Cogmind - Beta 11 X4 @@@ ROGUE MODE // 2021.05.30 @ 05:18:49 Player: cptwinky Result: Destroyed by S-43 Plague with Heavy Machine Gun Performance ------------- Evolutions (9) 4500 Regions Visited (31) 6200 Robots Destroyed (170) 850 Value Destroyed (6112) 6112 Prototype IDs (78) 1560 Alien Tech Used (11) 2200 Bonus (18177) 18177 TOTAL SCORE: 39599 Bonus ------- High Alert Combat Kills 81 Follower Combat Kills 480 Met Data Miner 300 Met Imprinter 300 Met Zhirov 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kill 1374 Met Warlord at Research 2000 Destroyed MAIN.C Guards 500 Met MAIN.C 5000 Destroyed MAIN.C Shell 5000 Met Warlord at Command 2000 Friendly Fire -158 Cogmind --------- Core Integrity 0/1600 Matter 102/300 Energy 700/700 System Corruption 24% Temperature Cool (9) Movement Core (50) Location -1/Command Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (9) --- (None) > --- UTILITY (11) ----- Experimental Energy Well Microwarp Drive > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- (None) Peak State ------------ > --- POWER ------------ Micro Fission Core Light Quantum Reactor > --- PROPULSION ------- Q-thruster Electron Diverter Cooled Impulse Thruster Cooled Impulse Thruster Impulse Thruster Array Impulse Thruster Array Improved Q-thruster > --- UTILITY ---------- Large Storage Unit Long-range Sensor Array Advanced Signal Interpreter Experimental Terrain Scanner Experimental Terrain Scan Processor Experimental Transmission Jammer Advanced Hacking Suite System Mapper Ghost Barrier Matter Drive > --- WEAPON ----------- Powered Hammer CR-A16's Pointy Stick > --- INVENTORY -------- Experimental Energy Well Advanced Melee Analysis Suite Improved Propulsion Shielding Light Regenerative Plating Heavy Regenerative Plating Advanced Focal Shield Advanced Component Analysis Suite Transdimensional Reconstructor High-powered Transdimensional Reconstructor Subatomic Replicator Microwarp Drive Cooled Nova Cannon Micro-nuke Launcher [Rating: 205] Favorites ----------- Power Micro Fission Core Engine Cooled Ion Engine Power Core Micro Fission Core Reactor Light Quantum Reactor Propulsion Improved Flight Unit Treads Light Treads Leg Flexi-carbon Leg Hover Unit Antigrav System Flight Unit Improved Flight Unit Utility Advanced Hacking Suite Device Advanced Sensor Array Storage Large Storage Unit Processor Advanced Signal Interpreter Hackware Advanced Hacking Suite Protection Improved Propulsion Shielding Artifact Microwarp Drive Weapon High-powered Shotgun Energy Gun Medium Laser Energy Cannon Cooled Nova Cannon Ballistic Gun High-powered Shotgun Ballistic Cannon Hypervelocity Gauss Cannon Launcher Mini Smartbomb Launcher Impact Weapon Powered Hammer Slashing Weapon Scythe Piercing Weapon CR-A16's Pointy Stick Special Melee Weapon Dirty Datajack Build | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ------- Run | Scr Mat Mat Sto Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Com Slots Evolved 18 | . . 2 . 2 2 . . . . 2 . . . . 2 . . . . 2 . . . . 2 . 2 . . 2 . Power 2 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . 1 . Propulsion 7 | . . 1 . . 1 . . . . 1 . . . . . . . . . 1 . . . . 1 . 1 . . 1 . Utility 9 | . . 1 . 2 . . . . . 1 . . . . 2 . . . . 1 . . . . 1 . 1 . . . . Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 388 | 7 4 17 21 12 22 9 2 1 1 10 8 4 5 13 25 5 12 10 3 5 4 12 13 14 12 25 11 24 26 14 37 Power 29 | 1 1 2 1 1 4 . . . . 1 . . . 1 4 1 . 3 . . . 1 . . . 3 . 2 . . 3 Engine 7 | 1 1 2 1 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Core 14 | . . . . . 3 . . . . 1 . . . 1 4 1 . 2 . . . 1 . . . . . . . . 1 Reactor 8 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . 3 . 2 . . 2 Propulsion 67 | 2 1 8 11 3 5 1 . . . 4 . 1 1 . 3 . . 2 . 2 . . 4 . 4 3 2 . 1 2 7 Treads 23 | 2 1 7 10 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . Leg 4 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 Wheel . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 4 | . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . 1 . . . 1 Flight 36 | . . . 1 . 5 1 . . . 4 . 1 1 . 3 . . 1 . 2 . . 3 . 4 3 1 . 1 2 3 Utility 168 | 1 2 4 4 2 10 5 2 1 1 5 2 . 3 5 14 2 8 3 2 3 3 5 8 3 4 11 5 10 19 4 17 Device 89 | . . 1 1 2 4 2 2 . 1 1 1 . 2 3 6 1 4 1 2 1 1 3 5 2 1 10 4 7 16 1 4 Storage 9 | 1 1 1 . . 1 . . . . 1 . . . . . . . . . . 1 . . . 1 . . . . . 2 Processor 10 | . 1 2 . . 2 . . . . 1 . . . . 1 . . . . . . . 1 . 1 . . . . . 1 Hackware 7 | . . . . . 1 . . . . 1 . . . . 3 . . . . . . . 1 . . . . . . . 1 Protection 46 | . . . 3 . 2 3 . 1 . 1 1 . 1 2 4 1 4 2 . 2 1 2 1 1 1 1 1 2 2 2 5 Artifact 7 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 1 4 Weapon 124 | 3 . 3 5 6 3 3 . . . . 6 3 1 7 4 2 4 2 1 . 1 6 1 11 4 8 4 12 6 8 10 Energy Gun 2 | 1 . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Energy Cannon 19 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 2 6 3 4 2 Ballistic Gun 18 | 2 . 3 4 4 . . . . . . 1 . . 1 1 1 1 . . . . . . . . . . . . . . Ballistic Cannon 6 | . . . . . . . . . . . . . . . . . . . . . . 1 . 4 1 . . . . . . Launcher 20 | . . . 1 1 1 1 . . . . 1 1 . 3 1 1 1 . . . . 1 1 2 1 . . . . . 3 Special Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact Weapon 32 | . . . . . 2 . . . . . . . . . . . . . . . 1 2 . 5 2 3 2 6 3 4 2 Slashing Weapon 5 | . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . 3 Piercing Weapon 19 | . . . . . . 2 . . . . 3 . 1 3 2 . 2 2 1 . . 1 . . . 2 . . . . . Special Melee Weapon 3 | . . . . 1 . . . . . . 1 . . . . . . . . . . 1 . . . . . . . . . Unidentified Prototypes 29 | . . 1 3 . 2 . . . . 1 . . . . . . . 4 . . . . 6 . . 5 . 2 4 . 1 Corrupted Parts 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 System Corruption 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 Parts Lost 40 | . 1 1 1 1 1 . . . . . . . . . . . . . . . . . 1 1 2 . . . . 1 30 Power 7 | . 1 1 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . 3 Propulsion 11 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . 10 Utility 16 | . . . . . . . . . . . . . . . . . . . . . . . 1 1 1 . . . . 1 12 Weapon 6 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . 5 Highest Loss Streak 11 | . 1 1 1 1 1 . . . . . . . . . . . . . . . . . 1 1 1 . . . . 1 11 Average Slot Usage (%) 89 | . 96 99 100 99 85 84 84 84 84 91 93 93 93 92 89 88 88 85 88 84 78 79 83 84 84 87 88 90 88 87 67 Engine 2 | . 14 11 11 9 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Core 6 | . . . . . 6 7 7 7 7 12 13 13 13 12 11 11 11 11 11 10 10 9 10 10 9 5 4 4 4 4 2 Treads 8 | . 26 31 33 27 4 . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 17 | . . . . . 24 30 30 30 30 31 33 33 33 33 20 17 17 17 17 15 15 15 15 15 18 21 21 26 25 28 21 Device 8 | . . 8 . 17 7 6 6 6 7 6 5 6 6 5 6 5 9 4 10 10 10 9 9 9 4 15 17 15 14 15 7 Storage 6 | . 14 11 11 9 7 7 7 7 7 6 6 6 6 6 5 5 5 5 5 5 5 5 5 5 4 4 4 4 4 4 5 Processor 9 | . 11 12 11 9 13 15 7 7 7 6 6 6 6 6 8 11 11 11 11 10 10 10 10 10 14 9 8 8 8 8 5 Hackware 10 | . . . . . 5 7 7 7 7 13 13 13 13 13 18 17 17 17 17 15 15 15 18 21 17 14 13 13 13 12 7 Protection 4 | . . . 10 9 2 . 7 7 7 5 6 6 6 6 3 5 1 3 . 5 5 5 2 . 4 1 4 4 4 4 6 Ballistic Gun 6 | . 14 21 21 17 3 . . . . . . . . . 3 5 5 5 5 5 . . . . . . . . . . . Impact Weapon 1 | . . . . . 5 3 . . . . . . . . . . . . . . 3 4 4 3 3 3 3 3 3 2 1 Piercing Weapon 2 | . . . . . . 3 7 7 7 6 5 1 1 4 5 5 5 5 5 5 1 . . . . 1 4 4 4 4 3 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 99 | 12 19 32 38 40 50 22 22 22 22 23 25 25 26 26 35 35 35 35 35 37 45 43 41 45 47 59 53 64 63 71 99 Greatest Support 86 | 40 40 60 69 69 66 23 23 23 23 28 25 28 28 26 37 37 37 37 37 45 45 45 45 45 57 59 62 70 80 86 86 Greatest Overweight (x) 19 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 . 19 1 . 7 Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 15 | 8 10 15 15 15 15 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 15 15 15 15 15 15 15 15 15 15 15 Average Capacity 12 | 7 8 11 15 15 11 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 14 15 15 15 15 15 15 15 15 15 14 Most Carried 15 | 6 10 13 15 15 15 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 14 15 15 15 15 15 15 15 15 15 15 Average Carried 11 | 3 8 10 14 14 10 9 9 9 10 9 10 9 9 10 9 9 9 9 9 9 13 14 14 14 13 14 14 14 14 14 10 Final Capacity 15 | 8 10 15 15 15 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 15 15 15 15 15 15 15 15 15 15 5 Final Carried 15 | 6 10 12 15 15 10 9 10 10 10 10 10 10 10 10 10 10 10 10 10 10 14 15 15 15 15 15 14 15 15 15 . Class Distribution -------------------- 27% | Mutant 19% | Hacker-Scout 14% | Hacker-Sprinter 7% | Hacker-Ninja 7% | Hacker-Mutant 7% | Commander-Sprinter 5% | Scavenger-Mutant 4% | Wizard-Scout 3% | Sprinter Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Mutant | -9/Storage Mutant | -8/Materials Sprinter | -7/Factory Sprinter | -7/Lower Caves Mutant | -7/Lower Caves Mutant | -7/Data Miner Mutant | -6/Proximity Caves Hacker-Sprinter | -6/Factory Hacker-Sprinter | -6/Lower Caves Commander-Sprinter | -6/Lower Caves Commander-Sprinter | -6/Zion Hacker-Sprinter | -5/Proximity Caves Hacker-Sprinter | -5/Factory Hacker-Mutant | -5/Upper Caves Hacker-Scout | -5/Upper Caves Hacker-Mutant | -5/Zhirov Hacker-Scout | -4/Proximity Caves Hacker-Scout | -4/Factory Hacker-Scout | -4/Upper Caves Hacker-Scout | -4/Upper Caves Wizard-Mutant | -4/Warlord Wizard-Scout | -3/Proximity Caves Wizard-Scout | -3/Research Hacker-Ninja | -3/Testing Hacker-Ninja | -2/Research Hacker-Scout | -2/Quarantine Hacker-Ninja | -2/Section 7 Hacker-Ninja | -1/Access Hacker-Sprinter | -1/Command Resources | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ----------- Run | Scr Mat Mat Sto Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Com Matter Collected 6364 | 225 99 577 795 328 184 184 40 . 20 100 165 90 33 275 287 69 261 110 26 34 42 247 387 146 328 205 210 230 71 193 403 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 7012 | . 149 733 1059 407 184 113 50 28 . 176 122 169 . 171 391 . 162 126 26 40 . 198 391 129 364 224 112 126 71 100 1191 Parts 322 | . 13 53 85 34 1 . . 2 . 15 11 5 . 6 20 . 6 2 . 2 . 9 20 4 4 10 1 . 2 1 16 Haulers Intercepted 10 | . 1 3 6 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recyclers Shooed 3 | . 1 . 1 . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Parts Field Recycled 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Retrieved Matter 187 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 187 . . Parts Self-Destructed 72 | . . . . . . . . . 3 . 10 7 . 8 . . 5 2 . . 2 9 25 1 . . . . . . . Prevented 22 | . . . . . . . . . . . . . . 1 . . . . . . 3 1 15 2 . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ------- Run | Scr Mat Mat Sto Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Com Combat Hostiles Destroyed 117 | . 6 18 23 12 1 . . . . . 4 3 . 6 3 . 3 . . . . 5 13 5 3 1 . . . . 11 Melee 9 | . . . . . . . . . . . . . . 1 3 . . . . . . 2 . 1 . 1 . . . . 1 Guns 57 | . 6 18 23 8 . . . . . . 1 . . . . . 1 . . . . . . . . . . . . . . Cannons 3 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . 2 AOE 45 | . . . . 4 . . . . . . 3 3 . 5 . . 2 . . . . 3 13 3 2 . . . . . 7 Classes Destroyed 15 | . 3 3 1 . 2 . . . . . 1 . . 1 . . . . . . . 1 1 . . 1 . . . . 1 Worker 6 | . . 1 2 1 . . . . . 1 . . . . . . . . . . . . . . . . . . . 1 . Hauler 10 | . 1 3 6 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycler 9 | . . . . . 1 . . . . 1 . . . . 2 . . . . . . . . . 2 1 1 1 . . . Minesweeper 3 | . . . . . . . . . . . . . . 1 . . . . . . . 1 . 1 . . . . . . . Operator 5 | . . . 1 3 . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Watcher 19 | . 1 2 2 1 2 . . . . . . . . . 2 . . . . 1 . . . . 1 1 . . 2 2 2 Swarmer 45 | . 6 4 7 4 . . . . . . 3 . . 1 2 . . . . . . 4 4 3 2 . . . . . 5 Saboteur 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Grunt 39 | . . 9 3 5 . . . . . . . 3 . 5 1 . 2 . . . . . 8 2 1 . . . . . . Sentry 22 | . . 5 13 3 . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Hunter 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Programmer 4 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . 3 Behemoth 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Combat Programmer 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Protovariant X 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Decomposer 6 | . . . . . . 2 . . . . . 1 . . . . . . 1 . . 2 . . . . . . . . . Mutant 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Best Kill Streak 13 | . 6 5 5 6 2 . . 1 . 1 3 3 . 5 2 . 2 . . 1 . 3 13 4 2 1 1 1 1 1 5 Combat Bots Only 13 | . 6 5 5 6 1 . . . . . 3 3 . 5 2 . 2 . . . . 3 13 3 2 1 . . . . 5 Max Kills in Single Turn 4 | . 1 2 2 2 1 1 . 1 . 1 3 2 . 2 1 . 2 . 1 1 . 3 3 2 1 1 1 1 1 1 4 Gunslinging 1 | . . 1 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 4 | . . . . 2 . . . . . . 3 2 . 2 . . 2 . . . . 3 3 2 1 . . . . . 4 Melee 1 | . . . . . . . . . . . . . . 1 1 . . . . . . 1 . 1 . 1 . . . . 1 Uniques/NPCs Destroyed 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Data Miner (-7/Data Miner) Combat | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -------- Run | Scr Mat Mat Sto Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Com Damage Taken 11751 | . 127 238 472 380 323 . . 193 12 . 14 . . 23 343 . 69 . . 248 . . 182 90 555 . 25 47 255 317 7838 Core 2298 | . 15 43 57 18 148 . . 98 . . . . . 23 89 . . . . 25 . . 16 21 90 . 25 . 129 82 1419 Absorbed by Shields 81 | . . . . . . . . . . . . . . . . . . . . . . . 73 . . . . . . . 8 Core Remaining (%) 89 | 100 94 . 75 96 . . . . 64 . . . . 97 . . . . 91 . . . . 94 . 93 . . 89 . . Volleys Fired 302 | . 15 34 60 31 1 1 . . . . 13 2 . 7 3 3 12 . . . . 6 10 12 12 3 5 10 6 18 38 Largest 2 | . 2 2 2 2 2 1 . . . . 1 1 . 1 1 1 1 . . . . 1 1 1 1 1 1 1 1 1 1 Hottest 150 | . 70 50 50 50 50 36 . . . . 80 80 . 80 35 80 80 . . . . 80 80 80 80 150 50 50 50 50 150 Shots Fired 436 | . 30 68 118 59 2 1 . . . . 13 2 . 7 3 3 12 . . . . 6 10 12 12 3 5 10 6 18 36 Gun 300 | . 30 68 117 56 2 . . . . . 12 . . . 3 2 10 . . . . . . . . . . . . . . Cannon 84 | . . . . . . . . . . . . . . . . . . . . . . 2 . 7 10 3 5 10 6 18 23 Launcher 52 | . . . 1 3 . 1 . . . . 1 2 . 7 . 1 2 . . . . 4 10 5 2 . . . . . 13 Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 304 | . 15 68 117 56 2 . . . . . 12 . . . 3 2 10 . . . . 2 . 7 10 . . . . . . Thermal 80 | . 15 . . . . . . . . . . . . . . . . . . . . . . . . 3 5 10 6 18 23 Explosive 52 | . . . 1 3 . 1 . . . . 1 2 . 7 . 1 2 . . . . 4 10 5 2 . . . . . 13 Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hit Streak 20 | . 20 13 13 11 1 . . . . . 5 . . . 5 7 11 . . . . 5 6 7 5 . . . . . 10 Robot Miss Streak 6 | . 4 4 6 3 5 . . . . . 1 . . . . . 1 . . . . . . 1 2 . . . . . 1 Penetration Max . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary Targets 8 | . 1 1 3 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 1 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Shots Hit Robots 417 | . 21 54 90 50 11 3 1 1 . 3 19 1 . 2 17 2 10 4 1 1 . 9 1 7 11 8 1 1 2 8 78 Core Hits 295 | . 11 38 54 35 1 . . 1 . 3 7 8 . 21 11 . 6 1 1 1 . 6 32 14 7 2 . . . 2 33 Critical Kills 3 | . . . . . . . . . . . 1 . . . . . 1 . . . . . . . 1 . . . . . . Critical Parts Destroyed 12 | . . 1 . 1 1 . . . . . 1 . . . . . 1 . . . . 1 . 1 4 . . . . 1 . Critical Strikes 22 | . 3 1 . 1 1 . . . . . 2 . . . 3 . 3 . . . . 1 . 1 5 . . . . 1 . Burn 3 | . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Destroy 12 | . . 1 . 1 . . . . . . 2 . . . . . 3 . . . . . . 1 4 . . . . . . Smash 4 | . . . . . 1 . . . . . . . . . . . . . . . . 1 . . 1 . . . . 1 . Puncture 3 | . . . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . Melee Attacks 381 | . . . . . 19 11 6 18 18 14 13 2 . 6 33 3 19 4 6 17 1 9 7 8 11 20 6 25 24 16 65 Impact 140 | . . . . . 19 3 . . . . . . . . . . . . . . 1 7 7 7 11 14 5 22 21 13 10 Slashing 18 | . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . 16 Piercing 214 | . . . . . . 8 6 18 18 14 4 . . 6 33 3 19 4 6 17 . 2 . 1 . 6 1 3 3 3 39 Sneak Attacks 43 | . . . . . 2 2 . 1 . 2 9 1 . 1 4 . . . 1 . . 5 . 1 2 8 1 1 1 1 . Combat Hostiles 10 | . . . . . . . . . . . . . . . 1 . . . . . . 2 . 1 . 6 . . . . . Follow-up Attacks 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 3 Damage Inflicted 22738 | . 296 1128 1872 1402 497 172 129 100 . 232 287 533 . 1164 824 7 514 393 114 53 . 949 2362 743 804 855 135 136 109 330 6598 Guns 4228 | . 290 1092 1828 874 15 . . . . . 76 . . . 8 7 38 . . . . . . . . . . . . . . Cannons 1121 | . . . . . . . . . . . . . . . . . . . . . . 13 . 15 102 . . . . . 991 Explosions 7671 | . . . . 516 . . . . . . 211 437 . 1031 . . 287 . . . . 392 2362 542 443 . . . . . 1450 Melee 9612 | . . . . . 482 172 129 100 . 232 . 96 . 133 816 . 189 393 114 53 . 544 . 186 259 855 135 136 109 330 4149 Ramming 106 | . 6 36 44 12 . . . . . . . . . . . . . . . . . . . . . . . . . . 8 Kinetic 4234 | . 166 1092 1828 874 15 . . . . . 76 . . . 8 7 38 . . . . 13 . 15 102 . . . . . . Thermal 1115 | . 124 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 991 Explosive 7671 | . . . . 516 . . . . . . 211 437 . 1031 . . 287 . . . . 392 2362 542 443 . . . . . 1450 Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact 2431 | . . . . . 482 172 . . . . . . . . . . . . . . . 327 . 183 259 258 135 136 109 242 128 Slashing 1060 | . . . . . . . . . . . . 96 . . . . . . . . . . . . . . . . . . 964 Piercing 6121 | . . . . . . . 129 100 . 232 . . . 133 816 . 189 393 114 53 . 217 . 3 . 597 . . . 88 3057 Highest Corruption 24 | . 2 3 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . 24 Average Corruption 4 | . 2 2 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . 8 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 61 | . . 6 31 . . . . . . . . . . . . . . . . . . . . . . . . . . . 24 Message Errors 18 | . . . 12 . . . . . . . . . . . . . . . . . . . . . . . . . . . 6 Matter Fused 15 | . . 3 6 . . . . . . . . . . . . . . . . . . . . . . . . . . . 6 Heat Flow Errors 7 | . . 1 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 Energy Discharges 3 | . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Parts Rejected 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Data Loss (minor) 12 | . . 2 7 . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 Misdirections 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 Weapon Failures 2 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Overload Shots 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 4 Effects 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Short Circuit 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Overflow Damage 2429 | . . . . 27 242 145 116 . . . . 89 . 41 54 . 16 105 . . . 184 128 67 172 204 105 106 30 86 512 Projectiles 53 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 53 Explosions 381 | . . . . 27 . . . . . . . . . 41 . . 16 . . . . 23 128 13 14 . . . . . 119 Melee 1995 | . . . . . 242 145 116 . . . . 89 . . 54 . . 105 . . . 161 . 54 158 204 105 106 30 86 340 Knockbacks 11 | . . . . . 4 . . . . . . . . . . . . . . . . 1 . 1 1 . 1 1 1 . 1 Impact 11 | . . . . . 4 . . . . . . . . . . . . . . . . 1 . 1 1 . 1 1 1 . 1 Kinetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 115 | . . . 11 . . . . . . . . . . . . . . . . . . . 22 . . . . . . . 82 Shots 5 | . . . 1 . . . . . . . . . . . . . . . . . . . 1 . . . . . . . 3 Rammed 16 | . 3 4 3 3 . . . . . . . . . . . . . . . . . . . . . . . . . . 3 Targets Rammed 19 | . 3 6 4 3 . . . . . . . . . . . . . . . . . . . . . . . . . . 3 Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed 3 | . . 2 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 248 | . 45 104 248 40 18 . . . . 1 40 80 3 149 20 58 96 . . . . 12 56 8 12 64 14 190 65 120 220 Average Temperature 27 | . 16 28 99 11 10 . . . . 1 22 33 1 12 2 18 34 . . . . 6 21 3 6 39 14 16 29 41 61 Received Heat Transfer 903 | . . 120 183 144 . . . 24 . . . . . . 90 . 12 . . 30 . . 27 . 12 . 9 . . 36 216 Effects 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Energy Bleed 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Fried 38 | . . . . . 5 1 . . . . . . . . . . . . . . . 5 . 2 8 3 2 . 3 5 4 Impact Corruptions 51 | . . . . . 9 10 . . . . . . . . . . . . . . . 6 . 3 5 4 3 3 2 4 2 Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted 2 | . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heat Transferred 987 | . 592 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 395 Parts Sabotaged 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ------- Run | Scr Mat Mat Sto Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Com Peak Influence 597 | . 169 411 474 337 188 . . . . 446 . . . . 597 . . . . 273 . . . . 378 383 119 151 360 545 371 Initial 216 | . . 66 120 85 . . . . . 18 . . . . 163 . . . . . . . . . 36 212 10 66 36 216 . Average 186 | . 119 245 287 147 60 . . . . 147 . . . . 218 . . . . 97 . . . . 125 258 77 53 127 386 192 Maximum Alert Level 2 | . . 2 2 1 . . . . . 2 . . . . 2 . . . . 1 . . . . 1 1 . . 1 2 1 Low Security (%) 57 | 100 100 25 11 78 100 . . . . 73 . . . . 56 . . . . 93 . . . . 82 21 100 100 82 1 60 Level 1 35 | . . 73 78 21 . . . . . . . . . . 21 . . . . 6 . . . . 17 78 . . 17 48 39 Level 2 6 | . . . 9 . . . . . . 26 . . . . 21 . . . . . . . . . . . . . . 50 . Level 3 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 28 | . . 2 3 3 2 . . . . . . . . . 1 . . . . 1 . . . . 2 2 1 6 1 2 2 Investigation 13 | . . 1 1 1 1 . . . . . . . . . . . . . . 1 . . . . 1 1 1 2 1 1 1 Extermination 5 | . . . . . 1 . . . . . . . . . 1 . . . . . . . . . . 1 . 1 . . 1 Reinforcement 7 | . . 1 1 2 . . . . . . . . . . . . . . . . . . . . 1 . . 2 . . . Assault 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Garrison 2 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 --------- Run | Scr Mat Mat Sto Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Com Distress Signals 21 | . 1 2 . 3 . . . . . . . . . . 1 . . . . 3 . . 1 . 1 . 2 1 2 2 2 Communications Jammed 7 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 4 . Distress Signals 7 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 4 . Times Spotted 391 | . 10 25 28 28 4 1 . 3 7 3 5 . . 4 13 . 2 . . 20 . 2 35 7 21 3 4 5 22 25 114 Peak Tracking Total 78 | . 3 5 5 7 1 1 . 3 10 1 4 3 . 5 7 3 3 . . 8 . 1 18 3 10 1 2 2 13 7 78 Tactical Retreats 47 | . . . 1 1 . . . . 1 . 1 . . 1 4 2 1 . . 4 . . 3 4 4 2 3 1 8 5 1 Traps | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ------- Run | Scr Mat Mat Sto Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Com Traps Triggered 12 | . 2 4 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . 4 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts 13 | . . . . 13 . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed 18 | . . . . 6 . . . . . . . . . . 12 . . . . . . . . . . . . . . . . Reused 11 | . . . . . . . . . . . . . . . 4 . . . . . . 2 2 2 1 . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed 11 | . . . . . . . . . . . . . . . . . . . . . . 4 2 4 1 . . . . . . Triggered 25 | . . . . . . . . . 1 . . 2 . 1 4 . . . . . 1 2 11 2 1 . . . . . . Machines | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ---------- Run | Scr Mat Mat Sto Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Com Machines Disabled 20 | . . 1 . . . . . 1 . 1 1 1 . . . . . . 1 . . . 1 . . 2 . 5 4 . 2 Max in Single Turn 1 | . . 1 . . . . . 1 . 1 1 1 . . . . . . 1 . . . 1 . . 1 . 1 1 . 1 Garrison Access 10 | . . . . . . . . . . 1 . . . . . . . . . 1 . . . . 1 1 2 1 1 2 . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fab Network Shutdowns 2 | . . . . . . . . . . 1 . . . . 1 . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 --------- Run | Scr Mat Mat Sto Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Com Machines Accessed 147 | . 2 4 13 8 5 1 . 3 . 13 . 2 1 . 14 1 . 4 1 11 1 . . . 3 11 5 13 11 12 8 Terminals 80 | . 1 3 8 7 1 . . . . 5 . 1 . . 5 . . . . 5 . . . . 1 6 3 11 9 8 6 Fabricators 6 | . . . . . . . . . . 2 . . . . 2 . . . . 1 . . . . . 1 . . . . . Repair Stations 13 | . 1 1 2 . 1 . . . . 2 . . . . 2 . . . . . . . . . . 2 . . 1 . 1 Recycling Units 13 | . . . 2 . 2 . . . . 3 . . . . 2 . . . . 2 . . . . . . . . . 1 1 Scanalyzers 6 | . . . . 1 . . . . . . . . . . 2 . . . . 1 . . . . . 1 . 1 . . . Garrison Access 16 | . . . 1 . 1 . . . . 1 . . . . 1 . . . . 2 . . . . 2 1 2 1 1 3 . Total Hacks 483 | . 5 13 33 30 12 1 . 22 . 45 . 2 5 . 50 1 . 17 1 36 1 . . . 6 34 14 44 38 45 28 Successful 306 | . 4 3 18 20 6 1 . 22 . 28 . 2 5 . 42 1 . 17 1 22 1 . . . 2 21 4 18 29 28 11 Failed 177 | . 1 10 15 10 6 . . . . 17 . . . . 8 . . . . 14 . . . . 4 13 10 26 9 17 17 Catastrophic 23 | . . 3 2 3 . . . . . 1 . . . . . . . . . 2 . . . . 2 . 3 1 . 2 4 Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 189 | . 3 8 15 21 3 . . . . 21 . . . . 13 . . . . 14 . . 1 . 5 7 7 22 12 27 10 Terminals 261 | . 3 11 22 28 2 . . . . 15 . 1 . . 15 . . . . 14 . . . . 2 18 9 38 32 36 15 Fabricators 26 | . . . . . . . . . . 9 . . . . 8 . . . . 4 . . . . . 5 . . . . . Repair Stations 46 | . 2 2 5 . 2 . . . . 12 . . . . 4 . . . . . . . . . . 8 . . 5 . 6 Recycling Units 39 | . . . 4 . 5 . . . . 8 . . . . 5 . . . . 7 . . . . . . . . . 3 7 Scanalyzers 30 | . . . . 2 . . . . . . . . . . 17 . . . . 5 . . . . . 1 . 5 . . . Garrison Access 32 | . . . 2 . 3 . . . . 1 . . . . 1 . . . . 6 . . . . 4 2 5 1 1 6 . Terminal Hacks 151 | . 2 2 10 13 1 1 . 22 . 3 . 2 5 . 8 1 . 17 1 6 1 . . . . 7 1 10 14 19 5 Record 13 | . . . . . . . . 6 . . . 1 . . . . . 5 1 . . . . . . . . . . . . Part Schematic 21 | . . . . 1 . . . 6 . . . . 5 . 1 . . 4 . 2 . . . . . . . 2 . . . Robot Schematic 7 | . . . . . . . . 7 . . . . . . . . . . . . . . . . . . . . . . . Robot Analysis 22 | . 2 1 . 3 . . . . . . . . . . . . . 4 . . . . . . . 2 . 2 . 7 1 Prototype ID Bank 15 | . . . 2 2 . . . 3 . . . . . . . . . 4 . . . . . . . 1 . 2 1 . . Open Door 12 | . . . 3 . . 1 . . . . . 1 . . . 1 . . . . 1 . . . . . . . 2 2 1 Level Access Points 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Branch Access Points 7 | . . 1 . . 1 . . . . 1 . . . . 1 . . . . 1 . . . . . . 1 . . 1 . Machine Index 2 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . 1 . . Terminal Index 4 | . . . . 1 . . . . . . . . . . 1 . . . . . . . . . . . . 1 . . 1 Fabricator Index 2 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . 1 . Repair Station Index 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Alert Level 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . Unreport Threat 16 | . . . 2 3 . . . . . . . . . . . . . . . . . . . . . 2 . 1 3 5 . Locate Traps 11 | . . . 1 1 . . . . . 1 . . . . 1 . . . . 1 . . . . . 2 . . 3 1 . Reprogram Traps 3 | . . . . 1 . . . . . . . . . . 2 . . . . . . . . . . . . . . . . Recall Investigation 3 | . . . 1 . . . . . . . . . . . . . . . . 1 . . . . . . . 1 . . . Recall Extermination 2 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . 1 . . . Recall Reinforcements 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Registered Components 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Zone Layout 3 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . 2 . . Disengage Seal 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Fabricator Hacks 13 | . . . . . . . . . . 4 . . . . 5 . . . . 2 . . . . . 2 . . . . . Load Schematic 6 | . . . . . . . . . . 2 . . . . 2 . . . . 1 . . . . . 1 . . . . . Build 7 | . . . . . . . . . . 2 . . . . 3 . . . . 1 . . . . . 1 . . . . . Repair Station Hacks 35 | . 2 1 3 . 1 . . . . 10 . . . . 4 . . . . . . . . . . 8 . . 4 . 2 Scan Component 18 | . 1 1 2 . . . . . . 5 . . . . 2 . . . . . . . . . . 4 . . 2 . 1 Repair 16 | . 1 . 1 . . . . . . 5 . . . . 2 . . . . . . . . . . 4 . . 2 . 1 Refit 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks 12 | . . . 1 . 2 . . . . 3 . . . . 2 . . . . 2 . . . . . . . . . 1 1 Retrieve Components 12 | . . . 1 . 2 . . . . 3 . . . . 2 . . . . 2 . . . . . . . . . 1 1 Scanalyzer 23 | . . . . 2 . . . . . . . . . . 13 . . . . 5 . . . . . . . 3 . . . Insert Component 15 | . . . . 1 . . . . . . . . . . 7 . . . . 4 . . . . . . . 3 . . . Analyze 8 | . . . . 1 . . . . . . . . . . 6 . . . . 1 . . . . . . . . . . . Garrison Access Hacks 10 | . . . . . . . . . . 1 . . . . . . . . . 1 . . . . 1 1 2 1 1 2 . Seal Access 10 | . . . . . . . . . . 1 . . . . . . . . . 1 . . . . 1 1 2 1 1 2 . Unauthorized Hacks 61 | . . . 4 4 2 . . . . 7 . . . . 10 . . . . 6 . . . . 1 3 1 4 10 6 3 Terminals 41 | . . . 2 4 . . . . . 3 . . . . 4 . . . . 4 . . . . 1 1 1 4 10 5 2 Track 7 | . . . . 1 . . . . . . . . . . 2 . . . . 1 . . . . . . . . 2 1 . Assimilate 10 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . 1 2 3 3 . Botnet 19 | . . . 2 3 . . . . . 2 . . . . 2 . . . . 2 . . . . . 1 . 2 2 1 2 Disrupt 4 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . 3 . . Operators 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Fabricators 7 | . . . . . . . . . . 3 . . . . 3 . . . . . . . . . . 1 . . . . . Prioritize 2 | . . . . . . . . . . 1 . . . . 1 . . . . . . . . . . . . . . . . Siphon 4 | . . . . . . . . . . 1 . . . . 2 . . . . . . . . . . 1 . . . . . Haulers 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 10 | . . . 1 . 2 . . . . 1 . . . . 2 . . . . 2 . . . . . . . . . 1 1 Mask 10 | . . . 1 . 2 . . . . 1 . . . . 2 . . . . 2 . . . . . . . . . 1 1 Scanalyzers 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Researchers 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Garrison Access 2 | . . . 1 . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Reprogram 2 | . . . 1 . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Data Cores Recovered 3 | . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . Used 2 | . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 100 | . 1 4 11 8 5 . . . . 9 . . . . 7 . . . . 8 . . . . 2 6 4 12 6 11 6 Full Trace Events 14 | . . 2 1 1 1 . . . . . . . . . . . . . . 1 . . . . 1 1 1 2 1 1 1 Feedback Events 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Hackware Fried 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 7 | . . . . . . . . 7 . . . . . . . . . . . . . . . . . . . . . . . Robots Built 2 | . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . Matter 318 | . . . . . . . . . . 318 . . . . . . . . . . . . . . . . . . . . . Time 169 | . . . . . . . . . . 169 . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating 12 | . . . . . . . . . . 12 . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 29 | . . . . 2 . . . 6 . . . . 5 . 7 . . 4 . 3 . . . . . . . 2 . . . Parts Built 9 | . . . . . . . . . . 1 . . . . 5 . . . . 1 . . . . . 2 . . . . . Matter 1090 | . . . . . . . . . . 238 . . . . 509 . . . . 234 . . . . . 109 . . . . . Time 532 | . . . . . . . . . . 169 . . . . 281 . . . . 58 . . . . . 24 . . . . . Total Part Build Rating 53 | . . . . . . . . . . 6 . . . . 34 . . . . 7 . . . . . 6 . . . . . Parts Repaired 16 | . 1 . 1 . . . . . . 5 . . . . 2 . . . . . . . . . . 4 . . 2 . 1 Time 763 | . 26 . 26 . . . . . . 246 . . . . 105 . . . . . . . . . . 257 . . 91 . 12 Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 21 | . . . 2 . 1 . . . . 5 . . . . 6 . . . . 4 . . . . . . . . . 3 . Parts Scanalyzed 8 | . . . . 1 . . . . . . . . . . 6 . . . . 1 . . . . . . . . . . . Part Schematics Acquired 8 | . . . . 1 . . . . . . . . . . 6 . . . . 1 . . . . . . . . . . . Parts Damaged 2 | . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ------------ Run | Scr Mat Mat Sto Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Com Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . Machine Destruction 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . Robots Rewired 8 | . . . . . . . . . . . 4 . . . . . . . . . . . 4 . . . . . . . . Allies Hacked 2 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . 1 . . . . Hacks Repelled 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Allies | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -------- Run | Scr Mat Mat Sto Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Com Total Allies 19 | . . . . . . . . . . 4 4 . . . . . . . . . . . 4 . . . 1 1 2 3 . Largest Group 8 | . . . . . . . . . . 4 8 8 8 8 1 . . . . . . . 4 . . . 1 1 1 2 . Highest-Rated Group 235 | . . . . . . . . . . 166 235 235 235 235 26 . . . . . . . 222 . . . 44 44 26 70 . Highest-Rated Ally 65 | . . . . . . . . . . 54 54 54 54 54 26 . . . . . . . 65 . . . 44 44 26 44 . Total Orders 17 | . . . . . . . . . . 2 2 . 2 3 5 . . . . . . . 1 . . . . 2 . . . STAY 10 | . . . . . . . . . . 1 1 . 1 2 3 . . . . . . . 1 . . . . 1 . . . FOLLOW 7 | . . . . . . . . . . 1 1 . 1 1 2 . . . . . . . . . . . . 1 . . . Ally Attacks 80 | . . . . . . . . . . . 31 . . 28 . . . . . . . . 21 . . . . . . . . Total Damage 2244 | . . . . . . . . . . . 769 . . 977 . . . . . . . . 498 . . . . . . . . Kills 15 | . . . . . . . . . . . 6 . . 5 . . . . . . . . 4 . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Melted 2 | . . . . . . . . . . . . . . 1 . . . . . . . . 1 . . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ------- Run | Scr Mat Mat Sto Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Com Robot Analysis Total 22 | . 2 1 . 3 . . . . . . . . . . . . . 4 . . . . . . . 2 . 2 . 7 1 Derelict Logs Recovered 16 | . . . . . . 1 1 . 2 . 1 3 2 1 . 1 1 . 2 . . 1 . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ------------- Run | Scr Mat Mat Sto Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Com Turns Passed 15148 | 95 396 1068 1614 868 344 302 270 194 256 664 452 487 403 372 878 253 408 104 127 448 212 484 588 523 312 530 281 657 569 286 703 Spaces Moved 24052 | 52 192 538 774 448 472 832 744 180 506 1220 767 671 974 824 1776 543 784 175 280 916 529 1096 930 833 519 1091 701 1427 1368 752 1138 Core 7 | 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . 2 Treads 2036 | 49 192 538 774 448 35 . . . . . . . . . . . . . . . . . . . . . . . . . . Legs . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 21891 | . . . . . 437 832 744 180 506 1220 767 671 974 824 1776 543 784 175 280 916 529 1096 930 833 519 1091 701 1425 1368 752 1018 Fastest Speed 13 | 50 160 160 160 160 31 31 34 34 34 27 27 27 27 27 27 35 35 35 35 34 34 34 34 34 28 21 17 14 14 13 13 Average Speed 41 | 153 160 160 160 160 40 31 34 34 34 30 27 27 28 27 32 35 35 35 35 34 34 34 34 34 30 29 27 26 25 20 25 Slowest Speed 1000 | 160 160 160 160 160 160 34 34 34 34 34 27 30 30 27 35 35 35 37 35 34 34 34 117 34 32 100 28 1000 99 21 300 Overloaded Moves 216 | . . . . . . . . . . . . . . . . . . . . . . . . . 21 52 18 21 37 46 21 Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 71 | . . . . . . 1 . 1 . 6 . . . . 8 . . . . 7 . . 1 . 11 12 2 4 2 10 6 Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Microwarps 9 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 9 Exploration Rate (%) 57 | 4 40 45 93 40 15 90 78 80 67 21 73 97 85 69 31 67 73 60 58 27 64 85 83 62 19 80 24 86 64 24 30 Regions Visited 31 Branch Regions 21 Pre-discovered Areas 11 | . . . . . . 1 . 1 2 . . . 3 . . 1 . 3 . . . . . . . . . . . . . Known Exits Taken 27 | . . 1 . . 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 4 | 1 1 . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Scrap Searched 36 | . . . . . . 8 1 . 1 . 2 4 3 4 . 4 2 . 1 . 2 3 . 1 . . . . . . . Spaces Dug 217 | . . . 15 . 6 16 3 5 13 7 3 . . 4 13 3 11 . 2 16 1 2 3 5 2 13 8 20 18 20 8 Terrain Destroyed 518 | . . . 15 22 6 16 3 5 13 7 10 15 . 59 13 20 17 . 2 16 1 39 51 71 21 13 9 20 18 20 16 Melee 147 | . . . . . 6 6 3 5 13 7 3 . . 4 13 3 11 . 2 16 1 2 3 2 2 10 4 11 12 2 6 Projectile 46 | . . . . . . . . . . . . . . . . . . . . . . . . 3 . 3 5 9 6 18 2 AOE 325 | . . . 15 22 . 10 . . . . 7 15 . 55 . 17 6 . . . . 37 48 66 19 . . . . . 8 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 --------- Run | Scr Mat Mat Sto Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Com Total 28150 | 64 248 677 1036 566 595 858 753 293 572 1494 985 967 1100 954 2021 595 869 207 296 1011 559 1185 1179 1047 635 1261 776 1661 1544 834 1308 Wait 2681 | . 30 57 140 42 57 1 1 92 46 240 185 287 98 100 157 40 41 9 6 72 19 44 169 161 81 93 44 144 105 39 81 Move 23778 | 51 191 537 773 447 471 829 743 177 505 1207 766 670 973 823 1760 542 783 174 279 901 528 1095 927 832 498 1068 696 1418 1363 732 1019 Hop 63 | . . . . . . 1 . 1 . 6 . . . . 7 . . . . 7 . . 1 . 9 10 2 4 2 9 4 Pick Up 178 | 6 4 9 14 8 3 2 . 2 1 9 . 1 10 2 16 1 1 2 1 4 3 8 4 9 5 18 5 17 5 5 3 Fast Attach 104 | 6 3 9 5 3 6 2 1 . . 4 . . 3 1 6 . . 6 . 1 1 . 8 . 3 7 2 3 10 1 13 Attach 67 | . . 3 3 1 3 . . . . 3 . . . . 4 . . 1 . 2 . 2 2 2 3 5 1 6 5 3 18 Detach 43 | . . 2 4 1 6 . 1 . . 1 . . 1 . . . . . . . 2 1 5 . 1 3 . 1 3 . 11 Swap 228 | 1 1 6 13 8 13 7 1 1 1 3 8 4 2 12 15 5 12 4 3 2 3 10 3 12 6 13 8 17 15 10 9 Drop 222 | . 1 14 20 9 16 4 . 2 1 6 . 1 13 3 20 1 1 7 1 5 2 6 10 7 5 21 8 19 9 4 6 Fire 302 | . 15 34 60 31 1 1 . . . . 13 2 . 7 3 3 12 . . . . 6 10 12 12 3 5 10 6 18 38 Melee 367 | . . . . . 19 11 6 18 18 14 13 2 . 6 33 3 19 4 6 17 1 9 7 8 11 20 5 22 21 13 61 Ram 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush 16 | . 3 6 4 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 42 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 42 Rewire 32 | . . . . . . . . . . 1 . . . . . . . . . . . . 31 . . . . . . . . Trap 24 | . . . . 13 . . . . . . . . . . . . . . . . . 4 2 4 1 . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 4 exits: *Mat x2 / *Min / *Sto) -9/Storage -8/Materials (discovered 2 exits: *Fac x2) -7/Factory (discovered 4 exits: *Fac x2 / *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Dat) -7/Data Miner -6/Proximity Caves -6/Factory (discovered 4 exits: *Low x2 / Ext x2) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Zio) -6/Zion -5/Proximity Caves -5/Factory (discovered 2 exits: *Upp x2) -5/Upper Caves -5/Upper Caves -5/Zhirov -4/Proximity Caves -4/Factory (discovered 5 exits: Res x2 / *Upp x2 / Arm) -4/Upper Caves -4/Upper Caves (discovered 2 exits: *Res / *War) -4/Warlord -3/Proximity Caves -3/Research (discovered 2 exits: *Res / *Tes) -3/Testing -2/Research (discovered 4 exits: *Acc x2 / *Qua x2) -2/Quarantine (discovered 2 exits: *Acc / *Sec) -2/Section 7 -1/Access (discovered 2 exits: Sur / *Com) -1/Command History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 15) 96 | -11/Scrapyard | Entered Materials 253 | -10/Materials | Repaired Lgt. Treads 312 | -10/Materials | Build established: Mutant 436 | -10/Materials | Discovered new exit (range 15) 492 | -10/Materials | Entered another Materials area 492 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 646 | -9/Materials | Discovered new exit (range 7) 899 | -9/Materials | Discovered new exit (range 15) 1132 | -9/Materials | Identified exit to Mines 1132 | -9/Materials | Identified exit to Storage 1140 | -9/Materials | Build established: Scavenger-Mutant 1362 | -9/Materials | Discovered new exit (range 11) 1560 | -9/Materials | Entered Storage 1666 | -9/Storage | Found Prototype Protection 1666 | -9/Storage | Identified Lgt. Regenerative Plating 1786 | -9/Storage | Repaired Lgt. Treads 1983 | -9/Storage | Garrison activated, responded to threat 1988 | -9/Storage | Build established: Mutant 2235 | -9/Storage | Discovered new exit (range 10) 3174 | -9/Storage | Entered Materials 3174 | -8/Materials | Evolved 2 slots: Utility x2 3532 | -8/Materials | Discovered new exit (range 14) 4002 | -8/Materials | Discovered new exit (range 10) 4042 | -8/Materials | Entered Factory 4042 | -7/Factory | Evolved 2 slots: Power x1, Propulsion x1 4173 | -7/Factory | Identified exit to Lower Caves 4179 | -7/Factory | Discovered new exit (range 10) 4238 | -7/Factory | Discovered new exit (range 12) 4245 | -7/Factory | Identified exit to Factory 4386 | -7/Factory | Entered Lower Caves 4421 | -7/Lower Caves | Build established: Sprinter 4492 | -7/Lower Caves | Learned location of Extension (-6) 4549 | -7/Lower Caves | Encountered a Warlord checkpoint 4619 | -7/Lower Caves | Spotted B-75 Beast 4680 | -7/Lower Caves | Discovered new exit (range 2) 4680 | -7/Lower Caves | Identified exit to Lower Caves 4688 | -7/Lower Caves | Entered another Lower Caves area 4700 | -7/Lower Caves | Discovered exit to Factory (range 14) 4869 | -7/Lower Caves | Discovered new exit (range 11) 4872 | -7/Lower Caves | Identified exit to Data Miner 4958 | -7/Lower Caves | Entered Data Miner 4958 | -7/Data Miner | Discovered new exit (range 6) 4967 | -7/Data Miner | Met Data Miner 4973 | -7/Data Miner | Learned location of Section 7 (-2) 4973 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 4979 | -7/Data Miner | Received God Mode back door access code from Data Miner 4980 | -7/Data Miner | Build established: Mutant 4986 | -7/Data Miner | Identified exit to Proximity Caves 4998 | -7/Data Miner | Destroyed Data Miner 5000 | -7/Data Miner | Found Prototype Hackware 5002 | -7/Data Miner | Data Conduit disabled 5152 | -7/Data Miner | Entered Proximity Caves 5166 | -6/Proximity Caves | Learned location of Zion (-6) 5381 | -6/Proximity Caves | Discovered exit to Factory (range 10) 5408 | -6/Proximity Caves | Entered Factory 5408 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 5408 | -6/Factory | Identified Ghost Barrier 5455 | -6/Factory | Repaired Imp. Propulsion Shielding 5508 | -6/Factory | Repaired Imp. Flight Unit? 5568 | -6/Factory | Repaired Adv. Sensor Array? 5580 | -6/Factory | Repaired Imp. Flight Unit? 5622 | -6/Factory | Identified exit to Lower Caves 5622 | -6/Factory | Identified exit to Extension 5655 | -6/Factory | Repaired Hyp. Coil Gun? 5741 | -6/Factory | Fabricated Mni. Smartbomb Launcher? 5897 | -6/Factory | Build established: Hacker-Sprinter 5897 | -6/Factory | Local fabrication network quarantined 5935 | -6/Factory | Fabricated P-70 Sage (x2) 5950 | -6/Factory | Sage 5a assimilated hostile Y-54 Guardian 6072 | -6/Factory | Entered Lower Caves 6072 | -6/Lower Caves | Accompanied by 4 allies 6242 | -6/Lower Caves | Ambushed by wild Derelicts 6294 | -6/Lower Caves | Encountered a Warlord checkpoint 6390 | -6/Lower Caves | Learned Factory stockpile data 6443 | -6/Lower Caves | Discovered new exit (range 8) 6445 | -6/Lower Caves | Identified exit to Lower Caves 6524 | -6/Lower Caves | Entered another Lower Caves area 6524 | -6/Lower Caves | Accompanied by 8 allies 6537 | -6/Lower Caves | Discovered new exit (range 5) 6614 | -6/Lower Caves | Encountered a Warlord checkpoint 6666 | -6/Lower Caves | Learned Factory non-interactive machine intel 6674 | -6/Lower Caves | Learned Factory garrison access intel 6699 | -6/Lower Caves | Build established: Commander-Sprinter 6831 | -6/Lower Caves | Learned 4 Factory zone layouts 6853 | -6/Lower Caves | Discovered new exit (range 7) 6855 | -6/Lower Caves | Identified exit to Zion 7011 | -6/Lower Caves | Entered Zion 7011 | -6/Zion | Accompanied by 8 allies 7035 | -6/Zion | Discovered new exit (range 13) 7036 | -6/Zion | Given the Hacking Drone Bay 7064 | -6/Zion | Identified exit to Proximity Caves 7162 | -6/Zion | Found CR-A16's Pointy Stick 7176 | -6/Zion | Learned 4 Factory zone layouts 7186 | -6/Zion | Given A8's code to call for help 7205 | -6/Zion | Found Prototype Processor 7207 | -6/Zion | Found Prototype Processor 7244 | -6/Zion | Identified Exp. Core Analyzer 7249 | -6/Zion | Identified Exp. Terrain Scan Processor 7279 | -6/Zion | Learned Factory security intel 7414 | -6/Zion | Entered Proximity Caves 7414 | -5/Proximity Caves | Accompanied by 8 allies 7640 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 7668 | -5/Proximity Caves | Spotted B-75 Beast 7766 | -5/Proximity Caves | Build established: Hacker-Sprinter 7777 | -5/Proximity Caves | Discovered new exit (range 12) 7779 | -5/Proximity Caves | Learned Factory garrison access intel 7786 | -5/Proximity Caves | Identified exit to Factory 7786 | -5/Proximity Caves | Entered Factory 7786 | -5/Factory | Accompanied by 1 ally 7786 | -5/Factory | Evolved 2 slots: Utility x2 7790 | -5/Factory | Loaded intel: 199 non-interactive machine locations 7791 | -5/Factory | Loaded intel: 3 garrison access locations 7908 | -5/Factory | Identified exit to Upper Caves 7998 | -5/Factory | Fabricated Adv. Hacking Suite? 8020 | -5/Factory | Fabricated Field Propulsion Array? 8086 | -5/Factory | Fabricated Field Propulsion Array (x2) 8352 | -5/Factory | Found Prototype Processor 8475 | -5/Factory | Local fabrication network quarantined 8485 | -5/Factory | Identified Exp. Targeting Computer 8536 | -5/Factory | Repaired Imp. Propulsion Shielding 8579 | -5/Factory | Repaired Broken Lrn. Terrain Scanner 8664 | -5/Factory | Entered Upper Caves 8688 | -5/Upper Caves | Build established: Hacker-Mutant 8754 | -5/Upper Caves | Encountered a Warlord checkpoint 8900 | -5/Upper Caves | Discovered new exit (range 10) 8915 | -5/Upper Caves | Identified exit to Upper Caves 8917 | -5/Upper Caves | Entered another Upper Caves area 8979 | -5/Upper Caves | Learned location of 1 exit from Factory 9012 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 9210 | -5/Upper Caves | Build established: Hacker-Scout 9210 | -5/Upper Caves | Encountered a Warlord checkpoint 9226 | -5/Upper Caves | Discovered new exit (range 19) 9251 | -5/Upper Caves | Spotted B-75 Beast 9318 | -5/Upper Caves | Identified exit to Zhirov 9325 | -5/Upper Caves | Entered Zhirov 9325 | -5/Zhirov | Discovered new exit (range 3) 9332 | -5/Zhirov | Met Zhirov 9340 | -5/Zhirov | Learned location of Quarantine (-2) 9340 | -5/Zhirov | Learned location of Testing (-3) 9340 | -5/Zhirov | Learned location of Command (-1) 9342 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 9348 | -5/Zhirov | Found Alien Artifact 9348 | -5/Zhirov | Identified Integrated Dissipator 9348 | -5/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 9400 | -5/Zhirov | Found Alien Artifact 9421 | -5/Zhirov | Identified exit to Proximity Caves 9429 | -5/Zhirov | Entered Proximity Caves 9441 | -4/Proximity Caves | Identified exit to Factory 9501 | -4/Proximity Caves | Found Alien Artifact 9556 | -4/Proximity Caves | Entered Factory 9556 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 9557 | -4/Factory | Identified exit to Armory 9558 | -4/Factory | Loaded intel: 4 garrison access locations 9614 | -4/Factory | Identified Transdimensional Reconstructor 9614 | -4/Factory | Identified Dimensional Node Initializer 9665 | -4/Factory | Discovered new exit (range 13) 9702 | -4/Factory | Identified exit to Upper Caves 9791 | -4/Factory | Fabricated Lrn. Sensor Array (x1) 9876 | -4/Factory | Discovered new exit (range 24) 10004 | -4/Factory | Entered Upper Caves 10143 | -4/Upper Caves | Discovered new exit (range 2) 10143 | -4/Upper Caves | Identified exit to Upper Caves 10216 | -4/Upper Caves | Entered another Upper Caves area 10219 | -4/Upper Caves | Discovered new exit (range 15) 10378 | -4/Upper Caves | Learned location of 1 exit from Research 10386 | -4/Upper Caves | Spotted B-86 Titan 10428 | -4/Upper Caves | Destroyed B-86 Titan 10623 | -4/Upper Caves | Discovered new exit (range 23) 10641 | -4/Upper Caves | Identified exit to Warlord 10700 | -4/Upper Caves | Entered Warlord 10900 | -4/Warlord | Found Prototype Device 10900 | -4/Warlord | Identified Minesniffer Drone Bay 10973 | -4/Warlord | Warlord's base attacked by MAIN.C 10979 | -4/Warlord | Met Warlord 10982 | -4/Warlord | Opened Warlord's prototype stash 10990 | -4/Warlord | Found Prototype Hackware 10990 | -4/Warlord | Identified System Mapper 10993 | -4/Warlord | Found Prototype Processor 10993 | -4/Warlord | Identified Spectral Analyzer 10995 | -4/Warlord | Found Prototype Device 10995 | -4/Warlord | Identified Exp. Focal Shield 11233 | -4/Warlord | Warlord forces counterattacked 11281 | -4/Warlord | Spotted Executioner 11281 | -4/Warlord | Spotted Striker 11282 | -4/Warlord | Build established: Wizard-Mutant 11285 | -4/Warlord | Discovered new exit (range 12) 11288 | -4/Warlord | Identified exit to Proximity Caves 11288 | -4/Warlord | Entered Proximity Caves 11292 | -3/Proximity Caves | Destroyed 13 combat bots 11484 | -3/Proximity Caves | Discovered new exit (range 23) 11583 | -3/Proximity Caves | Build established: Wizard-Scout 11810 | -3/Proximity Caves | Identified exit to Research 11811 | -3/Proximity Caves | Entered Research 11811 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 11812 | -3/Research | Identified exit to Testing 11841 | -3/Research | Spotted B-86 Titan 12076 | -3/Research | Discovered new exit (range 19) 12123 | -3/Research | Entered Testing 12166 | -3/Testing | Found Prototype Energy Cannon 12166 | -3/Testing | Identified Cld. Nova Cannon 12181 | -3/Testing | Found Prototype Device 12182 | -3/Testing | Identified Exp. Terrain Scanner 12198 | -3/Testing | Spotted PX-D45P2UGAUC 12210 | -3/Testing | Repaired Lrn. Terrain Scanner? 12217 | -3/Testing | Destroyed PX-D45P2UGAUC 12220 | -3/Testing | Found Exp. Transmission Jammer 12223 | -3/Testing | Found Prototype Device 12223 | -3/Testing | Identified Exp. Thermal Shield 12273 | -3/Testing | Found Prototype Processor 12277 | -3/Testing | Identified Exp. Target Analyzer 12293 | -3/Testing | Fabricated Imp. Propulsion Shielding (x2) 12313 | -3/Testing | Repaired Impulse Thruster Array 12330 | -3/Testing | Found Prototype Launcher 12338 | -3/Testing | Identified Adv. Micro-nuke Launcher 12406 | -3/Testing | Repaired Mni. Smartbomb Launcher 12446 | -3/Testing | Repaired Imp. Light Armor Plating? 12462 | -3/Testing | Found Prototype Energy Gun 12462 | -3/Testing | Identified Tachyon Dispersion Ray 12532 | -3/Testing | Discovered new exit (range 12) 12562 | -3/Testing | Found Prototype Protection 12564 | -3/Testing | Found Lgt. Regenerative Plating 12566 | -3/Testing | Identified Hvy. Regenerative Plating 12575 | -3/Testing | Found Exp. Transmission Jammer 12583 | -3/Testing | Spotted PH-9UAOH2YKDP 12596 | -3/Testing | Identified exit to Research 12653 | -3/Testing | Build established: Hacker-Ninja 12653 | -3/Testing | Entered Research 12653 | -2/Research | Warlord forces began assault on 0b10 12653 | -2/Research | Evolved 2 slots: Propulsion x1, Utility x1 12676 | -2/Research | Identified exit to Quarantine 12763 | -2/Research | Research machine network offline 12817 | -2/Research | Met up with Warlord 12879 | -2/Research | Discovered new exit (range 21) 12910 | -2/Research | Discovered new exit (range 22) 12934 | -2/Research | Entered Quarantine 12945 | -2/Quarantine | Found Alien Artifact 12949 | -2/Quarantine | Identified Matter Drive 12985 | -2/Quarantine | Found Alien Artifact 13011 | -2/Quarantine | Found Gamma Bomb Array 13131 | -2/Quarantine | Found Alien Artifact 13165 | -2/Quarantine | Build established: Hacker-Scout 13213 | -2/Quarantine | Garrison activated, responded to threat 13215 | -2/Quarantine | Discovered new exit (range 29) 13250 | -2/Quarantine | Cryocooling Duct disabled 13255 | -2/Quarantine | Cryocooling Duct disabled 13265 | -2/Quarantine | Ambient heat levels rising (+20) 13265 | -2/Quarantine | Non-combat units ordered to evacuate 13270 | -2/Quarantine | Ambient heat levels rising (+20) 13270 | -2/Quarantine | Combat units ordered to evacuate 13318 | -2/Quarantine | Identified Core Reset Matrix 13319 | -2/Quarantine | Identified Subatomic Replicator 13321 | -2/Quarantine | Initialized slip node 13343 | -2/Quarantine | Found Alien Artifact 13362 | -2/Quarantine | Identified Terrabomb 13362 | -2/Quarantine | Used Terrabomb 13370 | -2/Quarantine | Quarantine Guard activated 13385 | -2/Quarantine | Found Terrabomb 13399 | -2/Quarantine | Found Alien Artifact 13416 | -2/Quarantine | Identified Hpw. Transdimensional Reconstructor 13480 | -2/Quarantine | Found Transdimensional Reconstructor 13532 | -2/Quarantine | Spotted Fortress 13585 | -2/Quarantine | Discovered new exit (range 5) 13585 | -2/Quarantine | Spotted Quarantine Guard 13590 | -2/Quarantine | Identified exit to Section 7 13591 | -2/Quarantine | Entered Section 7 13606 | -2/Section 7 | Found Alien Artifact 13609 | -2/Section 7 | Identified Microwarp Drive 13715 | -2/Section 7 | Discovered new exit (range 9) 13772 | -2/Section 7 | Repaired Cld. Impulse Thruster? 13853 | -2/Section 7 | Found Alien Artifact 13853 | -2/Section 7 | Identified Integrated Reactor 13853 | -2/Section 7 | Installed Integrated Reactor, increased core energy generation (+10) 13861 | -2/Section 7 | Spotted B-90 Cyclops 13888 | -2/Section 7 | Found Prototype Launcher 13911 | -2/Section 7 | Identified Enh. Gamma Bomb Array 13914 | -2/Section 7 | Spotted B-99 Colossus 13929 | -2/Section 7 | Found Alien Artifact 13929 | -2/Section 7 | Identified LRC Insulator 13929 | -2/Section 7 | Installed LRC Insulator, gained EM resistance (25) 13930 | -2/Section 7 | Found Alien Artifact 13930 | -2/Section 7 | Identified LRC Boosters 13930 | -2/Section 7 | Installed LRC Boosters, increased mass support (+10) 13997 | -2/Section 7 | Found Integrated Reactor 13997 | -2/Section 7 | Installed Integrated Reactor, increased core energy generation (+10) 14119 | -2/Section 7 | Identified exit to Access 14155 | -2/Section 7 | Repaired Adv. Reaction Control System 14160 | -2/Section 7 | Entered Access 14160 | -1/Access | Evolved 2 slots: Power x1, Propulsion x1 14259 | -1/Access | Identified exit to Surface 14272 | -1/Access | Spotted B-99 Colossus 14291 | -1/Access | Identified exit to Command 14410 | -1/Access | First assault squad dispatched 14446 | -1/Access | Entered Command 14464 | -1/Command | Repaired Imp. Propulsion Shielding 14466 | -1/Command | System Mapper fried by hacking feedback 14622 | -1/Command | Disengaged cave seal 14622 | -1/Command | Derelicts emerged from the dark tunnel 14622 | -1/Command | Welcomed Warlord to Command 14701 | -1/Command | Build established: Hacker-Sprinter 14735 | -1/Command | Disengaged cave seal 14780 | -1/Command | Spotted M Guard 14780 | -1/Command | Spotted M Guard 14780 | -1/Command | Spotted Combat Programmer 14780 | -1/Command | Spotted Combat Programmer 14795 | -1/Command | Combat Programmer assimilated allied 7Y-35P(g) 14806 | -1/Command | Warlord commented on Warlord statues 14811 | -1/Command | Destroyed Combat Programmer 14855 | -1/Command | All MAIN.C guards destroyed 14881 | -1/Command | Lost 11 parts (2p3n5u1w) 14950 | -1/Command | System corruption reached 10% 15010 | -1/Command | Used Subatomic Replicator to replicate Impulse Thruster Array 15017 | -1/Command | Met MAIN.C 15040 | -1/Command | 0b10 Conduit disabled 15052 | -1/Command | MAIN.C activated Command garrisons 15063 | -1/Command | Found Prototype Protection 15063 | -1/Command | Identified Centrium Heavy Armor Plating 15065 | -1/Command | Found Centrium Heavy Armor Plating 15090 | -1/Command | Lost 11 parts (1p6n2u2w) 15101 | -1/Command | Warlord destroyed during the assault 15124 | -1/Command | Core integrity fell below 50% 15141 | -1/Command | Failed to warp due to unstable space 15142 | -1/Command | Failed to warp due to unstable space 15148 | -1/Command | Core integrity fell below 20% 15149 | -1/Command | Destroyed by S-43 Plague with Heavy Machine Gun Last Messages --------------- 15145_ Slammed into S-43 Plague. 15145_ Centrium Heavy Armor Plating destroyed. 15146_ Slug penetrates X-82 Rainmaker. 15146_ K-01 Serf collects debris. 15146_ K-01 Serf destroyed. 15146_ S-43 Plague knocked back. 15146_ S-43 Plague destroyed. 15147_ Centrium Heavy Armor Plating destroyed. 15147_ Adv. Melee Analysis Suite blown off. 15147_ Broken Cld. Impulse Thruster blown off. 15147_ E-15 Imp destroyed. 15147_ Adv. Focal Shield destroyed. 15148_ Penetrated by Slug. 15148_ S-43 Plague destroyed. 15148_ Penetrated by Slug. 15148_ Slammed into S-43 Plague. 15149_ Slug penetrates P-80 Master. 15149_ P-80 Master suffers critical hit (Destroy). 15149_ Slug penetrates S-43 Plague. 15149_ Slug penetrates Wall. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????????? ???????????????????? | | ??????????????????????????? ???????????????????? | | ??????????????????????????? #??????????????????? | | ??????????????????????????# #??????????????????? | | ##????????????????????????# #??????????????????? | | #????????????????????????# #??????????????????? | | #????????????????????????# #??????????????????? | | #######################??# #??????????????????? | | =% ##?# #??????????????????? | | % ! # ## #??????????????????? | | [ [ =%/ ## # #??????????????????? | | ################### % #?# #??????????????##### | | #?????????????????# =*#??# e #??###????????## ## | | %#?????????????????#!%*#### p#### ########## # # | | "#?????????????????# =* # #be # ## ### # | | "#?????????????????#sss%#lsxp ## % # % | | #?????????????????#*l%=s@e%geh gh | | #?????????????????# ps[sss/ h g h | | #?????????????????#hspbhsg%ls sl | | #?????????????????# b%g%ll | | #?????????????????# s g %pg gg | | #?????????????????# # ## ### % # | | #?????????????????###### #%% ### # # # # | | #??????????????????????# #hg #### ### ### ### | | "#??????????????????????###b ######### # ### # | | #??????????????????????### g # ###?##### | | ##????????????????????????# # #######??????? | | ??????????????????????????# #### ##???????????? | | ??????????????????????????# d#######????????????? | | ??????????????????????????# ps#??????????????????? | | ??????????????????????????# #??????????????????? | | ??????????????????????????# #????????????????### | | ??????????????????????????# #????????????????# | | ??????????????????????????# #????????????????# | | ??????????????????????????# ?????????????????# | | ??????????????????????????# ?????????????????# | | ??????????????????????????? ?????????????????# | | ???????????????????????????????????????????????# | | ???????????????????????????????????????????????# | | ???????????????????????????????????????????????# | | ???????????????????????????????????????????????# | +----------------------------------------------------+ Best States ------------- Heat Dissipation 91 Energy Generation 58 Energy Capacity 790 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 18 Terrain Scan Range 30 Terrain Scan Density 1010 ECM Strength 2 Jamming Range 22 Armor Coverage 1200 Resistance: KI 30 Resistance: EM 25 Propulsion Shielding 66 Weapon Cycling 30 Evasion (%) 80 Targeting Accuracy 12 Melee Accuracy 8 Recoil Reduction 5 Offensive Hacking 48 Defensive Hacking 32 Item Schematics ----------------- Hacking Suite | -8/Materials | Scanalyzed Imp. Signal Interpreter | -8/Materials | Hacked Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Exp. Cesium-ion Thruster | -7/Data Miner | Free Exp. Transmission Jammer | -7/Data Miner | Free Cloaking Device | -7/Data Miner | Free Mni. Smartbomb Launcher | -7/Data Miner | Free Riot Gun | -6/Zion | Free Hvy. Riot Gun | -6/Zion | Free Battle Rifle | -6/Zion | Free Slug Cannon | -6/Zion | Free Flamer | -6/Zion | Free Adv. Hacking Suite | -5/Factory | Scanalyzed Exp. Terrain Scan Processor | -5/Factory | Scanalyzed System Restoration Module | -5/Factory | Scanalyzed Field Propulsion Array | -5/Factory | Hacked Exp. Targeting Computer | -5/Factory | Scanalyzed Imp. Propulsion Shielding | -5/Factory | Scanalyzed Lrn. Terrain Scanner | -5/Factory | Scanalyzed Assault Drone Bay | -5/Zhirov | Free Exp. Heat Sink | -5/Zhirov | Free Exp. Optical Array | -5/Zhirov | Free Imp. Arc Thrower | -5/Zhirov | Free Mak. ECM Suite | -4/Factory | Scanalyzed Lrn. Sensor Array | -4/Factory | Hacked Nuclear Pulse Array | -4/Factory | Hacked Exp. Signal Interpreter | -2/Quarantine | Hacked Exp. Sensor Array | -2/Quarantine | Hacked Robot Schematics ------------------ S-27 Virus | -7/Data Miner | Free G-50 Soldier | -7/Data Miner | Free G-67 Veteran | -7/Data Miner | Free X-72 Disruptor | -7/Data Miner | Free H-66 Slayer | -7/Data Miner | Free P-70 Sage | -7/Data Miner | Free I-36 Angel | -7/Data Miner | Free Fabricated ------------ Mni. Smartbomb Launcher | x1 | -6/Factory P-70 Sage | x2 | -6/Factory Adv. Hacking Suite | x1 | -5/Factory Field Propulsion Array | x2 | -5/Factory Field Propulsion Array | x2 | -5/Factory Lrn. Sensor Array | x1 | -4/Factory Imp. Propulsion Shielding | x2 | -3/Testing Alien Tech Used ----------------- Integrated Dissipator Matter Drive Dimensional Node Initializer Terrabomb Microwarp Drive Integrated Reactor LRC Insulator LRC Boosters Subatomic Replicator Transdimensional Reconstructor High-powered Transdimensional Reconstructor Achievements -------------- None Challenges ------------ None Game ------ Seed ExplosiveCoolantDatajack Manual? 0 Play Time 04:04:33 Cumulative 825.1 hours Start 2021.05.29 @ 18:41:49 End 2021.05.30 @ 05:18:49 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 574 Rogue 570 Adventurer 4 Explorer 0 Win Type - Total 89 Types 68/9/4/4/2/0/0/1/1 Lore% 95 Gallery% 97 Achievement% 96 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 0 Font 16/Terminus Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: f7a1a666-7043-462a-967a-fe4a2e7218df