Cogmind - Beta 10.2 @@@ ROGUE MODE // 2020.10.29 @ 17:28:44 // Halloween2020/ForbiddenLore Player: Vectis Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (6) 1200 Robots Destroyed (45) 225 Value Destroyed (1491) 1491 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (88) 88 TOTAL SCORE: 4544 Bonus ------- High Alert Combat Kills 88 Cogmind --------- Core Integrity 598/700 Matter 300/300 Energy 280/280 System Corruption 2% Temperature Cool (0) Movement Walking (270) Ox5 Location -7/Factory Parts ------- > --- POWER (1) -------- Heavy Ion Engine > --- PROPULSION (2) --- Aluminum Leg Aluminum Leg > --- UTILITY (6) ------ Improved Heat Sink High-capacity Storage Unit High-capacity Storage Unit Improved Medium Armor Plating Improved Medium Armor Plating Hacking Suite > --- WEAPON (4) ------- Arc Projector Arc Projector Autogun Advanced Assault Cannon > --- INVENTORY (20) --- Heavy Ion Engine Heavy Ion Engine Heavy Ion Engine Light Deuterium Engine Light Nuclear Core Enhanced Nuclear Core Light Treads Aluminum Leg Improved Heat Sink High-capacity Battery (400) High-capacity Matter Pod (27) Improved Terrain Scan Processor Light Armor Plating Improved Medium Armor Plating Improved Field Recycling Unit (0) Heavy Assault Rifle Gauss Cannon Peak State ------------ > --- POWER ------------ Heavy Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg > --- UTILITY ---------- Improved Heat Sink High-capacity Storage Unit High-capacity Storage Unit Improved Medium Armor Plating Improved Medium Armor Plating Hacking Suite > --- WEAPON ----------- Heavy EM Shotgun Arc Projector Arc Projector Arc Projector > --- INVENTORY -------- Light Ion Engine Heavy Ion Engine Heavy Ion Engine Heavy Ion Engine Heavy Ion Engine Light Deuterium Engine Light Nuclear Core Enhanced Nuclear Core Light Treads Aluminum Leg Improved Heat Sink High-capacity Battery High-capacity Matter Pod Improved Terrain Scan Processor Light Armor Plating Improved Field Recycling Unit Beam Rifle Heavy Assault Rifle Gauss Cannon Gauss Cannon [Rating: 42] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Utility High-capacity Storage Unit Device Improved Heat Sink Storage High-capacity Storage Unit Processor Improved Terrain Scan Processor Hackware Hacking Suite Protection Improved Medium Armor Plating Weapon Arc Projector Energy Gun Arc Projector Energy Cannon Heavy Particle Cannon Ballistic Gun Assault Rifle Ballistic Cannon Advanced Assault Cannon Launcher Grenade Launcher Build | -11 -10 -10 -10 -9 -8 -7 ------- Run | Scr Mat Min Exi Min Mat Fac Slots Evolved 6 | . . . . . 4 2 Power . | . . . . . . . Propulsion . | . . . . . . . Utility 4 | . . . . . 3 1 Weapon 2 | . . . . . 1 1 Parts Attached 38 | . 1 . 2 1 27 7 Power 3 | . . . . . 3 . Engine 2 | . . . . . 2 . Core 1 | . . . . . 1 . Reactor . | . . . . . . . Propulsion 4 | . . . . . 4 . Treads 2 | . . . . . 2 . Leg 2 | . . . . . 2 . Wheel . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Utility 13 | . 1 . 2 . 7 3 Device 4 | . . . . . 4 . Storage 2 | . . . 2 . . . Processor 1 | . . . . . 1 . Hackware 1 | . . . . . . 1 Protection 5 | . 1 . . . 2 2 Artifact . | . . . . . . . Weapon 18 | . . . . 1 13 4 Energy Gun 8 | . . . . 1 5 2 Energy Cannon 1 | . . . . . 1 . Ballistic Gun 4 | . . . . . 3 1 Ballistic Cannon 3 | . . . . . 2 1 Launcher 2 | . . . . . 2 . Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 2 | . . . . . 2 . Parts Lost 22 | . . . . 1 18 3 Power 2 | . . . . . 2 . Propulsion 4 | . . . . . 4 . Utility 3 | . . . . . 3 . Weapon 13 | . . . . 1 9 3 Highest Loss Streak 9 | . . . . 1 9 2 Average Slot Usage (%) 94 | . 97 100 100 100 85 99 Engine 9 | . 14 14 14 14 8 7 Treads 3 | . . . . . 8 . Leg 15 | . 28 28 28 28 7 15 Device 7 | . . . . . 12 7 Storage 17 | . 14 14 20 28 18 15 Processor 3 | . . . . . 8 . Hackware 2 | . . . . . . 6 Protection 7 | . 11 14 7 . 1 13 Energy Gun 13 | . 14 14 14 14 7 19 Ballistic Gun 8 | . 14 14 14 14 7 4 Ballistic Cannon 2 | . . . . . 1 5 Launcher 1 | . . . . . 3 . Naked Turns . | . . . . . . . Heaviest Build 105 | 13 14 14 73 73 97 105 Greatest Support 40 | 20 20 20 20 20 40 20 Greatest Overweight (x) 28 | . . . 3 3 28 5 Average Overweight (x) 2 | . . . 1 3 2 4 Largest Inventory Capacity 20 | . 6 6 20 20 20 20 Average Capacity 17 | . 6 6 12 20 20 20 Most Carried 20 | . 6 6 8 8 20 20 Average Carried 12 | . 6 5 6 7 13 17 Final Capacity 20 | 6 6 6 20 20 20 20 Final Carried 20 | 6 6 5 8 8 20 17 Class Distribution -------------------- 44% | Hauler-Mutant 23% | Hauler-Tank 15% | Mutant 14% | Hauler-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Hauler-Mutant | -10/Exiles Hauler-Mutant | -9/Mines Hauler-Mutant | -8/Materials Hauler-Tank | -7/Factory Resources | -11 -10 -10 -10 -9 -8 -7 ----------- Run | Scr Mat Min Exi Min Mat Fac Matter Collected 1242 | 200 28 . 40 29 728 217 Remotely . | . . . . . . . Salvage Created 1524 | . 105 . . 55 1147 217 Parts 72 | . 4 . . 7 48 13 Haulers Intercepted 1 | . . . . . 1 . Recyclers Shooed 1 | . . . . . 1 . Parts Field Recycled 5 | . . . . . 5 . Retrieved Matter 32 | . . . . . 32 . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 ------- Run | Scr Mat Min Exi Min Mat Fac Combat Hostiles Destroyed 36 | . 2 . . 3 25 6 Guns 20 | . 2 . . 3 12 3 Cannons 8 | . . . . . 6 2 AOE 7 | . . . . . 7 . Classes Destroyed 11 | . 2 . . 1 7 1 Worker 2 | . . . . . 2 . Builder 3 | . . . . . 3 . Hauler 1 | . . . . . 1 . Recycler 1 | . . . . . 1 . Operator 2 | . 1 . . . 1 . Swarmer 10 | . . . . 3 3 4 Grunt 18 | . 2 . . . 16 . Brawler 1 | . . . . . 1 . Sentry 5 | . . . . . 4 1 Hunter 1 | . . . . . 1 . Programmer 1 | . . . . . . 1 Best Kill Streak 8 | . 2 . . 3 8 4 Combat Bots Only 7 | . 2 . . 3 7 4 Max Kills in Single Turn 3 | . 1 . . 1 3 1 Gunslinging . | . . . . . . . Exploded 2 | . . . . . 2 . Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -------- Run | Scr Mat Min Exi Min Mat Fac Damage Taken 3267 | . 110 . . 99 2286 772 Core 402 | . 10 . . 15 275 102 Absorbed by Shields . | . . . . . . . Core Remaining (%) 80 | 100 . . . 90 50 . Volleys Fired 118 | . 6 . . 8 84 20 Largest 4 | . 2 . . 2 3 4 Hottest 214 | . 60 . . 60 165 214 Shots Fired 247 | . 12 . . 16 161 58 Gun 188 | . 12 . . 16 116 44 Cannon 46 | . . . . . 32 14 Launcher 13 | . . . . . 13 . Special . | . . . . . . . Kinetic 140 | . 6 . . 8 109 17 Thermal 40 | . . . . 4 24 12 Explosive 13 | . . . . . 13 . Electromagnetic 54 | . 6 . . 4 15 29 Robot Hit Streak 20 | . 7 . . 8 20 10 Robot Miss Streak 4 | . 2 . . 4 3 4 Penetration Max 1 | . . . . . 1 . Secondary Targets 2 | . . . . 1 1 . Max Gunslinging Chain 1 | . . . . 1 1 . Shots Hit Robots 161 | . 8 . . 7 115 31 Core Hits 84 | . 4 . . 3 64 13 Critical Hits 1 | . . . . . 1 . Critical Kills . | . . . . . . . Critical Parts Destroyed 1 | . . . . . 1 . Melee Attacks . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 3781 | . 109 . . 58 3106 508 Guns 1705 | . 109 . . 58 1265 273 Cannons 923 | . . . . . 717 206 Explosions 1153 | . . . . . 1124 29 Melee . | . . . . . . . Ramming . | . . . . . . . Kinetic 1783 | . 36 . . 15 1508 224 Thermal 623 | . . . . 32 479 112 Explosive 1010 | . . . . . 1010 . Electromagnetic 365 | . 73 . . 11 109 172 Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 2 | . . . . . . 2 Average Corruption 1 | . . . . . . 1 Corruption Purged . | . . . . . . . Effects 6 | . . . . . . 6 Message Errors 2 | . . . . . . 2 Energy Discharges 2 | . . . . . . 2 Data Loss (minor) 2 | . . . . . . 2 Overload Shots . | . . . . . . . Overflow Damage 32 | . . . . . 26 6 Projectiles 10 | . . . . . 4 6 Explosions 22 | . . . . . 22 . Melee . | . . . . . . . Knockbacks 7 | . . . . . 4 3 Impact . | . . . . . . . Kinetic 7 | . . . . . 4 3 Secondary . | . . . . . . . Self-Inflicted Damage 161 | . . . . . 119 42 Shots 4 | . . . . . 3 1 Rammed . | . . . . . . . Targets Rammed . | . . . . . . . Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 481 | . 24 . . . 234 481 Average Temperature 107 | . 15 . . . 68 210 Received Heat Transfer 1080 | . 36 . . . 990 54 Effects 4 | . . . . . . 4 Shutdowns 1 | . . . . . . 1 Interference 2 | . . . . . . 2 Matter Decay 1 | . . . . . . 1 Siege Activations . | . . . . . . . Robots Corrupted 1 | . . . . . . 1 Combat Hostiles 1 | . . . . . . 1 Parts Fried 1 | . . . . . . 1 Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 3 | . . . . . 2 1 Heat Transferred 1140 | . . . . 75 806 259 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 1 | . . . . . 1 . Missiles Intercepted . | . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 ------- Run | Scr Mat Min Exi Min Mat Fac Peak Influence 506 | . 100 39 . 60 506 402 Initial 220 | . . 39 . . 23 220 Average 180 | . 50 39 . 21 210 212 Maximum Alert Level 2 | . . . . . 2 2 Low Security (%) 51 | . 100 100 . 100 64 17 Level 1 40 | . . . . . 22 78 Level 2 7 | . . . . . 13 3 Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 11 | . 2 . . . 8 1 Investigation 3 | . 1 . . . 2 . Extermination 1 | . . . . . . 1 Reinforcement 4 | . 1 . . . 3 . Assault . | . . . . . . . Garrison 3 | . . . . . 3 . Intercept . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 --------- Run | Scr Mat Min Exi Min Mat Fac Distress Signals 2 | . . . . . 2 . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 48 | . 4 . . 3 35 6 Peak Tracking Total 6 | . 2 . . 3 6 4 Tactical Retreats 2 | . . . . . 2 . Traps | -11 -10 -10 -10 -9 -8 -7 ------- Run | Scr Mat Min Exi Min Mat Fac Traps Triggered 2 | . 1 . . . 1 . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 ---------- Run | Scr Mat Min Exi Min Mat Fac Machines Disabled 5 | . . . . . 4 1 Max in Single Turn 2 | . . . . . 2 1 Machines Sabotaged . | . . . . . . . Garrisons Compromised . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Fab Network Shutdowns . | . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 --------- Run | Scr Mat Min Exi Min Mat Fac Machines Accessed 9 | . 3 . 1 . 3 2 Terminals 5 | . 2 . . . 1 2 Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 2 | . 1 . . . 1 . Scanalyzers . | . . . . . . . Garrison Access 1 | . . . . . 1 . Total Hacks 19 | . 4 . 1 . 8 6 Successful 11 | . 2 . 1 . 4 4 Failed 8 | . 2 . . . 4 2 Catastrophic 1 | . . . . . 1 . Database Lockouts . | . . . . . . . Manual 15 | . 3 . . . 4 8 Terminals 12 | . 3 . . . 3 6 Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 4 | . 1 . . . 3 . Scanalyzers . | . . . . . . . Garrison Access 2 | . . . . . 2 . Terminal Hacks 6 | . 1 . 1 . 2 2 Record 1 | . . . 1 . . . Robot Analysis 1 | . 1 . . . . . Level Access Points 2 | . . . . . 1 1 Locate Traps 1 | . . . . . 1 . Patrol Status 1 | . . . . . . 1 Fabricator Hacks . | . . . . . . . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks . | . . . . . . . Scanalyzer . | . . . . . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks 4 | . 1 . . . 2 1 Terminals 1 | . . . . . . 1 Botnet 1 | . . . . . . 1 Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 3 | . 1 . . . 2 . Recyclers 1 | . . . . . 1 . Mask 1 | . . . . . 1 . Tunnel 1 | . 1 . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 7 | . 2 . . . 2 3 Full Trace Events 1 | . . . . . 1 . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Matter . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Matter . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 ------------ Run | Scr Mat Min Exi Min Mat Fac Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -------- Run | Scr Mat Min Exi Min Mat Fac Total Allies 2 | . . 2 . . . . Largest Group 2 | . . 2 1 . . . Highest-Rated Group 41 | . . 41 31 . . . Highest-Rated Ally 31 | . . 31 31 . . . Total Orders . | . . . . . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 ------- Run | Scr Mat Min Exi Min Mat Fac Robot Analysis Total 1 | . 1 . . . . . Derelict Logs Recovered 1 | . . . . 1 . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 ------------- Run | Scr Mat Min Exi Min Mat Fac Turns Passed 2837 | . 105 147 393 174 1046 972 Spaces Moved 1204 | 1 68 117 255 71 361 331 Core 1 | . . . . . 1 . Treads 211 | . . . . . 211 . Legs 992 | 1 68 117 255 71 149 331 Wheels . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 120 | 120 120 120 120 210 180 240 Average Speed 199 | 120 120 120 152 210 208 269 Slowest Speed 1450 | 120 120 120 210 210 1450 270 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 26 | 2 20 43 57 23 33 8 Regions Visited 6 Branch Regions 3 Pre-discovered Areas 3 | . 1 . 1 1 . . Known Exits Taken 1 | . . . . . 1 . Unknown Exits Taken 5 | 1 1 1 1 1 . . Scrap Searched 2 | . . 1 . 1 . . Spaces Dug . | . . . . . . . Terrain Destroyed 104 | . . . . . 102 2 Melee . | . . . . . . . Projectile 10 | . . . . . 8 2 AOE 94 | . . . . . 94 . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 --------- Run | Scr Mat Min Exi Min Mat Fac Total 1427 | . 79 124 259 81 517 367 Wait 24 | . 5 5 . 1 13 . Move 1198 | . 67 116 254 70 360 331 Hop . | . . . . . . . Pick Up 33 | . . 1 2 1 25 4 Fast Attach 19 | . 1 . 1 . 15 2 Attach 16 | . . . . 1 10 5 Detach 1 | . . . . . . 1 Swap 3 | . . . 1 . 2 . Drop 13 | . . 2 1 . 6 4 Fire 118 | . 6 . . 8 84 20 Melee . | . . . . . . . Ram . | . . . . . . . Kick . | . . . . . . . Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire 2 | . . . . . 2 . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -10/Exiles -9/Mines -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 4 exits: Fac x4) History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 92 | -10/Materials | Discovered new exit (range 8) 106 | -10/Materials | Entered Mines 243 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 244 | -10/Mines | Discovered new exit (range 5) 253 | -10/Mines | Entered Exiles 253 | -10/Exiles | Accompanied by 1 ally 283 | -10/Exiles | Led the pair of lost Derelicts to a safe place 283 | -10/Exiles | Met 8R-AWN 301 | -10/Exiles | Met EX-HEX 310 | -10/Exiles | Build established: Mutant 349 | -10/Exiles | Met EX-DEC 358 | -10/Exiles | Learned location of Zion (-6) 629 | -10/Exiles | Discovered new exit (range 10) 646 | -10/Exiles | Entered Mines 776 | -9/Mines | Build established: Hauler-Mutant 810 | -9/Mines | Discovered new exit (range 6) 820 | -9/Mines | Entered Materials 820 | -8/Materials | Evolved 4 slots: Utility x3, Weapon x1 987 | -8/Materials | Garrison activated, responded to threat 1071 | -8/Materials | Lost 9 parts (2p2n5w) 1227 | -8/Materials | Identified exit to Factory 1557 | -8/Materials | Destroyed 7 combat bots 1615 | -8/Materials | Lost 6 parts (2n1u3w) 1866 | -8/Materials | Entered Factory 1866 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 1901 | -7/Factory | Identified exit to Factory 1921 | -7/Factory | Build established: Hauler-Gunner 2544 | -7/Factory | Build established: Hauler-Tank 2838 | -7/Factory | Self-destructed Last Messages --------------- 02357_ Connecting with Terminal... 02431_ System corrupted: Component data lost. 02626_ U-05 Engineer repairs door. 02627_ U-05 Engineer builds a Wall. 02631_ U-05 Engineer repairs door. 02632_ U-05 Engineer lays Concrete. 02635_ U-05 Engineer builds a Wall. 02640_ Acquired 42 matter. 02641_ U-05 Engineer lays Concrete. 02672_ 6DDRXXH7:2OUFRZX6D>H 02708_ System corrupted: Energy discharge (-86). 02731_ System corrupted: Energy discharge (-72). 02755_ & UF6#SDBGCY|:MGDER&YOU 02792_ Connecting with Terminal... >>Trojan(Botnet) Trojan loaded successfully. Testing... Terminal linked with 0 systems. Awaiting botnet instructions. 02792_ Connecting with Terminal... 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