Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.02.11 @ 17:14:21 Player: Florist Result: Heading to fleet! Performance ------------- Evolutions (9) 4500 Regions Visited (20) 4000 Robots Destroyed (206) 1030 Value Destroyed (6484) 6484 Prototype IDs (28) 560 Alien Tech Used (4) 800 Bonus (8257) 8257 TOTAL SCORE: 25631 Bonus ------- High Alert Combat Kills 811 Follower Combat Kills 50 Met Zhirov 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 126 Used Core Reset Matrix 3000 Win 3000 Friendly Fire -30 Cogmind --------- Core Integrity 1384/1600 Matter 300/300 Energy 234/240 System Corruption 8% Temperature Cool (14) Movement Flying (18) Location To Fleet Rendezvous Parts ------- > --- POWER (2) -------- Light Antimatter Reactor Light Antimatter Reactor > --- PROPULSION (8) --- Xenon Bombardment Thruster Xenon Bombardment Thruster Xenon Bombardment Thruster Xenon Bombardment Thruster Advanced Surge Thruster Cooled Field Propulsion Drive Cooled Q-thruster > --- UTILITY (13) ----- Advanced Heat Sink Machine Analyzer Enhanced Optical Array Advanced Sensor Array Advanced Signal Interpreter Improved Targeting Computer Advanced Target Analyzer Advanced Target Analyzer Advanced Target Analyzer Advanced Hacking Suite Ghost Barrier Ghost Barrier > --- WEAPON (2) ------- Hypervelocity Multirail > --- INVENTORY (5) ---- Matter Drive Advanced Transmission Jammer Advanced Point Defense System Advanced Point Defense System Nova Cannon Peak State ------------ > --- POWER ------------ Light Antimatter Reactor Light Antimatter Reactor > --- PROPULSION ------- Xenon Bombardment Thruster Xenon Bombardment Thruster Nuclear Pulse Thruster Advanced Surge Thruster Cooled Field Propulsion Drive Electron Diverter Cooled Q-thruster Cooled Q-thruster > --- UTILITY ---------- Advanced Heat Sink Medium Storage Unit Machine Analyzer Enhanced Optical Array Advanced Sensor Array Advanced Signal Interpreter Improved Targeting Computer Advanced Target Analyzer Advanced Target Analyzer Advanced Target Analyzer Advanced Hacking Suite Ghost Barrier Ghost Barrier > --- WEAPON ----------- Hypervelocity Multirail Hypervelocity Multirail > --- INVENTORY -------- Advanced Transmission Jammer Advanced Point Defense System Advanced Point Defense System Nova Cannon [Rating: 171] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Fission Core Reactor Light Antimatter Reactor Propulsion Light Treads Treads Light Treads Leg Biometal Leg Flight Unit Cesium-ion Thruster Utility Hacking Suite Device Improved Sensor Array Storage Large Storage Unit Processor Machine Analyzer Hackware Hacking Suite Protection Medium Armor Plating Weapon Chainsword Energy Gun Advanced Beam Rifle Energy Cannon Nova Cannon Ballistic Gun Improved Assault Rifle Launcher Shock Bomb Launcher Special Weapon Plasma Cutter Slashing Weapon Chainsword Build | -11 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Tes Acc Slots Evolved 18 | . . 2 2 2 2 2 . . . . 2 . . . . 2 . 2 . 2 Power 1 | . . . . . . . . . . . 1 . . . . . . . . . Propulsion 6 | . . 1 1 . 1 1 . . . . . . . . . 1 . . . 1 Utility 11 | . . 1 1 2 1 1 . . . . 1 . . . . 1 . 2 . 1 Weapon . | . . . . . . . . . . . . . . . . . . . . . Parts Attached 160 | 7 4 27 6 16 7 5 1 3 13 1 3 . . 2 . 11 4 17 6 27 Power 22 | 1 1 2 . 2 1 . 1 . 1 . 2 . . 1 . . 1 6 . 3 Engine 7 | 1 1 2 . 1 1 . 1 . . . . . . . . . . . . . Core 8 | . . . . 1 . . . . 1 . 1 . . . . . . 4 . 1 Reactor 7 | . . . . . . . . . . . 1 . . 1 . . 1 2 . 2 Propulsion 52 | 2 1 10 2 6 1 3 . 1 4 . . . . . . 7 1 4 3 7 Treads 14 | 2 1 9 2 . . . . . . . . . . . . . . . . . Leg 4 | . . 1 . . . . . . . . . . . . . 3 . . . . Wheel . | . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . Flight 34 | . . . . 6 1 3 . 1 4 . . . . . . 4 1 4 3 7 Utility 63 | 2 1 7 3 4 5 2 . 1 6 1 1 . . 1 . 3 2 7 2 15 Device 27 | 1 . 2 1 1 . . . 1 4 1 1 . . 1 . 2 1 4 . 7 Storage 3 | 1 1 . . . . . . . . . . . . . . . 1 . . . Processor 15 | . . . 1 2 2 1 . . 1 . . . . . . . . 1 . 7 Hackware 11 | . . 1 . . 3 1 . . 1 . . . . . . 1 . 1 2 1 Protection 7 | . . 4 1 1 . . . . . . . . . . . . . 1 . . Artifact . | . . . . . . . . . . . . . . . . . . . . . Weapon 23 | 2 1 8 1 4 . . . 1 2 . . . . . . 1 . . 1 2 Energy Gun 6 | . 1 4 . . . . . . . . . . . . . . . . . 1 Energy Cannon 2 | . . . . . . . . 1 . . . . . . . 1 . . . . Ballistic Gun 8 | 2 . 3 1 . . . . . . . . . . . . . . . 1 1 Ballistic Cannon . | . . . . . . . . . . . . . . . . . . . . . Launcher 2 | . . 1 . . . . . . 1 . . . . . . . . . . . Special Weapon 2 | . . . . 1 . . . . 1 . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 3 | . . . . 3 . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 19 | . . 3 . . . 1 . . 7 . . . . 3 1 . 1 . 3 . Corrupted Parts 2 | . . . 2 . . . . . . . . . . . . . . . . . System Corruption 8 | . . . 8 . . . . . . . . . . . . . . . . . Parts Lost 30 | . 1 3 . 1 1 . . 1 3 . 1 . . . 2 2 . 5 . 10 Power 2 | . 1 . . . . . . . . . . . . . . . . . . 1 Propulsion 20 | . . 1 . 1 1 . . 1 3 . 1 . . . 1 2 . 3 . 6 Utility 7 | . . 2 . . . . . . . . . . . . 1 . . 2 . 2 Weapon 1 | . . . . . . . . . . . . . . . . . . . . 1 Highest Loss Streak 4 | . 1 1 . 1 1 . . 1 2 . 1 . . . 2 1 . 2 . 4 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . Average Backups 9 | . 11 14 14 7 7 7 8 7 7 7 7 7 7 7 5 3 7 8 9 7 Power . | . . . 1 . . 1 1 1 1 1 1 2 2 1 . . . 1 . . Propulsion 2 | . 3 4 4 . . . 2 1 . . . . . . . . . . 1 . Utility 4 | . 5 5 6 3 4 3 2 2 3 4 3 3 4 4 3 2 5 5 5 4 Weapon 2 | . 2 3 1 1 1 1 2 2 2 2 2 1 1 1 1 . . . . 1 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . Unused Backups 27 | . 5 7 4 . . 2 1 . . . 2 . . . . . 2 . . 4 Power 4 | . 1 . 2 . . 1 . . . . . . . . . . . . . . Propulsion 2 | . 2 . . . . . . . . . . . . . . . . . . . Utility 15 | . . 4 2 . . 1 1 . . . 2 . . . . . 2 . . 3 Weapon 5 | . 2 3 . . . . . . . . . . . . . . . . . . Tool/Special 1 | . . . . . . . . . . . . . . . . . . . . 1 Average Slot Usage (%) 94 | . 99 97 96 92 90 93 94 94 99 100 93 89 89 87 79 77 84 77 90 89 Engine 6 | . 13 11 9 3 6 5 5 5 1 5 2 . . . . . . . . . Reactor 1 | . . . . . . . . . . . 2 5 5 5 4 4 4 3 4 5 Treads 12 | . 28 30 35 1 . . . . . . . . . . . . . . . . Flight 16 | . . . . 26 24 28 29 29 34 35 30 26 26 26 23 21 28 22 26 27 Device 9 | . 14 10 . 7 6 5 5 5 4 5 10 10 10 8 9 9 9 12 17 11 Storage 7 | . 14 11 9 7 6 5 5 5 5 5 5 5 5 5 3 . 3 4 4 3 Processor 9 | . . . . 14 13 17 17 17 17 17 15 15 15 15 15 14 14 13 13 21 Hackware 9 | . . . 9 7 19 17 17 17 17 17 15 15 15 15 15 14 19 14 16 13 Protection 3 | . . 11 15 5 . . . . . . . . . . . . . 1 . . Energy Gun 4 | . 9 15 . . . . . . . . . . . . . . . . . . Ballistic Gun 5 | . 18 6 16 . . . . . . . . . . . . . . . 2 4 Slashing Weapon 3 | . . . . 11 13 10 11 10 10 11 7 5 5 5 2 . . . . . Peak Build Rating 171 | 7 9 21 26 46 58 69 68 69 86 84 98 90 90 91 91 105 120 125 148 171 Average Rating 56 | 6 8 19 24 36 51 66 68 68 80 82 90 90 90 88 82 98 108 111 137 154 On Entrance 69 | . 7 9 21 26 46 58 68 68 68 82 84 90 90 90 91 79 101 116 122 143 Avg Prop Armor Cover (%) 6 | . . 4 . . . . . . . . . . . . . 7 . . . 2 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . Heaviest Build 70 | 14 30 43 47 35 25 28 25 28 35 21 33 33 33 33 33 28 43 70 59 61 Greatest Support 84 | 40 40 60 80 80 30 39 39 39 41 40 40 34 34 34 34 84 51 54 57 63 Greatest Overweight (x) 1 | . . . . 1 . . . . 1 . . . . . . . . 1 1 1 Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 8 8 8 8 8 8 8 8 8 8 8 5 10 10 10 10 Average Capacity 11 | 7 14 15 15 8 8 8 8 8 8 8 8 8 8 8 6 5 9 10 10 9 Most Carried 15 | 2 15 15 15 13 8 8 8 8 8 8 8 8 8 8 8 5 10 10 10 10 Average Carried 10 | . 12 14 14 7 7 7 8 7 7 7 7 8 8 7 6 4 8 9 9 7 Final Capacity 15 | 8 15 15 15 8 8 8 8 8 8 8 8 8 8 8 5 5 10 10 10 5 Final Carried 15 | 2 15 14 13 8 8 8 8 7 7 8 8 8 8 8 5 4 10 10 10 5 Class Distribution -------------------- 35% | Hacker-Scout 22% | Scavenger-Mutant 21% | Mutant 6% | Scout 6% | Hacker-Mutant 3% | Wizard-Scout Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -8/Materials Scout | -7/Factory Hacker-Scout | -6/Factory Hacker-Scout | -5/Factory Hacker-Scout | -5/Upper Caves Hacker-Scout | -5/Upper Caves Hacker-Scout | -5/Warlord Hacker-Scout | -4/Proximity Caves Hacker-Scout | -4/Factory Hacker-Scout | -4/Upper Caves Hacker-Scout | -4/Upper Caves Hacker-Scout | -4/Zhirov Hacker-Scout | -3/Proximity Caves Hacker-Mutant | -3/Research Hacker-Scout | -3/Quarantine Hacker-Mutant | -2/Research Wizard-Scout | -2/Testing Hacker-Scout | -1/Access Resources | -11 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 ----------- Run | Yrd Mat Mat Mat Fac Fac Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Tes Acc Matter Collected 4319 | 302 355 605 279 254 90 88 9 83 344 37 . 57 5 . 10 . 97 346 118 1240 Remotely 20 | . . . . . . . . . . . . . . . . . . . . 20 Salvage Created 8579 | 226 744 2095 625 410 249 195 113 . . 25 . . . . . . . 97 276 3524 Parts 484 | 19 59 139 42 30 8 8 1 . . 2 . . . . . . . 5 7 164 Haulers Intercepted 13 | . 2 6 1 1 . 1 . . . . . . . . . . . . . 2 Recyclers Shooed 8 | . 2 3 . . . . . . . . 1 . . . . . . . . 2 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 3 | . . . . . . . . . . 3 . . . . . . . . . . Prevented 3 | . . . . . . . . . . 2 . . 1 . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Tes Acc Combat Hostiles Destroyed 124 | . 17 39 12 3 . 4 . . 1 . . . . . . . . 1 2 45 Melee 3 | . . . . 3 . . . . . . . . . . . . . . . . Guns 101 | . 17 28 9 . . . . . . . . . . . . . . . 2 45 Cannons 1 | . . . . . . . . . . . . . . . . . . 1 . . AOE 18 | . . 11 3 . . 4 . . . . . . . . . . . . . . Classes Destroyed 16 | 3 6 2 . 1 . . . . 1 1 . . . . . . . . . 2 Worker 16 | 2 2 3 2 2 1 1 . . . . . . . . . . . . . 3 Builder 8 | . 1 4 1 . . . . . . . . . . . . . . . . 2 Tunneler 8 | 6 1 1 . . . . . . . . . . . . . . . . . . Hauler 13 | . 2 6 1 1 . 1 . . . . . . . . . . . . . 2 Recycler 7 | 1 1 . . 1 1 . . . . . . . . . . . . . 1 2 Carrier 1 | . . . . . . . . . . . . . . . . . . . . 1 Minesweeper 1 | . . . . . . . . . . 1 . . . . . . . . . . Mechanic 2 | . . 1 1 . . . . . . . . . . . . . . . . . Operator 9 | . 1 3 1 2 1 . . . . . . . . . . . . . . 1 Watcher 17 | . 1 5 . 2 2 1 . . . . . . . . . . . . . 6 Swarmer 47 | . 9 11 6 . . 4 . . . . . . . . . . . . . 17 Cutter 1 | . . . . . . . . . . . . . . . . . . . . 1 Grunt 49 | . 8 19 3 . . . . . . . . . . . . . . 1 2 16 Sentry 13 | . . 9 3 1 . . . . . . . . . . . . . . . . Demolisher 1 | . . . . . . . . . 1 . . . . . . . . . . . Programmer 13 | . . . . 2 . . . . . . . . . . . . . . . 11 Best Kill Streak 17 | 5 6 8 8 3 2 4 . . 1 1 . . . . . . . 1 2 17 Combat Bots Only 14 | . 6 5 5 1 . 4 . . 1 . . . . . . . . 1 1 14 Max Kills in Single Turn 6 | 1 2 6 2 1 1 4 . . 1 1 . . . . . . . 1 1 2 Gunslinging 1 | . . . 1 . . . . . . . . . . . . . . . . 1 Exploded 4 | . . 3 1 . . 4 . . . . . . . . . . . . . . Melee 1 | . . . . 1 . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -------- Run | Yrd Mat Mat Mat Fac Fac Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Tes Acc Hostile Shots Fired 544 | . 75 120 59 67 2 4 . 3 17 . 8 2 . . 22 45 . 31 20 69 Missed 210 | . 19 34 19 37 . 1 . 1 9 . 4 2 . . 8 23 . 18 11 24 Hits 334 | . 56 86 40 30 2 3 . 2 8 . 4 . . . 14 22 . 13 9 45 Projectile 334 | . 56 86 40 30 2 3 . 2 8 . 4 . . . 14 22 . 13 9 45 AOE 3 | . . . . . . . . . 3 . . . . . . . . . . . Critical Strikes 17 | . . 4 3 1 . . . . . . . . . . 2 1 . . . 6 Damage Taken 5049 | . 510 1007 475 263 37 80 . 32 389 . 104 . . . 287 298 . 277 211 1079 Core 1062 | . 62 67 36 100 18 . . . 151 . . . . . 125 133 . 39 115 216 Absorbed by Shields 16 | . . . . . . . . . 16 . . . . . . . . . . . Regen/Repaired (Parts) 43 | . . . . . . . . . 5 . 38 . . . . . . . . . Core Remaining (%) 86 | 100 75 83 93 85 97 . . . . 84 . . . . 80 . 89 . 83 86 Volleys Fired 528 | 21 86 121 40 . . 1 . 17 8 . 6 2 . . . 17 12 27 39 131 Largest 2 | 2 2 2 2 . . 1 . 1 1 . 1 1 . . . 1 1 1 1 2 Hottest 122 | 40 70 122 59 . . 36 . 90 46 . 90 90 . . . 113 113 113 113 113 Shots Fired 798 | 42 170 233 79 . . 1 . 17 8 . 6 2 . . . 17 12 27 39 145 Gun 645 | 42 170 219 71 . . . . . . . . . . . . . . . 18 125 Cannon 122 | . . . . . . . . 17 . . 6 2 . . . 17 12 27 21 20 Launcher 31 | . . 14 8 . . 1 . . 8 . . . . . . . . . . . Special . | . . . . . . . . . . . . . . . . . . . . . Kinetic 417 | 42 109 52 71 . . . . . . . . . . . . . . . 18 125 Thermal 350 | . 61 167 . . . . . 17 . . 6 2 . . . 17 12 27 21 20 Explosive . | . . . . . . . . . . . . . . . . . . . . . Electromagnetic 31 | . . 14 8 . . 1 . . 8 . . . . . . . . . . . Robot Hit Streak 18 | 12 15 18 10 . . . . . . . . . . . . 2 . 5 5 9 Robot Miss Streak 7 | 2 4 6 3 . . . . . 5 . . . . . . . . 5 6 7 Penetration Max 2 | . . . . . . . . . . . . . . . . . . . 1 2 Secondary Targets 6 | . 1 3 1 . . . . . . . . . . . . . . . . 1 Max Gunslinging Chain 1 | . 1 1 1 . . . . . . . . . . . . . . . . 1 Shots Hit Robots 478 | 23 92 138 48 22 10 7 3 . 1 1 2 . . . . 2 . 9 14 106 Core Hits 294 | 12 44 73 26 10 4 4 . . 3 1 . . . . . . . 3 7 107 Critical Kills 64 | . . . . . . . . . . . . . . . . . . . 3 61 Critical Parts Destroyed 81 | . 2 . . . . . . . . . . . . . . . . . 9 70 Critical Strikes 153 | . 4 5 . 1 . . . . . . . . . . . . . . 12 131 Burn 7 | . 2 5 . . . . . . . . . . . . . . . . . . Destroy 145 | . 2 . . . . . . . . . . . . . . . . . 12 131 Sever 1 | . . . . 1 . . . . . . . . . . . . . . . . Melee Attacks 122 | . . . . 61 25 20 4 4 2 1 5 . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . Slashing 122 | . . . . 61 25 20 4 4 2 1 5 . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 16 | . . . . 6 4 3 . . 1 1 1 . . . . . . . . . Combat Hostiles 2 | . . . . 1 . . . . 1 . . . . . . . . . . . Follow-up Attacks 6 | . . . . 2 2 1 1 . . . . . . . . . . . . . Damage Inflicted 11083 | 271 1176 3300 991 962 608 986 186 . 355 86 128 . . . . 78 . 445 150 1361 Guns 6238 | 271 1171 2509 815 . . . . . . . . . . . . . . . 111 1361 Cannons 562 | . . . . . . . . . . . . . . . . 78 . 445 39 . Explosions 1812 | . . 791 176 . . 564 . . 281 . . . . . . . . . . . Melee 2466 | . . . . 962 608 422 186 . 74 86 128 . . . . . . . . . Ramming 5 | . 5 . . . . . . . . . . . . . . . . . . . Kinetic 3897 | 271 736 603 815 . . . . . . . . . . . . . . . 111 1361 Thermal 3536 | . 435 1969 37 . . 533 . . . . . . . . . 78 . 445 39 . Explosive 85 | . . 85 . . . . . . . . . . . . . . . . . . Electromagnetic 1094 | . . 643 139 . . 31 . . 281 . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . Slashing 2466 | . . . . 962 608 422 186 . 74 86 128 . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . Highest Corruption 8 | . . . 8 . 1 . . . . . . . . . . . . . . 8 Average Corruption 4 | . . . 6 . 1 . . . . . . . . . . . . . . 6 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . Effects 27 | . . . . . 4 . . . . . . . . . . . . . . 23 Message Errors 7 | . . . . . 3 . . . . . . . . . . . . . . 4 Matter Fused 7 | . . . . . . . . . . . . . . . . . . . . 7 Heat Flow Errors 4 | . . . . . . . . . . . . . . . . . . . . 4 Energy Discharges 3 | . . . . . . . . . . . . . . . . . . . . 3 Data Loss (minor) 2 | . . . . . 1 . . . . . . . . . . . . . . 1 Data Loss (major) 2 | . . . . . . . . . . . . . . . . . . . . 2 Weapon Failures 2 | . . . . . . . . . . . . . . . . . . . . 2 Overload Shots . | . . . . . . . . . . . . . . . . . . . . . Overflow Damage 779 | . . . . 100 143 297 93 . 64 . 28 . . . . 11 . 14 29 . Projectiles 54 | . . . . . . . . . . . . . . . . 11 . 14 29 . Explosions 206 | . . . . . . 206 . . . . . . . . . . . . . . Melee 519 | . . . . 100 143 91 93 . 64 . 28 . . . . . . . . . Knockbacks . | . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 77 | . . 50 . . . 27 . . . . . . . . . . . . . . Shots 4 | . . 3 . . . 1 . . . . . . . . . . . . . . Rammed 1 | . 1 . . . . . . . . . . . . . . . . . . . Targets Rammed 1 | . 1 . . . . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . Highest Temperature 360 | . 63 360 49 . . 9 . 302 328 32 117 84 . . 6 . . . 2 310 Average Temperature 65 | . 19 95 14 . . 4 . 107 69 10 52 44 . . 6 . . . 2 92 Received Heat Transfer 961 | . 111 336 216 60 18 18 . . 18 . . . . . 94 9 . 36 9 36 Effects 5 | . . 3 . . . . . . 1 . . . . . . . . . . 1 Shutdowns 1 | . . 1 . . . . . . . . . . . . . . . . . . Energy Bleed 2 | . . . . . . . . . 1 . . . . . . . . . . 1 Interference 2 | . . 2 . . . . . . . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 1 | . . . . . . . . . 1 . . . . . . . . . . . Combat Hostiles 1 | . . . . . . . . . 1 . . . . . . . . . . . Parts Fried 2 | . . 1 1 . . . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . Parts Melted 13 | . 3 9 . . . 1 . . . . . . . . . . . . . . Heat Transferred 6144 | . 1406 3898 50 . . 300 . . . . . . . . . 74 . 379 37 . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 7 | . . 4 2 . . . . . 1 . . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Tes Acc Maximum Alert Level 4 | . . 2 2 . . 1 . . . . . . . . . . . . . 4 Low Security (%) 63 | 100 100 28 4 100 100 4 . . . . 100 . . . . 100 100 100 100 23 Level 1 23 | . . 44 83 . . 95 . . . . . . . . . . . . . 16 Level 2 10 | . . 27 12 . . . . . . . . . . . . . . . . 23 Level 3 2 | . . . . . . . . . . . . . . . . . . . . 32 Level 4 . | . . . . . . . . . . . . . . . . . . . . 3 Level 5 . | . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . Peak Influence 1170 | 25 189 628 415 172 150 338 . . . . 35 . . . . 42 54 35 148 1170 Initial 259 | . . 72 259 172 60 30 . . . . 21 . . . . 16 24 10 . 60 Average 186 | 4 84 285 296 126 78 261 . . . . 13 . . . . 7 34 4 83 494 Influence Increases 6004 | 45 573 1270 383 347 276 450 5 30 137 80 74 15 . . 75 109 135 134 314 1552 Destroy 0b10 Robot/C 2520 | . 340 780 240 60 . 80 . . 40 . . . . . . . . 20 40 920 Destroy 0b10 Robot/NC 410 | 45 45 115 30 40 25 15 5 . . 5 . . . . . . . . 5 80 Destroy Leader 540 | . 66 202 62 36 4 14 . . . . . . . . . . . . . 156 Allied During Kill 7 | . . . . . . . . . 7 . . . . . . . . . . . Trap Triggered on 0b10 30 | . . . . . 30 . . . . . . . . . . . . . . . Successful Hack 349 | . 31 30 . 65 41 36 . . . . 30 . . . . 3 33 . 62 18 Select Force Hacks 60 | . 30 30 . . . . . . . . . . . . . . . . . . Disable Machine 330 | . . 45 45 15 . 90 . . . . . . . . . . 60 30 30 15 Destroy Structure 363 | . 1 53 6 26 11 80 . . . . 14 . . . . 16 12 39 57 48 Partial Spotted 150 | . . . . 45 15 15 . . . . 15 . . . . . 15 . 15 30 Lose Combat Pursuer 1245 | . 60 15 . 60 150 120 . 30 90 75 15 15 . . 75 90 15 45 105 285 Influence Decreases 4834 | 45 402 827 617 604 337 262 223 62 117 65 102 22 . . 50 90 160 153 214 482 Entered New Map 973 | . . 99 355 208 63 32 93 7 . 20 14 4 . . . 9 20 9 . 40 Time Decay 3553 | 45 392 698 262 386 254 230 130 55 58 45 78 18 . . 30 71 140 105 214 342 Lost Part 269 | . 10 30 . 10 10 . . . 30 . 10 . . . 20 10 . 39 . 100 Lost Ally 39 | . . . . . 10 . . . 29 . . . . . . . . . . . Squads Dispatched 45 | . 2 5 5 6 5 2 . . . . 1 . . . . 3 1 1 5 9 Investigation 11 | . 1 3 1 2 2 . . . . . . . . . . 1 . 1 . . Extermination 13 | . . . . 2 2 1 . . . . 1 . . . . 2 1 . 2 2 Reinforcement 15 | . 1 2 1 2 1 1 . . . . . . . . . . . . 3 4 Assault . | . . . . . . . . . . . . . . . . . . . . . Garrison 6 | . . . 3 . . . . . . . . . . . . . . . . 3 Intercept . | . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . Construction Impeded 3 | . . 1 1 . . . . . . . . . . . . . . . 1 . Haulers Reinforced 3 | . . . . . . . . . . . . . . . . . . . . 3 Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Tes Acc Distress Signals 21 | . . 3 3 . 1 . . . . . . . . . . . 1 9 . 4 Communications Jammed 1 | . . . . . . . . . . . . . . . . 1 . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . Times Spotted 329 | . 30 60 19 11 13 13 . 3 52 3 6 1 . . 14 6 3 7 22 66 Peak Tracking Total 15 | . 5 7 4 3 6 5 . 2 15 5 5 1 . . 9 4 2 4 9 6 Tactical Retreats 43 | . 4 1 . 4 4 3 . 2 4 1 1 1 . . 1 3 1 1 3 9 Traps | -11 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Tes Acc Traps Triggered 13 | . . 5 . 2 1 . . . . . 2 . . . . . 2 . 1 . Indirectly 3 | . . 3 . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . Reprogrammed 6 | . . . . . 6 . . . . . . . . . . . . . . . Reused 3 | . . . . . 3 . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . Triggered 3 | . . . . . 3 . . . . . . . . . . . . . . . Machines | -11 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 ---------- Run | Yrd Mat Mat Mat Fac Fac Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Tes Acc Machines Disabled 25 | . . 3 3 1 . 6 . 1 2 . . . . . . . 4 2 2 1 Max in Single Turn 5 | . . 1 1 1 . 5 . 1 1 . . . . . . . 1 1 1 1 Garrison Access 8 | . . . . . . 3 . . . . . . . . . 1 1 2 . 1 Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . Machines Dismantled 1 | . . . . . . . . . 1 . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Tes Acc Machines Accessed 86 | . 8 13 2 14 11 7 . . . . 3 . . 6 . 3 9 1 5 4 Terminals 53 | . 6 11 1 6 8 2 . . . . 2 . . . . 1 7 1 5 3 Fabricators 7 | . . . . 3 2 1 . . . . . . . . . 1 . . . . Repair Stations 2 | . . . . 1 . . . . . . 1 . . . . . . . . . Recycling Units 5 | . 2 1 . 2 . . . . . . . . . . . . . . . . Scanalyzers 6 | . . 1 . 2 1 1 . . . . . . . . . . 1 . . . Garrison Access 7 | . . . 1 . . 3 . . . . . . . . . 1 1 . . 1 Total Hacks 242 | . 23 37 4 36 36 11 . . . . 10 . . 19 . 6 13 2 23 22 Successful 146 | . 15 25 . 16 28 9 . . . . 5 . . 19 . 4 8 1 9 7 Failed 95 | . 8 12 4 19 8 2 . . . . 5 . . . . 2 5 1 14 15 Catastrophic 17 | . 1 1 1 1 1 1 . . . . 2 . . . . . 1 1 4 3 Database Lockouts 1 | . . . . 1 . . . . . . . . . . . . . . . . Manual 132 | . 18 31 1 15 22 3 . . . . 7 . . . . . 8 2 13 12 Terminals 153 | . 19 34 1 16 20 3 . . . . 8 . . . . 1 10 2 23 16 Fabricators 16 | . . . . 6 5 2 . . . . . . . . . 3 . . . . Repair Stations 4 | . . . . 2 . . . . . . 2 . . . . . . . . . Recycling Units 8 | . 4 1 . 3 . . . . . . . . . . . . . . . . Scanalyzers 26 | . . 2 . 9 11 2 . . . . . . . . . . 2 . . . Garrison Access 16 | . . . 3 . . 4 . . . . . . . . . 2 1 . . 6 Terminal Hacks 43 | . 3 4 . 1 2 1 . . . . 2 . . 19 . 1 2 1 3 4 Record 11 | . . . . . . . . . . . . . . 7 . . 2 . 1 1 Part Schematic 4 | . . . . . . . . . . . . . . 4 . . . . . . Robot Analysis 9 | . 2 1 . . . . . . . . 1 . . 4 . . . . 1 . Prototype ID Bank 5 | . . 1 . . . . . . . . . . . 4 . . . . . . Open DSF 1 | . . . . . . . . . . . . . . . . 1 . . . . Level Access Points 3 | . . . . 1 1 . . . . . . . . . . . . . . 1 Branch Access Points 5 | . . 1 . . . 1 . . . . 1 . . . . . . 1 . 1 Emergency Access Points 1 | . . . . . . . . . . . . . . . . . . . 1 . Alert Level 1 | . . . . . . . . . . . . . . . . . . . . 1 Locate Traps 1 | . 1 . . . . . . . . . . . . . . . . . . . Reprogram Traps 1 | . . . . . 1 . . . . . . . . . . . . . . . Zone Layout 1 | . . 1 . . . . . . . . . . . . . . . . . . Fabricator Hacks 10 | . . . . 3 3 2 . . . . . . . . . 2 . . . . Network Status 1 | . . . . 1 . . . . . . . . . . . . . . . . Load Schematic 4 | . . . . . 2 1 . . . . . . . . . 1 . . . . Build 5 | . . . . 2 1 1 . . . . . . . . . 1 . . . . Repair Station Hacks 2 | . . . . . . . . . . . 2 . . . . . . . . . Scan Component 1 | . . . . . . . . . . . 1 . . . . . . . . . Repair 1 | . . . . . . . . . . . 1 . . . . . . . . . Recycling Unit Hacks 2 | . 1 . . 1 . . . . . . . . . . . . . . . . Retrieve Components 2 | . 1 . . 1 . . . . . . . . . . . . . . . . Scanalyzer 20 | . . 2 . 5 11 2 . . . . . . . . . . . . . . Insert Component 4 | . . . . 1 3 . . . . . . . . . . . . . . . Analyze 5 | . . . . 2 3 . . . . . . . . . . . . . . . Retrieve Study 11 | . . 2 . 2 5 2 . . . . . . . . . . . . . . Garrison Access Hacks 6 | . . . . . . 3 . . . . . . . . . 1 1 . . 1 Seal Access 6 | . . . . . . 3 . . . . . . . . . 1 1 . . 1 Unauthorized Hacks 62 | . 11 18 . 6 12 1 . . . . 1 . . . . . 5 . 6 2 Terminals 58 | . 10 17 . 6 11 1 . . . . 1 . . . . . 4 . 6 2 Track 10 | . . . . . 2 . . . . . . . . . . . 3 . 5 . Assimilate 3 | . . . . 1 . . . . . . . . . . . . 1 . 1 . Botnet 29 | . 5 9 . 5 6 1 . . . . 1 . . . . . . . . 2 Skim 16 | . 5 8 . . 3 . . . . . . . . . . . . . . . Fabricators 1 | . . . . . 1 . . . . . . . . . . . . . . . Recompile 1 | . . . . . 1 . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . Recycling Units 2 | . 1 1 . . . . . . . . . . . . . . . . . . Tunnel 2 | . 1 1 . . . . . . . . . . . . . . . . . . Scanalyzers 1 | . . . . . . . . . . . . . . . . . 1 . . . Researchers 1 | . . . . . . . . . . . . . . . . . 1 . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 5 | . . 3 . . 1 . . . . . . . . . . . . . . 1 Used 2 | . . 1 . . 1 . . . . . . . . . . . . . . . Hacking Detections 58 | . 7 9 2 12 9 3 . . . . 2 . . . . 1 5 1 5 2 Full Trace Events 7 | . . 1 1 2 1 . . . . . . . . . . 1 . 1 . . Feedback Events 1 | . . . . . . . . . . . . . . . . . . 1 . . Hackware Fried 1 | . . . . . . . . . . . . . . . . . . 1 . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 2 | . . . . . . . . . . . . . . . . . . . 2 . Robots Built 1 | . . . . 1 . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . Time 116 | . . . . 116 . . . . . . . . . . . . . . . . Total Robot Build Rating 3 | . . . . 3 . . . . . . . . . . . . . . . . Part Schematics Acquired 8 | . . . . 1 3 . . . . . . . . 4 . . . . . . Parts Built 7 | . . . . 1 2 2 . . . . . . . . . 2 . . . . Authchips 1 | . . . . . . 1 . . . . . . . . . . . . . . Time 131 | . . . . 35 36 36 . . . . . . . . . 24 . . . . Total Part Build Rating 24 | . . . . 6 6 6 . . . . . . . . . 6 . . . . Part Studies Acquired 10 | . . 2 . 2 4 2 . . . . . . . . . . . . . . Parts Repaired 1 | . . . . . . . . . . . 1 . . . . . . . . . Time 25 | . . . . . . . . . . . 25 . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . Retrieved Components 3 | . 3 . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 4 | . . . . 1 3 . . . . . . . . . . . . . . . Part Schematics Acquired 4 | . . . . 1 3 . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 ------------ Run | Yrd Mat Mat Mat Fac Fac Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Tes Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 3 | . . . . . . . . . . . . . . . . . . 3 . . Machine Destruction 3 | . . . . . . . . . . . . . . . . . . 3 . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . Robots Rewired 5 | . . . . . . . . . 5 . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -------- Run | Yrd Mat Mat Mat Fac Fac Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Tes Acc Total Allies 7 | . . . . 2 . . . . 5 . . . . . . . . . . . Largest Group 5 | . . . . 1 1 . . . 5 . . . . . . . . . . . Highest-Rated Group 275 | . . . . 26 26 . . . 275 . . . . . . . . . . . Highest-Rated Ally 64 | . . . . 26 26 . . . 64 . . . . . . . . . . . Total Orders 24 | . . . . . 1 . . . 23 . . . . . . . . . . . STAY 14 | . . . . . 1 . . . 13 . . . . . . . . . . . ROAM 1 | . . . . . . . . . 1 . . . . . . . . . . . FOLLOW 9 | . . . . . . . . . 9 . . . . . . . . . . . Ally Attacks 15 | . . . . . . . . . 15 . . . . . . . . . . . Total Damage 556 | . . . . . . . . . 556 . . . . . . . . . . . Kills 1 | . . . . . . . . . 1 . . . . . . . . . . . Allies Corrupted 1 | . . . . . . . . . 1 . . . . . . . . . . . Allies Melted 1 | . . . . . . . . . . . . . . . . . . 1 . . Intel | -11 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Tes Acc Active Infowar (turns) 9573 | 145 1693 637 2 903 553 492 273 383 1095 294 185 191 113 51 96 474 293 462 473 765 Optics 5670 | . . . . . 30 492 273 383 1095 294 185 191 113 51 96 474 293 462 473 765 Sensors 6555 | . . . 2 903 553 490 273 379 751 294 185 191 113 51 80 474 293 292 473 758 Terrain 2 | . . . . . . . . . . . . . . . . . . . . 2 Seismic 2475 | 145 1693 637 . . . . . . . . . . . . . . . . . . T.N.C. 1 | . . . . . . . . . . . . . . . . . . . . 1 Machine Analysis 7057 | . . . . 864 553 492 273 383 1095 294 185 191 113 51 96 474 293 462 473 765 Triangulation 1 | . . . . . . . . . . . . . . . . . . . . 1 Cloaking 1131 | . . . . . . . . . . . . . . . . 1 . 418 473 239 Jamming 11 | . . . . . . . . 4 . . . . . . . 7 . . . . ECM 10 | . . . . . . . . . . . . . . . . . . 10 . . Robot Analysis Total 9 | . 2 1 . . . . . . . . 1 . . 4 . . . . 1 . Derelict Logs Recovered 6 | . . . . . . . 2 . . 2 . 1 1 . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 ------------- Run | Yrd Mat Mat Mat Fac Fac Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Tes Acc Turns Passed 12537 | 233 1693 2944 571 903 553 492 273 383 1095 294 185 191 113 51 96 474 293 462 473 765 Spaces Moved 16022 | 50 643 1458 255 1530 1312 890 1033 821 1390 667 528 710 288 172 286 465 769 561 875 1319 Core 4 | 4 . . . . . . . . . . . . . . . . . . . . Treads 2421 | 46 643 1458 255 19 . . . . . . . . . . . . . . . . Legs 196 | . . . . . . . . . . . . . . . . 196 . . . . Wheels . | . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . Flight 13401 | . . . . 1511 1312 890 1033 821 1390 667 528 710 288 172 286 269 769 561 875 1319 Fastest Speed 14 | 50 160 160 160 26 27 24 24 24 20 20 20 24 24 24 24 20 24 24 20 14 Average Speed 46 | 151 160 160 160 28 27 24 24 24 20 20 20 24 24 24 25 61 24 56 23 21 Slowest Speed 160 | 160 160 160 160 160 30 27 24 24 109 20 24 24 24 24 27 110 25 102 92 85 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . Robots Hopped 52 | . . . . 4 2 3 2 . 10 . 3 . 1 . 1 6 7 2 7 4 Potential Cave-ins 3 | . . . . . . . . 2 1 . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . Teleports 2 | . . . . . . . . . . . . . . . 1 . . 1 . . Exploration Rate (%) 52 | 5 94 97 29 42 23 31 95 75 77 86 13 83 59 63 44 12 68 20 72 21 Regions Visited 20 Branch Regions 10 Pre-discovered Areas 11 | . 2 4 . . . . . . . 1 . . 1 3 . . . . . . Known Exits Taken 19 | . 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 1 | 1 . . . . . . . . . . . . . . . . . . . . Scrap Searched 9 | . . . . . . . 3 1 . 2 . 2 1 . . . . . . . Spaces Dug 109 | . . . . 26 11 5 1 16 1 . 7 2 . . . 7 6 4 14 9 Terrain Destroyed 249 | . . 48 6 26 11 52 1 20 1 . 8 2 . . . 8 8 13 19 26 Melee 49 | . . . . 26 11 5 1 3 1 . 2 . . . . . . . . . Projectile 91 | . . . . . . . . 17 . . 6 2 . . . 8 8 13 18 19 AOE 101 | . . 48 6 . . 47 . . . . . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Tes Acc Total 20064 | 166 1146 1839 340 1910 1469 1139 1053 980 2157 824 591 728 330 181 308 628 853 677 1092 1653 Wait 2894 | 87 385 180 21 262 122 212 15 132 672 156 37 15 44 . 17 128 48 55 165 141 Move 15904 | 49 642 1457 254 1521 1307 883 1028 820 1374 666 522 709 285 171 283 452 754 556 861 1310 Hop 45 | . . . . 4 2 3 2 . 5 . 2 . 1 . 1 6 7 2 6 4 Pick Up 91 | 2 20 12 7 6 5 6 2 . 11 . 2 1 . 1 . 1 6 4 1 4 Fast Attach 119 | 7 . 14 1 4 2 5 . . 15 . 2 . . 4 . 11 5 16 7 26 Attach 54 | . 1 4 3 11 4 3 . 1 6 . 3 . . . 3 3 . 3 . 9 Detach 26 | . . . . 2 1 . . . 3 . 3 . . 1 1 3 3 2 2 5 Swap 70 | . 3 20 6 3 3 2 1 6 13 1 3 . . . . . 1 1 5 2 Drop 158 | . 8 31 8 14 4 8 2 . 22 . 3 1 . 4 3 7 5 11 6 21 Fire 528 | 21 86 121 40 . . 1 . 17 8 . 6 2 . . . 17 12 27 39 131 Melee 102 | . . . . 53 19 16 3 4 2 1 4 . . . . . . . . . Ram . | . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . Crush 1 | . 1 . . . . . . . . . . . . . . . . . . . Escape Stasis 46 | . . . . 30 . . . . . . 4 . . . . . 12 . . . Rewire 18 | . . . . . . . . . 18 . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . Miscellaneous 8 | . . . . . . . . . 8 . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / *Min) -9/Materials (discovered 5 exits: *Mat x3 / *Min / *Sto) -8/Materials (discovered 2 exits: *Fac x2) -7/Factory (discovered 4 exits: *Fac x4) -6/Factory (discovered 4 exits: *Fac x4) -5/Factory (discovered 4 exits: *Upp x2 / Ext x2) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *War) -5/Warlord -4/Proximity Caves -4/Factory (discovered 3 exits: *Upp x2 / Arm) -4/Upper Caves -4/Upper Caves (discovered 2 exits: *Res / *Zhi) -4/Zhirov -3/Proximity Caves -3/Research (discovered 4 exits: *Res x2 / *Qua x2) -3/Quarantine -2/Research (discovered 2 exits: *Tes x2) -2/Testing -1/Access (discovered 2 exits: *Sur / Com) To Fleet Rendezvous History --------- Turn | Location | Event 11 | -11/Scrapyard | Discovered new exit (range 14) 234 | -11/Scrapyard | Entered Materials 318 | -10/Materials | Build established: Mutant 591 | -10/Materials | Discovered new exit (range 10) 685 | -10/Materials | Discovered new exit (range 9) 1177 | -10/Materials | Discovered new exit (range 14) 1510 | -10/Materials | Learned Recycling recycling unit intel 1533 | -10/Materials | Learned Storage stockpile data 1553 | -10/Materials | Identified exit to Materials 1553 | -10/Materials | Identified exit to Mines 1567 | -10/Materials | Learned Materials stockpile data 1590 | -10/Materials | Learned Storage trap positions 1663 | -10/Materials | Discovered exit to Materials (range 3) 1927 | -10/Materials | Entered another Materials area 1927 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2757 | -9/Materials | Identified exit to Mines 2757 | -9/Materials | Identified exit to Storage 2758 | -9/Materials | Discovered new exit (range 16) 2960 | -9/Materials | Build established: Scavenger-Mutant 3402 | -9/Materials | Discovered new exit (range 5) 3986 | -9/Materials | Loaded intel: 9 trap records 4026 | -9/Materials | Learned location of Zion (-7) 4058 | -9/Materials | Identified exit to Materials 4080 | -9/Materials | Learned 4 Recycling zone layouts 4093 | -9/Materials | Loaded intel: 2 repair station locations 4174 | -9/Materials | Learned location of Recycling (-9) 4222 | -9/Materials | Learned location of 2 exits from Materials 4871 | -9/Materials | Entered another Materials area 4871 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 4872 | -8/Materials | Identified exit to Factory 5032 | -8/Materials | Garrison activated, responded to threat 5442 | -8/Materials | Entered Factory 5442 | -7/Factory | Evolved 2 slots: Utility x2 5767 | -7/Factory | Discovered new exit (range 13) 5841 | -7/Factory | Central database locked down 5852 | -7/Factory | Discovered new exit (range 5) 5852 | -7/Factory | Identified exit to Factory 6100 | -7/Factory | Build established: Scout 6108 | -7/Factory | Fabricated Nuclear Pulse Array (x1) 6298 | -7/Factory | Fabricated O-24 Administrator (x1) 6345 | -7/Factory | Entered another Factory area 6345 | -6/Factory | Accompanied by 1 ally 6345 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 6352 | -6/Factory | Discovered new exit (range 10) 6356 | -6/Factory | Identified exit to Factory 6667 | -6/Factory | Build established: Hacker-Scout 6735 | -6/Factory | Fabricated Cesium-ion Thruster (x2) 6898 | -6/Factory | Entered another Factory area 6898 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 7287 | -5/Factory | Identified exit to Upper Caves 7287 | -5/Factory | Identified exit to Extension 7292 | -5/Factory | Watched by a mysterious "MATRIX" hacker. 7335 | -5/Factory | Fabricated Cesium-ion Thruster (x2) 7387 | -5/Factory | Spotted B-75 Beast 7390 | -5/Factory | Entered Upper Caves 7431 | -5/Upper Caves | Encountered a Warlord checkpoint 7442 | -5/Upper Caves | Learned location of 1 exit from Proximity Caves 7459 | -5/Upper Caves | Found DCF Scrap (13 items) 7486 | -5/Upper Caves | Discovered new exit (range 12) 7488 | -5/Upper Caves | Identified exit to Upper Caves 7536 | -5/Upper Caves | Learned location of 1 exit from Factory 7663 | -5/Upper Caves | Entered another Upper Caves area 7671 | -5/Upper Caves | Discovered new exit (range 3) 7672 | -5/Upper Caves | Identified exit to Factory 7717 | -5/Upper Caves | Attacked by a delusional Derelict stockpiling parts 8034 | -5/Upper Caves | Discovered new exit (range 8) 8046 | -5/Upper Caves | Identified exit to Warlord 8046 | -5/Upper Caves | Entered Warlord 8118 | -5/Warlord | Found Prototype Special Weapon 8118 | -5/Warlord | Identified RU-N14's Throwing Claymores v3 8160 | -5/Warlord | Found Prototype Hackware 8160 | -5/Warlord | Identified Ghost Barrier 8162 | -5/Warlord | Found Prototype Processor 8162 | -5/Warlord | Identified Exp. Armor Integrity Analyzer 8165 | -5/Warlord | Found Prototype Device 8165 | -5/Warlord | Identified System Purifier 8203 | -5/Warlord | Found Prototype Device 8203 | -5/Warlord | Identified Minesniffer Drone Bay 8249 | -5/Warlord | Warlord's base attacked by MAIN.C 8297 | -5/Warlord | Found Minesniffer Drone Bay 8494 | -5/Warlord | P-80 Master assimilated allied EK-9PP(g) 8599 | -5/Warlord | Warlord forces counterattacked 8621 | -5/Warlord | Spotted Striker 8647 | -5/Warlord | Spotted Executioner 8704 | -5/Warlord | Spotted Executioner 8763 | -5/Warlord | Lost 31 allies 8845 | -5/Warlord | Spotted Striker 8924 | -5/Warlord | Warlord base infiltrated, sounded retreat 8996 | -5/Warlord | Met Warlord 8998 | -5/Warlord | Lost 5 allies 9004 | -5/Warlord | Spotted Executioner 9013 | -5/Warlord | Spotted Executioner 9075 | -5/Warlord | Spotted Striker 9076 | -5/Warlord | Spotted Striker 9082 | -5/Warlord | Lost 9 allies 9095 | -5/Warlord | Discovered new exit (range 20) 9126 | -5/Warlord | Identified exit to Proximity Caves 9141 | -5/Warlord | Entered Proximity Caves 9293 | -4/Proximity Caves | Learned location of Testing (-2) 9367 | -4/Proximity Caves | Learned location of 1 exit from Research 9435 | -4/Proximity Caves | Entered Factory 9435 | -4/Factory | Evolved 2 slots: Power x1, Utility x1 9436 | -4/Factory | Identified exit to Upper Caves 9474 | -4/Factory | Repaired Lgt. Angular Momentum Engine 9487 | -4/Factory | Identified exit to Armory 9567 | -4/Factory | Found Quantum Capacitor 9620 | -4/Factory | Entered Upper Caves 9625 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 9710 | -4/Upper Caves | Encountered a Warlord checkpoint 9712 | -4/Upper Caves | Learned 8 Research zone layouts 9747 | -4/Upper Caves | Discovered new exit (range 22) 9811 | -4/Upper Caves | Identified exit to Upper Caves 9811 | -4/Upper Caves | Entered another Upper Caves area 9820 | -4/Upper Caves | Discovered new exit (range 14) 9869 | -4/Upper Caves | Identified exit to Research 9906 | -4/Upper Caves | Discovered new exit (range 22) 9908 | -4/Upper Caves | Encountered a Warlord checkpoint 9924 | -4/Upper Caves | Identified exit to Zhirov 9924 | -4/Upper Caves | Entered Zhirov 9924 | -4/Zhirov | Discovered new exit (range 3) 9929 | -4/Zhirov | Met Zhirov 9934 | -4/Zhirov | Learned location of Command (-1) 9939 | -4/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 9949 | -4/Zhirov | Found Alien Artifact 9949 | -4/Zhirov | Identified Integrated Dissipator 9949 | -4/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 9965 | -4/Zhirov | Found Alien Artifact 9975 | -4/Zhirov | Identified exit to Proximity Caves 9975 | -4/Zhirov | Entered Proximity Caves 10016 | -3/Proximity Caves | Spotted B-86 Titan 10026 | -3/Proximity Caves | Identified Transdimensional Reconstructor 10026 | -3/Proximity Caves | Warped through subspace 10068 | -3/Proximity Caves | Discovered exit to Research (range 12) 10071 | -3/Proximity Caves | Entered Research 10071 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 10072 | -3/Research | Identified exit to Quarantine 10073 | -3/Research | Identified exit to Research 10147 | -3/Research | Identified exit to DSF 10183 | -3/Research | Discovered exit to Research (range 17) 10391 | -3/Research | Fabricated Cesium-ion Thruster (x2) 10426 | -3/Research | Spotted B-86 Titan 10545 | -3/Research | Entered Quarantine 10573 | -3/Quarantine | Found Alien Artifact 10638 | -3/Quarantine | Spotted Alpha 7 10654 | -3/Quarantine | Discovered exit to Research (range 13) 10684 | -3/Quarantine | Found Alien Artifact 10729 | -3/Quarantine | Found Alien Artifact 10729 | -3/Quarantine | Identified Core Reset Matrix 10729 | -3/Quarantine | Identified Phase Redirector 10729 | -3/Quarantine | Identified Subatomic Replicator 10729 | -3/Quarantine | Used Core Reset Matrix 10733 | -3/Quarantine | Detected hypermatrix surge 10733 | -3/Quarantine | Sensed 10 artifacts in vicinity 10750 | -3/Quarantine | Found Transdimensional Reconstructor 10768 | -3/Quarantine | Discovered exit to Research (range 15) 10777 | -3/Quarantine | Found Matter Drive 10838 | -3/Quarantine | Entered Research 10838 | -2/Research | Warlord forces began assault on 0b10 10838 | -2/Research | Evolved 2 slots: Utility x2 10850 | -2/Research | Identified exit to Testing 10850 | -2/Research | Hacking Suite fried by hacking feedback 10913 | -2/Research | Warped through subspace 10937 | -2/Research | Spotted B-90 Cyclops 10948 | -2/Research | Research machine network offline 11001 | -2/Research | Lost 4 allies 11060 | -2/Research | Borebot progress halted 11119 | -2/Research | Spotted B-90 Cyclops 11145 | -2/Research | Borebot progress halted 11251 | -2/Research | Spotted Striker 11273 | -2/Research | Lost 14 allies 11300 | -2/Research | Entered Testing 11312 | -2/Testing | Spotted PY-UYM29D1U3J 11441 | -2/Testing | Found Ghost Barrier 11450 | -2/Testing | Found Prototype Ballistic Gun 11450 | -2/Testing | Identified Hyp. Multirail 11524 | -2/Testing | Lost 3 allies 11755 | -2/Testing | Discovered new exit (range 22) 11773 | -2/Testing | Identified exit to Access 11773 | -2/Testing | Entered Access 11773 | -1/Access | Evolved 2 slots: Propulsion x1, Utility x1 11776 | -1/Access | Identified exit to Surface 11789 | -1/Access | Identified exit to Command 11796 | -1/Access | Build established: Wizard-Scout 12052 | -1/Access | Destroyed 7 combat bots 12091 | -1/Access | Door terminal overloaded 12114 | -1/Access | Used Subatomic Replicator to replicate Hyp. Multirail 12244 | -1/Access | Garrison activated, responded to threat 12287 | -1/Access | Destroyed 10 combat bots 12538 | -1/Access | Destroyed 14 combat bots 12538 | *** | Heading to fleet! Last Messages --------------- 12517_ Destroyed Unknown Engine. 12517_ HV Slug penetrates Signal Shield. 12517_ HV Slug penetrates S-43 Plague. 12517_ S-43 Plague suffers critical hit (Destroy). 12517_ Destroyed Lgt. Antimatter Reactor. 12517_ S-43 Plague suffers critical hit (Destroy). 12517_ S-43 Plague destroyed. 12518_ K-01 Serf collects debris. 12519_ Acquired 38 matter. 12520_ Acquired Xenon Bombardment Thruster. 12521_ K-01 Serf collects debris. 12525_ Cld. Q-thruster destroyed. 12525_ Electron Diverter destroyed. 12527_ K-01 Serf collects debris. 12529_ Acquired Xenon Bombardment Thruster. 12531_ System corrupted: Matter fused (-10). 12531_ Acquired 20 matter. 12532_ K-01 Serf collects debris. 12534_ Dropped Xenon Bombardment Thruster. 12534_ Acquired Matter Drive. Map ----- +----------------------------------------------------+ | #??# #??????????????????????????????????????????? | | #?# #???????????????????????????????????????????? | | [## #????????????????????????????????????????????? | | ##"####??????????????????????????????????????????? | | !! #??????????????????????????????????????????? | | ! #??????????????????????????????????????????? | | #??????????????????????????????????????????? | | #??????????????????????????????????????????? | | #????????###???????????????????????????????? | | #????????# #???????????????????????????????? | | #????????# ???????????????????????????????? | | #????????# ###?????????????????????????????? | | #????????# # #?????????????????????????????? | | #?########""#??????????????????????????????? | | = #?# * #???BB????BB????????????????????? | | [* #?#= #???BB????BB????????????????????? | | +######?#% #???????????????????????????????? | | ! #?# " #???????????????????????????????? | | * %![### """ #???????????????????????????????? | | ####=%### """ #???????????????????????????????? | | ???# =### " #?#""""""""""#??????????????????? | | ???# %#?# #?# #??????????????????? | | ####=!#?# ! #?# #??????????????????? | | #= ######+#####?# #??????????????????? | | + *= * #?????# "" #??????????????????? | | ???# ^ #?????# "@ #??????????????????? | | ???# ^ #?????# #??????????????????# | | ???# ^ #?????# #???????????????? # | | ???# ^ #?????# #???????????????? # | | ???# ! #????## ##???????#######" # | | ???# / % #????# #?????? | | #### #????##"" ##????# | | / ! #?????#"" #?????? H | | ! #?????#"" #?????? == | | = |%*#?????#T !#??????? == # | | ! #?????#"" !=#??????? == # | | #?????#"" =!![#?????? # | | #######" =*%*####### # | | !|==! !===!!=%[%*=[=k! ! # | | ####"###### =k!%! ! ![[[%*!%%!= !!! # | | !!! !#??###### ##################+####### # | | !!! #???????#%#??????????###?# ## # | | !!! !#???????#]######?????????# ## # | | #???????#*#*** #?????????# ## # | | #???????#/#*** ########### [%! ## # | | "" #???????#%#** # =%+ ## # | | ##+#####???????#!# # !## ## # | | ?# #???????????#=# # ## ## * # | | ?# #???????????#=# + ## + % | | ?# #???????????#!# # ## ## [ % | +----------------------------------------------------+ Best States ------------- Heat Dissipation 103 Energy Generation 39 Energy Capacity 550 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 16 Terrain Scan Density 10 ECM Strength 2 Jamming Range 16 Cloak Strength 2 Additional Mass Support 9 Armor Coverage 600 Point Defense Rating 160 Evasion (%) 67 Targeting Accuracy 6 Target Analysis 12 Recoil Reduction 4 Offensive Hacking 34 Defensive Hacking 40 Authchip Count 1 Item Schematics ----------------- None Robot Schematics ------------------ Y-72 Warden | -2/Testing | Archive A-02 Transporter | -2/Testing | Archive Fabricated ------------ Nuclear Pulse Array | x1 | -7/Factory | Preloaded O-24 Administrator | x1 | -7/Factory | Preloaded Cesium-ion Thruster | x2 | -6/Factory Cesium-ion Thruster | x2 | -5/Factory | Authchip Cesium-ion Thruster | x2 | -3/Research Repaired ---------- Lgt. Angular Momentum Engine | 36% | -4/Factory Studied --------- None Alien Tech Used ----------------- Integrated Dissipator Transdimensional Reconstructor Core Reset Matrix Subatomic Replicator Achievements -------------- Deadly Precision Infodabbler Official Business Protector Challenges ------------ None Game ------ Seed ShieldSpikedPurifier Manual? 0 Play Time 02:58:35 Cumulative 268.4 hours Start 2026.02.11 @ 14:02:24 End 2026.02.11 @ 17:14:21 Sessions 2 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 224 Rogue 224 Adventurer 0 Explorer 0 Win Type 2 Total 16 Types 7/0/7/2/0/0/0/0/0/0 Lore% 82 Gallery% 71 Achievement% 50 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 77x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: a234ae49-7fcb-45b5-aebb-4725217b1c41