Cogmind - Beta 13 @@@ ROGUE MODE // 2024.06.09 @ 15:52:34 Player: Minty Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (3) 1500 Regions Visited (12) 2400 Robots Destroyed (65) 325 Value Destroyed (1712) 1712 Prototype IDs (23) 460 Alien Tech Used (0) 0 Bonus (806) 806 TOTAL SCORE: 7203 Bonus ------- High Alert Combat Kills 99 Follower Combat Kills 231 Entered Garrisons 200 Met Data Miner 300 Friendly Fire -24 Cogmind --------- Core Integrity 0/700 Matter 266/300 Energy 74/100 System Corruption 2% Temperature Cool (0) Movement Flying (29) Location -6/Proximity Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- VTOL Module VTOL Module Improved VTOL Module > --- UTILITY (5) ------ Visual Processing Unit Improved Target Analyzer Core Analyzer Corruption Screen > --- WEAPON (3) ------- Heavy Battle Rifle Coil Gun > --- INVENTORY (5) ---- Improved Trap Extractor (0/6) Recalibrator Improved EM Pulse Cannon Advanced Assault Cannon Proton Missile Launcher Peak State ------------ > --- POWER ------------ Nuclear Core > --- PROPULSION ------- Gravmag System VTOL Module Improved VTOL Module Cooled Nuclear Pulse Thruster > --- UTILITY ---------- Visual Processing Unit Improved Shield Generator Hacking Suite Hacking Suite Hacking Suite > --- WEAPON ----------- Arc Projector Gauss Rifle > --- INVENTORY -------- Light Deuterium Engine ECM Suite Corruption Screen Improved EM Pulse Cannon Proton Missile Launcher [Rating: 44] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Nuclear Core Propulsion Improved VTOL Module Treads Light Treads Leg Aluminum Leg Wheel Wheel Hover Unit Gravmag System Flight Unit Improved VTOL Module Utility Hacking Suite Device Improved Terrain Scanner Storage Small Storage Unit Processor Improved Signal Interpreter Hackware Hacking Suite Protection Improved Weapon Shielding Weapon EM Shotgun Energy Gun EM Shotgun Energy Cannon Improved EM Pulse Cannon Ballistic Gun Heavy Battle Rifle Ballistic Cannon Assault Cannon Launcher Mini Grenade Launcher Special Melee Weapon Improved Datajack Build | -11 -10 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Mat Mat Sto Gar Fac Was Fac Low Low Dat Pro Slots Evolved 6 | . . 2 2 . . 2 . . . . . . Power . | . . . . . . . . . . . . . Propulsion 2 | . . . . . . 2 . . . . . . Utility 3 | . . 1 2 . . . . . . . . . Weapon 1 | . . 1 . . . . . . . . . . Parts Attached 104 | . 9 14 10 12 4 3 2 26 6 12 . 6 Power 9 | . 1 1 1 1 . . . 3 1 1 . . Engine 6 | . 1 1 1 1 . . . 1 . 1 . . Core 3 | . . . . . . . . 2 1 . . . Reactor . | . . . . . . . . . . . . . Propulsion 23 | . 4 2 3 3 1 1 1 2 2 2 . 2 Treads 4 | . 2 2 . . . . . . . . . . Leg . | . . . . . . . . . . . . . Wheel 2 | . 2 . . . . . . . . . . . Hover 1 | . . . . . . . . . 1 . . . Flight 16 | . . . 3 3 1 1 1 2 1 2 . 2 Utility 30 | . 2 4 5 1 3 1 1 8 . 3 . 2 Device 8 | . 1 2 3 . . . . 1 . 1 . . Storage 2 | . 1 1 . . . . . . . . . . Processor 9 | . . 1 1 . . . 1 3 . 2 . 1 Hackware 7 | . . . . 1 3 . . 3 . . . . Protection 4 | . . . 1 . . 1 . 1 . . . 1 Artifact . | . . . . . . . . . . . . . Weapon 42 | . 2 7 1 7 . 1 . 13 3 6 . 2 Energy Gun 15 | . 2 5 1 2 . 1 . 2 1 1 . . Energy Cannon 6 | . . . . . . . . 5 . 1 . . Ballistic Gun 10 | . . 2 . 1 . . . 1 1 3 . 2 Ballistic Cannon 4 | . . . . . . . . 2 1 1 . . Launcher 6 | . . . . 4 . . . 2 . . . . Special Weapon . | . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . Special Melee Weapon 1 | . . . . . . . . 1 . . . . Unidentified Prototypes 9 | . . 2 1 5 . . 1 . . . . . Corrupted Parts 3 | . . 1 2 . . . . . . . . . System Corruption 16 | . . 5 11 . . . . . . . . . Parts Lost 35 | . . . 2 2 1 1 . 14 1 10 . 4 Power 5 | . . . . 1 1 . . 2 . 1 . . Propulsion 8 | . . . . . . 1 . 1 1 3 . 2 Utility 9 | . . . 1 1 . . . 3 . 3 . 1 Weapon 13 | . . . 1 . . . . 8 . 3 . 1 Highest Loss Streak 10 | . . . 2 1 1 1 . 5 1 10 . 4 To Critical Strikes . | . . . . . . . . . . . . . Average Slot Usage (%) 78 | . 98 98 78 76 63 52 50 76 78 57 76 54 Engine 5 | . 14 11 6 7 4 . . 1 . 1 . . Core 1 | . . . . . . . . 4 7 . . . Treads 5 | . 16 12 9 . . . . . . . . . Leg 1 | . 7 . . . . . . . . . . . Wheel 1 | . 3 8 . . . . . . . . . . Flight 12 | . . . 8 18 18 21 15 22 19 16 23 16 Device 5 | . 3 11 14 16 . . . 1 7 2 7 . Storage 6 | . 23 11 5 . . . . . . . . . Processor 9 | . . 10 9 18 9 7 12 11 7 16 23 25 Hackware 7 | . . . . . 31 14 7 19 23 9 7 . Energy Gun 13 | . 22 32 23 8 . 6 7 4 2 1 . . Ballistic Gun 2 | . 5 . . . . . . . . 4 15 11 Naked Turns . | . . . . . . . . . . . . . Heaviest Build 31 | 12 19 27 31 11 9 6 6 23 19 13 10 10 Greatest Support 46 | 20 40 46 46 10 10 15 10 23 15 13 11 13 Greatest Overweight (x) 6 | . 1 1 6 1 . 1 . . 1 . . . Average Overweight (x) . | . . . . . . . . . . . . . Largest Inventory Capacity 10 | . 8 10 10 5 5 5 5 5 5 5 5 5 Average Capacity 6 | . 8 9 7 5 5 5 5 5 5 5 5 5 Most Carried 10 | . 8 10 10 5 5 5 4 5 5 5 5 5 Average Carried 5 | . 7 9 7 4 5 3 3 3 5 4 5 5 Final Capacity 10 | 8 8 10 5 5 5 5 5 5 5 5 5 5 Final Carried 10 | 6 8 10 3 5 5 3 4 5 5 5 5 5 Class Distribution -------------------- 25% | Mutant 20% | Sprinter 16% | Hacker-Sprinter 11% | Skirmisher 6% | Scavenger-Scout 5% | Derelict-Mutant 4% | Scavenger-Skirmisher 3% | Scavenger-Sprinter Dominant Class ---------------- Mutant | -10/Materials Skirmisher | -9/Materials Sprinter | -8/Materials Scavenger-Scout | -8/Storage Sprinter | -8/Garrison Sprinter | -7/Factory Sprinter | -7/Waste Hacker-Sprinter | -7/Factory Hacker-Sprinter | -7/Lower Caves Derelict-Mutant | -7/Lower Caves Derelict-Mutant | -7/Data Miner Derelict-Sprinter | -6/Proximity Caves Resources | -11 -10 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 ----------- Run | Yrd Mat Mat Mat Sto Gar Fac Was Fac Low Low Dat Pro Matter Collected 1409 | 200 88 139 77 90 . 51 . 340 125 223 . 76 Remotely . | . . . . . . . . . . . . . Salvage Created 2473 | . 227 285 441 591 . 97 . 558 98 87 . 89 Parts 153 | . 23 19 25 32 . 1 . 39 4 2 . 8 Haulers Intercepted 4 | . . 2 . 1 . . . 1 . . . . Recyclers Shooed . | . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Parts Self-Destructed 13 | . . . . . . . . . 3 2 . 8 Prevented . | . . . . . . . . . . . . . Kills | -11 -10 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Mat Mat Sto Gar Fac Was Fac Low Low Dat Pro Combat Hostiles Destroyed 34 | . 4 4 5 7 . 1 . 7 1 1 . 4 Guns 17 | . 4 3 3 1 . 1 . 1 . . . 4 Cannons 5 | . . . . . . . . 3 1 1 . . AOE 11 | . . 1 2 6 . . . 2 . . . . Classes Destroyed 12 | . 6 3 . 1 . . . 1 1 . . . Worker 5 | . 1 . 1 1 . . . 2 . . . . Builder 5 | . 2 . 1 1 . . . 1 . . . . Tunneler 4 | . 1 . 2 . . . . 1 . . . . Hauler 4 | . . 2 . 1 . . . 1 . . . . Recycler 4 | . 1 . . 2 . . . 1 . . . . Operator 3 | . . . . . . . . 3 . . . . Watcher 6 | . 1 . 3 . . 1 . 1 . . . . Swarmer 11 | . 4 . . . . . . 3 . . . 4 Grunt 16 | . . 3 3 6 . 1 . 3 . . . . Sentry 4 | . . 1 2 . . . . 1 . . . . Hunter 3 | . . . . 1 . . . . 1 1 . . Tinkerer 1 | . . . . . . . . . 1 . . . Best Kill Streak 9 | . 4 3 7 9 . 1 . 5 1 1 . 3 Combat Bots Only 5 | . 3 3 3 5 . 1 . 4 1 1 . 3 Max Kills in Single Turn 4 | . 1 1 2 4 . 1 . 4 1 1 . 1 Gunslinging . | . . . . . . . . . . . . . Exploded 2 | . . 1 1 2 . . . 1 . . . . Melee . | . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -------- Run | Yrd Mat Mat Mat Sto Gar Fac Was Fac Low Low Dat Pro Hostile Shots Fired 465 | . 16 16 48 65 2 11 . 225 12 32 . 38 Missed 216 | . 3 3 23 30 1 4 . 118 6 10 . 18 Damage Taken 3694 | . 198 154 462 560 17 142 . 1384 82 329 . 366 Core 1077 | . 17 36 67 245 . 64 . 404 17 86 . 141 Absorbed by Shields 102 | . . . . . . . . 50 29 23 . . Redirected to Shielding 33 | . . . . . . . . 33 . . . . Regen/Repaired (Parts) 31 | . . . . . . . . 31 . . . . Core Remaining (%) 81 | 100 93 91 . . 43 . . . . . . . Volleys Fired 169 | . 17 8 16 13 . 10 . 50 9 30 . 16 Largest 3 | . 2 3 3 2 . 1 . 3 1 2 . 2 Hottest 168 | . 90 135 135 80 . 50 . 168 55 102 . 63 Shots Fired 260 | . 34 24 44 17 . 10 . 71 10 31 . 19 Gun 207 | . 34 24 44 7 . 10 . 35 6 28 . 19 Cannon 40 | . . . . . . . . 33 4 3 . . Launcher 13 | . . . . 10 . . . 3 . . . . Special . | . . . . . . . . . . . . . Kinetic 62 | . 4 . . . . . . 24 4 11 . 19 Thermal 16 | . . . . . . . . . . 16 . . Explosive 6 | . . . . 6 . . . . . . . . Electromagnetic 176 | . 30 24 44 11 . 10 . 47 6 4 . . Robot Hit Streak 10 | . 7 10 6 3 . 5 . 9 7 5 . 5 Robot Miss Streak 8 | . 8 2 5 1 . 3 . 6 1 3 . 4 Penetration Max . | . . . . . . . . . . . . . Secondary Targets 1 | . . 1 . . . . . . . . . . Max Gunslinging Chain 1 | . . 1 . . . . . . . . . . Shots Hit Robots 171 | . 22 19 26 13 . 8 . 48 8 17 . 10 Core Hits 119 | . 15 12 21 20 . 9 . 26 6 5 . 5 Critical Kills 1 | . . . . . . . . . . . . 1 Critical Parts Destroyed . | . . . . . . . . . . . . . Critical Strikes 1 | . . . . . . . . . . . . 1 Destroy 1 | . . . . . . . . . . . . 1 Melee Attacks 2 | . . . . . . . . 2 . . . . Impact . | . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . Sneak Attacks 2 | . . . . . . . . 2 . . . . Combat Hostiles . | . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . Damage Inflicted 4778 | . 312 303 768 869 . 265 . 1593 123 314 . 231 Guns 2190 | . 245 259 514 93 . 211 . 326 58 253 . 231 Cannons 770 | . . . . . . . . 661 65 44 . . Explosions 1792 | . 58 44 254 776 . 54 . 606 . . . . Melee . | . . . . . . . . . . . . . Ramming 26 | . 9 . . . . . . . . 17 . . Kinetic 749 | . 13 . . . . . . 373 65 67 . 231 Thermal 680 | . . 44 254 92 . 54 . 28 . 208 . . Explosive 485 | . 58 . . 139 . . . 288 . . . . Electromagnetic 2838 | . 232 259 514 638 . 211 . 904 58 22 . . Impact . | . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . Highest Corruption 11 | . . 5 11 11 11 . . 1 1 2 2 2 Average Corruption 4 | . . 5 9 11 11 . . 1 1 1 2 2 Corruption Purged . | . . . . . . . . . . . . . Corruption Blocked 14 | . . . . . . . 8 6 . . . . Effects 19 | . . 2 . 8 2 . . 1 2 4 . . Message Errors 7 | . . 1 . 2 2 . . . . 2 . . Matter Fused 3 | . . 1 . 1 . . . . 1 . . . Heat Flow Errors 1 | . . . . 1 . . . . . . . . Energy Discharges 1 | . . . . . . . . 1 . . . . Data Loss (minor) 2 | . . . . 1 . . . . . 1 . . Data Loss (major) 1 | . . . . . . . . . . 1 . . Misfires 1 | . . . . . . . . . 1 . . . Misdirections 3 | . . . . 3 . . . . . . . . Overload Shots . | . . . . . . . . . . . . . Overflow Damage 210 | . 17 . 1 . . . . 192 . . . . Projectiles 47 | . . . . . . . . 47 . . . . Explosions 163 | . 17 . 1 . . . . 145 . . . . Melee . | . . . . . . . . . . . . . Knockbacks 5 | . 1 . . . . . . 3 . 1 . . Impact 1 | . 1 . . . . . . . . . . . Kinetic 4 | . . . . . . . . 3 . 1 . . Secondary . | . . . . . . . . . . . . . Self-Inflicted Damage 355 | . 95 . 78 46 . 32 . 97 . 7 . . Shots 11 | . 1 . 2 3 . 1 . 4 . . . . Rammed 6 | . 2 . . . . . . . . 4 . . Targets Rammed 6 | . 2 . . . . . . . . 4 . . Kicked . | . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . Highest Temperature 369 | . 120 249 187 275 . 9 . 369 37 247 . 7 Average Temperature 76 | . 40 98 71 130 . 3 . 73 18 112 . 7 Received Heat Transfer 1009 | . . 87 171 216 9 63 . 337 9 . . 117 Effects 4 | . . . . 3 . . . 1 . . . . Shutdowns 1 | . . . . . . . . 1 . . . . Interference 3 | . . . . 3 . . . . . . . . Siege Activations . | . . . . . . . . . . . . . Robots Corrupted 2 | . . . . . . . . 2 . . . . Combat Hostiles 1 | . . . . . . . . 1 . . . . Parts Fried 12 | . . 1 2 1 . . . 6 2 . . . Impact Corruptions . | . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Melted 2 | . . . . . . 2 . . . . . . Heat Transferred 907 | . . 50 200 100 . 50 . 100 . 407 . . Parts Sabotaged . | . . . . . . . . . . . . . Parts Stolen 1 | . . . . . . . . . . 1 . . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions 12 | . 1 1 5 2 . 1 . 2 . . . . Alert | -11 -10 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Mat Mat Sto Gar Fac Was Fac Low Low Dat Pro Peak Influence 725 | . 217 162 496 622 444 362 186 725 . . . . Initial 404 | . . 15 68 209 404 233 126 130 . . . . Average 225 | . 61 110 220 331 419 273 148 431 . . . . Maximum Alert Level 3 | . 1 . 2 2 2 1 . 3 . . . . Low Security (%) 49 | . 92 100 50 . . . 100 14 . . . . Level 1 35 | . 7 . 35 73 2 100 . 39 . . . . Level 2 12 | . . . 14 26 97 . . 32 . . . . Level 3 2 | . . . . . . . . 13 . . . . Level 4 . | . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . Squads Dispatched 16 | . . 1 2 3 . 1 . 9 . . . . Investigation 8 | . . 1 2 3 . . . 2 . . . . Extermination 1 | . . . . . . . . 1 . . . . Reinforcement 7 | . . . . . . 1 . 6 . . . . Assault . | . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . Searches Triggered 1 | . . . . . . . . 1 . . . . Construction Impeded 1 | . . . . . . . . 1 . . . . Haulers Reinforced 2 | . . . . . . . . 2 . . . . Active Scanning Responses . | . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 --------- Run | Yrd Mat Mat Mat Sto Gar Fac Was Fac Low Low Dat Pro Distress Signals 2 | . . . 1 1 . . . . . . . . Communications Jammed . | . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . Times Spotted 123 | . 8 4 26 20 3 9 6 34 2 2 . 9 Peak Tracking Total 13 | . 4 3 10 13 5 3 6 9 1 1 . 4 Tactical Retreats 11 | . 1 . 2 . . 1 . 7 . . . . Traps | -11 -10 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Mat Mat Sto Gar Fac Was Fac Low Low Dat Pro Traps Triggered 3 | . . . . . . 1 . 2 . . . . Indirectly . | . . . . . . . . . . . . . Trap Hack Attempts 7 | . . . . . . . . 7 . . . . Triggered . | . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . Reprogrammed 1 | . . . . . . . . 1 . . . . Reused 1 | . . . . . . . . 1 . . . . Traps Extracted . | . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . Triggered 3 | . . . . . . . . 3 . . . . Machines | -11 -10 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 ---------- Run | Yrd Mat Mat Mat Sto Gar Fac Was Fac Low Low Dat Pro Machines Disabled 11 | . 2 . . 6 . . . 3 . . . . Max in Single Turn 3 | . 2 . . 2 . . . 3 . . . . Machines Repaired . | . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 --------- Run | Yrd Mat Mat Mat Sto Gar Fac Was Fac Low Low Dat Pro Machines Accessed 26 | . 2 1 5 7 1 1 . 5 . . 4 . Terminals 17 | . 2 1 5 5 1 . . 3 . . . . Fabricators 2 | . . . . . . 1 . 1 . . . . Repair Stations 1 | . . . . . . . . 1 . . . . Recycling Units 1 | . . . . 1 . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access 1 | . . . . 1 . . . . . . . . Total Hacks 112 | . 5 4 23 16 3 8 . 23 . . 30 . Successful 77 | . . 1 14 10 . 8 . 14 . . 30 . Failed 35 | . 5 3 9 6 3 . . 9 . . . . Catastrophic 6 | . 1 1 1 2 1 . . . . . . . Database Lockouts . | . . . . . . . . . . . . . Manual 16 | . . . 8 3 . 1 . 4 . . . . Terminals 62 | . 5 4 23 12 3 . . 15 . . . . Fabricators 13 | . . . . . . 8 . 5 . . . . Repair Stations 3 | . . . . . . . . 3 . . . . Recycling Units 3 | . . . . 3 . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access 1 | . . . . 1 . . . . . . . . Terminal Hacks 54 | . . 1 13 4 . . . 6 . . 30 . Record 11 | . . . . . . . . . . . 11 . Part Schematic 12 | . . . . . . . . . . . 12 . Robot Schematic 6 | . . . . 2 . . . . . . 4 . Prototype ID Bank 5 | . . . 2 . . . . . . . 3 . Fabricator Index 1 | . . . . . . . . 1 . . . . Alert Level 1 | . . . 1 . . . . . . . . . Unreport Threat 2 | . . . 2 . . . . . . . . . Locate Traps 4 | . . . 2 . . . . 2 . . . . Security Status 1 | . . 1 . . . . . . . . . . Surveillance Status 1 | . . . 1 . . . . . . . . . Patrol Status 2 | . . . . 1 . . . 1 . . . . Recall Reinforcements 1 | . . . 1 . . . . . . . . . Hauler Manifests 1 | . . . . . . . . 1 . . . . Registered Components 1 | . . . 1 . . . . . . . . . Registered Prototypes 2 | . . . 1 . . . . 1 . . . . Zone Layout 3 | . . . 2 1 . . . . . . . . Fabricator Hacks 10 | . . . . . . 7 . 3 . . . . Network Status 2 | . . . . . . 1 . 1 . . . . Load Schematic 4 | . . . . . . 3 . 1 . . . . Build 4 | . . . . . . 3 . 1 . . . . Repair Station Hacks 2 | . . . . . . . . 2 . . . . Scan Component 1 | . . . . . . . . 1 . . . . Repair 1 | . . . . . . . . 1 . . . . Recycling Unit Hacks 2 | . . . . 2 . . . . . . . . Report Inventory 1 | . . . . 1 . . . . . . . . Retrieve Components 1 | . . . . 1 . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . Garrison Access Hacks 1 | . . . . 1 . . . . . . . . Unlock Access 1 | . . . . 1 . . . . . . . . Unauthorized Hacks 8 | . . . 1 3 . 1 . 3 . . . . Terminals 6 | . . . 1 3 . . . 2 . . . . Assimilate 2 | . . . 1 1 . . . . . . . . Botnet 3 | . . . . 2 . . . 1 . . . . Disrupt 1 | . . . . . . . . 1 . . . . Fabricators 2 | . . . . . . 1 . 1 . . . . Prioritize 2 | . . . . . . 1 . 1 . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . 1 . . . . Used 1 | . . . . . . . . 1 . . . . Hacking Detections 19 | . 2 1 5 5 1 . . 5 . . . . Full Trace Events 10 | . 1 1 2 3 1 . . 2 . . . . Feedback Events . | . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . Robot Schematics Acquired 6 | . . . . 2 . . . . . . 4 . Robots Built 8 | . . . . . . 5 . 3 . . . . Authchips 3 | . . . . . . 3 . . . . . . Time 214 | . . . . . . 165 . 49 . . . . Total Robot Build Rating 18 | . . . . . . 12 . 6 . . . . Part Schematics Acquired 12 | . . . . . . . . . . . 12 . Parts Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . Parts Repaired 1 | . . . . . . . . 1 . . . . Time 56 | . . . . . . . . 56 . . . . Parts Recycled . | . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Retrieved Components 2 | . . . . 2 . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 ------------ Run | Yrd Mat Mat Mat Sto Gar Fac Was Fac Low Low Dat Pro Used RIF Installer . | . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . Robots Rewired 1 | . . . . . . 1 . . . . . . Allies Hacked . | . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -------- Run | Yrd Mat Mat Mat Sto Gar Fac Was Fac Low Low Dat Pro Total Allies 13 | . . . 1 1 . 6 1 3 . . . 1 Largest Group 5 | . . . 1 1 . 5 1 3 . . . 1 Highest-Rated Group 96 | . . . 10 10 . 84 32 54 . . . 96 Highest-Rated Ally 96 | . . . 10 10 . 32 32 18 . . . 96 Total Orders . | . . . . . . . . . . . . . Ally Attacks 26 | . . . . . . 8 2 6 . . . 10 Total Damage 991 | . . . . . . 290 102 166 . . . 433 Kills 7 | . . . . . . 2 . 1 . . . 4 Allies Corrupted . | . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . Intel | -11 -10 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Mat Mat Sto Gar Fac Was Fac Low Low Dat Pro Robot Analysis Total . | . . . . . . . . . . . . . Derelict Logs Recovered 3 | . . . . . . . . . 2 . . 1 Drone Launches . | . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 ------------- Run | Yrd Mat Mat Mat Sto Gar Fac Was Fac Low Low Dat Pro Turns Passed 2690 | . 575 269 328 208 46 285 34 409 159 230 26 121 Spaces Moved 3183 | 1 375 176 323 340 122 200 95 522 296 416 77 240 Core 2 | . . . . . . 2 . . . . . . Treads 343 | . 182 83 78 . . . . . . . . . Legs 121 | 1 120 . . . . . . . . . . . Wheels 166 | . 73 93 . . . . . . . . . . Hover . | . . . . . . . . . . . . . Flight 2551 | . . . 245 340 122 198 95 522 296 416 77 240 Fastest Speed 23 | 120 80 80 32 32 32 29 32 23 29 29 34 29 Average Speed 53 | 120 131 123 66 35 32 30 32 28 43 33 34 30 Slowest Speed 515 | 120 160 240 515 107 32 100 32 32 107 35 34 35 Overloaded Moves 18 | . . . . . . . . 18 . . . . Propulsion Burnouts . | . . . . . . . . . . . . . Robots Hopped 31 | . . . 12 6 . 3 . 2 4 2 . 2 Cave-ins Triggered . | . . . . . . . . . . . . . Exploration Rate (%) 40 | 2 59 16 38 47 34 6 80 16 60 69 71 27 Regions Visited 12 Branch Regions 5 Pre-discovered Areas 1 | . . . . . . . . . . . 1 . Known Exits Taken 3 | . . . 1 1 . . . . 1 . . . Unknown Exits Taken 6 | 1 1 1 . . . . . 1 . 1 1 . Scrap Searched 15 | . . . . . . . . . 2 11 . 2 Spaces Dug 1 | . . . . . . . . . . 1 . . Terrain Destroyed 174 | . 43 3 22 76 . 2 . 26 1 1 . . Melee . | . . . . . . . . . . . . . Projectile 4 | . . . . . . . . 2 1 1 . . AOE 170 | . 43 3 22 76 . 2 . 24 . . . . Terrain Rammed . | . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 --------- Run | Yrd Mat Mat Mat Sto Gar Fac Was Fac Low Low Dat Pro Total 3905 | . 423 213 397 408 127 410 97 704 313 471 76 266 Wait 325 | . 1 . 36 28 . 195 . 58 . 4 . 3 Move 3114 | . 374 175 300 328 121 195 94 517 287 411 76 236 Hop 28 | . . . 10 6 . 2 . 2 4 2 . 2 Pick Up 33 | . 8 4 6 5 . 1 . 4 1 4 . . Fast Attach 66 | . 7 7 5 5 3 . 2 18 5 8 . 6 Attach 23 | . 1 2 5 3 . 3 . 5 . 4 . . Detach 22 | . . 1 3 7 1 . 1 6 1 2 . . Swap 15 | . 1 5 . 4 1 . . 3 1 . . . Drop 59 | . 12 11 16 9 1 . . . 5 2 . 3 Fire 169 | . 17 8 16 13 . 10 . 50 9 30 . 16 Melee 2 | . . . . . . . . 2 . . . . Ram 4 | . . . . . . . . . . 4 . . Kick . | . . . . . . . . . . . . . Crush 2 | . 2 . . . . . . . . . . . Escape Stasis 32 | . . . . . . . . 32 . . . . Rewire 4 | . . . . . . 4 . . . . . . Trap 7 | . . . . . . . . 7 . . . . Miscellaneous . | . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat x2) -9/Materials -8/Materials -8/Storage -8/Garrison -7/Factory -7/Waste -7/Factory -7/Lower Caves -7/Lower Caves -7/Data Miner -6/Proximity Caves History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 276 | -10/Materials | Discovered new exit (range 16) 317 | -10/Materials | Build established: Mutant 561 | -10/Materials | Discovered new exit (range 16) 576 | -10/Materials | Entered another Materials area 576 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 722 | -9/Materials | Discovered new exit (range 16) 845 | -9/Materials | Entered another Materials area 845 | -8/Materials | Evolved 2 slots: Utility x2 973 | -8/Materials | Build established: Skirmisher 1149 | -8/Materials | Discovered new exit (range 11) 1172 | -8/Materials | Identified exit to Storage 1173 | -8/Materials | System corruption reached 10% 1173 | -8/Materials | Entered Storage 1286 | -8/Storage | Door terminal overloaded 1374 | -8/Storage | Core integrity fell below 50% 1381 | -8/Storage | Identified exit to Garrison 1381 | -8/Storage | Entered Garrison 1419 | -8/Garrison | Triggered checkpoint 1424 | -8/Garrison | Discovered new exit (range 11) 1427 | -8/Garrison | Identified exit to Factory 1427 | -8/Garrison | Entered Factory 1427 | -7/Factory | Evolved 2 slots: Propulsion x2 1516 | -7/Factory | Fabricated M-14 Sweeper (x1) 1574 | -7/Factory | Fabricated M-14 Sweeper (x1) 1623 | -7/Factory | Fabricated L-31 Rogue (x3) 1664 | -7/Factory | Lost 3 allies 1712 | -7/Factory | Manually triggered Chute Trap 1712 | -7/Factory | Sucked down chute 1712 | -7/Factory | Entered Waste 1712 | -7/Waste | Met up with 1 ally sucked down the chute earlier 1718 | -7/Waste | Spotted C-40 Crusher 1720 | -7/Waste | Spotted C-40 Crusher 1727 | -7/Waste | EMP discharged 1733 | -7/Waste | Spotted C-40 Crusher 1736 | -7/Waste | Spotted C-40 Crusher 1737 | -7/Waste | Spotted C-40 Crusher 1743 | -7/Waste | Spotted C-40 Crusher 1743 | -7/Waste | Discovered new exit (range 10) 1746 | -7/Waste | Identified exit to Factory 1746 | -7/Waste | Entered Factory 1852 | -7/Factory | Repaired Broken Cld. Nuclear Pulse Thruster 1899 | -7/Factory | Lost 4 parts (1p3w) 1932 | -7/Factory | Fabricated L-31 Rogue? 1961 | -7/Factory | Lost 5 parts (1p1u3w) 2003 | -7/Factory | Core integrity fell below 50% 2059 | -7/Factory | Lost 3 parts (2u1w) 2074 | -7/Factory | Build established: Hacker-Sprinter 2140 | -7/Factory | Discovered new exit (range 5) 2146 | -7/Factory | Search patrols dispatched 2155 | -7/Factory | Entered Lower Caves 2177 | -7/Lower Caves | Identified exit to Lower Caves 2209 | -7/Lower Caves | Learned Factory garrison access intel 2275 | -7/Lower Caves | Spotted B-75 Beast 2293 | -7/Lower Caves | Encountered a Warlord checkpoint 2314 | -7/Lower Caves | Entered another Lower Caves area 2383 | -7/Lower Caves | Core integrity fell below 20% 2414 | -7/Lower Caves | Lost 10 parts (1p3n3u3w) 2505 | -7/Lower Caves | Encountered a Warlord checkpoint 2539 | -7/Lower Caves | Discovered new exit (range 11) 2544 | -7/Lower Caves | Entered Data Miner 2544 | -7/Data Miner | Discovered new exit (range 6) 2550 | -7/Data Miner | Met Data Miner 2558 | -7/Data Miner | Learned location of Section 7 (-2) 2558 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 2563 | -7/Data Miner | Received God Mode back door access code from Data Miner 2570 | -7/Data Miner | Entered Proximity Caves 2578 | -6/Proximity Caves | Escorted by Enhanced Grunt 2624 | -6/Proximity Caves | Lost 4 parts (2n1u1w) 2645 | -6/Proximity Caves | Learned 12 Factory zone layouts 2691 | -6/Proximity Caves | Destroyed by S-27 Virus with Autogun Last Messages --------------- 02634_ Found Hcp. Storage Unit. 02634_ Found Melee Analysis Suite. 02634_ Found Coil Gun. 02634_ Found 17 Matter. 02635_ Acquired Coil Gun. 02637_ Acquired 10 matter. 02645_ Acquired derelict log, extracted data. Data stored: Factory zone layouts (x12). 02646_ Searching scrap... 02646_ Found Com. Wheel. 02646_ Found Med. Reflective Plating. 02646_ Found Imp. Target Analyzer. 02646_ Found Force Booster. 02646_ Found 27 Matter. 02648_ Acquired Imp. Target Analyzer. 02650_ Acquired Med. Reflective Plating. 02651_ Dropped Med. Reflective Plating. 02689_ Slug penetrates S-27 Virus. 02689_ S-27 Virus suffers critical hit (Destroy). 02689_ S-27 Virus destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ###################??????????????????????????????? | | #??????????????????????????????? | | ######### ################???????????????? | | ###### #???????# #???????????????? | | ?????# #???????######## ####### #???????????????? | | ?????# #??????????????# #????## #???????????????? | | ###?## #??????????????# #???## ##????????? #???? | | ## #??####????????# #???# ##?????? #????? | | #?## ###??????# ##### ##### #?????? | | # #### ##?????# @ s #?????? | | ## ## #?????# ###### % ##?????? | | ?## #??????# #????###### ##??????? | | ??### #???????# #?????????#######???????? | | ????## ##??????# #???????????????????????? | | ?????# ## ######## #???????????????????????? | | ????## ##?# #???????????????????????? | | ????# #??# ######???????????????????????? | | ????# #### ##???????????????????????????? | | ????## ## ##??????????????????????????? | | ?????## #??????????????????????????? | | ??????# ##?????????????????????????? | | ?###### #### ##????????????????????????? | | ## ## #??## ! ##???????????????????????? | | # #???### %!#???????????????????????? | | ####?????## = #???????????????????????? | | #?????????#######???????????????????????? | | ## ##???????????????????????????????????????? | | ?## #####????????????????????????????????????? | | ??# #????????????????????????????????????? | | ?## ### #????????????????????????????????????? | | ## ###????????????????????????????????????????? | | #??????????????????????????????????????????? | | ! #??????????????????????????????????????????? | | ! ##??????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Coolant Potential 50 Energy Generation 14 Energy Capacity 280 Matter Stores 313 Matter Capacity 450 Sight Range 18 Robot Scan Range 15 Terrain Scan Range 16 Terrain Scan Density 85 Corruption Block 16 Armor Coverage 150 Weapon Shielding 66 Evasion (%) 64 Target Analysis 6 Core Analysis 6 Recoil Reduction 2 Offensive Hacking 30 Defensive Hacking 10 Authchip Count 3 Item Schematics ----------------- Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Cld. Aerolev Unit | -7/Data Miner | Free Thermal Defense Suite | -7/Data Miner | Free Imp. Lightning Gun | -7/Data Miner | Free Field Propulsion Drive | -7/Data Miner | Free Imp. Transmission Jammer | -7/Data Miner | Free Imp. Arc Projector | -7/Data Miner | Free Arm. Leg | -7/Data Miner | Free Mic. Fission Core | -7/Data Miner | Free Imp. Force Booster | -7/Data Miner | Free Lance | -7/Data Miner | Free Robot Schematics ------------------ L-31 Rogue | -8/Storage | Hacked M-14 Sweeper | -8/Storage | Hacked G-47 Trooper | -7/Data Miner | Free H-55 Commando | -7/Data Miner | Free S-27 Virus | -7/Data Miner | Free L-41 Fighter | -7/Data Miner | Free Fabricated ------------ M-14 Sweeper | x1 | -7/Factory | Authchip M-14 Sweeper | x1 | -7/Factory | Authchip L-31 Rogue | x3 | -7/Factory | Authchip L-31 Rogue | x3 | -7/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SingularitySubdwellerSpear Manual? 0 Play Time 00:33:58 Cumulative 756.3 hours Start 2024.06.08 @ 18:50:22 End 2024.06.09 @ 15:52:34 Sessions 7 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 840 Rogue 564 Adventurer 123 Explorer 153 Win Type - Total 28 Types 22/0/4/1/0/0/0/1/0 Lore% 84 Gallery% 92 Achievement% 76 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/Terminus Map View 76x50 Zoom Use 1% Tactical HUD 1 Map Filters NONE Filters SHIFT_HUE(360) Steam 1 RUN: 814cbfad-825b-4f4e-959d-2cba24ba4dcf