Cogmind - Beta 14 @@@ ROGUE MODE // 2025.02.16 @ 09:45:10 Player: yomama Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (51) 255 Value Destroyed (834) 834 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2689 Bonus ------- None Cogmind --------- Core Integrity 485/550 Matter 54/300 Energy 160/160 System Corruption 5% Temperature Cool (0) Movement Walking (260) Ox2 Location -8/Materials Parts ------- > --- POWER (3) -------- Light Nuclear Core > --- PROPULSION (2) --- Improved Aluminum Leg > --- UTILITY (4) ------ High-capacity Storage Unit Weight Redist. System Visual Processing Unit Signal Interpreter > --- WEAPON (2) ------- (None) > --- INVENTORY (20) --- VTOL Module VTOL Module Heat Sink Huge Storage Unit Machine Analyzer Terrain Scanner Seismic Detector ECM Suite Hardened Light Armor Plating Recalibrator Field Recycling Unit (0) Particle Gun Particle Gun Light Assault Rifle Light Assault Rifle Rocket Launcher Rocket Launcher Mining Laser Peak State ------------ > --- POWER ------------ Light Ion Engine Light Nuclear Core Light Nuclear Core > --- PROPULSION ------- Improved Aluminum Leg Improved Aluminum Leg > --- UTILITY ---------- High-capacity Storage Unit Weight Redist. System Visual Processing Unit Signal Interpreter > --- WEAPON ----------- Rocket Launcher Rocket Launcher > --- INVENTORY -------- VTOL Module VTOL Module Heat Sink Huge Storage Unit Machine Analyzer Terrain Scanner Seismic Detector ECM Suite Hardened Light Armor Plating Recalibrator Field Recycling Unit Particle Gun Particle Gun Light Assault Rifle Light Assault Rifle Rocket Launcher Rocket Launcher Mining Laser [Rating: 24] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Wheel Treads Light Treads Leg Aluminum Leg Wheel Wheel Utility High-capacity Storage Unit Device Weight Redist. System Storage High-capacity Storage Unit Processor Visual Processing Unit Weapon Particle Gun Energy Gun Particle Gun Ballistic Gun Light Assault Rifle Launcher Rocket Launcher Build | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Slots Evolved 4 | . . 2 2 Power 2 | . . . 2 Propulsion . | . . . . Utility 2 | . . 2 . Weapon . | . . . . Parts Attached 30 | 7 11 10 2 Power 8 | 1 3 2 2 Engine 6 | 1 3 1 1 Core 2 | . . 1 1 Reactor . | . . . . Propulsion 8 | 3 3 2 . Treads 1 | 1 . . . Leg 4 | 2 . 2 . Wheel 3 | . 3 . . Hover . | . . . . Flight . | . . . . Utility 7 | 1 3 3 . Device 3 | . 1 2 . Storage 2 | 1 1 . . Processor 2 | . 1 1 . Hackware . | . . . . Protection . | . . . . Artifact . | . . . . Weapon 7 | 2 2 3 . Energy Gun 3 | 1 2 . . Energy Cannon . | . . . . Ballistic Gun 2 | 1 . 1 . Ballistic Cannon . | . . . . Launcher 2 | . . 2 . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 8 | . 1 2 5 Power 2 | . . . 2 Propulsion 3 | . 1 1 1 Utility . | . . . . Weapon 3 | . . 1 2 Highest Loss Streak 5 | . 1 1 5 To Critical Strikes . | . . . . Average Slot Usage (%) 99 | . 99 99 96 Engine 10 | . 14 3 9 Core 3 | . . 7 17 Leg 15 | . 14 16 17 Wheel 9 | . 13 5 . Device 9 | . 8 11 9 Storage 12 | . 14 11 9 Processor 11 | . 5 22 18 Energy Gun 17 | . 20 15 . Ballistic Gun 5 | . 7 1 . Launcher 2 | . . 4 17 Peak Build Rating 24 | 6 13 20 24 Average Rating 13 | 4 10 18 23 On Entrance 9 | . 6 13 20 Naked Turns . | . . . . Heaviest Build 61 | 12 52 53 61 Greatest Support 32 | 20 20 32 32 Greatest Overweight (x) 4 | . 4 3 3 Average Overweight (x) 1 | . 1 1 1 Largest Inventory Capacity 20 | 8 20 20 20 Average Capacity 18 | 6 18 20 20 Most Carried 20 | 5 20 20 19 Average Carried 16 | 2 15 19 18 Final Capacity 20 | 8 20 20 20 Final Carried 20 | 5 20 20 18 Class Distribution -------------------- 92% | Mutant 7% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Yrd Mat Mat Mat Matter Collected 503 | 206 215 82 . Remotely . | . . . . Salvage Created 1504 | . 495 957 52 Parts 104 | . 48 51 5 Haulers Intercepted 3 | . 1 2 . Recyclers Shooed 2 | . 1 1 . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Combat Hostiles Destroyed 22 | . 12 9 1 Guns 19 | . 12 7 . AOE 2 | . . 1 1 Classes Destroyed 12 | . 7 5 . Worker 5 | . 3 2 . Builder 6 | . . 5 1 Tunneler 1 | . 1 . . Hauler 3 | . 1 2 . Recycler 6 | . 1 5 . Mechanic 1 | . . 1 . Operator 1 | . . 1 . Watcher 6 | . 2 4 . Swarmer 9 | . 9 . . Grunt 10 | . 3 6 1 Brawler 1 | . . 1 . Sentry 2 | . . 2 . Best Kill Streak 12 | . 3 12 2 Combat Bots Only 3 | . 3 2 1 Max Kills in Single Turn 3 | . 2 3 1 Gunslinging 1 | . 1 1 . Exploded 1 | . . 1 1 Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Hostile Shots Fired 152 | . 77 41 34 Missed 38 | . 17 16 5 Damage Taken 1303 | . 521 351 431 Core 258 | . 127 66 65 Absorbed by Shields . | . . . . Core Remaining (%) 77 | 100 49 83 . Volleys Fired 109 | 1 51 54 3 Largest 2 | 2 2 2 2 Hottest 130 | 60 130 130 66 Shots Fired 217 | 2 103 106 6 Gun 195 | 2 103 90 . Cannon . | . . . . Launcher 22 | . . 16 6 Special . | . . . . Kinetic 50 | 1 37 12 . Thermal 145 | 1 66 78 . Explosive 22 | . . 16 6 Electromagnetic . | . . . . Robot Hit Streak 12 | 1 11 12 . Robot Miss Streak 8 | 1 8 4 2 Penetration Max . | . . . . Secondary Targets 6 | . 4 2 . Max Gunslinging Chain 1 | . 1 1 . Shots Hit Robots 112 | 1 54 57 . Core Hits 65 | . 24 36 5 Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes 5 | . 3 2 . Burn 5 | . 3 2 . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 2328 | 10 648 1500 170 Guns 1442 | 10 636 796 . Cannons . | . . . . Explosions 866 | . . 704 162 Melee . | . . . . Ramming 20 | . 12 . 8 Kinetic 231 | 10 173 48 . Thermal 1211 | . 463 748 . Explosive 866 | . . 704 162 Electromagnetic . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 5 | . 3 . 5 Average Corruption 2 | . 2 . 5 Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 16 | . 16 . . Message Errors 7 | . 7 . . Matter Fused 1 | . 1 . . Heat Flow Errors 2 | . 2 . . Energy Discharges 3 | . 3 . . Data Loss (minor) 2 | . 2 . . Misfires 1 | . 1 . . Overload Shots . | . . . . Overflow Damage 23 | . . 23 . Projectiles . | . . . . Explosions 23 | . . 23 . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 6 | . 6 . . Shots . | . . . . Rammed 1 | . 1 . . Targets Rammed 8 | . 1 2 5 Kicked 7 | . . 2 5 Crushed . | . . . . Highest Temperature 397 | 10 243 397 38 Average Temperature 95 | 7 62 127 20 Received Heat Transfer 462 | . 72 156 234 Effects 10 | . 1 9 . Shutdowns 2 | . . 2 . Energy Bleed 3 | . . 3 . Interference 5 | . 1 4 . Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted 1 | . . 1 . Combat Hostiles 1 | . . 1 . Parts Melted 7 | . 2 5 . Heat Transferred 3227 | . 1303 1924 . Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Peak Influence 275 | . 217 275 213 Initial 115 | . . 24 115 Average 100 | . 89 130 174 Maximum Alert Level 1 | . 1 1 1 Low Security (%) 86 | 100 93 74 60 Level 1 13 | . 6 25 39 Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 3 | . 2 . 1 Investigation 1 | . 1 . . Extermination . | . . . . Reinforcement 2 | . 1 . 1 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Distress Signals 7 | . 2 3 2 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 57 | . 22 20 15 Peak Tracking Total 11 | . 5 5 11 Tactical Retreats . | . . . . Traps | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Traps Triggered 3 | . 3 . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Yrd Mat Mat Mat Machines Disabled 3 | . 1 2 . Max in Single Turn 1 | . 1 1 . Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Machines Accessed 3 | . 1 2 . Terminals 3 | . 1 2 . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 4 | . 1 3 . Successful 3 | . 1 2 . Failed 1 | . . 1 . Catastrophic . | . . . . Database Lockouts . | . . . . Manual . | . . . . Terminals 4 | . 1 3 . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 3 | . 1 2 . Record 1 | . 1 . . Dispatch Records 1 | . . 1 . Zone Layout 1 | . . 1 . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered 1 | . . 1 . Used 1 | . . 1 . Hacking Detections 2 | . . 2 . Full Trace Events 1 | . . 1 . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Yrd Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Yrd Mat Mat Mat Turns Passed 2306 | 157 1277 778 94 Spaces Moved 1281 | 121 753 371 36 Core 11 | 11 . . . Treads 3 | 3 . . . Legs 633 | 107 271 219 36 Wheels 634 | . 482 152 . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 110 95 190 Average Speed 144 | 114 142 152 193 Slowest Speed 400 | 160 400 190 330 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 28 | 9 69 29 7 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken 1 | . . 1 . Unknown Exits Taken 2 | 1 1 . . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 129 | . . 84 45 Melee . | . . . . Projectile . | . . . . AOE 129 | . . 84 45 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Total 1525 | 134 867 478 46 Wait 43 | . 13 30 . Move 1278 | 120 752 370 36 Hop . | . . . . Pick Up 38 | 6 25 7 . Fast Attach 12 | 5 5 2 . Attach 11 | 1 3 5 2 Detach 1 | . 1 . . Swap 7 | 1 3 3 . Drop 18 | . 13 5 . Fire 109 | 1 51 54 3 Melee . | . . . . Ram 1 | . 1 . . Kick 7 | . . 2 5 Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -9/Materials -8/Materials History --------- Turn | Location | Event 34 | -11/Scrapyard | Discovered new exit (range 16) 158 | -11/Scrapyard | Entered Materials 300 | -10/Materials | Discovered new exit (range 16) 308 | -10/Materials | Build established: Mutant 549 | -10/Materials | Discovered new exit (range 7) 705 | -10/Materials | Discovered new exit (range 15) 1037 | -10/Materials | Discovered new exit (range 4) 1407 | -10/Materials | Core integrity fell below 50% 1435 | -10/Materials | Entered another Materials area 1435 | -9/Materials | Evolved 2 slots: Utility x2 2179 | -9/Materials | Discovered new exit (range 18) 2211 | -9/Materials | Identified exit to Materials 2213 | -9/Materials | Entered another Materials area 2213 | -8/Materials | Evolved 2 slots: Power x2 2307 | -8/Materials | Self-destructed Last Messages --------------- Imp. Aluminum Leg destroyed. The unstable cave ceiling collapses. Lgt. Nuclear Core destroyed. U-05 Engineer lays Concrete. Kicked G-47 Trooper. Rocket Launcher destroyed. U-05 Engineer lays Concrete. Kicked G-47 Trooper out of the way. U-05 Engineer lays Concrete. The unstable cave ceiling collapses. U-05 Engineer lays Concrete. O-16 Technician suffers critical hit (Burn). Kicked G-47 Trooper. W-25 Informer sends out distress signal. U-05 Engineer lays Concrete. Kicked G-47 Trooper. U-05 Engineer builds a Wall. Lgt. Ion Engine destroyed. System corrupted by crushing effect (+5). Rocket Launcher destroyed. Map ----- +----------------------------------------------------+ | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ??????????????????????? r ????????????????????? | | ????????????????????#?? ????????????????????? | | ??????????????????? ?# ????????????????????? | | ???????????????????? ?# ????????????????????? | | ???????????????????? /w ##?????#?????????????? | | ???????????????????? # # ???? #??] #????????? | | ????????????????????? # # ?? #? +????????? | | ????????????????????? # u#""?? # ?????????? | | ?????????????????????# s """ # ??????????? | | ????????????????????## """ ???????????? | | ????????????????????? sg % % ###??????????? | | ????????????????????### ## #??????????? | | ????????????????????? ss #??????????? | | ??????????#####??????? g #??????????? | | ????????### ####### #### #??????? | | ??????? u +??????? | | ??????? bg ##??????????? | | ??????? w o @ #???????????? | | ??????????# ###### #???????????? | | ?????????????######## #???????????? | | ?????????????# T #???????????? | | ?????????????# #########???????????? | | ?????????????# "" # #????????????????? | | ?????????????# """"" + #????????????????? | | ?????????????# """"" # #????????????????? | | ?????????????# """"" #########????????????????? | | ?????????????# """ #????????????????????????? | | ?????????????# #????????????????????????? | | ?????????????# #????????????????????????? | | ??????????????########?????????????????????????? | | ???????????????????????????????????????????????? | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 28 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 18 Robot Scan Range 14 Terrain Scan Density 10 Additional Mass Support 6 Evasion (%) 55 Recoil Reduction 1 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Dynamic Key Oops Challenges ------------ None Game ------ Seed TachyonPlatingMatter Manual? 0 Play Time 00:26:09 Cumulative 7.8 hours Start 2025.02.11 @ 19:47:55 End 2025.02.16 @ 09:45:10 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 15 Rogue 15 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 4 Gallery% 12 Achievement% 14 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x44 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 7bb4bd60-5c83-4b7f-9440-f9eef38e338d