Cogmind - Beta 14 @@@ ROGUE MODE // 2025.03.07 @ 23:47:31 Player: mix Result: Destroyed by G-67 Veteran with Field Laser Performance ------------- Evolutions (1) 500 Regions Visited (5) 1000 Robots Destroyed (88) 440 Value Destroyed (2508) 2508 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (1124) 1124 TOTAL SCORE: 5612 Bonus ------- High Alert Combat Kills 357 Follower Combat Kills 190 Met Imprinter 300 Was Imprinted 300 Friendly Fire -23 Cogmind --------- Core Integrity 0/400 Matter 172/300 Energy 288/290 System Corruption 20% Temperature Hot (209) Movement Treading (165) Location -6/Proximity Caves Parts ------- > --- POWER (1) -------- Reinforced Deuterium Engine > --- PROPULSION (2) --- Improved Treads Armored Treads > --- UTILITY (4) ------ Large Storage Unit > --- WEAPON (2) ------- Heavy Particle Cannon > --- INVENTORY (15) --- Improved Treads Large Storage Unit Signal Interpreter Improved Terrain Scanner Seismic Detector Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Armored Treads Medium Treads > --- UTILITY ---------- Advanced Heat Sink Large Storage Unit Improved Light Armor Plating Makeshift Light Armor Plating > --- WEAPON ----------- Heavy Beamcaster Heavy Particle Cannon > --- INVENTORY -------- Improved Ion Engine Improved Treads Improved Treads Improved Treads Improved Treads Armored Treads Heat Sink Large Storage Unit Signal Interpreter Improved Terrain Scanner Seismic Detector Heavy Particle Cannon Heavy Particle Cannon Shotgun Ripper [Rating: 34] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Propulsion Improved Treads Treads Improved Treads Utility Large Storage Unit Device Improved Terrain Scanner Storage Large Storage Unit Protection Light Armor Plating Weapon Heavy Particle Cannon Energy Gun Small Laser Energy Cannon Heavy Particle Cannon Ballistic Gun Shotgun Launcher Mini Grenade Launcher Slashing Weapon Ripper Build | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Slots Evolved 2 | . . 2 . . . Power . | . . . . . . Propulsion . | . . . . . . Utility 2 | . . 2 . . . Weapon . | . . . . . . Parts Attached 82 | 7 4 47 . 1 23 Power 10 | 1 1 6 . . 2 Engine 10 | 1 1 6 . . 2 Core . | . . . . . . Reactor . | . . . . . . Propulsion 19 | 2 . 9 . . 8 Treads 19 | 2 . 9 . . 8 Leg . | . . . . . . Wheel . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Utility 22 | 2 3 12 . 1 4 Device 9 | 1 1 5 . . 2 Storage 4 | 1 2 1 . . . Processor . | . . . . . . Hackware . | . . . . . . Protection 9 | . . 6 . 1 2 Artifact . | . . . . . . Weapon 31 | 2 . 20 . . 9 Energy Gun 6 | 2 . 2 . . 2 Energy Cannon 15 | . . 11 . . 4 Ballistic Gun 2 | . . 1 . . 1 Ballistic Cannon . | . . . . . . Launcher 7 | . . 6 . . 1 Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon 1 | . . . . . 1 Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 2 | . . 2 . . . Corrupted Parts 1 | . . . . . 1 System Corruption 6 | . . . . . 6 Parts Lost 26 | . . 8 . . 18 Power 2 | . . . . . 2 Propulsion 6 | . . 2 . . 4 Utility 11 | . . 6 . . 5 Weapon 7 | . . . . . 7 Highest Loss Streak 13 | . . 3 . . 13 To Critical Strikes 1 | . . . . . 1 Average Slot Usage (%) 92 | . 100 90 88 92 90 Engine 11 | . 14 11 11 11 9 Treads 22 | . 28 21 22 22 21 Device 11 | . 14 11 11 11 11 Storage 11 | . 14 11 11 11 11 Protection 12 | . . 13 11 15 16 Energy Gun 3 | . 28 1 . . 3 Energy Cannon 17 | . . 17 22 22 15 Launcher 1 | . . 2 . . . Peak Build Rating 34 | 7 7 20 19 24 34 Average Rating 17 | 5 7 15 19 21 24 On Entrance 12 | . 7 7 19 19 24 Naked Turns . | . . . . . . Heaviest Build 53 | 13 28 53 41 45 46 Greatest Support 51 | 40 40 46 46 46 51 Greatest Overweight (x) 1 | . . 1 . . 1 Average Overweight (x) . | . . . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 15 Average Capacity 14 | 7 9 15 15 15 15 Most Carried 15 | 5 7 15 14 15 15 Average Carried 12 | . 4 13 14 14 13 Final Capacity 15 | 8 15 15 15 15 15 Final Carried 15 | 1 7 14 14 15 5 Class Distribution -------------------- 62% | Mutant 37% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Mutant | -9/Mines Mutant | -7/Zion Scavenger-Mutant | -6/Proximity Caves Resources | -11 -10 -9 -9 -7 -6 ----------- Run | Yrd Mat Mat Min Zio Pro Matter Collected 1113 | 224 86 689 . . 114 Remotely . | . . . . . . Salvage Created 2970 | 95 362 1907 . . 606 Parts 164 | 8 27 116 . . 13 Haulers Intercepted 8 | . 2 6 . . . Recyclers Shooed . | . . . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed 22 | . . . . . 22 Prevented 5 | . . . . . 5 Kills | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Combat Hostiles Destroyed 65 | . 6 44 . . 15 Guns 11 | . 6 3 . . 2 Cannons 28 | . . 23 . . 5 AOE 25 | . . 18 . . 7 Classes Destroyed 13 | 1 3 8 . . 1 Worker 2 | . . 2 . . . Builder 1 | . . 1 . . . Tunneler 4 | 4 . . . . . Hauler 8 | . 2 6 . . . Recycler 1 | . . 1 . . . Mechanic 2 | . . 2 . . . Watcher 5 | . 1 4 . . . Swarmer 14 | . . 10 . . 4 Grunt 31 | . 6 21 . . 4 Brawler 4 | . . 2 . . 2 Duelist 4 | . . . . . 4 Protector 1 | . . 1 . . . Sentry 11 | . . 10 . . 1 Best Kill Streak 9 | 2 3 7 . . 9 Combat Bots Only 9 | . 3 6 . . 9 Max Kills in Single Turn 4 | 1 1 4 . . 3 Gunslinging . | . . . . . . Exploded 3 | . . 3 . . 3 Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -9 -7 -6 -------- Run | Yrd Mat Mat Min Zio Pro Hostile Shots Fired 360 | . 42 168 . . 150 Missed 86 | . 5 47 . . 34 Damage Taken 4588 | . 409 1747 . . 2432 Core 457 | . 55 88 . . 314 Absorbed by Shields . | . . . . . . Core Remaining (%) 89 | 100 78 . . . . Volleys Fired 182 | 8 37 100 . . 37 Largest 2 | 2 2 2 . . 2 Hottest 156 | 80 80 150 . . 156 Shots Fired 339 | 16 74 186 . . 63 Gun 135 | 16 74 27 . . 18 Cannon 182 | . . 142 . . 40 Launcher 22 | . . 17 . . 5 Special . | . . . . . . Kinetic 17 | . . 12 . . 5 Thermal 300 | 16 74 157 . . 53 Explosive 22 | . . 17 . . 5 Electromagnetic . | . . . . . . Robot Hit Streak 17 | 4 8 17 . . 7 Robot Miss Streak 5 | 5 4 3 . . 2 Penetration Max . | . . . . . . Secondary Targets . | . . . . . . Shots Hit Robots 210 | 8 44 119 . . 39 Core Hits 130 | 4 20 70 . . 36 Critical Kills 1 | . . . . . 1 Critical Parts Destroyed . | . . . . . . Critical Strikes 2 | . . 1 . . 1 Burn 1 | . . 1 . . . Meltdown 1 | . . . . . 1 Melee Attacks 1 | . . . . . 1 Impact . | . . . . . . Slashing 1 | . . . . . 1 Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 6652 | 99 488 4364 . . 1701 Guns 1162 | 99 488 309 . . 266 Cannons 2930 | . . 2351 . . 579 Explosions 2560 | . . 1704 . . 856 Melee . | . . . . . . Ramming . | . . . . . . Kinetic 224 | . . 163 . . 61 Thermal 3953 | 99 488 2582 . . 784 Explosive 2475 | . . 1619 . . 856 Electromagnetic . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 20 | . . . . . 20 Average Corruption 16 | . . . . . 16 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 7 | . . . . . 7 Message Errors 1 | . . . . . 1 Matter Fused 3 | . . . . . 3 Heat Flow Errors 1 | . . . . . 1 Alerts 1 | . . . . . 1 Weapon Failures 1 | . . . . . 1 Overload Shots . | . . . . . . Overflow Damage 58 | . . 50 . . 8 Projectiles 28 | . . 28 . . . Explosions 30 | . . 22 . . 8 Melee . | . . . . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 140 | . . 109 . . 31 Shots 3 | . . 2 . . 1 Rammed . | . . . . . . Targets Rammed . | . . . . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 460 | 90 376 460 . . 422 Average Temperature 135 | 37 131 127 . . 169 Received Heat Transfer 1744 | . 222 705 . . 817 Effects 21 | . 4 13 . . 4 Shutdowns 4 | . . 3 . . 1 Energy Bleed 6 | . 1 4 . . 1 Interference 6 | . 3 2 . . 1 Matter Decay 1 | . . 1 . . . Short Circuit 3 | . . 2 . . 1 Damage (minor) 1 | . . 1 . . . Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted 1 | . . . . . 1 Combat Hostiles . | . . . . . . Parts Melted 10 | . . 9 . . 1 Heat Transferred 6685 | 225 1100 4139 . . 1221 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Peak Influence 1087 | 20 147 1087 423 . . Initial 423 | . 13 38 423 . . Average 418 | 10 78 509 423 . . Maximum Alert Level 3 | . . 3 2 . . Low Security (%) 42 | 100 100 32 . . . Level 1 6 | . . 8 . . . Level 2 17 | . . 13 100 . . Level 3 32 | . . 44 . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 10 | . 1 8 . . 1 Investigation 3 | . 1 2 . . . Extermination . | . . . . . . Reinforcement 3 | . . 3 . . . Assault 4 | . . 3 . . 1 Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -9 -7 -6 --------- Run | Yrd Mat Mat Min Zio Pro Distress Signals 5 | . 1 4 . . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 100 | . 11 67 . . 22 Peak Tracking Total 9 | . 4 6 . . 9 Tactical Retreats 4 | . 3 1 . . . Traps | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Traps Triggered 2 | . 1 1 . . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -9 -7 -6 ---------- Run | Yrd Mat Mat Min Zio Pro Machines Disabled 7 | . . 6 . . 1 Max in Single Turn 1 | . . 1 . . 1 Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -9 -7 -6 --------- Run | Yrd Mat Mat Min Zio Pro Machines Accessed 8 | . 1 7 . . . Terminals 5 | . . 5 . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 3 | . 1 2 . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 19 | . 3 16 . . . Successful 4 | . 1 3 . . . Failed 15 | . 2 13 . . . Catastrophic 1 | . . 1 . . . Database Lockouts . | . . . . . . Manual 14 | . . 14 . . . Terminals 14 | . . 14 . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 5 | . 3 2 . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks . | . . . . . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks 3 | . 1 2 . . . Retrieve Components 3 | . 1 2 . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks 1 | . . 1 . . . Terminals 1 | . . 1 . . . Botnet 1 | . . 1 . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 6 | . 1 5 . . . Full Trace Events 2 | . . 2 . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired 3 | . . . . 3 . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 14 | . . . . 14 . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components 13 | . 2 11 . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -9 -7 -6 ------------ Run | Yrd Mat Mat Min Zio Pro Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -9 -7 -6 -------- Run | Yrd Mat Mat Min Zio Pro Total Allies 4 | . . . . 4 . Largest Group 4 | . . . . 4 2 Highest-Rated Group 155 | . . . . 155 78 Highest-Rated Ally 39 | . . . . 39 39 Total Orders . | . . . . . . Ally Attacks 16 | . . . . . 16 Total Damage 623 | . . . . . 623 Kills 7 | . . . . . 7 Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Robot Analysis Total . | . . . . . . Derelict Logs Recovered 2 | . . . . 2 . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -9 -7 -6 ------------- Run | Yrd Mat Mat Min Zio Pro Turns Passed 6573 | 176 577 2951 320 2131 418 Spaces Moved 2834 | 85 263 1327 168 831 160 Core 11 | 11 . . . . . Treads 2823 | 74 263 1327 168 831 160 Legs . | . . . . . . Wheels . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 160 160 160 160 160 Average Speed 166 | 145 160 174 160 160 163 Slowest Speed 250 | 160 160 240 160 160 250 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 50 | 4 47 96 40 89 29 Regions Visited 5 Branch Regions 3 Pre-discovered Areas 2 | . . . . 2 . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched 4 | . . . . 4 . Spaces Dug 11 | . . 11 . . . Terrain Destroyed 238 | . . 215 . . 23 Melee . | . . . . . . Projectile 29 | . . 24 . . 5 AOE 209 | . . 191 . . 18 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -9 -7 -6 --------- Run | Yrd Mat Mat Min Zio Pro Total 4349 | 121 345 1780 219 1634 250 Wait 1176 | 14 30 260 52 800 20 Move 2829 | 84 262 1326 167 830 160 Hop . | . . . . . . Pick Up 51 | 8 9 25 . 2 7 Fast Attach 5 | . . 4 . 1 . Attach 31 | 7 . 8 . . 16 Detach 1 | . . 1 . . . Swap 46 | . 4 35 . . 7 Drop 27 | . 3 21 . 1 2 Fire 182 | 8 37 100 . . 37 Melee 1 | . . . . . 1 Ram . | . . . . . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 7 exits: [*Mat x3] / [*Min x2] / [*Sto x2]) -9/Mines -7/Zion -6/Proximity Caves (discovered 1 exit: Fac) History --------- Turn | Location | Event 17 | -11/Scrapyard | Discovered new exit (range 15) 177 | -11/Scrapyard | Entered Materials 346 | -10/Materials | Build established: Mutant 565 | -10/Materials | Discovered new exit (range 10) 754 | -10/Materials | Entered another Materials area 754 | -9/Materials | Evolved 2 slots: Utility x2 756 | -9/Materials | Discovered new exit (range 12) 916 | -9/Materials | Discovered new exit (range 13) 1108 | -9/Materials | Discovered new exit (range 14) 1432 | -9/Materials | Discovered new exit (range 16) 1461 | -9/Materials | Build established: Scavenger-Mutant 1810 | -9/Materials | Lost 3 parts (2n1u) 1860 | -9/Materials | Discovered new exit (range 15) 2169 | -9/Materials | Discovered new exit (range 8) 2354 | -9/Materials | First assault squad dispatched 2445 | -9/Materials | Discovered new exit (range 16) 3705 | -9/Materials | Entered Mines 3885 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 3886 | -9/Mines | Build established: Mutant 4025 | -9/Mines | Entered Zion 4209 | -7/Zion | Discovered new exit (range 15) 4374 | -7/Zion | Learned location of 1 exit from Lower Caves 4695 | -7/Zion | Learned location of Quarantine (-2) 4770 | -7/Zion | Met Imprinter 4798 | -7/Zion | Imprinted 4801 | -7/Zion | Declared Zion's savior 4925 | -7/Zion | Learned location of 1 exit from Proximity Caves 6156 | -7/Zion | Entered Proximity Caves 6156 | -6/Proximity Caves | Accompanied by 2 allies 6157 | -6/Proximity Caves | Identified exit to Factory 6412 | -6/Proximity Caves | Attracted the attention of an 0b10 outpost 6454 | -6/Proximity Caves | Destroyed 9 combat bots 6482 | -6/Proximity Caves | System corruption reached 10% 6488 | -6/Proximity Caves | Core integrity fell below 50% 6503 | -6/Proximity Caves | Core integrity fell below 20% 6566 | -6/Proximity Caves | Lost 13 parts (2p4n2u5w) 6574 | -6/Proximity Caves | Destroyed by G-67 Veteran with Field Laser Last Messages --------------- Imp. Treads destroyed. System corrupted: Hvy. Beamcaster failed to cycle. Imp. Treads destroyed. Hvy. Particle Cannon destroyed. System corrupted: Matter fused (-10). Mace fries itself beyond repair. Acquired 41 matter. Critical hit (Burn: +37). Acquired Corrupted Rnf. Deuterium Engine. Integrated Corrupted Rnf. Deuterium Engine (+6). Hvy. Beamcaster destroyed. System corrupted: Heat flow error (+210). DLG|L/NVNH%