Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.03.01 @ 14:52:01 Player: Legion1337 Result: Destroyed by H-88 Terminator with KE Penetrator Performance ------------- Evolutions (8) 4000 Regions Visited (15) 3000 Robots Destroyed (55) 275 Value Destroyed (1806) 1806 Prototype IDs (14) 280 Alien Tech Used (4) 800 Bonus (1556) 1556 TOTAL SCORE: 11717 Bonus ------- High Alert Combat Kills 56 Entered DSFs 1000 Scanned by Researcher 500 Cogmind --------- Core Integrity 0/1450 Matter 248/300 Energy 87/100 System Corruption 25% Temperature Cool (0) Movement Core (100) Ox1 Location -2/Protoforge Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (7) --- (None) > --- UTILITY (11) ----- (None) > --- WEAPON (3) ------- Force Lance > --- INVENTORY (5) ---- Sigix Terminator (1) Sigix Corpse Sigix Corpse Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine Micro Antimatter Reactor Light Quantum Reactor > --- PROPULSION ------- Nuclear Pulse Thruster Nuclear Pulse Array Field Propulsion Array Field Propulsion Array > --- UTILITY ---------- IFF Parser Improved Targeting Computer Advanced Targeting Computer Improved Melee Analysis Suite Advanced Transmission Jammer Advanced Cloaking Device Phase Armor Hacking Suite Improved Hacking Suite Advanced Corruption Screen > --- WEAPON ----------- Heavy Pick Force Lance > --- INVENTORY -------- Advanced Reaction Control System Experimental Reaction Control System Phase Shifter Improved Weapon Shielding Experimental Shock Absorption System [Rating: 156] Favorites ----------- Power Backup Power III Engine Backup Power III Power Core Micro Fission Core Reactor Micro Antimatter Reactor Propulsion Nuclear Pulse Thruster Leg Aluminum Leg Hover Unit Gravmag Array Flight Unit Nuclear Pulse Thruster Utility Hacking Suite Device Improved Sensor Array Storage Small Storage Unit Processor Enhanced Optical Array Hackware Hacking Suite Protection Experimental Power Shielding Artifact Phase Armor Weapon Power Sword Energy Gun EM Pulse Gun Ballistic Gun Autogun Ballistic Cannon Heavy Flak Cannon Launcher Ragnarok Missile Launcher Special Weapon Improved Remote Datajack Impact Weapon Maul Slashing Weapon Power Sword Piercing Weapon Force Lance Build | -11 -10 -9 -8 -7 -7 -6 -5 -5 -4 -4 -4 -3 -2 -2 -2 ------- Run | Yrd Mat Mat Mat Fac DSF Fac Fac DSF Fac Upp Upp Res Res Qua Frg Slots Evolved 16 | . . 2 2 2 . 2 2 . 2 . . 2 2 . . Power 2 | . . . . . . 1 . . . . . 1 . . . Propulsion 5 | . . 1 1 1 . . . . 1 . . 1 . . . Utility 8 | . . 1 1 1 . 1 2 . 1 . . . 1 . . Weapon 1 | . . . . . . . . . . . . . 1 . . Parts Attached 108 | . 5 6 4 . 7 20 5 9 . 2 1 13 21 15 . Power 12 | . 1 1 . . 1 2 . . . 1 . 2 2 2 . Engine 6 | . 1 1 . . . 2 . . . . . 1 . 1 . Core 2 | . . . . . 1 . . . . 1 . . . . . Reactor 4 | . . . . . . . . . . . . 1 2 1 . Propulsion 29 | . 3 2 1 . 2 10 . 5 . . . 4 1 1 . Treads . | . . . . . . . . . . . . . . . . Leg 1 | . . . . . . 1 . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . Hover 6 | . . . . . . 4 . . . . . 2 . . . Flight 22 | . 3 2 1 . 2 5 . 5 . . . 2 1 1 . Utility 49 | . . 1 3 . 1 5 4 4 . 1 1 4 16 9 . Device 22 | . . . . . . 2 . 1 . 1 . 4 11 3 . Storage 1 | . . . . . . . 1 . . . . . . . . Processor 14 | . . 1 3 . . 1 1 . . . 1 . 4 3 . Hackware 7 | . . . . . 1 1 1 3 . . . . . 1 . Protection 4 | . . . . . . 1 1 . . . . . 1 1 . Artifact 1 | . . . . . . . . . . . . . . 1 . Weapon 18 | . 1 2 . . 3 3 1 . . . . 3 2 3 . Energy Gun 1 | . . . . . . . . . . . . 1 . . . Energy Cannon . | . . . . . . . . . . . . . . . . Ballistic Gun 1 | . 1 . . . . . . . . . . . . . . Ballistic Cannon 2 | . . . . . 1 1 . . . . . . . . . Launcher 4 | . . 1 . . . . . . . . . 1 1 1 . Special Weapon 1 | . . . . . . . 1 . . . . . . . . Impact Weapon 3 | . . 1 . . 1 . . . . . . . . 1 . Slashing Weapon 4 | . . . . . 1 2 . . . . . 1 . . . Piercing Weapon 2 | . . . . . . . . . . . . . 1 1 . Special Melee Weapon . | . . . . . . . . . . . . . . . . Unidentified Prototypes 13 | . . . . . . . . . . . 1 1 7 4 . Corrupted Parts 1 | . 1 . . . . . . . . . . . . . . System Corruption 1 | . 1 . . . . . . . . . . . . . . Parts Lost 65 | . 1 1 5 . 3 12 . 7 . . . 8 11 16 1 Power 10 | . . . 1 . . 2 . 2 . . . 2 1 2 . Propulsion 23 | . 1 1 4 . 2 5 . 3 . . . 1 2 4 . Utility 27 | . . . . . . 3 . 2 . . . 5 7 9 1 Weapon 5 | . . . . . 1 2 . . . . . . 1 1 . Highest Loss Streak 15 | . 1 1 5 . 2 3 . 5 . . . 7 7 15 1 To Critical Strikes 1 | . . . . . . . . . . . . . . 1 . Average Backups 3 | 5 4 4 5 5 4 4 3 4 3 4 5 3 3 2 2 Power . | 1 1 . . . 1 1 . . . 1 1 . . . . Propulsion . | 3 . . 1 1 . . . . . . 1 . . . . Utility 1 | . . . 1 1 2 2 2 1 . . 1 1 . 1 . Weapon 1 | 1 2 3 2 2 1 . . 2 2 2 2 1 1 . 2 Tool/Special . | . . . . . . . . . . . . . . . . Unused Backups 25 | . 6 3 . . 1 2 . 1 . 1 . 4 2 5 . Power 2 | . 1 . . . . . . . . 1 . . . . . Propulsion 5 | . 2 . . . . . . . . . . . . 3 . Utility 10 | . 2 . . . 1 2 . 1 . . . 2 1 1 . Weapon 8 | . 1 3 . . . . . . . . . 2 1 1 . Tool/Special . | . . . . . . . . . . . . . . . . Average Slot Usage (%) 74 | . 72 64 75 38 54 73 79 84 88 93 93 83 76 63 8 Engine 6 | . 14 11 7 . . 6 10 8 6 8 5 8 2 2 . Reactor 1 | . . . . . . . . . . . . . 6 6 . Leg 1 | . 17 . . . . . . . . . . . . . . Hover 2 | . . . . . . 8 4 2 5 5 5 3 . . . Flight 14 | . 10 23 21 . 8 6 11 20 21 21 20 21 17 11 . Device 9 | . . . . . . 5 11 7 5 8 10 15 15 17 2 Processor 12 | . . 8 31 30 30 16 14 8 5 5 5 8 13 10 3 Hackware 11 | . . . . . 6 12 16 21 31 26 25 12 7 6 2 Protection 1 | . . . . . . 1 . . 4 5 5 . 2 1 . Energy Gun 1 | . 15 7 . . . . . . . . . 2 . . . Ballistic Gun 1 | . 12 11 6 . . . . . . . . . . . . Special Weapon 1 | . . . . . . . 1 5 5 5 5 . . . . Slashing Weapon 3 | . . . . . . 7 5 5 3 5 5 5 3 . . Peak Build Rating 156 | 6 6 10 19 14 24 57 65 72 80 81 81 113 135 156 29 Average Rating 70 | 6 5 8 16 13 19 47 55 63 76 79 80 98 118 114 17 On Entrance 45 | 6 6 6 10 14 14 17 44 65 62 80 81 81 90 124 29 Avg Prop Armor Cover (%) 6 | . 3 . . . . 6 6 6 6 5 6 5 . . . Naked Turns 15 | . . . . . . . . . . . . . . . 15 Heaviest Build 55 | 12 12 11 11 3 6 19 21 21 20 24 24 33 55 53 1 Greatest Support 55 | 20 20 12 12 3 7 40 22 30 24 24 24 55 55 54 3 Greatest Overweight (x) 3 | . . 1 1 . 1 . . 3 . . . . . 2 . Average Overweight (x) . | . . . . . . . . . . . . . . . . Largest Inventory Capacity 20 | 8 8 5 5 5 5 5 20 5 5 5 5 5 5 5 5 Average Capacity 5 | 8 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Most Carried 5 | 5 5 5 5 5 5 5 5 5 3 5 5 5 5 5 5 Average Carried 4 | 3 4 4 4 4 4 4 3 4 2 4 4 4 4 4 4 Final Capacity 8 | 8 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Final Carried 5 | 2 4 5 5 5 5 3 5 5 3 5 4 2 . 5 4 Class Distribution -------------------- 33% | Hacker-Sprinter 26% | Hacker-Mutant 25% | Mutant 10% | Hacker-Scout 4% | Hacker-Gladiator Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/DSF Hacker-Mutant | -6/Factory Hacker-Mutant | -5/Factory Hacker-Sprinter | -5/DSF Hacker-Sprinter | -4/Factory Hacker-Sprinter | -4/Upper Caves Hacker-Sprinter | -4/Upper Caves Hacker-Scout | -3/Research Hacker-Sprinter | -2/Research Mutant | -2/Quarantine Mutant | -2/Protoforge Resources | -11 -10 -9 -8 -7 -7 -6 -5 -5 -4 -4 -4 -3 -2 -2 -2 ----------- Run | Yrd Mat Mat Mat Fac DSF Fac Fac DSF Fac Upp Upp Res Res Qua Frg Matter Collected 1566 | 200 63 17 54 . 120 258 . . . 240 . 76 333 205 . Remotely 164 | . . . . . . . . . . 164 . . . . . Salvage Created 1815 | . 93 15 59 . 102 404 . . . 237 . 280 363 262 . Parts 94 | . 10 5 3 . 4 12 . . . 12 . 12 24 12 . Haulers Intercepted 1 | . . . . . 1 . . . . . . . . . . Recyclers Shooed 6 | . 1 . . . . 2 . . . . . . 3 . . Parts Field Recycled . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Parts Self-Destructed 6 | . . . . . . . . . . 6 . . . . . Prevented . | . . . . . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -6 -5 -5 -4 -4 -4 -3 -2 -2 -2 ------- Run | Yrd Mat Mat Mat Fac DSF Fac Fac DSF Fac Upp Upp Res Res Qua Frg Combat Hostiles Destroyed 41 | . 6 3 3 . 4 9 . . . 2 . 5 9 . . Melee 9 | . . . . . . 4 . . . 2 . . 3 . . Guns 6 | . 6 . . . . . . . . . . . . . . Cannons 6 | . . . . . 1 5 . . . . . . . . . AOE 19 | . . 3 3 . 2 . . . . . . 5 6 . . Classes Destroyed 13 | . 1 . 3 . 3 2 . . . 2 . . 1 1 . Builder 1 | . . . . . . . . . . . . . 1 . . Tunneler 2 | . . . 1 . . . . . . . . 1 . . . Hauler 1 | . . . . . 1 . . . . . . . . . . Recycler 3 | . . . . . . 1 . . . . . 1 . 1 . Operator 3 | . . . 1 . . . . . . . . . 1 1 . Watcher 3 | . . . 1 . . . . . . . . 2 . . . Swarmer 29 | . 6 3 3 . . 7 . . . . . 5 5 . . Cutter 4 | . . . . . 3 . . . . . . . 1 . . Grunt 4 | . . . . . . 2 . . . . . . 2 . . Researcher 1 | . . . . . . . . . . . . . . 1 . Specialist 1 | . . . . . 1 . . . . . . . . . . Programmer 3 | . . . . . . . . . . 2 . . 1 . . Decomposer 4 | . . . . . . . . . . 4 . . . . . Packrat 1 | . . . . . . . . . . 1 . . . . . Best Kill Streak 7 | . 3 3 4 . 4 4 . . . 1 . 7 5 1 . Combat Bots Only 5 | . 3 3 3 . 3 4 . . . 1 . 5 5 . . Max Kills in Single Turn 5 | . 2 3 2 . 2 1 . . . 1 . 5 5 1 . Gunslinging 1 | . 1 . . . . . . . . . . . . . . Exploded 5 | . . 3 2 . 2 . . . . . . 3 5 . . Melee 1 | . . . . . . 1 . . . 1 . . 1 . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -6 -5 -5 -4 -4 -4 -3 -2 -2 -2 -------- Run | Yrd Mat Mat Mat Fac DSF Fac Fac DSF Fac Upp Upp Res Res Qua Frg Hostile Shots Fired 519 | . 25 16 48 . 40 52 1 16 . 2 . 46 65 182 26 Missed 257 | . 10 8 27 . 18 19 . 7 . 2 . 27 41 88 10 Hits 262 | . 15 8 21 . 22 33 1 9 . . . 19 24 94 16 Melee 3 | . . . . . 2 . . . . . . . 1 . . Projectile 259 | . 15 8 21 . 20 33 1 9 . . . 19 23 94 16 AOE 1 | . . . 1 . . . . . . . . . . . . Critical Strikes 19 | . . . . . 2 1 . 1 . . . 2 2 9 2 Part Disruptions 1 | . . . . . . . . . . . . . . 1 . Damage Taken 7530 | . 132 91 307 . 536 1443 65 353 . . . 692 1056 2481 374 Core 2491 | . 57 . 86 . 293 335 65 93 . . . 102 187 918 355 Absorbed by Shields 150 | . . . . . 17 . . 19 . . . . 114 . . Redirected to Shielding 54 | . . . . . . . . . . . . . 12 42 . Regen/Repaired (Parts) 266 | . . . . . . . 182 . 57 . . . 27 . . Core Remaining (%) 83 | 100 77 100 84 . 58 60 . 84 . . 100 92 . . . Volleys Fired 35 | . 10 1 2 . 6 9 . . . 1 . 4 2 . . Largest 2 | . 2 1 1 . 1 1 . . . 1 . 1 1 . . Hottest 100 | . 63 33 33 . 33 44 . . . 7 . 100 70 . . Shots Fired 46 | . 20 1 2 . 6 10 . . . 1 . 4 2 . . Gun 21 | . 20 . . . . . . . . . . 1 . . . Cannon 15 | . . . . . 5 10 . . . . . . . . . Launcher 9 | . . 1 2 . 1 . . . . . . 3 2 . . Special 1 | . . . . . . . . . . 1 . . . . . Kinetic 25 | . 10 . . . 5 10 . . . . . . . . . Thermal 1 | . . . . . . . . . . . . 1 . . . Explosive 9 | . . 1 2 . 1 . . . . . . 3 2 . . Electromagnetic 10 | . 10 . . . . . . . . . . . . . . Robot Hit Streak 7 | . 7 . 1 . 2 6 . . . 2 . 1 2 . . Robot Miss Streak 4 | . 2 1 2 . 3 4 . . . . . 2 . . . Penetration Max . | . . . . . . . . . . . . . . . . Secondary Targets 2 | . 2 . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . . . . . . . . . Shots Hit Robots 91 | . 12 . 5 . 15 22 . . . 8 . 11 14 4 . Core Hits 78 | . 6 3 5 . 5 21 . . . 6 . 13 15 4 . Critical Kills . | . . . . . . . . . . . . . . . . Critical Parts Destroyed 2 | . . . . . 2 . . . . . . . . . . Critical Strikes 7 | . . . . . 2 1 . . . . . 2 2 . . Smash 2 | . . . . . 2 . . . . . . . . . . Sever 4 | . . . . . . 1 . . . . . 2 1 . . Impale 1 | . . . . . . . . . . . . . 1 . . Melee Attacks 254 | . . . 17 . 15 50 24 1 8 14 4 43 53 24 1 Impact 32 | . . . 17 . 15 . . . . . . . . . . Slashing 172 | . . . . . . 50 24 1 8 14 4 43 28 . . Piercing 50 | . . . . . . . . . . . . . 25 24 1 Sneak Attacks 14 | . . . 2 . 1 1 . . . 5 . 1 3 1 . Combat Hostiles 2 | . . . . . . . . . . 1 . . 1 . . Follow-up Attacks 2 | . . . . . . . . . . . . 2 . . . Damage Inflicted 6100 | . 159 163 475 . 618 763 . . . 542 . 1405 1757 218 . Guns 173 | . 159 . . . . . . . . . . 14 . . . Cannons 196 | . . . . . 44 152 . . . . . . . . . Explosions 2383 | . . 163 224 . 126 8 . . . . . 942 920 . . Melee 3348 | . . . 251 . 448 603 . . . 542 . 449 837 218 . Ramming . | . . . . . . . . . . . . . . . . Kinetic 275 | . 79 . . . 44 152 . . . . . . . . . Thermal 22 | . . . . . . 8 . . . . . 14 . . . Explosive 2375 | . . 163 224 . 126 . . . . . . 942 920 . . Electromagnetic 80 | . 80 . . . . . . . . . . . . . . Impact 699 | . . . 251 . 448 . . . . . . . . . . Slashing 2104 | . . . . . . 603 . . . 542 . 449 510 . . Piercing 545 | . . . . . . . . . . . . . 327 218 . Highest Corruption 25 | . 1 . . . . 10 . . . . . 19 19 25 25 Average Corruption 14 | . 1 . . . . 9 . . . . . 16 6 23 25 Corruption Purged 1 | . . . . . . . . . . . . . 1 . . Corruption Blocked 7 | . . . . . . . . . . . . . . 7 . Effects 48 | . . . . . . 11 . . . . . 4 7 21 5 Message Errors 14 | . . . . . . 3 . . . . . 3 2 5 1 Matter Fused 9 | . . . . . . 4 . . . . . . . 4 1 Heat Flow Errors 5 | . . . . . . 1 . . . . . 1 . 3 . Energy Discharges 4 | . . . . . . . . . . . . . 1 2 1 Parts Rejected 2 | . . . . . . . . . . . . . . 2 . Data Loss (minor) 2 | . . . . . . 1 . . . . . . . 1 . Data Loss (major) 1 | . . . . . . 1 . . . . . . . . . Misfires 1 | . . . . . . 1 . . . . . . . . . Alerts 2 | . . . . . . . . . . . . . 2 . . Misdirections 8 | . . . . . . . . . . . . . 2 4 2 Overload Shots . | . . . . . . . . . . . . . . . . Overflow Damage 661 | . . . 158 . 116 104 . . . 76 . 34 173 . . Projectiles . | . . . . . . . . . . . . . . . . Explosions 92 | . . . 52 . . 9 . . . . . 8 23 . . Melee 569 | . . . 106 . 116 95 . . . 76 . 26 150 . . Knockbacks 6 | . . . 2 . . 4 . . . . . . . . . Impact 2 | . . . 2 . . . . . . . . . . . . Kinetic 1 | . . . . . . 1 . . . . . . . . . Secondary 3 | . . . . . . 3 . . . . . . . . . Self-Inflicted Damage 694 | . . . 19 . 48 413 . . . . . 84 130 . . Shots 10 | . . . 1 . 1 5 . . . . . 1 2 . . Rammed . | . . . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . Highest Temperature 220 | . 52 . 1 . . 207 . . . . . 220 54 197 . Average Temperature 25 | . 26 . 1 . . 86 . . . . . 24 10 104 . Received Heat Transfer 490 | . 15 18 81 . 54 90 . . . . . 9 88 81 54 Effects 3 | . . . . . . . . . . . . 3 . . . Interference 3 | . . . . . . . . . . . . 3 . . . Siege Activations . | . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Robots Corrupted 3 | . . . 2 . 1 . . . . . . . . . . Combat Hostiles 1 | . . . . . 1 . . . . . . . . . . Parts Fried 3 | . . . . . 3 . . . . . . . . . . Impact Corruptions 10 | . . . 4 . 6 . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . . . . Heat Transferred 75 | . . . . . . 50 . . . . . 25 . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -6 -5 -5 -4 -4 -4 -3 -2 -2 -2 ------- Run | Yrd Mat Mat Mat Fac DSF Fac Fac DSF Fac Upp Upp Res Res Qua Frg Maximum Alert Level 2 | . . . . . . . . . . . . 1 2 1 . Low Security (%) 89 | 100 100 100 100 100 100 100 100 100 100 . . 95 47 94 100 Level 1 5 | . . . . . . . . . . . . 4 23 5 . Level 2 4 | . . . . . . . . . . . . . 28 . . Level 3 . | . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . Peak Influence 514 | . 135 137 126 56 144 140 4 2 24 . . 234 514 242 65 Initial 237 | . . 41 48 56 32 70 . 1 . . . . 128 237 45 Average 78 | . 48 72 60 55 103 43 . 1 6 . . 24 265 59 46 Influence Increases 2506 | . 159 125 198 . 132 387 26 2 36 60 . 433 642 266 40 Destroy 0b10 Robot/C 840 | . 120 60 60 . 80 180 . . . 40 . 100 180 20 . Destroy 0b10 Robot/NC 65 | . . . 15 . 5 5 . . . . . 20 10 10 . Destroy Leader 116 | . 20 . 12 . 10 20 . . . 20 . 14 20 . . Successful Hack 279 | . 4 23 6 . . 46 . . 22 . . 106 36 29 7 Disable Machine 195 | . . . 15 . . 90 . . . . . 15 . 75 . Destroy Structure 441 | . . 12 15 . 7 46 26 2 14 . . 88 216 12 3 Partial Spotted 180 | . . 30 30 . . . . . . . . 75 15 . 30 Lose Combat Pursuer 390 | . 15 . 45 . 30 . . . . . . 15 165 120 . Influence Decreases 2461 | . 60 108 188 80 44 521 24 4 34 42 20 205 448 608 75 Entered New Map 601 | . . 58 68 70 14 64 . 1 . 2 4 . 100 185 35 Time Decay 996 | . 50 40 70 10 . 217 24 . 34 40 16 87 238 140 30 Lost Part 525 | . 10 10 50 . 30 108 . 3 . . . 61 110 133 10 Purge Threat 339 | . . . . . . 132 . . . . . 57 . 150 . Squads Dispatched 36 | . 1 . 4 . 1 7 1 . 1 . . 4 9 6 2 Investigation 11 | . 1 . 2 . . 2 . . . . . 1 1 3 1 Extermination 6 | . . . . . . 1 . . . . . 1 2 2 . Reinforcement 18 | . . . 2 . 1 4 1 . 1 . . 2 5 1 1 Assault 1 | . . . . . . . . . . . . . 1 . . Garrison . | . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . Construction Impeded 2 | . . . . . . 1 . . . . . . 1 . . Haulers Reinforced . | . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -6 -5 -5 -4 -4 -4 -3 -2 -2 -2 --------- Run | Yrd Mat Mat Mat Fac DSF Fac Fac DSF Fac Upp Upp Res Res Qua Frg Distress Signals 7 | . . . 2 . . . . . . . . . 3 1 1 Communications Jammed 4 | . . . . . . . . . . . . . . 4 . Distress Signals 2 | . . . . . . . . . . . . . . 2 . Times Spotted 134 | . 12 5 17 . 7 15 1 3 . 1 . 15 29 23 6 Peak Tracking Total 13 | . 5 4 13 . 4 7 1 3 . 1 . 10 9 13 6 Tactical Retreats 16 | . 1 . 1 . 2 . . . . . . 1 8 3 . Traps | -11 -10 -9 -8 -7 -7 -6 -5 -5 -4 -4 -4 -3 -2 -2 -2 ------- Run | Yrd Mat Mat Mat Fac DSF Fac Fac DSF Fac Upp Upp Res Res Qua Frg Traps Triggered 10 | . 1 . 1 . 1 . . 2 . . . 2 . 1 2 Indirectly . | . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . Disarmed 1 | . . . . . . . 1 . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -6 -5 -5 -4 -4 -4 -3 -2 -2 -2 ---------- Run | Yrd Mat Mat Mat Fac DSF Fac Fac DSF Fac Upp Upp Res Res Qua Frg Machines Disabled 13 | . . . 1 . . 6 . . . . . 1 . 5 . Max in Single Turn 6 | . . . 1 . . 6 . . . . . 1 . 1 . Garrison Access 1 | . . . . . . . 1 . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -6 -5 -5 -4 -4 -4 -3 -2 -2 -2 --------- Run | Yrd Mat Mat Mat Fac DSF Fac Fac DSF Fac Upp Upp Res Res Qua Frg Machines Accessed 45 | . 4 3 4 2 . 8 5 . 1 . . 6 6 5 1 Terminals 28 | . 4 2 4 1 . 3 3 . . . . 4 3 3 1 Fabricators . | . . . . . . . . . . . . . . . . Repair Stations 7 | . . 1 . . . 2 1 . 1 . . . 1 1 . Recycling Units 4 | . . . . 1 . 2 . . . . . . 1 . . Scanalyzers 4 | . . . . . . 1 . . . . . 1 1 1 . Garrison Access 2 | . . . . . . . 1 . . . . 1 . . . Total Hacks 114 | . 8 12 10 2 . 25 12 . 3 . . 16 11 11 4 Successful 54 | . 3 4 2 2 . 12 8 . 3 . . 7 6 6 1 Failed 59 | . 5 8 8 . . 13 4 . . . . 8 5 5 3 Catastrophic 11 | . 1 1 2 . . . . . . . . 2 2 2 1 Database Lockouts 1 | . . . . . . . . . . . . 1 . . . Manual 22 | . 3 6 7 . . . 1 . . . . 4 1 . . Terminals 73 | . 8 11 10 1 . 8 7 . . . . 12 7 5 4 Fabricators . | . . . . . . . . . . . . . . . . Repair Stations 16 | . . 1 . . . 3 4 . 3 . . . 2 3 . Recycling Units 10 | . . . . 1 . 8 . . . . . . 1 . . Scanalyzers 13 | . . . . . . 6 . . . . . 3 1 3 . Garrison Access 2 | . . . . . . . 1 . . . . 1 . . . Terminal Hacks 25 | . 3 2 2 1 . 3 3 . . . . 5 2 3 1 Record 1 | . . . . . . . . . . . . . . 1 . Part Schematic 1 | . . . . . . . . . . . . 1 . . . Open Door 2 | . . . . . . . . . . . . . 1 1 . Open DSF 3 | . . . . 1 . 1 1 . . . . . . . . Level Access Points 2 | . . 1 . . . . . . . . . 1 . . . Branch Access Points 2 | . . . . . . . . . . . . 1 . . 1 Emergency Access Points 1 | . . . . . . . . . . . . . 1 . . Terminal Index 4 | . 1 1 1 . . . 1 . . . . . . . . Scanalyzer Index 1 | . . . 1 . . . . . . . . . . . . Unreport Threat 3 | . . . . . . 1 . . . . . 1 . 1 . Locate Traps 1 | . 1 . . . . . . . . . . . . . . Disarm Traps 1 | . . . . . . . 1 . . . . . . . . Zone Layout 3 | . 1 . . . . 1 . . . . . 1 . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . Repair Station Hacks 13 | . . . . . . 2 4 . 3 . . . 2 2 . Scan Component 7 | . . . . . . 1 2 . 1 . . . 1 2 . Repair 4 | . . . . . . . 2 . 1 . . . 1 . . Refit 2 | . . . . . . 1 . . 1 . . . . . . Recycling Unit Hacks 7 | . . . . 1 . 5 . . . . . . 1 . . Recycle Component 1 | . . . . . . 1 . . . . . . . . . Process 1 | . . . . . . 1 . . . . . . . . . Report Inventory 4 | . . . . 1 . 2 . . . . . . 1 . . Retrieve Matter 1 | . . . . . . 1 . . . . . . . . . Scanalyzer 6 | . . . . . . 2 . . . . . 2 1 1 . Retrieve Study 6 | . . . . . . 2 . . . . . 2 1 1 . Garrison Access Hacks 1 | . . . . . . . 1 . . . . . . . . Seal Access 1 | . . . . . . . 1 . . . . . . . . Unauthorized Hacks 2 | . . 2 . . . . . . . . . . . . . Terminals 2 | . . 2 . . . . . . . . . . . . . Botnet 1 | . . 1 . . . . . . . . . . . . . Operators 1 | . . 1 . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . Data Cores Recovered 2 | . . . 1 . . . . . . . . . . 1 . Used 2 | . . . 1 . . . . . . . . . . 1 . Hacking Detections 40 | . 4 3 4 1 . 7 3 . 1 . . 6 5 5 1 Full Trace Events 9 | . . . 1 . . 2 . . . . . 1 1 3 1 Feedback Events 3 | . . . . . . 1 . . . . . 1 . 1 . Corruption 3 | . . . . . . 1 . . . . . 1 . 1 . Feedback Blocked . | . . . . . . . . . . . . . . . . Robot Schematics Acquired 1 | . . . . . . . . . . . . . . 1 . Robots Built . | . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . Part Schematics Acquired 6 | . . . . . . . . . . . . 1 . 5 . Parts Built . | . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . Part Studies Acquired 6 | . . . . . . 2 . . . . . 2 1 1 . Parts Repaired 4 | . . . . . . . 2 . 1 . . . 1 . . Time 175 | . . . . . . . 100 . 25 . . . 50 . . Parts Recycled 1 | . . . . . . 1 . . . . . . . . . Recycled Matter 20 | . . . . . . 20 . . . . . . . . . Retrieved Matter 20 | . . . . . . 20 . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -6 -5 -5 -4 -4 -4 -3 -2 -2 -2 ------------ Run | Yrd Mat Mat Mat Fac DSF Fac Fac DSF Fac Upp Upp Res Res Qua Frg Used RIF Installer . | . . . . . . . . . . . . . . . . Robots Hacked 1 | . . . . . . . . . . 1 . . . . . Non-combat 1 | . . . . . . . . . . 1 . . . . . Combat . | . . . . . . . . . . . . . . . . Robot Hacks Applied 1 | . . . . . . . . . . 1 . . . . . parse_system 1 | . . . . . . . . . . 1 . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -6 -5 -5 -4 -4 -4 -3 -2 -2 -2 -------- Run | Yrd Mat Mat Mat Fac DSF Fac Fac DSF Fac Upp Upp Res Res Qua Frg Total Allies . | . . . . . . . . . . . . . . . . Largest Group . | . . . . . . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . . . . . . Total Orders 1 | . . . . . . . . 1 . . . . . . . EXPLORE 1 | . . . . . . . . 1 . . . . . . . Ally Attacks . | . . . . . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . . . . . Kills . | . . . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -6 -5 -5 -4 -4 -4 -3 -2 -2 -2 ------- Run | Yrd Mat Mat Mat Fac DSF Fac Fac DSF Fac Upp Upp Res Res Qua Frg Active Infowar (turns) 2412 | . . . . . . 492 349 67 124 204 88 385 456 244 3 Optics 1725 | . . . . . . 156 349 67 124 204 88 385 352 . . Sensors 1848 | . . . . . . 492 349 67 102 204 88 262 217 67 . IFF 903 | . . . . . . . . . . . . 345 318 240 . Seismic 137 | . . . . . . . . . . . . . 137 . . Cloaking 281 | . . . . . . . . . . . . . 50 231 . Jamming 116 | . . . . . . . . . . . . . 12 101 3 Robot Analysis Total . | . . . . . . . . . . . . . . . . Derelict Logs Recovered 1 | . . . . . . . . . . 1 . . . . . Drone Launches 1 | . . . . . . . . 1 . . . . . . . Drone Recoveries 1 | . . . . . . . . 1 . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -6 -5 -5 -4 -4 -4 -3 -2 -2 -2 ------------- Run | Yrd Mat Mat Mat Fac DSF Fac Fac DSF Fac Upp Upp Res Res Qua Frg Turns Passed 3227 | 3 188 86 146 20 139 511 349 67 124 204 88 398 502 338 64 Spaces Moved 4666 | 1 213 163 219 36 152 561 282 65 97 426 92 829 863 555 112 Core 363 | . . . 38 36 36 9 . . . . . . . 132 112 Treads . | . . . . . . . . . . . . . . . . Legs 72 | 1 71 . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . Hover 846 | . . . . . . 550 282 14 . . . . . . . Flight 3385 | . 142 163 181 . 116 2 . 51 97 426 92 829 863 423 . Fastest Speed 28 | 120 37 34 34 50 34 40 60 28 31 31 31 28 28 31 50 Average Speed 39 | 120 64 40 38 50 41 59 60 41 31 31 31 28 28 37 50 Slowest Speed 280 | 120 120 117 120 50 120 66 60 280 31 31 31 31 34 200 50 Overloaded Moves . | . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . Robots Hopped 21 | . 1 . 2 . . . . . . . . 7 5 6 . Potential Cave-ins 35 | . . . . . . 9 5 . . . . . 11 10 . Cave-ins Triggered 6 | . . . . . . 2 . . . . . 1 2 1 . Exploration Rate (%) 30 | 2 42 17 32 1 90 15 7 85 3 58 11 28 34 62 5 Regions Visited 15 Branch Regions 4 Pre-discovered Areas . | . . . . . . . . . . . . . . . . Known Exits Taken 5 | . . 1 . 1 . . 1 . . 1 . 1 . . . Unknown Exits Taken 8 | 1 1 . 1 . . 1 . . 1 . 1 . 1 1 . Scrap Searched 1 | . . . . . . . . . . 1 . . . . . Spaces Dug 200 | . . . 10 . . 33 21 1 8 7 4 34 70 11 1 Terrain Destroyed 346 | . . 11 16 . 7 101 21 1 8 7 4 62 96 11 1 Melee 158 | . . . 10 . . 33 21 1 8 7 4 27 35 11 1 Projectile . | . . . . . . . . . . . . . . . . AOE 188 | . . 11 6 . 7 68 . . . . . 35 61 . . Terrain Rammed . | . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -6 -5 -5 -4 -4 -4 -3 -2 -2 -2 --------- Run | Yrd Mat Mat Mat Fac DSF Fac Fac DSF Fac Upp Upp Res Res Qua Frg Total 5563 | 4 245 180 241 37 194 653 424 101 177 475 144 920 1013 638 117 Wait 362 | . 11 . . . . 2 104 17 69 29 46 24 52 8 . Move 4610 | . 210 162 214 35 151 560 281 64 96 425 91 815 853 541 112 Hop 18 | . 1 . 2 . . . . . . . . 5 4 6 . Pick Up 44 | . 2 6 . 1 3 6 4 . 1 2 . 5 3 11 . Fast Attach 94 | . 3 3 3 . 6 15 5 8 1 1 1 8 23 15 2 Attach 32 | . 1 . 1 . 3 5 3 1 2 . 1 3 5 6 1 Detach 37 | . 2 . 1 . 2 2 2 3 . 1 1 5 7 11 . Swap 13 | . 1 3 1 . 1 2 . . . 1 . 2 1 1 . Drop 62 | 4 4 5 . 1 3 5 1 2 . 1 . 10 11 15 . Fire 35 | . 10 1 2 . 6 9 . . . 1 . 4 2 . . Melee 244 | . . . 17 . 15 47 24 1 8 14 4 38 52 23 1 Ram 1 | . . . . . . . . . . . . . . . 1 Kick . | . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . Escape Stasis 11 | . . . . . 4 . . 5 . . . 1 . 1 . Rewire . | . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Sub]) -9/Materials (discovered 3 exits: *Mat x3) -8/Materials -7/Factory -7/DSF -6/Factory -5/Factory -5/DSF -4/Factory -4/Upper Caves -4/Upper Caves -3/Research (discovered 5 exits: *Res x3 / Tes x2) -2/Research -2/Quarantine (discovered 2 exits: [*Sec] / *Frg) -2/Protoforge History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 0) 4 | -11/Scrapyard | Entered Materials 85 | -10/Materials | Discovered new exit (range 5) 185 | -10/Materials | Discovered new exit (range 3) 192 | -10/Materials | Entered another Materials area 192 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 275 | -9/Materials | Identified exit to Materials 278 | -9/Materials | Entered another Materials area 278 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 324 | -8/Materials | Build established: Mutant 365 | -8/Materials | Discovered new exit (range 7) 424 | -8/Materials | Entered Factory 424 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 428 | -7/Factory | Lost 5 parts (1p4n) 444 | -7/Factory | Identified exit to DSF 444 | -7/Factory | Entered DSF 475 | -7/DSF | Additional patrols routed to DSF 576 | -7/DSF | Discovered new exit (range 16) 583 | -7/DSF | Entered Factory 583 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 662 | -6/Factory | Crushed by falling debris 836 | -6/Factory | Crushed by falling debris 867 | -6/Factory | Lost 3 parts (1n1u1w) 955 | -6/Factory | Lost 3 parts (1p1n1u) 1026 | -6/Factory | Lost 3 parts (2n1w) 1065 | -6/Factory | System corruption reached 10% 1072 | -6/Factory | Spotted B-75 Beast 1085 | -6/Factory | Build established: Hacker-Mutant 1090 | -6/Factory | Discovered new exit (range 3) 1094 | -6/Factory | Entered another Factory area 1094 | -5/Factory | Evolved 2 slots: Utility x2 1119 | -5/Factory | Lost 3 parts (1p1n1u) 1171 | -5/Factory | Repaired Gravmag Array+ 1222 | -5/Factory | Repaired Lgt. Angular Momentum Engine 1443 | -5/Factory | Identified exit to DSF 1443 | -5/Factory | Entered DSF 1457 | -5/DSF | Additional patrols routed to DSF 1501 | -5/DSF | Discovered new exit (range 16) 1504 | -5/DSF | Lost 5 parts (1p2n2u) 1510 | -5/DSF | Entered Factory 1510 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 1580 | -4/Factory | Repaired Power Sword 1592 | -4/Factory | Discovered new exit (range 21) 1634 | -4/Factory | Entered Upper Caves 1752 | -4/Upper Caves | Build established: Hacker-Sprinter 1789 | -4/Upper Caves | Identified exit to Upper Caves 1838 | -4/Upper Caves | Entered another Upper Caves area 1908 | -4/Upper Caves | Discovered new exit (range 3) 1919 | -4/Upper Caves | Found Alien Artifact 1919 | -4/Upper Caves | Identified Core Expander 1919 | -4/Upper Caves | Installed Core Expander, added new Utility slot 1926 | -4/Upper Caves | Entered Research 1926 | -3/Research | Evolved 2 slots: Power x1, Propulsion x1 1977 | -3/Research | Found Quantum Capacitor 2121 | -3/Research | Found Fusion Bomb Launcher 2190 | -3/Research | Central database locked down 2213 | -3/Research | System corruption reached 10% 2224 | -3/Research | Crushed by falling debris 2256 | -3/Research | Identified exit to Testing 2256 | -3/Research | Identified exit to Research 2324 | -3/Research | Entered another Research area 2324 | -2/Research | Evolved 2 slots: Utility x1, Weapon x1 2343 | -2/Research | Lost 7 parts (2p1n4u) 2382 | -2/Research | Found Prototype Launcher 2382 | -2/Research | Identified Ragnarok Missile Launcher 2506 | -2/Research | Spotted B-90 Cyclops 2508 | -2/Research | Found Prototype Device 2508 | -2/Research | Identified Exp. EM Shield 2566 | -2/Research | Repaired Nuclear Pulse Thruster+ 2608 | -2/Research | Spotted B-90 Cyclops 2720 | -2/Research | Found Prototype Device 2720 | -2/Research | Identified Exp. Transmission Jammer 2774 | -2/Research | Crushed by falling debris 2774 | -2/Research | System corruption reached 10% 2782 | -2/Research | Crushed by falling debris 2822 | -2/Research | Lost 7 parts (6u1w) 2824 | -2/Research | First assault squad dispatched 2824 | -2/Research | Discovered new exit (range 9) 2826 | -2/Research | Entered Quarantine 2893 | -2/Quarantine | Crushed by falling debris 2916 | -2/Quarantine | Found Prototype Device 2916 | -2/Quarantine | Identified Exp. Shock Absorption System 2984 | -2/Quarantine | Found Alien Artifact 2984 | -2/Quarantine | Identified Phase Armor 3034 | -2/Quarantine | Found Sigix Corpse 3043 | -2/Quarantine | Found Sigix Corpse 3055 | -2/Quarantine | Scanned by Researcher 3069 | -2/Quarantine | Found Alien Reactor 3069 | -2/Quarantine | Identified Matter Drive 3078 | -2/Quarantine | Spotted Alpha 7 3084 | -2/Quarantine | Found Alien Launcher 3084 | -2/Quarantine | Identified Sigix Terminator 3112 | -2/Quarantine | Core integrity fell below 50% 3124 | -2/Quarantine | Spotted Fortress 3142 | -2/Quarantine | Lost 15 parts (2p4n8u1w) 3161 | -2/Quarantine | Discovered new exit (range 6) 3161 | -2/Quarantine | Discovered new exit (range 6) 3164 | -2/Quarantine | Entered Protoforge 3193 | -2/Protoforge | Superfortress began startup sequence 3203 | -2/Protoforge | Core integrity fell below 20% 3228 | -2/Protoforge | Destroyed by H-88 Terminator with KE Penetrator Last Messages --------------- 03199_ Adv. Corruption Screen blown off. 03200_ Acquired Adv. Transmission Jammer. 03204_ System corrupted: Energy discharge (-26). 03207_ W-44 Eye sends out distress signal. 03211_ Penetrated by Slug. 03211_ Adv. Transmission Jammer destroyed. 03211_ Slug penetrates H-88 Terminator. 03211_ Penetrated by Slug. 03213_ O-24 Administrator: "IFF HANDSHAKE FAILED. SECURING TERMINAL." 03214_ Slug penetrates Wall. 03218_ Connecting with Terminal... >>Access(Branch) No branch access points found. 03218_ ALERT: Suspicious activity at Terminal F012. Dispatching Investigation squad. 03219_ PMYMXJ|2 WOPQRPCI%MID/T:Y 03220_ Penetrated by Slug. 03221_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal F006. 03228_ Slug penetrates Forge Negotiator. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | #################????????????????????????????????? | | #????????????????????????????????? | | " " #????????????????????????????????? | | #????????????????????????????????? | | " "" #????????????????????????????????? | | """ #????????????????????????????????? | | ###########??????????????????????? | | # #??????????????????????? | | #######+######+## "T" #??????????????????????? | | ????# # #??????????????????????? | | ????# # """" #??????????????????????? | | ????# """ """ # """" ##?????????????????????? | | ????# """ """ # """"@;#?????????????????????? | | ????# """ """ # """" ##?????????????????????? | | ##??# # g hh #??????????????????????? | | ?# """ """ ###+#########????????????????????? | | ?# """ """ ???????????????? | | # """ """ ???????????????? | | # ???????????????? | | """ + ????????????????? | | """ # #################+######????????????????? | | """ # #???????????????????????????????????????? | | ?# #???????????????????????????????????????? | | ?# ####????????????????????????????????????? | | ##??# #????????????????????????????????????? | | ????# #????????????????????????????????????? | | ????# #????????????????????????????????????? | | ##### ####????????????????????????????????????? | | """ # #??#######??????????????????????????????? | | """ # #? #??????????????????????????????? | | # #? #??????????????????????????????? | | # # #??????????????????????????????? | | # # #??????????????????????????????? | | # + #??????????????????????????????? | | # # #??????????????????????????????? | | # # #??????????????????????????????? | | ##### #? #??????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 68 Energy Generation 53 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 16 Terrain Scan Density 85 Jamming Range 22 Cloak Strength 4 Corruption Block 20 Armor Coverage 225 Resistance: EX 75 Power Shielding 90 Weapon Shielding 66 Phase Shifting 10 Evasion (%) 82 Targeting Accuracy 20 Melee Accuracy 14 Launcher Accuracy 20 Core Analysis 6 Offensive Hacking 22 Defensive Hacking 10 Authchip Count 3 Item Schematics ----------------- Mic. Antimatter Reactor | -3/Research | Hacked Prc. Matter Filter | -2/Quarantine | Archive Imp. Energy Well | -2/Quarantine | Archive Exp. Gyrokinetic Inverter | -2/Quarantine | Archive Exp. Signal Interpreter | -2/Quarantine | Archive Hds. Centrium Wheel | -2/Quarantine | Archive Robot Schematics ------------------ L-61 Swordsman | -2/Quarantine | Archive Fabricated ------------ Nothing Repaired ---------- Gravmag Array | 20% | -5/Factory Lgt. Angular Momentum Engine | 36% | -5/Factory Power Sword | 5% | -4/Factory Nuclear Pulse Thruster | 10% | -2/Research Studied --------- Gravmag Array | -6/Factory | Hacked VTOL Module | -6/Factory | Hacked Nuclear Pulse Thruster | -3/Research | Hacked Field Propulsion Array | -3/Research | Hacked Mic. Antimatter Reactor | -2/Research | Hacked Force Lance | -2/Quarantine | Hacked Alien Tech Used ----------------- Core Expander Phase Armor Matter Drive Sigix Terminator Achievements -------------- Nope Rockin' Loadout Super-what Now? Watch This! Challenges ------------ None Game ------ Seed PersonalCloakingBroadsword Manual? 0 Play Time 02:08:35 Cumulative 49.3 hours Start 2026.03.01 @ 09:43:08 End 2026.03.01 @ 14:52:01 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 38 Rogue 33 Adventurer 5 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 17 Gallery% 35 Achievement% 28 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 6789b99c-187a-4499-a2f1-6d595d4b0774