Cogmind - Beta 9.4 @@@ ROGUE MODE // 2020.03.31 @ 15:59:37 Player: Zailor Result: Destroyed by B-75 Beast with Heavy Plasma Cannon Performance ------------- Evolutions (5) 2500 Regions Visited (16) 3200 Robots Destroyed (94) 470 Value Destroyed (3358) 3358 Prototype IDs (16) 320 Alien Tech Used (0) 0 Bonus (917) 917 TOTAL SCORE: 10765 Bonus ------- High Alert Combat Kills 326 Follower Combat Kills 549 Met Data Miner 300 Friendly Fire -258 Cogmind --------- Core Integrity 0/1000 Matter 300/300 Energy 99/100 System Corruption 10% Temperature Cool (12) Movement Core (50) Location -5/Extension Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (7) ------ (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (4) ---- Advanced Cooling System Improved Melee Analysis Suite Makeshift Transmission Jammer Phasing Sabre Peak State ------------ > --- POWER ------------ Light Nuclear Core Light Angular Momentum Engine > --- PROPULSION ------- Cesium-ion Thruster Xenon Bombardment Thruster Makeshift Flight Unit Nuclear Pulse Thruster > --- UTILITY ---------- Small Storage Unit Advanced Terrain Scanner Advanced Terrain Scan Processor Advanced Melee Analysis Suite Advanced ECM Suite System Shield > --- WEAPON ----------- Phasing Sabre > --- INVENTORY -------- Improved Cooling System Improved Melee Analysis Suite Improved Armor Integrity Analyzer Makeshift Transmission Jammer Improved Proton Missile Launcher Heavy Rocket Launcher [Rating: 53] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Hover Unit Improved Hover Unit Flight Unit Xenon Bombardment Thruster Utility Large Storage Unit Device Improved Cooling System Storage Large Storage Unit Processor Advanced Terrain Scan Processor Hackware System Shield Protection Light Armor Plating Weapon Heavy Assault Rifle Energy Gun Gatling Laser Energy Cannon Heavy Particle Cannon Ballistic Gun Heavy Assault Rifle Launcher Advanced EMP Blaster Special Weapon Mining Laser Impact Weapon Powered Hammer Slashing Weapon Phasing Sabre Build | -11 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 ------- Run | Scr Mat Mat Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Ext Slots Evolved 10 | . . 2 2 . 2 . . . . 2 . . . . 2 . Power 1 | . . . . . . . . . . 1 . . . . . . Propulsion 3 | . . . 2 . . . . . . . . . . . 1 . Utility 5 | . . 2 . . 1 . . . . 1 . . . . 1 . Weapon 1 | . . . . . 1 . . . . . . . . . . . Parts Attached 135 | 6 4 8 12 32 13 7 4 . 10 11 7 1 . 1 11 8 Power 11 | 1 . . . 4 2 . . . 1 1 1 . . . . 1 Engine 8 | 1 . . . 3 2 . . . 1 . 1 . . . . . Core 3 | . . . . 1 . . . . . 1 . . . . . 1 Reactor . | . . . . . . . . . . . . . . . . . Propulsion 35 | 2 . . 4 11 3 . . . 1 4 2 . . . 5 3 Treads 15 | . . . 3 9 2 . . . 1 . . . . . . . Leg 8 | 2 . . 1 2 1 . . . . . . . . . . 2 Wheel . | . . . . . . . . . . . . . . . . . Hover 1 | . . . . . . . . . . . . . . . . 1 Flight 11 | . . . . . . . . . . 4 2 . . . 5 . Utility 27 | 1 2 3 3 3 3 1 1 . . 5 2 1 . 1 . 1 Device 14 | . . 1 2 2 3 1 1 . . 2 1 1 . . . . Storage 4 | 1 1 1 . . . . . . . 1 . . . . . . Processor 4 | . . 1 . . . . . . . 1 1 . . 1 . . Hackware 2 | . . . . . . . . . . 1 . . . . . 1 Protection 3 | . 1 . 1 1 . . . . . . . . . . . . Artifact . | . . . . . . . . . . . . . . . . . Weapon 62 | 2 2 5 5 14 5 6 3 . 8 1 2 . . . 6 3 Energy Gun 11 | 1 . 3 . 2 3 . . . 2 . . . . . . . Energy Cannon 8 | . . . 3 5 . . . . . . . . . . . . Ballistic Gun 14 | 1 1 1 . 3 1 4 . . 3 . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . . . Launcher 11 | . . . 1 4 . 1 1 . 2 . 1 . . . . 1 Special Weapon 2 | . 1 1 . . . . . . . . . . . . . . Impact Weapon 6 | . . . 1 . 1 1 2 . 1 . . . . . . . Slashing Weapon 10 | . . . . . . . . . . 1 1 . . . 6 2 Piercing Weapon . | . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . Unidentified Prototypes 2 | . . 1 . 1 . . . . . . . . . . . . Parts Lost 44 | . . 3 3 13 2 1 . . 2 . 1 3 . 2 1 13 Power 6 | . . . . 4 . . . . . . . 2 . . . . Propulsion 17 | . . . 1 3 2 1 . . 1 . . 1 . 1 1 6 Utility 12 | . . 1 1 2 . . . . . . 1 . . 1 . 6 Weapon 9 | . . 2 1 4 . . . . 1 . . . . . . 1 Highest Loss Streak 7 | . . 2 2 7 1 1 . . 2 . 1 2 . 1 1 6 Average Slot Usage (%) 85 | . 98 89 94 93 99 96 90 92 92 86 85 68 66 61 57 26 Engine 5 | . 14 11 9 6 7 7 7 7 7 6 6 1 . . . . Treads 11 | . . . 18 29 14 15 15 15 15 . . . . . . . Leg 7 | . 28 22 12 3 15 11 7 7 7 . . . . . . . Flight 5 | . . . . . . . . . . 26 26 20 20 18 21 4 Device 15 | . . 4 4 12 23 23 23 23 23 20 15 13 13 8 5 2 Storage 13 | . 14 21 18 18 15 15 15 15 15 6 6 6 6 6 5 2 Processor 4 | . . 2 9 3 . . . . . 6 10 13 13 14 17 5 Hackware 1 | . . . . . . . . . . 5 6 6 6 6 5 5 Protection 1 | . 12 5 4 1 . . . . . . . . . . . . Energy Gun 4 | . 5 8 9 3 6 7 7 7 6 . . . . . . . Energy Cannon 1 | . . . 4 6 . . . . . . . . . . . . Ballistic Gun 6 | . 15 10 . 6 15 10 7 7 9 . . . . . . . Impact Weapon 1 | . . . 2 . . 3 4 7 3 . . . . . . . Slashing Weapon 1 | . . . . . . . . . . 5 6 6 6 5 1 . Naked Turns 5 | . . . . . . . . . . . . . . . . 5 Heaviest Build 62 | 11 26 43 49 52 57 61 62 58 61 26 26 26 12 12 11 11 Greatest Support 82 | 20 20 20 60 82 40 40 40 40 60 26 29 29 3 23 32 33 Greatest Overweight (x) 3 | 1 1 2 2 1 2 1 1 1 1 1 1 3 3 3 3 3 Average Overweight (x) . | . . 1 . . 1 1 1 1 . . . 1 3 1 . . Largest Inventory Capacity 16 | 6 10 16 16 16 16 16 16 16 16 16 6 6 6 6 6 6 Average Capacity 12 | 5 6 15 16 16 16 16 16 16 16 6 6 6 6 6 6 5 Most Carried 16 | 5 7 10 16 16 16 16 16 16 16 16 6 6 6 6 6 6 Average Carried 11 | 3 5 9 12 15 15 15 15 16 15 6 5 5 6 5 5 4 Final Capacity 16 | 6 10 16 16 16 16 16 16 16 16 6 6 6 6 6 6 4 Final Carried 16 | 5 7 9 16 16 16 16 16 16 16 6 6 6 6 6 6 4 Class Distribution -------------------- 30% | Scavenger-Mutant 24% | Mutant 19% | Derelict-Mutant 18% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Scavenger-Mutant | -8/Storage Scavenger-Skirmisher | -7/Factory Scavenger-Skirmisher | -7/Lower Caves Scavenger-Mutant | -7/Lower Caves Scavenger-Mutant | -7/Data Miner Scavenger-Mutant | -6/Proximity Caves Assassin | -6/Factory Sprinter | -6/Lower Caves Derelict-Mutant | -6/Lower Caves Derelict-Mutant | -6/Zion Derelict-Mutant | -5/Proximity Caves Derelict-Mutant | -5/Factory Mutant | -5/Extension Resources | -11 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 ----------- Run | Scr Mat Mat Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Ext Matter Collected 2309 | 260 29 96 135 636 272 176 95 . 278 90 103 10 . . . 129 Remotely . | . . . . . . . . . . . . . . . . . Salvage Created 3429 | 99 99 250 372 1770 195 80 26 . 221 . 101 . . . . 216 Parts 183 | 5 14 9 23 88 11 8 6 . 8 . 8 . . . . 3 Haulers Intercepted 2 | . . 1 . 1 . . . . . . . . . . . . Recyclers Shooed 3 | 1 . 1 . . . . . . . . . . . . . 1 Parts Field Recycled . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Parts Self-Destructed 47 | . . . . . . 8 5 . 27 . 7 . . . . . Prevented 9 | . . . . . . 2 . . 7 . . . . . . . Kills | -11 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 ------- Run | Scr Mat Mat Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Ext Combat Hostiles Destroyed 78 | . 6 5 6 39 2 4 4 . 5 . 5 . . . . 2 Melee 2 | . . . . . . . . . . . 1 . . . . 1 Guns 23 | . 6 5 . 8 2 2 . . . . . . . . . . Cannons 16 | . . . 4 12 . . . . . . . . . . . . AOE 37 | . . . 2 19 . 2 4 . 5 . 4 . . . . 1 Classes Destroyed 17 | 2 1 2 3 8 . 1 . . . . . . . . . . Worker 2 | . . . . 2 . . . . . . . . . . . . Builder 2 | . . . . 2 . . . . . . . . . . . . Tunneler 1 | 1 . . . . . . . . . . . . . . . . Hauler 2 | . . 1 . 1 . . . . . . . . . . . . Recycler 3 | 1 . . 1 . 1 . . . . . . . . . . . Mechanic 1 | . . . . 1 . . . . . . . . . . . . Operator 1 | . . . . 1 . . . . . . . . . . . . Drone 1 | . . . . 1 . . . . . . . . . . . . Watcher 2 | . . . 1 1 . . . . . . . . . . . . Swarmer 20 | . 6 . . . . 3 4 . 3 . 4 . . . . . Grunt 34 | . . 5 4 24 . . . . . . . . . . . 1 Brawler 3 | . . . 1 1 . . . . . . . . . . . 1 Duelist 1 | . . . . 1 . . . . . . . . . . . . Protector 1 | . . . . 1 . . . . . . . . . . . . Sentry 15 | . . . 1 10 2 . . . 2 . . . . . . . Hunter 2 | . . . . 2 . . . . . . . . . . . . Programmer 2 | . . . . . . 1 . . . . 1 . . . . . Thug 1 | . . . . . . . . . . . . . . . . 1 Best Kill Streak 13 | 2 6 3 3 13 2 3 4 . 3 . 4 . . . . 1 Combat Bots Only 12 | . 6 3 3 12 1 3 4 . 3 . 4 . . . . 1 Max Kills in Single Turn 5 | 1 1 1 1 5 1 2 2 . 3 . 4 . . . . 2 Gunslinging . | . . . . . . . . . . . . . . . . . Exploded 5 | . . . 1 5 . 2 2 . 3 . 4 . . . . 1 Melee 1 | . . . . . . . . . . . 1 . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -------- Run | Scr Mat Mat Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Ext Damage Taken 6954 | . 56 533 405 2510 363 165 109 . 349 57 163 208 . 343 44 1649 Core 1719 | . 10 34 54 205 45 . 30 . 12 19 51 53 . 201 20 985 Absorbed by Shields 41 | . . . . . . . . . . . . . . . . 41 Core Remaining (%) 81 | 100 96 91 . 52 . . . . 87 . . . . 61 . . Volleys Fired 193 | 7 12 36 25 63 11 9 6 . 22 . 1 . . . . 1 Largest 3 | 1 2 2 2 2 3 3 3 . 3 . 1 . . . . 1 Hottest 140 | 40 100 106 131 131 107 131 140 . 133 . 39 . . . . 43 Shots Fired 356 | 7 20 62 41 114 33 25 10 . 42 . 1 . . . . 1 Gun 266 | 7 17 61 17 63 33 24 7 . 37 . . . . . . . Cannon 54 | . . . 14 40 . . . . . . . . . . . . Launcher 24 | . . . 2 11 . 1 3 . 5 . 1 . . . . 1 Special 12 | . 3 1 8 . . . . . . . . . . . . . Kinetic 145 | . 9 30 . 42 22 16 4 . 22 . . . . . . . Thermal 144 | 7 11 23 39 40 11 8 3 . 2 . . . . . . . Explosive 14 | . . . 2 7 . 1 3 . . . 1 . . . . . Electromagnetic 53 | . . 9 . 25 . . . . 18 . . . . . . 1 Robot Hit Streak 22 | 7 5 9 10 22 13 5 3 . 6 . . . . . . 1 Robot Miss Streak 6 | . 1 3 2 2 2 5 4 . 6 . 1 . . . . . Penetration Max . | . . . . . . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . . . . . . Shots Hit Robots 262 | 7 9 37 23 90 27 18 5 . 31 1 8 . . . 1 5 Core Hits 178 | 3 6 9 15 83 9 11 5 . 19 . 6 . . . . 12 Critical Hits 3 | . . . . 2 1 . . . . . . . . . . . Critical Kills . | . . . . . . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . . . . . Melee Attacks 163 | . . . 35 . 5 23 13 12 31 4 16 10 . . 9 5 Impact 119 | . . . 35 . 5 23 13 12 31 . . . . . . . Slashing 44 | . . . . . . . . . . 4 16 10 . . 9 5 Piercing . | . . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . Damage Inflicted 8904 | 80 85 621 591 4449 397 327 429 . 863 39 571 . . . 54 398 Guns 2686 | 80 85 476 185 801 397 202 80 . 380 . . . . . . . Cannons 1130 | . . . 225 905 . . . . . . . . . . . . Explosions 4431 | . . 145 181 2743 . 125 349 . 483 . 231 . . . . 174 Melee 610 | . . . . . . . . . . 39 340 . . . 54 177 Ramming 47 | . . . . . . . . . . . . . . . . 47 Kinetic 1271 | . 10 133 . 456 252 115 25 . 280 . . . . . . . Thermal 2359 | 80 75 378 410 1056 145 87 55 . 73 . . . . . . . Explosive 2974 | . . . 181 2088 . 125 349 . . . 231 . . . . . Electromagnetic 1643 | . . 110 . 849 . . . . 510 . . . . . . 174 Impact . | . . . . . . . . . . . . . . . . . Slashing 610 | . . . . . . . . . . 39 340 . . . 54 177 Piercing . | . . . . . . . . . . . . . . . . . Highest Corruption 10 | . . . 4 4 . 1 1 1 1 . . . . . 1 10 Average Corruption 2 | . . . 4 4 . 1 1 1 1 . . . . . 1 2 Corruption Purged . | . . . . . . . . . . . . . . . . . Effects 53 | . . . 16 28 . 1 2 . 2 . . . . . 1 3 Message Errors 18 | . . . 4 8 . . 2 . 1 . . . . . 1 2 Matter Fused 8 | . . . 2 6 . . . . . . . . . . . . Heat Flow Errors 3 | . . . 2 1 . . . . . . . . . . . . Energy Discharges 3 | . . . 2 . . . . . 1 . . . . . . . Parts Rejected 1 | . . . . . . . . . . . . . . . . 1 Data Loss (minor) 3 | . . . . 2 . 1 . . . . . . . . . . Targeting Errors 13 | . . . 6 7 . . . . . . . . . . . . Weapon Failures 4 | . . . . 4 . . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . Overflow Damage 131 | . . . 23 61 . . . . . . 43 . . . 4 . Projectiles 23 | . . . 23 . . . . . . . . . . . . . Explosions 61 | . . . . 61 . . . . . . . . . . . . Melee 47 | . . . . . . . . . . . 43 . . . 4 . Knockbacks . | . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . Self-Inflicted Damage 234 | . . . . 178 . . 14 . . . . . . . . 42 Shots 9 | . . . . 7 . . 1 . . . . . . . . 1 Rammed 10 | . . . . . . . . . . . . . . . . 10 Targets Rammed 10 | . . . . . . . . . . . . . . . . 10 Kicked . | . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . Highest Temperature 354 | . 79 231 354 93 . . . . . . 2 1 . . . 8 Average Temperature 89 | . 28 105 112 22 . . . . . . 2 1 . . . 8 Received Heat Transfer 2052 | . . 294 99 873 90 . . . 84 27 6 12 . 57 18 492 Effects 1 | . . . 1 . . . . . . . . . . . . . Shutdowns 1 | . . . 1 . . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Parts Fried 2 | . . . . 2 . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Parts Melted 5 | . 1 . 1 3 . . . . . . . . . . . . Heat Transferred 4516 | 175 175 755 740 1901 370 175 125 . 100 . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . Parts Stolen 1 | . . . . . . . 1 . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . Power Chain Reactions 7 | . . 1 . 4 . . . . 2 . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . Alert | -11 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 ------- Run | Scr Mat Mat Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Ext Peak Influence 751 | 10 80 102 150 751 307 . . . . 103 . . . . 89 222 Average Influence 191 | 5 60 39 59 508 196 . . . . 99 . . . . 46 78 Maximum Alert Level 3 | . . . . 3 1 . . . . . . . . . . 1 Low Security (%) 68 | 100 100 100 100 11 50 . . . . 100 . . . . 100 92 Level 1 15 | . . . . 15 49 . . . . . . . . . . 7 Level 2 12 | . . . . 54 . . . . . . . . . . . . Level 3 4 | . . . . 18 . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . Squads Dispatched 14 | . . 2 1 8 . . . . . . . . . . 1 2 Investigation 4 | . . . . 2 . . . . . . . . . . 1 1 Extermination . | . . . . . . . . . . . . . . . . . Reinforcement 7 | . . 2 1 3 . . . . . . . . . . . 1 Assault 3 | . . . . 3 . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 --------- Run | Scr Mat Mat Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Ext Distress Signals 12 | . . . 2 5 . . . . 1 . . . . . . 4 Communications Jammed . | . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . Times Spotted 179 | . 9 11 14 49 3 6 5 . 14 3 13 10 . 13 4 25 Peak Tracking Total 12 | . 5 4 4 12 1 1 4 . 5 3 4 4 . 10 3 9 Tactical Retreats 23 | . . 3 2 . . 1 . . . 1 2 4 . 6 1 3 Traps | -11 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 ------- Run | Scr Mat Mat Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Ext Traps Triggered 10 | . . . . 4 1 . . . . 1 . . . . 3 1 Indirectly . | . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . Triggered 3 | . . . . . . 2 . . . . . 1 . . . . Machines | -11 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 ---------- Run | Scr Mat Mat Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Ext Machines Disabled 11 | . . 1 2 5 . . . . 1 . . . . . . 2 Max in Single Turn 2 | . . 1 2 2 . . . . 1 . . . . . . 1 Garrison Access 1 | . . . 1 . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 --------- Run | Scr Mat Mat Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Ext Machines Accessed 38 | . 3 3 3 7 4 1 . 4 1 3 . . 1 . 4 4 Terminals 28 | . 3 2 2 7 3 . . . 1 3 . . . . 3 4 Fabricators . | . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . Recycling Units 1 | . . 1 . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . Garrison Access 3 | . . . 1 . 1 . . . . . . . . . 1 . Total Hacks 126 | . 11 7 11 23 9 1 . 26 2 11 . . 4 . 10 11 Successful 71 | . 8 5 8 8 3 1 . 26 1 1 . . 4 . 2 4 Failed 55 | . 3 2 3 15 6 . . . 1 10 . . . . 8 7 Catastrophic 11 | . . 1 . 3 1 . . . . 2 . . . . 2 2 Database Lockouts . | . . . . . . . . . . . . . . . . . Manual 61 | . 8 2 6 20 2 . . . 1 7 . . . . 7 8 Terminals 91 | . 11 6 10 23 8 . . . 2 11 . . . . 9 11 Fabricators . | . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . Recycling Units 1 | . . 1 . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . Garrison Access 3 | . . . 1 . 1 . . . . . . . . . 1 . Terminal Hacks 63 | . 7 3 6 7 3 1 . 26 1 . . . 4 . 1 4 Record 11 | . . . . . . . . 11 . . . . . . . . Part Schematic 12 | . 1 . . . . . . 7 . . . . 4 . . . Robot Schematic 5 | . . . . . . . . 5 . . . . . . . . Robot Analysis 1 | . . 1 . . . . . . . . . . . . . . Prototype ID Bank 4 | . 1 . . . . . . 3 . . . . . . . . Open Door 6 | . . . . 3 . 1 . . 1 . . . . . . 1 Branch Access Points 1 | . . . . . 1 . . . . . . . . . . . Emergency Access Points 1 | . . . 1 . . . . . . . . . . . . . Terminal Index 3 | . 1 . 1 1 . . . . . . . . . . . . Unreport Threat 10 | . 2 1 2 2 2 . . . . . . . . . . 1 Locate Traps 1 | . . . 1 . . . . . . . . . . . . . Hauler Manifests 3 | . 1 . 1 . . . . . . . . . . . . 1 Registered Components 1 | . 1 . . . . . . . . . . . . . . . Zone Layout 4 | . . 1 . 1 . . . . . . . . . . 1 1 Fabricator Hacks . | . . . . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . Recycling Unit Hacks 1 | . . 1 . . . . . . . . . . . . . . Process 1 | . . 1 . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . Garrison Access Hacks 1 | . . . 1 . . . . . . . . . . . . . Seal Access 1 | . . . 1 . . . . . . . . . . . . . Unauthorized Hacks 22 | . 3 2 4 3 . . . . . 7 . . . . 3 . Terminals 6 | . 1 1 1 1 . . . . . 1 . . . . 1 . Assimilate 1 | . . . . . . . . . . 1 . . . . . . Botnet 5 | . 1 1 1 1 . . . . . . . . . . 1 . Fabricators . | . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . . . . . . . . 1 Used . | . . . . . . . . . . . . . . . . . Hacking Detections 28 | . 2 2 2 7 4 . . . 1 3 . . . . 4 3 Full Trace Events 1 | . . . . 1 . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . Robot Schematics Acquired 5 | . . . . . . . . 5 . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . Part Schematics Acquired 12 | . 1 . . . . . . 7 . . . . 4 . . . Parts Built . | . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . Recycled Matter 92 | . . 92 . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 ------------ Run | Scr Mat Mat Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Ext Used RIF Installer . | . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . Robots Rewired 5 | . . . . . . . . . 5 . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -------- Run | Scr Mat Mat Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Ext Total Allies 14 | . . . . 2 . . . . 6 1 . . . . . 5 Largest Group 6 | . . . . 2 . . . . 6 1 . . . . . 3 Highest-Rated Group 344 | . . . . 62 . . . . 164 94 . . . . . 344 Highest-Rated Ally 156 | . . . . 31 . . . . 94 94 . . . . . 156 Total Orders 1 | . . . . . . . . . . 1 . . . . . . GOTO 1 | . . . . . . . . . . 1 . . . . . . Ally Attacks 81 | . . . . 5 . . . . 38 1 . . . . . 37 Total Damage 2418 | . . . . 108 . . . . 1167 . . . . . . 1143 Kills 16 | . . . . . . . . . 9 . . . . . . 7 Allies Corrupted . | . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . Intel | -11 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 ------- Run | Scr Mat Mat Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Ext Robot Analysis Total 1 | . . 1 . . . . . . . . . . . . . . Derelict Logs Recovered 8 | . . . . . . 1 1 . . . 2 3 . 1 . . Drone Launches 16 | . . . . 16 . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 ------------- Run | Scr Mat Mat Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Ext Turns Passed 7592 | 85 202 348 634 816 806 712 560 198 1010 228 186 733 204 387 300 183 Spaces Moved 4924 | 50 123 125 240 312 402 317 283 96 461 310 369 648 103 354 521 210 Core 619 | 5 . . . . . . . . . . . 270 103 151 3 87 Treads 1734 | . . . 168 312 97 317 283 96 461 . . . . . . . Legs 671 | 45 123 125 72 . 305 . . . . . . . . . . 1 Wheels . | . . . . . . . . . . . . . . . . . Hover 20 | . . . . . . . . . . . . . . . . 20 Flight 1880 | . . . . . . . . . . 310 369 378 . 203 518 102 Fastest Speed 31 | 50 120 150 160 156 180 180 180 180 160 31 31 31 200 34 31 31 Average Speed 122 | 115 126 179 168 166 180 180 180 180 178 50 33 102 200 106 41 55 Slowest Speed 200 | 120 150 180 180 190 200 180 180 180 180 114 117 200 200 200 200 200 Overloaded Moves . | . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . Robots Hopped 7 | . . . . . . . . . . 2 . . . 1 2 2 Cave-ins Triggered 1 | . . . 1 . . . . . . . . . . . . . Exploration Rate (%) 40 | 3 33 20 30 86 14 45 36 75 57 9 58 86 14 65 15 39 Regions Visited 16 Branch Regions 10 Pre-discovered Areas 2 | . . . . . . . 1 1 . . . . . . . . Known Exits Taken 2 | . . . . . 1 1 . . . . . . . . . . Unknown Exits Taken 14 | 1 1 1 1 1 . . 1 1 1 1 1 1 1 1 1 . Scrap Searched 13 | . . . . . . 1 . . 2 . 7 3 . . . . Spaces Dug 94 | . 3 1 11 . 4 18 9 6 16 2 7 10 . . 7 . Terrain Destroyed 243 | . 3 4 24 81 4 37 35 6 16 2 14 10 . . 7 . Melee 82 | . . . 3 . 4 18 9 6 16 2 7 10 . . 7 . Projectile 17 | . 3 1 11 2 . . . . . . . . . . . . AOE 144 | . . 3 10 79 . 19 26 . . . 7 . . . . . Actions | -11 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 --------- Run | Scr Mat Mat Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Ext Total 5911 | 67 146 189 361 494 459 409 306 107 568 379 405 706 102 361 588 264 Wait 300 | . 3 15 23 42 7 48 . . 2 38 7 45 . 7 42 21 Move 4895 | 49 122 124 239 311 401 316 282 95 460 306 368 647 102 351 516 206 Hop 6 | . . . . . . . . . . 1 . . . 1 2 2 Pick Up 65 | 5 2 5 17 13 10 2 1 . 3 3 2 1 . . 1 . Fast Attach 42 | 6 3 2 3 10 3 2 . . 3 . . . . . 5 5 Attach 38 | . . 4 3 9 3 . 1 . . 8 1 . . 1 6 2 Detach 21 | . . 1 1 6 . . . . . 4 . . . 1 6 2 Swap 55 | . 1 2 6 13 7 5 3 . 7 3 6 1 . . . 1 Drop 67 | . 3 . 9 15 12 4 . . 4 12 4 2 . . 1 1 Fire 193 | 7 12 36 25 63 11 9 6 . 22 . 1 . . . . 1 Melee 163 | . . . 35 . 5 23 13 12 31 4 16 10 . . 9 5 Ram 10 | . . . . . . . . . . . . . . . . 10 Kick . | . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . Escape Stasis 12 | . . . . 4 . . . . . . . . . . . 8 Rewire 36 | . . . . . . . . . 36 . . . . . . . Trap . | . . . . . . . . . . . . . . . . . Miscellaneous 8 | . . . . 8 . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials -8/Storage -7/Factory (discovered 2 exits: *Low x2) -7/Lower Caves -7/Lower Caves -7/Data Miner -6/Proximity Caves -6/Factory -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Zio) -6/Zion -5/Proximity Caves -5/Factory (discovered 3 exits: Fac x2 / *Ext) -5/Extension (discovered 1 exit: *Fac) History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 16) 86 | -11/Scrapyard | Entered Materials 263 | -10/Materials | Discovered new exit (range 13) 288 | -10/Materials | Entered another Materials area 288 | -9/Materials | Evolved 2 slots: Utility x2 312 | -9/Materials | Build established: Mutant 628 | -9/Materials | Discovered new exit (range 4) 636 | -9/Materials | Entered another Materials area 636 | -8/Materials | Evolved 2 slots: Propulsion x2 801 | -8/Materials | Crushed by falling debris 1163 | -8/Materials | Discovered new exit (range 16) 1270 | -8/Materials | Entered Storage 1280 | -8/Storage | Met a pair of Derelict thieves 1386 | -8/Storage | Destroyed 12 combat bots 1604 | -8/Storage | Lost 7 parts (2p2n1u2w) 1847 | -8/Storage | Lost 4 parts (2p2w) 1864 | -8/Storage | Build established: Scavenger-Mutant 1997 | -8/Storage | Discovered new exit (range 37) 2070 | -8/Storage | First assault squad dispatched 2086 | -8/Storage | Entered Factory 2086 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 2165 | -7/Factory | Identified exit to Lower Caves 2377 | -7/Factory | Build established: Scavenger-Skirmisher 2892 | -7/Factory | Entered Lower Caves 2930 | -7/Lower Caves | Spotted B-75 Beast 3176 | -7/Lower Caves | Build established: Scavenger-Mutant 3318 | -7/Lower Caves | Identified exit to Lower Caves 3535 | -7/Lower Caves | Build established: Scavenger-Skirmisher 3604 | -7/Lower Caves | Entered another Lower Caves area 3609 | -7/Lower Caves | Coil Gun stolen by Master Thief 3896 | -7/Lower Caves | Build established: Scavenger-Mutant 4155 | -7/Lower Caves | Discovered new exit (range 5) 4164 | -7/Lower Caves | Entered Data Miner 4164 | -7/Data Miner | Discovered new exit (range 6) 4199 | -7/Data Miner | Met Data Miner 4233 | -7/Data Miner | Learned location of Section 7 (-3) 4233 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 4319 | -7/Data Miner | Received God Mode back door access code from Data Miner 4362 | -7/Data Miner | Entered Proximity Caves 4440 | -6/Proximity Caves | Escorted by Enhanced Grunt 5105 | -6/Proximity Caves | Snuck into a huge 0b10 base via the rear entrance 5278 | -6/Proximity Caves | Discovered new exit (range 5) 5372 | -6/Proximity Caves | Entered Factory 5372 | -6/Factory | Accompanied by 1 ally 5372 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 5564 | -6/Factory | Discovered new exit (range 11) 5600 | -6/Factory | Entered Lower Caves 5636 | -6/Lower Caves | Learned Factory emergency access door positions 5637 | -6/Lower Caves | Learned Factory stockpile data 5761 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 5782 | -6/Lower Caves | Discovered new exit (range 8) 5786 | -6/Lower Caves | Entered another Lower Caves area 5795 | -6/Lower Caves | Discovered new exit (range 6) 5800 | -6/Lower Caves | Learned Factory terminal intel 5810 | -6/Lower Caves | Spotted B-75 Beast 5814 | -6/Lower Caves | Learned 8 Factory zone layouts 6169 | -6/Lower Caves | Build established: Derelict-Mutant 6259 | -6/Lower Caves | Learned Factory emergency access door positions 6513 | -6/Lower Caves | Discovered new exit (range 2) 6519 | -6/Lower Caves | Entered Zion 6531 | -6/Zion | Given A8's code to call for help 6567 | -6/Zion | Acquired unknown access codes intercepted by a Zionite 6693 | -6/Zion | Discovered new exit (range 13) 6723 | -6/Zion | Entered Proximity Caves 6867 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 6975 | -5/Proximity Caves | Learned Factory garrison access intel 7107 | -5/Proximity Caves | Attracted the attention of an 0b10 outpost 7107 | -5/Proximity Caves | Discovered new exit (range 8) 7110 | -5/Proximity Caves | Entered Factory 7110 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 7111 | -5/Factory | Identified exit to Factory 7114 | -5/Factory | Loaded intel: 21 terminal locations 7115 | -5/Factory | Loaded intel: 4 garrison access locations 7402 | -5/Factory | Discovered new exit (range 21) 7410 | -5/Factory | Entered Extension 7473 | -5/Extension | Rescued a captive Derelict 7473 | -5/Extension | Rescued a captive Derelict 7490 | -5/Extension | Lost 6 parts (4n2u) 7527 | -5/Extension | Rescued A7 7527 | -5/Extension | Core integrity fell below 50% 7530 | -5/Extension | Enhanced Grunt warped into view, answering call for help 7531 | -5/Extension | Enhanced Grunt warped into view, answering call for help 7534 | -5/Extension | Rescued a captive Derelict 7536 | -5/Extension | Rescued a captive Derelict 7542 | -5/Extension | Lost 5 parts (2n2u1w) 7550 | -5/Extension | Spotted B-75 Beast 7563 | -5/Extension | Spotted B-75 Beast 7584 | -5/Extension | Discovered exit to Factory (range 3) 7591 | -5/Extension | Core integrity fell below 20% 7591 | -5/Extension | System corruption reached 10% 7593 | -5/Extension | Destroyed by B-75 Beast with Heavy Plasma Cannon Last Messages --------------- 07579_ Slug penetrates B-75 Beast. 07579_ Penetrated by Slug. 07580_ C-30 ARC bursts open, deploying its payload. 07580_ P-70 Sage unfolds itself. 07580_ P-70 Sage resets B-75 Beast, system corruption cleaned. 07581_ P-70 Sage fails to hack Enhanced Grunt. 07582_ U-05 Engineer builds a Wall. 07583_ System corrupted: Imp. Hover Unit rejected. 07584_ Slug penetrates Wall. 07584_ Connecting with Terminal... >>Open Sealed Heavy Doors opened. 07584_ EXIT=FOUND: FACTORY 07586_ P-70 Sage fails to hack Enhanced Grunt. 07587_ Penetrated by Slug. 07587_ System Shield destroyed. 07587_ R-10 Processor collects Prototype Device. 07588_ Dropped Mic. Fission Core. 07590_ Knocked back. 07590_ R-10 Processor collects Gauss Rifle. Map ----- +----------------------------------------------------+ | #####?# #???????# """""????????????????????????? | | #####?# #???????# ????????????????????????? | | ??????# #???????# ????????????????????????? | | ??????# ###?????# ##"Y"#????????????????????????? | | ??????# T#?????# ##"""#????????????????????????? | | ??????# ""#?????# ######????????????????????????? | | ??????# ###?????# #?????????????????????????????? | | ??????# #???????# #?????????????????????????????? | | ??????# #???????# #?????????????????????????????? | | ??????# #???????# ######????????????????????????? | | ??????# #???????# ######????????????????????????? | | ??????#%#???????# " ##????????????????????????? | | ??????# #???????# #T####????????????????????????? | | ??????# #?##????# ######????????????????????????? | | ?????##%##"####### #?????????????????????????????? | | ????##"[### ## ### ###???????????????????????????? | | ???## !=%% "" ""#???????????????????????????? | | ???#"]!!= $ " " #???????????????????????????? | | ???## [% u #???????????????????????????? | | ????# [ #???????????????????????????? | | ##### ##################??????????? | | Bp ?????????? | | B w ?????????? | | % ????????? | | p ????????? | | t k kt A R @ tu w ????????? | | ##### ################????????????? | | ????# #???????????????????????????? | | ????# #???????????????????????????? | | ????# = #???????????????????????????? | | ????# * #???????????????????????????? | | ????######T# #######???????????????????????????? | | ?????????### < #?????????????????????????????????? | | ???????????#####?????????????????????????????????? | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 64 Energy Generation 27 Energy Capacity 335 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 16 Terrain Scan Range 20 Terrain Scan Density 210 ECM Strength 3 Armor Coverage 150 Evasion (%) 63 Melee Accuracy 8 Recoil Reduction 4 Offensive Hacking 10 Defensive Hacking 10 Item Schematics ----------------- Grenade Launcher | -10/Materials | Hacked Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Exp. Cesium-ion Thruster | -7/Data Miner | Free Exp. Sensor Array | -7/Data Miner | Free Exp. Terrain Scan Processor | -7/Data Miner | Free Tactical Coordination Suite | -7/Data Miner | Free Kinetic Spear | -7/Data Miner | Free Riot Gun | -6/Zion | Free Battle Rifle | -6/Zion | Free Battle Cannon | -6/Zion | Free Enh. Flamer | -6/Zion | Free Robot Schematics ------------------ S-27 Virus | -7/Data Miner | Free G-50 Soldier | -7/Data Miner | Free L-41 Fighter | -7/Data Miner | Free I-36 Angel | -7/Data Miner | Free I-47 Archangel | -7/Data Miner | Free Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed EtherialLinearMediator Manual? 0 Play Time 01:30:44 Cumulative 109.6 hours Start 2020.03.31 @ 14:25:32 End 2020.03.31 @ 15:59:37 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 105 Rogue 105 Adventurer 0 Explorer 0 Win Type - Total 3 Types 3/0/0/0/0/0/0 Lore% 61 Gallery% 63 Achievement% 49 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 18/X11 Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: a207dddb-f09e-42ec-8f79-c2829f35e5d5