Smash 31 | . . . . . . . . . . . . . . 8 . . . . 2 12 9 . . . Sever 20 | . . . . . . . . . 8 . . . . 12 . . . . . . . . . . Impale 16 | . . . . . . . . . . . . . . . . . . . . 12 1 1 2 . Melee Attacks 644 | . . . . . 4 . . . 95 7 6 . 9 150 56 9 6 3 23 203 44 12 13 4 Kinetic 57 | . . . . . . . . . . . . . . 14 . . 4 . 8 16 15 . . . Impact 8 | . . . . . . . . . . . . . . . . . 2 . 2 4 . . . . Slashing 318 | . . . . . . . . . 95 7 6 . 9 136 56 9 . . . . . . . . Piercing 257 | . . . . . . . . . . . . . . . . . . 3 13 183 29 12 13 4 Sneak Attacks 44 | . . . . . 4 . . . 10 . . . . 13 2 . . . . 10 5 . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks 14 | . . . . . . . . . . . . . . 7 . . . . 1 6 . . . . Damage Inflicted 39491 | . 656 215 3733 250 1703 735 1952 2409 3775 666 42 . 967 8364 778 203 . 130 370 7149 2564 869 796 1165 Guns 7563 | . 252 84 1468 81 1448 721 1946 705 . . . . . 839 . 19 . . . . . . . . Cannons 1746 | . 398 125 118 . . . . 1050 . . . . . . . . . 55 . . . . . . Explosions 11098 | . . . 2099 158 255 . . 617 265 295 . . 967 2508 . . . . . 1291 924 583 . 1136 Melee 18878 | . . . . . . . . . 3510 371 42 . . 4939 778 184 . 75 370 5858 1640 286 796 29 Ramming 206 | . 6 6 48 11 . 14 6 37 . . . . . 78 . . . . . . . . . . Kinetic 9833 | . 650 209 234 . 1448 721 1946 168 . . . . . 1731 . 19 . . 206 1361 1140 . . . Thermal 3720 | . . . 1671 81 . . . 1587 . . . . . . . . . . . 381 . . . . Explosive 10398 | . . . 1780 158 255 . . 617 265 295 . . 967 2508 . . . . . 910 924 583 . 1136 Electromagnetic 55 | . . . . . . . . . . . . . . . . . . 55 . . . . . . Impact 184 | . . . . . . . . . . . . . . . . . . . 37 147 . . . . Slashing 8932 | . . . . . . . . . 3510 371 42 . . 4047 778 184 . . . . . . . . Piercing 6163 | . . . . . . . . . . . . . . . . . . 75 127 4350 500 286 796 29 Highest Corruption 14 | . . . . . . . . . 1 1 1 1 1 9 9 10 10 . . 13 14 14 14 14 Average Corruption 7 | . . . . . . . . . 1 1 1 1 1 4 9 9 10 . . 9 13 14 14 14 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . . . Corruption Blocked 8 | . . . . . . . . . 8 . . . . . . . . . . . . . . . Effects 323 | . . . . . . . . . . . 3 1 3 60 58 23 12 . . 63 48 24 13 15 Message Errors 92 | . . . . . . . . . . . 1 . 2 13 22 5 . . . 20 13 8 4 4 Matter Fused 86 | . . . . . . . . . . . 1 . . 17 18 7 2 . . 16 11 7 3 4 Heat Flow Errors 39 | . . . . . . . . . . . . . . 10 5 1 2 . . 9 5 3 3 1 Energy Discharges 43 | . . . . . . . . . . . 1 . . 8 6 3 4 . . 7 7 4 1 2 Parts Rejected 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . Parts Fused 3 | . . . . . . . . . . . . . . . . 1 . . . . 2 . . . Data Loss (minor) 35 | . . . . . . . . . . . . 1 1 8 4 5 4 . . 6 2 . 1 3 Data Loss (major) 9 | . . . . . . . . . . . . . . 1 2 . . . . 1 4 1 . . Alerts 12 | . . . . . . . . . . . . . . 2 1 1 . . . 4 2 1 1 . Misdirections 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . Weapon Failures 2 | . . . . . . . . . . . . . . . . . . . . . 1 . . 1 Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 3949 | . . . 201 7 . . . 35 340 . . . 37 674 127 . . . 117 1167 924 90 151 79 Projectiles 15 | . . . . . . . . 15 . . . . . . . . . . . . . . . . Explosions 879 | . . . 201 7 . . . 20 . . . . 37 97 . . . . . 315 60 63 . 79 Melee 3055 | . . . . . . . . . 340 . . . . 577 127 . . . 117 852 864 27 151 . Knockbacks 13 | . 3 8 2 . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 9 | . 3 4 2 . . . . . . . . . . . . . . . . . . . . . Secondary 4 | . . 4 . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 945 | . . . 251 . . . . 49 3 . . . 140 338 . . . . . . . 46 . 118 Shots 27 | . . . 6 . . . . 1 1 . . . 6 8 . . . . . . . 2 . 3 Rammed 17 | 1 3 1 4 2 . . 2 4 . . . . . . . . . . . . . . . . Targets Rammed 26 | 1 3 1 4 2 . 2 2 5 . . . . . 6 . . . . . . . . . . Kicked 8 | . . . . . . 2 . . . . . . . 6 . . . . . . . . . . Crushed 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . Highest Temperature 366 | . 20 30 319 195 16 87 301 366 7 41 11 . 8 257 257 172 275 93 . 286 259 262 157 10 Average Temperature 64 | . 8 16 93 94 2 25 82 124 5 23 6 . 3 82 106 93 115 46 . 42 86 105 70 6 Received Heat Transfer 4903 | . 129 93 450 . . . 495 423 693 36 173 . . 477 183 . . 180 36 753 81 63 . 638 Effects 12 | . . . 2 . . . 4 3 . . . . . . . . . . . 2 . 1 . . Shutdowns 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . Energy Bleed 4 | . . . 1 . . . 1 1 . . . . . . . . . . . . . 1 . . Interference 7 | . . . 1 . . . 3 1 . . . . . . . . . . . 2 . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . . . . . . . . . . Impact Corruptions 3 | . . . . . . . . . . . . . . . . . . . 2 1 . . . . Robots Melted 2 | . . . 1 . . . . 1 . . . . . . . . . . . . . . . . Combat Hostiles 2 | . . . 1 . . . . 1 . . . . . . . . . . . . . . . . Parts Melted 13 | . . . 9 . 1 . . 2 . . . . . . . . . . . 1 . . . . Heat Transferred 6690 | . . . 3530 185 . . . 2775 . . . . . . . . . . . 200 . . . . Parts Sabotaged 3 | . . . . . . . . . . . . . . 3 . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp Zhi Pro Peak Influence 1496 | . 207 71 825 410 . . 234 516 569 . . . . 1496 . . . . . 654 . . . . Initial 500 | . . 11 . 317 . . . 57 228 . . . . 500 . . . . . . . . . . Average 332 | . 38 29 376 247 . . 84 359 312 . . . . 820 . . . . . 266 . . . . Maximum Alert Level 4 | . 1 . 3 2 . . 1 2 2 . . . . 4 . . . . . 2 . . . . Low Security (%) 42 | 100 95 100 26 20 . 100 97 15 10 . . . . . . . . . . 48 . . . . Level 1 20 | . 4 . 26 52 . . 2 33 67 . . . . 6 . . . . . 21 . . . . Level 2 24 | . . . 30 27 . . . 50 21 . . . . 42 . . . . . 30 . . . . Level 3 6 | . . . 15 . . . . . . . . . . 22 . . . . . . . . . . Level 4 5 | . . . . . . . . . . . . . . 28 . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 52 | . . . 4 1 . . 5 . 13 . . . . 17 . . . . . 10 . 1 . 1 Investigation 11 | . . . 2 1 . . 1 . 3 . . . . 1 . . . . . 2 . 1 . . Extermination 13 | . . . . . . . . . 3 . . . . 5 . . . . . 5 . . . . Reinforcement 18 | . . . 1 . . . 4 . 7 . . . . 3 . . . . . 3 . . . . Assault 7 | . . . 1 . . . . . . . . . . 5 . . . . . . . . . 1 Garrison 3 | . . . . . . . . . . . . . . 3 . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . Haulers Reinforced 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 2 | . . . . . . . . . 1 . . . . 1 . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp Zhi Pro Distress Signals 13 | . . . 1 . . . 2 4 2 . . . 1 . . . . . . 3 . . . . Communications Jammed 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . Distress Signals 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . Times Spotted 486 | . 14 7 44 4 24 2 28 34 32 8 10 . 14 99 7 5 . 9 4 63 15 9 . 54 Peak Tracking Total 14 | . 4 2 8 4 9 1 4 6 5 4 6 . 5 10 4 4 . 5 3 7 4 3 . 14 Tactical Retreats 61 | . 1 . 1 . 5 1 3 1 5 1 4 . . 13 2 . . 2 1 11 2 2 . 6 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp Zhi Pro Traps Triggered 11 | . . . . . . . . . 1 . . . . 8 . . . . . 1 . 1 . . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . Installed 4 | . . . . . . . . . . . . . . . . . . 4 . . . . . . Triggered 7 | . . . . . . . . . 1 1 . . . . . . . . 1 . 2 2 . . Most Traps Carried 4 | . . . . . . . . . . . . . . . 4 4 4 4 . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp Zhi Pro Machines Disabled 45 | . . . 7 . 13 . 1 6 5 . . . . 8 . . . 1 . 2 . 1 . 1 Max in Single Turn 3 | . . . 2 . 2 . 1 1 3 . . . . 2 . . . . . 2 . 1 . 1 Garrison Access 2 | . . . . . . . . . . . . . . 2 . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp Zhi Pro Machines Accessed 77 | . 1 . 13 1 2 . 4 6 8 1 1 4 . 14 . 1 . . . 14 1 1 5 . Terminals 41 | . 1 . 11 . . . 2 5 2 1 . . . 7 . 1 . . . 10 . 1 . . Fabricators 6 | . . . . . . . . . 3 . . . . 2 . . . . . 1 . . . . Repair Stations 4 | . . . . . . . . . 1 . . . . 2 . . . . . 1 . . . . Recycling Units 4 | . . . 2 . . . 1 . . . . . . . . . . . . 1 . . . . Scanalyzers 3 | . . . . . . . 1 . 1 . . . . . . . . . . 1 . . . . Garrison Access 5 | . . . . . . . . 1 1 . . . . 3 . . . . . . . . . . Total Hacks 196 | . 2 . 26 1 2 . 13 12 26 1 4 26 . 26 . 1 . . . 33 1 4 18 . Successful 119 | . 1 . 7 1 2 . 9 5 14 1 4 26 . 10 . 1 . . . 15 1 4 18 . Failed 76 | . 1 . 19 . . . 4 7 11 . . . . 16 . . . . . 18 . . . . Catastrophic 18 | . . . 5 . . . . 3 . . . . . 4 . . . . . 6 . . . . Database Lockouts 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . Manual 60 | . 2 . 22 . 1 . 5 3 10 . . . . 3 . . . . . 14 . . . . Terminals 92 | . 2 . 19 . . . 9 10 11 1 . . . 13 . 1 . . . 22 . 4 . . Fabricators 16 | . . . . . . . . . 7 . . . . 5 . . . . . 4 . . . . Repair Stations 9 | . . . . . . . . . 2 . . . . 4 . . . . . 3 . . . . Recycling Units 9 | . . . 7 . . . 1 . . . . . . . . . . . . 1 . . . . Scanalyzers 10 | . . . . . . . 3 . 4 . . . . . . . . . . 3 . . . . Garrison Access 8 | . . . . . . . . 2 2 . . . . 4 . . . . . . . . . . Terminal Hacks 85 | . . . 3 1 2 . 5 5 4 1 4 26 . 4 . 1 . . . 6 1 4 18 . Record 28 | . . . . . 1 . . . . 1 4 11 . . . 1 . . . . . 4 6 . Part Schematic 16 | . . . 1 . . . 1 . 1 . . 9 . . . . . . . . . . 4 . Robot Schematic 3 | . . . . . . . . . . . . 3 . . . . . . . . . . . . Robot Analysis 5 | . . . . . . . 1 . . . . . . . . . . . . . . . 4 . Prototype ID Bank 10 | . . . 1 . . . 1 . . . . 3 . 1 . . . . . . . . 4 . Open Door 4 | . . . . 1 . . . 2 . . . . . . . . . . . . 1 . . . Branch Access Points 3 | . . . . . . . . . 1 . . . . 1 . . . . . 1 . . . . Alert Level 2 | . . . . . . . . . . . . . . . . . . . . 2 . . . . Unreport Threat 3 | . . . . . . . . . . . . . . . . . . . . 3 . . . . Locate Traps 3 | . . . . . . . 1 1 1 . . . . . . . . . . . . . . . Hauler Manifests 5 | . . . 1 . . . 1 1 1 . . . . 1 . . . . . . . . . . Zone Layout 2 | . . . . . . . . 1 . . . . . 1 . . . . . . . . . . Derelict Proto ID Bank 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . Fabricator Hacks 8 | . . . . . . . . . 4 . . . . 3 . . . . . 1 . . . . Load Schematic 6 | . . . . . . . . . 3 . . . . 2 . . . . . 1 . . . . Build 2 | . . . . . . . . . 1 . . . . 1 . . . . . . . . . . Repair Station Hacks 4 | . . . . . . . . . 2 . . . . . . . . . . 2 . . . . Scan Component 2 | . . . . . . . . . 1 . . . . . . . . . . 1 . . . . Repair 2 | . . . . . . . . . 1 . . . . . . . . . . 1 . . . . Recycling Unit Hacks 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . Retrieve Components 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . Scanalyzer 8 | . . . . . . . 3 . 2 . . . . . . . . . . 3 . . . . Insert Component 4 | . . . . . . . 1 . 1 . . . . . . . . . . 2 . . . . Analyze 4 | . . . . . . . 2 . 1 . . . . . . . . . . 1 . . . . Garrison Access Hacks 2 | . . . . . . . . . . . . . . 2 . . . . . . . . . . Seal Access 2 | . . . . . . . . . . . . . . 2 . . . . . . . . . . Unauthorized Hacks 11 | . 1 . 4 . . . 1 . 2 . . . . 1 . . . . . 2 . . . . Terminals 6 | . 1 . 2 . . . . . 1 . . . . . . . . . . 2 . . . . Botnet 2 | . . . . . . . . . 1 . . . . . . . . . . 1 . . . . Operators 4 | . 1 . 2 . . . . . . . . . . . . . . . . 1 . . . . Fabricators 2 | . . . . . . . . . 1 . . . . 1 . . . . . . . . . . Recompile 2 | . . . . . . . . . 1 . . . . 1 . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 3 | . . . 2 . . . 1 . . . . . . . . . . . . . . . . . Tunnel 3 | . . . 2 . . . 1 . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 55 | . 1 . 13 . . . 3 7 6 . . . . 11 . . . . . 13 . 1 . . Full Trace Events 4 | . . . . . . . . . 1 . . . . . . . . . . 2 . 1 . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 3 | . . . . . . . . . . . . 3 . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 19 | . . . 1 . . . 2 . 2 . . 9 . . . . . . . 1 . . 4 . Parts Built 4 | . . . . . . . . . 2 . . . . 2 . . . . . . . . . . Authchips 2 | . . . . . . . . . 1 . . . . 1 . . . . . . . . . . Time 116 | . . . . . . . . . 58 . . . . 58 . . . . . . . . . . Total Part Build Rating 28 | . . . . . . . . . 14 . . . . 14 . . . . . . . . . . Parts Repaired 2 | . . . . . . . . . 1 . . . . . . . . . . 1 . . . . Time 48 | . . . . . . . . . 22 . . . . . . . . . . 26 . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 10 | . . . . . . . . . . . . . . . . . . . . 10 . . . . Parts Scanalyzed 3 | . . . . . . . 1 . 1 . . . . . . . . . . 1 . . . . Part Schematics Acquired 3 | . . . . . . . 1 . 1 . . . . . . . . . . 1 . . . . Parts Damaged 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp Zhi Pro Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 4 | . . . . . 4 . . . . . . . . . . . . . . . . . . . Non-combat 3 | . . . . . 3 . . . . . . . . . . . . . . . . . . . Combat 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . Robot Hacks Applied 4 | . . . . . 4 . . . . . . . . . . . . . . . . . . . parse_system 4 | . . . . . 4 . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp Zhi Pro Total Allies 13 | . . 5 . . . . . . . . . . . 3 . . 4 1 . . . . . . Largest Group 5 | . . 5 . . . . . . . . . . . 3 . . 4 5 . . . . . . Highest-Rated Group 215 | . . 93 . . . . . . . . . . . 93 . . 96 215 . . . . . . Highest-Rated Ally 119 | . . 31 . . . . . . . . . . . 31 . . 31 119 . . . . . . Total Orders . | . . . . . . . . . . . . . . . . . . . . . . . . . Ally Attacks 119 | . . 43 . . . . . . . . . . . 6 . . . 70 . . . . . . Total Damage 3356 | . . 622 . . . . . . . . . . . 88 . . . 2646 . . . . . . Kills 24 | . . 7 . . . . . . . . . . . . . . . 17 . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp Zhi Pro Robot Analysis Total 5 | . . . . . . . 1 . . . . . . . . . . . . . . . 4 . Derelict Logs Recovered 14 | . . 2 . 2 . . . . . 1 1 . 1 . 1 2 . . 1 . 2 . . 1 Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp Zhi Pro Turns Passed 32837 | 80 853 1044 2101 1001 3785 1616 1768 1487 1925 427 687 98 513 3608 1659 671 1221 2392 429 2908 1308 637 282 337 Spaces Moved 18205 | 44 362 309 665 426 1528 1006 513 482 1318 313 558 82 378 2403 1169 542 940 1539 253 1689 871 356 191 268 Core 96 | 3 . . . . . . . . . . . . . . . . . . . . . . . 93 Treads 4424 | 41 362 309 665 426 1528 101 513 479 . . . . . . . . . . . . . . . . Legs 13685 | . . . . . . 905 . 3 1318 313 558 82 378 2403 1169 542 940 1539 253 1689 871 356 191 175 Wheels . | . . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 160 320 225 225 225 120 236 120 120 120 120 120 120 107 120 120 120 118 118 118 130 126 126 50 Average Speed 149 | 152 191 320 228 225 230 131 240 242 120 120 120 120 120 120 122 120 120 118 118 138 130 126 126 100 Slowest Speed 320 | 160 320 320 240 225 235 235 243 245 120 120 120 120 120 193 190 120 120 120 118 230 130 130 220 220 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . Teleports 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 Exploration Rate (%) 58 | 4 54 60 69 74 91 36 32 69 36 50 76 69 59 54 92 72 84 68 46 32 85 56 60 31 Regions Visited 24 Branch Regions 18 Pre-discovered Areas 11 | . . . 2 . 1 . 1 . . . . 1 . . . . 3 . . . . . 3 . Known Exits Taken 8 | . . . . . . 1 1 1 1 . . . . 1 . . . . 1 1 1 . . . Unknown Exits Taken 16 | 1 1 1 1 1 1 . . . . 1 1 1 1 . 1 1 1 1 . . . 1 1 . Scrap Searched 37 | . . 1 . 1 . 1 . . . 5 11 . 3 . 3 3 3 . 1 . 3 2 . . Spaces Dug 213 | . . . 7 . . . . . 19 . 5 . 20 34 40 . 3 . 13 29 21 14 . 8 Terrain Destroyed 891 | . . . 158 10 30 . . 48 37 17 5 . 77 162 40 . 3 . 19 65 70 56 . 94 Melee 175 | . . . . . . . . . 19 . 5 . 9 34 40 . 3 . 13 28 19 4 . 1 Projectile 49 | . . . . . 13 . . 23 . . . . . 8 . . . . 2 1 2 . . . AOE 658 | . . . 158 10 17 . . 25 18 17 . . 68 115 . . . . . 36 49 52 . 93 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp Zhi Pro Total 22591 | 53 463 342 1091 451 1692 1200 952 715 1539 357 574 81 427 2945 1380 557 1034 2111 334 2208 1026 520 219 320 Wait 2069 | . 42 16 233 2 21 102 308 64 23 21 . . 13 141 134 . 43 484 26 186 60 119 . 31 Move 18181 | 43 361 308 664 425 1527 1005 512 481 1317 312 557 81 377 2402 1168 541 939 1538 252 1688 870 355 190 268 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 271 | 3 16 5 30 5 27 20 18 11 21 1 4 . 1 29 4 1 21 15 . 28 9 1 1 . Fast Attach 157 | 6 2 . 8 . 4 2 2 10 17 2 . . 2 47 3 1 6 18 3 13 3 2 6 . Attach 151 | . . 1 6 1 9 2 7 10 13 2 1 . 5 38 2 2 6 4 2 28 6 2 1 3 Detach 99 | . 1 . 1 . 5 3 . 6 11 2 . . 5 28 1 1 3 5 4 11 7 1 3 1 Swap 176 | . 2 . 22 3 6 6 2 25 12 4 2 . . 23 5 . . 7 1 24 11 16 1 4 Drop 278 | . 6 . 28 4 26 3 13 33 26 4 4 . 5 32 7 . 10 31 3 28 8 3 4 . Fire 556 | . 30 11 95 9 63 55 88 70 4 2 . . 10 59 . 2 . 2 22 8 8 9 . 9 Melee 622 | . . . . . 4 . . . 95 7 6 . 9 139 56 9 6 3 21 194 44 12 13 4 Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . Kick 8 | . . . . . . 2 . . . . . . . 6 . . . . . . . . . . Crush 18 | 1 3 1 4 2 . . 2 5 . . . . . . . . . . . . . . . . Escape Stasis 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . Rewire . | . . . . . . . . . . . . . . . . . . . . . . . . . Trap 4 | . . . . . . . . . . . . . . . . . . 4 . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -10/Mines -9/Materials (discovered 3 exits: *Mat x2 / *Min) -9/Mines -9/Exiles (discovered 2 exits: [*Min x2]) -8/Mines -8/Materials (discovered 3 exits: *Fac x2 / *Sto) -8/Storage (discovered 2 exits: *Fac / [*Rec]) -7/Factory (discovered 2 exits: *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Dat) -7/Data Miner -6/Proximity Caves -6/Factory (discovered 4 exits: *Fac x2 / *Low x2) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / [*Zio]) -6/Zion (discovered 2 exits: [*Dee] / [*Pro]) -6/Deep Caves -5/Proximity Caves -5/Factory (discovered 4 exits: [*Fac x2] / *Upp x2) -5/Upper Caves -5/Upper Caves (discovered 2 exits: [*Fac] / *Zhi) -5/Zhirov -4/Proximity Caves History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 16) 81 | -11/Scrapyard | Entered Materials 309 | -10/Materials | Build established: Mutant 349 | -10/Materials | Discovered new exit (range 9) 882 | -10/Materials | Discovered new exit (range 8) 934 | -10/Materials | Entered Mines 1101 | -10/Mines | Learned 2 Materials zone layouts 1423 | -10/Mines | Discovered new exit (range 7) 1590 | -10/Mines | Learned Materials terminal intel 1616 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 1755 | -10/Mines | Assembled infested the area 1760 | -10/Mines | Assisted by a Guerilla fighting off Assembled 1829 | -10/Mines | Lost 3 allies 1961 | -10/Mines | Lost 3 allies 1978 | -10/Mines | Entered Materials 1978 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1979 | -9/Materials | Identified exit to Materials 1980 | -9/Materials | Loaded intel: 12 terminal locations 2617 | -9/Materials | Discovered new exit (range 12) 2944 | -9/Materials | Discovered exit to Materials (range 16) 3149 | -9/Materials | Destroyed 7 combat bots 3578 | -9/Materials | First assault squad dispatched 4079 | -9/Materials | Entered Mines 4120 | -9/Mines | Learned Materials stockpile data 4676 | -9/Mines | Met a Derelict shopkeep closing up shop 4921 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 5068 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 5071 | -9/Mines | Discovered new exit (range 5) 5080 | -9/Mines | Entered Exiles 5141 | -9/Exiles | Met 8R-AWN 5175 | -9/Exiles | Met EX-HEX 5264 | -9/Exiles | Met EX-DEC 5277 | -9/Exiles | Learned location of Zion (-6) 5368 | -9/Exiles | Met EX-BIN 5504 | -9/Exiles | Aligned with FarCom system 5507 | -9/Exiles | Given EX-Vault access code 5563 | -9/Exiles | Opened EX-Vault 5612 | -9/Exiles | Warned to stay clear of 0b10 Research branches 6766 | -9/Exiles | Attacked by the Exiles 6898 | -9/Exiles | Core integrity fell below 50% 6921 | -9/Exiles | Lost 5 parts (1p2n1u1w) 6932 | -9/Exiles | Destroyed 8R-AWN 6939 | -9/Exiles | Found 8R-AWN's Boregun 6945 | -9/Exiles | Found 8R-AWN's Boregun 7164 | -9/Exiles | Destroyed EX-HEX 7191 | -9/Exiles | Destroyed EX-DEC 7213 | -9/Exiles | Build established: Scavenger-Mutant 7216 | -9/Exiles | Destroyed EX-BIN 7827 | -9/Exiles | Discovered new exit (range 15) 8316 | -9/Exiles | Found 8R-AWN's Armor/EX 8339 | -9/Exiles | Found Exp. Targeting Computer 8343 | -9/Exiles | Found AS-neutralizer No. 17b 8577 | -9/Exiles | Found Exp. Core Analyzer 8834 | -9/Exiles | Discovered new exit (range 14) 8865 | -9/Exiles | Entered Mines 8952 | -8/Mines | CL-ANK came to Exiles' defense 9011 | -8/Mines | Discovered exit to Materials (range 7) 10202 | -8/Mines | Destroyed CL-ANK 10220 | -8/Mines | Found Prototype Impact Weapon 10220 | -8/Mines | Identified CL-ANK's Mallet 10481 | -8/Mines | Entered Materials 10481 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 10482 | -8/Materials | Identified exit to Factory 10945 | -8/Materials | Discovered exit to Factory (range 15) 11132 | -8/Materials | Discovered new exit (range 4) 11853 | -8/Materials | Lost 3 parts (1n2w) 12210 | -8/Materials | Core integrity fell below 50% 12247 | -8/Materials | Identified exit to Storage 12249 | -8/Materials | Entered Storage 13022 | -8/Storage | Used back door to open Recycling access 13022 | -8/Storage | Discovered new exit (range 5) 13385 | -8/Storage | Discovered exit to Factory (range 14) 13736 | -8/Storage | Entered Factory 13736 | -7/Factory | Evolved 2 slots: Utility x2 14016 | -7/Factory | Build established: Scavenger-Gladiator 14297 | -7/Factory | Lost 3 parts (1n2u) 14555 | -7/Factory | Cargo convoy interrupted 14934 | -7/Factory | Build established: Scavenger-Mutant 15176 | -7/Factory | Identified exit to Lower Caves 15250 | -7/Factory | Fabricated Nanoactuators (x2) 15458 | -7/Factory | Repaired Greatsword? 15486 | -7/Factory | Central database locked down 15582 | -7/Factory | Build established: Scavenger-Gladiator 15661 | -7/Factory | Entered Lower Caves 15731 | -7/Lower Caves | Spotted B-75 Beast 15952 | -7/Lower Caves | Learned 8 Factory zone layouts 15997 | -7/Lower Caves | Discovered new exit (range 10) 16088 | -7/Lower Caves | Entered another Lower Caves area 16093 | -7/Lower Caves | Attacked by a faux Warlord 16100 | -7/Lower Caves | Discovered new exit (range 10) 16272 | -7/Lower Caves | Learned Research trap positions 16272 | -7/Lower Caves | Learned Factory emergency access door positions 16272 | -7/Lower Caves | Learned Extension garrison access intel 16272 | -7/Lower Caves | A Commander dispatched an escort 16642 | -7/Lower Caves | Encountered a Warlord checkpoint 16661 | -7/Lower Caves | Learned 4 Factory zone layouts 16736 | -7/Lower Caves | Discovered new exit (range 11) 16775 | -7/Lower Caves | Entered Data Miner 16775 | -7/Data Miner | Discovered new exit (range 6) 16798 | -7/Data Miner | Met Data Miner 16820 | -7/Data Miner | Learned location of Section 7 (-2) 16820 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 16843 | -7/Data Miner | Received God Mode back door access code from Data Miner 16873 | -7/Data Miner | Entered Proximity Caves 16890 | -6/Proximity Caves | Spotter reported a threat 16969 | -6/Proximity Caves | Spotter reported a threat 17030 | -6/Proximity Caves | Spotter reported a threat 17115 | -6/Proximity Caves | Learned Factory stockpile data 17280 | -6/Proximity Caves | Build established: Scavenger-Mutant 17370 | -6/Proximity Caves | Discovered new exit (range 13) 17386 | -6/Proximity Caves | Entered Factory 17386 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 17387 | -6/Factory | Identified exit to Factory 17579 | -6/Factory | Spotted B-75 Beast 17681 | -6/Factory | Build established: Scavenger-Gladiator 17736 | -6/Factory | Search patrols dispatched 17872 | -6/Factory | Identified exit to Lower Caves 17986 | -6/Factory | Allied Derelicts emerged from ambush trap array 18026 | -6/Factory | Discovered exit to Factory (range 8) 18028 | -6/Factory | Cargo convoy interrupted 18076 | -6/Factory | Lost 3 allies 18099 | -6/Factory | Lost 5 parts (2n2u1w) 18100 | -6/Factory | Destroyed 8 combat bots 18982 | -6/Factory | Build established: Gladiator 19132 | -6/Factory | Lost 3 parts (1p2w) 19371 | -6/Factory | Build established: Mutant 19486 | -6/Factory | First assault squad dispatched 19712 | -6/Factory | Lost 3 parts (1n1u1w) 20340 | -6/Factory | Garrison activated, responded to threat 20347 | -6/Factory | Core integrity fell below 50% 20523 | -6/Factory | Fabricated Nanoactuators? 20809 | -6/Factory | Build established: Scavenger-Mutant 20994 | -6/Factory | Entered Lower Caves 21275 | -6/Lower Caves | Encountered a Warlord checkpoint 21335 | -6/Lower Caves | Spotted B-75 Beast 21576 | -6/Lower Caves | Learned Factory emergency access door positions 22645 | -6/Lower Caves | Discovered new exit (range 8) 22653 | -6/Lower Caves | Entered another Lower Caves area 22657 | -6/Lower Caves | System corruption reached 10% 22661 | -6/Lower Caves | Lost 3 parts (3n) 22672 | -6/Lower Caves | Discovered exit to Factory (range 8) 22932 | -6/Lower Caves | Build established: Mutant 23091 | -6/Lower Caves | Encountered a Warlord checkpoint 23104 | -6/Lower Caves | Learned Factory stockpile data 23118 | -6/Lower Caves | Discovered new exit (range 10) 23324 | -6/Lower Caves | Entered Zion 23363 | -6/Zion | Visited the Megawrench Repair Shop 23389 | -6/Zion | Megawrench repaired 11 parts 23527 | -6/Zion | Discovered new exit (range 16) 23608 | -6/Zion | System corruption cleaned by Quarantine Array 23665 | -6/Zion | Build established: Gladiator 23727 | -6/Zion | Learned location of Warlord (-4) 23942 | -6/Zion | Found Prototype Device 23942 | -6/Zion | Identified Phasing AFG 24287 | -6/Zion | Gained Derelict followers 24385 | -6/Zion | Build established: Derelict-Gladiator 24507 | -6/Zion | Discovered new exit (range 4) 24508 | -6/Zion | Saw the warning signs outside the Deep Caves entrance 24545 | -6/Zion | Entered Deep Caves 24545 | -6/Deep Caves | Accompanied by 4 allies 24548 | -6/Deep Caves | Met 5H-AD0 24692 | -6/Deep Caves | Z-Facility disabled 24746 | -6/Deep Caves | Attacked by Z-Imprinter 24759 | -6/Deep Caves | Allies destroyed Z-Imprinter 24793 | -6/Deep Caves | Found Prototype Protection 24793 | -6/Deep Caves | Identified Zio. Weapon Casing 24797 | -6/Deep Caves | Found Prototype Device 24797 | -6/Deep Caves | Identified Zio. Metafield Generator 24805 | -6/Deep Caves | Lost 3 allies 24842 | -6/Deep Caves | Found Zio. Weapon Casing 24913 | -6/Deep Caves | Found Prototype Protection 24913 | -6/Deep Caves | Identified Zio. Heavy Carapace 25085 | -6/Deep Caves | Build established: Gladiator 25239 | -6/Deep Caves | Found Surveybot 24 Chip 25646 | -6/Deep Caves | Discovered new exit (range 6) 25742 | -6/Deep Caves | Spotted AG-67965 25753 | -6/Deep Caves | Core integrity fell below 20% 26003 | -6/Deep Caves | Build established: Mutant 26148 | -6/Deep Caves | Lost 3 parts (1p1u1w) 26690 | -6/Deep Caves | Found Surveybot 24 Scanner 26774 | -6/Deep Caves | Found Zio. Heavy Carapace 26820 | -6/Deep Caves | Found Zio. Weapon Casing 26823 | -6/Deep Caves | Found Zio. Weapon Casing 26937 | -6/Deep Caves | Entered Proximity Caves 27007 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 27081 | -5/Proximity Caves | Build established: Gladiator 27366 | -5/Proximity Caves | Entered Factory 27366 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 27450 | -5/Factory | Discovered new exit (range 13) 28119 | -5/Factory | Discovered new exit (range 7) 28357 | -5/Factory | Spotted B-75 Beast 28972 | -5/Factory | System corruption reached 10% 29043 | -5/Factory | Lost 3 parts (1p2u) 29137 | -5/Factory | Build established: Mutant 29211 | -5/Factory | Found Prototype Launcher 29212 | -5/Factory | Identified Mni. Smartbomb Launcher 29216 | -5/Factory | Found Mni. Smartbomb Launcher 29708 | -5/Factory | Discovered new exit (range 16) 29929 | -5/Factory | Identified exit to Upper Caves 29991 | -5/Factory | Repaired Broken CPS Tube 30147 | -5/Factory | Lost 5 parts (1p4u) 30274 | -5/Factory | Entered Upper Caves 30435 | -5/Upper Caves | Learned 4 Factory zone layouts 30669 | -5/Upper Caves | Identified exit to Upper Caves 30807 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 31269 | -5/Upper Caves | Found Imp. Powered Armor 31551 | -5/Upper Caves | Build established: Gladiator 31582 | -5/Upper Caves | Entered another Upper Caves area 31596 | -5/Upper Caves | Discovered new exit (range 15) 31657 | -5/Upper Caves | Learned Factory garrison access intel 31657 | -5/Upper Caves | Learned Factory terminal intel 31657 | -5/Upper Caves | Learned Armory stockpile data 31696 | -5/Upper Caves | Core integrity fell below 50% 31880 | -5/Upper Caves | Build established: Mutant 32038 | -5/Upper Caves | Discovered new exit (range 14) 32218 | -5/Upper Caves | Build established: Derelict-Mutant 32219 | -5/Upper Caves | Entered Zhirov 32219 | -5/Zhirov | Discovered new exit (range 4) 32242 | -5/Zhirov | Met Zhirov 32269 | -5/Zhirov | Learned location of Quarantine (-2) 32269 | -5/Zhirov | Learned location of Testing (-3) 32269 | -5/Zhirov | Learned location of Command (-1) 32280 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 32306 | -5/Zhirov | Found Alien Artifact 32306 | -5/Zhirov | Identified Integrated Dissipator 32306 | -5/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 32450 | -5/Zhirov | Found Alien Artifact 32501 | -5/Zhirov | Entered Proximity Caves 32504 | -4/Proximity Caves | Learned Research security intel 32560 | -4/Proximity Caves | Attracted the attention of an 0b10 outpost 32678 | -4/Proximity Caves | Identified Transdimensional Reconstructor 32678 | -4/Proximity Caves | Warped through subspace 32792 | -4/Proximity Caves | Core integrity fell below 20% 32792 | -4/Proximity Caves | Released all parts (8) 32814 | -4/Proximity Caves | Lost 8 parts (2p2n2u2w) 32838 | -4/Proximity Caves | Destroyed by G-67 Veteran with Plasma Rifle Last Messages --------------- 32773_ Mni. Smartbomb Launcher destroyed. 32773_ Imp. Powered Armor destroyed. 32774_ Lgt. Angular Momentum Engine destroyed. 32780_ Critical hit (Burn: +37). 32780_ Lyr. Medium Armor Plating destroyed. 32783_ Spear destroyed. 32783_ Critical hit (Burn: +50). 32792_ Released Carbon-fiber Leg. 32792_ Released Microactuators. 32792_ Released Imp. Utility Shielding. 32792_ Released Med. Armored Exoskeleton. 32792_ Released Hcp. Storage Unit. 32792_ Released Imp. Melee Analysis Suite. 32792_ Released Nanoactuators. 32794_ Acquired 72 matter. 32794_ Critical hit (Burn: +37). 32795_ The unstable cave ceiling collapses. 32807_ Critical hit (Burn: +37). 32820_ AEJO7Y1QJMNN3JU XA0LAIS6X/TTO5 32838_ System corrupted: Heat flow error (+196). Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????####?????????????????????????????????????????? | | #??## ##???????####???????????###???????????????? | | #### #???????# ####???????## ##?????????????? | | ## #??####?### ##?????## #?????????????? | | !#??#"""## #????## #?????????????? | | !!##?#""" ## #????# #?????????????? | | !!!###""" ######????#### ######????????? | | !!==!##""" ##????????????## #????????? | | [=!| ##"""## #??????????????## ### #????????? | | !*] ##### ##??????????????## #?# #????????? | | # ## #????????###????# #?# #????????? | | # ####?????# #????# #?# #????????? | | ## Yi ####?# ###### ### ###??????? | | ?## ## ## ##?# g #??????? | | ??### ####### gg ### g g #??????? | | ????# #?????# g ## g ##### #??????? | | ????# ?????## g l#???## #??????? | | ????# # ####?????# ##@ #???# ##??????? | | #??# ######??? ### ##??## #???????? | | ### ##??????# #?## ##### #???????? | | ##??????## ##??## #???????? | | #???????# #????# #???????? | | # #???????# #????# ### ##???????? | | # ##?????? ?????# ##?# ###????????? | | # ##??????# ?????# ##??# ##??????????? | | ## ##?????? ?????## ##???###???????????? | | ?####??????? ??????####??????????????????? | | ???????????? ????????????????????????????? | | ?????????????? ### ????????????????????????????? | | ??????????????????###????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 61 Coolant Potential 50 Energy Generation 38 Energy Capacity 810 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 24 Terrain Scan Density 85 ECM Strength 2 Jamming Range 14 Cloak Strength 2 Armor Coverage 1600 Resistance: TH 10 Utility Shielding 66 Weapon Shielding 100 Weapon Cycling 25 Melee Speed Boost 50 Evasion (%) 62 Targeting Accuracy 12 Melee Accuracy 14 Core Analysis 8 Armor Integrity Analysis 30 Recoil Reduction 4 Salvage Targeting 2 Offensive Hacking 10 Authchip Count 1 Trap Extractor Capacity 6 Item Schematics ----------------- Hcp. Storage Unit | -9/Materials | Hacked Lrn. Tractor Beam | -8/Materials | Hacked Nanoactuators | -8/Materials | Scanalyzed Powered Armor | -7/Factory | Hacked Exp. Core Analyzer | -7/Factory | Scanalyzed Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Biomechanical Wings | -7/Data Miner | Free Gravity Neutralizer | -7/Data Miner | Free Force Rifle | -7/Data Miner | Free Hvy. Treads | -7/Data Miner | Free Recoil Nullifier | -7/Data Miner | Free Lrn. Proton Cannon | -7/Data Miner | Free Adv. Salvage Targeting Computer | -7/Data Miner | Free CPS Tube | -5/Factory | Scanalyzed Assault Drone Bay | -5/Zhirov | Free Exp. Heat Sink | -5/Zhirov | Free Exp. Optical Array | -5/Zhirov | Free Imp. Arc Thrower | -5/Zhirov | Free Robot Schematics ------------------ R-10 Processor | -7/Data Miner | Free L-41 Fighter | -7/Data Miner | Free B-60 Warrior | -7/Data Miner | Free Fabricated ------------ Nanoactuators | x2 | -7/Factory | Authchip Nanoactuators | x2 | -6/Factory | Authchip Alien Tech Used ----------------- Integrated Dissipator Transdimensional Reconstructor Achievements -------------- Are We The Baddies? Challenges ------------ None Game ------ Seed PropulsionSpreadSaw Manual? 0 Play Time 04:08:23 Cumulative 126.5 hours Start 2024.04.28 @ 10:06:32 End 2024.04.30 @ 15:45:53 Sessions 25 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 72 Rogue 72 Adventurer 0 Explorer 0 Win Type - Total 4 Types 2/0/0/1/0/0/0/1/0 Lore% 78 Gallery% 72 Achievement% 61 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: ed63db4d-4109-4e51-b3e8-40065b2baf93