Cogmind - Beta 17 @@@ ROGUE MODE // 2026.06.30 @ 11:34:26 Player: teag2 Result: Destroyed by S-43 Plague with Heavy Machine Gun Performance ------------- Evolutions (9) 4500 Regions Visited (17) 3400 Robots Destroyed (153) 765 Value Destroyed (4756) 4756 Prototype IDs (16) 320 Alien Tech Used (0) 0 Bonus (1453) 1453 TOTAL SCORE: 15194 Bonus ------- High Alert Combat Kills 593 Follower Combat Kills 60 Entered DSFs 500 Acquired ECA 300 Cogmind --------- Core Integrity 0/1600 Matter 286/300 Energy 98/100 System Corruption 8% Temperature Cool (0) Movement Core (50) Location -1/Command Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (8) --- Improved Gyrokinetic Inverter Improved Gyrokinetic Inverter > --- UTILITY (13) ----- Advanced Hacking Suite > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Light Quantum Reactor Advanced Signal Interpreter Peak State ------------ > --- POWER ------------ Heavy Antimatter Reactor Light Quantum Reactor > --- PROPULSION ------- Cooled Nuclear Pulse Thruster Nuclear Pulse Array Nuclear Pulse Array Q-thruster Q-thruster Q-thruster > --- UTILITY ---------- Advanced Heat Sink Advanced Sensor Array Advanced Signal Interpreter Improved Transmission Jammer Advanced Reaction Control System Improved Cloaking Device Improved Propulsion Shielding Improved Force Field Hacking Suite Improved Hacking Suite Advanced Hacking Suite Advanced System Shield Improved Field Recycling Unit > --- WEAPON ----------- Molecular Deconstructor > --- INVENTORY -------- Light Quantum Reactor Q-thruster Impulse Thruster Array Advanced Signal Interpreter [Rating: 162] Favorites ----------- Power Deuterium Engine Engine Deuterium Engine Power Core Light Nuclear Core Reactor Light Particle Reactor Propulsion Armored Treads Treads Armored Treads Wheel Wheel Hover Unit Combat Airjet Flight Unit Surge Thruster Utility Large Storage Unit Device Improved Heat Sink Storage Large Storage Unit Processor Advanced Targeting Computer Hackware Hacking Suite Protection Improved Light Armor Plating Weapon Heavy Assault Rifle Energy Gun Field Laser Energy Cannon Cooled Particle Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Heavy Flak Cannon Launcher Grenade Launcher Special Weapon Molecular Deconstructor Piercing Weapon Heavy Pick Build | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 -5 -4 -4 -4 -3 -2 -1 -1 ------- Run | Yrd Mat Min Mat Mat Fac Low Low Fac DSF Fac Fac Upp Upp Res Res Acc Com Slots Evolved 18 | . . . 2 2 2 . . 2 . 2 2 . . 2 2 2 . Power 1 | . . . . . . . . . . . 1 . . . . . . Propulsion 6 | . . . 1 . 1 . . 1 . 1 1 . . . 1 . . Utility 11 | . . . 1 2 1 . . 1 . 1 . . . 2 1 2 . Weapon . | . . . . . . . . . . . . . . . . . . Parts Attached 149 | 8 2 4 19 33 13 4 3 1 14 11 6 5 . 7 4 7 8 Power 21 | 1 . 1 3 3 1 . 1 . 2 . 1 1 . 3 1 2 1 Engine 9 | 1 . 1 3 3 1 . . . . . . . . . . . . Core 6 | . . . . . . . 1 . 2 . 1 1 . 1 . . . Reactor 6 | . . . . . . . . . . . . . . 2 1 2 1 Propulsion 42 | 2 1 . 6 7 4 1 1 . 5 2 3 . . 1 2 2 5 Treads 16 | 2 1 . 5 7 1 . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . . . . . . Wheel 1 | . . . 1 . . . . . . . . . . . . . . Hover 10 | . . . . . 3 1 1 . . . . . . . . . 5 Flight 15 | . . . . . . . . . 5 2 3 . . 1 2 2 . Utility 59 | 3 1 2 5 16 3 2 1 1 5 8 1 3 . 3 1 3 1 Device 27 | 2 . 1 2 6 1 1 . 1 1 4 . 3 . 2 1 1 1 Storage 3 | 1 1 . . . . . . . . 1 . . . . . . . Processor 6 | . . . . 2 . 1 1 . . 2 . . . . . . . Hackware 7 | . . . . . 1 . . . 2 1 1 . . 1 . 1 . Protection 16 | . . 1 3 8 1 . . . 2 . . . . . . 1 . Artifact . | . . . . . . . . . . . . . . . . . . Weapon 27 | 2 . 1 5 7 5 1 . . 2 1 1 1 . . . . 1 Energy Gun 12 | 1 . . 1 6 2 . . . . . 1 . . . . . 1 Energy Cannon 2 | . . . . . 2 . . . . . . . . . . . . Ballistic Gun 5 | 1 . 1 2 1 . . . . . . . . . . . . . Ballistic Cannon 3 | . . . . . 1 . . . 2 . . . . . . . . Launcher 2 | . . . 2 . . . . . . . . . . . . . . Special Weapon 1 | . . . . . . . . . . . . 1 . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . . Piercing Weapon 2 | . . . . . . 1 . . . 1 . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . Unidentified Prototypes 14 | . . 1 1 4 4 . . . . . 2 1 . 1 . . . Parts Lost 83 | . . 3 1 16 13 . 6 . 5 3 3 2 . 2 . 18 11 Power 11 | . . 1 . 3 1 . 1 . 1 . . 1 . 1 . 2 . Propulsion 28 | . . 1 . 6 3 . 2 . 2 1 1 . . 1 . 6 5 Utility 35 | . . 1 1 5 5 . 3 . 2 1 2 1 . . . 9 5 Weapon 9 | . . . . 2 4 . . . . 1 . . . . . 1 1 Highest Loss Streak 16 | . . 2 1 4 11 . 5 . 4 1 2 2 . 1 . 16 11 To Critical Strikes . | . . . . . . . . . . . . . . . . . . Average Backups 11 | 1 6 13 14 14 13 13 13 13 11 4 4 4 5 4 4 3 1 Power 1 | . 1 . 2 1 2 2 2 2 1 1 . . 1 . . 1 . Propulsion 1 | . 2 2 1 1 . . . . . . . . . . . 1 . Utility 6 | . 3 7 6 9 9 9 9 9 6 2 3 2 2 1 2 1 1 Weapon 1 | . . 3 4 2 1 . 1 2 2 . . . 1 1 . . . Tool/Special . | . . . . . . . . . . . . . . . . . . Unused Backups 23 | . 1 1 8 6 . . . . 4 . . 1 . . 1 . 1 Power 1 | . . . . 1 . . . . . . . . . . . . . Propulsion 2 | . . . 1 1 . . . . . . . . . . . . . Utility 11 | . 1 . 4 3 . . . . 2 . . . . . . . 1 Weapon 8 | . . 1 3 1 . . . . 2 . . 1 . . . . . Tool/Special 1 | . . . . . . . . . . . . . . . 1 . . Average Slot Usage (%) 90 | . 100 97 98 97 84 85 84 62 63 83 85 82 84 84 83 79 38 Engine 7 | . 14 13 10 8 7 7 5 . . . . . . . . . . Core 1 | . . . . . . . 1 6 6 5 9 9 10 4 . . . Treads 17 | . 28 27 31 25 17 . . . . . . . . . . . . Hover 2 | . . . . . 3 30 27 20 8 . . . . . . . 14 Flight 5 | . . . . . . . . . 2 28 26 26 26 23 22 22 4 Device 14 | . 14 3 15 17 10 19 18 8 13 13 15 18 21 27 26 24 3 Storage 7 | . 14 14 11 9 7 7 7 6 5 . . . . . . . . Processor 4 | . . . . 5 7 14 14 13 7 7 5 5 5 4 4 4 3 Hackware 3 | . . . . . 2 . . . 1 16 20 16 15 14 17 15 9 Protection 6 | . . 9 5 12 11 . . . 5 3 . . . . . 2 . Energy Gun 5 | . 14 3 . 14 3 . . . . . 1 . . . . . 1 Ballistic Gun 7 | . 14 24 21 3 2 . . . . . . . . . . . . Peak Build Rating 162 | 9 10 15 31 35 50 48 48 39 50 69 97 112 112 131 149 162 92 Average Rating 43 | 5 8 9 23 32 39 44 43 37 38 59 91 108 112 127 138 142 63 On Entrance 53 | . 9 10 15 25 32 25 48 36 39 39 66 81 112 112 130 149 40 Avg Prop Armor Cover (%) 10 | . . . 14 . 3 . . . . . . . . . . . 10 Naked Turns . | . . . . . . . . . . . . . . . . . . Heaviest Build 63 | 13 28 32 47 59 59 40 40 31 60 29 24 22 22 46 55 63 32 Greatest Support 69 | 40 40 40 60 60 60 41 41 33 33 31 48 48 48 49 63 63 69 Greatest Overweight (x) 12 | . . 1 12 1 1 . 1 . 4 1 . . . . . 1 . Average Overweight (x) . | . . . . . . . . . 1 . . . . . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 15 15 15 5 5 5 5 5 5 5 5 Average Capacity 12 | 7 9 15 15 15 15 15 15 15 14 5 5 5 5 5 5 5 5 Most Carried 15 | 4 9 15 15 15 15 15 14 14 15 5 5 5 5 5 5 5 5 Average Carried 11 | 2 6 13 14 14 13 13 13 13 11 4 4 4 5 4 4 4 1 Final Capacity 15 | 8 15 15 15 15 15 15 15 15 5 5 5 5 5 5 5 5 5 Final Carried 15 | 3 9 15 14 13 12 14 13 13 5 5 5 5 5 5 5 2 2 Class Distribution -------------------- 65% | Mutant 12% | Scavenger-Mutant 8% | Hacker-Sprinter 7% | Hacker-Scout 3% | Scavenger-Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/Lower Caves Mutant | -7/Lower Caves Mutant | -6/Factory Mutant | -6/DSF Scavenger-Sprinter | -5/Factory Hacker-Sprinter | -4/Factory Hacker-Sprinter | -4/Upper Caves Hacker-Sprinter | -4/Upper Caves Hacker-Scout | -3/Research Hacker-Scout | -2/Research Hacker-Scout | -1/Access Hacker-Mutant | -1/Command Resources | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 -5 -4 -4 -4 -3 -2 -1 -1 ----------- Run | Yrd Mat Min Mat Mat Fac Low Low Fac DSF Fac Fac Upp Upp Res Res Acc Com Matter Collected 3186 | 243 123 421 824 586 165 118 55 . 211 83 86 149 . . . 78 44 Remotely 225 | 25 . . 200 . . . . . . . . . . . . . . Salvage Created 5880 | 145 309 225 1319 2742 757 . 113 . 203 2 . 35 . . . . 30 Parts 310 | 8 27 14 72 136 29 . 9 . 11 . . 4 . . . . . Haulers Intercepted 6 | . 1 . 1 3 1 . . . . . . . . . . . . Recyclers Shooed 3 | . . . 2 1 . . . . . . . . . . . . . Parts Field Recycled 18 | . . . . . . . . . . . . . . . 5 13 . Retrieved Matter 191 | . . . . . . . . . . . . . . . 34 157 . Parts Self-Destructed 10 | . . . . . . . 7 . . . . 3 . . . . . Prevented . | . . . . . . . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 -5 -4 -4 -4 -3 -2 -1 -1 ------- Run | Yrd Mat Min Mat Mat Fac Low Low Fac DSF Fac Fac Upp Upp Res Res Acc Com Combat Hostiles Destroyed 121 | . 6 8 26 53 14 . 4 . 9 . . 1 . . . . . Melee 4 | . . . . . . . 4 . . . . . . . . . . Guns 94 | . 6 8 23 52 5 . . . . . . . . . . . . Cannons 17 | . . . . . 8 . . . 9 . . . . . . . . AOE 3 | . . . 3 . . . . . . . . . . . . . . Classes Destroyed 17 | 2 5 1 5 1 1 . . . 2 . . . . . . . . Worker 8 | . 3 . 2 1 . . . . . 1 . . . . . . 1 Builder 4 | . 1 . 2 1 . . . . . . . . . . . . . Tunneler 2 | 2 . . . . . . . . . . . . . . . . . Hauler 6 | . 1 . 1 3 1 . . . . . . . . . . . . Recycler 6 | 1 1 . 1 3 . . . . . . . . . . . . . Operator 4 | . . . 2 2 . . . . . . . . . . . . . Watcher 2 | . . . 2 . . . . . . . . . . . . . . Swarmer 28 | . 5 6 3 11 . . 3 . . . . . . . . . . Cutter 3 | . . . . . . . . . 3 . . . . . . . . Grunt 56 | . 1 . 13 30 8 . . . 4 . . . . . . . . Brawler 6 | . . . 4 2 . . . . . . . . . . . . . Duelist 4 | . . . 1 1 1 . . . 1 . . . . . . . . Protector 3 | . . . 1 1 1 . . . . . . . . . . . . Sentry 13 | . . 2 4 6 1 . . . . . . . . . . . . Hunter 2 | . . . . 2 . . . . . . . . . . . . . Programmer 5 | . . . . . 3 . 1 . . . . 1 . . . . . Heavy 1 | . . . . . . . . . 1 . . . . . . . . Best Kill Streak 7 | 3 5 3 7 7 3 . 2 . 6 1 . 1 . . . . 1 Combat Bots Only 7 | . 3 3 7 7 3 . 2 . 6 . . 1 . . . . . Max Kills in Single Turn 3 | 1 3 1 3 2 1 . 1 . 2 1 . 1 . . . . 1 Gunslinging 1 | . . . . 1 . . . . . . . . . . . . . Exploded 2 | . . . 2 . . . . . . . . . . . . . . Melee 1 | . . . . . . . 1 . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 -5 -4 -4 -4 -3 -2 -1 -1 -------- Run | Yrd Mat Min Mat Mat Fac Low Low Fac DSF Fac Fac Upp Upp Res Res Acc Com Hostile Shots Fired 1405 | . 28 64 110 401 262 . 46 . 59 41 43 24 . 69 2 134 122 Missed 524 | . 10 17 26 112 78 . 9 . 20 21 33 12 . 58 1 73 54 Hits 881 | . 18 47 84 289 184 . 37 . 39 20 10 12 . 11 1 61 68 Melee 17 | . . . 11 2 1 . . . 3 . . . . . . . . Projectile 864 | . 18 47 73 287 183 . 37 . 36 20 10 12 . 11 1 61 68 AOE 1 | . . . . . . . . . 1 . . . . . . . . Critical Strikes 39 | . . 1 5 12 10 . 3 . 3 . . 1 . . . 3 1 Actively Blocked 1 | . . . 1 . . . . . . . . . . . . . . Part Disruptions 2 | . . . . . 2 . . . . . . . . . . . . Damage Taken 14005 | . 131 482 1253 3797 2534 . 475 . 739 455 230 249 . 353 29 1317 1961 Core 3348 | . 30 85 193 476 530 . 133 . 33 55 48 36 . 115 . 292 1322 Absorbed by Shields 380 | . . . . 106 32 . 82 . 160 . . . . . . . . Redirected to Shielding 151 | . . 20 31 . . . . . . . . . . . . 100 . Ignored by Resistances 233 | . . . . 155 60 . . . . 18 . . . . . . . Regen/Repaired (Parts) 170 | . . . 73 . . . . . . . . . . . 97 . . Core Remaining (%) 69 | 100 . 54 51 13 . . 5 . 96 94 . . 92 91 100 . . Volleys Fired 455 | 6 19 35 105 185 72 . . . 21 2 . 4 . 5 1 . . Largest 2 | 2 2 2 2 2 2 . . . 2 1 . 1 . 1 1 . . Hottest 126 | 60 60 60 86 126 85 . . . 88 44 . . . . . . . Shots Fired 890 | 12 38 70 207 371 140 . . . 40 2 . 4 . 5 1 . . Gun 738 | 12 38 70 204 371 43 . . . . . . . . . . . . Cannon 139 | . . . . . 97 . . . 40 2 . . . . . . . Launcher 3 | . . . 3 . . . . . . . . . . . . . . Special 10 | . . . . . . . . . . . . 4 . 5 1 . . Kinetic 370 | 6 19 51 183 63 6 . . . 40 2 . . . . . . . Thermal 463 | . . . 21 308 134 . . . . . . . . . . . . Explosive 3 | . . . 3 . . . . . . . . . . . . . . Electromagnetic 44 | 6 19 19 . . . . . . . . . . . . . . . Robot Hit Streak 44 | 4 7 12 16 44 22 . . . 5 4 . 2 . . . . . Robot Miss Streak 9 | 1 4 9 4 5 3 . . . 7 1 . 2 . 2 . . . Penetration Max . | . . . . . . . . . . . . . . . . . . Secondary Targets 18 | . . 2 5 10 1 . . . . . . . . . . . . Max Gunslinging Chain 1 | . . 1 1 1 1 . . . . . . . . . . . . Shots Hit Robots 620 | 7 16 36 141 252 117 . 10 . 37 2 . 2 . . . . . Core Hits 290 | 4 13 10 56 116 34 . 2 . 51 2 . . . . . . 2 Critical Kills 1 | . . 1 . . . . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . . . . . . Critical Strikes 22 | . . 1 . 17 3 . 1 . . . . . . . . . . Burn 20 | . . . . 17 3 . . . . . . . . . . . . Destroy 1 | . . 1 . . . . . . . . . . . . . . . Impale 1 | . . . . . . . 1 . . . . . . . . . . Melee Attacks 24 | . . . . . . . 17 . . 2 4 1 . . . . . Impact . | . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . Piercing 24 | . . . . . . . 17 . . 2 4 1 . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . Damage Inflicted 12396 | 96 534 432 2363 4634 2913 . 332 . 895 47 . . . . . . 150 Guns 8256 | 96 217 432 2145 4628 738 . . . . . . . . . . . . Cannons 3117 | . . . . . 2175 . . . 895 47 . . . . . . . Explosions 535 | . 317 . 218 . . . . . . . . . . . . . . Melee 332 | . . . . . . . 332 . . . . . . . . . . Ramming 156 | . . . . 6 . . . . . . . . . . . . 150 Kinetic 4090 | 42 71 291 1918 752 74 . . . 895 47 . . . . . . . Thermal 6942 | . . . 227 3876 2839 . . . . . . . . . . . . Explosive 535 | . 317 . 218 . . . . . . . . . . . . . . Electromagnetic 341 | 54 146 141 . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . Piercing 332 | . . . . . . . 332 . . . . . . . . . . Highest Corruption 8 | . . . . 3 5 5 5 . . 2 . 3 3 1 . 1 8 Average Corruption 2 | . . . . 2 2 5 5 . . 1 . 2 3 1 . 1 3 Corruption Purged . | . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . Effects 40 | . . . . 11 4 10 7 . . 1 . 4 1 1 . . 1 Message Errors 10 | . . . . 3 . 2 1 . . . . 2 1 1 . . . Matter Fused 11 | . . . . 2 1 4 2 . . 1 . . . . . . 1 Heat Flow Errors 2 | . . . . 1 . 1 . . . . . . . . . . . Energy Discharges 10 | . . . . 2 1 3 3 . . . . 1 . . . . . Data Loss (minor) 3 | . . . . 1 . . 1 . . . . 1 . . . . . Misfires 2 | . . . . 1 1 . . . . . . . . . . . . Alerts 1 | . . . . 1 . . . . . . . . . . . . . Weapon Failures 1 | . . . . . 1 . . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . Overflow Damage 84 | . . . 6 . 19 . 52 . . . . . . . . . 7 Projectiles 19 | . . . . . 19 . . . . . . . . . . . . Explosions 6 | . . . 6 . . . . . . . . . . . . . . Melee 59 | . . . . . . . 52 . . . . . . . . . 7 Knockbacks 18 | . . . . . . . . . 16 . . . . . . . 2 Impact 2 | . . . . . . . . . . . . . . . . . 2 Kinetic 15 | . . . . . . . . . 15 . . . . . . . . Secondary 1 | . . . . . . . . . 1 . . . . . . . . Self-Inflicted Damage 95 | . . . 24 . . . . . . . . . . . . . 71 Shots 1 | . . . 1 . . . . . . . . . . . . . . Rammed 18 | . . . . 1 . . . . . . . . . . . . 17 Targets Rammed 18 | . . . . 1 . . . . . . . . . . . . 17 Kicked . | . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . Highest Temperature 306 | . . 49 2 306 74 195 . . 12 10 . . . 3 . . 12 Average Temperature 64 | . . 27 2 89 18 101 . . 6 2 . . . 3 . . 4 Received Heat Transfer 3712 | . . 81 429 1946 867 . . . 224 81 12 12 . 24 9 27 . Effects 1 | . . . . 1 . . . . . . . . . . . . . Energy Bleed 1 | . . . . 1 . . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . Robots Corrupted 1 | . . . . . . . . . . . . . . . . . 1 Combat Hostiles . | . . . . . . . . . . . . . . . . . . Parts Fried 1 | . . 1 . . . . . . . . . . . . . . . Impact Corruptions 1 | . . . . . . . . . . . . . . . . . 1 Robots Melted 2 | . . . . 1 1 . . . . . . . . . . . . Combat Hostiles 2 | . . . . 1 1 . . . . . . . . . . . . Parts Melted 31 | . . . . 18 13 . . . . . . . . . . . . Heat Transferred 13235 | . . . 480 8908 3847 . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 -5 -4 -4 -4 -3 -2 -1 -1 ------- Run | Yrd Mat Min Mat Mat Fac Low Low Fac DSF Fac Fac Upp Upp Res Res Acc Com Maximum Alert Level 3 | . 1 . 2 3 1 . . . 1 1 1 . . 1 . 1 . Low Security (%) 49 | 100 74 100 57 8 26 . . 100 79 49 96 . . 59 100 66 100 Level 1 23 | . 25 . 24 12 73 . . . 20 50 3 . . 40 . 34 . Level 2 20 | . . . 18 58 . . . . . . . . . . . . . Level 3 6 | . . . . 20 . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . Sterilizations 2 | . . . . 1 . . . . 1 . . . . . . . . Peak Influence 854 | 10 233 71 550 854 377 . . . 200 341 200 . . 235 135 356 145 Initial 377 | . . 51 . 228 377 . . . . 105 114 . . . 120 57 145 Average 238 | . 116 13 166 487 241 . . . 68 175 91 . . 122 104 163 101 Influence Increases 5527 | 15 309 180 979 1434 388 . 115 . 225 518 216 75 . 391 46 601 35 Destroy 0b10 Robot/C 2420 | . 120 160 560 1040 260 . 80 . 180 . . 20 . . . . . Destroy 0b10 Robot/NC 175 | 15 30 . 55 55 10 . . . . 5 . . . . . . 5 Destroy Leader 486 | . 12 20 126 206 62 . 20 . 30 . . 10 . . . . . Allied During Kill 8 | . . . 8 . . . . . . . . . . . . . . Trap Triggered on 0b10 20 | . . . . . . . . . . . . . . 20 . . . Successful Hack 307 | . 9 . 42 10 9 . . . . 74 . . . 71 16 76 . Disable Machine 195 | . 105 . 15 45 30 . . . . . . . . . . . . Destroy Structure 71 | . 33 . 23 3 2 . . . . 4 6 . . . . . . Partial Spotted 150 | . . . . . . . . . . 45 30 . . . 30 45 . Lose Combat Pursuer 1695 | . . . 150 75 15 . 15 . 15 390 180 45 . 300 . 480 30 Influence Decreases 5507 | 15 177 312 437 1146 987 231 115 . 25 485 279 245 . 176 165 469 243 Entered New Map 1429 | . . 81 . 314 453 87 . . . 95 119 63 . . 95 39 83 Time Decay 3023 | 15 177 201 397 672 404 144 85 . . 230 130 162 . 136 70 150 50 Search Patrol Dispatched 200 | . . . . . . . . . . 100 . . . . . 100 . Lost Part 771 | . . 30 10 160 130 . 30 . 25 30 30 20 . 16 . 180 110 Lost Ally 60 | . . . 30 . . . . . . 30 . . . . . . . Purge Threat 24 | . . . . . . . . . . . . . . 24 . . . Squads Dispatched 39 | . . . 4 8 6 . . . 2 4 4 . . 3 . 4 4 Investigation 9 | . . . 1 2 1 . . . . 2 . . . 1 . 1 1 Extermination 9 | . . . . . 2 . . . . 2 1 . . 1 . 3 . Reinforcement 16 | . . . 2 4 1 . . . 2 . 3 . . 1 . . 3 Assault 5 | . . . 1 2 2 . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . Searches Triggered 2 | . . . . . . . . . . 1 . . . . . 1 . Construction Impeded . | . . . . . . . . . . . . . . . . . . Haulers Reinforced 1 | . . . . . 1 . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . 1 . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 -5 -4 -4 -4 -3 -2 -1 -1 --------- Run | Yrd Mat Min Mat Mat Fac Low Low Fac DSF Fac Fac Upp Upp Res Res Acc Com Distress Signals 18 | . 1 . 1 8 . . . . . 1 1 . . 2 . 1 3 Communications Jammed 9 | . . . . . . . . . . . . . . . . 9 . Distress Signals 9 | . . . . . . . . . . . . . . . . 9 . Times Spotted 357 | . 12 8 45 91 35 . 5 . 11 40 15 4 . 28 1 39 23 Peak Tracking Total 18 | . 4 3 9 11 14 . 3 . 4 11 7 4 . 11 1 15 18 Tactical Retreats 49 | . . . 7 4 1 . 1 . 1 12 4 1 . 7 . 9 2 Traps | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 -5 -4 -4 -4 -3 -2 -1 -1 ------- Run | Yrd Mat Min Mat Mat Fac Low Low Fac DSF Fac Fac Upp Upp Res Res Acc Com Traps Triggered 13 | . 2 . 1 2 . . . . . 3 . . . 4 . 1 . Indirectly . | . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . Reprogrammed 6 | . . . . . . . . . . . . . . 6 . . . Reused 2 | . . . . . . . . . . . . . . 2 . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . Triggered 2 | . . . . . . . . . . . . . . 2 . . . Machines | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 -5 -4 -4 -4 -3 -2 -1 -1 ---------- Run | Yrd Mat Min Mat Mat Fac Low Low Fac DSF Fac Fac Upp Upp Res Res Acc Com Machines Disabled 14 | . 7 . 1 3 2 . . . . . . 1 . . . . . Max in Single Turn 5 | . 5 . 1 1 1 . . . . . . 1 . . . . . Garrison Access 2 | . . . . . 1 . . . . . 1 . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 -5 -4 -4 -4 -3 -2 -1 -1 --------- Run | Yrd Mat Min Mat Mat Fac Low Low Fac DSF Fac Fac Upp Upp Res Res Acc Com Machines Accessed 65 | . 2 1 9 5 2 1 . 1 . 18 3 . 1 8 3 9 2 Terminals 42 | . 2 . 6 3 2 . . 1 . 13 1 . . 6 1 6 1 Fabricators 4 | . . . . . . . . . . 3 . . . . . 1 . Repair Stations 2 | . . . 1 . . . . . . . . . . . 1 . . Recycling Units 6 | . . . 1 2 . . . . . . . . . . 1 1 1 Scanalyzers 7 | . . . 1 . . . . . . 2 1 . . 2 . 1 . Garrison Access 1 | . . . . . . . . . . . 1 . . . . . . Total Hacks 176 | . 8 1 28 16 8 1 . 1 . 43 9 . 1 23 15 18 4 Successful 97 | . 3 1 20 4 2 1 . 1 . 26 5 . 1 11 12 10 . Failed 77 | . 5 . 7 12 6 . . . . 16 4 . . 12 3 8 4 Catastrophic 12 | . 1 . 1 3 . . . . . 2 . . . 2 1 . 2 Database Lockouts 2 | . . . 1 . . . . . . 1 . . . . . . . Manual 113 | . 8 . 22 10 8 . . . . 30 5 1 . 15 9 4 1 Terminals 126 | . 8 . 20 10 8 . . 1 . 33 6 . . 19 10 10 1 Fabricators 9 | . . . . . . . . . . 6 . . . . . 3 . Repair Stations 6 | . . . 4 . . . . . . . . . . . 2 . . Recycling Units 15 | . . . 2 6 . . . . . . . . . . 3 1 3 Scanalyzers 16 | . . . 2 . . . . . . 4 2 . . 4 . 4 . Garrison Access 1 | . . . . . . . . . . . 1 . . . . . . Terminal Hacks 32 | . 1 1 4 . . 1 . 1 . 5 1 . 1 5 7 5 . Record 1 | . . . 1 . . . . . . . . . . . . . . Part Schematic 2 | . . . . . . . . . . 2 . . . . . . . Prototype ID Bank 1 | . . . . . . . . . . . . . . . 1 . . Open Door 6 | . . 1 . . . 1 . . . . . . 1 . . 3 . Open DSF 1 | . . . . . . . . 1 . . . . . . . . . Level Access Points 2 | . . . . . . . . . . . . . . . 1 1 . Branch Access Points 2 | . . . 1 . . . . . . . 1 . . . . . . Machine Index 1 | . . . . . . . . . . . . . . . 1 . . Terminal Index 5 | . 1 . 1 . . . . . . 1 . . . 1 1 . . Fabricator Index 1 | . . . . . . . . . . 1 . . . . . . . Scanalyzer Index 2 | . . . 1 . . . . . . . . . . . 1 . . Unreport Threat 2 | . . . . . . . . . . . . . . 2 . . . Locate Traps 1 | . . . . . . . . . . . . . . . 1 . . Reprogram Traps 1 | . . . . . . . . . . . . . . 1 . . . Extermination Status 1 | . . . . . . . . . . . . . . 1 . . . Recall Extermination 1 | . . . . . . . . . . 1 . . . . . . . Recall Assault 1 | . . . . . . . . . . . . . . . . 1 . Zone Layout 1 | . . . . . . . . . . . . . . . 1 . . Fabricator Hacks 7 | . . . . . . . . . . 6 . . . . . 1 . Network Status 1 | . . . . . . . . . . 1 . . . . . . . Load Schematic 2 | . . . . . . . . . . 2 . . . . . . . Build 4 | . . . . . . . . . . 3 . . . . . 1 . Repair Station Hacks 6 | . . . 4 . . . . . . . . . . . 2 . . Scan Component 3 | . . . 2 . . . . . . . . . . . 1 . . Repair 3 | . . . 2 . . . . . . . . . . . 1 . . Recycling Unit Hacks 4 | . . . . 1 . . . . . . . . . . 2 1 . Process 1 | . . . . . . . . . . . . . . . 1 . . Report Inventory 1 | . . . . 1 . . . . . . . . . . . . . Retrieve Matter 1 | . . . . . . . . . . . . . . . 1 . . Retrieve Components 1 | . . . . . . . . . . . . . . . . 1 . Scanalyzer 13 | . . . 1 . . . . . . 4 2 . . 4 . 2 . Retrieve Study 13 | . . . 1 . . . . . . 4 2 . . 4 . 2 . Garrison Access Hacks 1 | . . . . . . . . . . . 1 . . . . . . Seal Access 1 | . . . . . . . . . . . 1 . . . . . . Unauthorized Hacks 34 | . 2 . 11 3 2 . . . . 11 1 . . 2 1 1 . Terminals 33 | . 2 . 10 3 2 . . . . 11 1 . . 2 1 1 . Track 5 | . . . 3 . . . . . . 2 . . . . . . . Assimilate 1 | . . . . . . . . . . 1 . . . . . . . Botnet 24 | . 2 . 6 2 2 . . . . 8 1 . . 2 1 . . Detonate 1 | . . . . . . . . . . . . . . . . 1 . Operators 2 | . . . 1 1 . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . Recycling Units 1 | . . . 1 . . . . . . . . . . . . . . Reject 1 | . . . 1 . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . Hacking Detections 54 | . 2 . 8 5 2 . . 1 . 17 2 . . 6 3 6 2 Full Trace Events 7 | . . . . 1 1 . . . . 2 . . . 1 . 1 1 Feedback Events . | . . . . . . . . . . . . . . . . . . Feedback Blocked 1 | . . . . . . . . . . . . . . . . 1 . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . Time 146 | . . . . . . . . . . 84 . . . . . 62 . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . Part Schematics Acquired 2 | . . . . . . . . . . 2 . . . . . . . Parts Built 3 | . . . . . . . . . . 3 . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . Time 201 | . . . . . . . . . . 201 . . . . . . . Total Part Build Rating 16 | . . . . . . . . . . 16 . . . . . . . Part Studies Acquired 13 | . . . 1 . . . . . . 4 2 . . 4 . 2 . Parts Repaired 3 | . . . 2 . . . . . . . . . . . 1 . . Time 70 | . . . 52 . . . . . . . . . . . 18 . . Parts Recycled . | . . . . . . . . . . . . . . . . . . Recycled Matter 24 | . . . . . . . . . . . . . . . 24 . . Retrieved Matter 24 | . . . . . . . . . . . . . . . 24 . . Retrieved Components 2 | . . . . . . . . . . . . . . . . 2 . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 -5 -4 -4 -4 -3 -2 -1 -1 ------------ Run | Yrd Mat Min Mat Mat Fac Low Low Fac DSF Fac Fac Upp Upp Res Res Acc Com Used RIF Installer . | . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . Relay Couplers Released 2 | . . . . . 2 . . . . . . . . . . . . Machine Destruction 2 | . . . . . 2 . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . Robots Rewired 1 | . . . . . . . . . . 1 . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . Hacks Repelled 1 | . . . . . . . . . . . . 1 . . . . . Allies | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 -5 -4 -4 -4 -3 -2 -1 -1 -------- Run | Yrd Mat Min Mat Mat Fac Low Low Fac DSF Fac Fac Upp Upp Res Res Acc Com Total Allies 2 | . . . . . . . . . . 2 . . . . . . . Largest Group 2 | . . . . . . . . . . 2 . . . . . . . Highest-Rated Group 75 | . . . . . . . . . . 75 . . . . . . . Highest-Rated Ally 49 | . . . . . . . . . . 49 . . . . . . . Initial Warlord ECA Mod 9 | . . . . . . . . . . 9 8 8 8 7 6 5 5 Total Orders 9 | . . . 9 . . . . . . . . . . . . . . EXPLORE 5 | . . . 5 . . . . . . . . . . . . . . RETURN 4 | . . . 4 . . . . . . . . . . . . . . Ally Attacks 55 | . . . 54 . . . . . . 1 . . . . . . . Total Damage 240 | . . . 221 . . . . . . 19 . . . . . . . Kills 3 | . . . 3 . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 -5 -4 -4 -4 -3 -2 -1 -1 ------- Run | Yrd Mat Min Mat Mat Fac Low Low Fac DSF Fac Fac Upp Upp Res Res Acc Com Active Infowar (turns) 3024 | 30 482 91 . 885 . . . . . 144 260 343 50 313 149 277 . Sensors 1528 | . . . . . . . . . . 144 260 343 50 313 149 269 . Terrain 2224 | 30 482 91 . 885 . . . . . . . . . 313 149 274 . Cloaking 876 | . . . . . . . . . . . . 273 50 298 149 106 . Jamming 502 | . . . . . . . . . . . . 65 . 14 149 274 . Robot Analysis Total . | . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 5 | . . 1 . . . . 2 . . . . 2 . . . . . Drone Launches 20 | . . . 20 . . . . . . . . . . . . . . Drone Recoveries 17 | . . . 17 . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 -5 -4 -4 -4 -3 -2 -1 -1 ------------- Run | Yrd Mat Min Mat Mat Fac Low Low Fac DSF Fac Fac Upp Upp Res Res Acc Com Turns Passed 9541 | 154 482 1076 1347 2601 969 315 284 47 232 496 262 353 50 313 149 300 111 Spaces Moved 9463 | 79 253 548 542 1110 376 413 366 68 102 1789 679 524 182 932 300 1063 137 Core 50 | 10 . . 1 . . . . . . . . . . . . . 39 Treads 2849 | 69 253 548 526 1110 343 . . . . . . . . . . . . Legs . | . . . . . . . . . . . . . . . . . . Wheels 15 | . . . 15 . . . . . . . . . . . . . . Hover 1021 | . . . . . 33 413 366 68 72 . . . . . . . 69 Flight 5528 | . . . . . . . . . 30 1789 679 524 182 932 300 1063 29 Fastest Speed 23 | 50 160 160 125 160 66 59 59 66 23 23 25 27 27 26 24 23 34 Average Speed 74 | 146 160 161 165 173 186 59 61 66 130 23 25 27 27 26 25 24 50 Slowest Speed 650 | 160 160 240 650 245 250 59 147 66 360 77 28 27 27 28 27 105 70 Overloaded Moves 29 | . . . . . . . . . . . . . . . . 29 . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . Robots Hopped 31 | . . . . . . . . . . 10 5 2 . 6 1 5 2 Potential Cave-ins . | . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . Exploration Rate (%) 36 | 4 56 66 51 59 10 58 51 3 85 37 21 65 20 25 7 32 10 Regions Visited 17 Branch Regions 6 Pre-discovered Areas 2 | . . 1 . . . . . . . . . 1 . . . . . Known Exits Taken 10 | . . . . . . 1 1 1 . 1 1 1 1 1 1 1 . Unknown Exits Taken 6 | 1 1 1 1 1 1 . . . . . . . . . . . . Scrap Searched 8 | . . 2 . . . 3 . . . . . 3 . . . . . Spaces Dug 5 | . . . . . . . . . . 2 3 . . . . . . Terrain Destroyed 61 | . 37 . 18 . 1 . . . . 2 3 . . . . . . Melee 5 | . . . . . . . . . . 2 3 . . . . . . Projectile 1 | . . . . . 1 . . . . . . . . . . . . AOE 55 | . 37 . 18 . . . . . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 -5 -4 -4 -4 -3 -2 -1 -1 --------- Run | Yrd Mat Min Mat Mat Fac Low Low Fac DSF Fac Fac Upp Upp Res Res Acc Com Total 11020 | 106 291 672 792 1428 505 483 390 69 165 1841 755 722 182 982 369 1092 176 Wait 645 | 3 3 70 72 41 23 57 3 . 6 25 56 186 1 19 49 21 10 Move 9385 | 78 252 547 541 1109 375 412 365 67 101 1768 669 519 181 918 297 1053 133 Hop 29 | . . . . . . . . . . 10 4 2 . 6 1 4 2 Pick Up 134 | 10 9 11 19 26 7 8 2 1 8 4 8 3 . 6 6 1 5 Fast Attach 65 | . 3 1 12 14 6 . . . . 12 1 2 . 3 4 5 2 Attach 105 | 8 . 4 7 20 10 6 3 1 14 4 6 3 . 6 3 4 6 Detach 23 | 1 . 1 2 3 4 . . . 5 4 1 1 . . . . 1 Swap 22 | . 2 . 7 5 3 . . . 2 1 1 . . . 1 . . Drop 98 | . 3 3 27 24 5 . . . 8 8 5 1 . 3 7 4 . Fire 455 | 6 19 35 105 185 72 . . . 21 2 . 4 . 5 1 . . Melee 24 | . . . . . . . 17 . . 2 4 1 . . . . . Ram 17 | . . . . . . . . . . . . . . . . . 17 Kick . | . . . . . . . . . . . . . . . . . . Crush 1 | . . . . 1 . . . . . . . . . . . . . Escape Stasis 16 | . . . . . . . . . . . . . . 16 . . . Rewire 1 | . . . . . . . . . . 1 . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / *Min) -10/Mines -9/Materials (discovered 2 exits: *Mat / Min) -8/Materials -7/Factory -7/Lower Caves -7/Lower Caves -6/Factory -6/DSF -5/Factory -4/Factory (discovered 3 exits: *Upp x2 / Arm) -4/Upper Caves -4/Upper Caves -3/Research -2/Research (discovered 3 exits: *Acc x3) -1/Access (discovered 2 exits: Sur / *Com) -1/Command History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 16) 155 | -11/Scrapyard | Entered Materials 308 | -10/Materials | Build established: Mutant 493 | -10/Materials | Discovered new exit (range 13) 574 | -10/Materials | Discovered new exit (range 8) 637 | -10/Materials | Entered Mines 1212 | -10/Mines | YI-UF0 nonchalantly dropped a Grenade Launcher on the ground 1306 | -10/Mines | Discovered new exit (range 10) 1369 | -10/Mines | Learned location of Zion (-7) 1517 | -10/Mines | Found the Drone Emporium 1537 | -10/Mines | Found Prototype Device 1537 | -10/Mines | Identified Thief Drone Bay 1713 | -10/Mines | Entered Materials 1713 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1753 | -9/Materials | Repaired Lgt. Ion Engine 1779 | -9/Materials | Repaired Lgt. Treads 1983 | -9/Materials | Identified exit to Mines 2094 | -9/Materials | Central database locked down 2680 | -9/Materials | Discovered new exit (range 16) 2832 | -9/Materials | Destroyed 7 combat bots 2913 | -9/Materials | First assault squad dispatched 3060 | -9/Materials | Entered another Materials area 3060 | -8/Materials | Evolved 2 slots: Utility x2 3374 | -8/Materials | Destroyed 7 combat bots 4260 | -8/Materials | First assault squad dispatched 4371 | -8/Materials | Discovered new exit (range 16) 4834 | -8/Materials | Core integrity fell below 50% 4862 | -8/Materials | Lost 4 parts (1p1n2u) 5179 | -8/Materials | Build established: Scavenger-Mutant 5315 | -8/Materials | Core integrity fell below 20% 5367 | -8/Materials | Lost 4 parts (1p1n1u1w) 5437 | -8/Materials | Sterilization system engaged 5437 | -8/Materials | Non-combat units ordered to evacuate 5537 | -8/Materials | Combat units ordered to evacuate 5661 | -8/Materials | Entered Factory 5661 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 5986 | -7/Factory | Discovered new exit (range 10) 6356 | -7/Factory | Build established: Mutant 6547 | -7/Factory | Cargo convoy interrupted 6589 | -7/Factory | Core integrity fell below 50% 6630 | -7/Factory | Entered Lower Caves 6640 | -7/Lower Caves | Lost 11 parts (1p2n5u3w) 6816 | -7/Lower Caves | Discovered new exit (range 5) 6944 | -7/Lower Caves | Identified exit to Lower Caves 6945 | -7/Lower Caves | Entered another Lower Caves area 6962 | -7/Lower Caves | Learned Factory security intel 7028 | -7/Lower Caves | Discovered new exit (range 6) 7035 | -7/Lower Caves | Identified exit to Factory 7099 | -7/Lower Caves | Learned Factory emergency access door positions 7115 | -7/Lower Caves | Core integrity fell below 20% 7183 | -7/Lower Caves | Lost 5 parts (1p2n2u) 7229 | -7/Lower Caves | Entered Factory 7229 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 7275 | -6/Factory | Identified exit to DSF 7276 | -6/Factory | Entered DSF 7317 | -6/DSF | Additional patrols routed to DSF 7364 | -6/DSF | Lost 4 parts (2n2u) 7471 | -6/DSF | Sterilization system engaged 7491 | -6/DSF | Ambient heat levels rising (+10) 7504 | -6/DSF | Discovered new exit (range 11) 7506 | -6/DSF | Ambient heat levels rising (+10) 7508 | -6/DSF | Identified exit to Factory 7508 | -6/DSF | Entered Factory 7508 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 7780 | -5/Factory | Build established: Scavenger-Sprinter 7808 | -5/Factory | Search patrols dispatched 7812 | -5/Factory | Fabricated Adv. Sensor Array? 7832 | -5/Factory | Central database locked down 7909 | -5/Factory | Fabricated Adv. System Shield? 7948 | -5/Factory | Discovered new exit (range 15) 7953 | -5/Factory | Identified exit to Factory 8004 | -5/Factory | Entered another Factory area 8004 | -4/Factory | Evolved 2 slots: Power x1, Propulsion x1 8168 | -4/Factory | Build established: Hacker-Sprinter 8195 | -4/Factory | Identified exit to Upper Caves 8195 | -4/Factory | Identified exit to Armory 8266 | -4/Factory | Entered Upper Caves 8274 | -4/Upper Caves | Learned location of 1 exit from Research 8300 | -4/Upper Caves | Acquired the password to a Derelict Tinkerer's latest research 8300 | -4/Upper Caves | Met a Warlord Commander 8302 | -4/Upper Caves | Found Prototype Special Weapon 8302 | -4/Upper Caves | Identified Molecular Deconstructor 8305 | -4/Upper Caves | Warlord Commander delivered Encrypted Comm Array 8306 | -4/Upper Caves | Found Encrypted Comm Array 8400 | -4/Upper Caves | Spotted B-86 Titan 8415 | -4/Upper Caves | Identified exit to Upper Caves 8619 | -4/Upper Caves | Entered another Upper Caves area 8667 | -4/Upper Caves | Discovered new exit (range 10) 8669 | -4/Upper Caves | Identified exit to Research 8669 | -4/Upper Caves | Entered Research 8669 | -3/Research | Evolved 2 slots: Utility x2 8670 | -3/Research | Identified exit to Research 8979 | -3/Research | Build established: Hacker-Scout 8982 | -3/Research | Entered another Research area 8982 | -2/Research | Evolved 2 slots: Propulsion x1, Utility x1 9004 | -2/Research | Repaired Nuclear Pulse Array+ 9035 | -2/Research | Identified exit to Access 9037 | -2/Research | Watched by a mysterious "MATRIX" hacker 9043 | -2/Research | Spotted B-90 Cyclops 9131 | -2/Research | Entered Access 9131 | -1/Access | Evolved 2 slots: Utility x2 9352 | -1/Access | Identified exit to Surface 9381 | -1/Access | Search patrols dispatched 9399 | -1/Access | Spotted B-99 Colossus 9428 | -1/Access | Discovered new exit (range 7) 9430 | -1/Access | Identified exit to Command 9431 | -1/Access | Entered Command 9449 | -1/Command | Lost 16 parts (2p6n7u1w) 9505 | -1/Command | Core integrity fell below 50% 9534 | -1/Command | Spotted B-99 Colossus 9535 | -1/Command | Core integrity fell below 20% 9542 | -1/Command | Destroyed by S-43 Plague with Heavy Machine Gun Last Messages --------------- Slammed into H-88 Terminator. Slug penetrates Wall. Slammed into H-88 Terminator. Penetrated by Slug. Adv. Signal Interpreter destroyed. Slug penetrates Wall. Penetrated by Slug. Imp. Gyrokinetic Inverter destroyed. Slug penetrates Operations Mainframe. Adv. System Shield destroyed. Penetrated by Slug. Imp. Gyrokinetic Inverter destroyed. Connecting with Recycling Unit... ALERT: Suspicious activity at Recycling Unit C001. Dispatching Investigation squad. Operations Mainframe disabled. Slug penetrates Operations Mainframe. Penetrated by Slug. Slug penetrates Operations Mainframe. B-99 Colossus activates siege mode. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????? ?????????????????????????????????? | | ????????????? #??????+?????????????????????????? | | ?????????????# #????#? ?????????????????????? | | ?????????????# #??? B# ???????????????????? | | ?????????????# ####BB# #??????????????????? | | ?????????????# #??????????????????? | | ?????????????# #??????????????????? | | ?????????????# #??????????????????? | | ?????????????# """ #??????????????????? | | ?????????????# """ #??????????????????? | | ?????????????# """" #####+#????????????? | | ?????######### """" #????????????? | | ###### #????????????? | | ####?????????? | | s !! ?????????? | | %s ! ????????? | | ????????? | | ""Y"" @ ????????? | | +##### """"" ????????? | | ?????# ##+################### ????????? | | ?????# # ????????????????????? ?????????? | | ?????# # ???????????????????????? ?????????? | | ?????# # ?????????????????????????? ??????????? | | ?????# #????????????????????????????? ??????????? | | ?????# #?????????????????????????????????????????? | | ?????#/#########?????????????????????????????????? | | ?????# #?????????????????????????????????? | | ?????# #?????????????????????????????????? | | ?????# ]#?????????????????????????????????? | | ?????# "" "" #?????????????????????????????????? | | ?????# ""T"" !#?????????????????????????????????? | | ?????# """ #????? ???????????????????????????? | | ?????# #????? ???????????????????????????? | | ?????# #????? #??????????????????????????? | | ?????#+####/####????? #??????????????????????????? | | ?????# #???????? #??????????????????????????? | | ?????#+#### #???????? #??????????????????????????? | | ??????????# #???????? #??????????????????????????? | | ??????????# #???????# #??????????????????????????? | | ??????????# ######### #??????????????????????????? | | ??????????# #??????????????????????????? | | ??????????# #??????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 71 Energy Generation 48 Energy Capacity 440 Matter Stores 305 Matter Capacity 500 Sight Range 16 Robot Scan Range 16 Terrain Scan Range 16 Terrain Scan Density 110 Jamming Range 14 Cloak Strength 3 Additional Mass Support 9 EM Shielding 2 Armor Coverage 450 Resistance: KI 20 Resistance: EM 15 Propulsion Shielding 66 Weapon Shielding 33 Evasion (%) 77 Targeting Accuracy 8 Recoil Reduction 3 Offensive Hacking 36 Defensive Hacking 14 Item Schematics ----------------- Adv. Sensor Array | -5/Factory | Hacked Adv. System Shield | -5/Factory | Hacked Robot Schematics ------------------ None Fabricated ------------ Adv. Sensor Array | x2 | -5/Factory Adv. System Shield | x1 | -5/Factory Repaired ---------- Lgt. Treads | 47% | -9/Materials Nuclear Pulse Array | 11% | -2/Research Studied --------- Hvy. Assault Rifle | -9/Materials | Hacked Surge Thruster | -5/Factory | Hacked Nuclear Pulse Array | -5/Factory | Hacked Lgt. Nuclear Core | -5/Factory | Hacked Hvy. Pick | -5/Factory | Hacked Field Propulsion Drive | -4/Factory | Hacked Nuclear Core | -4/Factory | Hacked Mic. Fission Core | -3/Research | Hacked Lgt. Fission Core | -3/Research | Hacked Q-thruster | -3/Research | Hacked Lgt. Particle Reactor | -3/Research | Hacked Lgt. Quantum Reactor | -1/Access | Hacked Quantum Reactor | -1/Access | Hacked Alien Tech Used ----------------- None Achievements -------------- Deconstruction Denied? Hackathon No Signal Omniscient Cartographer Rockin' Loadout Use The Force Challenges ------------ None Game ------ Seed HeartMakeshiftChip Manual? 0 Play Time 02:26:15 Cumulative 25.3 hours Start 2026.06.29 @ 17:08:59 End 2026.06.30 @ 11:34:26 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 19 Rogue 18 Adventurer 1 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 17 Gallery% 30 Achievement% 29 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 367259f2-b093-45ce-a20b-198e0c13fcc4