Cogmind - Beta 14 @@@ ROGUE MODE // 2024.11.01 @ 18:26:04 Player: CanadianCogs Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (0) 0 Regions Visited (2) 400 Robots Destroyed (19) 95 Value Destroyed (491) 491 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (21) 21 TOTAL SCORE: 1007 Bonus ------- Follower Combat Kills 21 Cogmind --------- Core Integrity 0/250 Matter 279/300 Energy 81/100 System Corruption 0% Temperature Cool (15) Movement Core (450) Ox8 Location -10/Mines Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (2) ------ Large Storage Unit Seismic Detector > --- WEAPON (2) ------- Light Assault Rifle Light Cannon > --- INVENTORY (15) --- High-capacity Matter Pod (200) Improved Terrain Scanner Targeting Computer Beam Cannon Assault Rifle Assault Rifle Assault Rifle Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- Small Storage Unit Seismic Detector > --- WEAPON ----------- Assault Rifle Light Assault Rifle > --- INVENTORY -------- (None) [Rating: 7] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Light Treads Treads Light Treads Utility Small Storage Unit Device Seismic Detector Storage Small Storage Unit Weapon Light Assault Rifle Ballistic Gun Light Assault Rifle Ballistic Cannon Light Cannon Build | -11 -10 -10 ------- Run | Yrd Mat Min Slots Evolved . | . . . Power . | . . . Propulsion . | . . . Utility . | . . . Weapon . | . . . Parts Attached 14 | 7 5 2 Power 2 | 1 1 . Engine 2 | 1 1 . Core . | . . . Reactor . | . . . Propulsion 2 | 2 . . Treads 2 | 2 . . Leg . | . . . Wheel . | . . . Hover . | . . . Flight . | . . . Utility 6 | 2 3 1 Device 2 | 1 1 . Storage 4 | 1 2 1 Processor . | . . . Hackware . | . . . Protection . | . . . Artifact . | . . . Weapon 4 | 2 1 1 Energy Gun . | . . . Energy Cannon . | . . . Ballistic Gun 3 | 2 1 . Ballistic Cannon 1 | . . 1 Launcher . | . . . Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 5 | . 3 2 Power 1 | . 1 . Propulsion 2 | . 1 1 Utility . | . . . Weapon 2 | . 1 1 Highest Loss Streak 2 | . 2 1 To Critical Strikes . | . . . Average Slot Usage (%) 87 | . 90 64 Engine 6 | . 7 . Treads 23 | . 25 7 Device 14 | . 14 14 Storage 13 | . 13 14 Ballistic Gun 27 | . 27 26 Peak Build Rating 7 | 7 7 6 Average Rating 6 | 5 6 5 On Entrance 4 | . 7 6 Naked Turns . | . . . Heaviest Build 23 | 12 13 23 Greatest Support 40 | 40 40 20 Greatest Overweight (x) 7 | . . 7 Average Overweight (x) . | . . . Largest Inventory Capacity 25 | 8 25 15 Average Capacity 8 | 7 8 9 Most Carried 8 | 5 8 8 Average Carried 4 | . 4 7 Final Capacity 15 | 8 8 15 Final Carried 8 | 1 8 7 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Resources | -11 -10 -10 ----------- Run | Yrd Mat Min Matter Collected 884 | 295 565 24 Remotely . | . . . Salvage Created 614 | 112 502 . Parts 36 | 5 31 . Haulers Intercepted . | . . . Recyclers Shooed . | . . . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -10 ------- Run | Yrd Mat Min Combat Hostiles Destroyed 15 | . 15 . Melee 1 | . 1 . Guns 14 | . 14 . Classes Destroyed 4 | 2 2 . Tunneler 3 | 2 1 . Recycler 1 | 1 . . Swarmer 3 | . 3 . Grunt 12 | . 12 . Best Kill Streak 3 | 2 3 . Combat Bots Only 3 | . 3 . Max Kills in Single Turn 1 | 1 1 . Gunslinging . | . . . Exploded . | . . . Melee 1 | . 1 . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -10 -------- Run | Yrd Mat Min Hostile Shots Fired 112 | . 94 18 Missed 23 | . 20 3 Damage Taken 1008 | . 828 180 Core 254 | . 178 76 Absorbed by Shields . | . . . Core Remaining (%) 100 | 100 . . Volleys Fired 80 | 15 60 5 Largest 2 | 2 2 2 Hottest 55 | 40 40 55 Shots Fired 159 | 30 120 9 Gun 158 | 30 120 8 Cannon 1 | . . 1 Launcher . | . . . Special . | . . . Kinetic 159 | 30 120 9 Thermal . | . . . Explosive . | . . . Electromagnetic . | . . . Robot Hit Streak 9 | 4 8 9 Robot Miss Streak 3 | 3 3 3 Penetration Max . | . . . Secondary Targets 3 | . 3 . Max Gunslinging Chain 1 | . 1 . Shots Hit Robots 107 | 18 83 6 Core Hits 39 | 5 33 1 Critical Kills 1 | 1 . . Critical Parts Destroyed . | . . . Critical Strikes 1 | 1 . . Destroy 1 | 1 . . Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 1114 | 177 887 50 Guns 1080 | 177 869 34 Cannons 16 | . . 16 Explosions . | . . . Melee . | . . . Ramming 18 | . 18 . Kinetic 1096 | 177 869 50 Thermal . | . . . Explosive . | . . . Electromagnetic . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption . | . . . Average Corruption . | . . . Corruption Purged . | . . . Corruption Blocked . | . . . Overload Shots . | . . . Overflow Damage . | . . . Projectiles . | . . . Explosions . | . . . Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage . | . . . Shots . | . . . Rammed 8 | . 8 . Targets Rammed 9 | . 9 . Kicked . | . . . Crushed 1 | . 1 . Highest Temperature 18 | . 18 . Average Temperature 5 | . 5 . Received Heat Transfer 510 | . 432 78 Siege Activations . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted . | . . . Heat Transferred . | . . . Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Alert | -11 -10 -10 ------- Run | Yrd Mat Min Peak Influence 216 | 15 216 89 Initial 25 | . 9 25 Average 83 | 5 99 45 Maximum Alert Level 1 | . 1 . Low Security (%) 96 | 100 96 100 Level 1 3 | . 3 . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched 5 | . 4 1 Investigation 3 | . 3 . Extermination . | . . . Reinforcement 1 | . 1 . Assault 1 | . . 1 Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -10 --------- Run | Yrd Mat Min Distress Signals . | . . . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 34 | . 25 9 Peak Tracking Total 5 | . 5 4 Tactical Retreats 2 | . 2 . Traps | -11 -10 -10 ------- Run | Yrd Mat Min Traps Triggered 2 | . 2 . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -10 ---------- Run | Yrd Mat Min Machines Disabled . | . . . Max in Single Turn . | . . . Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -10 --------- Run | Yrd Mat Min Machines Accessed 5 | . 5 . Terminals 5 | . 5 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 24 | . 24 . Successful 7 | . 7 . Failed 16 | . 16 . Catastrophic 1 | . 1 . Database Lockouts 1 | . 1 . Manual 25 | . 25 . Terminals 24 | . 24 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 3 | . 3 . Robot Analysis 3 | . 3 . Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks 4 | . 4 . Terminals 4 | . 4 . Botnet 4 | . 4 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 5 | . 5 . Full Trace Events 4 | . 4 . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -10 ------------ Run | Yrd Mat Min Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -10 -------- Run | Yrd Mat Min Total Allies 1 | . . 1 Largest Group 1 | . . 1 Highest-Rated Group 31 | . . 31 Highest-Rated Ally 31 | . . 31 Total Orders . | . . . Ally Attacks 9 | . . 9 Total Damage 126 | . . 126 Kills 3 | . . 3 Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -10 ------- Run | Yrd Mat Min Robot Analysis Total 3 | . 3 . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -10 ------------- Run | Yrd Mat Min Turns Passed 1019 | 115 804 100 Spaces Moved 443 | 47 347 49 Core 29 | 15 . 14 Treads 414 | 32 347 35 Legs . | . . . Wheels . | . . . Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 160 150 Average Speed 157 | 124 160 172 Slowest Speed 400 | 160 160 400 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 26 | 5 65 9 Regions Visited 2 Branch Regions 1 Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched 1 | . . 1 Spaces Dug . | . . . Terrain Destroyed . | . . . Melee . | . . . Projectile . | . . . AOE . | . . . Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -10 --------- Run | Yrd Mat Min Total 622 | 76 486 60 Wait 57 | . 54 3 Move 441 | 46 346 49 Hop . | . . . Pick Up 17 | 8 9 . Fast Attach 2 | . 2 . Attach 9 | 7 1 1 Detach . | . . . Swap 3 | . 2 1 Drop 4 | . 3 1 Fire 80 | 15 60 5 Melee . | . . . Ram . | . . . Kick . | . . . Crush 9 | . 9 . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat x2] / [*Min]) -10/Mines History --------- Turn | Location | Event 63 | -11/Scrapyard | Discovered new exit (range 15) 116 | -11/Scrapyard | Entered Materials 307 | -10/Materials | Build established: Mutant 329 | -10/Materials | Discovered new exit (range 11) 548 | -10/Materials | Central database locked down 552 | -10/Materials | Discovered new exit (range 8) 816 | -10/Materials | Core integrity fell below 50% 864 | -10/Materials | Discovered new exit (range 16) 920 | -10/Materials | Entered Mines 921 | -10/Mines | Met a Derelict testing a Signal Generator 1013 | -10/Mines | Core integrity fell below 20% 1020 | -10/Mines | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 00979_ GP-K9T(g): "Looks like the friends we called actually did show up to play. Couldn't you guys just take that other tunnel?" 00979_ S-10 Pest destroyed. 00981_ S-10 Pest suffers critical hit (Burn). 00983_ S-10 Pest destroyed. 00989_ Acquired 15 matter. 00999_ Searching scrap... 00999_ Found Lrg. Storage Unit. 00999_ Found Com. Wheel. 00999_ Found Med. Laser. 00999_ Found 40 Matter. 01000_ Acquired 9 matter. 01004_ Dropped Sml. Storage Unit. 01012_ C-30 ARC suffers critical hit (Burn). 01012_ C-30 ARC bursts open, deploying its payload. 01012_ G-47 Trooper unfolds itself. 01012_ G-34 Mercenary unfolds itself. 01012_ M-13 Machinist unfolds itself. 01012_ Lgt. Assault Rifle destroyed. 01016_ GP-K9T(g) destroyed. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????#####????????????????????????#####?????????? | | ????### #??????????????######## ??????????? | | ???## #????########### gg #?????????????? | | ???# #????#%= =%[ gg%#???????????????? | | ???# & #????# #######!%* ## #???????????????? | | ???## ##????#[#?????# @ ##??????????????????? | | ???## ##?????#*#?????## #???????????????????? | | ??## ###??????#%######### ##???????????????????? | | ?## ##????????# #?## #????????????????????? | | ?# ########### ##### #??? #????????????????????? | | ?# #????????? #????????????????????? | | ?# ############?????????##????????????????????? | | ?## ##??????????????????????????????????????????? | | ??####???????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Evasion (%) 50 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ArmageddonSeismicMaul Manual? 0 Play Time 00:13:16 Cumulative 55.9 hours Start 2024.11.01 @ 18:13:04 End 2024.11.01 @ 18:26:04 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 94 Rogue 94 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 18 Gallery% 34 Achievement% 32 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 38x25 Zoom Use 99% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: b53b65b7-11a7-4d10-bfab-9201089b3378