Cogmind - Beta 11 @@@ ROGUE MODE // 2022.03.31 @ 01:58:24 Player: Root Result: Destroyed by P-70 Sage with High-powered Shock Rifle Performance ------------- Evolutions (5) 2500 Regions Visited (12) 2400 Robots Destroyed (134) 670 Value Destroyed (4375) 4375 Prototype IDs (12) 240 Alien Tech Used (1) 200 Bonus (299) 299 TOTAL SCORE: 10684 Bonus ------- High Alert Combat Kills 17 Follower Combat Kills 107 Met Imprinter 300 Friendly Fire -125 Cogmind --------- Core Integrity 0/1000 Matter 176/300 Energy 350/350 System Corruption 9% Temperature Cool (0) Movement Core (350) Ox6 Location -5/Factory Parts ------- > --- POWER (2) -------- Enhanced Fission Core > --- PROPULSION (3) --- (None) > --- UTILITY (9) ------ Advanced Heat Sink Small Storage Unit Improved Terrain Scan Processor Targeting Computer Improved Hacking Suite > --- WEAPON (4) ------- (None) > --- INVENTORY (8) ---- Enhanced Nuclear Core Improved Terrain Scanner Precision Energy Filter Improved Weapon Cycler Self-destruct Interrupter (50) Peak State ------------ > --- POWER ------------ Enhanced Nuclear Core Enhanced Nuclear Core > --- PROPULSION ------- Flexi-carbon Leg Flexi-carbon Leg Flexi-carbon Leg > --- UTILITY ---------- Advanced Heat Sink Advanced Heat Sink Cooling System Small Storage Unit Improved Terrain Scan Processor 0b10 Decoder Chip [Generic] Targeting Computer Improved Weapon Cycler Improved Hacking Suite > --- WEAPON ----------- Wave Gun Proton Cannon Disruptor Cannon Heavy Ion Cannon > --- INVENTORY -------- Angular Momentum Engine Flexi-carbon Leg Improved Terrain Scanner Precision Energy Filter Improved Weapon Cycler Precision Rocket Launcher Self-destruct Interrupter [Rating: 82] Favorites ----------- Power Enhanced Nuclear Core Engine Ion Engine Power Core Enhanced Nuclear Core Propulsion Improved Aluminum Leg Leg Improved Aluminum Leg Utility Small Storage Unit Device Improved Heat Sink Storage Small Storage Unit Processor Improved Targeting Computer Hackware Improved Hacking Suite Protection Light Armor Plating Weapon Heavy Ion Cannon Energy Gun Improved EM Shotgun Energy Cannon Heavy Ion Cannon Ballistic Gun Enhanced Autogun Ballistic Cannon Battle Cannon Launcher Precision Rocket Launcher Special Weapon Mining Laser Build | -11 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 ------- Run | Scr Mat Mat Min Mat Sto Fac Low Low Zio Pro Fac Fac Slots Evolved 10 | . . 2 . 2 . 2 . . . . 2 2 Power 1 | . . . . . . . . . . . 1 . Propulsion 1 | . . . . 1 . . . . . . . . Utility 6 | . . 1 . 1 . 2 . . . . 1 1 Weapon 2 | . . 1 . . . . . . . . . 1 Parts Attached 151 | 7 13 5 5 18 30 15 6 . 9 4 7 32 Power 17 | 1 1 . . 3 3 1 . . 2 . 3 3 Engine 8 | 1 1 . . 2 1 . . . 1 . 1 1 Core 9 | . . . . 1 2 1 . . 1 . 2 2 Reactor . | . . . . . . . . . . . . . Propulsion 34 | 2 4 1 . 5 12 3 1 . . . 2 4 Treads . | . . . . . . . . . . . . . Leg 34 | 2 4 1 . 5 12 3 1 . . . 2 4 Wheel . | . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . Utility 36 | 1 2 1 . 3 2 3 5 . 4 . 1 14 Device 22 | . . 1 . . . 3 4 . 1 . 1 12 Storage 4 | 1 . . . . 1 . . . 2 . . . Processor 7 | . 1 . . 3 . . 1 . 1 . . 1 Hackware 1 | . . . . . . . . . . . . 1 Protection 2 | . 1 . . . 1 . . . . . . . Artifact . | . . . . . . . . . . . . . Weapon 64 | 3 6 3 5 7 13 8 . . 3 4 1 11 Energy Gun 11 | 2 4 1 1 1 . . . . . . . 2 Energy Cannon 12 | . . . . . . 5 . . . 2 1 4 Ballistic Gun 29 | 1 1 1 3 6 10 2 . . 1 2 . 2 Ballistic Cannon 3 | . 1 . . . . . . . 2 . . . Launcher 7 | . . . . . 3 1 . . . . . 3 Special Weapon 2 | . . 1 1 . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . Unidentified Prototypes 9 | . 1 . . 1 3 1 1 . . . . 2 Parts Lost 28 | . . . . 1 3 1 3 1 . . . 19 Power 4 | . . . . . 2 . . . . . . 2 Propulsion 9 | . . . . . 1 1 1 1 . . . 5 Utility 9 | . . . . 1 . . 2 . . . . 6 Weapon 6 | . . . . . . . . . . . . 6 Highest Loss Streak 11 | . . . . 1 2 1 3 1 . . . 11 To Critical Strikes . | . . . . . . . . . . . . . Average Slot Usage (%) 96 | . 94 100 100 98 99 99 99 94 91 92 91 94 Engine 3 | . 14 11 11 8 1 . . . . . . . Core 5 | . . . . . 7 7 7 7 7 7 11 10 Leg 19 | . 28 22 22 26 26 22 21 16 14 14 11 13 Device 13 | . . 11 11 7 . 15 19 21 18 14 18 21 Storage 8 | . 14 11 11 9 8 7 7 7 7 7 6 5 Processor 20 | . 3 11 11 19 27 23 20 21 23 28 25 19 Energy Gun 4 | . 25 22 11 7 . . . . . . . 4 Energy Cannon 9 | . . . . . . 14 21 21 15 11 11 11 Ballistic Gun 8 | . 2 11 18 19 26 8 . . 1 8 6 3 Naked Turns . | . . . . . . . . . . . . . Heaviest Build 60 | 13 19 20 20 24 26 40 40 40 40 42 55 60 Greatest Support 60 | 20 20 20 20 30 43 43 41 41 26 26 26 60 Greatest Overweight (x) 6 | . . . . . . 1 . 1 1 1 2 6 Average Overweight (x) . | . . . . . . . . . . 1 1 . Largest Inventory Capacity 8 | 8 8 8 8 8 8 8 8 8 8 8 8 8 Average Capacity 7 | 7 8 8 8 8 7 8 8 8 7 8 8 8 Most Carried 8 | 5 8 8 8 8 8 8 8 7 8 8 8 8 Average Carried 7 | 1 7 7 7 7 7 7 5 6 7 7 7 7 Final Capacity 8 | 8 8 8 8 8 8 8 8 8 8 8 8 8 Final Carried 8 | 3 8 8 8 8 8 8 6 7 8 8 8 5 Class Distribution -------------------- 53% | Skirmisher 17% | Gunner 12% | Scavenger-Gunner 11% | Mutant 4% | Derelict-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Skirmisher | -9/Materials Skirmisher | -9/Mines Skirmisher | -8/Materials Gunner | -8/Storage Gunner | -7/Factory Skirmisher | -7/Lower Caves Skirmisher | -7/Lower Caves Skirmisher | -7/Zion Skirmisher | -6/Proximity Caves Skirmisher | -6/Factory Scavenger-Gunner | -5/Factory Resources | -11 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 ----------- Run | Scr Mat Mat Min Mat Sto Fac Low Low Zio Pro Fac Fac Matter Collected 3316 | 262 159 96 151 463 1026 319 88 . 21 189 . 542 Remotely . | . . . . . . . . . . . . . Salvage Created 5389 | 27 550 355 177 555 1358 743 85 63 . 143 . 1333 Parts 326 | 2 40 24 19 46 90 22 1 4 . 3 . 75 Haulers Intercepted 2 | . 1 . . 1 . . . . . . . . Recyclers Shooed 3 | . . . . 3 . . . . . . . . Parts Field Recycled 3 | . . . . . . . . . 3 . . . Retrieved Matter 8 | . . . . . . . . . 8 . . . Parts Self-Destructed 17 | . . . . . . . 8 4 . 5 . . Prevented 5 | . . . . . . . . . . 5 . . Kills | -11 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 ------- Run | Scr Mat Mat Min Mat Sto Fac Low Low Zio Pro Fac Fac Combat Hostiles Destroyed 107 | . 11 12 9 8 27 14 3 1 . 3 . 19 Guns 67 | . 7 10 9 8 27 1 . . . . . 5 Cannons 30 | . . . . . . 11 3 1 . 3 . 12 AOE 9 | . 4 2 . . . 2 . . . . . 1 Classes Destroyed 16 | 1 5 2 . 2 4 1 . . . . . 1 Worker 3 | . . 1 . 1 . . . . . . . 1 Builder 2 | . 1 . . . 1 . . . . . . . Tunneler 2 | 1 . . . 1 . . . . . . . . Hauler 2 | . 1 . . 1 . . . . . . . . Recycler 4 | . . . . 2 1 . . . . . . 1 Operator 1 | . . . . 1 . . . . . . . . Watcher 12 | . 3 1 . 3 2 1 . . . . . 2 Swarmer 33 | . 3 8 7 4 8 . 3 . . . . . Cutter 3 | . . . . . . . . . . . . 3 Grunt 36 | . 8 3 . 3 8 9 . . . 1 . 4 Brawler 3 | . . . . . 1 1 . . . . . 1 Duelist 2 | . . . . . 2 . . . . . . . Protector 1 | . . . . . 1 . . . . . . . Sentry 16 | . . 1 2 1 6 3 . 1 . . . 2 Hunter 8 | . . . . . 1 . . . . 2 . 5 Programmer 5 | . . . . . . 1 . . . . . 4 Thug 1 | . . . . . 1 . . . . . . . Best Kill Streak 8 | 1 4 7 4 6 8 3 3 1 . 2 . 5 Combat Bots Only 7 | . 4 7 4 4 6 3 3 1 . 2 . 4 Max Kills in Single Turn 3 | 1 2 3 3 2 1 1 1 1 . 1 . 2 Gunslinging 1 | . . 1 1 1 . . . . . . . . Exploded 1 | . 1 1 . . . 1 . . . . . 1 Melee . | . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -------- Run | Scr Mat Mat Min Mat Sto Fac Low Low Zio Pro Fac Fac Damage Taken 6525 | . 270 260 226 252 1168 403 247 44 . 587 65 3003 Core 1663 | . 37 45 60 46 272 34 43 11 . 103 . 1012 Absorbed by Shields . | . . . . . . . . . . . . . Regen/Repaired (Parts) 344 | . . . . 103 34 . . . 110 . 97 . Core Remaining (%) 78 | 100 85 . 73 . 42 . . . . 72 100 . Volleys Fired 254 | 1 25 16 14 28 65 36 8 1 . 12 . 48 Largest 4 | 2 2 3 3 3 3 3 3 3 . 3 . 4 Hottest 302 | 80 90 113 111 115 75 195 195 195 . 158 . 302 Shots Fired 745 | 2 50 47 37 82 191 108 24 3 . 36 . 165 Gun 509 | 2 50 47 35 82 191 25 . . . 12 . 65 Cannon 228 | . . . . . . 81 24 3 . 24 . 96 Launcher 6 | . . . . . . 2 . . . . . 4 Special 2 | . . . 2 . . . . . . . . . Kinetic 377 | . 6 16 23 68 191 25 . . . 22 . 26 Thermal 228 | 1 6 . 13 14 . 81 24 3 . 14 . 72 Explosive 6 | . . . . . . 2 . . . . . 4 Electromagnetic 134 | 1 38 31 1 . . . . . . . . 63 Robot Hit Streak 22 | 1 7 4 13 10 22 20 3 4 . 11 . 13 Robot Miss Streak 8 | . 4 6 8 7 3 3 2 . . 4 . 6 Penetration Max . | . . . . . . . . . . . . . Secondary Targets 14 | . 1 2 2 2 6 . . . . . . 1 Max Gunslinging Chain 1 | . 1 1 1 1 1 . . . . . . 1 Shots Hit Robots 491 | 1 38 30 25 57 128 75 10 3 . 20 . 104 Core Hits 252 | 1 24 18 17 45 55 28 3 2 . 8 . 51 Critical Kills 2 | . . . . . . . . . . . . 2 Critical Parts Destroyed 2 | . . . . . . 2 . . . . . . Critical Strikes 5 | . . . . . . 2 . . . 1 . 2 Meltdown 1 | . . . . . . . . . . . . 1 Destroy 3 | . . . . . . 2 . . . . . 1 Blast 1 | . . . . . . . . . . 1 . . Melee Attacks . | . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . Damage Inflicted 10137 | 15 851 484 384 948 2228 2022 268 81 . 376 4 2476 Guns 5556 | 15 545 355 383 948 2182 340 . . . 56 . 732 Cannons 3383 | . . . . . . 1421 268 81 . 320 . 1293 Explosions 1071 | . 303 125 . . . 244 . . . . . 399 Melee . | . . . . . . . . . . . . . Ramming 127 | . 3 4 1 . 46 17 . . . . 4 52 Kinetic 4039 | . 50 102 271 762 2182 340 . . . 133 . 199 Thermal 3891 | . 347 125 102 186 . 1421 268 81 . 243 . 1118 Explosive 643 | . . . . . . 244 . . . . . 399 Electromagnetic 1423 | 15 451 253 10 . . . . . . . . 694 Impact 14 | . . . . . . . . . . . . 14 Slashing . | . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . Highest Corruption 9 | . . . . 5 6 1 1 1 1 . . 9 Average Corruption 2 | . . . . 2 5 1 1 1 1 . . 2 Corruption Purged 5 | . . . . . . . . . . . . 5 Corruption Blocked . | . . . . . . . . . . . . . Effects 76 | . . . . 6 35 2 6 7 . . . 20 Message Errors 15 | . . . . 1 5 1 1 1 . . . 6 Matter Fused 15 | . . . . 2 3 . 2 . . . . 8 Heat Flow Errors 12 | . . . . . 8 1 . 2 . . . 1 Energy Discharges 10 | . . . . . 6 . 1 1 . . . 2 Parts Rejected 1 | . . . . 1 . . . . . . . . Data Loss (minor) 11 | . . . . 1 6 . 1 2 . . . 1 Data Loss (major) 4 | . . . . . 2 . . 1 . . . 1 Alerts 4 | . . . . 1 1 . 1 . . . . 1 Weapon Failures 4 | . . . . . 4 . . . . . . . Overload Shots . | . . . . . . . . . . . . . Overflow Damage 162 | . . 19 . . . 46 4 . . . . 93 Projectiles 90 | . . . . . . 42 4 . . . . 44 Explosions 71 | . . 19 . . . 4 . . . . . 48 Melee 1 | . . . . . . . . . . . . 1 Knockbacks 3 | . . . . . . . . . . 3 . . Impact . | . . . . . . . . . . . . . Kinetic 3 | . . . . . . . . . . 3 . . Secondary . | . . . . . . . . . . . . . Self-Inflicted Damage 221 | . 67 18 . . . . . . . . . 136 Shots 6 | . 3 1 . . . . . . . . . 2 Rammed . | . . . . . . . . . . . . . Targets Rammed 21 | . 2 2 2 1 7 2 . . . . 1 4 Kicked 21 | . 2 2 2 1 7 2 . . . . 1 4 Crushed . | . . . . . . . . . . . . . Highest Temperature 1086 | 18 150 177 252 334 554 563 314 200 . 375 . 1086 Average Temperature 123 | 12 52 60 108 98 116 126 110 72 . 122 . 243 Received Heat Transfer 990 | . 123 75 72 117 333 153 . 12 . 9 . 96 Effects 45 | . . . 2 1 4 8 . . . . . 30 Shutdowns 10 | . . . . . . 2 . . . . . 8 Energy Bleed 6 | . . . . . . 2 . . . . . 4 Interference 4 | . . . 2 . . 1 . . . . . 1 Matter Decay 5 | . . . . . 1 . . . . . . 4 Short Circuit 5 | . . . . 1 . . . . . . . 4 Damage (minor) 6 | . . . . . 2 3 . . . . . 1 Damage (major) 5 | . . . . . . . . . . . . 5 Damage (core) 4 | . . . . . 1 . . . . . . 3 Siege Activations . | . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Fried 5 | . . 2 . . . . . . . . . 3 Impact Corruptions 1 | . . . . . . . . . . . . 1 Robots Melted 1 | . . . . . . . . . . . . 1 Combat Hostiles 1 | . . . . . . . . . . . . 1 Parts Melted 14 | . . . . . . 7 . . . 1 . 6 Heat Transferred 5165 | . 400 150 125 235 . 1924 370 111 . 333 . 1517 Parts Sabotaged . | . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions 8 | . 6 2 . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . Alert | -11 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 ------- Run | Scr Mat Mat Min Mat Sto Fac Low Low Zio Pro Fac Fac Peak Influence 463 | 5 344 428 351 243 463 337 . . . . 16 284 Initial 172 | . 3 111 125 58 66 172 . . . . . 7 Average 141 | . 136 236 188 107 146 235 . . . . 11 79 Maximum Alert Level 2 | . 1 2 1 1 2 1 . . . . . 1 Low Security (%) 69 | 100 62 21 81 83 73 31 . . . . 100 88 Level 1 29 | . 37 74 18 16 22 68 . . . . . 11 Level 2 1 | . . 3 . . 4 . . . . . . . Level 3 . | . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . Squads Dispatched 25 | . 2 3 . . 7 5 . . . . . 8 Investigation 3 | . . . . . 1 . . . . . . 2 Extermination 4 | . . . . . . 1 . . . . . 3 Reinforcement 13 | . 2 3 . . 1 4 . . . . . 3 Assault 2 | . . . . . 2 . . . . . . . Garrison 3 | . . . . . 3 . . . . . . . Intercept . | . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . 1 . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . . . 1 Stealth | -11 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 --------- Run | Scr Mat Mat Min Mat Sto Fac Low Low Zio Pro Fac Fac Distress Signals 4 | . . 1 . 1 1 . . . . . . 1 Communications Jammed . | . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . Times Spotted 164 | . 20 21 10 15 42 19 3 1 . 4 5 24 Peak Tracking Total 7 | . 3 6 4 4 7 4 3 1 . 2 4 6 Tactical Retreats 6 | . 2 1 . 1 . . . . . 1 . 1 Traps | -11 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 ------- Run | Scr Mat Mat Min Mat Sto Fac Low Low Zio Pro Fac Fac Traps Triggered 5 | . . . . 1 1 2 . . . . . 1 Indirectly . | . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . Triggered 11 | . . . . . . . 2 . . 5 . 4 Machines | -11 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 ---------- Run | Scr Mat Mat Min Mat Sto Fac Low Low Zio Pro Fac Fac Machines Disabled 5 | . 2 . . . 1 1 1 . . . . . Max in Single Turn 1 | . 1 . . . 1 1 1 . . . . . Machines Sabotaged . | . . . . . . . . . . . . . Garrisons Compromised 1 | . . . . . . . . . . . . 1 Overloaded Fab Kills . | . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 --------- Run | Scr Mat Mat Min Mat Sto Fac Low Low Zio Pro Fac Fac Machines Accessed 38 | . 8 1 . 5 11 3 . . . 1 4 5 Terminals 31 | . 7 1 . 4 10 1 . . . 1 2 5 Fabricators 1 | . . . . . . 1 . . . . . . Repair Stations 4 | . . . . 1 1 1 . . . . 1 . Recycling Units 2 | . 1 . . . . . . . . . 1 . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Total Hacks 99 | . 21 1 . 20 25 6 . . . 1 10 15 Successful 59 | . 11 1 . 15 13 4 . . . 1 9 5 Failed 39 | . 10 . . 5 12 2 . . . . 1 9 Catastrophic 4 | . . . . . 1 . . . . . 1 2 Database Lockouts 1 | . . . . . . . . . . . . 1 Manual . | . . . . . . . . . . . . . Terminals 80 | . 20 1 . 13 22 3 . . . 1 5 15 Fabricators 1 | . . . . . . 1 . . . . . . Repair Stations 16 | . . . . 7 3 2 . . . . 4 . Recycling Units 2 | . 1 . . . . . . . . . 1 . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Terminal Hacks 44 | . 11 1 . 9 11 2 . . . 1 4 5 Record 13 | . 1 . . 1 1 2 . . . 1 4 3 Robot Analysis 4 | . 2 . . 2 . . . . . . . . Prototype ID Bank 2 | . 1 1 . . . . . . . . . . Open Door 4 | . . . . . 4 . . . . . . . Level Access Points 1 | . 1 . . . . . . . . . . . Branch Access Points 1 | . . . . 1 . . . . . . . . Alert Level 3 | . 1 . . . 2 . . . . . . . Unreport Threat 1 | . . . . . 1 . . . . . . . Locate Traps 5 | . 2 . . 1 1 . . . . . . 1 Dispatch Records 1 | . . . . . . . . . . . . 1 Maintenance Status 1 | . 1 . . . . . . . . . . . Investigation Status 1 | . . . . 1 . . . . . . . . Reinforcement Status 1 | . 1 . . . . . . . . . . . Recall Investigation 1 | . . . . . 1 . . . . . . . Hauler Manifests 2 | . 1 . . 1 . . . . . . . . Registered Components 1 | . . . . 1 . . . . . . . . Zone Layout 2 | . . . . 1 1 . . . . . . . Fabricator Hacks 1 | . . . . . . 1 . . . . . . Network Status 1 | . . . . . . 1 . . . . . . Repair Station Hacks 13 | . . . . 6 2 1 . . . . 4 . Scan Component 7 | . . . . 3 1 1 . . . . 2 . Repair 6 | . . . . 3 1 . . . . . 2 . Recycling Unit Hacks 1 | . . . . . . . . . . . 1 . Report Inventory 1 | . . . . . . . . . . . 1 . Scanalyzer . | . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . 1 . . . . . . . . Used . | . . . . . . . . . . . . . Hacking Detections 31 | . 6 . . 4 9 3 . . . . 4 5 Full Trace Events 4 | . 2 . . 1 1 . . . . . . . Feedback Events 1 | . . . . . 1 . . . . . . . Corruption 1 | . . . . . 1 . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . Robot Schematics Acquired 3 | . . . . . . . . . 3 . . . Robots Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . Part Schematics Acquired 14 | . . . . . . . . . 14 . . . Parts Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . Parts Repaired 6 | . . . . 3 1 . . . . . 2 . Time 180 | . . . . 84 32 . . . . . 64 . Parts Recycled . | . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 ------------ Run | Scr Mat Mat Min Mat Sto Fac Low Low Zio Pro Fac Fac Used RIF Installer . | . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -------- Run | Scr Mat Mat Min Mat Sto Fac Low Low Zio Pro Fac Fac Total Allies 5 | . . . . . 2 . . . . . . 3 Largest Group 2 | . . . . . 2 . . . . . . 1 Highest-Rated Group 62 | . . . . . 62 . . . . . . 26 Highest-Rated Ally 31 | . . . . . 31 . . . . . . 26 Total Orders . | . . . . . . . . . . . . . Ally Attacks 28 | . . . . . 20 . . . . . . 8 Total Damage 498 | . . . . . 353 . . . . . . 145 Kills 3 | . . . . . 3 . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . Intel | -11 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 ------- Run | Scr Mat Mat Min Mat Sto Fac Low Low Zio Pro Fac Fac Robot Analysis Total 4 | . 2 . . 2 . . . . . . . . Derelict Logs Recovered 2 | . . . 1 . . . . . 1 . . . Drone Launches . | . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . Decoded 0b10 Intel 49 | . . . . . . . . . . . 12 37 Traps 8 | . . . . . . . . . . . 1 7 Emergency Access 2 | . . . . . . . . . . . . 2 Items 28 | . . . . . . . . . . . 6 22 Machines 6 | . . . . . . . . . . . 3 3 Patrols 3 | . . . . . . . . . . . 1 2 Guards 2 | . . . . . . . . . . . 1 1 Exploration | -11 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 ------------- Run | Scr Mat Mat Min Mat Sto Fac Low Low Zio Pro Fac Fac Turns Passed 10967 | 67 895 456 739 675 1235 935 915 788 1600 928 380 1354 Spaces Moved 6691 | 47 607 296 558 364 757 639 733 482 828 450 158 772 Core 13 | 11 . . . . . . . . . . . 2 Treads . | . . . . . . . . . . . . . Legs 6678 | 36 607 296 558 364 757 639 733 482 828 450 158 770 Wheels . | . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . Fastest Speed 50 | 50 120 120 120 120 120 120 120 120 120 190 190 120 Average Speed 140 | 103 120 120 120 120 120 120 120 162 189 190 190 142 Slowest Speed 350 | 120 120 120 120 120 120 190 120 190 190 190 260 350 Overloaded Moves . | . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . Exploration Rate (%) 53 | 4 99 34 94 29 93 21 86 63 83 66 4 19 Regions Visited 12 Branch Regions 6 Pre-discovered Areas 1 | . . . . . . . . . 1 . . . Known Exits Taken 11 | . 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 1 | 1 . . . . . . . . . . . . Scrap Searched 11 | . . . 1 . . . 3 2 2 3 . . Spaces Dug 3 | . . . 2 . . . 1 . . . . . Terrain Destroyed 102 | . 23 5 2 . . 22 5 . . 3 . 42 Melee . | . . . . . . . . . . . . . Projectile 22 | . . . 2 . . 5 5 . . 3 . 7 AOE 80 | . 23 5 . . . 17 . . . . . 35 Terrain Rammed . | . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 --------- Run | Scr Mat Mat Min Mat Sto Fac Low Low Zio Pro Fac Fac Total 7844 | 64 729 361 595 564 1018 739 751 483 862 496 237 945 Wait 526 | . 47 37 7 122 123 19 . . 10 28 64 69 Move 6679 | 46 606 295 557 363 756 638 732 481 827 449 157 772 Hop . | . . . . . . . . . . . . . Pick Up 90 | 9 16 3 5 13 10 13 2 1 7 1 3 7 Fast Attach 58 | . 5 1 . 9 11 7 1 . 4 1 5 14 Attach 35 | 7 . 2 . 4 2 3 6 . . . 2 9 Detach 8 | 1 . . . 1 1 . 2 . 1 . 1 1 Swap 59 | . 8 2 5 5 17 5 . . 5 3 . 9 Drop 114 | . 20 3 5 18 26 16 . . 8 2 4 12 Fire 254 | 1 25 16 14 28 65 36 8 1 . 12 . 48 Melee . | . . . . . . . . . . . . . Ram . | . . . . . . . . . . . . . Kick 21 | . 2 2 2 1 7 2 . . . . 1 4 Crush . | . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -9/Materials -9/Mines (discovered 4 exits: *Mat x2 / *Exi / *Zio) -8/Materials (discovered 2 exits: *Sto x2) -8/Storage -7/Factory -7/Lower Caves -7/Lower Caves -7/Zion -6/Proximity Caves -6/Factory (discovered 2 exits: *Fac / *Low) -5/Factory History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 15) 68 | -11/Scrapyard | Entered Materials 272 | -10/Materials | Discovered new exit (range 6) 316 | -10/Materials | Build established: Mutant 353 | -10/Materials | Discovered new exit (range 9) 756 | -10/Materials | Identified exit to Materials 963 | -10/Materials | Entered another Materials area 963 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 1251 | -9/Materials | Build established: Skirmisher 1402 | -9/Materials | Destroyed 7 combat bots 1408 | -9/Materials | Discovered new exit (range 6) 1418 | -9/Materials | Identified exit to Mines 1419 | -9/Materials | Entered Mines 1496 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 1496 | -9/Mines | Discovered new exit (range 5) 1500 | -9/Mines | Identified exit to Exiles 1752 | -9/Mines | Discovered new exit (range 6) 1780 | -9/Mines | Identified exit to Materials 1852 | -9/Mines | Learned 2 Materials zone layouts 1940 | -9/Mines | Discovered exit to Materials (range 11) 2027 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 2039 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 2050 | -9/Mines | Identified exit to Zion 2158 | -9/Mines | Entered Materials 2158 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2159 | -8/Materials | Identified exit to Storage 2213 | -8/Materials | Repaired Aluminum Leg 2240 | -8/Materials | Repaired Aluminum Leg 2274 | -8/Materials | Repaired Spread Laser 2833 | -8/Materials | Entered Storage 3018 | -8/Storage | Build established: Gunner 3682 | -8/Storage | Repaired Imp. Aluminum Leg 3836 | -8/Storage | Met a pair of Derelict thieves 3861 | -8/Storage | Garrison activated, responded to threat 3897 | -8/Storage | Core integrity fell below 50% 3973 | -8/Storage | Discovered new exit (range 16) 4067 | -8/Storage | Identified exit to Factory 4068 | -8/Storage | Entered Factory 4068 | -7/Factory | Evolved 2 slots: Utility x2 4197 | -7/Factory | Build established: Scavenger-Gunner 4551 | -7/Factory | Build established: Gunner 4862 | -7/Factory | Discovered new exit (range 15) 4961 | -7/Factory | Identified exit to Lower Caves 5003 | -7/Factory | Entered Lower Caves 5052 | -7/Lower Caves | Lost 3 parts (1n2u) 5370 | -7/Lower Caves | Found Alien Artifact 5372 | -7/Lower Caves | Identified Core Expander 5372 | -7/Lower Caves | Installed Core Expander, added new Utility slot 5433 | -7/Lower Caves | Build established: Skirmisher 5737 | -7/Lower Caves | Discovered new exit (range 10) 5747 | -7/Lower Caves | Identified exit to Lower Caves 5918 | -7/Lower Caves | Entered another Lower Caves area 6144 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 6358 | -7/Lower Caves | Discovered exit to Zion (range 8) 6395 | -7/Lower Caves | Encountered a Warlord checkpoint 6706 | -7/Lower Caves | Entered Zion 6777 | -7/Zion | System corruption cleaned by Quarantine Array 7109 | -7/Zion | Learned location of Warlord (-5) 7149 | -7/Zion | Learned 8 Factory zone layouts 7345 | -7/Zion | Found CR-A16's Pointy Stick 7990 | -7/Zion | Visited the Megawrench Repair Shop 7990 | -7/Zion | Megawrench repaired 4 parts 8188 | -7/Zion | Build established: Derelict-Skirmisher 8272 | -7/Zion | Given the Hacking Drone Bay 8274 | -7/Zion | Discovered new exit (range 13) 8305 | -7/Zion | Identified exit to Proximity Caves 8306 | -7/Zion | Entered Proximity Caves 8687 | -6/Proximity Caves | Build established: Skirmisher 9133 | -6/Proximity Caves | Discovered new exit (range 8) 9144 | -6/Proximity Caves | Identified exit to Factory 9197 | -6/Proximity Caves | Spotted B-75 Beast 9234 | -6/Proximity Caves | Entered Factory 9234 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 9257 | -6/Factory | Discovered new exit (range 2) 9259 | -6/Factory | Identified exit to Lower Caves 9375 | -6/Factory | Repaired Imp. Aluminum Leg 9408 | -6/Factory | Repaired Imp. Aluminum Leg 9441 | -6/Factory | Discovered new exit (range 7) 9453 | -6/Factory | Identified exit to Factory 9614 | -6/Factory | Entered another Factory area 9614 | -5/Factory | Evolved 2 slots: Utility x1, Weapon x1 9999 | -5/Factory | Central database locked down 10060 | -5/Factory | Spotted B-75 Beast 10397 | -5/Factory | Build established: Scavenger-Gunner 10455 | -5/Factory | Cargo convoy interrupted 10658 | -5/Factory | Core integrity fell below 50% 10877 | -5/Factory | Core integrity fell below 20% 10923 | -5/Factory | Lost 11 parts (2p3n3u3w) 10968 | -5/Factory | Destroyed by P-70 Sage with High-powered Shock Rifle Last Messages --------------- 10926_ System corrupted: Matter fused (-6). 10927_ Subcomponent Replicator disabled. 10928_ Slug penetrates Wall. 10928_ Imp. Concussive RPG expended. 10928_ P-70 Sage knocked back. 10928_ Prc. Rocket Launcher destroyed. 10937_ Acquired Adv. Sensor Array. 10940_ Slug penetrates Wall. 10942_ Gauss Rifle destroyed. 10946_ Acquired Prototype Power Core. 10946_ Identified Enh. Fission Core. 10951_ Adv. Sensor Array destroyed. 10952_ Acquired Recoil Stabilizer. 10953_ Manufacturing Mainframe disabled. 10954_ System corrupted: Matter fused (-5). 10959_ Recoil Stabilizer destroyed. 10962_ Flexi-carbon Leg destroyed. 10962_ Imp. Weapon Cycler destroyed. 10968_ P-70 Sage resets P-70 Sage, system corruption cleaned. [Achievement: 10k Club] Map ----- +----------------------------------------------------+ | ???????"" """ # #????????????????????? | | ??"?????" """ # % ##???????????????????? | | ""????? """ #???????????????????? | | ?? ##???????????????????? | | ?? #????????????????????? | | ??? #????????????????????? | | ? ? #?####???????????????? | | ""????""" "# ! ?????????????? | | """"???Y" "! """""" ??????????????? | | """" ?? " " "#"""" ? ????????????? | | ?? """ """#"""" ????????????????? | | """ """" #### ###?""??????????????????? | | """ """" ???# ##???????????????????????? | | """ ""?" ??????? ?????????????????????????? | | ?????????# ?????????????????????????? | | """" ?"?? ??###### #???????+######??????????? | | """" ""?????# ####### ?????????? | | """" """????# ?????????? | | ??# ?????????? | | """" """?? ?# "" """ """ ????????????? | | """" ""?? """"" """"" """""?????????????? | | """" """" """"" """"" """"" ???????? | | ???????? | | ???????? | | ############+##### ???????? | | #######+#?????????# @ ! + ?? ?????????? | | # ????????????????# #?????????????????? | | #? ???????????????# p #?????????????????? | | #?????????????????# p""""#?????????????????? | | #?? ??????????????# """"#?????????????????? | | #####?? ??????????????# """#?????????????????? | | ?#?#? ?? ?????????????# """"#?????????????????? | | ?##?? ????????????????# #?????????????????? | | ??????????????????????# #?????????????????? | | ??#?? ????????????????##########?????????????????? | | #####????????????????????????????????????????????? | | ?##??????????????????????????????????????????????? | | ???#? ???????????????????????????????????????????? | | ??#??????????????????????????????????????????????? | | ?#???????????????????????????????????????????????? | | ##?#?????????????????????????????????????????????? | | ????#????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | #????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 114 Energy Generation 29 Energy Capacity 500 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 16 Terrain Scan Range 16 Terrain Scan Density 110 Armor Coverage 150 Weapon Cycling 20 Evasion (%) 55 Targeting Accuracy 12 Energy Filtering 50 Offensive Hacking 12 Item Schematics ----------------- Imp. Medium Treads | -7/Zion | Archive Great Axe | -7/Zion | Archive Bore Cannon | -7/Zion | Archive Imp. Titanium Leg | -7/Zion | Archive Imp. Transmission Jammer | -7/Zion | Archive Field Propulsion Drive | -7/Zion | Archive Core Analyzer | -7/Zion | Archive Stasis Canceller | -7/Zion | Archive Hvy. Missile Launcher | -7/Zion | Archive Arm. Leg | -7/Zion | Archive Energy Filter | -7/Zion | Archive Mak. Laser | -7/Zion | Archive Xenon Bombardment Thruster | -7/Zion | Archive Imp. Reaction Control System | -7/Zion | Archive Robot Schematics ------------------ R-06 Scavenger | -7/Zion | Archive B-48 Gladiator | -7/Zion | Archive L-41 Fighter | -7/Zion | Archive Fabricated ------------ Nothing Alien Tech Used ----------------- Core Expander Achievements -------------- 10k Club Alien Tech Armchair Analyst I'm Back, Baby! Knowing Is Half The Battle Challenges ------------ None Game ------ Seed FortressGravmagCorpse Manual? 0 Play Time 02:46:33 Cumulative 20.7 hours Start 2022.03.30 @ 23:00:26 End 2022.03.31 @ 01:58:24 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 17 Rogue 17 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 23 Gallery% 18 Achievement% 17 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: ca16f606-da47-4560-831b-8e09437d1300