Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.03.28 @ 15:27:27 Player: ash Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (3) 600 Robots Destroyed (9) 45 Value Destroyed (361) 361 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1506 Bonus ------- None Cogmind --------- Core Integrity 243/400 Matter 275/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Core (100) Ox1 Location -9/Storage Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (2) ------ Seismic Detector > --- WEAPON (2) ------- Assault Rifle Grenade Launcher > --- INVENTORY (5) ---- Small Storage Unit Medium Armor Plating Small Laser Heavy Assault Rifle Datajack Peak State ------------ > --- POWER ------------ (None) > --- PROPULSION ------- VTOL Module > --- UTILITY ---------- Seismic Detector Medium Armor Plating > --- WEAPON ----------- Assault Rifle Heavy Assault Rifle > --- INVENTORY -------- Light Ion Engine Small Storage Unit Small Laser Grenade Launcher Datajack [Rating: 8] Favorites ----------- Power None Propulsion VTOL Module Flight Unit VTOL Module Utility Seismic Detector Device Seismic Detector Protection Light Armor Plating Weapon Assault Rifle Energy Gun EM Pulse Gun Ballistic Gun Assault Rifle Launcher Grenade Launcher Build | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Sto Slots Evolved 2 | . . 2 . Power . | . . . . Propulsion 2 | . . 2 . Utility . | . . . . Weapon . | . . . . Parts Attached 10 | 1 2 3 4 Power . | . . . . Engine . | . . . . Core . | . . . . Reactor . | . . . . Propulsion 1 | . . 1 . Treads . | . . . . Leg . | . . . . Wheel . | . . . . Hover . | . . . . Flight 1 | . . 1 . Utility 3 | . 1 1 1 Device 1 | . 1 . . Storage . | . . . . Processor . | . . . . Hackware . | . . . . Protection 2 | . . 1 1 Artifact . | . . . . Weapon 6 | 1 1 1 3 Energy Gun 1 | . 1 . . Energy Cannon . | . . . . Ballistic Gun 4 | 1 . 1 2 Ballistic Cannon . | . . . . Launcher 1 | . . . 1 Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 3 | . . . 3 Power . | . . . . Propulsion 1 | . . . 1 Utility 1 | . . . 1 Weapon 1 | . . . 1 Highest Loss Streak 2 | . . . 2 To Critical Strikes . | . . . . Average Backups 4 | 2 4 5 4 Power . | 1 1 1 . Propulsion . | . . . . Utility 1 | . 1 1 1 Weapon 1 | 1 1 2 1 Tool/Special . | . . . . Unused Backups 6 | . 1 1 4 Power 2 | . 1 . 1 Propulsion . | . . . . Utility 2 | . . 1 1 Weapon 1 | . . . 1 Tool/Special 1 | . . . 1 Average Slot Usage (%) 48 | . 39 51 49 Flight 8 | . . 10 10 Device 11 | . 11 11 11 Protection 6 | . . 8 6 Energy Gun 3 | . 14 3 . Ballistic Gun 18 | . 14 18 21 Peak Build Rating 8 | 1 3 6 8 Average Rating 5 | . 2 5 5 On Entrance 2 | . 1 3 6 Avg Prop Armor Cover (%) 3 | . . 3 3 Naked Turns . | . . . . Heaviest Build 12 | 2 5 8 12 Greatest Support 3 | 3 3 3 3 Greatest Overweight (x) 3 | . 1 2 3 Average Overweight (x) 1 | . 1 1 1 Largest Inventory Capacity 5 | 5 5 5 5 Average Capacity 5 | 5 5 5 5 Most Carried 5 | 5 5 5 5 Average Carried 4 | 3 4 4 4 Final Capacity 5 | 5 5 5 5 Final Carried 5 | 5 5 5 5 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Storage Resources | -11 -10 -9 -9 ----------- Run | Yrd Mat Mat Sto Matter Collected 507 | 205 50 93 159 Remotely . | . . . . Salvage Created 431 | . 50 169 212 Parts 23 | . 2 11 10 Haulers Intercepted . | . . . . Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Parts Restored . | . . . . Kills | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Sto Combat Hostiles Destroyed 9 | . 1 3 5 Guns 9 | . 1 3 5 Classes Destroyed 2 | . 1 1 . Grunt 4 | . 1 . 3 Sentry 5 | . . 3 2 Best Kill Streak 2 | . 1 1 2 Combat Bots Only 2 | . 1 1 2 Max Kills in Single Turn 1 | . 1 1 1 Gunslinging . | . . . . Exploded . | . . . . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -9 -------- Run | Yrd Mat Mat Sto Hostile Shots Fired 51 | . 2 18 31 Missed 8 | . 1 4 3 Hits 43 | . 1 14 28 Projectile 43 | . 1 14 28 Critical Strikes 1 | . . . 1 Damage Taken 576 | . 11 202 363 Core 168 | . 11 24 133 Absorbed by Shields . | . . . . Core Remaining (%) 97 | 100 95 . . Volleys Fired 40 | . 2 12 26 Largest 2 | . 2 2 2 Hottest 60 | . 60 60 43 Shots Fired 78 | . 4 24 50 Gun 76 | . 4 24 48 Cannon . | . . . . Launcher 2 | . . . 2 Special . | . . . . Kinetic 71 | . 2 21 48 Thermal . | . . . . Explosive 2 | . . . 2 Electromagnetic 5 | . 2 3 . Robot Hit Streak 12 | . 3 6 12 Robot Miss Streak 4 | . . 4 2 Penetration Max . | . . . . Secondary Targets . | . . . . Shots Hit Robots 54 | . 3 15 36 Core Hits 17 | . 1 6 10 Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes 1 | . . 1 . Destroy 1 | . . 1 . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 699 | . 40 196 463 Guns 698 | . 40 196 462 Cannons . | . . . . Explosions . | . . . . Melee . | . . . . Ramming 1 | . . . 1 Kinetic 646 | . 10 174 462 Thermal . | . . . . Explosive . | . . . . Electromagnetic 52 | . 30 22 . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage 18 | . . . 18 Projectiles . | . . . . Explosions 18 | . . . 18 Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 22 | . . . 22 Shots 1 | . . . 1 Rammed 1 | . . . 1 Targets Rammed 1 | . . . 1 Kicked . | . . . . Crushed . | . . . . Highest Temperature 13 | . 1 13 13 Average Temperature 8 | . 1 10 11 Received Heat Transfer 234 | . 6 54 174 Siege Activations . | . . . . Martial Activations . | . . . . Shielding Activations . | . . . . Robots Disrupted . | . . . . Combat Hostiles . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred . | . . . . Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Sto Maximum Alert Level . | . . . . Low Security (%) 100 | 100 100 100 100 Level 1 . | . . . . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Peak Influence 46 | . 30 30 46 Initial 3 | . . . 3 Average 11 | . 6 6 18 Influence Increases 294 | . 37 90 167 Destroy 0b10 Robot/C 180 | . 20 60 100 Destroy Leader 70 | . 10 30 30 Successful Hack 7 | . 7 . . Destroy Structure 22 | . . . 22 Lose Combat Pursuer 15 | . . . 15 Influence Decreases 263 | . 37 80 146 Entered New Map 7 | . . . 7 Time Decay 226 | . 37 80 109 Lost Part 30 | . . . 30 Squads Dispatched 2 | . 1 . 1 Investigation . | . . . . Extermination . | . . . . Reinforcement 2 | . 1 . 1 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -9 --------- Run | Yrd Mat Mat Sto Distress Signals 2 | . . 1 1 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 17 | . 4 5 8 Peak Tracking Total 3 | . 2 2 3 Tactical Retreats 1 | . . . 1 Traps | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Sto Traps Triggered . | . . . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -9 ---------- Run | Yrd Mat Mat Sto Machines Disabled . | . . . . Max in Single Turn . | . . . . Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -9 --------- Run | Yrd Mat Mat Sto Machines Accessed 4 | . 1 1 2 Terminals 3 | . 1 . 2 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers 1 | . . 1 . Garrison Access . | . . . . Total Hacks 9 | . 4 2 3 Successful 7 | . 2 2 3 Failed 2 | . 2 . . Catastrophic . | . . . . Database Lockouts . | . . . . Manual 2 | . 1 . 1 Terminals 7 | . 4 . 3 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers 2 | . . 2 . Garrison Access . | . . . . Terminal Hacks 4 | . 2 . 2 Open Door 1 | . . . 1 Branch Access Points 1 | . 1 . . Locate Traps 2 | . 1 . 1 Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer 2 | . . 2 . Retrieve Study 2 | . . 2 . Garrison Access Hacks . | . . . . Unauthorized Hacks 1 | . . . 1 Terminals 1 | . . . 1 Botnet 1 | . . . 1 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 4 | . 1 1 2 Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Part Studies Acquired 2 | . . 2 . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -9 ------------ Run | Yrd Mat Mat Sto Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -9 -------- Run | Yrd Mat Mat Sto Total Allies 2 | . . . 2 Largest Group 2 | . . . 2 Highest-Rated Group 62 | . . . 62 Highest-Rated Ally 31 | . . . 31 Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Sto Active Infowar (turns) 737 | . 105 316 316 Seismic 737 | . 105 316 316 Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -9 ------------- Run | Yrd Mat Mat Sto Turns Passed 784 | 23 129 316 316 Spaces Moved 488 | 31 112 187 158 Core 488 | 31 112 187 158 Treads . | . . . . Legs . | . . . . Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 100 100 100 Average Speed 122 | 50 100 139 134 Slowest Speed 200 | 50 100 150 200 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Potential Cave-ins . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 16 | 3 19 19 25 Regions Visited 3 Branch Regions 1 Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 17 | . . . 17 Melee . | . . . . Projectile . | . . . . AOE 17 | . . . 17 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -9 --------- Run | Yrd Mat Mat Sto Total 591 | 37 124 219 211 Wait 39 | . 6 15 18 Move 485 | 30 111 186 158 Hop . | . . . . Pick Up 10 | 6 2 1 1 Fast Attach 5 | . 1 3 1 Attach 3 | 1 1 . 1 Detach 1 | . . . 1 Swap 2 | . . . 2 Drop 5 | . 1 2 2 Fire 40 | . 2 12 26 Melee . | . . . . Ram 1 | . . . 1 Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / Min) -9/Materials -9/Storage History --------- Turn | Location | Event 10 | -11/Scrapyard | Discovered new exit (range 16) 24 | -11/Scrapyard | Entered Materials 123 | -10/Materials | Discovered new exit (range 7) 143 | -10/Materials | Identified exit to Mines 153 | -10/Materials | Entered another Materials area 153 | -9/Materials | Evolved 2 slots: Propulsion x2 308 | -9/Materials | Build established: Mutant 412 | -9/Materials | Discovered new exit (range 6) 469 | -9/Materials | Entered Storage 783 | -9/Storage | Met a pair of Derelict thieves 785 | -9/Storage | Self-destructed Last Messages --------------- Terminal linked with 0 systems. Awaiting botnet instructions. 00686_ Connecting with Door Terminal... >>Open(Door) Sealed Heavy Doors opened. 00694_ Y-45 Defender destroyed. 00696_ U-05 Engineer builds a Door. 00697_ Acquired 23 matter. 00701_ Dropped Assault Rifle. 00702_ Dropped Lgt. Ion Engine. 00707_ Acquired 10 matter. 00728_ Critical hit (Burn: +37). 00728_ Y-45 Defender destroyed. 00732_ Acquired 24 matter. 00768_ VTOL Module+ destroyed. 00768_ Destroyed VTOL Module+. 00778_ The unstable cave ceiling collapses. 00783_ A pair of derelicts emerge from hiding: "Whew, we thought you were one of them, but you're obviously not! Quick, help us haul this stuff before they figure out we jammed the door open." Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ???????????????????????????????????????? | | ???????????#########???????????????????? | | ???????????#[[a # ##########??????????# | | ???????????# [ g" # # ############ | | ???????????#[ g@ | | ???????????# " ^ | | ???????????# ]] #T | | ???????????#] ] ### ############# | | ???????????######?### ########### | | ????????????????????# """ ! # # | | ????????????????????# """ # """" # | | ????????????????????# """ # """" # | | ????????????????????# [ # """" + | | ????????????????????#""" # """" # | | ????????????????????#"R # # | | ????????????????????#""" [[ # # | | ????????????????????? [* # # | | ?????????????????????###### ####### #### | | ???????????????????????????##?????##???# | | ???????????????????????????????????????# | | ???????????????????????????????????????# | | ???????????????????????????????????????# | | ???????????????????????????????????????# | | ???????????????????????????????????????# | | ???????????????????????????????????????# | | ???????????????????????????????????????# | | ???????????????????????????????????????# | | ???????????????????????????????????????? | | ???????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 5 Energy Capacity 100 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 225 Evasion (%) 50 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- VTOL Module | -9/Materials | Hacked Datajack | -9/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed EnergyCryofiberProcsplitter Manual? 0 Play Time 00:07:57 Cumulative 103.1 hours Start 2026.03.28 @ 13:44:56 End 2026.03.28 @ 15:27:27 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 100 Rogue 55 Adventurer 45 Explorer 0 Win Type - Total 3 Types 2/0/0/1/0/0/0/0/0/0 Lore% 61 Gallery% 52 Achievement% 38 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 4f360512-9cbd-440c-a834-94b65f52a447