Cogmind - Beta 17 @@@ ROGUE MODE // 2026.07.04 @ 21:17:55 Player: Figgis Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (5) 1000 Robots Destroyed (35) 175 Value Destroyed (864) 864 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (145) 145 TOTAL SCORE: 3184 Bonus ------- Follower Combat Kills 145 Cogmind --------- Core Integrity 430/550 Matter 79/300 Energy 265/265 System Corruption 0% Temperature Cool (0) Movement Core (500) Ox9 Location -8/Materials Parts ------- > --- POWER (1) -------- Improved Ion Engine > --- PROPULSION (4) --- (None) > --- UTILITY (4) ------ Medium Storage Unit Sensor Array Improved Targeting Computer > --- WEAPON (2) ------- Autogun Slug Cannon > --- INVENTORY (10) --- Carbon-fiber Leg Assault Rifle Assault Rifle Heavy Assault Rifle Heavy Assault Rifle Heavy Assault Rifle Mini Grenade Launcher Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg Aluminum Leg > --- UTILITY ---------- Medium Storage Unit Sensor Array Improved Targeting Computer > --- WEAPON ----------- Autogun Slug Cannon > --- INVENTORY -------- Improved Ion Engine Sensor Array Assault Rifle Assault Rifle Heavy Assault Rifle Heavy Assault Rifle Heavy Assault Rifle Mini Grenade Launcher [Rating: 16] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Utility Sensor Array Device Sensor Array Storage Small Storage Unit Processor Improved Targeting Computer Weapon Assault Rifle Ballistic Gun Assault Rifle Ballistic Cannon Slug Cannon Launcher Mini Grenade Launcher Build | -11 -10 -10 -9 -9 -8 ------- Run | Yrd Mat Min Mat Min Mat Slots Evolved 4 | . . . 2 . 2 Power . | . . . . . . Propulsion 2 | . . . 1 . 1 Utility 2 | . . . 1 . 1 Weapon . | . . . . . . Parts Attached 23 | 3 5 1 10 3 1 Power 3 | . 1 1 . 1 . Engine 3 | . 1 1 . 1 . Core . | . . . . . . Reactor . | . . . . . . Propulsion 7 | 1 1 . 5 . . Treads . | . . . . . . Leg 7 | 1 1 . 5 . . Wheel . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Utility 5 | . 2 . 2 . 1 Device 2 | . 1 . . . 1 Storage 2 | . 1 . 1 . . Processor 1 | . . . 1 . . Hackware . | . . . . . . Protection . | . . . . . . Artifact . | . . . . . . Weapon 8 | 2 1 . 3 2 . Energy Gun . | . . . . . . Energy Cannon . | . . . . . . Ballistic Gun 6 | 2 1 . 3 . . Ballistic Cannon 1 | . . . . 1 . Launcher 1 | . . . . 1 . Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes . | . . . . . . Parts Lost 7 | . . . 2 3 2 Power 1 | . . . . 1 . Propulsion 5 | . . . 2 1 2 Utility 1 | . . . . 1 . Weapon . | . . . . . . Highest Loss Streak 3 | . . . 1 3 2 To Critical Strikes . | . . . . . . Average Backups 7 | 3 6 8 7 7 6 Power 1 | 1 1 1 1 . . Propulsion . | . . 1 . . . Utility 1 | . 1 2 1 1 . Weapon 4 | 1 3 4 4 5 6 Tool/Special . | . . . . . . Unused Backups 9 | . 2 . 3 . 4 Power 1 | . . . 1 . . Propulsion 1 | . . . . . 1 Utility . | . . . . . . Weapon 7 | . 2 . 2 . 3 Tool/Special . | . . . . . . Average Slot Usage (%) 95 | . 93 100 99 88 63 Engine 11 | . 11 14 11 10 9 Leg 29 | . 28 28 32 27 9 Device 10 | . 11 14 11 5 8 Storage 11 | . 11 14 11 11 9 Processor 6 | . . . 10 11 9 Ballistic Gun 21 | . 28 28 22 8 9 Ballistic Cannon 1 | . . . . 7 9 Launcher 1 | . . . . 5 . Peak Build Rating 16 | 3 8 9 14 16 15 Average Rating 11 | 1 6 8 13 14 14 On Entrance 8 | . 3 8 9 14 14 Avg Prop Armor Cover (%) 19 | 14 21 . . . . Naked Turns . | . . . . . . Heaviest Build 28 | 3 15 17 24 28 28 Greatest Support 30 | 3 20 20 30 30 20 Greatest Overweight (x) 9 | . . . 1 1 9 Average Overweight (x) . | . . . . . 1 Largest Inventory Capacity 10 | 5 8 8 10 10 10 Average Capacity 8 | 5 7 8 8 10 10 Most Carried 8 | 5 8 8 8 8 7 Average Carried 7 | 3 6 8 7 7 6 Final Capacity 10 | 5 8 8 10 10 10 Final Carried 8 | 5 8 8 7 7 7 Class Distribution -------------------- 59% | Mutant 40% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Mutant | -9/Mines Mutant | -8/Materials Resources | -11 -10 -10 -9 -9 -8 ----------- Run | Yrd Mat Min Mat Min Mat Matter Collected 943 | 230 139 64 444 29 37 Remotely . | . . . . . . Salvage Created 854 | . 152 38 565 15 84 Parts 63 | . 10 8 40 3 2 Haulers Intercepted . | . . . . . . Recyclers Shooed . | . . . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Parts Restored . | . . . . . . Kills | -11 -10 -10 -9 -9 -8 ------- Run | Yrd Mat Min Mat Min Mat Combat Hostiles Destroyed 30 | . 5 3 16 3 3 Guns 24 | . 5 3 16 . . Cannons 5 | . . . . 2 3 AOE 1 | . . . . 1 . Classes Destroyed 7 | . 3 . 1 3 . Worker 1 | . . . . 1 . Tunneler 1 | . . . . 1 . Watcher 3 | . 1 . 2 . . Swarmer 14 | . 3 3 8 . . Grunt 11 | . 2 . 4 2 3 Brawler 1 | . . . . 1 . Sentry 4 | . . . 4 . . Best Kill Streak 5 | . 3 3 4 5 3 Combat Bots Only 4 | . 3 3 4 3 3 Max Kills in Single Turn 2 | . 1 1 2 2 1 Gunslinging 1 | . . . 1 . . Exploded 1 | . . . . 1 . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -9 -9 -8 -------- Run | Yrd Mat Min Mat Min Mat Hostile Shots Fired 172 | . 18 14 95 14 31 Missed 56 | . 6 5 35 3 7 Hits 116 | . 12 9 60 11 24 Melee 1 | . . . . 1 . Projectile 115 | . 12 9 60 10 24 Critical Strikes 4 | . . 1 2 . 1 Damage Taken 1467 | . 135 72 643 230 387 Core 252 | . 23 27 61 21 120 Absorbed by Shields . | . . . . . . Core Remaining (%) 86 | 100 . 80 . 79 . Volleys Fired 110 | . 22 5 55 13 15 Largest 2 | . 2 2 2 2 2 Hottest 70 | . 40 40 46 70 63 Shots Fired 209 | . 43 10 110 16 30 Gun 178 | . 43 10 110 . 15 Cannon 27 | . . . . 12 15 Launcher 4 | . . . . 4 . Special . | . . . . . . Kinetic 205 | . 43 10 110 12 30 Thermal . | . . . . . . Explosive 4 | . . . . 4 . Electromagnetic . | . . . . . . Robot Hit Streak 10 | . 8 2 10 3 10 Robot Miss Streak 6 | . 4 1 5 6 1 Penetration Max . | . . . . . . Secondary Targets 5 | . 2 . 3 . . Max Gunslinging Chain 1 | . 1 . 1 . . Shots Hit Robots 125 | . 23 5 68 6 23 Core Hits 54 | . 10 3 26 9 6 Critical Kills 1 | . . . . . 1 Critical Parts Destroyed 1 | . . . . . 1 Critical Strikes 2 | . . . . . 2 Destroy 2 | . . . . . 2 Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 2481 | . 281 64 1117 566 453 Guns 1692 | . 281 64 1117 . 230 Cannons 360 | . . . . 137 223 Explosions 429 | . . . . 429 . Melee . | . . . . . . Ramming . | . . . . . . Kinetic 2052 | . 281 64 1117 137 453 Thermal 74 | . . . . 74 . Explosive 355 | . . . . 355 . Electromagnetic . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 3 | . . . . 3 . Average Corruption 3 | . . . . 3 . Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 4 | . . . . 4 . Message Errors 1 | . . . . 1 . Energy Discharges 1 | . . . . 1 . Data Loss (minor) 1 | . . . . 1 . Weapon Failures 1 | . . . . 1 . Overload Shots . | . . . . . . Overflow Damage 71 | . . . . 49 22 Projectiles 62 | . . . . 40 22 Explosions 9 | . . . . 9 . Melee . | . . . . . . Knockbacks 8 | . . . . 3 5 Impact . | . . . . . . Kinetic 7 | . . . . 3 4 Secondary 1 | . . . . . 1 Self-Inflicted Damage 85 | . . . . 85 . Shots 2 | . . . . 2 . Rammed . | . . . . . . Targets Rammed . | . . . . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 93 | . 2 . 20 48 93 Average Temperature 23 | . 2 . 5 28 37 Received Heat Transfer 450 | . 45 . 147 60 198 Siege Activations . | . . . . . . Martial Activations . | . . . . . . Shielding Activations . | . . . . . . Robots Disrupted . | . . . . . . Combat Hostiles . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted . | . . . . . . Heat Transferred 100 | . . . . 100 . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -10 -9 -9 -8 ------- Run | Yrd Mat Min Mat Min Mat Maximum Alert Level 1 | . . . 1 . . Low Security (%) 76 | 100 100 100 38 100 100 Level 1 23 | . . . 61 . . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Peak Influence 276 | . 70 115 276 83 64 Initial 83 | . . 4 26 83 . Average 80 | . 21 25 167 32 13 Influence Increases 1215 | . 153 193 670 124 75 Destroy 0b10 Robot/C 740 | . 100 120 400 60 60 Destroy 0b10 Robot/NC 25 | . 5 . 10 10 . Destroy Leader 166 | . 22 20 104 10 10 Allied During Kill 42 | . . 8 34 . . Successful Hack 40 | . 10 . 30 . . Disable Machine 15 | . . . . 15 . Destroy Structure 37 | . 1 . 2 29 5 Lose Combat Pursuer 150 | . 15 45 90 . . Influence Decreases 1151 | . 141 138 523 338 11 Entered New Map 180 | . . 8 41 131 . Time Decay 881 | . 141 130 422 177 11 Lost Part 50 | . . . 20 30 . Lost Ally 40 | . . . 40 . . Squads Dispatched 3 | . 1 . 2 . . Investigation . | . . . . . . Extermination . | . . . . . . Reinforcement 3 | . 1 . 2 . . Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -9 -9 -8 --------- Run | Yrd Mat Min Mat Min Mat Distress Signals 3 | . . . 3 . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 62 | . 13 7 35 3 4 Peak Tracking Total 6 | . 3 3 6 3 3 Tactical Retreats 5 | . 1 1 3 . . Traps | -11 -10 -10 -9 -9 -8 ------- Run | Yrd Mat Min Mat Min Mat Traps Triggered . | . . . . . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -9 -9 -8 ---------- Run | Yrd Mat Min Mat Min Mat Machines Disabled 1 | . . . . 1 . Max in Single Turn 1 | . . . . 1 . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -9 -9 -8 --------- Run | Yrd Mat Min Mat Min Mat Machines Accessed 9 | . 3 . 5 . 1 Terminals 9 | . 3 . 5 . 1 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 26 | . 12 . 11 . 3 Successful 14 | . 6 . 5 . 3 Failed 12 | . 6 . 6 . . Catastrophic 3 | . . . 3 . . Database Lockouts . | . . . . . . Manual 11 | . 8 . 3 . . Terminals 26 | . 12 . 11 . 3 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 13 | . 5 . 5 . 3 Robot Analysis 4 | . 4 . . . . Level Access Points 2 | . . . 1 . 1 Locate Traps 1 | . 1 . . . . Dispatch Records 1 | . . . . . 1 Transport Status 1 | . . . 1 . . Registered Components 1 | . . . 1 . . Zone Layout 3 | . . . 2 . 1 Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks 1 | . 1 . . . . Terminals 1 | . 1 . . . . Botnet 1 | . 1 . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 6 | . 2 . 3 . 1 Full Trace Events 2 | . 1 . 1 . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Part Studies Acquired . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 ------------ Run | Yrd Mat Min Mat Min Mat Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -9 -9 -8 -------- Run | Yrd Mat Min Mat Min Mat Total Allies 2 | . . 2 . . . Largest Group 2 | . . 2 2 . . Highest-Rated Group 42 | . . 42 42 . . Highest-Rated Ally 31 | . . 31 31 . . Total Orders . | . . . . . . Ally Attacks 28 | . . 11 17 . . Total Damage 442 | . . 169 273 . . Kills 7 | . . 3 4 . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -9 -9 -8 ------- Run | Yrd Mat Min Mat Min Mat Active Infowar (turns) 2358 | . 371 629 1037 227 94 Sensors 2358 | . 371 629 1037 227 94 Robot Analysis Total 4 | . 4 . . . . Derelict Logs Recovered 1 | . . 1 . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -9 -9 -8 ------------- Run | Yrd Mat Min Mat Min Mat Turns Passed 2685 | 26 431 629 1037 465 97 Spaces Moved 1851 | 30 335 493 680 289 24 Core 126 | 30 95 . . . 1 Treads . | . . . . . . Legs 1725 | . 240 493 680 289 23 Wheels . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 50 120 120 120 190 Average Speed 120 | 50 100 120 120 146 205 Slowest Speed 500 | 50 120 120 190 190 500 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Potential Cave-ins . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 42 | 3 57 88 58 47 3 Regions Visited 5 Branch Regions 2 Pre-discovered Areas 2 | . . 2 . . . Known Exits Taken 1 | . . . . 1 . Unknown Exits Taken 4 | 1 1 1 1 . . Scrap Searched 1 | . . 1 . . . Spaces Dug . | . . . . . . Terrain Destroyed 55 | . . . . 50 5 Melee . | . . . . . . Projectile 10 | . . . . 5 5 AOE 45 | . . . . 45 . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -9 -9 -8 --------- Run | Yrd Mat Min Mat Min Mat Total 2104 | 40 390 521 796 313 44 Wait 86 | . 17 22 37 8 2 Move 1846 | 29 334 492 679 288 24 Hop . | . . . . . . Pick Up 24 | 8 9 . 5 1 1 Fast Attach 2 | . 1 . 1 . . Attach 11 | 3 3 . 3 1 1 Detach . | . . . . . . Swap 12 | . 1 1 7 2 1 Drop 13 | . 3 1 9 . . Fire 110 | . 22 5 55 13 15 Melee . | . . . . . . Ram . | . . . . . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 6 exits: *Mat x3 / [*Min] / [*Sto x2]) -9/Mines (discovered 2 exits: *Mat / [*Zio]) -8/Materials (discovered 3 exits: Fac x3) History --------- Turn | Location | Event 9 | -11/Scrapyard | Discovered new exit (range 16) 27 | -11/Scrapyard | Entered Materials 289 | -10/Materials | Discovered new exit (range 7) 313 | -10/Materials | Build established: Mutant 383 | -10/Materials | Discovered new exit (range 9) 458 | -10/Materials | Entered Mines 528 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 591 | -10/Mines | Learned location of Storage (-9) 652 | -10/Mines | Learned location of Zion (-7) 803 | -10/Mines | Discovered new exit (range 3) 808 | -10/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 961 | -10/Mines | Discovered new exit (range 15) 1087 | -10/Mines | Entered Materials 1087 | -9/Materials | Accompanied by 2 allies 1087 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1092 | -9/Materials | Led the pair of lost Derelicts to an unsafe place 1163 | -9/Materials | Identified exit to Materials 1282 | -9/Materials | Discovered new exit (range 14) 1544 | -9/Materials | Build established: Scavenger-Mutant 1778 | -9/Materials | Discovered new exit (range 8) 1920 | -9/Materials | Discovered new exit (range 15) 2124 | -9/Materials | Entered Mines 2240 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 2302 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 2384 | -9/Mines | Lost 3 parts (1p1n1u) 2505 | -9/Mines | Discovered exit to Materials (range 15) 2589 | -9/Mines | Entered Materials 2589 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2631 | -8/Materials | Build established: Mutant 2633 | -8/Materials | Identified exit to Factory 2686 | -8/Materials | Self-destructed Last Messages --------------- 02656_ G-47 Trooper knocked back. 02658_ U-05 Engineer builds a Wall. 02662_ G-47 Trooper knocked back. 02663_ R-06 Scavenger collects Carbon-fiber Leg. 02664_ U-05 Engineer builds a Wall. 02665_ U-05 Engineer destroyed. 02666_ R-06 Scavenger collects Terrain Scan Processor. 02669_ R-06 Scavenger collects Wheel. 02670_ G-47 Trooper knocked back. 02671_ Critical hit (Burn: +37). 02673_ G-47 Trooper suffers critical hit (Destroy). 02673_ G-47 Trooper destroyed. 02675_ R-06 Scavenger collects Welding Torch. 02676_ Destroyed Unknown Power Core. 02679_ G-47 Trooper destroyed. 02679_ Slug penetrates Door. 02681_ Acquired 37 matter. 02683_ K-01 Serf collects debris. 02685_ Penetrated by Slug. 02686_ K-01 Serf collects debris. 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""" """ #??# ##########??????????? | | ???????? #################??????????? | | ???????? ? +??????????? | | ???????? ##############################??????????? | | ????????##????????????????????????????#??????????? | | ??????????????????????????????????????#??????????? | | ?????????????????????????????????????????????????? | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 12 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 14 Terrain Scan Density 10 Evasion (%) 55 Targeting Accuracy 6 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed BurstDisruptionMegatreads Manual? 0 Play Time 00:16:03 Cumulative 209.2 hours Start 2026.07.04 @ 20:35:03 End 2026.07.04 @ 21:17:55 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 330 Rogue 327 Adventurer 3 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 66 Gallery% 57 Achievement% 28 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: bd3c55f1-787b-4e17-a060-df43670e12b2