Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.02 @ 14:10:22 Player: Jawaka Result: Core destroyed Performance ------------- Evolutions (3) 1500 Regions Visited (4) 800 Robots Destroyed (68) 340 Value Destroyed (2048) 2048 Prototype IDs (8) 160 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 4848 Bonus ------- None Cogmind --------- Core Integrity 0/700 Matter 196/300 Energy 444/445 System Corruption 1% Temperature Critical (571) Movement Treading (243) Ox1 Location -7/Factory Parts ------- > --- POWER (2) -------- Improved Ion Engine Cooled Ion Engine > --- PROPULSION (4) --- Light Treads Light Treads Armored Treads > --- UTILITY (4) ------ Large Storage Unit Advanced Targeting Computer Hardened Heavy Armor Plating > --- WEAPON (3) ------- High-powered Field Laser High-powered Field Laser KE Penetrator > --- INVENTORY (15) --- Improved Heat Sink Gatling Laser Gatling Laser Gatling Laser Gatling Laser High-powered Field Laser Heavy Ion Cannon Peak State ------------ > --- POWER ------------ Cooled Ion Engine Improved Deuterium Engine > --- PROPULSION ------- Armored Treads Armored Treads Armored Treads Armored Treads > --- UTILITY ---------- Large Storage Unit Hardened Heavy Armor Plating Recalibrator > --- WEAPON ----------- Heavy Ion Cannon KE Penetrator KE Penetrator > --- INVENTORY -------- Improved Ion Engine Cooled Ion Engine Advanced Treads Improved Heat Sink Advanced Targeting Computer Hardened Heavy Armor Plating Gatling Laser Gatling Laser Gatling Laser Gatling Laser Heavy Ion Cannon Heavy Ion Cannon Heavy Ion Cannon [Rating: 53] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Power Core Light Nuclear Core Propulsion Armored Treads Treads Armored Treads Leg Aluminum Leg Utility Large Storage Unit Device ECM Suite Storage Large Storage Unit Processor Targeting Computer Hackware Hacking Suite Protection Hardened Heavy Armor Plating Weapon EMP Blaster Energy Gun Precision Beam Rifle Energy Cannon Heavy Ion Cannon Ballistic Gun Light Assault Rifle Launcher EMP Blaster Slashing Weapon Katana Build | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Slots Evolved 6 | . . 2 2 2 Power 1 | . . . 1 . Propulsion 2 | . . 2 . . Utility 2 | . . . 1 1 Weapon 1 | . . . . 1 Parts Attached 85 | 6 3 19 35 22 Power 12 | 1 . 1 7 3 Engine 10 | 1 . 1 5 3 Core 2 | . . . 2 . Reactor . | . . . . . Propulsion 22 | 2 . 3 14 3 Treads 16 | 2 . 3 8 3 Leg 6 | . . . 6 . Wheel . | . . . . . Hover . | . . . . . Flight . | . . . . . Utility 15 | 1 3 1 5 5 Device 4 | . 1 . 2 1 Storage 6 | 1 2 1 2 . Processor 2 | . . . 1 1 Hackware 1 | . . . . 1 Protection 2 | . . . . 2 Artifact . | . . . . . Weapon 36 | 2 . 14 9 11 Energy Gun 12 | . . 4 5 3 Energy Cannon 5 | . . . . 5 Ballistic Gun 6 | 2 . . 1 3 Ballistic Cannon . | . . . . . Launcher 11 | . . 10 1 . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon 2 | . . . 2 . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 4 | . . 2 1 1 Corrupted Parts 4 | . . . 4 . System Corruption 23 | . . . 23 . Parts Lost 22 | . . . 15 7 Power 5 | . . . 4 1 Propulsion 10 | . . . 6 4 Utility 4 | . . . 3 1 Weapon 3 | . . . 2 1 Highest Loss Streak 7 | . . . 7 6 To Critical Strikes 1 | . . . 1 . Average Slot Usage (%) 89 | . 98 85 87 89 Engine 13 | . 14 11 13 14 Treads 27 | . 28 31 21 28 Leg 2 | . . . 7 . Device 7 | . 12 8 5 3 Storage 11 | . 14 13 12 7 Processor 1 | . . . 5 . Protection 1 | . . . . 6 Energy Gun 5 | . . 2 9 7 Energy Cannon 2 | . . . . 10 Ballistic Gun 6 | . 28 . 1 3 Launcher 5 | . . 18 1 . Slashing Weapon 1 | . . . 6 . Naked Turns . | . . . . . Heaviest Build 83 | 11 28 39 47 83 Greatest Support 82 | 40 40 63 80 82 Greatest Overweight (x) 13 | . . 1 13 2 Average Overweight (x) . | . . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 Average Capacity 14 | 7 10 15 15 15 Most Carried 15 | 4 7 15 15 15 Average Carried 10 | 1 5 10 12 12 Final Capacity 15 | 8 15 15 15 15 Final Carried 14 | 2 6 13 14 7 Class Distribution -------------------- 76% | Mutant 16% | Tank 5% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Tank | -7/Factory Resources | -11 -10 -9 -8 -7 ----------- Run | Yrd Mat Mat Mat Fac Matter Collected 1503 | 260 73 218 631 321 Remotely . | . . . . . Salvage Created 2739 | . 105 468 1517 649 Parts 173 | . 10 33 90 40 Haulers Intercepted 3 | . . . 1 2 Recyclers Shooed 2 | . . . . 2 Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Combat Hostiles Destroyed 44 | . 4 9 21 10 Melee 16 | . . . 13 3 Guns 16 | . 4 1 8 3 Cannons 4 | . . . . 4 AOE 8 | . . 8 . . Classes Destroyed 10 | . 3 2 4 1 Worker 7 | . . 2 3 2 Builder 8 | . . . 6 2 Hauler 3 | . . . 1 2 Recycler 3 | . . . 2 1 Watcher 3 | . 1 1 1 . Swarmer 3 | . 3 . . . Grunt 31 | . 1 6 15 9 Sentry 8 | . . 3 5 . Hunter 1 | . . . 1 . Programmer 1 | . . . . 1 Best Kill Streak 7 | . 3 5 5 7 Combat Bots Only 5 | . 3 4 5 3 Max Kills in Single Turn 5 | . 1 5 2 2 Gunslinging . | . . . . . Exploded 3 | . . 3 . . Melee 2 | . . . 2 1 Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -8 -7 -------- Run | Yrd Mat Mat Mat Fac Hostile Shots Fired 377 | . 10 27 173 167 Missed 101 | . 5 7 53 36 Damage Taken 5033 | . 75 330 2186 2442 Core 1205 | . 11 45 436 713 Absorbed by Shields . | . . . . . Core Remaining (%) 75 | 100 95 88 20 . Volleys Fired 114 | . 12 10 49 43 Largest 3 | . 2 2 2 3 Hottest 240 | . 40 90 122 240 Shots Fired 228 | . 24 20 90 94 Gun 163 | . 24 2 84 53 Cannon 41 | . . . . 41 Launcher 24 | . . 18 6 . Special . | . . . . . Kinetic 78 | . 24 . 17 37 Thermal 124 | . . . 67 57 Explosive . | . . . . . Electromagnetic 26 | . . 20 6 . Robot Hit Streak 25 | . 5 8 25 10 Robot Miss Streak 10 | . 6 2 1 10 Penetration Max 1 | . . . . 1 Secondary Targets 1 | . 1 . . . Max Gunslinging Chain 1 | . 1 . . . Shots Hit Robots 179 | . 10 13 109 47 Core Hits 93 | . 6 16 45 26 Critical Kills . | . . . . . Critical Parts Destroyed 1 | . . . . 1 Critical Strikes 13 | . . . 11 2 Burn 3 | . . . 2 1 Destroy 1 | . . . . 1 Sever 9 | . . . 9 . Melee Attacks 59 | . . . 59 . Impact . | . . . . . Slashing 59 | . . . 59 . Piercing . | . . . . . Sneak Attacks 5 | . . . 5 . Combat Hostiles . | . . . . . Follow-up Attacks 12 | . . . 12 . Damage Inflicted 4985 | . 105 613 2864 1403 Guns 1902 | . 105 24 1062 711 Cannons 653 | . . . . 653 Explosions 797 | . . 589 208 . Melee 1586 | . . . 1586 . Ramming 47 | . . . 8 39 Kinetic 936 | . 105 . 251 580 Thermal 1751 | . . 156 811 784 Explosive . | . . . . . Electromagnetic 665 | . . 457 208 . Impact . | . . . . . Slashing 1586 | . . . 1586 . Piercing . | . . . . . Highest Corruption 28 | . . . 28 1 Average Corruption 13 | . . . 15 1 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 36 | . . . 36 . Message Errors 9 | . . . 9 . Matter Fused 8 | . . . 8 . Heat Flow Errors 5 | . . . 5 . Energy Discharges 4 | . . . 4 . Data Loss (minor) 4 | . . . 4 . Data Loss (major) 2 | . . . 2 . Weapon Failures 4 | . . . 4 . Overload Shots . | . . . . . Overflow Damage 64 | . . 30 27 7 Projectiles 7 | . . . . 7 Explosions 30 | . . 30 . . Melee 27 | . . . 27 . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 56 | . . 10 46 . Shots 4 | . . 2 2 . Rammed 8 | . . . . 8 Targets Rammed 11 | . . . 1 10 Kicked . | . . . . . Crushed 3 | . . . 1 2 Highest Temperature 657 | . . 15 164 657 Average Temperature 228 | . . 5 24 315 Received Heat Transfer 2067 | . 6 123 882 1056 Effects 70 | . . . . 70 Shutdowns 21 | . . . . 21 Energy Bleed 5 | . . . . 5 Interference 6 | . . . . 6 Matter Decay 7 | . . . . 7 Short Circuit 7 | . . . . 7 Damage (minor) 2 | . . . . 2 Damage (major) 16 | . . . . 16 Damage (core) 6 | . . . . 6 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried 4 | . . 4 . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 3 | . . . 2 1 Heat Transferred 3234 | . . 100 1924 1210 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 6 | . . 5 1 . Alert | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Peak Influence 395 | . 140 264 395 236 Initial 150 | . . . 48 150 Average 142 | . 45 118 222 143 Maximum Alert Level 1 | . . 1 1 1 Low Security (%) 71 | 100 100 69 45 88 Level 1 28 | . . 30 54 11 Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 16 | . 1 1 9 5 Investigation 3 | . 1 1 . 1 Extermination 1 | . . . . 1 Reinforcement 6 | . . . 6 . Assault . | . . . . . Garrison 6 | . . . 3 3 Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded 1 | . . . 1 . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Distress Signals 3 | . . 1 2 . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 67 | . 9 8 35 15 Peak Tracking Total 12 | . 3 5 12 4 Tactical Retreats 6 | . . 2 4 . Traps | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Traps Triggered 6 | . 2 2 2 . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -8 -7 ---------- Run | Yrd Mat Mat Mat Fac Machines Disabled 3 | . . . 3 . Max in Single Turn 1 | . . . 1 . Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Machines Accessed 11 | . 3 3 3 2 Terminals 6 | . 2 1 2 1 Fabricators 1 | . . . . 1 Repair Stations 1 | . . 1 . . Recycling Units 2 | . 1 . 1 . Scanalyzers 1 | . . 1 . . Garrison Access . | . . . . . Total Hacks 36 | . 9 13 8 6 Successful 24 | . 6 12 3 3 Failed 12 | . 3 1 5 3 Catastrophic . | . . . . . Database Lockouts . | . . . . . Manual 3 | . . . . 3 Terminals 18 | . 8 3 6 1 Fabricators 5 | . . . . 5 Repair Stations 1 | . . 1 . . Recycling Units 3 | . 1 . 2 . Scanalyzers 9 | . . 9 . . Garrison Access . | . . . . . Terminal Hacks 10 | . 5 3 1 1 Record 2 | . 1 1 . . Prototype ID Bank 2 | . 2 . . . Open DSF 1 | . . . . 1 Emergency Access Points 1 | . 1 . . . Alert Level 1 | . . 1 . . Dispatch Records 1 | . 1 . . . Maintenance Status 1 | . . 1 . . Investigation Status 1 | . . . 1 . Fabricator Hacks 2 | . . . . 2 Network Status 1 | . . . . 1 Build 1 | . . . . 1 Repair Station Hacks . | . . . . . Recycling Unit Hacks 3 | . 1 . 2 . Report Inventory 2 | . 1 . 1 . Retrieve Components 1 | . . . 1 . Scanalyzer 9 | . . 9 . . Insert Component 4 | . . 4 . . Analyze 5 | . . 5 . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 8 | . 2 2 2 2 Full Trace Events 3 | . . 1 1 1 Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired 4 | . . 4 . . Parts Built 2 | . . . . 2 Authchips . | . . . . . Time 53 | . . . . 53 Total Part Build Rating 12 | . . . . 12 Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components 3 | . . . 3 . Parts Scanalyzed 4 | . . 4 . . Part Schematics Acquired 4 | . . 4 . . Parts Damaged 1 | . . 1 . . Bothacking | -11 -10 -9 -8 -7 ------------ Run | Yrd Mat Mat Mat Fac Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -8 -7 -------- Run | Yrd Mat Mat Mat Fac Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -8 -7 ------------- Run | Yrd Mat Mat Mat Fac Turns Passed 3318 | 65 560 909 1055 729 Spaces Moved 1540 | 44 319 506 418 253 Core 18 | 17 . . 1 . Treads 1400 | 27 319 506 295 253 Legs 122 | . . . 122 . Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 160 160 120 165 Average Speed 167 | 117 160 160 165 202 Slowest Speed 700 | 160 160 240 700 330 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered 1 | . . . 1 . Exploration Rate (%) 29 | 4 58 41 36 6 Regions Visited 4 Branch Regions . Pre-discovered Areas . | . . . . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed 34 | . . 22 3 9 Melee . | . . . . . Projectile 10 | . . . 1 9 AOE 24 | . . 22 2 . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Total 1992 | 57 348 589 624 374 Wait 36 | . 4 . 7 25 Move 1536 | 43 318 505 417 253 Hop . | . . . . . Pick Up 102 | 8 8 33 41 12 Fast Attach 2 | . . . 2 . Attach 54 | 6 1 9 26 12 Detach 3 | . . . 2 1 Swap 29 | . 2 10 7 10 Drop 59 | . 3 22 26 8 Fire 114 | . 12 10 49 43 Melee 46 | . . . 46 . Ram . | . . . . . Kick . | . . . . . Crush 11 | . . . 1 10 Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials (discovered 2 exits: *Mat x2) -8/Materials (discovered 3 exits: *Fac x2 / [*Sto]) -7/Factory History --------- Turn | Location | Event 12 | -11/Scrapyard | Discovered new exit (range 16) 66 | -11/Scrapyard | Entered Materials 187 | -10/Materials | Discovered new exit (range 11) 311 | -10/Materials | Build established: Mutant 599 | -10/Materials | Discovered new exit (range 16) 626 | -10/Materials | Entered another Materials area 626 | -9/Materials | Evolved 2 slots: Propulsion x2 1288 | -9/Materials | Discovered new exit (range 11) 1441 | -9/Materials | Discovered new exit (range 6) 1535 | -9/Materials | Entered another Materials area 1535 | -8/Materials | Evolved 2 slots: Power x1, Utility x1 1546 | -8/Materials | Discovered new exit (range 16) 1602 | -8/Materials | Garrison activated, responded to threat 1603 | -8/Materials | Crushed by falling debris 1668 | -8/Materials | Lost 7 parts (3n2u2w) 1683 | -8/Materials | Core integrity fell below 50% 1711 | -8/Materials | Lost 3 parts (2p1n) 1874 | -8/Materials | Lost 3 parts (1p1n1u) 2129 | -8/Materials | System corruption reached 10% 2283 | -8/Materials | Discovered new exit (range 16) 2433 | -8/Materials | Discovered new exit (range 14) 2590 | -8/Materials | Entered Factory 2590 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 2836 | -7/Factory | Build established: Tank 2900 | -7/Factory | Fabricated KE Penetrator? 3044 | -7/Factory | Core integrity fell below 50% 3088 | -7/Factory | Garrison activated, responded to threat 3266 | -7/Factory | Lost 6 parts (1p3n1u1w) 3319 | -7/Factory | Core integrity fell below 20% 3320 | -7/Factory | Core destroyed Last Messages --------------- K-01 Serf cleans the Neutrino Reactor. Slug penetrates Wall. Overheating: Energy bleed (-89). T-07 Excavator destroyed. K-01 Serf collects debris. Y-54 Guardian suffers critical hit (Burn). Slug penetrates W-25 Informer. K-01 Serf collects debris. R-06 Scavenger destroyed. U-05 Engineer destroyed. Slug penetrates Y-54 Guardian. K-01 Serf destroyed. Arm. Treads destroyed. Overheating: System interference. Hpw. Field Laser temporarily disabled. KE Penetrator temporarily disabled. Power failure, Imp. Ion Engine shutdown. Power failure, Cld. Ion Engine shutdown. Overheating: Core damaged (-77). Overheating: Core damaged (-98). 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Battery | -9/Materials | Scanalyzed Cld. Ion Engine | -9/Materials | Scanalyzed Hcp. Matter Pod | -9/Materials | Scanalyzed Imp. Medium Laser | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ KE Penetrator | x2 | -7/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- Ambidextrous Fist Fight Just What I Needed Please Form A Line Unlikely Earthworm Challenges ------------ None Game ------ Seed ScanReinforcedNanovents Manual? 0 Play Time 00:41:41 Cumulative 5.3 hours Start 2024.04.02 @ 13:29:44 End 2024.04.02 @ 14:10:22 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 5 Rogue 5 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 7 Gallery% 13 Achievement% 15 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: da6848ed-ef0a-49e2-8b53-63950fd32d2c