Cogmind - Beta 10.2 @@@ ROGUE MODE // 2020.11.20 @ 16:02:33 // Halloween2020/ForbiddenLore Player: blelm Result: Self-destructed Performance ------------- Evolutions (5) 2500 Regions Visited (18) 3600 Robots Destroyed (150) 750 Value Destroyed (4236) 4236 Prototype IDs (39) 780 Alien Tech Used (0) 0 Bonus (1054) 1054 TOTAL SCORE: 12920 Bonus ------- High Alert Combat Kills 150 Follower Combat Kills 53 Met Data Miner 300 Met Imprinter 300 Destroyed Z-Imprinter 1000 Friendly Fire -749 Cogmind --------- Core Integrity 889/1000 Matter 248/300 Energy 170/170 System Corruption 5% Temperature Cool (0) Movement Hovering (68) Location -5/Waste Parts ------- > --- POWER (1) -------- Micro Fission Core > --- PROPULSION (4) --- Combat Gravmag System Combat Gravmag System Combat Gravmag System Combat Gravmag System > --- UTILITY (10) ----- Experimental Heat Sink Large Storage Unit Large Storage Unit Advanced Signal Interpreter Improved Armor Integrity Analyzer Hacking Suite Improved Hacking Suite Improved System Shield > --- WEAPON (2) ------- Force Rifle > --- INVENTORY (16) --- Light Angular Momentum Engine Combat Airjet Combat Gravmag System Combat Gravmag System Advanced Sensor Array Advanced Reaction Control System Improved Propulsion Shielding Hardened Medium Armor Plating Improved Medium Armor Plating Improved Heavy Armor Plating EM Shield Hacking Suite Improved EM Pulse Cannon Shock Bomb Launcher Kinetic Spear Peak State ------------ > --- POWER ------------ Micro Fission Core > --- PROPULSION ------- Combat Gravmag System Combat Gravmag System Combat Gravmag System Combat Gravmag System > --- UTILITY ---------- Large Storage Unit Large Storage Unit Large Storage Unit Experimental Optical Array Advanced Signal Interpreter Improved Heavy Armor Plating Improved Hacking Suite System Shield Improved System Shield > --- WEAPON ----------- Neutron Cannon Kinetic Spear > --- INVENTORY -------- Light Angular Momentum Engine Combat Airjet Combat Airjet Combat Gravmag System Combat Gravmag System Experimental Heat Sink Zionite Biocell Zionite Biocell Zionite Metafield Generator Advanced Sensor Array Improved Armor Integrity Analyzer Advanced Reaction Control System Improved Propulsion Shielding Hardened Medium Armor Plating Improved Medium Armor Plating EM Shield Improved EM Pulse Cannon Heavy Plasma Cannon Shock Bomb Launcher Heavy Missile Launcher Improved Remote Datajack CR-A16's Pointy Stick [Rating: 90] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Light Fission Core Reactor Cold Fusion Reactor Propulsion Combat Gravmag System Treads Light Treads Leg Aluminum Leg Wheel Armored Wheel Hover Unit Combat Gravmag System Utility Large Storage Unit Device Experimental Sensor Array Storage Large Storage Unit Processor Advanced Signal Interpreter Hackware Makeshift Hacking Suite Protection Medium Armor Plating Weapon CR-A16's Pointy Stick Energy Gun Zionite Laser-M Energy Cannon EM Pulse Cannon Ballistic Gun Assault Rifle Launcher Proton Missile Launcher Special Weapon Improved Remote Datajack Impact Weapon Heavy Flail Slashing Weapon Chainsword Piercing Weapon CR-A16's Pointy Stick Build | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 ------- Run | Scr Mat Min Mat Min Mat Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Was Slots Evolved 10 | . . . 2 . 2 2 . . . . . 2 . . . . 2 . Power . | . . . . . . . . . . . . . . . . . . . Propulsion 2 | . . . . . 1 . . . . . . 1 . . . . . . Utility 8 | . . . 2 . 1 2 . . . . . 1 . . . . 2 . Weapon . | . . . . . . . . . . . . . . . . . . . Parts Attached 261 | 4 2 7 30 5 45 26 9 4 7 18 16 37 . 7 5 11 27 1 Power 18 | . 1 2 3 . . 1 . . . 2 1 7 . . . . 1 . Engine 11 | . . 2 3 . . 1 . . . 1 1 3 . . . . . . Core 5 | . 1 . . . . . . . . . . 3 . . . . 1 . Reactor 2 | . . . . . . . . . . 1 . 1 . . . . . . Propulsion 29 | 3 . 1 5 . 6 4 . . . . 3 7 . . . . . . Treads 8 | 1 . . 4 . 3 . . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . . . . . . . Wheel 7 | 2 . 1 1 . 3 . . . . . . . . . . . . . Hover 14 | . . . . . . 4 . . . . 3 7 . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . Utility 114 | 1 1 . 14 2 8 11 2 2 4 12 4 16 . 4 4 10 18 1 Device 47 | . . . . 1 3 2 1 1 2 5 1 7 . 2 1 9 11 1 Storage 20 | 1 1 . 3 1 2 3 . . . 3 . 2 . . 1 1 2 . Processor 5 | . . . 1 . . 1 . . 1 . . . . . . . 2 . Hackware 10 | . . . . . . 3 . . 1 . . 4 . . . . 2 . Protection 32 | . . . 10 . 3 2 1 1 . 4 3 3 . 2 2 . 1 . Artifact . | . . . . . . . . . . . . . . . . . . . Weapon 100 | . . 4 8 3 31 10 7 2 3 4 8 7 . 3 1 1 8 . Energy Gun 6 | . . . . . 2 . . . . 1 . 2 . . . . 1 . Energy Cannon 30 | . . . 3 . 10 5 3 . 1 . 3 . . 1 . 1 3 . Ballistic Gun 18 | . . 2 3 2 6 1 1 1 . 1 . 1 . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . . . . . Launcher 19 | . . 2 1 1 7 . 1 1 . 1 3 1 . 1 . . . . Special Weapon 1 | . . . . . . . . . . . . . . . . . 1 . Impact Weapon 1 | . . . . . . 1 . . . . . . . . . . . . Slashing Weapon 12 | . . . 1 . 6 3 2 . . . . . . . . . . . Piercing Weapon 13 | . . . . . . . . . 2 1 2 3 . 1 1 . 3 . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 18 | . . . 2 1 3 . . . . 7 . 4 . . . . 1 . Parts Lost 15 | . . 1 4 . 2 1 . . . . 4 1 . 1 . . . 1 Power 2 | . . 1 . . . . . . . . 1 . . . . . . . Propulsion 4 | . . . 1 . 2 . . . . . 1 . . . . . . . Utility 2 | . . . 2 . . . . . . . . . . . . . . . Weapon 7 | . . . 1 . . 1 . . . . 2 1 . 1 . . . 1 Highest Loss Streak 3 | . . 1 2 . 1 1 . . . . 3 1 . 1 . . . 1 Average Slot Usage (%) 97 | . 100 99 98 100 94 99 100 100 100 96 92 99 100 99 99 100 93 100 Engine 5 | . 7 11 11 11 9 7 7 7 7 6 6 2 . . . . . . Core 2 | . 6 2 . . . . . . . . . 3 6 6 6 6 5 5 Treads 4 | . 14 14 10 11 11 . . . . . . . . . . . . . Wheel 3 | . 14 14 11 11 10 . . . . . . . . . . . . . Hover 15 | . . . . . . 22 23 23 23 23 22 25 26 26 26 26 23 23 Device 5 | . . . . . 9 7 6 6 8 9 6 4 6 5 5 6 5 11 Storage 21 | . 28 28 22 24 27 19 23 23 23 17 23 20 20 20 20 23 16 17 Processor 5 | . . . 6 . . 7 7 7 8 11 7 6 6 6 6 6 5 11 Hackware 10 | . . . . . . 14 15 15 11 7 7 19 20 20 18 13 16 17 Protection 4 | . . . 14 19 9 2 . . . 2 3 1 . . . 2 5 . Energy Gun 1 | . . . . . . . . . . 2 . 4 6 3 . . . 5 Energy Cannon 4 | . . . 10 11 12 7 . . 1 . 7 . . 2 4 3 4 5 Ballistic Gun 5 | . 28 27 10 10 3 . 6 6 7 6 . . . . . . . . Slashing Weapon 1 | . . . . . 1 5 6 7 2 . . . . . . . . . Piercing Weapon 3 | . . . . . . . . . 3 2 3 7 6 5 8 9 5 . Naked Turns . | . . . . . . . . . . . . . . . . . . . Heaviest Build 109 | 16 44 46 91 102 109 106 73 66 69 69 86 72 64 75 70 75 85 69 Greatest Support 100 | 16 16 20 23 12 63 66 66 66 66 66 66 100 100 100 100 100 100 100 Greatest Overweight (x) 8 | 1 2 2 7 8 8 3 1 . 1 1 1 . . . . . . . Average Overweight (x) . | . 1 2 5 7 3 . . . . . . . . . . . . . Largest Inventory Capacity 26 | 8 14 14 20 26 26 26 22 22 22 22 22 22 22 22 22 22 22 22 Average Capacity 21 | 6 10 14 19 21 26 19 22 22 22 17 22 22 22 22 22 22 21 22 Most Carried 26 | 6 4 13 20 23 26 26 22 22 22 22 22 22 22 22 22 21 22 22 Average Carried 20 | 3 3 7 17 20 25 19 21 22 21 17 21 21 22 21 21 21 21 22 Final Capacity 26 | 8 14 14 20 26 26 22 22 22 22 22 22 22 22 22 22 22 22 16 Final Carried 26 | 3 3 12 20 23 26 22 22 22 22 22 21 22 22 22 21 21 22 16 Class Distribution -------------------- 49% | Hauler-Mutant 37% | Hacker-Mutant 8% | Mutant 3% | Machinist-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Hauler-Mutant | -9/Materials Hauler-Mutant | -9/Mines Hauler-Mutant | -8/Materials Hauler-Mutant | -7/Factory Hauler-Mutant | -7/Lower Caves Hauler-Mutant | -7/Lower Caves Hauler-Mutant | -7/Zion Hauler-Mutant | -7/Deep Caves Hauler-Mutant | -6/Proximity Caves Hacker-Mutant | -6/Factory Hacker-Mutant | -6/Lower Caves Hacker-Mutant | -6/Lower Caves Hacker-Mutant | -6/Data Miner Machinist-Mutant | -5/Proximity Caves Hacker-Mutant | -5/Factory Hacker-Mutant | -5/Waste Resources | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 ----------- Run | Scr Mat Min Mat Min Mat Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Was Matter Collected 4126 | 256 50 211 499 40 782 243 168 87 47 363 244 555 20 121 . 150 290 . Remotely . | . . . . . . . . . . . . . . . . . . . Salvage Created 6409 | 91 60 263 1066 25 1912 169 69 78 . 413 221 487 . 83 . 50 821 601 Parts 356 | 3 1 13 65 7 113 19 5 5 . 31 6 26 . 5 . 2 35 20 Haulers Intercepted 10 | . . . 4 . 5 . . . . . . 1 . . . . . . Recyclers Shooed 2 | 1 . . 1 . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 13 | . . . . . . . 4 2 . . 1 . . 4 . 2 . . Prevented 5 | . . . . . . . . . . . 5 . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 ------- Run | Scr Mat Min Mat Min Mat Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Was Combat Hostiles Destroyed 115 | . 1 19 20 4 39 1 3 3 . 5 5 4 . 4 . 1 4 2 Melee 6 | . . . . . . . . . . . . 1 . . . 1 4 . Guns 19 | . 1 4 5 . 6 . . . . 1 . . . . . . . 2 Cannons 36 | . . . 13 . 20 1 1 . . . 1 . . . . . . . AOE 51 | . . 15 2 4 12 . 2 3 . 4 2 3 . 4 . . . . Classes Destroyed 18 | 1 1 4 6 . . . . . . 2 3 . . . . . . 1 Worker 5 | . . 1 2 . . 1 . . . . . . . . . . 1 . Builder 7 | . . . 1 . 2 1 . . . . . 2 . . . . 1 . Hauler 10 | . . . 4 . 5 . . . . . . 1 . . . . . . Recycler 9 | 1 . 1 . . 1 . . . . . . 2 . . . . 4 . Minesweeper 1 | . . . . . . . . . . . 1 . . . . . . . Operator 8 | . . . 1 . 4 1 . . . . . . . . . . 2 . Drone 1 | . . . . . . . . . . 1 . . . . . . . . Watcher 9 | . . . 2 . 4 1 . . . . . 1 . . . . 1 . Swarmer 32 | . . 2 3 4 14 . 2 . . . . 3 . 4 . . . . Grunt 33 | . 1 2 11 . 15 . . 3 . . 1 . . . . . . . Duelist 2 | . . . 1 . 1 . . . . . . . . . . . . . Sentry 17 | . . . 5 . 9 1 1 . . . 1 . . . . . . . Demolisher 1 | . . 1 . . . . . . . . . . . . . . . . Hunter 2 | . . . . . . . . . . . 2 . . . . . . . Programmer 7 | . . . . . . . . . . . 1 1 . . . 1 4 . Compactor 2 | . . . . . . . . . . . . . . . . . . 2 Z-Technician 4 | . . . . . . . . . . 4 . . . . . . . . Z-Light 2 | . . . . . . . . . . 2 . . . . . . . . Assembled 16 | . . 14 . . . . . . . 2 . . . . . . . . Wasp 2 | . . . . . . . . . . 2 . . . . . . . . Best Kill Streak 16 | 1 1 16 4 4 9 2 2 3 . 4 3 3 . 4 . 1 2 1 Combat Bots Only 16 | . 1 16 4 4 7 1 2 3 . 2 3 3 . 4 . 1 2 1 Max Kills in Single Turn 4 | 1 1 4 2 2 4 1 1 1 . 1 1 2 . 2 . 1 1 1 Gunslinging . | . . . . . . . . . . . . . . . . . . . Exploded 4 | . . 4 1 2 3 . 1 1 . 1 1 2 . 2 . . . . Melee 1 | . . . . . . . . . . . . 1 . . . 1 1 . Uniques/NPCs Destroyed 1 | . . . . . . . . . . 1 . . . . . . . . Z-Imprinter (-7/Deep Caves) Combat | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -------- Run | Scr Mat Min Mat Min Mat Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Was Damage Taken 6388 | . 180 342 1196 17 1496 160 68 204 . 781 911 139 . 104 229 227 284 50 Core 1188 | . 26 111 149 7 144 41 12 24 . 201 168 12 . 14 88 80 61 50 Absorbed by Shields . | . . . . . . . . . . . . . . . . . . . Core Remaining (%) 65 | 100 . 45 . 61 73 . . . . . 36 . . . . 77 . . Volleys Fired 510 | 4 10 20 75 2 101 6 6 4 3 39 32 59 28 21 . 2 26 72 Largest 2 | 2 2 2 2 1 2 2 2 1 1 2 2 1 1 1 . 1 1 1 Hottest 138 | 40 40 40 88 33 126 126 138 39 90 73 138 73 73 90 . 90 90 90 Shots Fired 714 | 8 20 32 145 2 189 9 7 4 3 49 39 59 28 21 . 2 27 70 Gun 385 | 8 20 24 72 . 59 . . 1 . 41 . 54 28 11 . . . 67 Cannon 264 | . . . 70 . 118 9 5 . 3 . 22 . . 6 . 2 26 3 Launcher 64 | . . 8 3 2 12 . 2 3 . 8 17 5 . 4 . . . . Special 1 | . . . . . . . . . . . . . . . . . 1 . Kinetic 208 | 8 20 24 72 . 59 . . 1 . 24 . . . . . . . . Thermal 318 | . . . 70 . 27 1 3 . 3 17 . 54 28 17 . 2 26 70 Explosive 55 | . . 8 3 2 12 . 2 3 . . 16 5 . 4 . . . . Electromagnetic 132 | . . . . . 91 8 2 . . 8 23 . . . . . . . Robot Hit Streak 19 | 2 14 8 18 5 19 5 3 6 . 6 7 2 . 4 . . 5 12 Robot Miss Streak 13 | 1 1 3 3 . 2 2 . . . 13 4 3 . . . . 1 2 Penetration Max . | . . . . . . . . . . . . . . . . . . . Secondary Targets 1 | . . . . . 1 . . . . . . . . . . . . . Max Gunslinging Chain 1 | . . . . . 1 . . . . . . . . . . . . . Shots Hit Robots 431 | 5 17 17 99 1 128 8 3 3 . 25 23 16 . 3 1 7 25 50 Core Hits 287 | 2 5 40 45 4 73 7 7 6 . 35 12 13 . 8 . 2 16 12 Critical Hits 18 | . . 1 7 . 2 . . . . . . 1 . . . 1 1 5 Critical Kills 6 | . . 1 2 . 1 . . . . . . . . . . . 1 1 Critical Parts Destroyed 9 | . . . 5 . 1 . . . . . . 1 . . . 1 . 1 Melee Attacks 213 | . . . 1 . 8 31 2 1 . . . 84 1 2 6 10 67 . Impact 7 | . . . . . . 7 . . . . . . . . . . . . Slashing 36 | . . . 1 . 8 24 2 1 . . . . . . . . . . Piercing 170 | . . . . . . . . . . . . 84 1 2 6 10 67 . Sneak Attacks 19 | . . . . . 2 2 . . . . . 8 . . 1 . 6 . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . Follow-up Attacks 12 | . . . . . . . . . . . . 5 . . . 3 4 . Damage Inflicted 16184 | 52 174 1376 2074 242 4489 393 230 380 . 799 1025 1337 . 547 102 221 1345 1398 Guns 3427 | 52 174 171 543 . 455 . . . . 532 . 102 . . . . . 1398 Cannons 4019 | . . . 1100 . 2259 163 47 . . . 373 . . . . . 77 . Explosions 5476 | . . 1187 370 242 1492 . 183 380 . 267 652 274 . 429 . . . . Melee 3162 | . . . . . 262 230 . . . . . 961 . 118 102 221 1268 . Ramming 100 | . . 18 61 . 21 . . . . . . . . . . . . . Kinetic 1718 | 52 174 171 543 . 455 . . . . 323 . . . . . . . . Thermal 3625 | . . . 1100 . 690 . . . . 209 49 102 . . . . 77 1398 Explosive 4898 | . . 1187 370 242 1273 . 183 380 . . 560 274 . 429 . . . . Electromagnetic 2681 | . . . . . 1788 163 47 . . 267 416 . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . Slashing 492 | . . . . . 262 230 . . . . . . . . . . . . Piercing 2670 | . . . . . . . . . . . . 961 . 118 102 221 1268 . Highest Corruption 5 | . . . 1 1 . . . . . 2 2 1 1 1 1 2 5 5 Average Corruption 1 | . . . 1 1 . . . . . 1 2 1 1 1 1 1 4 5 Corruption Purged . | . . . . . . . . . . . . . . . . . . . Effects 79 | . . . 9 1 . . . . . 5 4 14 1 2 1 2 23 17 Message Errors 22 | . . . 4 . . . . . . . . 9 1 1 . . 4 3 Matter Fused 6 | . . . . . . . . . . . . . . . . . 5 1 Heat Flow Errors 9 | . . . . . . . . . . 2 1 . . . . . 2 4 Energy Discharges 10 | . . . 1 . . . . . . 1 1 . . . 1 1 3 2 Data Loss (minor) 18 | . . . 4 1 . . . . . 1 1 4 . 1 . 1 4 1 Misfires 1 | . . . . . . . . . . . . . . . . . 1 . Targeting Errors 10 | . . . . . . . . . . 1 . 1 . . . . 4 4 Weapon Failures 3 | . . . . . . . . . . . 1 . . . . . . 2 Overload Shots 7 | . . . . . . 1 3 . 3 . . . . . . . . . Effects 1 | . . . . . . . 1 . . . . . . . . . . . Energy Bleed 1 | . . . . . . . 1 . . . . . . . . . . . Overflow Damage 759 | . . . 47 . 307 57 . . . . 72 147 . 29 92 . 8 . Projectiles 99 | . . . 25 . 66 . . . . . . . . . . . 8 . Explosions 262 | . . . 21 . 140 . . . . . 72 . . 29 . . . . Melee 398 | . . . 1 . 101 57 . . . . . 147 . . 92 . . . Knockbacks 1 | . . . 1 . . . . . . . . . . . . . . . Impact 1 | . . . 1 . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 363 | . . 105 . 4 150 . . 34 . 24 46 . . . . . . . Shots 13 | . . 3 . 1 4 . . 3 . 1 1 . . . . . . . Rammed 9 | . . 1 6 . 2 . . . . . . . . . . . . . Targets Rammed 10 | . . 2 6 . 2 . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . Crushed 1 | . . 1 . . . . . . . . . . . . . . . . Highest Temperature 471 | . 15 10 471 . 99 150 102 11 34 227 191 205 206 199 41 52 235 300 Average Temperature 67 | . 7 4 92 . 31 50 46 7 21 58 37 49 72 67 26 21 63 115 Received Heat Transfer 1413 | . 105 18 315 . 495 18 12 90 . 198 114 . . . 30 18 . . Effects 5 | . . . 3 . . . . . . . . . . . . . . 2 Energy Bleed 1 | . . . 1 . . . . . . . . . . . . . . . Interference 2 | . . . . . . . . . . . . . . . . . . 2 Damage (minor) 2 | . . . 2 . . . . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . Robots Corrupted 4 | . . . . . 1 . . . . . 3 . . . . . . . Combat Hostiles 3 | . . . . . 1 . . . . . 2 . . . . . . . Parts Fried 22 | . . 1 . . 12 1 . . . 2 6 . . . . . . . Impact Corruptions 1 | . . . 1 . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . Parts Melted 2 | . . . 2 . . . . . . . . . . . . . . . Heat Transferred 5752 | . . . 2072 . 1101 . . . . 222 50 111 . . . . 50 2146 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . Power Chain Reactions 4 | . . . . . 3 . . . . . 1 . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 ------- Run | Scr Mat Min Mat Min Mat Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Was Peak Influence 590 | 5 54 121 272 195 590 316 . . . . . 444 . . . . 539 155 Initial 200 | . 3 21 . 105 76 200 . . . . . 59 . . . . 34 134 Average 219 | 3 35 58 147 190 342 176 . . . . . 191 . . . . 332 143 Maximum Alert Level 2 | . . . 1 . 2 1 . . . . . 2 . . . . 2 . Low Security (%) 50 | 100 100 100 62 100 12 52 . . . . . 61 . . . . 21 100 Level 1 30 | . . . 37 . 48 47 . . . . . 15 . . . . 40 . Level 2 18 | . . . . . 38 . . . . . . 22 . . . . 37 . Level 3 . | . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . Squads Dispatched 16 | . . . 3 . 4 1 . . . . . 3 . . . . 5 . Investigation 4 | . . . 2 . . . . . . . . . . . . . 2 . Extermination 6 | . . . . . . 1 . . . . . 2 . . . . 3 . Reinforcement 6 | . . . 1 . 4 . . . . . . 1 . . . . . . Assault . | . . . . . . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . Construction Impeded 2 | . . . . . 2 . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 --------- Run | Scr Mat Min Mat Min Mat Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Was Distress Signals 10 | . . . 3 . 4 2 . . . . . 1 . . . . . . Communications Jammed . | . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . Times Spotted 196 | . 2 24 37 4 54 5 3 3 . 7 6 14 . 1 4 14 11 7 Peak Tracking Total 16 | . 2 16 5 4 4 3 2 3 . 3 3 3 . 3 4 9 2 5 Tactical Retreats 17 | . . . 4 . 3 . . . . 2 . 1 . . . 4 1 2 Traps | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 ------- Run | Scr Mat Min Mat Min Mat Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Was Traps Triggered 3 | . . . . . . 1 . . . . . 1 . . . . 1 . Indirectly . | . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 ---------- Run | Scr Mat Min Mat Min Mat Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Was Machines Disabled 14 | . . . 2 . 3 . . . 3 1 . 1 . . 1 . 3 . Max in Single Turn 2 | . . . 1 . 2 . . . 1 1 . 1 . . 1 . 1 . Garrison Access 5 | . . . . . . . . . . . . 3 . . . . 2 . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . Fab Network Shutdowns 2 | . . . . . . . . . . . . 1 . . . . 1 . Hacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 --------- Run | Scr Mat Min Mat Min Mat Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Was Machines Accessed 78 | . 2 . 12 1 10 9 2 . . . . 22 . 2 4 . 14 . Terminals 45 | . 2 . 8 . 8 6 1 . . . . 11 . . . . 9 . Fabricators 7 | . . . . . . 2 . . . . . 3 . . . . 2 . Repair Stations 7 | . . . 2 . . . . . . . . 4 . . . . 1 . Recycling Units . | . . . . . . . . . . . . . . . . . . . Scanalyzers 5 | . . . 2 . 1 1 . . . . . 1 . . . . . . Garrison Access 6 | . . . . . 1 . . . . . . 3 . . . . 2 . Total Hacks 255 | . 4 . 41 1 28 24 2 . . . . 69 . 2 29 . 55 . Successful 168 | . 1 . 26 1 16 13 2 . . . . 53 . 2 29 . 25 . Failed 87 | . 3 . 15 . 12 11 . . . . . 16 . . . . 30 . Catastrophic 18 | . . . 2 . 3 2 . . . . . 3 . . . . 8 . Database Lockouts . | . . . . . . . . . . . . . . . . . . . Manual 91 | . 4 . 21 . 15 10 . . . . . 16 . . . . 25 . Terminals 127 | . 4 . 24 . 23 14 1 . . . . 26 . . . . 35 . Fabricators 29 | . . . . . . 8 . . . . . 13 . . . . 8 . Repair Stations 33 | . . . 9 . . . . . . . . 19 . . . . 5 . Recycling Units . | . . . . . . . . . . . . . . . . . . . Scanalyzers 19 | . . . 8 . 3 2 . . . . . 6 . . . . . . Garrison Access 14 | . . . . . 2 . . . . . . 5 . . . . 7 . Terminal Hacks 77 | . 1 . 5 1 9 4 2 . . . . 14 . 2 29 . 10 . Record 12 | . . . . . . . 1 . . . . . . . 11 . . . Part Schematic 15 | . . . . . 1 . . . . . . 4 . . 9 . 1 . Robot Schematic 6 | . . . . . . . . . . . . . . . 6 . . . Robot Analysis 4 | . 1 . . . . . . . . . . 1 . . . . 2 . Prototype ID Bank 7 | . . . . . 1 1 . . . . . 1 . . 3 . 1 . Open Door 4 | . . . . 1 . . 1 . . . . . . 2 . . . . Branch Access Points 4 | . . . 1 . . 1 . . . . . 1 . . . . 1 . Terminal Index 2 | . . . 1 . 1 . . . . . . . . . . . . . Fabricator Index 1 | . . . . . . . . . . . . . . . . . 1 . Repair Station Index 1 | . . . 1 . . . . . . . . . . . . . . . Scanalyzer Index 2 | . . . 1 . 1 . . . . . . . . . . . . . Garrison Index 1 | . . . . . . . . . . . . . . . . . 1 . Alert Level 1 | . . . . . . . . . . . . 1 . . . . . . Unreport Threat 4 | . . . . . 3 . . . . . . 1 . . . . . . Locate Traps 2 | . . . . . 1 . . . . . . 1 . . . . . . Recall Extermination 2 | . . . . . . . . . . . . 1 . . . . 1 . Hauler Manifests 2 | . . . . . 1 . . . . . . 1 . . . . . . Registered Prototypes 1 | . . . . . . 1 . . . . . . . . . . . . Zone Layout 6 | . . . 1 . . 1 . . . . . 2 . . . . 2 . Fabricator Hacks 18 | . . . . . . 5 . . . . . 8 . . . . 5 . Network Status 1 | . . . . . . . . . . . . 1 . . . . . . Load Schematic 7 | . . . . . . 2 . . . . . 3 . . . . 2 . Build 10 | . . . . . . 3 . . . . . 4 . . . . 3 . Repair Station Hacks 27 | . . . 8 . . . . . . . . 15 . . . . 4 . Scan Component 15 | . . . 4 . . . . . . . . 9 . . . . 2 . Repair 12 | . . . 4 . . . . . . . . 6 . . . . 2 . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . Scanalyzer 18 | . . . 7 . 3 2 . . . . . 6 . . . . . . Insert Component 7 | . . . 3 . 1 1 . . . . . 2 . . . . . . Analyze 11 | . . . 4 . 2 1 . . . . . 4 . . . . . . Garrison Access Hacks 5 | . . . . . . . . . . . . 3 . . . . 2 . Seal Access 5 | . . . . . . . . . . . . 3 . . . . 2 . Unauthorized Hacks 23 | . . . 6 . 4 2 . . . . . 7 . . . . 4 . Terminals 20 | . . . 6 . 4 1 . . . . . 6 . . . . 3 . Track 1 | . . . 1 . . . . . . . . . . . . . . . Assimilate 4 | . . . . . 1 . . . . . . 2 . . . . 1 . Botnet 12 | . . . 4 . 2 1 . . . . . 3 . . . . 2 . Operators 3 | . . . 1 . 1 . . . . . . 1 . . . . . . Fabricators 3 | . . . . . . 1 . . . . . 1 . . . . 1 . Siphon 3 | . . . . . . 1 . . . . . 1 . . . . 1 . Repair Stations . | . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . Data Cores Recovered 3 | . . . . . 1 1 . . . . . . . . . . 1 . Used 1 | . . . . . . 1 . . . . . . . . . . . . Hacking Detections 57 | . 2 . 11 . 10 7 . . . . . 16 . . . . 11 . Full Trace Events 4 | . . . 2 . . . . . . . . . . . . . 2 . Feedback Events 2 | . . . 1 . . . . . . . . . . . . . 1 . Corruption 2 | . . . 1 . . . . . . . . . . . . . 1 . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 6 | . . . . . . . . . . . . . . . 6 . . . Robots Built . | . . . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 21 | . . . 2 . 2 1 . . . . . 6 . . 9 . 1 . Parts Built 12 | . . . . . . 4 . . . . . 7 . . . . 1 . Matter 1607 | . . . . . . 474 . . . . . 815 . . . . 318 . Time 416 | . . . . . . 141 . . . . . 191 . . . . 84 . Total Part Build Rating 67 | . . . . . . 20 . . . . . 41 . . . . 6 . Parts Repaired 12 | . . . 4 . . . . . . . . 6 . . . . 2 . Time 551 | . . . 228 . . . . . . . . 297 . . . . 26 . Parts Recycled . | . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 6 | . . . 2 . 1 1 . . . . . 2 . . . . . . Part Schematics Acquired 6 | . . . 2 . 1 1 . . . . . 2 . . . . . . Parts Damaged 3 | . . . 2 . . . . . . . . 1 . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 ------------ Run | Scr Mat Min Mat Min Mat Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Was Used RIF Installer . | . . . . . . . . . . . . . . . . . . . Robots Hacked 1 | . . . . . . . . . . . . . . . . . 1 . Non-combat 1 | . . . . . . . . . . . . . . . . . 1 . Combat . | . . . . . . . . . . . . . . . . . . . Robot Hacks Applied 1 | . . . . . . . . . . . . . . . . . 1 . find_chute 1 | . . . . . . . . . . . . . . . . . 1 . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . Hacks Repelled 1 | . . . . . . . . . . . . . . . . . 1 . Allies | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -------- Run | Scr Mat Min Mat Min Mat Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Was Total Allies 11 | . . 3 . . 1 . . . 4 . . 2 . . . . 1 . Largest Group 4 | . . 3 1 . 1 . . . 4 4 . 2 1 1 1 1 1 1 Highest-Rated Group 84 | . . 40 14 . 10 . . . 84 84 . 36 26 26 26 26 10 10 Highest-Rated Ally 42 | . . 16 14 . 10 . . . 42 42 . 26 26 26 26 26 10 10 Total Orders 8 | . . . . . . . . . . . . . . 2 4 . 2 . STAY 4 | . . . . . . . . . . . . . . 1 2 . 1 . FOLLOW 4 | . . . . . . . . . . . . . . 1 2 . 1 . Ally Attacks 65 | . . 18 . . . . . . . 47 . . . . . . . . Total Damage 527 | . . 205 . . . . . . . 322 . . . . . . . . Kills 4 | . . 3 . . . . . . . 1 . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 ------- Run | Scr Mat Min Mat Min Mat Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Was Robot Analysis Total 4 | . 1 . . . . . . . . . . 1 . . . . 2 . Derelict Logs Recovered 12 | . . 2 . . . . 1 3 1 . 1 . 1 1 . 2 . . Drone Launches 5 | . . . . . . . . . . 5 . . . . . . . . Drone Recoveries 4 | . . . . . . . . . . 4 . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 ------------- Run | Scr Mat Min Mat Min Mat Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Was Turns Passed 15808 | 30 129 892 1941 148 2381 842 683 441 898 793 380 2436 518 733 269 519 1374 401 Spaces Moved 13188 | 13 88 590 895 82 1214 730 806 588 1068 750 356 2343 516 688 296 635 1415 115 Core . | . . . . . . . . . . . . . . . . . . . Treads 419 | . . 100 9 . 310 . . . . . . . . . . . . . Legs . | . . . . . . . . . . . . . . . . . . . Wheels 2476 | 13 88 490 886 82 904 13 . . . . . . . . . . . . Hover 10293 | . . . . . . 717 806 588 1068 750 356 2343 516 688 296 635 1415 115 Flight . | . . . . . . . . . . . . . . . . . . . Fastest Speed 34 | 90 100 120 120 160 125 65 72 72 72 72 72 34 68 68 34 34 68 68 Average Speed 87 | 94 111 133 151 161 156 73 73 72 77 78 75 67 68 68 66 66 68 68 Slowest Speed 270 | 100 120 200 220 170 270 142 142 72 142 142 142 68 68 68 68 68 68 68 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 58 | 3 22 98 65 15 82 24 95 76 84 67 56 56 74 71 76 74 29 40 Regions Visited 18 Branch Regions 11 Pre-discovered Areas 7 | . . 1 . . . . . . 4 . . . . 1 1 . . . Known Exits Taken 12 | . . . 1 . . 1 1 1 1 1 1 1 1 1 1 1 . . Unknown Exits Taken 5 | 1 1 1 . 1 1 . . . . . . . . . . . . . Scrap Searched 14 | . . 1 . 1 . . 3 2 2 . 1 . . 3 . 1 . . Spaces Dug 221 | . . 14 1 13 5 22 3 1 . 1 . 82 14 9 . 3 50 3 Terrain Destroyed 700 | . . 83 11 25 76 22 17 32 . 1 115 168 29 57 . 3 58 3 Melee 128 | . . . 1 . 5 21 2 1 . . . 61 1 1 . 1 34 . Projectile 130 | . . . . . . 1 3 . . 1 . 51 28 17 . 2 24 3 AOE 442 | . . 83 10 25 71 . 12 31 . . 115 56 . 39 . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 --------- Run | Scr Mat Min Mat Min Mat Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Was Total 16347 | 24 101 661 1337 94 1499 983 886 598 1136 914 424 2983 652 924 361 709 1697 364 Wait 1826 | . . 29 264 1 82 142 60 . 46 57 6 404 108 204 51 55 141 176 Move 13171 | 12 87 589 894 81 1213 729 805 587 1067 749 355 2342 515 687 295 634 1415 115 Hop . | . . . . . . . . . . . . . . . . . . . Pick Up 185 | . . 11 38 3 21 25 2 1 5 25 6 30 . 2 2 . 14 . Fast Attach 55 | 2 1 1 10 2 4 4 . . 3 9 1 10 . . . . 8 . Attach 55 | 2 . 1 5 . 9 7 1 . 1 4 10 5 . 1 4 . 5 . Detach 18 | . . . 3 . . 1 . . 1 5 4 . . . 2 . 2 . Swap 152 | . 1 5 15 3 32 15 8 4 3 5 5 23 . 6 1 11 14 1 Drop 172 | 4 2 3 26 2 27 23 2 1 7 21 5 35 . 1 2 . 11 . Fire 510 | 4 10 20 75 2 101 6 6 4 3 39 32 59 28 21 . 2 26 72 Melee 193 | . . . 1 . 8 31 2 1 . . . 75 1 2 4 7 61 . Ram . | . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . Crush 10 | . . 2 6 . 2 . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 4 exits: *Mat x3 / *Min) -9/Mines (discovered 2 exits: *Mat / [*Exi]) -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 3 exits: Sto / *Low x2) -7/Lower Caves (discovered 2 exits: *Low / *Zio) -7/Lower Caves (discovered 2 exits: *Fac / *Zio) -7/Zion (discovered 2 exits: *Dee / [*Pro]) -7/Deep Caves -6/Proximity Caves -6/Factory (discovered 4 exits: *Fac x2 / *Low x2) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Dat) -6/Data Miner -5/Proximity Caves -5/Factory (discovered 3 exits: [*Fac] / *Upp x2) -5/Waste History --------- Turn | Location | Event 16 | -11/Scrapyard | Discovered new exit (range 2) 31 | -11/Scrapyard | Entered Materials 119 | -10/Materials | Discovered new exit (range 16) 160 | -10/Materials | Entered Mines 194 | -10/Mines | Met a Derelict bent on vengeance 233 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 299 | -10/Mines | Assembled infested the area 304 | -10/Mines | Assisted by a Guerilla fighting off Assembled 321 | -10/Mines | Build established: Mutant 354 | -10/Mines | Destroyed 16 combat bots 501 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 534 | -10/Mines | Discovered new exit (range 5) 627 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 650 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 653 | -10/Mines | Found Prototype Device 664 | -10/Mines | Learned location of Zion (-7) 705 | -10/Mines | Discovered new exit (range 6) 944 | -10/Mines | Core integrity fell below 50% 1052 | -10/Mines | Entered Materials 1052 | -9/Materials | Accompanied by 1 ally 1052 | -9/Materials | Evolved 2 slots: Utility x2 1299 | -9/Materials | Discovered new exit (range 13) 1454 | -9/Materials | Build established: Hauler-Mutant 1528 | -9/Materials | Discovered new exit (range 20) 1532 | -9/Materials | Identified exit to Mines 1689 | -9/Materials | Identified Exp. Sensor Array 2454 | -9/Materials | Repaired Broken Exp. Sensor Array? 2736 | -9/Materials | Repaired Broken Cmb. Airjet 2763 | -9/Materials | Repaired Hcp. Storage Unit 2796 | -9/Materials | Repaired Imp. Treads 2812 | -9/Materials | Discovered new exit (range 3) 2993 | -9/Materials | Entered Mines 3029 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 3031 | -9/Mines | Discovered new exit (range 5) 3080 | -9/Mines | Discovered new exit (range 8) 3099 | -9/Mines | Found the Drone Emporium 3113 | -9/Mines | Found Prototype Device 3113 | -9/Mines | Identified Thief Drone Bay 3141 | -9/Mines | Entered Materials 3141 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 3479 | -8/Materials | Discovered new exit (range 9) 3966 | -8/Materials | Discovered new exit (range 15) 4424 | -8/Materials | Discovered new exit (range 16) 4574 | -8/Materials | Destroyed 7 combat bots 5522 | -8/Materials | Entered Factory 5522 | -7/Factory | Evolved 2 slots: Utility x2 5680 | -7/Factory | Fabricated Cmb. Airjet (x2) 5729 | -7/Factory | Fabricated Cmb. Airjet (x2) 5814 | -7/Factory | Build established: Hacker-Mutant 5930 | -7/Factory | Identified exit to Storage 5930 | -7/Factory | Identified exit to Lower Caves 6185 | -7/Factory | Build established: Hauler-Mutant 6364 | -7/Factory | Entered Lower Caves 6486 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 6747 | -7/Lower Caves | Learned Factory terminal intel 6748 | -7/Lower Caves | A Derelict revealed a hidden shortcut to a safe place 6750 | -7/Lower Caves | Identified exit to Zion 7017 | -7/Lower Caves | Discovered new exit (range 5) 7021 | -7/Lower Caves | Identified exit to Lower Caves 7047 | -7/Lower Caves | Entered another Lower Caves area 7056 | -7/Lower Caves | Discovered new exit (range 14) 7072 | -7/Lower Caves | Identified exit to Factory 7240 | -7/Lower Caves | Encountered a Warlord checkpoint 7452 | -7/Lower Caves | Learned Factory non-interactive machine intel 7488 | -7/Lower Caves | Entered Zion 7519 | -7/Zion | Given the Hacking Drone Bay 7525 | -7/Zion | Discovered new exit (range 11) 7654 | -7/Zion | Learned location of Armory (-3) 7680 | -7/Zion | Learned location of Warlord (-5) 7680 | -7/Zion | Learned location of Extension (-4) 7711 | -7/Zion | Given A8's code to call for help 7756 | -7/Zion | Found CR-A16's Pointy Stick 7771 | -7/Zion | Learned location of Recycling (-7) 7943 | -7/Zion | Gained Derelict followers 8093 | -7/Zion | Discovered new exit (range 3) 8093 | -7/Zion | Saw the warning signs outside the Deep Caves entrance 8098 | -7/Zion | Identified exit to Deep Caves 8386 | -7/Zion | Entered Deep Caves 8386 | -7/Deep Caves | Accompanied by 4 allies 8602 | -7/Deep Caves | Attacked by Z-Imprinter 8757 | -7/Deep Caves | Destroyed Z-Imprinter 8769 | -7/Deep Caves | Found Prototype Device 8769 | -7/Deep Caves | Identified Zio. Metafield Generator 8794 | -7/Deep Caves | Found Prototype Protection 8794 | -7/Deep Caves | Identified Zio. Weapon Casing 8930 | -7/Deep Caves | Found Zio. Weapon Casing 8986 | -7/Deep Caves | Z-Facility disabled 9174 | -7/Deep Caves | Discovered new exit (range 6) 9178 | -7/Deep Caves | Identified exit to Proximity Caves 9179 | -7/Deep Caves | Entered Proximity Caves 9181 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 9287 | -6/Proximity Caves | Core integrity fell below 50% 9296 | -6/Proximity Caves | Learned Factory interactive machine intel 9405 | -6/Proximity Caves | Lost 3 parts (1p1n1w) 9549 | -6/Proximity Caves | Discovered exit to Factory (range 13) 9559 | -6/Proximity Caves | Entered Factory 9559 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 9560 | -6/Factory | Loaded intel: 281 non-interactive machine locations 9561 | -6/Factory | Loaded intel: 46 interactive machine locations 9562 | -6/Factory | Loaded intel: 20 terminal locations 9679 | -6/Factory | Repaired Cmb. Airjet 9730 | -6/Factory | Repaired Cmb. Airjet 9806 | -6/Factory | Repaired Adv. Reaction Control System 9861 | -6/Factory | Build established: Hacker-Mutant 9871 | -6/Factory | Identified exit to Lower Caves 9995 | -6/Factory | Fabricated Exp. Sensor Array? 10205 | -6/Factory | Discovered new exit (range 4) 10207 | -6/Factory | Identified exit to Factory 10247 | -6/Factory | Repaired Adv. Phase Shifter 10728 | -6/Factory | Repaired Broken Lgt. Fission Core 10997 | -6/Factory | Fabricated Cmb. Gravmag System (x2) 11132 | -6/Factory | Fabricated Cmb. Gravmag System? 11165 | -6/Factory | Local fabrication network quarantined 11211 | -6/Factory | Fabricated Cmb. Gravmag System? 11299 | -6/Factory | Discovered exit to Factory (range 16) 11863 | -6/Factory | Repaired Hvy. Missile Launcher 11995 | -6/Factory | Entered Lower Caves 11995 | -6/Lower Caves | Accompanied by 1 ally 12208 | -6/Lower Caves | Identified exit to Lower Caves 12513 | -6/Lower Caves | Entered another Lower Caves area 12513 | -6/Lower Caves | Accompanied by 1 ally 12579 | -6/Lower Caves | Discovered exit to Factory (range 5) 12654 | -6/Lower Caves | Encountered a Warlord checkpoint 13176 | -6/Lower Caves | Discovered new exit (range 2) 13187 | -6/Lower Caves | Identified exit to Data Miner 13246 | -6/Lower Caves | Entered Data Miner 13246 | -6/Data Miner | Accompanied by 1 ally 13246 | -6/Data Miner | Discovered new exit (range 6) 13259 | -6/Data Miner | Met Data Miner 13272 | -6/Data Miner | Learned location of Section 7 (-2) 13272 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 13284 | -6/Data Miner | Received God Mode back door access code from Data Miner 13314 | -6/Data Miner | Identified exit to Proximity Caves 13496 | -6/Data Miner | Data Conduit disabled 13515 | -6/Data Miner | Entered Proximity Caves 13515 | -5/Proximity Caves | Accompanied by 1 ally 13844 | -5/Proximity Caves | Learned 4 Factory zone layouts 13953 | -5/Proximity Caves | Learned Factory terminal intel 14030 | -5/Proximity Caves | Discovered exit to Factory (range 7) 14034 | -5/Proximity Caves | Entered Factory 14034 | -5/Factory | Evolved 2 slots: Utility x2 14035 | -5/Factory | Identified exit to Upper Caves 14037 | -5/Factory | Loaded intel: 20 terminal locations 14058 | -5/Factory | Build established: Machinist-Mutant 14260 | -5/Factory | Fabricated Kinetic Spear? 14329 | -5/Factory | Local fabrication network quarantined 14518 | -5/Factory | Build established: Hacker-Mutant 14603 | -5/Factory | Repaired Lrg. Storage Unit 14617 | -5/Factory | Repaired Lrg. Storage Unit 14752 | -5/Factory | Discovered new exit (range 8) 15408 | -5/Factory | Sucked down chute 15408 | -5/Factory | Entered Waste 15437 | -5/Waste | Spotted C-40 Crusher 15445 | -5/Waste | 1 allies followed down the chute 15456 | -5/Waste | Spotted C-40 Crusher 15483 | -5/Waste | Spotted C-40 Crusher 15585 | -5/Waste | Spotted C-40 Crusher 15598 | -5/Waste | Spotted C-40 Crusher 15637 | -5/Waste | Destroyed C-40 Crusher 15744 | -5/Waste | Destroyed C-40 Crusher 15809 | -5/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 15809 | -5/Waste | Self-destructed Last Messages --------------- 15696_ System corrupted: Heat flow error (+132). 15714_ System corrupted: Component data lost. 15735_ System corrupted: Energy discharge (-47). 15744_ C-40 Crusher destroyed. 15750_ =FS9>PEYA0LRHBVXSFM4K%AUZ>EPM##K7N0Y 15752_ Imp. Propulsion Shielding crushed. 15752_ Antimatter Reactor crushed. 15752_ C-40 Crusher suffers critical hit. 15753_ Imp. Cooling System crushed. 15753_ Damper Plating crushed. 15754_ 344 Matter crushed. 15754_ Hvy. Treads crushed. 15755_ Imp. Cooling System crushed. 15756_ Dynamic Insulation System crushed. 15770_ 16 Matter crushed. 15776_ Antimatter Reactor crushed. 15798_ System corrupted: Force Rifle failed to cycle. 15809_ Neutron Cannon crushed. 15809_ Exp. Sensor Array crushed. 15809_ Lrg. Storage Unit crushed. Map ----- +----------------------------------------------------+ | ?????############??? #????????????????????????? | | ?????# #??? #????????????????????????? | | ?????# #??? #????????????????????????? | | ?????# #### #????????????????????????? | | ?????# = " #????????????????????????? | | ?????# ! #????????????????????????? | | ?????# #????????????????????????? | | ?????# " #????????????????????????? | | ?????# [ #### #????????????????????????? | | ?????# #??# #????????????????????????? | | ?????# ##?# #????????????????????????? | | ?????########## ### #????????? ??????????????? | | ??????????????### ## ######## ?????????????? | | ????????????????##CC ????????????? | | ?????????????????#CC ????????????? | | ?????????????????# ????????????? | | ?????????????????# ????????????? | | ?????????????????### ######## #????????CC??? | | ???????????????????# C #????????????????????CC??? | | ???????????????????# CC#?????????? #????????????? | | ???????????????????# #???????? #????????????? | | ?????????????????### ######## ####?????????? | | ?????????????????# ?????????? | | ?????????????????# CC ????????? | | ?????????????????# !CC! ????????? | | ?????????????????# /!@! ????????? | | ?????????????????### ######## #????????????? | | ???????????????????# #????????? ?#????????????? | | ???????????????????# #????????????????????????? | | ???????????????????# #????????????????????????? | | ???????????????????# #????????????????????????? | | ???????????????????######????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 66 Energy Generation 18 Energy Capacity 1160 Matter Stores 300 Matter Capacity 300 Sight Range 20 Robot Scan Range 30 Terrain Scan Density 10 Armor Coverage 600 Resistance: EM 25 Evasion (%) 65 Armor Integrity Analysis 50 Recoil Reduction 3 Salvage Targeting 4 Offensive Hacking 23 Defensive Hacking 22 Item Schematics ----------------- Exp. Sensor Array | -9/Materials | Scanalyzed Cmb. Airjet | -9/Materials | Scanalyzed Hacking Suite | -8/Materials | Hacked Adv. Signal Interpreter | -8/Materials | Scanalyzed Hvy. Armor Plating | -7/Factory | Scanalyzed Hvy. Neutron Cannon | -6/Factory | Hacked Imp. Hacking Suite | -6/Factory | Scanalyzed Lgt. Fission Core | -6/Factory | Scanalyzed Cmb. Gravmag System | -6/Factory | Hacked Adv. System Shield | -6/Factory | Hacked Imp. Powered Armor | -6/Factory | Hacked Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Exp. Cesium-ion Thruster | -6/Data Miner | Free Exp. Terrain Scan Processor | -6/Data Miner | Free Tactical Coordination Suite | -6/Data Miner | Free Exp. Transmission Jammer | -6/Data Miner | Free Exp. ECM Suite | -6/Data Miner | Free Plasma Sword | -6/Data Miner | Free Kinetic Spear | -6/Data Miner | Free HERF Cannon | -5/Factory | Hacked Robot Schematics ------------------ S-27 Virus | -6/Data Miner | Free G-50 Soldier | -6/Data Miner | Free G-67 Veteran | -6/Data Miner | Free H-66 Slayer | -6/Data Miner | Free P-70 Sage | -6/Data Miner | Free I-36 Angel | -6/Data Miner | Free Fabricated ------------ Cmb. Airjet | x2 | -7/Factory Cmb. Airjet | x2 | -7/Factory Exp. Sensor Array | x1 | -6/Factory Cmb. Gravmag System | x2 | -6/Factory Cmb. Gravmag System | x2 | -6/Factory Cmb. Gravmag System | x2 | -6/Factory Kinetic Spear | x1 | -5/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed GhostStorageThrower Manual? 0 Play Time 03:25:11 Cumulative 166.4 hours Start 2020.11.19 @ 23:02:50 End 2020.11.20 @ 16:02:33 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode Halloween2020/ForbiddenLore Game No. 83 Rogue 83 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 55 Gallery% 62 Achievement% 50 Wizard Run 0 Options --------- ASCII 1 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 16/Terminus Map View 75x55 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: b17cb531-2191-4573-aef4-752ebd1725a9