Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.09.12 @ 06:19:41 Player: J1ang-5h1 Result: Destroyed by P-70 Sage with High-powered Shock Rifle Performance ------------- Evolutions (5) 2500 Regions Visited (12) 2400 Robots Destroyed (128) 640 Value Destroyed (3891) 3891 Prototype IDs (36) 720 Alien Tech Used (0) 0 Bonus (843) 843 TOTAL SCORE: 10994 Bonus ------- Follower Combat Kills 243 Aligned with FarCom 300 Met Data Miner 300 Cogmind --------- Core Integrity 0/1000 Matter 19/300 Energy 4/100 System Corruption 3% Temperature Cool (0) Movement Core (1600) Ox31 Location -5/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (9) ------ Huge Storage Unit Machine Analyzer Visual Processing Unit Seismic Detector 0b10 Decoder Chip [Generic] Advanced Targeting Computer Core Analyzer Improved Armor Integrity Analyzer Dynamic Insulation System > --- WEAPON (2) ------- Railgun Railgun > --- INVENTORY (25) --- Flexi-carbon Leg Compact Wheel Advanced Signal Interpreter Quantum Capacitor Weapon Cycler Makeshift Transmission Jammer Cloaking Device Focal Shield HERF Cannon Heavy Missile Launcher Plasma Cutter Power Sword Peak State ------------ > --- POWER ------------ Neutrino Core > --- PROPULSION ------- Armored Treads Compact Wheel Armored Wheel Armored Wheel > --- UTILITY ---------- Huge Storage Unit Improved Trap Scanner Machine Analyzer Visual Processing Unit 0b10 Decoder Chip [Generic] Advanced Targeting Computer Light Regenerative Plating Improved Thermal Shield Remote Shield > --- WEAPON ----------- HERF Cannon Railgun > --- INVENTORY -------- Improved Cooling System Superbattery Advanced Signal Interpreter Seismic Detector Core Analyzer Improved Armor Integrity Analyzer Quantum Capacitor Weapon Cycler Makeshift Transmission Jammer Cloaking Device Medium Insulated Plating Focal Shield Hardlight Generator Dynamic Insulation System HERF Cannon HERF Cannon HERF Cannon Railgun Railgun Heavy Missile Launcher Plasma Cutter Power Sword [Rating: 76] Favorites ----------- Power Light Fission Core Engine Light Ion Engine Power Core Light Fission Core Propulsion Armored Wheel Treads Medium Treads Wheel Armored Wheel Hover Unit Aerolev Unit Utility Huge Storage Unit Device Seismic Detector Storage Huge Storage Unit Processor Advanced Targeting Computer Protection Improved Utility Shielding Weapon Light Cannon Energy Gun Medium Laser Energy Cannon Heavy Particle Cannon Ballistic Gun Improved Assault Rifle Ballistic Cannon Light Cannon Launcher Advanced EMP Blaster Special Weapon Mining Laser Impact Weapon Hammer Slashing Weapon Power Sword Build | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Fac Slots Evolved 10 | . . . . . 4 2 2 . . . . 2 Power 1 | . . . . . . . . . . . . 1 Propulsion 2 | . . . . . . 2 . . . . . . Utility 7 | . . . . . 4 . 2 . . . . 1 Weapon . | . . . . . . . . . . . . . Parts Attached 108 | 8 10 5 . 6 19 14 12 2 2 . 14 16 Power 13 | 1 2 1 . 1 4 1 1 . . . . 2 Engine 10 | 1 2 1 . 1 3 1 . . . . . 1 Core 3 | . . . . . 1 . 1 . . . . 1 Reactor . | . . . . . . . . . . . . . Propulsion 27 | 2 2 . . 5 2 2 5 . 1 . 5 3 Treads 4 | . . . . . . . 1 . 1 . 1 1 Leg . | . . . . . . . . . . . . . Wheel 22 | 2 2 . . 5 1 2 4 . . . 4 2 Hover 1 | . . . . . 1 . . . . . . . Flight . | . . . . . . . . . . . . . Utility 33 | 2 2 1 . . 5 6 3 2 1 . 3 8 Device 14 | 1 . . . . 3 3 1 1 . . 2 3 Storage 2 | 1 1 . . . . . . . . . . . Processor 7 | . . . . . 2 . 2 . . . . 3 Hackware . | . . . . . . . . . . . . . Protection 10 | . 1 1 . . . 3 . 1 1 . 1 2 Artifact . | . . . . . . . . . . . . . Weapon 35 | 3 4 3 . . 8 5 3 . . . 6 3 Energy Gun 2 | 2 . . . . . . . . . . . . Energy Cannon 6 | . . 1 . . 1 . . . . . 2 2 Ballistic Gun 10 | 1 . . . . 4 2 . . . . 2 1 Ballistic Cannon 7 | . 3 2 . . . . 1 . . . 1 . Launcher 4 | . . . . . 1 1 1 . . . 1 . Special Weapon 1 | . 1 . . . . . . . . . . . Impact Weapon 2 | . . . . . 1 1 . . . . . . Slashing Weapon 3 | . . . . . 1 1 1 . . . . . Piercing Weapon . | . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . Unidentified Prototypes 3 | . . . . . 2 1 . . . . . . Parts Lost 30 | . . 1 . 2 1 3 . . 1 . 3 19 Power 6 | . . 1 . 1 1 . . . . . 1 2 Propulsion 11 | . . . . . . 2 . . 1 . 2 6 Utility 8 | . . . . . . 1 . . . . . 7 Weapon 5 | . . . . 1 . . . . . . . 4 Highest Loss Streak 17 | . . 1 . 2 1 2 . . 1 . 3 17 To Critical Strikes . | . . . . . . . . . . . . . Average Backups 22 | 2 14 24 23 23 23 24 24 23 24 24 23 20 Power . | . . 1 1 1 . . 1 1 . . . . Propulsion . | . 1 . . . . . . . . . . . Utility 14 | . 5 13 15 14 12 14 16 16 17 17 16 12 Weapon 7 | 1 6 7 7 7 9 8 5 5 5 6 6 6 Tool/Special . | . . . . . . . . . . . . . Unused Backups 54 | . . 9 3 1 14 7 9 . 1 . 4 6 Power 3 | . . . . . . . 2 . 1 . . . Propulsion 2 | . . 2 . . . . . . . . . . Utility 34 | . . 4 3 1 9 5 4 . . . 3 5 Weapon 14 | . . 3 . . 5 2 3 . . . 1 . Tool/Special 1 | . . . . . . . . . . . . 1 Average Slot Usage (%) 91 | . 100 99 100 98 89 82 88 93 93 93 89 77 Engine 5 | . 14 13 14 12 3 7 1 . . . . . Core 2 | . . . . . 5 . 4 6 6 6 3 2 Treads 1 | . . . . . . . 4 6 . . . 3 Wheel 21 | . 28 28 28 28 18 21 17 20 20 20 18 11 Device 13 | . 9 1 . 2 17 15 13 20 18 20 17 13 Storage 8 | . 14 14 14 14 9 7 6 6 6 6 6 5 Processor 11 | . . . . . 8 7 19 20 20 20 20 23 Protection 7 | . 4 12 14 11 8 7 6 . 7 6 7 3 Ballistic Gun 4 | . 1 . . . 12 13 3 . . . 3 5 Ballistic Cannon 10 | . 24 26 28 26 . . 5 6 12 13 6 . Slashing Weapon 1 | . . . . . . . 3 5 . . 2 3 Peak Build Rating 76 | 7 10 14 14 15 36 43 60 58 57 52 56 76 Average Rating 36 | 5 8 11 13 14 32 39 54 57 52 52 52 56 On Entrance 31 | . 7 10 14 14 14 36 41 59 57 52 52 55 Avg Prop Armor Cover (%) 7 | . . . . . . . 5 7 8 . 7 16 Naked Turns . | . . . . . . . . . . . . . Heaviest Build 125 | 13 90 101 101 101 111 112 115 105 112 108 111 125 Greatest Support 52 | 32 32 32 20 26 20 52 42 36 36 36 52 40 Greatest Overweight (x) 31 | 1 2 5 5 5 10 5 7 2 3 2 8 31 Average Overweight (x) 3 | . . 3 5 4 4 2 2 2 2 2 2 4 Largest Inventory Capacity 25 | 8 25 25 25 25 25 25 25 25 25 25 25 25 Average Capacity 23 | 7 16 25 25 25 25 25 25 25 25 25 25 25 Most Carried 25 | 5 25 25 25 25 25 25 25 25 25 25 25 25 Average Carried 23 | 2 14 24 24 24 23 24 24 24 24 25 24 21 Final Capacity 25 | 8 25 25 25 25 25 25 25 25 25 25 25 25 Final Carried 25 | 3 25 25 24 25 25 24 25 25 25 25 25 13 Scrap Suit Usage (%) 15 | . . . . . 53 24 48 1 . . . . Parts Cannibalized 11 | . . . . . 6 2 3 . . . . . Class Distribution -------------------- 70% | Mutant 7% | Scavenger-Mutant 6% | Assassin 5% | Commander-Mutant 4% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Mutant | -7/Factory Assassin | -6/Factory Mutant | -6/Lower Caves Mutant | -6/Lower Caves Mutant | -6/Data Miner Mutant | -5/Proximity Caves Mutant | -5/Factory Resources | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 ----------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Fac Matter Collected 4273 | 280 570 270 . 425 704 302 494 220 220 . 563 225 Remotely . | . . . . . . . . . . . . . Salvage Created 5539 | 148 539 244 . 62 1098 539 649 46 178 . 980 1056 Parts 259 | 11 32 7 . . 70 20 27 2 3 . 39 48 Haulers Intercepted 7 | . 2 . . . 3 . 1 . . . . 1 Recyclers Shooed 6 | . . . . . . 1 2 . . . . 3 Parts Field Recycled . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Parts Self-Destructed 67 | . . . . . . . . . . . 67 . Prevented 5 | . . . . . . . . . . . 5 . Parts Restored . | . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Fac Combat Hostiles Destroyed 86 | . 13 5 . 12 17 5 10 . 2 . 11 11 Melee 3 | . . . . . . . . . . . 2 1 Guns 26 | . 5 . . 1 7 5 3 . . . . 5 Cannons 40 | . 8 5 . 11 4 . 5 . 2 . 5 . AOE 17 | . . . . . 6 . 2 . . . 4 5 Classes Destroyed 16 | 2 6 1 . 1 2 1 1 1 . . . 1 Worker 13 | . 2 . . . 7 . 2 . . . . 2 Builder 5 | . . . . . 1 . 1 . . . 1 2 Tunneler 5 | 4 . . . . 1 . . . . . . . Hauler 7 | . 2 . . . 3 . 1 . . . . 1 Recycler 11 | 1 1 1 . . . 2 1 . . . 2 3 Mechanic 1 | . 1 . . . . . . . . . . . Watcher 12 | . 3 . . . 4 1 2 . . . 2 . Swarmer 15 | . 3 . . . 4 . 3 . . . 5 . Grunt 31 | . 10 4 . . 5 3 2 . 1 . . 6 Brawler 1 | . . . . . . . 1 . . . . . Sentry 17 | . . 1 . . 6 1 1 . 1 . 6 1 Specialist 2 | . . . . . . . . . . . . 2 Hunter 4 | . . . . . 2 . . . . . . 2 Programmer 4 | . . . . . . 1 3 . . . . . Packrat 1 | . . . . . . . . . 1 . . . Samaritan 2 | . . . . . . . . 1 1 . . . Assembled 12 | . . . . 12 . . . . . . . . Best Kill Streak 8 | 3 4 3 . 2 4 4 5 . 1 . 4 8 Combat Bots Only 5 | . 2 2 . 2 4 3 4 . 1 . 4 5 Max Kills in Single Turn 4 | 1 1 1 . 1 2 1 2 1 1 . 4 2 Gunslinging . | . . . . . . . . . . . . . Exploded 4 | . . . . . 2 . 1 . . . 4 1 Melee 1 | . . . . . . . . . . . 1 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Fac Hostile Shots Fired 694 | . 45 25 . 37 74 87 40 1 31 . 46 308 Missed 203 | . 14 10 . 10 19 23 16 . 18 . 12 81 Hits 491 | . 31 15 . 27 55 64 24 1 13 . 34 227 Melee 9 | . . . . 8 . . . . 1 . . . Projectile 482 | . 31 15 . 19 55 64 24 1 12 . 34 227 Critical Strikes 13 | . . 2 . 1 . 1 1 . 1 . . 7 Damage Taken 7015 | . 370 181 . 483 645 636 239 18 118 . 740 3585 Core 1437 | . 59 18 . 82 44 129 12 . . . 92 1001 Absorbed by Shields 59 | . . . . . . . . . . . . 59 Redirected to Shielding 106 | . 2 4 . . . . . . 24 . 39 37 Ignored by Resistances 677 | . . 14 . 27 119 73 43 . . . 53 348 Regen/Repaired (Parts) 295 | . . . . . 230 20 27 . . . . 18 Core Remaining (%) 79 | 100 . . . 36 92 81 . . . . 87 . Volleys Fired 378 | 16 68 15 . 42 73 27 41 . 10 . 43 43 Largest 2 | 2 2 2 . 2 2 2 2 . 2 . 2 2 Hottest 176 | 100 100 100 . 90 105 46 80 . 80 . 130 176 Shots Fired 686 | 32 134 29 . 84 127 54 80 . 20 . 63 63 Gun 282 | 32 30 . . 1 82 54 34 . . . . 49 Cannon 389 | . 102 28 . 83 40 . 44 . 20 . 62 10 Launcher 12 | . . . . . 5 . 2 . . . 1 4 Special 3 | . 2 1 . . . . . . . . . . Kinetic 560 | . 117 28 . 80 95 54 78 . 20 . 39 49 Thermal 104 | 32 17 1 . 4 27 . . . . . 23 . Explosive 12 | . . . . . 5 . 2 . . . 1 4 Electromagnetic 10 | . . . . . . . . . . . . 10 Robot Hit Streak 26 | 9 8 5 . 4 11 24 11 . 14 . 23 26 Robot Miss Streak 6 | 3 6 3 . 4 3 2 5 . 3 . 2 3 Penetration Max 1 | . . . . . . . . . . . 1 . Secondary Targets 1 | . . . . . 1 . . . . . . . Max Gunslinging Chain 1 | . . . . . 1 . . . . . . . Shots Hit Robots 443 | 20 63 18 . 37 77 43 52 1 17 . 55 60 Core Hits 235 | 6 28 9 . 20 50 20 30 1 4 . 30 37 Critical Kills . | . . . . . . . . . . . . . Critical Parts Destroyed 1 | . . . . . . . 1 . . . . . Critical Strikes 15 | 1 1 . . . . . 7 . 2 . 4 . Burn 1 | 1 . . . . . . . . . . . . Destroy 1 | . . . . . . . 1 . . . . . Blast 11 | . 1 . . . . . 6 . 2 . 2 . Sever 2 | . . . . . . . . . . . 2 . Melee Attacks 69 | . . . . . 9 2 9 3 6 . 27 13 Impact 4 | . . . . . 3 1 . . . . . . Slashing 65 | . . . . . 6 1 9 3 6 . 27 13 Piercing . | . . . . . . . . . . . . . Sneak Attacks 14 | . . . . . 4 . . 1 2 . 4 3 Combat Hostiles . | . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . Damage Inflicted 12707 | 225 1079 329 . 660 2280 653 1424 90 559 . 2736 2672 Guns 3458 | 225 218 . . 12 986 653 398 . . . . 966 Cannons 4443 | . 861 329 . 648 362 . 685 . 396 . 991 171 Explosions 2070 | . . . . . 677 . 224 . . . 275 894 Melee 2736 | . . . . . 255 . 117 90 163 . 1470 641 Ramming . | . . . . . . . . . . . . . Kinetic 7094 | . 966 329 . 612 1098 653 1083 . 396 . 991 966 Thermal 896 | 225 113 . . 48 250 . . . . . . 260 Explosive 1810 | . . . . . 677 . 224 . . . 275 634 Electromagnetic 171 | . . . . . . . . . . . . 171 Impact . | . . . . . . . . . . . . . Slashing 2736 | . . . . . 255 . 117 90 163 . 1470 641 Piercing . | . . . . . . . . . . . . . Highest Corruption 6 | . . . . 6 1 1 . . . . . 3 Average Corruption 1 | . . . . 5 1 1 . . . . . 1 Corruption Purged . | . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . Effects 7 | . . . . 3 4 . . . . . . . Message Errors 1 | . . . . 1 . . . . . . . . Matter Fused 1 | . . . . . 1 . . . . . . . Heat Flow Errors 1 | . . . . . 1 . . . . . . . Energy Discharges 3 | . . . . 1 2 . . . . . . . Alerts 1 | . . . . 1 . . . . . . . . Overload Shots . | . . . . . . . . . . . . . Overflow Damage 544 | . . . . 14 59 . 15 . 138 . 146 172 Projectiles 36 | . . . . 14 . . 3 . . . . 19 Explosions 123 | . . . . . 59 . . . . . . 64 Melee 385 | . . . . . . . 12 . 138 . 146 89 Knockbacks 37 | . 15 4 . 10 . . 7 . 1 . . . Impact . | . . . . . . . . . . . . . Kinetic 35 | . 13 4 . 10 . . 7 . 1 . . . Secondary 2 | . 2 . . . . . . . . . . . Self-Inflicted Damage 23 | . . . . . 23 . . . . . . . Shots 1 | . . . . . 1 . . . . . . . Rammed . | . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . Highest Temperature 290 | 215 99 116 . 120 231 . 105 . 125 . 247 290 Average Temperature 56 | 85 23 42 . 32 30 . 32 . 47 . 93 137 Received Heat Transfer 2393 | . 186 102 . 69 135 222 24 9 57 . 129 1460 Effects 1 | . . . . . . . . . . . . 1 Energy Bleed 1 | . . . . . . . . . . . . 1 Siege Activations . | . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Melted 2 | 1 . . . . 1 . . . . . . . Heat Transferred 1704 | 740 333 . . 111 370 . . . . . . 150 Parts Sabotaged . | . . . . . . . . . . . . . Parts Stolen 1 | . . . . . . . . . 1 . . . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions 1 | . . . . . . . . . . . . 1 Alert | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Fac Maximum Alert Level 1 | . . . . . . . . . . . . 1 Low Security (%) 98 | 100 100 100 . 100 100 100 100 . . . . 74 Level 1 1 | . . . . . . . . . . . . 25 Level 2 . | . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . Peak Influence 281 | 5 122 40 . . 189 135 105 . . . . 281 Initial 84 | . . 6 . . . 84 . . . . . 14 Average 39 | 1 57 3 . . 59 45 21 . . . . 104 Influence Increases 3072 | 25 523 117 . . 676 258 404 . 40 . 372 657 Destroy 0b10 Robot/C 1580 | . 260 100 . . 340 100 200 . 40 . 240 300 Destroy 0b10 Robot/NC 300 | 25 45 5 . . 80 15 35 . . . 45 50 Destroy Leader 368 | . 70 10 . . 114 32 66 . . . 10 66 Allied During Kill 77 | . . . . . . . . . . . 32 45 Successful Hack 97 | . 24 . . . 22 30 21 . . . . . Select Force Hacks 90 | . 60 . . . . . 30 . . . . . Disable Machine 240 | . 30 . . . 45 75 15 . . . . 75 Destroy Structure 185 | . 4 2 . . 45 6 22 . . . . 106 Partial Spotted 15 | . . . . . 15 . . . . . . . Lose Combat Pursuer 120 | . 30 . . . 15 . 15 . . . 45 15 Influence Decreases 2900 | 25 506 134 . . 491 443 333 71 40 . 349 508 Entered New Map 148 | . . 11 . . . 101 . 27 . . . 9 Time Decay 2405 | 25 506 123 . . 481 312 333 44 40 . 292 249 Lost Part 251 | . . . . . 10 30 . . . . 21 190 Lost Ally 96 | . . . . . . . . . . . 36 60 Squads Dispatched 24 | . 5 1 . . 1 3 7 . . . 1 6 Investigation 10 | . 5 1 . . 1 . 1 . . . 1 1 Extermination 6 | . . . . . . 1 4 . . . . 1 Reinforcement 8 | . . . . . . 2 2 . . . . 4 Assault . | . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . 1 . . . . . Haulers Reinforced 1 | . . . . . . . . . . . . 1 Active Scanning Responses . | . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Fac Distress Signals 9 | . 1 . . . 1 2 3 . . . 1 1 Communications Jammed . | . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . Times Spotted 146 | . 22 8 . 21 30 8 20 3 3 . 13 18 Peak Tracking Total 7 | . 4 3 . 3 7 4 4 3 1 . 5 7 Tactical Retreats 8 | . 1 . . 3 1 . 1 . . . 1 1 Traps | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Fac Traps Triggered 7 | . 3 . . . 1 2 . . . . . 1 Indirectly . | . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 ---------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Fac Machines Disabled 18 | . 2 . . . 3 5 1 . . . 2 5 Max in Single Turn 5 | . 1 . . . 1 5 1 . . . 1 2 Garrison Access 3 | . . . . . 1 . 2 . . . . . Machines Repaired . | . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Fac Machines Accessed 53 | . 11 1 3 . 10 5 12 . 1 4 3 3 Terminals 27 | . 8 . . . 7 3 6 . . . 1 2 Fabricators 3 | . . . . . . 1 1 . . . 1 . Repair Stations 2 | . 1 . . . 1 . . . . . . . Recycling Units 6 | . 2 . . . . 1 2 . . . 1 . Scanalyzers 3 | . . . . . 1 . 1 . . . . 1 Garrison Access 3 | . . . . . 1 . 2 . . . . . Total Hacks 171 | . 33 1 15 . 25 13 27 . 12 27 6 12 Successful 116 | . 14 1 15 . 17 7 10 . 12 27 5 8 Failed 53 | . 18 . . . 8 6 17 . . . 1 3 Catastrophic 9 | . 2 . . . . 2 4 . . . 1 . Database Lockouts 2 | . 1 . . . . . . . . . . 1 Manual 68 | . 24 . 1 . 17 8 12 . . . 1 5 Terminals 80 | . 26 . . . 20 9 17 . . . 1 7 Fabricators 6 | . . . . . . 3 1 . . . 2 . Repair Stations 4 | . 2 . . . 2 . . . . . . . Recycling Units 12 | . 5 . . . . 1 3 . . . 3 . Scanalyzers 10 | . . . . . 2 . 3 . . . . 5 Garrison Access 4 | . . . . . 1 . 3 . . . . . Terminal Hacks 71 | . 5 1 15 . 4 2 2 . 12 27 1 2 Record 37 | . . . 14 . . . . . 12 11 . . Part Schematic 9 | . . . . . . . . . . 9 . . Robot Schematic 4 | . . . . . . . . . . 4 . . Robot Analysis 4 | . 2 . . . 1 1 . . . . . . Prototype ID Bank 4 | . . . . . . . . . . 3 . 1 Open Door 2 | . . 1 . . . . . . . . 1 . Branch Access Points 1 | . . . . . . . 1 . . . . . Terminal Index 1 | . . . . . 1 . . . . . . . Alert Level 2 | . . . . . 1 . 1 . . . . . Locate Traps 2 | . . . . . 1 1 . . . . . . Dispatch Records 1 | . 1 . . . . . . . . . . . Security Status 1 | . 1 . . . . . . . . . . . Investigation Status 1 | . 1 . . . . . . . . . . . Hauler Manifests 1 | . . . . . . . . . . . . 1 Proto ID Catalog 1 | . . . 1 . . . . . . . . . Fabricator Hacks 4 | . . . . . . 1 1 . . . 2 . Network Status 1 | . . . . . . 1 . . . . . . Load Schematic 1 | . . . . . . . . . . . 1 . Build 2 | . . . . . . . 1 . . . 1 . Repair Station Hacks 2 | . . . . . 2 . . . . . . . Scan Component 1 | . . . . . 1 . . . . . . . Repair 1 | . . . . . 1 . . . . . . . Recycling Unit Hacks 3 | . . . . . . 1 . . . . 2 . Report Inventory 2 | . . . . . . 1 . . . . 1 . Retrieve Components 1 | . . . . . . . . . . . 1 . Scanalyzer 5 | . . . . . 1 . . . . . . 4 Retrieve Study 5 | . . . . . 1 . . . . . . 4 Garrison Access Hacks 3 | . . . . . 1 . 2 . . . . . Seal Access 3 | . . . . . 1 . 2 . . . . . Unauthorized Hacks 28 | . 9 . . . 9 3 5 . . . . 2 Terminals 24 | . 7 . . . 9 3 3 . . . . 2 Assimilate 1 | . . . . . 1 . . . . . . . Botnet 10 | . 2 . . . 3 2 2 . . . . 1 Skim 13 | . 5 . . . 5 1 1 . . . . 1 Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units 3 | . 2 . . . . . 1 . . . . . Tunnel 3 | . 2 . . . . . 1 . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . 1 . . . . . Redirect 1 | . . . . . . . 1 . . . . . Data Cores Recovered . | . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . Hacking Detections 37 | . 11 . . . 9 4 9 . . . 2 2 Full Trace Events 3 | . . . . . 1 . . . . . 1 1 Feedback Events . | . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . Robot Schematics Acquired 4 | . . . . . . . . . . 4 . . Robots Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . Part Schematics Acquired 9 | . . . . . . . . . . 9 . . Parts Built 3 | . . . . . . . 2 . . . 1 . Authchips . | . . . . . . . . . . . . . Time 193 | . . . . . . . 117 . . . 76 . Total Part Build Rating 19 | . . . . . . . 14 . . . 5 . Part Studies Acquired 5 | . . . . . 1 . . . . . . 4 Parts Repaired 1 | . . . . . 1 . . . . . . . Time 38 | . . . . . 38 . . . . . . . Parts Recycled . | . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Retrieved Components 10 | . . . . . . . . . . . 10 . Parts Scanalyzed . | . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 ------------ Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Fac Used RIF Installer . | . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . Robots Rewired 9 | . . . . . . . . . . . 9 . Allies Hacked . | . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Fac Total Allies 12 | . . 3 . . . . . . . . 9 . Largest Group 5 | . . 3 3 3 . . . . . . 5 5 Highest-Rated Group 229 | . . 40 40 40 . . . . . . 229 229 Highest-Rated Ally 49 | . . 16 16 16 . . . . . . 49 49 Total Orders . | . . . . . . . . . . . . . Ally Attacks 88 | . . . . 31 . . . . . . 24 33 Total Damage 1914 | . . . . 329 . . . . . . 646 939 Kills 11 | . . . . 4 . . . . . . 1 6 Allies Corrupted . | . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Fac Active Infowar (turns) 8422 | 25 986 119 . 170 . . 1955 903 1220 92 2299 653 Optics 7121 | . . . . . . . 1954 903 1220 92 2299 653 Traps 4518 | . . . . . . . 1036 903 961 92 1039 487 Seismic 6127 | 25 986 119 . 170 . . . 903 1220 92 2060 552 Decoding 653 | . . . . . . . . . . . . 653 Machine Analysis 7122 | . . . . . . . 1955 903 1220 92 2299 653 Jamming 242 | . . . . . . . . . . . . 242 Robot Analysis Total 4 | . 2 . . . 1 1 . . . . . . Derelict Logs Recovered 6 | . . 2 . . . . . 1 3 . . . Drone Launches . | . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . Decoded 0b10 Intel 16 | . . . . . . . . . . . . 16 Traps 3 | . . . . . . . . . . . . 3 Emergency Access 2 | . . . . . . . . . . . . 2 Items 7 | . . . . . . . . . . . . 7 Machines 2 | . . . . . . . . . . . . 2 Patrols 2 | . . . . . . . . . . . . 2 Exploration | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 ------------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Fac Turns Passed 14786 | 161 1471 1154 751 903 2134 1033 1955 903 1220 92 2299 710 Spaces Moved 9130 | 101 1023 731 483 530 1153 659 1196 691 944 77 1277 265 Core 27 | 18 . . . . . . . . . . . 9 Treads 38 | . . . . . . . . . . . 38 . Legs . | . . . . . . . . . . . . . Wheels 9065 | 83 1023 731 483 530 1153 659 1196 691 944 77 1239 256 Hover . | . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . Fastest Speed 50 | 50 100 130 155 135 140 116 123 120 120 120 107 116 Average Speed 136 | 94 113 142 155 141 154 130 135 120 122 120 139 194 Slowest Speed 1600 | 100 130 155 155 155 230 155 205 120 135 120 490 1600 Overloaded Moves . | . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . Potential Cave-ins 2 | . . . . . . . . . . . 2 . Cave-ins Triggered . | . . . . . . . . . . . . . Exploration Rate (%) 60 | 5 97 99 90 79 57 21 25 72 86 70 82 9 Regions Visited 12 Branch Regions 7 Pre-discovered Areas 10 | . 5 . 1 . 1 . 1 . 1 1 . . Known Exits Taken 4 | . . . 1 . 1 1 1 . . . . . Unknown Exits Taken 8 | 1 1 1 . 1 . . . 1 1 1 1 . Scrap Searched 14 | . . 2 . . . . . 3 8 . 1 . Spaces Dug 48 | . 2 1 . . 7 2 5 2 4 . 25 . Terrain Destroyed 207 | . 2 1 . . 50 6 41 2 8 . 43 54 Melee 18 | . . . . . 3 2 5 2 4 . 2 . Projectile 64 | . 2 1 . . 9 . 13 . 4 . 25 10 AOE 125 | . . . . . 38 4 23 . . . 16 44 Terrain Rammed . | . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Fac Total 10711 | 134 1188 819 487 600 1382 780 1427 760 977 76 1705 376 Wait 580 | . 49 36 . 7 65 41 127 58 3 . 186 8 Move 9118 | 100 1022 730 482 529 1152 658 1195 690 943 76 1276 265 Hop . | . . . . . . . . . . . . . Pick Up 135 | 10 25 13 2 4 28 17 13 3 2 . 10 8 Fast Attach 23 | . 1 1 . . 4 2 5 . 1 . 7 2 Attach 48 | 7 . 1 . 2 6 4 2 2 1 . 2 21 Detach 4 | . . . . . . . . . . . 1 3 Swap 123 | 1 16 9 . 9 18 10 19 2 9 . 23 7 Drop 117 | . 7 14 3 7 27 19 16 2 2 . 14 6 Fire 378 | 16 68 15 . 42 73 27 41 . 10 . 43 43 Melee 69 | . . . . . 9 2 9 3 6 . 27 13 Ram . | . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . Rewire 116 | . . . . . . . . . . . 116 . Trap . | . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: [*Mat x3] / *Min x2) -10/Mines (discovered 4 exits: [*Mat x2] / *Exi / [*Sub]) -10/Exiles (discovered 2 exits: *Min x2) -9/Mines -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 4 exits: *Fac x3 / *Sto) -6/Factory (discovered 2 exits: *Low x2) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Dat) -6/Data Miner -5/Proximity Caves -5/Factory (discovered 2 exits: Fac / Ext) History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 6 | -11/Scrapyard | Discovered new exit (range 16) 162 | -11/Scrapyard | Entered Materials 233 | -10/Materials | Discovered new exit (range 6) 305 | -10/Materials | Build established: Mutant 402 | -10/Materials | Discovered new exit (range 16) 415 | -10/Materials | Central database locked down 896 | -10/Materials | Discovered new exit (range 5) 1287 | -10/Materials | Discovered new exit (range 6) 1340 | -10/Materials | Discovered new exit (range 12) 1377 | -10/Materials | Learned 4 Recycling zone layouts 1405 | -10/Materials | Learned Storage emergency access door positions 1425 | -10/Materials | Learned location of Storage (-7) 1437 | -10/Materials | Learned location of Mines (-9) 1438 | -10/Materials | Loaded intel: 12 interactive machine locations 1439 | -10/Materials | Learned Storage trap positions 1440 | -10/Materials | Learned Storage emergency access door positions 1441 | -10/Materials | Learned 4 Recycling zone layouts 1454 | -10/Materials | Learned Storage stockpile data 1633 | -10/Materials | Entered Mines 1647 | -10/Mines | Met a Derelict bent on vengeance 1779 | -10/Mines | Discovered new exit (range 8) 2033 | -10/Mines | Found a Scrap Suit stashed away for nefarious purposes 2039 | -10/Mines | Found Scrap Suit 2278 | -10/Mines | Discovered new exit (range 8) 2295 | -10/Mines | Met a Derelict shopkeep closing up shop 2376 | -10/Mines | Learned location of 1 exit from Materials 2566 | -10/Mines | Discovered new exit (range 4) 2578 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 2765 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 2767 | -10/Mines | Discovered new exit (range 5) 2787 | -10/Mines | Entered Exiles 2787 | -10/Exiles | Accompanied by 3 allies 2788 | -10/Exiles | Identified exit to Mines 2837 | -10/Exiles | Met 8R-AWN 2862 | -10/Exiles | Met EX-HEX 2924 | -10/Exiles | Met EX-DEC 2930 | -10/Exiles | Learned location of Zion (-7) 3055 | -10/Exiles | Met EX-BIN 3072 | -10/Exiles | Aligned with FarCom system 3073 | -10/Exiles | Given EX-Vault access code 3126 | -10/Exiles | Opened EX-Vault 3142 | -10/Exiles | Found Superbattery 3174 | -10/Exiles | Warned to stay clear of 0b10 Research branches 3285 | -10/Exiles | Visited The Gauntlet 3538 | -10/Exiles | Left Exiles lab with Superbattery 3538 | -10/Exiles | Entered Mines 3538 | -9/Mines | Accompanied by 3 allies 3539 | -9/Mines | Assembled infested the area 3544 | -9/Mines | Assisted by a Guerilla fighting off Assembled 3545 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 3810 | -9/Mines | Lost 3 allies 4076 | -9/Mines | Discovered new exit (range 7) 4354 | -9/Mines | Core integrity fell below 50% 4441 | -9/Mines | Entered Materials 4441 | -8/Materials | Evolved 4 slots: Utility x4 4442 | -8/Materials | Identified exit to Factory 4755 | -8/Materials | Build established: Scavenger-Mutant 4831 | -8/Materials | Repaired Reactive Plating? 5328 | -8/Materials | Build established: Mutant 5655 | -8/Materials | Learned location of 3 exits from Factory 5689 | -8/Materials | Discovered exit to Factory (range 16) 5696 | -8/Materials | Learned location of 1 exit from Extension 5726 | -8/Materials | Learned 4 Factory zone layouts 5777 | -8/Materials | Learned Storage trap positions 6575 | -8/Materials | Entered Factory 6575 | -7/Factory | Evolved 2 slots: Propulsion x2 6576 | -7/Factory | Identified exit to Storage 6577 | -7/Factory | Identified exit to Factory 7339 | -7/Factory | Build established: Scavenger-Mutant 7608 | -7/Factory | Entered another Factory area 7608 | -6/Factory | Evolved 2 slots: Utility x2 8121 | -6/Factory | Fabricated Quantum Capacitor (x2) 8176 | -6/Factory | Build established: Skirmisher 8222 | -6/Factory | Discovered new exit (range 12) 8919 | -6/Factory | Identified exit to Lower Caves 8981 | -6/Factory | Build established: Assassin 9563 | -6/Factory | Entered Lower Caves 9770 | -6/Lower Caves | Encountered a Warlord checkpoint 9872 | -6/Lower Caves | Build established: Mutant 10383 | -6/Lower Caves | Learned location of 1 exit from Factory 10456 | -6/Lower Caves | Discovered new exit (range 9) 10466 | -6/Lower Caves | Entered another Lower Caves area 10623 | -6/Lower Caves | Discovered new exit (range 12) 10774 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 10852 | -6/Lower Caves | Learned Factory stockpile data 10945 | -6/Lower Caves | Learned location of 1 exit from Factory 11215 | -6/Lower Caves | Encountered a Warlord checkpoint 11253 | -6/Lower Caves | Discovered new exit (range 11) 11591 | -6/Lower Caves | Spotted B-75 Beast 11686 | -6/Lower Caves | Entered Data Miner 11686 | -6/Data Miner | Discovered new exit (range 6) 11707 | -6/Data Miner | Met Data Miner 11732 | -6/Data Miner | Learned location of Section 7 (-2) 11732 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 11752 | -6/Data Miner | Received God Mode back door access code from Data Miner 11778 | -6/Data Miner | Entered Proximity Caves 12626 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 12778 | -5/Proximity Caves | Snuck into a huge 0b10 base via the rear entrance 12963 | -5/Proximity Caves | Derelicts attacked a huge 0b10 base 13033 | -5/Proximity Caves | Lost 3 parts (1p2n) 13162 | -5/Proximity Caves | Lost 5 allies 13235 | -5/Proximity Caves | Discovered new exit (range 3) 13545 | -5/Proximity Caves | Spotted B-75 Beast 13697 | -5/Proximity Caves | Build established: Commander-Mutant 13772 | -5/Proximity Caves | Fabricated Lgt. Regenerative Plating (x1) 14077 | -5/Proximity Caves | Entered Factory 14077 | -5/Factory | Accompanied by 5 allies 14077 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 14078 | -5/Factory | Identified exit to Extension 14078 | -5/Factory | Identified exit to Factory 14302 | -5/Factory | Central database locked down 14397 | -5/Factory | P-70 Sage assimilated allied Slayer 6a 14458 | -5/Factory | Lost 3 allies 14575 | -5/Factory | Core integrity fell below 50% 14609 | -5/Factory | Core integrity fell below 20% 14645 | -5/Factory | Lost 17 parts (2p6n6u3w) 14787 | -5/Factory | Destroyed by P-70 Sage with High-powered Shock Rifle Last Messages --------------- Beam. 14754_ U-05 Engineer lays Concrete. 14755_ K-01 Serf collects debris. 14755_ U-05 Engineer lays Concrete. 14758_ U-05 Engineer builds a Wall. 14758_ U-05 Engineer builds a Door. 14759_ The unstable cave ceiling collapses. 14762_ U-05 Engineer builds a Wall. 14763_ K-01 Serf collects debris. 14765_ Hardlight Generator destroyed. 14766_ U-05 Engineer lays Concrete. 14770_ K-01 Serf collects debris. 14770_ U-05 Engineer lays Concrete. 14780_ Slug penetrates Assembly Bed. 14780_ Slug penetrates Wall. 14782_ K-01 Serf collects debris. 14784_ >> DECODED: Magnetic Acceleration Cannon location. 14784_ Railgun destroyed. 14785_ K-01 Serf collects debris. 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""" #?""""????????# #??????????????? | | ?????????? ?? ??""""????????? ??????????????? | | ??????????? ?? ??""""?????????^ ^ ??????????????? | | ???????????##??#??""""????"""?? ^??????????????? | | ??????????????????????????"Y??? ?????????????? | | ??????????????????????????"""??""" """???????????? | | ???????????????????????????????"""?"""???????????? | | ???????????????????????????????"""?"""???????????? | | ???????????!?!???????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 67 Coolant Potential 65 Energy Generation 19 Energy Capacity 315 Matter Stores 300 Matter Capacity 300 Sight Range 18 Terrain Scan Density 10 Jamming Range 14 EM Shielding 2 Armor Coverage 225 Resistance: KI 20 Resistance: TH 25 Resistance: EM 20 Core Shielding 20 Utility Shielding 66 Weapon Cycling 15 Evasion (%) 50 Targeting Accuracy 8 Recoil Reduction 2 Item Schematics ----------------- Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Enh. Armored Leg | -6/Data Miner | Free Imp. Matter Compressor | -6/Data Miner | Free Plasma Sword | -6/Data Miner | Free Myomer Leg | -6/Data Miner | Free Lrn. Terrain Scanner | -6/Data Miner | Free Force Lance | -6/Data Miner | Free Adv. Datajack | -6/Data Miner | Free Robot Schematics ------------------ B-48 Gladiator | -6/Data Miner | Free A-15 Conveyor | -6/Data Miner | Free H-66 Slayer | -6/Data Miner | Free G-50 Soldier | -6/Data Miner | Free Fabricated ------------ Quantum Capacitor | x2 | -6/Factory | Preloaded Lgt. Regenerative Plating | x1 | -5/Proximity Caves Repaired ---------- Reactive Plating | 1% | -8/Materials Studied --------- Imp. Grenade Launcher | -8/Materials | Hacked Arm. Wheel | -5/Factory | Hacked Hvy. Missile Launcher | -5/Factory | Hacked Arm. Treads | -5/Factory | Hacked Power Sword | -5/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- Infodabbler Challenges ------------ None Game ------ Seed NanofilamentsNuclearWarhead Manual? 0 Play Time 02:28:15 Cumulative 434.6 hours Start 2026.09.12 @ 03:45:57 End 2026.09.12 @ 06:19:41 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 314 Rogue 304 Adventurer 0 Explorer 10 Win Type - Total 5 Types 5/0/0/0/0/0/0/0/0/0 Lore% 83 Gallery% 67 Achievement% 48 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Arrows Keybinds 1 Fullscreen 1 Font 24/Smallcaps Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: e0b624e7-b79c-4ada-a7f6-168ae5789aa0