Cogmind - Beta 10.2 @@@ ROGUE MODE // 2020.12.27 @ 01:14:41 Player: Wakanaka Result: Destroyed by S-10 Pest with Light Assault Rifle Performance ------------- Evolutions (0) 0 Regions Visited (1) 200 Robots Destroyed (7) 35 Value Destroyed (120) 120 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 355 Bonus ------- None Cogmind --------- Core Integrity 0/250 Matter 280/300 Energy 125/125 System Corruption 0% Temperature Cool (0) Movement Core (250) Ox4 Location -10/Materials Parts ------- > --- POWER (1) -------- Light Ion Engine > --- PROPULSION (2) --- (None) > --- UTILITY (2) ------ Medium Storage Unit > --- WEAPON (2) ------- Mining Claw > --- INVENTORY (8) ---- Ion Engine Grenade Launcher Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg > --- UTILITY ---------- Small Storage Unit > --- WEAPON ----------- Medium Laser Medium Laser > --- INVENTORY -------- (None) [Rating: 6] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Utility Medium Storage Unit Storage Medium Storage Unit Weapon Medium Laser Energy Gun Medium Laser Slashing Weapon Mining Claw Build | -11 -10 ------- Run | Scr Mat Slots Evolved . | . . Power . | . . Propulsion . | . . Utility . | . . Weapon . | . . Parts Attached 11 | 6 5 Power 4 | 1 3 Engine 4 | 1 3 Core . | . . Reactor . | . . Propulsion 2 | 2 . Treads . | . . Leg 2 | 2 . Wheel . | . . Hover . | . . Flight . | . . Utility 2 | 1 1 Device . | . . Storage 2 | 1 1 Processor . | . . Hackware . | . . Protection . | . . Artifact . | . . Weapon 3 | 2 1 Energy Gun 2 | 2 . Energy Cannon . | . . Ballistic Gun . | . . Ballistic Cannon . | . . Launcher . | . . Special Weapon . | . . Impact Weapon . | . . Slashing Weapon 1 | . 1 Piercing Weapon . | . . Special Melee Weapon . | . . Unidentified Prototypes . | . . Parts Lost 6 | . 6 Power 2 | . 2 Propulsion 2 | . 2 Utility . | . . Weapon 2 | . 2 Highest Loss Streak 4 | . 4 Average Slot Usage (%) 74 | . 74 Engine 12 | . 12 Leg 23 | . 23 Storage 14 | . 14 Energy Gun 13 | . 13 Slashing Weapon 10 | . 10 Naked Turns . | . . Heaviest Build 17 | 13 17 Greatest Support 20 | 20 20 Greatest Overweight (x) 4 | . 4 Average Overweight (x) . | . . Largest Inventory Capacity 8 | 6 8 Average Capacity 6 | 5 7 Most Carried 4 | . 4 Average Carried 1 | . 2 Final Capacity 8 | 6 8 Final Carried 2 | . 2 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Resources | -11 -10 ----------- Run | Scr Mat Matter Collected 272 | 248 24 Remotely . | . . Salvage Created 248 | . 248 Parts 9 | . 9 Haulers Intercepted . | . . Recyclers Shooed . | . . Parts Field Recycled . | . . Retrieved Matter . | . . Parts Self-Destructed . | . . Prevented . | . . Kills | -11 -10 ------- Run | Scr Mat Combat Hostiles Destroyed 5 | . 5 Melee 4 | . 4 Guns 1 | . 1 Classes Destroyed 4 | . 4 Recycler 1 | . 1 Watcher 1 | . 1 Swarmer 3 | . 3 Grunt 2 | . 2 Best Kill Streak 2 | . 2 Combat Bots Only 2 | . 2 Max Kills in Single Turn 1 | . 1 Gunslinging . | . . Exploded . | . . Melee 1 | . 1 Uniques/NPCs Destroyed . | . . Combat | -11 -10 -------- Run | Scr Mat Damage Taken 778 | . 778 Core 256 | . 256 Absorbed by Shields . | . . Core Remaining (%) 100 | 100 . Volleys Fired 14 | . 14 Largest 2 | . 2 Hottest 100 | . 100 Shots Fired 19 | . 19 Gun 19 | . 19 Cannon . | . . Launcher . | . . Special . | . . Kinetic . | . . Thermal 19 | . 19 Explosive . | . . Electromagnetic . | . . Robot Hit Streak 7 | . 7 Robot Miss Streak 3 | . 3 Penetration Max . | . . Secondary Targets . | . . Shots Hit Robots 28 | . 28 Core Hits 8 | . 8 Critical Hits . | . . Critical Kills . | . . Critical Parts Destroyed . | . . Melee Attacks 26 | . 26 Impact . | . . Slashing 26 | . 26 Piercing . | . . Sneak Attacks 3 | . 3 Combat Hostiles . | . . Follow-up Attacks . | . . Damage Inflicted 633 | . 633 Guns 125 | . 125 Cannons . | . . Explosions . | . . Melee 502 | . 502 Ramming 6 | . 6 Kinetic . | . . Thermal 125 | . 125 Explosive . | . . Electromagnetic . | . . Impact . | . . Slashing 502 | . 502 Piercing . | . . Highest Corruption . | . . Average Corruption . | . . Corruption Purged . | . . Overload Shots . | . . Overflow Damage 51 | . 51 Projectiles . | . . Explosions . | . . Melee 51 | . 51 Knockbacks . | . . Impact . | . . Kinetic . | . . Secondary . | . . Self-Inflicted Damage 3 | . 3 Shots . | . . Rammed 1 | . 1 Targets Rammed 1 | . 1 Kicked . | . . Crushed . | . . Highest Temperature 325 | . 325 Average Temperature 203 | . 203 Received Heat Transfer 138 | . 138 Effects 2 | . 2 Energy Bleed 1 | . 1 Interference 1 | . 1 Siege Activations . | . . Robots Corrupted . | . . Combat Hostiles . | . . Parts Fried . | . . Impact Corruptions . | . . Robots Melted . | . . Combat Hostiles . | . . Parts Melted 1 | . 1 Heat Transferred 370 | . 370 Parts Sabotaged . | . . Parts Stolen . | . . Parts Stripped . | . . Power Chain Reactions . | . . Missiles Intercepted . | . . Alert | -11 -10 ------- Run | Scr Mat Peak Influence 61 | . 61 Initial . | . . Average 15 | . 18 Maximum Alert Level . | . . Low Security (%) 100 | 100 100 Level 1 . | . . Level 2 . | . . Level 3 . | . . Level 4 . | . . Level 5 . | . . High Security . | . . Max Security . | . . Squads Dispatched . | . . Investigation . | . . Extermination . | . . Reinforcement . | . . Assault . | . . Garrison . | . . Intercept . | . . Construction Impeded . | . . Haulers Reinforced . | . . Stealth | -11 -10 --------- Run | Scr Mat Distress Signals 1 | . 1 Communications Jammed . | . . Distress Signals . | . . Times Spotted 11 | . 11 Peak Tracking Total 7 | . 7 Tactical Retreats . | . . Traps | -11 -10 ------- Run | Scr Mat Traps Triggered 1 | . 1 Indirectly . | . . Trap Hack Attempts . | . . Triggered . | . . Disarmed 4 | . 4 Reprogrammed . | . . Reused . | . . Traps Extracted . | . . Installed . | . . Triggered . | . . Machines | -11 -10 ---------- Run | Scr Mat Machines Disabled . | . . Max in Single Turn . | . . Machines Sabotaged . | . . Garrisons Compromised . | . . Overloaded Fab Kills . | . . Fab Network Shutdowns . | . . Hacking | -11 -10 --------- Run | Scr Mat Machines Accessed 3 | . 3 Terminals 3 | . 3 Fabricators . | . . Repair Stations . | . . Recycling Units . | . . Scanalyzers . | . . Garrison Access . | . . Total Hacks 9 | . 9 Successful 4 | . 4 Failed 5 | . 5 Catastrophic . | . . Database Lockouts . | . . Manual . | . . Terminals 9 | . 9 Fabricators . | . . Repair Stations . | . . Recycling Units . | . . Scanalyzers . | . . Garrison Access . | . . Terminal Hacks 4 | . 4 Unreport Threat 1 | . 1 Locate Traps 1 | . 1 Disarm Traps 1 | . 1 Zone Layout 1 | . 1 Fabricator Hacks . | . . Repair Station Hacks . | . . Recycling Unit Hacks . | . . Scanalyzer . | . . Garrison Access Hacks . | . . Unauthorized Hacks . | . . Terminals . | . . Fabricators . | . . Repair Stations . | . . Recycling Units . | . . Scanalyzers . | . . Garrison Access . | . . Data Cores Recovered . | . . Used . | . . Hacking Detections 3 | . 3 Full Trace Events 1 | . 1 Feedback Events . | . . Feedback Blocked . | . . Robot Schematics Acquired . | . . Robots Built . | . . Matter . | . . Time . | . . Total Robot Build Rating . | . . Part Schematics Acquired . | . . Parts Built . | . . Matter . | . . Time . | . . Total Part Build Rating . | . . Parts Repaired . | . . Time . | . . Parts Recycled . | . . Recycled Matter . | . . Retrieved Matter . | . . Retrieved Components . | . . Parts Scanalyzed . | . . Part Schematics Acquired . | . . Parts Damaged . | . . Bothacking | -11 -10 ------------ Run | Scr Mat Used RIF Installer . | . . Robots Hacked . | . . Non-combat . | . . Combat . | . . Robot Hacks Applied . | . . Relay Couplers Released . | . . Robots Rewired . | . . Allies Hacked . | . . Hacks Repelled . | . . Allies | -11 -10 -------- Run | Scr Mat Total Allies . | . . Largest Group . | . . Highest-Rated Group . | . . Highest-Rated Ally . | . . Total Orders . | . . Ally Attacks . | . . Total Damage . | . . Kills . | . . Allies Corrupted . | . . Allies Melted . | . . Intel | -11 -10 ------- Run | Scr Mat Robot Analysis Total . | . . Derelict Logs Recovered . | . . Drone Launches . | . . Drone Recoveries . | . . Exploration | -11 -10 ------------- Run | Scr Mat Turns Passed 375 | 63 312 Spaces Moved 202 | 47 155 Core 5 | 2 3 Treads . | . . Legs 197 | 45 152 Wheels . | . . Hover . | . . Flight . | . . Fastest Speed 50 | 50 120 Average Speed 121 | 117 122 Slowest Speed 250 | 120 250 Overloaded Moves . | . . Propulsion Burnouts . | . . Robots Hopped . | . . Cave-ins Triggered . | . . Exploration Rate (%) 17 | 4 30 Regions Visited 1 Branch Regions . Pre-discovered Areas . | . . Known Exits Taken . | . . Unknown Exits Taken 1 | 1 . Scrap Searched . | . . Spaces Dug . | . . Terrain Destroyed . | . . Melee . | . . Projectile . | . . AOE . | . . Terrain Rammed . | . . Walls Destroyed . | . . Machines Disabled . | . . Actions | -11 -10 --------- Run | Scr Mat Total 258 | 52 206 Wait . | . . Move 201 | 46 155 Hop . | . . Pick Up 4 | . 4 Fast Attach 7 | 6 1 Attach 2 | . 2 Detach . | . . Swap 2 | . 2 Drop 1 | . 1 Fire 14 | . 14 Melee 26 | . 26 Ram . | . . Kick 1 | . 1 Crush . | . . Escape Stasis . | . . Rewire . | . . Trap . | . . Miscellaneous . | . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [Mat] / [*Min]) History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 15) 64 | -11/Scrapyard | Entered Materials 241 | -10/Materials | Discovered new exit (range 16) 303 | -10/Materials | Discovered new exit (range 12) 310 | -10/Materials | Build established: Mutant 333 | -10/Materials | Core integrity fell below 50% 361 | -10/Materials | Core integrity fell below 20% 370 | -10/Materials | Lost 4 parts (1p2n1w) 376 | -10/Materials | Destroyed by S-10 Pest with Light Assault Rifle Last Messages --------------- >>Traps(Locate) Found 8 traps in 2 arrays: 4x Alarm Trap 4x Blade Trap Map updated. >>Traps(Disarm) Disarmed 4 Blade Traps. 00292_ K-01 Serf cleans the Processing Tank. 00303_ EXIT=FOUND 00305_ K-01 Serf cleans the Integration Channel. 00315_ Destroyed Flight Unit. 00317_ Med. Laser destroyed. 00323_ Aluminum Leg destroyed. 00326_ S-10 Pest destroyed. 00328_ Lgt. Ion Engine destroyed. 00335_ Destroyed Flight Unit. 00339_ Aluminum Leg destroyed. 00345_ Destroyed Lgt. Ion Engine. 00357_ S-10 Pest destroyed. 00374_ R-06 Scavenger collects Lgt. Ion Engine. 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[ ????????????????????????? | | ???????????????? # ????????????????????????? | | ?????????????????? ???????????????????????????? | | ???????????????????? ???????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Evasion (%) 40 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed NeutralizingTrapShielding Manual? 0 Play Time 00:06:10 Cumulative 7.8 hours Start 2020.12.27 @ 01:09:31 End 2020.12.27 @ 01:14:41 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 8 Rogue 8 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 13 Gallery% 13 Achievement% 10 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/Terminus Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 480cf366-94f3-41b0-b1ef-9d013b564639