Cogmind - Beta 9.6 @@@ ROGUE MODE // 2020.09.11 @ 22:43:43 Player: TheGreatBorealis Result: Destroyed by S-43 Plague with Heavy Machine Gun Performance ------------- Evolutions (7) 3500 Regions Visited (9) 1800 Robots Destroyed (24) 120 Value Destroyed (624) 624 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 6084 Bonus ------- None Cogmind --------- Core Integrity 0/1300 Matter 189/300 Energy 98/100 System Corruption 1% Temperature Cool (0) Movement Core (50) Location -3/Research Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (10) ----- (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (4) ---- Armored Heavy Treads Force Rifle Peak State ------------ > --- POWER ------------ Micro Fission Core Micro Fission Core > --- PROPULSION ------- Myomer Leg Improved Antigrav System Improved Linear Gravjet > --- UTILITY ---------- Advanced Heat Sink Advanced Signal Interpreter Improved Medium Armor Plating > --- WEAPON ----------- Phase Gun Dispersion Rifle > --- INVENTORY -------- Force Rifle Force Rifle Force Rifle Force Rifle [Rating: 61] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Micro Fission Core Reactor Cold Fusion Reactor Propulsion Xenon Bombardment Thruster Treads Light Treads Leg Aluminum Leg Hover Unit Improved Linear Gravjet Flight Unit Xenon Bombardment Thruster Utility Small Storage Unit Device Sensor Array Storage Small Storage Unit Processor Improved Signal Interpreter Hackware System Shield Protection Improved Medium Armor Plating Weapon Assault Rifle Energy Gun Dispersion Rifle Ballistic Gun Assault Rifle Launcher Heavy Shock Bomb Launcher Special Melee Weapon Improved Datajack Build | -11 -10 -9 -9 -8 -7 -6 -5 -4 -3 ------- Run | Scr Mat Mat Sto Mat Fac Fac Fac Fac Res Slots Evolved 14 | . . 2 . 2 2 2 2 2 2 Power 2 | . . . . . . 1 . . 1 Propulsion 4 | . . 2 . . . . . 1 1 Utility 8 | . . . . 2 2 1 2 1 . Weapon . | . . . . . . . . . . Parts Attached 67 | 7 . 7 2 9 1 10 11 15 5 Power 9 | 1 . 1 . 1 . 3 1 2 . Engine 3 | 1 . 1 . . . 1 . . . Core 5 | . . . . 1 . 2 . 2 . Reactor 1 | . . . . . . . 1 . . Propulsion 22 | 2 . 5 1 4 . 1 4 3 2 Treads 3 | . . 1 . . . . 1 . 1 Leg 4 | 2 . . . . . . 1 1 . Wheel . | . . . . . . . . . . Hover 2 | . . . . . . . . 2 . Flight 13 | . . 4 1 4 . 1 2 . 1 Utility 14 | 1 . 1 . 4 . 3 2 3 . Device 4 | . . . . 1 . 2 . 1 . Storage 2 | 1 . . . . . . 1 . . Processor 6 | . . 1 . 3 . 1 . 1 . Hackware 1 | . . . . . . . 1 . . Protection 1 | . . . . . . . . 1 . Artifact . | . . . . . . . . . . Weapon 22 | 3 . . 1 . 1 3 4 7 3 Energy Gun 14 | 1 . . 1 . . 1 1 7 3 Energy Cannon . | . . . . . . . . . . Ballistic Gun 5 | 2 . . . . 1 1 1 . . Ballistic Cannon . | . . . . . . . . . . Launcher 1 | . . . . . . . 1 . . Special Weapon . | . . . . . . . . . . Impact Weapon . | . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . Special Melee Weapon 2 | . . . . . . 1 1 . . Unidentified Prototypes 2 | . . . . . . 1 1 . . Parts Lost 29 | . . . 5 2 . 2 12 4 4 Power 2 | . . . . . . . 1 1 . Propulsion 12 | . . . 3 1 . 1 6 . 1 Utility 3 | . . . . . . . 3 . . Weapon 12 | . . . 2 1 . 1 2 3 3 Highest Loss Streak 11 | . . . 5 1 . 2 11 2 4 Average Slot Usage (%) 59 | . 85 85 86 71 72 78 44 27 2 Engine 5 | . 14 11 11 6 . . . . . Core 2 | . . . . 2 7 12 3 5 . Treads 1 | . . 8 . . . . . . . Leg 7 | . 28 18 . . . . . 1 . Hover 1 | . . . . . . . . 6 . Flight 10 | . . 6 34 24 30 25 9 . 1 Device 2 | . . . . 9 7 9 5 2 . Storage 6 | . 14 11 11 9 7 6 1 . . Processor 7 | . . 7 11 17 15 17 16 1 . Energy Gun 1 | . . . 4 2 . 1 . 5 . Ballistic Gun 9 | . 28 22 14 . 3 3 1 . . Naked Turns 224 | . . . . . . . 6 94 124 Heaviest Build 31 | 11 11 11 11 12 15 28 31 30 10 Greatest Support 60 | 20 20 20 15 28 28 28 28 30 60 Greatest Overweight (x) 3 | . . 3 1 . . . 1 1 . Average Overweight (x) . | . . . . . . . . . . Largest Inventory Capacity 6 | 6 6 6 6 6 6 6 6 4 4 Average Capacity 5 | 4 6 6 6 6 6 6 4 4 4 Most Carried 6 | 3 3 6 6 6 6 6 4 4 4 Average Carried 3 | 1 3 3 5 3 5 4 3 2 2 Final Capacity 6 | 6 6 6 6 6 6 6 4 4 4 Final Carried 6 | 3 3 6 5 6 6 4 . 4 3 Class Distribution -------------------- 77% | Mutant 18% | Scout 3% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Storage Scavenger-Mutant | -8/Materials Scout | -7/Factory Scout | -6/Factory Mutant | -5/Factory Mutant | -4/Factory Mutant | -3/Research Resources | -11 -10 -9 -9 -8 -7 -6 -5 -4 -3 ----------- Run | Scr Mat Mat Sto Mat Fac Fac Fac Fac Res Matter Collected 928 | 220 47 157 144 . . 85 100 175 . Remotely . | . . . . . . . . . . Salvage Created 787 | . 47 157 204 . . 85 119 175 . Parts 52 | . . 14 18 . . 3 10 7 . Haulers Intercepted 1 | . . 1 . . . . . . . Recyclers Shooed . | . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . Prevented . | . . . . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -6 -5 -4 -3 ------- Run | Scr Mat Mat Sto Mat Fac Fac Fac Fac Res Combat Hostiles Destroyed 21 | . 1 3 8 . . 2 5 2 . Melee 1 | . . . . . . . . 1 . Guns 19 | . 1 3 8 . . 2 4 1 . AOE 1 | . . . . . . . 1 . . Classes Destroyed 5 | . 1 3 1 . . . . . . Hauler 1 | . . 1 . . . . . . . Watcher 2 | . . 2 . . . . . . . Swarmer 14 | . . 3 6 . . . 5 . . Grunt 4 | . 1 . . . . 2 . 1 . Sentry 3 | . . . 2 . . . . 1 . Best Kill Streak 8 | . 1 4 8 . . 2 2 1 . Combat Bots Only 8 | . 1 3 8 . . 2 2 1 . Max Kills in Single Turn 2 | . 1 1 2 . . 1 2 1 . Gunslinging 1 | . . . 1 . . . 1 . . Exploded 1 | . . . . . . . 1 . . Melee 1 | . . . . . . . . 1 . Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -6 -5 -4 -3 -------- Run | Scr Mat Mat Sto Mat Fac Fac Fac Fac Res Damage Taken 6396 | . 108 73 484 171 75 133 1512 1546 2294 Core 3410 | . 54 23 151 47 34 . 829 972 1300 Absorbed by Shields . | . . . . . . . . . . Core Remaining (%) 69 | 100 78 . 56 91 95 100 17 15 . Volleys Fired 85 | . 9 15 26 2 . 7 16 7 3 Largest 2 | . 2 2 2 1 . 2 2 2 1 Hottest 176 | . 40 40 60 40 . 94 94 176 80 Shots Fired 148 | . 18 30 51 2 . 12 19 13 3 Gun 147 | . 18 30 51 2 . 12 18 13 3 Cannon . | . . . . . . . . . . Launcher 1 | . . . . . . . 1 . . Special . | . . . . . . . . . . Kinetic 111 | . 18 30 46 . . 7 10 . . Thermal 36 | . . . 5 2 . 5 8 13 3 Explosive . | . . . . . . . . . . Electromagnetic 1 | . . . . . . . 1 . . Robot Hit Streak 14 | . 4 4 14 . . 13 3 7 1 Robot Miss Streak 5 | . 2 1 5 2 . 1 5 1 1 Penetration Max 1 | . . . . . . . 1 . . Secondary Targets 3 | . . . 2 . . . 1 . . Max Gunslinging Chain 1 | . . . 1 . . . 1 . . Shots Hit Robots 97 | . 12 18 34 . . 11 10 10 2 Core Hits 45 | . 2 7 10 . . 7 8 10 1 Critical Hits 2 | . . . 1 . . . . 1 . Critical Kills . | . . . . . . . . . . Critical Parts Destroyed 1 | . . . 1 . . . . . . Melee Attacks 4 | . . . . . . . 4 . . Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 1625 | . 130 201 413 . . 224 323 273 61 Guns 1514 | . 130 201 413 . . 224 250 248 48 Cannons . | . . . . . . . . . . Explosions 56 | . . . . . . . 56 . . Melee . | . . . . . . . . . . Ramming 55 | . . . . . . . 17 25 13 Kinetic 995 | . 130 201 362 . . 129 173 . . Thermal 519 | . . . 51 . . 95 77 248 48 Explosive . | . . . . . . . . . . Electromagnetic 56 | . . . . . . . 56 . . Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Highest Corruption 3 | . . . . . . . 3 2 1 Average Corruption 1 | . . . . . . . 2 1 1 Corruption Purged . | . . . . . . . . . . Overload Shots . | . . . . . . . . . . Overflow Damage . | . . . . . . . . . . Projectiles . | . . . . . . . . . . Explosions . | . . . . . . . . . . Melee . | . . . . . . . . . . Knockbacks . | . . . . . . . . . . Impact . | . . . . . . . . . . Kinetic . | . . . . . . . . . . Secondary . | . . . . . . . . . . Self-Inflicted Damage 40 | . . . . . . . 24 10 6 Shots 1 | . . . . . . . 1 . . Rammed 13 | . . . . . . . 1 10 2 Targets Rammed 13 | . . . . . . . 1 10 2 Kicked . | . . . . . . . . . . Crushed . | . . . . . . . . . . Highest Temperature 302 | . . . 24 5 . 302 . 221 . Average Temperature 96 | . . . 9 4 . 133 . 110 . Received Heat Transfer 549 | . 60 . 90 45 18 63 99 174 . Siege Activations . | . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Fried . | . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . Robots Melted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Melted 4 | . . . . . . . . 4 . Heat Transferred 902 | . . . 125 . . 185 148 370 74 Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . Alert | -11 -10 -9 -9 -8 -7 -6 -5 -4 -3 ------- Run | Scr Mat Mat Sto Mat Fac Fac Fac Fac Res Peak Influence 227 | . 67 148 227 140 78 64 95 171 104 Average Influence 73 | . 38 56 155 115 64 51 52 105 77 Maximum Alert Level 1 | . . . 1 . . . . . . Low Security (%) 96 | 100 100 100 56 100 100 100 100 100 100 Level 1 3 | . . . 43 . . . . . . Level 2 . | . . . . . . . . . . Level 3 . | . . . . . . . . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Squads Dispatched 6 | . 1 1 . . . . 2 2 . Investigation . | . . . . . . . . . . Extermination . | . . . . . . . . . . Reinforcement 5 | . 1 1 . . . . 1 2 . Assault . | . . . . . . . . . . Garrison 1 | . . . . . . . 1 . . Intercept . | . . . . . . . . . . Construction Impeded . | . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -6 -5 -4 -3 --------- Run | Scr Mat Mat Sto Mat Fac Fac Fac Fac Res Distress Signals 4 | . . . 1 1 . . . 1 1 Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 114 | . 5 9 15 6 2 2 21 27 27 Peak Tracking Total 16 | . 2 5 8 3 2 2 13 15 16 Tactical Retreats 16 | . . 1 4 1 . . 4 2 4 Traps | -11 -10 -9 -9 -8 -7 -6 -5 -4 -3 ------- Run | Scr Mat Mat Sto Mat Fac Fac Fac Fac Res Traps Triggered 4 | . . . . 1 . . . 2 1 Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered . | . . . . . . . . . . Machines | -11 -10 -9 -9 -8 -7 -6 -5 -4 -3 ---------- Run | Scr Mat Mat Sto Mat Fac Fac Fac Fac Res Machines Disabled 1 | . . . . . . . . 1 . Max in Single Turn 1 | . . . . . . . . 1 . Machines Sabotaged . | . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -6 -5 -4 -3 --------- Run | Scr Mat Mat Sto Mat Fac Fac Fac Fac Res Machines Accessed 8 | . 1 1 . 3 . 1 . 2 . Terminals 7 | . 1 1 . 3 . 1 . 1 . Fabricators 1 | . . . . . . . . 1 . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Total Hacks 14 | . 1 2 . 7 . 1 . 3 . Successful 7 | . 1 1 . 2 . 1 . 2 . Failed 7 | . . 1 . 5 . . . 1 . Catastrophic . | . . . . . . . . . . Database Lockouts . | . . . . . . . . . . Manual 3 | . 1 2 . . . . . . . Terminals 13 | . 1 2 . 7 . 1 . 2 . Fabricators 1 | . . . . . . . . 1 . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Terminal Hacks 6 | . 1 1 . 2 . 1 . 1 . Open Door 1 | . . . . . . . . 1 . Alert Level 1 | . . . . 1 . . . . . Recall Reinforcements 1 | . . 1 . . . . . . . Hauler Manifests 1 | . . . . 1 . . . . . Registered Components 2 | . 1 . . . . 1 . . . Fabricator Hacks 1 | . . . . . . . . 1 . Network Status 1 | . . . . . . . . 1 . Repair Station Hacks . | . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . Scanalyzer . | . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . Terminals . | . . . . . . . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . Used . | . . . . . . . . . . Hacking Detections 4 | . 1 1 . 1 . . . 1 . Full Trace Events . | . . . . . . . . . . Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Matter . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Built . | . . . . . . . . . . Matter . | . . . . . . . . . . Time . | . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . Parts Repaired . | . . . . . . . . . . Time . | . . . . . . . . . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components . | . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -6 -5 -4 -3 ------------ Run | Scr Mat Mat Sto Mat Fac Fac Fac Fac Res Used RIF Installer . | . . . . . . . . . . Robots Hacked 1 | . . . . . . . 1 . . Non-combat . | . . . . . . . . . . Combat 1 | . . . . . . . 1 . . Robot Hacks Applied 1 | . . . . . . . 1 . . parse_system 1 | . . . . . . . 1 . . Relay Couplers Released . | . . . . . . . . . . Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -6 -5 -4 -3 -------- Run | Scr Mat Mat Sto Mat Fac Fac Fac Fac Res Total Allies . | . . . . . . . . . . Largest Group . | . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . Total Orders . | . . . . . . . . . . Ally Attacks . | . . . . . . . . . . Total Damage . | . . . . . . . . . . Kills . | . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -6 -5 -4 -3 ------- Run | Scr Mat Mat Sto Mat Fac Fac Fac Fac Res Robot Analysis Total . | . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -6 -5 -4 -3 ------------- Run | Scr Mat Mat Sto Mat Fac Fac Fac Fac Res Turns Passed 2181 | 63 308 368 164 133 155 162 241 379 208 Spaces Moved 2794 | 46 210 301 228 251 172 307 361 566 352 Core 483 | 6 . 1 . . . . 73 172 231 Treads 21 | . . . . . . . 9 . 12 Legs 469 | 40 210 209 . . . . 10 . . Wheels . | . . . . . . . . . . Hover 394 | . . . . . . . . 394 . Flight 1427 | . . 91 228 251 172 307 269 . 109 Fastest Speed 31 | 50 120 34 34 31 31 31 31 40 40 Average Speed 55 | 110 120 95 36 36 34 31 48 51 50 Slowest Speed 200 | 120 120 200 117 37 37 34 170 120 170 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped 22 | . . . 2 3 3 4 10 . . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 18 | 3 32 25 37 30 6 8 17 16 14 Regions Visited 9 Branch Regions 1 Pre-discovered Areas . | . . . . . . . . . . Known Exits Taken 3 | . . . . 1 1 1 . . . Unknown Exits Taken 6 | 1 1 1 1 . . . 1 1 . Scrap Searched . | . . . . . . . . . . Spaces Dug . | . . . . . . . . . . Terrain Destroyed 1 | . . . . . . . 1 . . Melee . | . . . . . . . . . . Projectile 1 | . . . . . . . 1 . . AOE . | . . . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -6 -5 -4 -3 --------- Run | Scr Mat Mat Sto Mat Fac Fac Fac Fac Res Total 3222 | 55 248 352 255 286 264 356 396 633 377 Wait 249 | . 30 19 2 19 93 28 9 35 14 Move 2744 | 45 209 300 223 244 165 299 342 565 352 Hop 19 | . . . 2 3 3 3 8 . . Pick Up 18 | 2 . 5 . 4 . 5 1 1 . Fast Attach 42 | 7 . 5 1 6 1 4 4 12 2 Attach 19 | . . 1 1 2 . 6 6 . 3 Detach 8 | 1 . 1 . 2 1 1 1 . 1 Swap 6 | . . 1 . 1 . . 1 3 . Drop 15 | . . 5 . 3 1 3 3 . . Fire 85 | . 9 15 26 2 . 7 16 7 3 Melee 4 | . . . . . . . 4 . . Ram 13 | . . . . . . . 1 10 2 Kick . | . . . . . . . . . . Crush . | . . . . . . . . . . Escape Stasis . | . . . . . . . . . . Rewire . | . . . . . . . . . . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Storage -8/Materials -7/Factory -6/Factory -5/Factory -4/Factory (discovered 2 exits: [*Res] / *Ext) -3/Research History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 15) 64 | -11/Scrapyard | Entered Materials 277 | -10/Materials | Discovered new exit (range 4) 312 | -10/Materials | Build established: Mutant 372 | -10/Materials | Entered another Materials area 372 | -9/Materials | Evolved 2 slots: Propulsion x2 734 | -9/Materials | Discovered new exit (range 5) 740 | -9/Materials | Entered Storage 881 | -9/Storage | Destroyed 8 combat bots 890 | -9/Storage | Lost 5 parts (3n2w) 899 | -9/Storage | Discovered new exit (range 16) 904 | -9/Storage | Entered Materials 904 | -8/Materials | Evolved 2 slots: Utility x2 1004 | -8/Materials | Discovered new exit (range 19) 1037 | -8/Materials | Identified exit to Factory 1037 | -8/Materials | Entered Factory 1037 | -7/Factory | Evolved 2 slots: Utility x2 1186 | -7/Factory | Discovered new exit (range 15) 1191 | -7/Factory | Identified exit to Factory 1192 | -7/Factory | Entered another Factory area 1192 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 1328 | -6/Factory | Found Prototype Device 1328 | -6/Factory | Identified Exp. Terrain Scanner 1348 | -6/Factory | Discovered new exit (range 15) 1352 | -6/Factory | Identified exit to Factory 1354 | -6/Factory | Entered another Factory area 1354 | -5/Factory | Evolved 2 slots: Utility x2 1462 | -5/Factory | Garrison activated, responded to threat 1498 | -5/Factory | Lost 11 parts (1p5n3u2w) 1526 | -5/Factory | Core integrity fell below 50% 1579 | -5/Factory | Discovered new exit (range 20) 1586 | -5/Factory | Core integrity fell below 20% 1589 | -5/Factory | Released all parts (9) 1595 | -5/Factory | Entered another Factory area 1595 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 1782 | -4/Factory | Spotted B-86 Titan 1869 | -4/Factory | Discovered new exit (range 10) 1873 | -4/Factory | Identified exit to Extension 1890 | -4/Factory | Released all parts (8) 1950 | -4/Factory | Core integrity fell below 50% 1960 | -4/Factory | Core integrity fell below 20% 1969 | -4/Factory | Discovered new exit (range 11) 1974 | -4/Factory | Entered Research 1974 | -3/Research | Evolved 2 slots: Power x1, Propulsion x1 2099 | -3/Research | Lost 4 parts (1n3w) 2140 | -3/Research | Core integrity fell below 50% 2177 | -3/Research | Core integrity fell below 20% 2182 | -3/Research | Destroyed by S-43 Plague with Heavy Machine Gun Last Messages --------------- 02039_ Force Rifle destroyed. 02051_ Field Propulsion Array destroyed. 02068_ Force Rifle destroyed. 02080_ Penetrated by Slug. 02110_ W-44 Eye sends out distress signal. 02121_ Triggered Tesla Bomb Trap. 02121_ A bubble of electromagnetic force engulfs the area. 02125_ Slammed into W-44 Eye. 02133_ Penetrated by Slug. 02133_ Slug penetrates Wall. 02138_ Penetrated by Slug. 02138_ Slug penetrates Wall. 02139_ Penetrated by Slug. 02161_ Slammed into T-07 Excavator. 02175_ Slug penetrates Wall. 02175_ Slug penetrates S-43 Plague. 02175_ Slug penetrates Wall. 02182_ C-30 ARC bursts open, deploying its payload. 02182_ G-73 Enforcer unfolds itself. 02182_ G-67 Veteran unfolds itself. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????###??????????????????????? | | ????????????????????????k +??????????????????????? | | ????????????????????????# #??????????????????????? | | ????????????????????????#A#??????????????????????? | | ?????????????#########??#k#??????????????????????? | | ???????????# / # ############???????????? | | ???????????# /@k g g g gA ????????? | | ???????????????"""""" # g#####????#??????????? | | ?????????????????"""" ??# #?????? #??????????? | | ?????????????????"""????# #???? #??????????? | | ????????????????? ??????+ #?? ""#??????????? | | ????????????????????????# # ""#??????????? | | ????????????????????????# + T"#??????????? | | ????????????????????????# # ""#??????????? | | ????????????????????????# #?? ""#??????????? | | ????????????????????????# #???? #??????????? | | ????????????????????????# #?????? #??????????? | | ????????????????????????# #????????#??????????? | | ????????????????????????# #???????????????????? | | ????????????????????????# #???????????????????? | | ????????????????????????# #???????????????????? | | ????????????????????????# ##########??????????? | | ????????????????????????# # [[#??????????? | | ????????????????????????# # [ #??????????? | | ????????????????????????# # #??????????? | | ????????????????????????# # #??????????? | | ????????????????????????+ + """ ########???? | | ????????????????????????# # """ # #???? | | ????????????????????????#[ # """ %# | #???? | | ????????????????????????# # # #???? | | ??????????????????????? # # #???? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 62 Energy Generation 31 Energy Capacity 450 Matter Stores 251 Matter Capacity 300 Sight Range 20 Robot Scan Range 10 Terrain Scan Range 30 Terrain Scan Density 10 Armor Coverage 225 Evasion (%) 63 Targeting Accuracy 5 Recoil Reduction 2 Defensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed RemoteNeutralizingVibroblade Manual? 0 Play Time 00:38:38 Cumulative 32.9 hours Start 2020.09.11 @ 22:09:10 End 2020.09.11 @ 22:43:43 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 70 Rogue 70 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0 Lore% 23 Gallery% 36 Achievement% 28 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/Terminus Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 11cce091-edad-43b3-ba85-be0e07f28deb