Cogmind - Beta 15 @@@ ROGUE MODE // 2025.06.30 @ 11:42:34 Player: satan5 Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (6) 1200 Robots Destroyed (142) 710 Value Destroyed (4421) 4421 Prototype IDs (16) 320 Alien Tech Used (0) 0 Bonus (1057) 1057 TOTAL SCORE: 8708 Bonus ------- High Alert Combat Kills 357 Entered Garrisons 200 Used RIF Installer 500 Cogmind --------- Core Integrity 0/550 Matter 280/300 Energy 264/265 System Corruption 2% Temperature Cool (9) Movement Walking (122) Location -8/Materials Parts ------- > --- POWER (1) -------- Improved Ion Engine > --- PROPULSION (4) --- Aluminum Leg Aluminum Leg Carbon-fiber Leg Titanium Leg > --- UTILITY (4) ------ Improved Heat Sink Large Storage Unit Improved Sensor Array Improved Signal Interpreter > --- WEAPON (2) ------- Gatling Laser Gatling Laser > --- INVENTORY (15) --- Light Nuclear Core Aluminum Leg Improved Aluminum Leg Hover Unit Improved Hover Unit Improved Hover Unit Improved Hover Unit Airjet Airjet Hacking Suite Heavy EM Shotgun Gatling Laser Gatling Laser Rocket Launcher Flail Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Aluminum Leg Aluminum Leg Aluminum Leg Aluminum Leg > --- UTILITY ---------- Large Storage Unit Active Sensor Suite > --- WEAPON ----------- Improved EM Shotgun Advanced Beam Cannon > --- INVENTORY -------- Reinforced Deuterium Engine Hover Unit Hover Unit Hover Unit Improved Heat Sink Cooling System Advanced Beam Cannon Advanced Beam Cannon Advanced Beam Cannon Rocket Launcher Flail [Rating: 43] Favorites ----------- Power Reinforced Deuterium Engine Engine Reinforced Deuterium Engine Power Core Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Utility Large Storage Unit Device Improved Heat Sink Storage Large Storage Unit Processor Target Analyzer Hackware System Shield Weapon Precision Shock Rifle Energy Gun Precision Shock Rifle Energy Cannon Advanced Beam Cannon Ballistic Gun Assault Rifle Impact Weapon Flail Build | -11 -10 -9 -9 -8 -8 -8 ------- Run | Yrd Mat Mat Min Mat Gar Mat Slots Evolved 4 | . . 2 . 2 . . Power . | . . . . . . . Propulsion 2 | . . 2 . . . . Utility 2 | . . . . 2 . . Weapon . | . . . . . . . Parts Attached 76 | 6 5 8 1 35 12 9 Power 9 | 1 . 1 1 4 1 1 Engine 4 | 1 . 1 . 1 . 1 Core 5 | . . . 1 3 1 . Reactor . | . . . . . . . Propulsion 27 | 2 . 4 . 11 5 5 Treads . | . . . . . . . Leg 27 | 2 . 4 . 11 5 5 Wheel . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Utility 15 | 1 3 . . 6 2 3 Device 7 | . 1 . . 3 1 2 Storage 3 | 1 2 . . . . . Processor 3 | . . . . 1 1 1 Hackware 2 | . . . . 2 . . Protection . | . . . . . . . Artifact . | . . . . . . . Weapon 25 | 2 2 3 . 14 4 . Energy Gun 13 | 2 . 1 . 7 3 . Energy Cannon 6 | . . . . 6 . . Ballistic Gun 5 | . 2 2 . 1 . . Ballistic Cannon . | . . . . . . . Launcher . | . . . . . . . Special Weapon . | . . . . . . . Impact Weapon 1 | . . . . . 1 . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 6 | . . 1 . 5 . . Parts Lost 40 | . . 4 1 20 10 5 Power 8 | . . 1 1 4 1 1 Propulsion 17 | . . 1 . 8 5 3 Utility 4 | . . . . 2 1 1 Weapon 11 | . . 2 . 6 3 . Highest Loss Streak 6 | . . 2 1 6 2 3 To Critical Strikes 1 | . . . . . 1 . Average Backups 12 | 1 6 13 15 14 13 13 Power 1 | . 1 1 1 1 . 1 Propulsion 4 | . . 2 5 4 5 6 Utility 1 | . 2 3 2 1 1 1 Weapon 6 | . 1 6 7 7 6 5 Tool/Special . | . . . . . . . Unused Backups 32 | . . 9 1 10 . 12 Power 2 | . . . . 1 . 1 Propulsion 9 | . . . . 2 . 7 Utility 4 | . . 2 . 1 . 1 Weapon 17 | . . 7 1 6 . 3 Tool/Special . | . . . . . . . Average Slot Usage (%) 97 | . 95 98 100 94 99 99 Engine 5 | . 14 10 8 7 . 4 Core 3 | . . . 2 1 9 4 Leg 35 | . 28 43 44 33 35 36 Device 9 | . 9 11 11 9 8 12 Storage 9 | . 14 11 11 9 9 9 Processor 6 | . . . . 6 9 9 Hackware 6 | . . . . 7 9 4 Energy Gun 12 | . 3 2 11 11 17 17 Energy Cannon 2 | . . . . 6 . . Ballistic Gun 4 | . 24 19 11 . . . Peak Build Rating 43 | 6 8 14 17 43 31 32 Average Rating 24 | 4 6 11 14 28 29 29 On Entrance 15 | . 6 8 14 17 31 29 Naked Turns . | . . . . . . . Heaviest Build 48 | 12 30 32 32 48 37 37 Greatest Support 55 | 20 20 40 40 43 43 55 Greatest Overweight (x) 4 | 2 1 1 . 4 . . Average Overweight (x) . | . . . . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 Average Capacity 14 | 6 9 15 15 15 15 15 Most Carried 15 | 4 10 15 15 15 15 15 Average Carried 12 | 1 6 13 14 14 13 13 Final Capacity 15 | 8 15 15 15 15 15 15 Final Carried 15 | 4 10 15 15 14 13 15 Class Distribution -------------------- 77% | Scavenger-Mutant 20% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -8/Materials Scavenger-Mutant | -8/Garrison Scavenger-Mutant | -8/Materials Resources | -11 -10 -9 -9 -8 -8 -8 ----------- Run | Yrd Mat Mat Min Mat Gar Mat Matter Collected 1626 | 259 260 325 37 441 148 156 Remotely . | . . . . . . . Salvage Created 5935 | 45 400 680 101 2823 1450 436 Parts 291 | 4 29 45 7 132 55 19 Haulers Intercepted 8 | . . 2 . 5 . 1 Recyclers Shooed 1 | 1 . . . . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -9 -9 -8 -8 -8 ------- Run | Yrd Mat Mat Min Mat Gar Mat Combat Hostiles Destroyed 104 | . 11 12 2 38 33 8 Guns 75 | . 11 12 2 19 24 7 Cannons 11 | . . . . 11 . . AOE 7 | . . . . 3 4 . Classes Destroyed 15 | 1 4 4 . 6 . . Worker 7 | . 1 2 . 3 . 1 Builder 3 | . . . . 2 . 1 Tunneler 2 | 2 . . . . . . Hauler 8 | . . 2 . 5 . 1 Recycler 4 | . . . . 4 . . Mechanic 1 | . . 1 . . . . Operator 2 | . . 1 . 1 . . Watcher 11 | . 1 3 . 4 1 2 Swarmer 20 | . 3 3 . 3 9 2 Grunt 58 | . 8 5 2 24 15 4 Duelist 4 | . . . . 1 3 . Sentry 17 | . . 4 . 6 5 2 Specialist 2 | . . . . 2 . . Hunter 2 | . . . . 1 1 . Heavy 1 | . . . . 1 . . Best Kill Streak 12 | 2 5 4 2 12 6 6 Combat Bots Only 6 | . 5 3 2 5 6 2 Max Kills in Single Turn 3 | 1 1 2 1 3 2 2 Gunslinging 1 | . . 1 . 1 1 . Exploded 2 | . . . . 2 2 . Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -9 -9 -8 -8 -8 -------- Run | Yrd Mat Mat Min Mat Gar Mat Hostile Shots Fired 433 | . 48 53 10 164 115 43 Missed 127 | . 14 15 2 49 32 15 Hits 306 | . 34 38 8 115 83 28 Projectile 306 | . 34 38 8 115 83 28 Critical Strikes 15 | . . 1 1 7 6 . Damage Taken 4435 | . 380 453 106 1926 1145 425 Core 691 | . 65 75 . 286 188 77 Absorbed by Shields 44 | . . . . . 44 . Core Remaining (%) 85 | 100 74 . 81 . . . Volleys Fired 315 | 5 37 51 5 113 77 27 Largest 2 | 2 2 2 2 2 2 2 Hottest 160 | 80 40 68 68 136 160 160 Shots Fired 626 | 10 74 100 10 229 151 52 Gun 527 | 10 74 100 10 130 151 52 Cannon 99 | . . . . 99 . . Launcher . | . . . . . . . Special . | . . . . . . . Kinetic 172 | . 74 88 5 5 . . Thermal 178 | 10 . . . 91 25 52 Explosive . | . . . . . . . Electromagnetic 276 | . . 12 5 133 126 . Robot Hit Streak 29 | 3 10 12 10 29 12 14 Robot Miss Streak 4 | 2 3 3 1 4 3 4 Penetration Max . | . . . . . . . Secondary Targets 9 | . 2 2 . 2 3 . Max Gunslinging Chain 1 | . 1 1 . 1 1 . Shots Hit Robots 451 | 6 47 63 8 176 114 37 Core Hits 245 | 2 21 32 5 97 61 27 Critical Kills 3 | . . . . 3 . . Critical Parts Destroyed 1 | . 1 . . . . . Critical Strikes 9 | . 1 . . 5 3 . Meltdown 3 | . . . . 3 . . Destroy 1 | . 1 . . . . . Corrupt 5 | . . . . 2 3 . Melee Attacks 1 | . . . . . . 1 Impact 1 | . . . . . . 1 Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 9760 | 64 613 936 122 4291 2921 813 Guns 6977 | 64 613 861 122 2063 2441 813 Cannons 1534 | . . . . 1534 . . Explosions 1249 | . . 75 . 694 480 . Melee . | . . . . . . . Ramming . | . . . . . . . Kinetic 1417 | . 613 709 39 56 . . Thermal 4006 | 64 . 75 . 1995 1059 813 Explosive . | . . . . . . . Electromagnetic 4337 | . . 152 83 2240 1862 . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 2 | . . . . 2 2 2 Average Corruption 2 | . . . . 2 2 2 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 47 | . . . . 14 28 5 Message Errors 6 | . . . . . 5 1 Matter Fused 13 | . . . . 7 5 1 Heat Flow Errors 7 | . . . . 1 4 2 Energy Discharges 6 | . . . . 1 5 . Parts Rejected 1 | . . . . 1 . . Data Loss (minor) 7 | . . . . 1 6 . Misfires 5 | . . . . 3 1 1 Alerts 1 | . . . . . 1 . Weapon Failures 1 | . . . . . 1 . Overload Shots . | . . . . . . . Overflow Damage 5 | . . . . 5 . . Projectiles . | . . . . . . . Explosions 5 | . . . . 5 . . Melee . | . . . . . . . Knockbacks . | . . . . . . . Impact . | . . . . . . . Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage 79 | . . 30 . 28 21 . Shots 4 | . . 1 . 2 1 . Rammed . | . . . . . . . Targets Rammed . | . . . . . . . Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 517 | 90 2 39 48 508 270 517 Average Temperature 142 | 47 2 20 19 148 79 225 Received Heat Transfer 2017 | . 177 180 81 837 535 207 Effects 18 | . . . . 4 . 14 Shutdowns 5 | . . . . 2 . 3 Energy Bleed 4 | . . . . 1 . 3 Interference 2 | . . . . . . 2 Matter Decay 1 | . . . . . . 1 Damage (minor) 2 | . . . . 1 . 1 Damage (major) 4 | . . . . . . 4 Siege Activations . | . . . . . . . Martial Activations . | . . . . . . . Shielding Activations . | . . . . . . . Robots Disrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Robots Corrupted 6 | . . . . 2 4 . Combat Hostiles 6 | . . . . 2 4 . Parts Fried 22 | . . . . 11 11 . Impact Corruptions . | . . . . . . . Robots Melted 5 | . . . . 3 1 1 Combat Hostiles 5 | . . . . 3 1 1 Parts Melted 15 | . . . . 10 2 3 Heat Transferred 6989 | 150 . 100 . 3179 1735 1825 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 14 | . . 2 . 6 6 . Alert | -11 -10 -9 -9 -8 -8 -8 ------- Run | Yrd Mat Mat Min Mat Gar Mat Maximum Alert Level 3 | . . . . 1 3 2 Low Security (%) 53 | 100 100 100 100 64 16 . Level 1 17 | . . . . 35 11 . Level 2 15 | . . . . . 25 100 Level 3 14 | . . . . . 45 . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Peak Influence 951 | 5 123 136 49 337 951 545 Initial 463 | . . 18 49 11 144 463 Average 298 | . 48 84 27 148 609 499 Influence Increases 3266 | 10 314 382 50 1332 907 271 Destroy 0b10 Robot/C 2080 | . 220 240 40 760 660 160 Destroy 0b10 Robot/NC 190 | 10 10 45 . 95 5 25 Destroy Leader 386 | . 42 60 10 188 30 56 Trap Triggered on 0b10 20 | . . . . 20 . . Successful Hack 68 | . 24 28 . 16 . . Disable Machine 90 | . . . . 75 . 15 Anti-Garrison Action 150 | . . . . . 150 . Destroy Structure 47 | . 3 9 . 18 17 . Partial Spotted 15 | . . . . . . 15 Lose Combat Pursuer 120 | . 15 . . 60 45 . Active Sensor Use 100 | . . . . 100 . . Influence Decreases 2780 | 10 268 300 148 1139 179 736 Entered New Map 693 | . . 28 79 19 79 488 Time Decay 1287 | 10 196 222 69 592 . 198 Lost Part 390 | . . 40 . 200 100 50 Lost Ally 10 | . . 10 . . . . Purge Threat 400 | . 72 . . 328 . . Squads Dispatched 11 | . 2 1 . 6 . 2 Investigation 5 | . 1 . . 3 . 1 Extermination . | . . . . . . . Reinforcement 5 | . 1 1 . 3 . . Assault . | . . . . . . . Garrison 1 | . . . . . . 1 Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses 1 | . . . . 1 . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -9 -9 -8 -8 -8 --------- Run | Yrd Mat Mat Min Mat Gar Mat Distress Signals 7 | . 2 . . 2 1 2 Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 140 | . 19 21 2 48 36 14 Peak Tracking Total 7 | . 7 5 2 6 5 5 Tactical Retreats 7 | . 1 . . 3 3 . Traps | -11 -10 -9 -9 -8 -8 -8 ------- Run | Yrd Mat Mat Min Mat Gar Mat Traps Triggered 15 | . . . . 2 12 1 Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed 6 | . . . . 6 . . Reused 2 | . . . . 2 . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered 2 | . . . . 2 . . Machines | -11 -10 -9 -9 -8 -8 -8 ---------- Run | Yrd Mat Mat Min Mat Gar Mat Machines Disabled 6 | . . . . 5 . 1 Max in Single Turn 3 | . . . . 3 . 1 Garrison Access 1 | . . . . . . 1 Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -9 -9 -8 -8 -8 --------- Run | Yrd Mat Mat Min Mat Gar Mat Machines Accessed 25 | . 7 4 . 10 1 3 Terminals 20 | . 7 4 . 7 1 1 Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 2 | . . . . 2 . . Scanalyzers 1 | . . . . . . 1 Garrison Access 2 | . . . . 1 . 1 Total Hacks 92 | . 23 16 . 46 2 5 Successful 48 | . 13 8 . 24 . 3 Failed 44 | . 10 8 . 22 2 2 Catastrophic 4 | . 1 . . 1 1 1 Database Lockouts . | . . . . . . . Manual 52 | . 12 11 . 29 . . Terminals 77 | . 23 16 . 34 2 2 Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 11 | . . . . 11 . . Scanalyzers 2 | . . . . . . 2 Garrison Access 2 | . . . . 1 . 1 Terminal Hacks 17 | . 6 1 . 10 . . Robot Analysis 2 | . 2 . . . . . Prototype ID Bank 5 | . 1 1 . 3 . . Unreport Threat 4 | . 1 . . 3 . . Locate Traps 2 | . 1 . . 1 . . Reprogram Traps 1 | . . . . 1 . . Hauler Manifests 2 | . 1 . . 1 . . Zone Layout 1 | . . . . 1 . . Fabricator Hacks . | . . . . . . . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks 2 | . . . . 2 . . Retrieve Components 2 | . . . . 2 . . Scanalyzer 2 | . . . . . . 2 Insert Component 1 | . . . . . . 1 Analyze 1 | . . . . . . 1 Garrison Access Hacks 2 | . . . . 1 . 1 Unlock Access 1 | . . . . 1 . . Seal Access 1 | . . . . . . 1 Unauthorized Hacks 25 | . 7 7 . 11 . . Terminals 21 | . 7 7 . 7 . . Assimilate 2 | . . 2 . . . . Botnet 15 | . 6 3 . 6 . . Disrupt 1 | . 1 . . . . . Operators 3 | . . 2 . 1 . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 4 | . . . . 4 . . Reject 2 | . . . . 2 . . Mask 2 | . . . . 2 . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 22 | . 7 4 . 9 1 1 Full Trace Events 3 | . 1 . . . 1 1 Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired 1 | . . . . . . 1 Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components 20 | . . . . 20 . . Parts Scanalyzed 1 | . . . . . . 1 Part Schematics Acquired 1 | . . . . . . 1 Parts Damaged . | . . . . . . . Bothacking | -11 -10 -9 -9 -8 -8 -8 ------------ Run | Yrd Mat Mat Min Mat Gar Mat Used RIF Installer 1 | . . . . . 1 . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -9 -9 -8 -8 -8 -------- Run | Yrd Mat Mat Min Mat Gar Mat Total Allies 1 | . . 1 . . . . Largest Group 1 | . . 1 . . . . Highest-Rated Group 10 | . . 10 . . . . Highest-Rated Ally 10 | . . 10 . . . . Total Orders . | . . . . . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -9 -9 -8 -8 -8 ------- Run | Yrd Mat Mat Min Mat Gar Mat Active Infowar (turns) 1624 | . 370 484 155 301 . 314 Sensors 314 | . . . . . . 314 A.S.S. 56 | . . . . 56 . . Structural 1254 | . 370 484 155 245 . . Robot Analysis Total 2 | . 2 . . . . . Derelict Logs Recovered . | . . . . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -9 -9 -8 -8 -8 ------------- Run | Yrd Mat Mat Min Mat Gar Mat Turns Passed 5229 | 64 525 484 155 1962 1634 405 Spaces Moved 2638 | 32 292 215 110 752 1044 193 Core 8 | 8 . . . . . . Treads . | . . . . . . . Legs 2630 | 24 292 215 110 752 1044 193 Wheels . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 120 120 120 120 120 120 Average Speed 138 | 111 122 120 120 182 120 121 Slowest Speed 400 | 150 190 190 120 400 120 122 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Potential Cave-ins . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 40 | 4 61 28 37 70 67 19 Regions Visited 6 Branch Regions 1 Pre-discovered Areas . | . . . . . . . Known Exits Taken 1 | . . . . 1 . . Unknown Exits Taken 4 | 1 1 1 1 . . . Scrap Searched 1 | . . . 1 . . . Spaces Dug . | . . . . . . . Terrain Destroyed 32 | . . 5 . 15 12 . Melee . | . . . . . . . Projectile . | . . . . . . . AOE 32 | . . 5 . 15 12 . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -9 -9 -8 -8 -8 --------- Run | Yrd Mat Mat Min Mat Gar Mat Total 3581 | 48 384 343 123 1117 1268 298 Wait 383 | . 43 39 5 154 83 59 Move 2632 | 31 291 214 109 752 1042 193 Hop . | . . . . . . . Pick Up 79 | 6 6 20 2 29 10 6 Fast Attach 19 | 4 1 1 . 12 . 1 Attach 39 | 2 . 5 1 17 10 4 Detach 2 | . . . . 2 . . Swap 32 | . 4 2 . 17 3 6 Drop 37 | . 2 11 1 21 1 1 Fire 315 | 5 37 51 5 113 77 27 Melee 1 | . . . . . . 1 Ram . | . . . . . . . Kick . | . . . . . . . Crush . | . . . . . . . Escape Stasis 42 | . . . . . 42 . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials -9/Mines -8/Materials (discovered 3 exits: [*Fac x2] / Gar) -8/Garrison (discovered 3 exits: *Mat x3) -8/Materials History --------- Turn | Location | Event 17 | -11/Scrapyard | Discovered new exit (range 15) 65 | -11/Scrapyard | Entered Materials 216 | -10/Materials | Discovered new exit (range 14) 317 | -10/Materials | Build established: Mutant 561 | -10/Materials | Discovered new exit (range 16) 590 | -10/Materials | Entered another Materials area 590 | -9/Materials | Evolved 2 slots: Propulsion x2 943 | -9/Materials | Discovered new exit (range 11) 1074 | -9/Materials | Entered Mines 1206 | -9/Mines | Discovered new exit (range 12) 1229 | -9/Mines | Entered Materials 1229 | -8/Materials | Evolved 2 slots: Utility x2 1338 | -8/Materials | Build established: Scavenger-Mutant 1417 | -8/Materials | Lost 3 parts (1p1u1w) 1478 | -8/Materials | Lost 6 parts (1p3n2w) 1480 | -8/Materials | Found Prototype Device 1480 | -8/Materials | Identified Active Sensor Suite 1588 | -8/Materials | Lost 3 parts (1p1n1w) 2258 | -8/Materials | Discovered new exit (range 4) 2789 | -8/Materials | Core integrity fell below 50% 2991 | -8/Materials | Discovered new exit (range 11) 3191 | -8/Materials | Identified exit to Garrison 3191 | -8/Materials | Entered Garrison 3225 | -8/Garrison | Triggered checkpoint 3306 | -8/Garrison | Triggered checkpoint 3638 | -8/Garrison | Discovered new exit (range 15) 3715 | -8/Garrison | Triggered checkpoint 3763 | -8/Garrison | Installed Relay Interface Framework 3873 | -8/Garrison | Triggered checkpoint 4022 | -8/Garrison | Triggered checkpoint 4148 | -8/Garrison | Discovered new exit (range 15) 4223 | -8/Garrison | Triggered checkpoint 4231 | -8/Garrison | Core integrity fell below 20% 4278 | -8/Garrison | Discovered new exit (range 12) 4391 | -8/Garrison | Triggered checkpoint 4825 | -8/Garrison | Entered Materials 5013 | -8/Materials | Garrison activated, responded to threat 5052 | -8/Materials | Lost 3 parts (1p2n) 5230 | -8/Materials | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 05116_ R-06 Scavenger collects Lgt. Treads. 05118_ CBP%Z:HI=:OAXVSMYXMU6JI #KJAWK #GLKS 05120_ R-06 Scavenger collects Adv. Weight Redist. System. 05125_ W-25 Informer destroyed. 05140_ Acquired Imp. Hover Unit. 05145_ Dropped Imp. Aluminum Leg. 05148_ Acquired Imp. Hover Unit. 05167_ K-01 Serf collects debris. 05173_ W-25 Informer destroyed. 05174_ K-01 Serf collects debris. 05177_ Triggered Alarm Trap. 05177_ An alarm sounds. 05177_ ALERT: Alarm triggered, dispatching investigation squad. 05178_ K-01 Serf collects debris. 05181_ U-05 Engineer lays Concrete. 05193_ System corrupted: Matter fused (-10). 05202_ Connecting with Terminal... 05221_ K-01 Serf cleans the Terminal. Map ----- +----------------------------------------------------+ | ????????????????????????????### #? | | ??????????????????????????????# #? | | ??????????????????????????????# #? | | ??????????????????????????????# ##############+### | | ????????????????????????????### ###???????# | | ????????????????????????????# #???????# """ | | ????????????????????????????# #???????# """ | | ????????????????????????????+ T #???????# """ | | ????????????????????????????# #???????# | | ????????????????????????????# #???????# !! | | ????????????????????????????## ##???????# !! | | ?????????????????????????????# #????????# ! | | ?????????????????????????????# #????????# | | ?????????????????????????????# #????????######## | | ?????????????????????????????# #???????????????? | | ?????????????????????????????# #???????????????? | | ?????????????????????????????# k#???????????????? | | ?????????????????????????????# #???????????????? | | ?????????????????????????????# #???????????????? | | ?????????????????????????????# #???????????????? | | ??????????????????#####??????# #???????????????? | | ?????????????r????#]]==!?????# #???????????????? | | ??????????????????#]]==!?????# #???????????????? | | ??????????????????# ????# #####+##????????? | | ?????????????????## ##### k +????????? | | ??????????????# k @ #????????? | | ?????????????????############# g #????????? | | ?????????????????????????????######## +????????? | | ?????????????????????????????????????? #????????? | | ??????????????????????????????????????? #????????? | | ????????????????????????????????????????#????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????????????????????H??????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 53 Energy Generation 16 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 20 Terrain Scan Density 10 Evasion (%) 55 Target Analysis 5 Offensive Hacking 10 Defensive Hacking 10 Item Schematics ----------------- Gatling Laser | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed MicroSingularitySource Manual? 0 Play Time 00:43:22 Cumulative 309.5 hours Start 2025.06.30 @ 10:33:59 End 2025.06.30 @ 11:42:34 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 138 Rogue 124 Adventurer 14 Explorer 0 Win Type - Total 18 Types 15/0/1/1/0/0/0/0/1/0 Lore% 62 Gallery% 72 Achievement% 67 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 50x40 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 8bbc9dba-b24a-4013-9eb3-ec5ed7fa2389