Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.09.12 @ 12:51:08 Player: Minty Result: Self-destructed Performance ------------- Evolutions (9) 4500 Regions Visited (26) 5200 Robots Destroyed (157) 785 Value Destroyed (5798) 5798 Prototype IDs (54) 1080 Alien Tech Used (0) 0 Bonus (5448) 5448 TOTAL SCORE: 22811 Bonus ------- Triggered Max Security 1000 High Alert Combat Kills 2648 Aligned with FarCom 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Scanned by Researcher 500 Cogmind --------- Core Integrity 823/1600 Matter 148/300 Energy 168/190 System Corruption 5% Temperature Cool (60) Movement Flying (39) Location -1/Command Parts ------- > --- POWER (2) -------- Light Quantum Reactor > --- PROPULSION (9) --- Impulse Thruster Array Impulse Thruster Array Impulse Thruster Array > --- UTILITY (11) ----- Enhanced Optical Array Advanced Targeting Computer Experimental Core Analyzer Armor Integrity Analyzer Centrium Light Armor Plating Centrium Light Armor Plating System Shield > --- WEAPON (3) ------- Cooled Phase Cannon > --- INVENTORY (5) ---- Vortex Rifle (31) Compact HERF Cannon Heavy Neutron Cannon Heavy Neutron Cannon Null Cannon Peak State ------------ > --- POWER ------------ Cooled Antimatter Reactor Quantum Reactor > --- PROPULSION ------- High-density Centrium Heavy Treads High-density Centrium Heavy Treads Biometal Leg Biometal Leg Biometal Leg Biometal Leg Biometal Leg > --- UTILITY ---------- Advanced Power Amplifier Advanced Heat Sink Advanced Coolant Injector Medium Storage Unit Enhanced Optical Array Experimental Core Analyzer Advanced Particle Charger Improved Force Field Improved Hacking Suite Advanced Hacking Suite Advanced Hacking Suite > --- WEAPON ----------- Heavy Gatling Laser Null Cannon Scatter Rocket Array > --- INVENTORY -------- Biometal Leg Advanced Particle Charger Advanced Particle Charger Advanced ECM Suite Vortex Rifle Vortex Rifle RU-N14's Throwing Claymores v3 RU-N14's Throwing Claymores v3 [Rating: 196] Favorites ----------- Power Cooled Antimatter Reactor Engine Heavy Ion Engine Power Core Neutrino Core Reactor Cooled Antimatter Reactor Propulsion Biometal Leg Treads High-density Centrium Heavy Treads Leg Biometal Leg Wheel Wheel Flight Unit Xenon Bombardment Thruster Utility Advanced Melee Analysis Suite Device Advanced ECM Suite Storage Medium Storage Unit Processor Advanced Melee Analysis Suite Hackware Advanced Hacking Suite Protection Centrium Light Armor Plating Weapon Heavy Gatling Laser Energy Gun Heavy Gatling Laser Energy Cannon Null Cannon Ballistic Gun Heavy Machine Gun Launcher Scatter Rocket Array Special Weapon RU-N14's Throwing Claymores v3 Slashing Weapon Longsword +1 Special Melee Weapon Dirty Datajack Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 -5 -5 -5 -5 -5 -5 -4 -4 -3 -3 -2 -1 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Fac Fac Was Fac Upp Upp War Pro Fac Res Tes Res Acc Com Slots Evolved 18 | . . . 2 . . . 2 2 . . . . 2 2 . . . . . . 2 2 . 2 2 . Power 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Propulsion 7 | . . . 1 . . . 1 1 . . . . 1 . . . . . . . 1 1 . . 1 . Utility 9 | . . . 1 . . . 1 1 . . . . 1 2 . . . . . . . 1 . 1 1 . Weapon 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Parts Attached 144 | . 3 5 5 3 1 . 5 16 . 1 1 2 10 4 . 6 . 3 10 1 4 3 4 21 21 15 Power 18 | . . 1 . 1 . . 1 1 . . . . . . . 2 . . . 1 1 2 . 4 2 2 Engine 3 | . . 1 . . . . 1 1 . . . . . . . . . . . . . . . . . . Core 5 | . . . . 1 . . . . . . . . . . . 2 . . . 1 . 1 . . . . Reactor 10 | . . . . . . . . . . . . . . . . . . . . . 1 1 . 4 2 2 Propulsion 49 | . 2 2 3 2 . . 1 4 . 1 . 1 3 . . 3 . 1 2 . 1 . . 13 7 3 Treads 5 | . . 2 . . . . . . . . . . . . . . . . . . . . . 2 1 . Leg 15 | . . . . 1 . . . . . . . . . . . . . . . . . . . 9 5 . Wheel 4 | . 2 . . . . . . . . . . . . . . . . . . . . . . 2 . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 25 | . . . 3 1 . . 1 4 . 1 . 1 3 . . 3 . 1 2 . 1 . . . 1 3 Utility 49 | . . 1 2 . . . 2 10 . . 1 . 3 4 . 1 . 2 3 . 2 1 . 2 7 8 Device 17 | . . 1 . . . . . 3 . . . . . . . . . 1 1 . . 1 . 1 6 3 Storage 3 | . . . . . . . 1 1 . . . . . . . . . 1 . . . . . . . . Processor 18 | . . . 2 . . . 1 4 . . 1 . 2 2 . 1 . . 1 . 1 . . . 1 2 Hackware 9 | . . . . . . . . 2 . . . . 1 2 . . . . 1 . 1 . . 1 . 1 Protection 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 28 | . 1 1 . . 1 . 1 1 . . . 1 4 . . . . . 5 . . . 4 2 5 2 Energy Gun 4 | . . . . . . . . . . . . . . . . . . . 1 . . . . 2 1 . Energy Cannon 7 | . . . . . . . . 1 . . . . 1 . . . . . . . . . 2 . 2 1 Ballistic Gun 2 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . 1 Ballistic Cannon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Launcher 7 | . 1 . . . . . 1 . . . . 1 2 . . . . . . . . . 2 . . . Special Weapon 5 | . . . . . . . . . . . . . . . . . . . 3 . . . . . 2 . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 2 | . . 1 . . 1 . . . . . . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Unidentified Prototypes 27 | . . . . . . . 1 1 . . . . 3 . . 1 . . 6 . 1 1 4 4 3 2 Parts Lost 41 | . 1 1 . 1 . . . . . . . 1 1 . . . . 4 1 2 . . 5 . 19 5 Power 3 | . . 1 . . . . . . . . . . . . . . . . . . . . 1 . 1 . Propulsion 16 | . . . . 1 . . . . . . . 1 1 . . . . 2 . 2 . . 3 . 5 1 Utility 16 | . . . . . . . . . . . . . . . . . . 2 1 . . . . . 10 3 Weapon 6 | . 1 . . . . . . . . . . . . . . . . . . . . . 1 . 3 1 Highest Loss Streak 9 | . 1 1 . 1 . . . . . . . 1 2 . . . . 4 1 2 . . 4 . 9 4 To Critical Strikes 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Average Backups 7 | 6 6 7 6 4 4 4 3 8 10 10 10 9 9 9 9 9 9 9 9 9 8 8 9 7 8 5 Power . | 1 1 . . . 1 1 1 1 1 1 1 1 1 1 1 1 2 2 2 2 1 1 2 . . . Propulsion 1 | 4 5 7 5 3 2 1 1 1 3 3 3 2 3 3 3 2 2 1 1 . . . . . . . Utility . | . . . . 1 1 1 . . . . 1 1 . 1 1 1 1 1 . . . . . . 1 . Weapon 4 | 1 . . . . . . 1 4 6 5 5 5 4 4 4 4 4 4 4 7 7 7 7 7 5 5 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Unused Backups 21 | . 6 1 4 . . 1 1 1 . 1 . . 3 . . . . . 1 . . . . . . 2 Power 5 | . 1 1 . . . 1 1 1 . . . . . . . . . . . . . . . . . . Propulsion 8 | . 2 . 4 . . . . . . . . . 1 . . . . . 1 . . . . . . . Utility 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 7 | . 2 . . . . . . . . 1 . . 2 . . . . . . . . . . . . 2 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 83 | . 72 88 79 87 93 90 94 92 92 92 92 96 98 98 100 100 100 96 93 81 69 74 75 77 80 51 Engine 3 | . 14 14 11 3 . . . 6 7 7 7 7 6 5 5 1 . . . . . . . . . . Core 1 | . . . . 7 11 11 9 . . . . . . . . 4 5 5 5 5 5 3 4 . . . Reactor 3 | . . . . . . . . . . . . . . . . . . . . . . . 2 6 7 4 Treads 4 | . . 20 12 . . . . . . . . . . . . . . . . . . . . 6 7 . Leg 5 | . 12 . . . . . . . . . . . . . . . . . . . . . . 6 18 . Wheel 1 | . 15 7 . . . . . . . . . . . . . . . . . . . . . 5 . . Flight 16 | . . . 12 32 33 33 36 38 38 38 38 38 39 35 35 35 35 34 35 28 22 23 18 2 . 15 Device 9 | . . 4 11 11 11 11 7 7 7 7 7 7 6 5 5 5 5 5 10 5 3 7 9 7 18 6 Storage 5 | . 14 14 7 . . . 7 7 7 7 7 7 6 5 5 5 5 5 5 5 5 4 4 4 3 . Processor 14 | . . . 7 22 22 22 19 14 15 15 16 23 20 20 17 17 17 17 19 23 23 19 19 17 10 17 Hackware 6 | . . . . . . . . 6 7 7 5 . 6 11 17 17 17 14 5 5 6 9 9 12 6 1 Energy Gun 1 | . . . . . . . . . . . . . . . . . . . . . . . . 3 4 . Energy Cannon 1 | . . . . . . . . . . . . . . . . . . . . . . . . 2 3 1 Ballistic Gun 2 | . 14 14 7 . . . . . . . . . 4 5 5 5 4 3 . . . . . . . . Slashing Weapon 3 | . . 12 11 11 15 13 9 7 7 7 7 7 6 5 5 5 5 5 5 3 1 4 4 . . . Peak Build Rating 196 | 6 6 10 15 17 26 26 24 45 44 44 46 48 71 81 81 87 85 86 110 101 113 117 126 166 196 151 Average Rating 98 | 5 5 8 11 16 21 18 21 37 44 43 44 47 64 78 81 84 84 78 85 86 84 106 111 142 173 116 On Entrance 54 | 6 5 5 10 15 17 26 18 24 44 44 44 46 48 71 81 81 85 85 66 101 75 100 117 65 162 35 Avg Prop Armor Cover (%) 17 | . . . . . . . . . . . . . . . . . . . . . . . . 13 20 19 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 104 | 11 13 16 16 9 12 9 15 24 24 24 24 24 31 31 31 35 35 35 41 40 30 42 42 67 104 58 Greatest Support 180 | 20 20 40 40 12 12 12 16 24 24 29 29 31 39 39 39 41 41 41 47 41 41 43 49 180 176 56 Greatest Overweight (x) 4 | . . . 3 . . . . . . . . . . . . . . . . . . . . 4 1 1 Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 10 | 8 8 8 8 5 5 5 8 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 5 Average Capacity 9 | 8 8 8 7 5 5 5 7 9 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 9 5 Most Carried 10 | 6 8 8 8 5 5 5 5 10 10 10 10 10 10 9 9 10 9 10 10 10 10 10 10 10 10 5 Average Carried 8 | 6 7 7 6 3 4 4 3 8 10 9 10 9 9 9 9 9 9 9 9 9 9 9 9 7 8 4 Final Capacity 10 | 8 8 8 5 5 5 5 8 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 5 5 Final Carried 10 | 6 8 7 4 3 5 5 4 10 10 10 10 9 10 9 9 9 9 10 10 10 9 10 9 10 5 5 Class Distribution -------------------- 30% | Sprinter 29% | Hacker-Mutant 20% | Mutant 11% | Hacker-Sprinter 4% | Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Sprinter | -9/Mines Sprinter | -9/Exiles Sprinter | -8/Mines Sprinter | -8/Materials Sprinter | -7/Factory Sprinter | -7/Waste Sprinter | -7/Factory Sprinter | -7/Lower Caves Sprinter | -7/Lower Caves Sprinter | -6/Factory Hacker-Sprinter | -5/Factory Hacker-Sprinter | -5/Waste Hacker-Sprinter | -5/Factory Hacker-Sprinter | -5/Upper Caves Sprinter | -5/Upper Caves Sprinter | -5/Warlord Sprinter | -4/Proximity Caves Sprinter | -4/Factory Hacker-Sprinter | -3/Research Hacker-Sprinter | -3/Testing Hacker-Mutant | -2/Research Hacker-Mutant | -1/Access Mutant | -1/Command Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 -5 -5 -5 -5 -5 -5 -4 -4 -3 -3 -2 -1 -1 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Fac Fac Was Fac Upp Upp War Pro Fac Res Tes Res Acc Com Matter Collected 3094 | 200 . 112 . 60 . 19 32 189 . . 27 . 283 76 . 10 106 66 . 206 . 119 80 307 1034 168 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 4749 | . 24 346 . 111 . 29 15 332 . . 27 40 386 241 . 94 33 36 . 77 . 119 251 164 2243 181 Parts 226 | . 3 17 . 9 . 4 1 21 . . . 2 24 9 . 3 4 4 . 5 . 3 21 11 80 5 Haulers Intercepted 9 | . . . . . . . . 2 . . . . 1 . . 1 . . . . . 1 . 1 3 . Recyclers Shooed 3 | . . . . . . . . . . . . . 1 . . . . . . . . . . . 2 . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 14 | . . . . . . . . . . . 3 1 . . . . 3 2 . 5 . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 -5 -5 -5 -5 -5 -5 -4 -4 -3 -3 -2 -1 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Fac Fac Was Fac Upp Upp War Pro Fac Res Tes Res Acc Com Combat Hostiles Destroyed 94 | . 1 5 . 2 . 2 . . . . . 3 8 . . . 5 4 . 3 . . . 7 52 2 Melee 13 | . . 3 . 2 . 2 . . . . . . 2 . . . . 1 . 3 . . . . . . Guns 16 | . . 2 . . . . . . . . . . . . . . . . . . . . . 2 10 2 Cannons 14 | . . . . . . . . . . . . . . . . . . . . . . . . 1 13 . AOE 51 | . 1 . . . . . . . . . . 3 6 . . . 5 3 . . . . . 4 29 . Classes Destroyed 17 | . 1 3 . 1 . . 1 2 . . . . 1 . . . . . . 2 . 1 2 2 1 . Worker 13 | . . . . . . . 1 3 . . . . . . . . . . . . . . . . 8 1 Builder 13 | . . 1 . . . . . 2 . . . . . . . . . . . . . . 1 . 9 . Tunneler 3 | . . . . 1 . . . . . . . . 1 1 . . . . . . . . . . . . Hauler 9 | . . . . . . . . 2 . . . . 1 . . 1 . . . . . 1 . 1 3 . Recycler 13 | . . 2 . 1 . . . 1 . . . . 1 2 . . . . . . . . . . 6 . Mechanic 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Operator 3 | . . . . . . . . . . . . . . . . . . . . . . . 2 . . 1 Drone 2 | . . . . . . . . . . . . . . . . . . . . 2 . . . . . . Watcher 4 | . . . . . . . . . . . . . . . . . . . . . . 1 2 . 1 . Swarmer 52 | . . 3 . 2 . 2 . . . . . 3 7 . . . 5 4 . . . . . 3 23 . Grunt 17 | . 1 2 . . . . . . . . . . . . . . . . . . . . . . 14 . Researcher 4 | . . . . . . . . . . . . . . . . . . . . . . . 4 . . . Sentry 4 | . . . . . . . . . . . . . 1 . . . . . . . . . . . 3 . Hunter 9 | . . . . . . . . . . . . . . . . . . . . . . . . 2 5 2 Programmer 5 | . . . . . . . . . . . . . . . . . . . . 1 . . . . 4 . Q-Series 3 | . . . . . . . . . . . . . . . . . . . . . . . . . 3 . Executioner 2 | . . . . . . . . . . . . . . . . . . . . . . . . 2 . . Decomposer 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Best Kill Streak 22 | . 1 3 . 2 . 2 1 5 . . . 3 5 2 . 1 5 4 . 2 . 2 7 5 22 2 Combat Bots Only 14 | . 1 2 . 2 . 2 . . . . . 3 4 . . . 5 4 . 2 . . . 5 14 2 Max Kills in Single Turn 5 | . 1 1 . 1 . 1 1 1 . . 1 2 3 1 . 1 2 2 . 1 . 1 5 3 5 1 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 4 | . 1 . . . . . . . . . . 2 3 . . . 2 2 . . . . . 2 4 . Melee 1 | . . 1 . 1 . 1 . . . . . . 1 . . . . 1 . 1 . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 -5 -5 -5 -5 -5 -5 -4 -4 -3 -3 -2 -1 -1 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Fac Fac Was Fac Upp Upp War Pro Fac Res Tes Res Acc Com Hostile Shots Fired 841 | . 22 27 . 36 . 15 . 24 . . . 26 44 . . 2 15 24 3 18 . 2 40 23 445 75 Missed 298 | . 8 7 . 9 . 6 . 20 . . . 18 19 . . 1 9 9 2 9 . 2 20 5 126 28 Hits 543 | . 14 20 . 27 . 9 . 4 . . . 8 25 . . 1 6 15 1 9 . . 20 18 319 47 Projectile 543 | . 14 20 . 27 . 9 . 4 . . . 8 25 . . 1 6 15 1 9 . . 20 18 319 47 AOE 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . 5 Critical Strikes 19 | . 1 1 . . . . . . . . . . . . . . . 1 . 1 . . 2 . 9 4 Damage Taken 9789 | . 178 198 . 258 . 78 . 26 . . . 125 354 . . 16 134 240 20 133 . . 549 430 5382 1668 Core 1530 | . 12 38 . 125 . 27 . 10 . . . 33 123 . . . 35 112 . 20 . . 89 129 389 388 Absorbed by Shields 1389 | . . . . . . . . . . . . . . . . . . . . . . . . . 1389 . Reduced by Siege Mode 354 | . . . . . . . . . . . . . . . . . . . . . . . . 10 344 . Regen/Repaired (Parts) 112 | . . . . . . . 22 . . . . . . . . . . . 15 . 11 . . 64 . . Core Remaining (%) 88 | 100 . 80 . . . 62 100 . . . . 93 85 . . . . . . 83 100 . 93 91 . . Volleys Fired 163 | . 3 4 . . . . . . . . . 2 5 . . . 4 7 1 . . . 2 14 89 32 Largest 3 | . 1 1 . . . . . . . . . 1 1 . . . 1 1 1 . . . 1 2 3 1 Hottest 340 | . 30 20 . . . . . . . . . 30 39 . . . 30 30 40 . . . 50 130 340 120 Shots Fired 189 | . 3 4 . . . . . . . . . 2 5 . . . 4 7 1 . . . 2 16 113 32 Gun 82 | . . 4 . . . . . . . . . . . . . . . 1 1 . . . . 6 43 27 Cannon 53 | . . . . . . . . . . . . . . . . . . . . . . . . 4 44 5 Launcher 37 | . 3 . . . . . . . . . . 2 5 . . . 4 6 . . . . 2 . 15 . Special 17 | . . . . . . . . . . . . . . . . . . . . . . . . 6 11 . Kinetic 30 | . . 4 . . . . . . . . . . . . . . . 1 . . . . . . . 25 Thermal 94 | . . . . . . . . . . . . . . . . . . . . . . . . 10 83 1 Explosive 54 | . 3 . . . . . . . . . . 2 5 . . . 4 6 . . . . 2 6 26 . Electromagnetic 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . 4 Entropic 7 | . . . . . . . . . . . . . . . . . . . 1 . . . . . 4 2 Robot Hit Streak 20 | . . 3 . . . . . . . . . . 1 . . . 1 1 . . . . . 19 20 6 Robot Miss Streak 6 | . . 1 . . . . . . . . . . 2 . . . 2 3 . . . . . 1 5 6 Penetration Max 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Secondary Targets . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Shots Hit Robots 189 | . . 12 . 7 . 2 1 14 . . 1 1 14 4 . 1 1 3 . 5 . 3 4 12 87 17 Core Hits 355 | . 8 7 . 1 . 2 1 6 . . . 4 14 1 . 1 9 10 . 2 . 2 26 14 236 11 Critical Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Critical Strikes 4 | . . . . . . . . . . . . . . . . . . . . . . . . . 4 . Sever 4 | . . . . . . . . . . . . . . . . . . . . . . . . . 4 . Melee Attacks 191 | . . 14 1 22 . 5 2 40 2 2 6 1 33 4 1 16 . 2 . 17 2 7 14 . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 191 | . . 14 1 22 . 5 2 40 2 2 6 1 33 4 1 16 . 2 . 17 2 7 14 . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 31 | . . 3 . 2 . . 1 10 . . 1 1 5 4 . 1 . . . 1 . 1 1 . . . Combat Hostiles 3 | . . . . . . . . . . . . 1 1 . . . . . . 1 . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 22137 | . 153 523 . 382 . 62 78 1045 . . 96 274 1506 419 . 115 423 470 . 324 . 260 859 1779 12649 720 Guns 2221 | . . 44 . . . . . . . . . . . . . . . . . . . . . 242 1474 461 Cannons 2931 | . . . . . . . . . . . . . . . . . . . . . . . . 92 2640 199 Explosions 11328 | . 153 . . . . . . . . . . 190 520 . . . 423 404 . . . . 499 1187 7892 60 Melee 4742 | . . 479 . 382 . 62 78 1045 . . 96 84 986 419 . 115 . 66 . 324 . 260 346 . . . Ramming 213 | . . . . . . . . . . . . . . . . . . . . . . . 14 . 199 . Kinetic 410 | . . 44 . . . . . . . . . . . . . . . . . . . . . . . 366 Thermal 4439 | . . . . . . . . . . . . . . . . . . . . . . . . 334 4045 60 Explosive 11150 | . 153 . . . . . . . . . . 190 520 . . . 423 404 . . . . 499 1187 7774 . Electromagnetic 199 | . . . . . . . . . . . . . . . . . . . . . . . . . . 199 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 5444 | . . 479 . 382 . 62 78 1045 . . 96 84 986 419 . 115 . 66 . 324 . 260 346 258 444 . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Entropic 282 | . . . . . . . . . . . . . . . . . . . . . . . . . 187 95 Highest Corruption 5 | . . . . . . . . . . . . . 4 . . . . . . . . . 1 . 3 5 Average Corruption 2 | . . . . . . . . . . . . . 4 . . . . . . . . . 1 . 1 3 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 15 | . . . . . . . . . . . . . 4 . . . . . . . . . . . 6 5 Message Errors 5 | . . . . . . . . . . . . . 2 . . . . . . . . . . . 1 2 Matter Fused 3 | . . . . . . . . . . . . . 1 . . . . . . . . . . . 2 . Heat Flow Errors 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Energy Discharges 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Data Loss (minor) 3 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 2 Alerts 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Overload Shots 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Overflow Damage 1510 | . . 79 . 143 . . . 208 . . 83 34 108 217 . . 5 51 . 88 . 6 23 8 448 9 Projectiles 162 | . . . . . . . . . . . . . . . . . . . . . . . . . 153 9 Explosions 326 | . . . . . . . . . . . . . 13 . . . 5 51 . . . . 6 8 243 . Melee 1022 | . . 79 . 143 . . . 208 . . 83 34 95 217 . . . . . 88 . 6 17 . 52 . Knockbacks 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Impact 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Kinetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 398 | . . . . . . . . . . . . . 46 . . . 45 23 . . . . 124 . 160 . Shots 17 | . . . . . . . . . . . . . 1 . . . 2 1 . . . . 6 . 7 . Rammed 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Targets Rammed 10 | . . . . . . . . . . . . . . . . . . . . . . . 1 . 9 . Kicked 9 | . . . . . . . . . . . . . . . . . . . . . . . . . 9 . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 199 | . 28 . . . . . . 5 4 4 4 33 52 1 1 86 122 175 109 117 . . 74 96 199 124 Average Temperature 44 | . 20 . . . . . . 3 2 4 3 17 11 1 1 25 46 67 55 58 . . 31 37 78 64 Received Heat Transfer 868 | . 117 60 . 27 . . . 6 . . . 69 18 . . . . 9 9 . . . 42 . 484 27 Siege Activations 5 | . . . . . . . . . . . . . . . . . . . . . . . . 1 4 . Total Turns 71 | . . . . . . . . . . . . . . . . . . . . . . . . 7 64 . Longest Duration 33 | . . . . . . . . . . . . . . . . . . . . . . . . 7 33 . Martial Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Disrupted 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Fried 4 | . . . . . . . . . . . . . . . . . . . . . . . . . 3 1 Impact Corruptions 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 Heat Transferred 3650 | . . . . . . . . . . . . . . . . . . . . . . . . 450 3100 100 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 -5 -5 -5 -5 -5 -5 -4 -4 -3 -3 -2 -1 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Fac Fac Was Fac Upp Upp War Pro Fac Res Tes Res Acc Com Maximum Alert Level 5 | . . . . . . . . . . . . . 1 . . . . . . . . . 5 4 5 4 Low Security (%) 44 | 100 100 100 100 100 . 100 100 100 100 100 . . 92 100 100 100 . . . . 100 100 . . . . Level 1 . | . . . . . . . . . . . . . 7 . . . . . . . . . . . . . Level 2 4 | . . . . . . . . . . . . . . . . . . . . . . . . . 19 . Level 3 26 | . . . . . . . . . . . . . . . . . . . . . . . . 98 16 . Level 4 10 | . . . . . . . . . . . . . . . . . . . . . . . . 1 17 100 Level 5 11 | . . . . . . . . . . . . . . . . . . . . . . . . . 46 . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security 2 | . . . . . . . . . . . . . . . . . . . . . . . 99 . . . Peak Influence 2018 | . 43 50 16 30 . 40 15 67 19 1 . . 219 91 62 133 . . . . 150 142 1836 1100 2018 1297 Initial 1289 | . . 12 3 5 . . 15 . 3 . . . 40 91 30 36 . . . . 150 48 75 1100 543 1289 Average 677 | . 5 12 9 2 . 22 10 28 9 . . . 139 87 41 82 . . . . 121 71 1719 915 1356 1258 Influence Increases 4523 | . 43 150 38 66 . 50 6 179 17 2 . 85 374 15 32 147 110 90 . 70 154 126 246 270 2145 108 Destroy 0b10 Robot/C 1920 | . 20 100 . 40 . 40 . . . . . 60 160 . . . 100 80 . 20 . . 80 140 1040 40 Destroy 0b10 Robot/NC 305 | . . 15 . 10 . . 5 45 . . . . 15 15 . 5 . . . 10 . 10 25 5 135 10 Destroy Leader 376 | . . 20 . 10 . 10 . 4 . . . 10 32 . . 2 10 10 . 10 . 4 4 32 208 10 Successful Hack 122 | . . . 8 . . . . . . . . . 58 . . . . . . . . 44 . . 12 . Select Force Hacks 50 | . . . . . . . . 50 . . . . . . . . . . . . . . . . . . Disable Machine 165 | . 15 . 15 . . . . 15 . . . . 15 . . 15 . . . . . . 15 . 75 . Destroy Structure 850 | . 8 . . 6 . . 1 20 2 2 . . 49 . 2 20 . . . . 4 8 92 93 540 3 Advance Influence 150 | . . . . . . . . . . . . . . . . . . . . . 150 . . . . . Partial Spotted 165 | . . 15 15 . . . . 15 15 . . . 30 . 30 15 . . . . . . . . . 30 Lose Combat Pursuer 420 | . . . . . . . . 30 . . . 15 15 . . 90 . . . 30 . 60 30 . 135 15 Influence Decreases 4951 | . 10 173 33 81 . 10 45 171 26 1 1 20 251 117 66 86 62 142 109 70 60 86 109 1250 1035 937 Entered New Map 2429 | . . 21 7 10 . . 25 1 6 . 1 . 25 97 56 16 42 32 109 . . 46 59 786 363 727 Time Decay 2102 | . . 142 26 41 . 10 20 170 20 1 . 10 206 20 10 70 20 70 . 60 60 40 . 464 482 160 Lost Part 390 | . 10 10 . 10 . . . . . . . 10 10 . . . . 40 . 10 . . 50 . 190 50 Lost Ally 30 | . . . . 20 . . . . . . . . 10 . . . . . . . . . . . . . Squads Dispatched 58 | . 1 . . . . . 1 4 . . . . 7 1 . 1 . . . . 1 1 8 1 27 5 Investigation 14 | . 1 . . . . . 1 2 . . . . 4 . . . . . . . 1 . . 1 4 . Extermination 7 | . . . . . . . . 1 . . . . . . . . . . . . . . . . 5 1 Reinforcement 20 | . . . . . . . . 1 . . . . 3 1 . 1 . . . . . 1 2 . 9 2 Assault 11 | . . . . . . . . . . . . . . . . . . . . . . . 6 . 3 2 Garrison 6 | . . . . . . . . . . . . . . . . . . . . . . . . . 6 . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 4 | . . . . . . . . 1 . . . . . . . . . . . . . . . . 3 . Haulers Reinforced 3 | . . . . . . . . . . . . . . . . . . . . . . . . . 3 . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 -5 -5 -5 -5 -5 -5 -4 -4 -3 -3 -2 -1 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Fac Fac Was Fac Upp Upp War Pro Fac Res Tes Res Acc Com Distress Signals 13 | . . . . . . . . 1 . . . . 1 . . 1 . . . . . . . 7 3 . Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 261 | . 5 5 . 14 . 4 . 5 6 . 3 9 16 . 4 8 5 7 10 5 . 5 31 8 90 21 Peak Tracking Total 19 | . 5 3 . 5 . 4 . 2 6 . 4 7 5 . 4 6 5 4 13 2 . 6 19 5 11 14 Tactical Retreats 23 | . . . . 3 . . . 2 . . 1 1 2 . . 2 . 1 . 1 . 1 1 . 7 1 ECM-based Alert Blocks 24 | . . . . . . . . . . . 4 1 1 . . . . 3 . . . . . . 15 . Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 -5 -5 -5 -5 -5 -5 -4 -4 -3 -3 -2 -1 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Fac Fac Was Fac Upp Upp War Pro Fac Res Tes Res Acc Com Traps Triggered 8 | . . . . . . . . 2 . . . . 1 1 . . . . . . . . 1 . 2 1 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 -5 -5 -5 -5 -5 -5 -4 -4 -3 -3 -2 -1 -1 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Fac Fac Was Fac Upp Upp War Pro Fac Res Tes Res Acc Com Machines Disabled 12 | . 1 . 1 . . . . 1 . . . . 1 . . 1 . . 1 . . . 1 . 5 . Max in Single Turn 1 | . 1 . 1 . . . . 1 . . . . 1 . . 1 . . 1 . . . 1 . 1 . Garrison Access 3 | . . . . . . . . . . . . . 1 . . . . . . . 1 . . 1 . . Energy Cycler 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 -5 -5 -5 -5 -5 -5 -4 -4 -3 -3 -2 -1 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Fac Fac Was Fac Upp Upp War Pro Fac Res Tes Res Acc Com Machines Accessed 37 | . 2 . 1 . 2 . 3 3 . 1 . . 7 . . 2 . . 2 . 3 3 . 1 4 3 Terminals 17 | . 2 . 1 . . . 2 1 . . . . 4 . . . . . . . 1 2 . . 1 3 Fabricators 3 | . . . . . . . . 1 . . . . 1 . . 1 . . . . . . . . . . Repair Stations 5 | . . . . . . . 1 . . . . . . . . 1 . . . . 1 . . 1 1 . Recycling Units 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Scanalyzers 4 | . . . . . . . . . . 1 . . 1 . . . . . . . . 1 . . 1 . Garrison Access 3 | . . . . . . . . . . . . . 1 . . . . . . . 1 . . . 1 . Total Hacks 73 | . 5 . 2 . 2 . 6 7 . 4 . . 17 . . 4 . . 2 . 5 7 . 1 7 4 Successful 37 | . . . 2 . 2 . 1 3 . 4 . . 10 . . 2 . . 2 . 3 5 . 1 1 1 Failed 35 | . 5 . . . . . 5 4 . . . . 7 . . 2 . . . . 2 1 . . 6 3 Catastrophic 12 | . 3 . . . . . 2 . . . . . 1 . . . . . . . 1 . . . 4 1 Database Lockouts 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Manual 24 | . 5 . 1 . 1 . 3 1 . . . . 5 . . . . . . . 2 2 . 1 2 1 Terminals 36 | . 5 . 2 . . . 3 2 . . . . 11 . . . . . . . 2 5 . . 2 4 Fabricators 7 | . . . . . . . . 3 . . . . 2 . . 2 . . . . . . . . . . Repair Stations 10 | . . . . . . . 3 . . . . . . . . 2 . . . . 2 . . 1 2 . Recycling Units 2 | . . . . . . . . 2 . . . . . . . . . . . . . . . . . . Scanalyzers 10 | . . . . . . . . . . 4 . . 3 . . . . . . . . 2 . . 1 . Garrison Access 4 | . . . . . . . . . . . . . 1 . . . . . . . 1 . . . 2 . Terminal Hacks 16 | . . . 2 . 2 . . 1 . . . . 4 . . . . . 2 . . 4 . . . 1 Record 2 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . 1 Prototype ID Bank 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Open Door 2 | . . . . . . . . . . . . . . . . . . . 2 . . . . . . . Level Access Points 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Branch Access Points 3 | . . . 1 . . . . . . . . . 1 . . . . . . . . 1 . . . . Alert Level 3 | . . . . . . . . 1 . . . . 1 . . . . . . . . 1 . . . . Locate Traps 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Hauler Manifests 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Registered Components 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Proto ID Catalog 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Fabricator Hacks 3 | . . . . . . . . 1 . . . . 1 . . 1 . . . . . . . . . . Network Status 2 | . . . . . . . . 1 . . . . . . . 1 . . . . . . . . . . Build 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Repair Station Hacks 3 | . . . . . . . . . . . . . . . . 1 . . . . 2 . . . . . Scan Component 2 | . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . . Repair 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 7 | . . . . . . . . . . 4 . . 1 . . . . . . . . 1 . . 1 . Insert Component 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Analyze 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Retrieve Study 5 | . . . . . . . . . . 2 . . 1 . . . . . . . . 1 . . 1 . Garrison Access Hacks 2 | . . . . . . . . . . . . . 1 . . . . . . . 1 . . . . . Seal Access 2 | . . . . . . . . . . . . . 1 . . . . . . . 1 . . . . . Unauthorized Hacks 6 | . . . . . . . 1 1 . . . . 3 . . . . . . . . . . 1 . . Terminals 3 | . . . . . . . . 1 . . . . 2 . . . . . . . . . . . . . Assimilate 2 | . . . . . . . . . . . . . 2 . . . . . . . . . . . . . Sabotage 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Fabricators 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Prioritize 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Repair Stations 2 | . . . . . . . 1 . . . . . . . . . . . . . . . . 1 . . Patch 2 | . . . . . . . 1 . . . . . . . . . . . . . . . . 1 . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Used 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Hacking Detections 25 | . 2 . 1 . . . 2 1 . 1 . . 6 . . 2 . . . . 1 3 . . 3 3 Full Trace Events 11 | . 2 . . . . . 1 1 . . . . 3 . . . . . . . 1 . . . 3 . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 3 | . . . . . . . . . . 1 . . . . . . . . . . . . 2 . . . Parts Built 2 | . . . . . . . . . . . . . 2 . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Time 64 | . . . . . . . . . . . . . 64 . . . . . . . . . . . . . Total Part Build Rating 16 | . . . . . . . . . . . . . 16 . . . . . . . . . . . . . Part Studies Acquired 5 | . . . . . . . . . . 2 . . 1 . . . . . . . . 1 . . 1 . Parts Repaired 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Time 44 | . . . . . . . . . . . . . . . . . . . . . 44 . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Part Schematics Acquired 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Parts Damaged 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 -5 -5 -5 -5 -5 -5 -4 -4 -3 -3 -2 -1 -1 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Fac Fac Was Fac Upp Upp War Pro Fac Res Tes Res Acc Com Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 2 | . . . . . . . . . . . . . . . . . . . . . . . . 2 . . Machine Destruction 2 | . . . . . . . . . . . . . . . . . . . . . . . . 2 . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 -5 -5 -5 -5 -5 -5 -4 -4 -3 -3 -2 -1 -1 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Fac Fac Was Fac Upp Upp War Pro Fac Res Tes Res Acc Com Total Allies 6 | . . . . 4 . . . . . . . . 1 . 1 . . . . . . . . . . . Largest Group 4 | . . . . 4 . . . . . . . . 1 . 1 . . . . . . . . . . . Highest-Rated Group 71 | . . . . 71 . . . . . . . . 26 . 31 . . . . . . . . . . . Highest-Rated Ally 31 | . . . . 31 . . . . . . . . 26 . 31 . . . . . . . . . . . Total Orders . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Ally Attacks 37 | . . . . 33 . . . . . . . . . . 4 . . . . . . . . . . . Total Damage 327 | . . . . 265 . . . . . . . . . . 62 . . . . . . . . . . . Kills 2 | . . . . 2 . . . . . . . . . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Melted 2 | . . . . 1 . . . . . . . . . . . . . . . . . . . 1 . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 -5 -5 -5 -5 -5 -5 -4 -4 -3 -3 -2 -1 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Fac Fac Was Fac Upp Upp War Pro Fac Res Tes Res Acc Com Active Infowar (turns) 4122 | . . 181 77 230 67 34 42 215 . . 10 7 175 56 23 144 59 153 195 172 136 96 130 338 1259 323 Optics 3699 | . . . 6 230 67 34 42 75 . . . . 161 56 23 144 59 153 195 172 136 96 130 338 1259 323 Sensors 3 | . . . . . . . . 3 . . . . . . . . . . . . . . . . . . Structural 621 | . . 181 77 230 67 34 32 . . . . . . . . . . . . . . . . . . . T.N.C. 43 | . . . . . . . . 43 . . . . . . . . . . . . . . . . . . Machine Analysis 91 | . . . . . . . . 91 . . . . . . . . . . . . . . . . . . ECM 335 | . . . . . . . . 33 . . 10 7 22 . . 1 . 53 . 28 3 . . . 178 . Robot Analysis Total . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 7 | . . 1 . 2 . . . . . . 1 . . . . . 1 1 . 1 . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 -5 -5 -5 -5 -5 -5 -4 -4 -3 -3 -2 -1 -1 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Fac Fac Was Fac Upp Upp War Pro Fac Res Tes Res Acc Com Turns Passed 5954 | 5 76 501 77 230 67 34 42 399 48 38 81 20 425 56 23 144 59 153 195 172 136 96 130 1165 1259 323 Spaces Moved 8846 | 4 66 361 90 530 219 55 100 801 170 124 262 36 785 182 89 417 179 327 659 349 231 281 300 721 982 526 Core 99 | . . . . . . . . . . . . . . . . . . . . . . . . . 99 . Treads 626 | . . 209 24 . . . . . . . . . . . . . . . . . . . . 392 1 . Legs 1088 | 4 22 . . 1 . . . . . . . . . . . . . . . . . . . 240 821 . Wheels 277 | . 44 152 . . . . . . . . . . . . . . . . . . . . . 81 . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 6756 | . . . 66 529 219 55 100 801 170 124 262 36 785 182 89 417 179 327 659 349 231 281 300 8 61 526 Fastest Speed 16 | 120 80 80 29 29 29 29 27 25 25 25 25 25 22 23 23 23 23 22 16 19 26 26 19 105 40 34 Average Speed 47 | 120 93 126 68 29 29 29 27 25 25 25 25 25 22 23 23 23 23 22 22 24 27 26 23 148 87 36 Slowest Speed 275 | 120 120 160 275 120 29 29 27 25 25 25 25 28 26 23 23 23 23 26 23 28 28 26 30 190 240 114 Overloaded Moves 287 | . . . . . . . . . . . . . . . . . . . 25 59 . . 203 . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 16 | . . . . 4 . 3 . . . . . . 2 . . . . . . . . . 2 . . 5 Potential Cave-ins 18 | . . . . . . . . 5 . . 1 . . . . 3 . . . 7 . . . 2 . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 38 | 2 24 83 12 98 63 17 15 35 80 6 49 8 25 9 80 16 42 64 75 55 6 10 74 39 28 21 Regions Visited 26 Branch Regions 12 Pre-discovered Areas 4 | . . 1 . 1 1 . . . . . . . . . . . . . . 1 . . . . . . Known Exits Taken 9 | . . . 1 1 1 1 1 . . . . . . . . 1 . . . . 1 1 1 . . . Unknown Exits Taken 13 | 1 1 1 . . . . . . . 1 1 1 1 . . . 1 1 1 1 . . . 1 1 . Scrap Searched 9 | . . 1 . 1 . 1 . . . . . . . . . . 2 1 . 3 . . . . . . Spaces Dug 103 | . . . . 7 . . 1 24 2 2 5 . 18 . 1 14 . 1 . 12 2 4 9 1 . . Terrain Destroyed 654 | . 12 . . 7 . . 1 24 2 2 5 21 60 . 1 14 29 40 . 12 2 4 45 36 335 2 Melee 102 | . . . . 7 . . 1 24 2 2 5 . 18 . 1 14 . 1 . 12 2 4 9 . . . Projectile 13 | . . . . . . . . . . . . . . . . . . . . . . . . 3 9 1 AOE 538 | . 12 . . . . . . . . . . 21 42 . . . 29 39 . . . . 36 33 326 . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 -5 -5 -5 -5 -5 -5 -4 -4 -3 -3 -2 -1 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Fac Fac Was Fac Upp Upp War Pro Fac Res Tes Res Acc Com Total 10132 | 4 77 386 106 578 221 66 110 958 172 129 270 43 989 191 89 447 191 394 703 419 300 295 338 803 1242 611 Wait 558 | . . 3 . 27 . 4 . 60 1 . 1 1 135 . . . 7 52 10 47 58 2 12 17 96 25 Move 8794 | 3 65 360 89 523 218 49 99 801 169 123 261 35 780 182 88 416 178 326 658 348 230 280 296 720 981 516 Hop 13 | . . . . 2 . 2 . . . . . . 2 . . . . . . . . . 2 . . 5 Pick Up 45 | . 2 . 1 . 2 2 2 8 . 1 . . 8 . . 2 . 1 6 . . 1 . 4 5 . Fast Attach 84 | . 3 2 5 . 1 . 1 5 . . 1 . 5 2 . . . 1 3 . 4 3 3 17 12 16 Attach 45 | . . 1 . 1 . . 2 2 . . . 2 4 1 . 1 . 2 3 2 3 . 1 3 16 1 Detach 46 | . 2 . 2 . . 1 . 5 . . 1 1 2 1 . 1 . 1 3 3 3 1 2 7 8 2 Swap 74 | . . 2 . 2 . . 3 15 . 1 . 1 7 1 . 8 2 2 10 . . . 1 7 11 1 Drop 84 | 1 2 . 8 1 . 3 1 7 . 2 . . 8 . . 3 . . 9 2 . 1 5 14 15 2 Fire 163 | . 3 4 . . . . . . . . . 2 5 . . . 4 7 1 . . . 2 14 89 32 Melee 191 | . . 14 1 22 . 5 2 40 2 2 6 1 33 4 1 16 . 2 . 17 2 7 14 . . . Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick 9 | . . . . . . . . . . . . . . . . . . . . . . . . . 9 . Crush . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 15 | . . . . . . . . 15 . . . . . . . . . . . . . . . . . . Rewire 11 | . . . . . . . . . . . . . . . . . . . . . . . . . . 11 Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 2 exits: Mat / *Min) -9/Mines (discovered 4 exits: *Mat x2 / *Exi / *Zio) -9/Exiles (discovered 2 exits: *Min x2) -8/Mines -8/Materials -7/Factory -7/Waste -7/Factory -7/Lower Caves -7/Lower Caves -6/Factory (discovered 3 exits: [*Fac] / *Low x2) -5/Factory -5/Waste -5/Factory -5/Upper Caves -5/Upper Caves -5/Warlord -4/Proximity Caves -4/Factory (discovered 4 exits: *Res x2 / Upp / Arm) -3/Research (discovered 5 exits: Res x3 / *Tes x2) -3/Testing -2/Research (discovered 2 exits: *Acc / *Qua) -1/Access -1/Command History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 1) 6 | -11/Scrapyard | Entered Materials 65 | -10/Materials | Discovered new exit (range 14) 82 | -10/Materials | Entered Mines 143 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 183 | -10/Mines | Learned location of 1 exit from Materials 272 | -10/Mines | Learned location of Storage (-7) 316 | -10/Mines | Build established: Mutant 568 | -10/Mines | Discovered new exit (range 8) 580 | -10/Mines | Discovered new exit (range 15) 583 | -10/Mines | Entered Materials 583 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 584 | -9/Materials | Identified exit to Materials 591 | -9/Materials | Identified exit to Mines 660 | -9/Materials | Entered Mines 662 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 665 | -9/Mines | Identified exit to Zion 667 | -9/Mines | Learned location of Zion (-7) 696 | -9/Mines | Received a Mining Laser from a helpful Derelict 706 | -9/Mines | Met a Derelict bent on vengeance 736 | -9/Mines | Discovered exit to Materials (range 5) 745 | -9/Mines | Assembled infested the area 791 | -9/Mines | Discovered exit to Materials (range 6) 794 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 889 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 889 | -9/Mines | Discovered new exit (range 5) 890 | -9/Mines | Identified exit to Exiles 890 | -9/Mines | Entered Exiles 894 | -9/Exiles | Discovered new exit (range 17) 899 | -9/Exiles | Met 8R-AWN 904 | -9/Exiles | Build established: Sprinter 904 | -9/Exiles | Met EX-HEX 913 | -9/Exiles | Met EX-BIN 917 | -9/Exiles | Aligned with FarCom system 918 | -9/Exiles | Given EX-Vault access code 925 | -9/Exiles | Opened EX-Vault 926 | -9/Exiles | Found Longsword +1 934 | -9/Exiles | Warned to stay clear of 0b10 Research branches 943 | -9/Exiles | Met EX-DEC 954 | -9/Exiles | Discovered new exit (range 10) 957 | -9/Exiles | Identified exit to Mines 957 | -9/Exiles | Left Exiles lab with Longsword +1 957 | -9/Exiles | Entered Mines 987 | -8/Mines | Discovered exit to Materials (range 16) 991 | -8/Mines | Entered Materials 991 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 992 | -8/Materials | Identified exit to Factory 1033 | -8/Materials | Entered Factory 1033 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 1432 | -7/Factory | Manually triggered Chute Trap 1432 | -7/Factory | Sucked down chute 1432 | -7/Factory | Entered Waste 1434 | -7/Waste | Spotted C-40 Crusher 1438 | -7/Waste | Spotted C-40 Crusher 1466 | -7/Waste | Spotted C-40 Crusher 1466 | -7/Waste | Spotted C-40 Crusher 1467 | -7/Waste | Spotted C-40 Crusher 1473 | -7/Waste | Spotted C-40 Crusher 1478 | -7/Waste | Discovered new exit (range 10) 1480 | -7/Waste | Entered Factory 1515 | -7/Factory | Discovered new exit (range 12) 1518 | -7/Factory | Entered Lower Caves 1597 | -7/Lower Caves | Learned Factory emergency access door positions 1598 | -7/Lower Caves | Discovered new exit (range 4) 1599 | -7/Lower Caves | Entered another Lower Caves area 1617 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 1618 | -7/Lower Caves | Discovered new exit (range 7) 1619 | -7/Lower Caves | Entered Factory 1619 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 1745 | -6/Factory | Fabricated Q-thruster (x2) 1802 | -6/Factory | Identified exit to Lower Caves 1850 | -6/Factory | Found Prototype Launcher 1850 | -6/Factory | Identified Scatter Rocket Array 2042 | -6/Factory | Discovered new exit (range 4) 2044 | -6/Factory | Entered another Factory area 2044 | -5/Factory | Evolved 2 slots: Utility x2 2100 | -5/Factory | Manually triggered Chute Trap 2100 | -5/Factory | Sucked down chute 2100 | -5/Factory | Entered Waste 2101 | -5/Waste | Met a frightened Derelict 2103 | -5/Waste | Spotted C-40 Crusher 2112 | -5/Waste | Spotted C-40 Crusher 2113 | -5/Waste | Spotted C-40 Crusher 2114 | -5/Waste | Spotted C-40 Crusher 2117 | -5/Waste | Spotted C-40 Crusher 2117 | -5/Waste | Discovered new exit (range 22) 2119 | -5/Waste | Spotted C-40 Crusher 2123 | -5/Waste | Entered Factory 2123 | -5/Factory | Discovered new exit (range 15) 2265 | -5/Factory | Identified exit to Upper Caves 2267 | -5/Factory | Entered Upper Caves 2324 | -5/Upper Caves | Discovered new exit (range 10) 2326 | -5/Upper Caves | Entered another Upper Caves area 2346 | -5/Upper Caves | Spotted B-75 Beast 2351 | -5/Upper Caves | Build established: Hacker-Sprinter 2416 | -5/Upper Caves | Learned 4 Factory zone layouts 2468 | -5/Upper Caves | Lost 4 parts (2n2u) 2476 | -5/Upper Caves | Discovered new exit (range 5) 2479 | -5/Upper Caves | Entered Warlord 2532 | -5/Warlord | Met Warlord 2556 | -5/Warlord | Warlord's base attacked by MAIN.C 2560 | -5/Warlord | Found Prototype Energy Gun 2560 | -5/Warlord | Identified Vortex Rifle 2563 | -5/Warlord | Found Vortex Rifle 2589 | -5/Warlord | Found Prototype Processor 2589 | -5/Warlord | Identified Exp. Core Analyzer 2593 | -5/Warlord | Found Prototype Reactor 2595 | -5/Warlord | Found Prototype Hackware 2630 | -5/Warlord | Found Prototype Special Weapon 2630 | -5/Warlord | Identified RU-N14's Throwing Claymores v3 2632 | -5/Warlord | Found RU-N14's Throwing Claymores v3 2640 | -5/Warlord | Found RU-N14's Throwing Claymores v3 2642 | -5/Warlord | Found RU-N14's Throwing Claymores v3 2646 | -5/Warlord | Identified Ghost Barrier 2649 | -5/Warlord | Found RU-N14's Throwing Claymores v3 2670 | -5/Warlord | Opened side exit 2673 | -5/Warlord | Discovered new exit (range 9) 2674 | -5/Warlord | Entered Proximity Caves 2677 | -4/Proximity Caves | Spotter reported a threat 2831 | -4/Proximity Caves | Spotted B-86 Titan 2840 | -4/Proximity Caves | Discovered new exit (range 9) 2846 | -4/Proximity Caves | Entered Factory 2846 | -4/Factory | Evolved 2 slots: Power x1, Propulsion x1 2847 | -4/Factory | Identified exit to Armory 2848 | -4/Factory | Identified exit to Research 2848 | -4/Factory | Identified exit to Upper Caves 2906 | -4/Factory | Repaired Adv. ECM Suite 2942 | -4/Factory | Identified Vortex Chain Reactor 2981 | -4/Factory | Discovered exit to Research (range 3) 2982 | -4/Factory | Entered Research 2982 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 2985 | -3/Research | Central database locked down 3040 | -3/Research | Identified exit to Testing 3040 | -3/Research | Identified exit to Research 3078 | -3/Research | Entered Testing 3079 | -3/Testing | Maximum security lockdown engaged 3113 | -3/Testing | Scanned by Researcher 3145 | -3/Testing | Found Prototype Launcher 3145 | -3/Testing | Identified Com. Tesla Bomb Launcher 3199 | -3/Testing | Found Prototype Energy Cannon 3199 | -3/Testing | Identified Null Cannon 3203 | -3/Testing | Discovered exit to Research (range 18) 3205 | -3/Testing | Spotted PX-EJVLULTAR4 3208 | -3/Testing | Entered Research 3208 | -2/Research | Warlord forces began assault on 0b10 3208 | -2/Research | Evolved 2 slots: Utility x1, Weapon x1 3238 | -2/Research | Lost 4 parts (1p2n1w) 3318 | -2/Research | Research machine network offline 3501 | -2/Research | Build established: Hacker-Mutant 3709 | -2/Research | Borebot progress halted 3881 | -2/Research | Borebot progress halted 3899 | -2/Research | Lost 3 allies 3901 | -2/Research | Borebot progress halted 3973 | -2/Research | Discovered new exit (range 7) 3985 | -2/Research | Identified exit to Quarantine 4079 | -2/Research | Spotted Executioner 4109 | -2/Research | Spotted Executioner 4113 | -2/Research | Destroyed Executioner 4115 | -2/Research | Destroyed Executioner 4260 | -2/Research | Discovered new exit (range 17) 4373 | -2/Research | Entered Access 4373 | -1/Access | Evolved 2 slots: Propulsion x1, Utility x1 4511 | -1/Access | Garrison activated, responded to threat 4828 | -1/Access | Garrison activated, responded to threat 4873 | -1/Access | Destroyed 14 combat bots 5046 | -1/Access | Destroyed 7 combat bots 5052 | -1/Access | Energy Cycler disabled 5123 | -1/Access | First assault squad dispatched 5439 | -1/Access | Lost 6 parts (2n3u1w) 5558 | -1/Access | Spotted B-99 Colossus 5580 | -1/Access | Lost 9 parts (1p3n3u2w) 5621 | -1/Access | Discovered new exit (range 9) 5632 | -1/Access | Entered Command 5789 | -1/Command | Build established: Mutant 5882 | -1/Command | First assault squad dispatched 5944 | -1/Command | Spotted M Guard 5944 | -1/Command | Spotted M Guard 5946 | -1/Command | Spotted Combat Programmer 5947 | -1/Command | Spotted Combat Programmer 5955 | -1/Command | Self-destructed Last Messages --------------- 05935_ B-74 Champion unfolds itself. 05935_ E-15 Imp unfolds itself. 05935_ O-32 Director reactivates. 05935_ C-45 Heavy ARC bursts open, deploying its payload. 05935_ G-73 Enforcer unfolds itself. 05935_ B-74 Champion unfolds itself. 05935_ I-47 Archangel unfolds itself. 05942_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal C009. 05946_ Imp. Reaction Control System destroyed. 05946_ Adv. Signal Interpreter destroyed. 05946_ EMDS Slug penetrates Wall. 05949_ Q-thruster destroyed. 05949_ Dropped Lgt. Quantum Reactor. 05949_ Knocked back. 05950_ Penetrated by EMDS Slug. 05952_ Door Terminal disabled. 05953_ Knocked back. 05953_ Adv. Thermal Generator destroyed. 05954_ Penetrated by EMDS Slug. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????????? ?????????????????? | | ????????????????????????????? #????????????????? | | ????????????????????????????? #????????????????? | | ????????????????????????????? #????????????????? | | ????????????????????????????# #????????????????? | | ????????????????????????????# #????????????????? | | ????????????????????????????# #????????????????? | | ????????????????????????????# #????????????????? | | ????????????????????????????# #????????????????? | | ????????????????????????????# #????????????????? | | ????????????????????????????# #????????????????? | | ????????????????????????????# #????????????????? | | ????????????????????????????# #????????????????? | | ????????????????????????????# #????????????????? | | ????????????????????????????# #????????????????? | | ????????????????????????????# ###??????????????? | | ???????????????????????????## # #??????????????? | | ?????????????????????#"""### #####?#####?#### | | ?????????????????????# @# # ### #?# | | ?????????????????????# pp## # ### | | ?????????????????????# | | ?????????????????????# Y | | ?????????????????????# Y | | ?????????????????????# | | ?????????????????????# | | ?????????????????????# # % ### | | ?????????????????????###### #?# | | ??????????????????????????### #####?#### | | ????????????????????????????# # ### #???????? | | ????????????????????????????# ######???#???????? | | ????????????????????????????# #????????????????? | | ????????????????????????????# #????????????????? | | ????????????????????????????# #????????????????? | | ????????????????????????????# #????????????????? | | ????????????????????????????# #????????????????? | | ????????????????????????????# #????????????????? | | ????????????????????????????# #???????????????## | | ????????????????????????????# #???????????????# | | ????????????????????????????# #???????????????# | | ????????????????????????????# #???????????????# | | ????????????????????????????# #???????????????# | | ????????????????????????????# #???????????????# | | ????????????????????????????# ????????????????# | +----------------------------------------------------+ Best States ------------- Heat Dissipation 71 Coolant Potential 100 Energy Generation 77 Energy Capacity 630 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 15 Terrain Scan Density 10 ECM Strength 2 Power Amplification 30 Armor Coverage 300 Evasion (%) 73 Targeting Accuracy 8 Melee Accuracy 22 Target Analysis 6 Core Analysis 8 Armor Integrity Analysis 30 Recoil Reduction 6 Particle Charging 25 Offensive Hacking 40 Defensive Hacking 20 Item Schematics ----------------- Cld. Particle Cannon | -7/Factory | Scanalyzed Adv. Gravity Neutralizer | -3/Testing | Archive Exp. Cooling System | -3/Testing | Archive Robot Schematics ------------------ None Fabricated ------------ Q-thruster | x2 | -6/Factory | Preloaded Repaired ---------- Adv. ECM Suite | 63% | -4/Factory Studied --------- VTOL Module | -7/Factory | Hacked Xenon Bombardment Thruster | -7/Factory | Hacked Cesium-ion Thruster | -6/Factory | Hacked Nuclear Pulse Array | -3/Research | Hacked Biometal Leg | -1/Access | Hacked Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed HardenedNetworkRegenerator Manual? 0 Play Time 01:17:59 Cumulative 1389.4 hours Start 2026.09.03 @ 17:47:49 End 2026.09.12 @ 12:51:08 Sessions 7 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 1702 Rogue 1418 Adventurer 124 Explorer 160 Win Type - Total 73 Types 55/0/12/4/1/0/0/1/0/0 Lore% 92 Gallery% 84 Achievement% 75 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/X11 Map View 76x50 Zoom Use 2% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 888f510d-d3d4-4e15-bef9-57a2dd73c2c0