Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.10.03 @ 13:06:58 Player: jostin Result: Core destroyed Performance ------------- Evolutions (7) 3500 Regions Visited (14) 2800 Robots Destroyed (172) 860 Value Destroyed (4166) 4166 Prototype IDs (8) 160 Alien Tech Used (0) 0 Bonus (475) 475 TOTAL SCORE: 11961 Bonus ------- High Alert Combat Kills 6 Entered DSFs 500 Friendly Fire -31 Cogmind --------- Core Integrity 0/1300 Matter 289/300 Energy 100/100 System Corruption 33% Temperature Cool (0) Movement Core (100) Ox1 Location -3/Research Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (7) --- Enhanced Biometal Leg Antigrav System > --- UTILITY (10) ----- Enhanced Optical Array Advanced Sensor Array Improved Hacking Suite > --- WEAPON (2) ------- Power Maul > --- INVENTORY (5) ---- Advanced Plasma Cannon Improved Grenade Launcher Heavy Missile Launcher Peak State ------------ > --- POWER ------------ Micro Nuclear Core Micro Nuclear Core > --- PROPULSION ------- Combat Airjet Combat Airjet Improved Linear Gravjet Improved Linear Gravjet Improved Linear Gravjet Improved Linear Gravjet > --- UTILITY ---------- Advanced Cooling System Large Storage Unit Enhanced Optical Array Advanced Sensor Array Advanced Signal Interpreter Hardened Light Armor Plating Layered Light Armor Plating Improved Hacking Suite Improved Hacking Suite > --- WEAPON ----------- Mass Driver Power Maul > --- INVENTORY -------- Light Deuterium Engine Light Fission Core Antigrav System Antigrav System Antigrav System Improved Linear Gravjet Advanced Sensor Array Advanced ECM Suite Advanced Beam Cannon Mass Driver Mass Driver Improved Grenade Launcher Heavy Missile Launcher Heavy Flail Power Maul [Rating: 101] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Micro Nuclear Core Propulsion Combat Airjet Treads Light Treads Leg Titanium Leg Wheel Armored Wheel Hover Unit Combat Airjet Utility Seismic Detector Device Seismic Detector Storage High-capacity Storage Unit Processor Core Analyzer Hackware Improved Hacking Suite Protection Medium Armor Plating Weapon Great Axe Energy Gun Medium Laser Energy Cannon Particle Cannon Ballistic Gun Autogun Ballistic Cannon Gauss Cannon Launcher Rocket Launcher Impact Weapon Mace Slashing Weapon Great Axe Build | -11 -10 -9 -9 -8 -7 -7 -7 -6 -5 -5 -4 -4 -4 -3 ------- Run | Yrd Mat Mat Min Mat Fac Low Low Fac Fac DSF Fac Was Fac Res Slots Evolved 14 | . . 2 . 2 2 . . 2 2 . 2 . . 2 Power 1 | . . . . . . . . . 1 . . . . . Propulsion 5 | . . 1 . 1 . . . 1 1 . . . . 1 Utility 8 | . . 1 . 1 2 . . 1 . . 2 . . 1 Weapon . | . . . . . . . . . . . . . . . Parts Attached 138 | 8 8 17 . 13 39 6 2 20 1 6 5 2 11 . Power 14 | 2 . 2 . 1 3 . . 2 1 . . 1 2 . Engine 8 | 2 . 2 . 1 . . . 1 . . . . 2 . Core 6 | . . . . . 3 . . 1 1 . . 1 . . Reactor . | . . . . . . . . . . . . . . . Propulsion 50 | 2 1 7 . 8 15 3 . 4 . 4 1 1 4 . Treads 10 | 2 1 6 . 1 . . . . . . . . . . Leg 8 | . . . . 7 . . . . . . . . 1 . Wheel 1 | . . 1 . . . . . . . . . . . . Hover 31 | . . . . . 15 3 . 4 . 4 1 1 3 . Flight . | . . . . . . . . . . . . . . . Utility 44 | 2 3 2 . 1 16 1 2 11 . . 3 . 3 . Device 16 | 1 . 1 . 1 4 . . 5 . . 2 . 2 . Storage 5 | 1 1 . . . 3 . . . . . . . . . Processor 5 | . . . . . 2 . . 3 . . . . . . Hackware 4 | . . . . . 1 . . 2 . . . . 1 . Protection 14 | . 2 1 . . 6 1 2 1 . . 1 . . . Artifact . | . . . . . . . . . . . . . . . Weapon 30 | 2 4 6 . 3 5 2 . 3 . 2 1 . 2 . Energy Gun 1 | 1 . . . . . . . . . . . . . . Energy Cannon 5 | . 1 . . 2 . . . 1 . . 1 . . . Ballistic Gun 8 | 1 2 3 . 1 . . . . . . . . 1 . Ballistic Cannon 4 | . . . . . 1 1 . 1 . 1 . . . . Launcher 5 | . . 2 . . 2 . . 1 . . . . . . Special Weapon . | . . . . . . . . . . . . . . . Impact Weapon 5 | . 1 1 . . . 1 . . . 1 . . 1 . Slashing Weapon 2 | . . . . . 2 . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . Unidentified Prototypes 4 | . . 3 . . . . . . . . . . 1 . Parts Lost 50 | . 1 2 1 2 11 3 . 8 . . 3 7 2 10 Power 7 | . . . 1 . 1 . . 1 . . . 1 1 2 Propulsion 21 | . . . . 2 8 1 . 4 . . 1 2 . 3 Utility 19 | . 1 1 . . 2 2 . 2 . . 2 3 1 5 Weapon 3 | . . 1 . . . . . 1 . . . 1 . . Highest Loss Streak 9 | . 1 1 1 1 5 1 . 2 . . 2 7 2 9 To Critical Strikes . | . . . . . . . . . . . . . . . Average Backups 14 | 3 14 19 19 19 13 13 14 13 11 12 14 7 3 4 Power 1 | . 1 . . 1 1 1 1 1 1 1 1 . . . Propulsion 2 | 1 3 3 4 3 2 2 4 1 . . 3 . . 1 Utility 4 | . 4 6 5 6 3 3 2 3 4 4 1 1 . . Weapon 5 | . 4 7 7 7 5 6 6 5 5 5 7 4 3 3 Tool/Special . | . . . . . . . . . . . . . . . Unused Backups 39 | . 12 2 2 3 10 . . . . 4 . 5 . 1 Power 3 | . . . . 1 1 . . . . . . 1 . . Propulsion 11 | . 4 1 . . 3 . . . . 1 . 2 . . Utility 10 | . 2 . 1 1 4 . . . . 2 . . . . Weapon 13 | . 6 1 . 1 2 . . . . . . 2 . 1 Tool/Special 2 | . . . 1 . . . . . . 1 . . . . Average Slot Usage (%) 96 | . 99 99 100 97 98 99 99 97 88 91 96 70 84 58 Engine 5 | . 14 11 11 9 1 . . . . . . . 4 5 Core 3 | . . . . . 5 7 7 6 11 11 10 5 4 . Treads 10 | . 27 29 22 6 . . . . . . . . . . Leg 2 | . . . . 23 1 . . . . . . . . . Wheel 1 | . . 3 11 4 . . . . . . . . . . Hover 15 | . . . . . 28 30 30 30 23 26 30 27 29 13 Device 10 | . 3 10 11 17 15 7 6 7 5 5 10 13 19 13 Storage 8 | . 14 11 11 9 7 7 7 6 5 5 5 1 . . Processor 4 | . . . . . 6 7 7 10 11 11 10 10 10 8 Hackware 3 | . . . . . 4 7 7 9 11 11 7 5 7 8 Protection 9 | . 10 10 11 9 7 13 15 9 5 5 9 1 . . Energy Gun 1 | . 9 . . . . . . . . . . . . . Energy Cannon 1 | . . . . 8 . . . . . . . . . . Ballistic Gun 6 | . 15 20 20 3 . . . . . . . . 3 1 Ballistic Cannon 1 | . . . . . . . 7 3 5 5 4 1 . . Impact Weapon 3 | . 2 1 1 5 5 6 . 4 5 5 5 1 4 4 Slashing Weapon 2 | . . . . . 6 7 7 4 . . . . . . Peak Build Rating 101 | 7 13 19 19 33 49 54 53 69 68 93 101 101 94 88 Average Rating 39 | 4 9 15 18 26 44 51 51 63 68 74 97 72 84 59 On Entrance 47 | . 7 12 18 18 32 49 49 51 65 68 93 101 64 88 Avg Prop Armor Cover (%) 12 | . . 13 13 15 . . . . . . 6 32 8 6 Naked Turns . | . . . . . . . . . . . . . . . Heaviest Build 63 | 13 57 61 59 63 62 48 48 49 47 49 57 57 29 23 Greatest Support 72 | 40 40 60 12 66 66 48 48 58 52 72 66 66 67 67 Greatest Overweight (x) 20 | . 1 4 4 5 20 1 . . . . 1 2 . 4 Average Overweight (x) . | . . 1 4 1 . . . . . . . . . . Largest Inventory Capacity 20 | 8 20 20 20 20 20 15 15 15 15 15 15 15 5 5 Average Capacity 16 | 6 16 20 20 20 15 15 15 15 15 15 15 7 5 5 Most Carried 20 | 5 20 20 20 20 20 15 15 15 11 15 15 13 5 5 Average Carried 14 | 3 14 19 19 19 13 13 14 13 11 12 14 7 3 4 Final Capacity 20 | 8 20 20 20 20 15 15 15 15 15 15 15 5 5 5 Final Carried 20 | 5 20 20 20 20 14 15 15 12 11 15 13 5 5 3 Class Distribution -------------------- 59% | Mutant 12% | Scavenger-Mutant 8% | Gladiator 7% | Hacker-Mutant 3% | Hacker-Scout Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Mutant | -9/Mines Mutant | -8/Materials Mutant | -7/Factory Gladiator | -7/Lower Caves Mutant | -7/Lower Caves Hacker-Mutant | -6/Factory Hacker-Scout | -5/Factory Hacker-Scout | -5/DSF Hacker-Scout | -4/Factory Mutant | -4/Waste Hacker-Ninja | -4/Factory Hacker-Assassin | -3/Research Resources | -11 -10 -9 -9 -8 -7 -7 -7 -6 -5 -5 -4 -4 -4 -3 ----------- Run | Yrd Mat Mat Min Mat Fac Low Low Fac Fac DSF Fac Was Fac Res Matter Collected 4359 | 243 585 666 363 369 844 152 46 472 . 80 363 . 73 103 Remotely . | . . . . . . . . . . . . . . . Salvage Created 6397 | 133 784 990 306 383 1363 150 63 1337 27 75 553 . 73 160 Parts 299 | 6 48 84 20 19 60 4 . 32 . 1 18 . 7 . Haulers Intercepted 13 | . 2 2 . . 5 . . 2 . . 1 . . 1 Recyclers Shooed 8 | . 3 1 . 1 1 . . 1 . . 1 . . . Parts Field Recycled . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Parts Self-Destructed 25 | . . . . . . 25 . . . . . . . . Prevented . | . . . . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -7 -7 -6 -5 -5 -4 -4 -4 -3 ------- Run | Yrd Mat Mat Min Mat Fac Low Low Fac Fac DSF Fac Was Fac Res Combat Hostiles Destroyed 102 | . 20 23 6 11 22 3 . 11 . . 4 . 1 1 Melee 22 | . . . . 3 12 1 . 5 . . . . 1 . Guns 39 | . 20 14 3 2 . . . . . . . . . . Cannons 6 | . . . . 1 2 2 . . . . 1 . . . AOE 27 | . . 9 3 5 3 . . 4 . . 3 . . . Classes Destroyed 15 | 2 7 1 . 1 2 . 1 . . . 1 . . . Worker 14 | . 1 3 3 . 2 . . 1 1 . 2 . 1 . Builder 6 | . 1 . . 1 2 . . . . . 2 . . . Tunneler 7 | 2 . 1 2 1 . . . 1 . . . . . . Hauler 13 | . 2 2 . . 5 . . 2 . . 1 . . 1 Recycler 17 | 1 2 2 1 . 4 . . 5 . . 2 . . . Mechanic 1 | . . . . . . . . . . . 1 . . . Operator 4 | . 1 . . . 2 . . . . . 1 . . . Watcher 8 | . 1 5 . 1 . . . 1 . . . . . . Swarmer 43 | . 12 11 3 3 10 . . 4 . . . . . . Grunt 31 | . 8 8 3 5 5 1 . 1 . . . . . . Brawler 1 | . . . . 1 . . . . . . . . . . Sentry 12 | . . 4 . 2 2 1 . 2 . . . . . 1 Hunter 5 | . . . . . 1 . . 2 . . 2 . . . Programmer 10 | . . . . . 4 1 . 2 . . 2 . 1 . Samaritan 1 | . . . . . . . 1 . . . . . . . Best Kill Streak 7 | 3 5 5 5 7 5 2 . 4 1 . 4 . 1 1 Combat Bots Only 6 | . 4 4 3 6 4 2 . 3 . . 2 . 1 1 Max Kills in Single Turn 3 | 1 1 3 1 2 2 1 1 2 1 . 3 . 1 1 Gunslinging . | . . . . . . . . . . . . . . . Exploded 3 | . . 3 1 2 2 . . 2 . . 1 . . . Melee 1 | . . . . 1 1 1 . 1 . . . . 1 . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -7 -7 -6 -5 -5 -4 -4 -4 -3 -------- Run | Yrd Mat Mat Min Mat Fac Low Low Fac Fac DSF Fac Was Fac Res Hostile Shots Fired 737 | . 89 88 15 43 183 39 . 169 . . 44 4 27 36 Missed 239 | . 23 33 1 15 47 15 . 66 . . 17 . 11 11 Hits 498 | . 66 55 14 28 136 24 . 103 . . 27 4 16 25 Melee 8 | . . . . . 4 . . . . . . 4 . . Projectile 490 | . 66 55 14 28 132 24 . 103 . . 27 . 16 25 AOE 1 | . . . . 1 . . . . . . . . . . Critical Strikes 19 | . . 2 2 2 6 1 . 1 . . 4 1 . . Damage Taken 8320 | . 654 596 195 507 1971 247 . 1229 . 16 496 149 315 1945 Core 2287 | . 100 18 45 103 324 6 . 243 . . 57 . 42 1349 Absorbed by Shields . | . . . . . . . . . . . . . . . Redirected to Shielding 10 | . . . . . . . . 10 . . . . . . Regen/Repaired (Parts) 194 | . 123 52 . . 19 . . . . . . . . . Core Remaining (%) 79 | 100 60 . 84 81 . . 52 71 . 100 . . 91 . Volleys Fired 270 | 5 74 69 18 22 23 4 . 20 . . 33 . 2 . Largest 2 | 2 2 2 2 2 1 1 . 1 . . 1 . 1 . Hottest 98 | 70 70 46 46 93 60 40 . 68 . . 98 . 30 . Shots Fired 414 | 10 133 125 33 30 23 4 1 20 . . 33 . 2 . Gun 294 | 10 131 114 30 7 . . . . . . . . 2 . Cannon 80 | . 2 . . 12 16 4 1 18 . . 27 . . . Launcher 40 | . . 11 3 11 7 . . 2 . . 6 . . . Special . | . . . . . . . . . . . . . . . Kinetic 275 | 5 62 114 30 7 14 4 1 14 . . 22 . 2 . Thermal 99 | 5 71 . . 12 2 . . 4 . . 5 . . . Explosive 40 | . . 11 3 11 7 . . 2 . . 6 . . . Electromagnetic . | . . . . . . . . . . . . . . . Robot Hit Streak 15 | 4 10 14 9 7 10 14 15 1 . . 4 . . . Robot Miss Streak 7 | 2 5 3 1 3 1 . . 3 . . 7 . 1 . Penetration Max . | . . . . . . . . . . . . . . . Secondary Targets 2 | . 1 1 . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 1 . . . . . . . . . . . . Shots Hit Robots 373 | 6 83 73 26 24 74 11 4 35 1 2 15 . 7 12 Core Hits 185 | 4 40 43 11 19 27 3 2 14 . . 20 . 2 . Critical Kills 5 | . 1 . . 1 . . . 1 . . . . 2 . Critical Parts Destroyed 16 | . 1 1 1 3 3 . . 3 . 1 . . 1 2 Critical Strikes 31 | . 7 1 1 4 5 1 . 5 . 1 . . 3 3 Burn 5 | . 5 . . . . . . . . . . . . . Meltdown 1 | . . . . . . . . 1 . . . . . . Destroy 2 | . 1 1 . . . . . . . . . . . . Blast 2 | . . . . . 1 1 . . . . . . . . Smash 19 | . 1 . 1 4 3 . . 3 . 1 . . 3 3 Sever 2 | . . . . . 1 . . 1 . . . . . . Melee Attacks 334 | . 10 9 2 26 130 20 3 72 1 2 12 . 33 14 Impact 189 | . 10 9 2 26 53 . . 27 1 2 12 . 33 14 Slashing 145 | . . . . . 77 20 3 45 . . . . . . Piercing . | . . . . . . . . . . . . . . . Sneak Attacks 43 | . 3 . 2 2 17 . 2 11 1 . 3 . 1 1 Combat Hostiles 1 | . . . . . 1 . . . . . . . . . Follow-up Attacks 12 | . . . . . 9 . . 3 . . . . . . Damage Inflicted 14616 | 85 1211 1773 642 1404 3470 415 272 2400 126 189 1525 . 413 691 Guns 2703 | 85 1038 1119 379 82 . . . . . . . . . . Cannons 1053 | . . . . 168 243 117 30 41 . . 454 . . . Explosions 3120 | . . 616 145 722 594 . . 351 . . 692 . . . Melee 7527 | . 163 . 114 421 2633 298 242 2008 126 189 379 . 413 541 Ramming 213 | . 10 38 4 11 . . . . . . . . . 150 Kinetic 2819 | 35 512 1119 379 82 220 117 30 . . . 325 . . . Thermal 1097 | 50 526 . . 168 23 . . 201 . . 129 . . . Explosive 2960 | . . 616 145 722 594 . . 191 . . 692 . . . Electromagnetic . | . . . . . . . . . . . . . . . Impact 4528 | . 163 . 114 421 1119 . . 1063 126 189 379 . 413 541 Slashing 2999 | . . . . . 1514 298 242 945 . . . . . . Piercing . | . . . . . . . . . . . . . . . Highest Corruption 33 | . . 1 1 1 2 3 3 . . . 1 1 2 33 Average Corruption 1 | . . 1 1 1 1 2 3 . . . 1 1 1 9 Corruption Purged . | . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . Effects 55 | . . 10 5 4 12 11 6 . . . . 1 4 2 Message Errors 15 | . . 3 . 1 6 1 2 . . . . . 1 1 Matter Fused 10 | . . . 1 . 2 4 1 . . . . . 1 1 Heat Flow Errors 9 | . . 3 2 . 2 1 . . . . . . 1 . Energy Discharges 5 | . . 1 . 1 . 2 . . . . . 1 . . Parts Fused 1 | . . . . . . 1 . . . . . . . . Data Loss (minor) 9 | . . 3 1 1 1 2 1 . . . . . . . Data Loss (major) 3 | . . . 1 . . . 1 . . . . . 1 . Misfires 2 | . . . . 1 . . 1 . . . . . . . Alerts 1 | . . . . . 1 . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . Overflow Damage 2824 | . 81 22 79 215 610 51 103 914 101 122 280 . 70 176 Projectiles 1 | . . . . . . . . . . . 1 . . . Explosions 205 | . . 22 5 . 83 . . 95 . . . . . . Melee 2618 | . 81 . 74 215 527 51 103 819 101 122 279 . 70 176 Knockbacks 22 | . 2 1 . 2 5 . . 3 1 . 7 . 1 . Impact 18 | . 2 1 . 2 5 . . 3 1 . 3 . 1 . Kinetic 3 | . . . . . . . . . . . 3 . . . Secondary 1 | . . . . . . . . . . . 1 . . . Self-Inflicted Damage 385 | . . 38 28 74 95 . . . . . . . . 150 Shots 7 | . . 1 1 2 3 . . . . . . . . . Rammed 12 | . 4 6 1 1 . . . . . . . . . . Targets Rammed 13 | . 4 7 1 1 . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . Crushed 1 | . . 1 . . . . . . . . . . . . Highest Temperature 322 | 27 162 258 136 30 240 133 20 80 . 12 322 37 176 . Average Temperature 48 | 12 41 42 38 14 59 56 14 35 . 6 159 16 36 . Received Heat Transfer 1269 | . 162 168 108 189 411 30 . 111 . . . . 9 81 Siege Activations . | . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Robots Corrupted 29 | . 2 . 1 1 10 . . 7 1 1 4 . . 2 Combat Hostiles 7 | . . . . . 5 . . 1 . . . . . 1 Parts Fried 37 | . 3 . . 5 10 . . 13 . 1 3 . . 2 Impact Corruptions 72 | . 2 . 3 6 18 . . 22 3 1 10 . 3 4 Robots Melted 1 | . . . . . . . . 1 . . . . . . Combat Hostiles 1 | . . . . . . . . 1 . . . . . . Parts Melted 8 | . 3 . . . . . . 3 . . 2 . . . Heat Transferred 2779 | 148 1924 . . 296 37 . . 174 . . 200 . . . Parts Sabotaged . | . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . Alert | -11 -10 -9 -9 -8 -7 -7 -7 -6 -5 -5 -4 -4 -4 -3 ------- Run | Yrd Mat Mat Min Mat Fac Low Low Fac Fac DSF Fac Was Fac Res Maximum Alert Level 2 | . 1 2 1 . 1 . . 1 . . . . . . Low Security (%) 79 | 100 86 67 91 100 54 . . 79 100 100 100 100 100 100 Level 1 19 | . 13 27 8 . 45 . . 20 . . . . . . Level 2 . | . . 5 . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . Peak Influence 490 | 10 246 490 234 199 399 . . 265 113 75 117 38 30 30 Initial 187 | . . 38 187 8 . . . . 113 70 39 38 . . Average 120 | 1 128 138 114 43 210 . . 110 108 70 45 8 3 4 Influence Increases 4376 | 15 597 811 187 411 1095 85 . 708 7 5 303 . 83 69 Destroy 0b10 Robot/C 2040 | . 400 460 120 220 440 60 . 220 . . 80 . 20 20 Destroy 0b10 Robot/NC 355 | 15 40 65 30 15 75 . . 50 5 5 45 . 5 5 Destroy Leader 510 | . 76 104 20 52 130 10 . 74 . . 22 . 10 12 Successful Hack 183 | . 14 24 . 33 29 . . 39 2 . 30 . 12 . Disable Machine 165 | . . 15 . . 75 . . 45 . . 15 . 15 . Destroy Structure 418 | . 7 83 17 76 61 . . 70 . . 96 . 6 2 Partial Spotted 75 | . . . . . 15 . . 30 . . . . . 30 Lose Combat Pursuer 630 | . 60 60 . 15 270 15 . 180 . . 15 . 15 . Influence Decreases 4376 | 15 506 419 648 433 705 463 12 476 139 30 269 109 83 69 Entered New Map 767 | . . 53 296 14 . 145 3 . 119 30 36 71 . . Time Decay 3161 | 15 496 348 342 279 595 298 9 416 20 . 211 20 63 49 Lost Part 328 | . 10 18 10 20 110 20 . 60 . . 22 18 20 20 Purge Threat 120 | . . . . 120 . . . . . . . . . . Squads Dispatched 36 | . 3 2 . 2 13 . . 9 . 2 4 . 1 . Investigation 7 | . 2 1 . . 2 . . 1 . . 1 . . . Extermination 10 | . . . . . 5 . . 3 . . 1 . 1 . Reinforcement 15 | . 1 1 . 2 5 . . 2 . 2 2 . . . Assault . | . . . . . . . . . . . . . . . Garrison 4 | . . . . . 1 . . 3 . . . . . . Intercept . | . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . Construction Impeded 3 | . . . . . 1 . . . . . 2 . . . Haulers Reinforced 2 | . . . . . 2 . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -7 -7 -6 -5 -5 -4 -4 -4 -3 --------- Run | Yrd Mat Mat Min Mat Fac Low Low Fac Fac DSF Fac Was Fac Res Distress Signals 13 | . . 1 1 2 4 . . 2 . . 2 . 1 . Communications Jammed . | . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . Times Spotted 220 | . 41 34 5 17 57 7 . 28 . 7 10 8 4 2 Peak Tracking Total 9 | . 7 5 2 9 6 2 . 5 . 3 5 6 4 2 Tactical Retreats 28 | . 2 3 . 1 10 2 . 7 . . 1 1 1 . ECM-based Alert Blocks 5 | . . . . . 4 1 . . . . . . . . Traps | -11 -10 -9 -9 -8 -7 -7 -7 -6 -5 -5 -4 -4 -4 -3 ------- Run | Yrd Mat Mat Min Mat Fac Low Low Fac Fac DSF Fac Was Fac Res Traps Triggered 20 | . 3 1 . . 4 . . 2 . 1 6 . 1 2 Indirectly . | . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Disarmed 3 | . 3 . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Machines | -11 -10 -9 -9 -8 -7 -7 -7 -6 -5 -5 -4 -4 -4 -3 ---------- Run | Yrd Mat Mat Min Mat Fac Low Low Fac Fac DSF Fac Was Fac Res Machines Disabled 11 | . . 1 . . 5 . . 3 . . 1 . 1 . Max in Single Turn 1 | . . 1 . . 1 . . 1 . . 1 . 1 . Machines Repaired . | . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -7 -7 -6 -5 -5 -4 -4 -4 -3 --------- Run | Yrd Mat Mat Min Mat Fac Low Low Fac Fac DSF Fac Was Fac Res Machines Accessed 50 | . 10 7 . 6 7 . 2 9 1 . 6 . 2 . Terminals 28 | . 7 4 . 5 2 . . 5 1 . 3 . 1 . Fabricators 1 | . . . . . 1 . . . . . . . . . Repair Stations 6 | . 1 1 . . 1 . . 1 . . 2 . . . Recycling Units 8 | . 2 2 . . 2 . . 1 . . . . 1 . Scanalyzers 5 | . . . . 1 1 . . 2 . . 1 . . . Garrison Access . | . . . . . . . . . . . . . . . Total Hacks 134 | . 29 18 . 21 23 . 7 15 1 . 16 . 4 . Successful 72 | . 12 12 . 13 10 . 7 6 1 . 10 . 1 . Failed 61 | . 17 6 . 8 12 . . 9 . . 6 . 3 . Catastrophic 14 | . 4 2 . 2 2 . . 2 . . . . 2 . Database Lockouts 1 | . . . . . 1 . . . . . . . . . Manual 30 | . 12 5 . 6 3 . . 2 . . 2 . . . Terminals 70 | . 22 9 . 18 4 . . 8 1 . 6 . 2 . Fabricators 4 | . . . . . 4 . . . . . . . . . Repair Stations 15 | . 3 3 . . 2 . . 2 . . 5 . . . Recycling Units 21 | . 4 6 . . 7 . . 2 . . . . 2 . Scanalyzers 17 | . . . . 3 6 . . 3 . . 5 . . . Garrison Access . | . . . . . . . . . . . . . . . Terminal Hacks 37 | . 6 5 . 9 2 . 7 3 1 . 3 . 1 . Record 6 | . . . . . . . 6 . . . . . . . Robot Analysis 3 | . 1 . . 2 . . . . . . . . . . Prototype ID Bank 2 | . 1 1 . . . . . . . . . . . . Open Door 1 | . . . . . . . 1 . . . . . . . Open DSF 1 | . . . . . . . . . 1 . . . . . Branch Access Points 1 | . . . . 1 . . . . . . . . . . Emergency Access Points 1 | . . . . 1 . . . . . . . . . . Terminal Index 2 | . 1 . . . . . . 1 . . . . . . Unreport Threat 1 | . . . . 1 . . . . . . . . . . Locate Traps 4 | . . 1 . 1 . . . 2 . . . . . . Disarm Traps 1 | . 1 . . . . . . . . . . . . . Dispatch Records 1 | . . 1 . . . . . . . . . . . . Maintenance Status 1 | . . . . 1 . . . . . . . . . . Investigation Status 1 | . . . . 1 . . . . . . . . . . Extermination Status 1 | . . . . . . . . . . . 1 . . . Hauler Manifests 1 | . 1 . . . . . . . . . . . . . Registered Components 3 | . . 1 . . 1 . . . . . 1 . . . Zone Layout 6 | . 1 1 . 1 1 . . . . . 1 . 1 . Fabricator Hacks 2 | . . . . . 2 . . . . . . . . . Load Schematic 1 | . . . . . 1 . . . . . . . . . Build 1 | . . . . . 1 . . . . . . . . . Repair Station Hacks 9 | . 2 2 . . 2 . . 1 . . 2 . . . Scan Component 6 | . 1 1 . . 1 . . 1 . . 2 . . . Repair 3 | . 1 1 . . 1 . . . . . . . . . Recycling Unit Hacks 6 | . 3 2 . . . . . 1 . . . . . . Retrieve Components 6 | . 3 2 . . . . . 1 . . . . . . Scanalyzer 13 | . . . . 3 4 . . 1 . . 5 . . . Insert Component 1 | . . . . . 1 . . . . . . . . . Analyze 1 | . . . . . 1 . . . . . . . . . Retrieve Study 11 | . . . . 3 2 . . 1 . . 5 . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . Unauthorized Hacks 5 | . 1 3 . 1 . . . . . . . . . . Terminals 2 | . 1 . . 1 . . . . . . . . . . Botnet 2 | . 1 . . 1 . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units 3 | . . 3 . . . . . . . . . . . . Reject 2 | . . 2 . . . . . . . . . . . . Recyclers 1 | . . 1 . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . Data Cores Recovered 2 | . 1 . . . . . . . . . 1 . . . Used 2 | . 1 . . . . . . . . . 1 . . . Hacking Detections 39 | . 8 4 . 6 6 . . 8 . . 5 . 2 . Full Trace Events 4 | . 1 1 . . 2 . . . . . . . . . Feedback Events 1 | . . 1 . . . . . . . . . . . . Corruption 1 | . . 1 . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . Part Schematics Acquired 1 | . . . . . 1 . . . . . . . . . Parts Built 2 | . . . . . 2 . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time 95 | . . . . . 95 . . . . . . . . . Total Part Build Rating 10 | . . . . . 10 . . . . . . . . . Part Studies Acquired 11 | . . . . 3 2 . . 1 . . 5 . . . Parts Repaired 3 | . 1 1 . . 1 . . . . . . . . . Time 84 | . 26 32 . . 26 . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Retrieved Components 20 | . 10 9 . . . . . 1 . . . . . . Parts Scanalyzed 1 | . . . . . 1 . . . . . . . . . Part Schematics Acquired 1 | . . . . . 1 . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -7 -7 -6 -5 -5 -4 -4 -4 -3 ------------ Run | Yrd Mat Mat Min Mat Fac Low Low Fac Fac DSF Fac Was Fac Res Used RIF Installer . | . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -7 -7 -6 -5 -5 -4 -4 -4 -3 -------- Run | Yrd Mat Mat Min Mat Fac Low Low Fac Fac DSF Fac Was Fac Res Total Allies . | . . . . . . . . . . . . . . . Largest Group . | . . . . . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . . . . . Total Orders . | . . . . . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . . . . Kills . | . . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -7 -7 -6 -5 -5 -4 -4 -4 -3 ------- Run | Yrd Mat Mat Min Mat Fac Low Low Fac Fac DSF Fac Was Fac Res Active Infowar (turns) 8633 | 28 438 1510 769 1080 2241 95 . 1214 41 140 466 160 353 98 Optics 1261 | . . . . . . . . 3 41 140 466 160 353 98 Sensors 1899 | . . . . . . . . 1190 41 140 466 46 16 . IFF 3 | . . . . . . . . 3 . . . . . . Seismic 6141 | 28 438 1510 769 1080 2241 75 . . . . . . . . ECM 91 | . . . . . 38 20 . 28 . . 5 . . . Robot Analysis Total 3 | . 1 . . 2 . . . . . . . . . . Derelict Logs Recovered 6 | . . . 1 . . 3 2 . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -7 -7 -6 -5 -5 -4 -4 -4 -3 ------------- Run | Yrd Mat Mat Min Mat Fac Low Low Fac Fac DSF Fac Was Fac Res Turns Passed 11504 | 111 1817 1511 769 1080 2268 870 275 1419 41 140 466 160 353 224 Spaces Moved 9175 | 52 651 748 432 590 2095 1091 370 1454 53 155 569 298 490 127 Core 26 | 3 . . . . 1 . . . . . . 10 . 12 Treads 1189 | 49 651 482 . 7 . . . . . . . . . . Legs 417 | . . . . 368 44 . . . . . . . . 5 Wheels 913 | . . 266 432 215 . . . . . . . . . . Hover 6630 | . . . . . 2050 1091 370 1454 53 155 569 288 490 110 Flight . | . . . . . . . . . . . . . . . Fastest Speed 33 | 50 160 150 150 116 65 71 71 53 71 34 34 34 33 35 Average Speed 92 | 153 218 156 150 138 79 71 71 62 71 61 39 39 37 73 Slowest Speed 1050 | 160 240 240 150 400 1050 144 71 71 71 71 124 150 50 250 Overloaded Moves . | . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . Potential Cave-ins 6 | . . . . . . . . . . . . . 6 . Cave-ins Triggered . | . . . . . . . . . . . . . . . Exploration Rate (%) 47 | 4 86 53 82 46 40 91 43 39 2 97 22 86 14 3 Regions Visited 14 Branch Regions 3 Pre-discovered Areas 1 | . . . 1 . . . . . . . . . . . Known Exits Taken 3 | . . . . . . . . 1 1 . . . 1 . Unknown Exits Taken 8 | 1 1 1 1 1 1 1 1 . . . . . . . Scrap Searched 6 | . . . 2 . . 3 1 . . . . . . . Spaces Dug 127 | . 5 7 . 9 48 10 . 30 . . 8 . 9 1 Terrain Destroyed 425 | . 5 110 19 89 65 11 . 67 . . 49 . 9 1 Melee 115 | . 5 7 . 9 42 10 . 25 . . 7 . 9 1 Projectile 27 | . . . . . 7 1 . 8 . . 11 . . . AOE 283 | . . 103 19 80 16 . . 34 . . 31 . . . Terrain Rammed 50 | . . . . . . . . . . . . . . 50 Walls Destroyed . | . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -7 -7 -6 -5 -5 -4 -4 -4 -3 --------- Run | Yrd Mat Mat Min Mat Fac Low Low Fac Fac DSF Fac Was Fac Res Total 11203 | 69 900 966 515 778 2485 1152 377 1822 54 202 746 336 586 215 Wait 864 | . 92 70 53 86 117 22 . 224 . 4 97 33 43 23 Move 9162 | 51 650 747 431 589 2094 1090 369 1453 52 154 569 297 489 127 Hop . | . . . . . . . . . . . . . . . Pick Up 118 | 5 32 12 3 10 31 3 1 7 . 12 2 . . . Fast Attach 73 | 7 3 6 . 7 20 . 1 6 . 2 7 6 8 . Attach 52 | . 1 6 1 7 14 3 1 10 1 . 3 . 3 2 Detach 13 | . 1 2 . 4 1 . . 3 . . . . 2 . Swap 122 | 1 13 19 4 12 28 7 1 25 . 4 6 . 2 . Drop 118 | . 20 19 2 14 39 2 1 8 . 11 1 . 1 . Fire 270 | 5 74 69 18 22 23 4 . 20 . . 33 . 2 . Melee 316 | . 10 9 2 26 118 20 3 66 1 2 12 . 33 14 Ram 50 | . . . 1 . . . . . . . . . . 49 Kick . | . . . . . . . . . . . . . . . Crush 12 | . 4 7 . 1 . . . . . . . . . . Escape Stasis 32 | . . . . . . . . . . 13 16 . 3 . Rewire . | . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . Miscellaneous 1 | . . . . . . 1 . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min] / [*Sub]) -9/Materials (discovered 4 exits: *Mat x2 / [*Min] / [*Sto]) -9/Mines -8/Materials -7/Factory (discovered 3 exits: *Fac / [*Low x2]) -7/Lower Caves -7/Lower Caves -6/Factory (discovered 2 exits: *Fac x2) -5/Factory -5/DSF -4/Factory -4/Waste -4/Factory -3/Research History --------- Turn | Location | Event 36 | -11/Scrapyard | Discovered new exit (range 16) 112 | -11/Scrapyard | Entered Materials 316 | -10/Materials | Build established: Mutant 332 | -10/Materials | Discovered new exit (range 5) 830 | -10/Materials | Repaired Lgt. Treads 899 | -10/Materials | Discovered new exit (range 5) 1392 | -10/Materials | Discovered new exit (range 15) 1669 | -10/Materials | Discovered new exit (range 7) 1748 | -10/Materials | Discovered new exit (range 10) 1929 | -10/Materials | Entered another Materials area 1929 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1932 | -9/Materials | Discovered new exit (range 8) 2169 | -9/Materials | Discovered new exit (range 15) 2444 | -9/Materials | Build established: Scavenger-Mutant 3076 | -9/Materials | Discovered new exit (range 16) 3197 | -9/Materials | Repaired Med. Armor Plating 3218 | -9/Materials | Build established: Mutant 3311 | -9/Materials | Discovered new exit (range 7) 3440 | -9/Materials | Entered Mines 3646 | -9/Mines | Learned location of Zion (-7) 3727 | -9/Mines | Discovered new exit (range 10) 4209 | -9/Mines | Entered Materials 4209 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 5059 | -8/Materials | Discovered new exit (range 10) 5289 | -8/Materials | Entered Factory 5289 | -7/Factory | Evolved 2 slots: Utility x2 5552 | -7/Factory | Central database locked down 5697 | -7/Factory | Lost 3 parts (1p1n1u) 5724 | -7/Factory | Allied Derelicts emerged from ambush trap array 5747 | -7/Factory | Garrison activated, responded to threat 5781 | -7/Factory | Discovered new exit (range 13) 6051 | -7/Factory | Lost 5 parts (5n) 6279 | -7/Factory | Build established: Scavenger-Mutant 6321 | -7/Factory | Fabricated Cmb. Airjet? 6511 | -7/Factory | Repaired Seismic Detector 6735 | -7/Factory | Discovered new exit (range 13) 7220 | -7/Factory | Discovered new exit (range 14) 7557 | -7/Factory | Entered Lower Caves 7558 | -7/Lower Caves | Learned Factory machine intel 7599 | -7/Lower Caves | Encountered a Warlord checkpoint 7763 | -7/Lower Caves | Activated DRS Beacon 7765 | -7/Lower Caves | Build established: Gladiator 7894 | -7/Lower Caves | Learned Factory garrison access intel 8163 | -7/Lower Caves | Learned Factory interactive machine intel 8211 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 8425 | -7/Lower Caves | Discovered new exit (range 2) 8427 | -7/Lower Caves | Entered another Lower Caves area 8480 | -7/Lower Caves | Entered an active Warlord outpost 8487 | -7/Lower Caves | Learned Armory trap positions 8487 | -7/Lower Caves | Learned Extension stockpile data 8487 | -7/Lower Caves | Learned Armory security intel 8519 | -7/Lower Caves | Build established: Mutant 8553 | -7/Lower Caves | Learned Factory stockpile data 8557 | -7/Lower Caves | Learned Factory terminal intel 8692 | -7/Lower Caves | Discovered new exit (range 15) 8702 | -7/Lower Caves | Entered Factory 8702 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 8704 | -6/Factory | Loaded intel: 271 machine locations 8705 | -6/Factory | Loaded intel: 53 interactive machine locations 8706 | -6/Factory | Loaded intel: 25 terminal locations 8707 | -6/Factory | Loaded intel: 4 garrison access locations 9080 | -6/Factory | Garrison activated, responded to threat 9172 | -6/Factory | Discovered new exit (range 13) 9630 | -6/Factory | Build established: Hacker-Mutant 9806 | -6/Factory | Discovered new exit (range 15) 10115 | -6/Factory | Identified exit to Factory 10121 | -6/Factory | Entered another Factory area 10121 | -5/Factory | Evolved 2 slots: Power x1, Propulsion x1 10161 | -5/Factory | Identified exit to DSF 10162 | -5/Factory | Entered DSF 10163 | -5/DSF | Joined Warlord attack on 0b10 via DSF 10181 | -5/DSF | Additional patrols routed to DSF 10236 | -5/DSF | Discovered new exit (range 17) 10246 | -5/DSF | Lost 5 allies 10299 | -5/DSF | Identified exit to Factory 10302 | -5/DSF | Entered Factory 10302 | -4/Factory | Evolved 2 slots: Utility x2 10768 | -4/Factory | Sucked down chute 10768 | -4/Factory | Entered Waste 10785 | -4/Waste | Spotted C-40 Crusher 10788 | -4/Waste | Spotted C-40 Crusher 10789 | -4/Waste | Spotted C-40 Crusher 10794 | -4/Waste | Spotted C-40 Crusher 10806 | -4/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 10811 | -4/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 10812 | -4/Waste | Spotted C-40 Crusher 10814 | -4/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 10836 | -4/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 10840 | -4/Waste | Spotted C-40 Crusher 10854 | -4/Waste | Discovered new exit (range 21) 10867 | -4/Waste | Lost 7 parts (1p2n3u1w) 10928 | -4/Waste | Identified exit to Factory 10928 | -4/Waste | Entered Factory 11210 | -4/Factory | Spotted B-86 Titan 11253 | -4/Factory | Discovered new exit (range 22) 11281 | -4/Factory | Identified exit to Research 11281 | -4/Factory | Entered Research 11281 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 11469 | -3/Research | System corruption reached 10% 11483 | -3/Research | Core integrity fell below 50% 11497 | -3/Research | System corruption reached 30% 11502 | -3/Research | Core integrity fell below 20% 11505 | -3/Research | Core destroyed Last Messages --------------- 11495_ Destabilizing: Core damaged (-13). 11496_ Slammed into Wall. 11496_ Destabilizing: System corrupted (+1). 11496_ Destabilizing: System corrupted (+2). 11497_ Slammed into Wall. 11498_ Destabilizing: Core damaged (-13). 11499_ Slammed into Wall. 11499_ Destabilizing: System corrupted (+1). 11500_ Slammed into Wall. 11501_ UA 0YMNIURQVESUYXRDOZ|ZAQK6ZD1D1<2J8Z 11501_ Slammed into Wall. 11501_ Destabilizing: Core damaged (-65). 11502_ Slammed into Wall. 11503_ Destabilizing: System corrupted (+1). 11503_ Destabilizing: Core damaged (-65). 11504_ Slammed into Wall. 11504_ Destabilizing: Core damaged (-65). 11504_ Destabilizing: Core damaged (-13). 11505_ Slammed into Wall. 11505_ Destabilizing: Core damaged (-52). 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Airjet | -7/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Cmb. Airjet | x2 | -7/Factory Repaired ---------- Lgt. Treads | 12% | -10/Materials Med. Armor Plating | 56% | -9/Materials Seismic Detector | 5% | -7/Factory Studied --------- Titanium Leg | -8/Materials | Hacked Rocket Launcher | -8/Materials | Hacked Ion Cannon | -8/Materials | Hacked Mace | -7/Factory | Hacked Axe | -7/Factory | Hacked Cmb. Airjet | -6/Factory | Hacked Mass Driver | -4/Factory | Hacked Power Maul | -4/Factory | Hacked Mic. Nuclear Core | -4/Factory | Hacked Hvy. Missile Launcher | -4/Factory | Hacked Imp. Grenade Launcher | -4/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- Dangerous Findings Respectable Loadout Challenges ------------ None Game ------ Seed HeavySigixLayer Manual? 0 Play Time 02:26:06 Cumulative 39.4 hours Start 2026.10.02 @ 18:18:08 End 2026.10.03 @ 13:06:58 Sessions 4 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 43 Rogue 27 Adventurer 16 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 25 Gallery% 22 Achievement% 23 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Vi Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 4a425a4f-572c-4f86-bd5f-20f9eb9266c9