Cogmind - Beta 15 X3 @@@ ROGUE MODE // 2025.04.12 @ 23:01:18 Player: Cogchaaaan Result: Destroyed by Y-45 Defender with Beam Rifle Performance ------------- Evolutions (1) 500 Regions Visited (4) 800 Robots Destroyed (107) 535 Value Destroyed (2478) 2478 Prototype IDs (8) 160 Alien Tech Used (0) 0 Bonus (-16) -16 TOTAL SCORE: 4457 Bonus ------- High Alert Combat Kills 74 Follower Combat Kills 57 Friendly Fire -147 Cogmind --------- Core Integrity 0/400 Matter 249/300 Energy 277/280 System Corruption 0% Temperature Cool (9) Movement Treading (160) Location -9/Storage Parts ------- > --- POWER (1) -------- Cooled Ion Engine > --- PROPULSION (3) --- Improved Treads Improved Treads Improved Treads > --- UTILITY (3) ------ Cooling System High-capacity Storage Unit Advanced Targeting Computer > --- WEAPON (2) ------- Beam Cannon Advanced Beam Cannon > --- INVENTORY (20) --- Light Nuclear Core Improved Treads Improved Treads Improved Flight Unit Improved Flight Unit Improved Flight Unit Improved Flight Unit Improved Flight Unit Medium Storage Unit Structural Scanner Experimental Sensor Array Signal Interpreter Seismic Detector Propulsion Shielding Hardened Light Armor Plating Beam Rifle Improved Medium Laser Beamcaster Rocket Launcher Katana Peak State ------------ > --- POWER ------------ Cooled Ion Engine > --- PROPULSION ------- Improved Treads Improved Treads Improved Treads > --- UTILITY ---------- Cooling System High-capacity Storage Unit Advanced Targeting Computer > --- WEAPON ----------- Beam Rifle Advanced Beam Cannon > --- INVENTORY -------- Light Nuclear Core Improved Treads Improved Treads Improved Flight Unit Improved Flight Unit Improved Flight Unit Improved Flight Unit Medium Storage Unit Structural Scanner Experimental Sensor Array Signal Interpreter Seismic Detector Propulsion Shielding Medium Armor Plating Hardened Light Armor Plating Improved Medium Laser Beamcaster Beam Cannon Rocket Launcher Katana [Rating: 25] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Utility Improved Heat Sink Device Improved Heat Sink Storage High-capacity Storage Unit Processor Advanced Targeting Computer Protection Light Armor Plating Weapon Beam Rifle Energy Gun Beam Rifle Energy Cannon Advanced Beam Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Light Cannon Launcher Grenade Launcher Build | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Min Mat Sto Slots Evolved 2 | . . . 2 . Power . | . . . . . Propulsion 1 | . . . 1 . Utility 1 | . . . 1 . Weapon . | . . . . . Parts Attached 56 | 8 6 5 27 10 Power 6 | 1 . 1 2 2 Engine 5 | 1 . 1 2 1 Core 1 | . . . . 1 Reactor . | . . . . . Propulsion 22 | 2 3 . 13 4 Treads 19 | . 2 . 13 4 Leg 3 | 2 1 . . . Wheel . | . . . . . Hover . | . . . . . Flight . | . . . . . Utility 13 | 2 2 1 6 2 Device 5 | 1 1 1 1 1 Storage 3 | 1 1 . 1 . Processor 1 | . . . 1 . Hackware . | . . . . . Protection 4 | . . . 3 1 Artifact . | . . . . . Weapon 15 | 3 1 3 6 2 Energy Gun 9 | 2 1 2 3 1 Energy Cannon 2 | . . . 1 1 Ballistic Gun 1 | 1 . . . . Ballistic Cannon 1 | . . 1 . . Launcher 2 | . . . 2 . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 4 | . . 1 2 1 Parts Lost 9 | . . 1 5 3 Power 1 | . . . . 1 Propulsion 2 | . . . 2 . Utility 2 | . . . 1 1 Weapon 4 | . . 1 2 1 Highest Loss Streak 3 | . . 1 3 2 To Critical Strikes . | . . . . . Average Backups 15 | 2 9 14 19 19 Power . | . 1 1 1 . Propulsion 4 | 1 2 3 5 6 Utility 6 | . 4 7 8 8 Weapon 3 | . 1 2 4 4 Tool/Special . | . . . . . Unused Backups 22 | . 2 2 3 15 Power 1 | . . 1 . . Propulsion 10 | . 2 . 1 7 Utility 7 | . . 1 1 5 Weapon 4 | . . . 1 3 Tool/Special . | . . . . . Average Slot Usage (%) 99 | . 98 99 99 99 Engine 11 | . 14 14 10 7 Treads 29 | . 22 28 32 33 Leg 1 | . 4 . . . Device 11 | . 14 14 11 10 Storage 12 | . 14 14 11 11 Processor 3 | . . . 5 11 Protection 3 | . . . 5 . Energy Gun 20 | . 25 27 18 9 Energy Cannon 2 | . . . 3 11 Peak Build Rating 25 | 7 10 16 24 25 Average Rating 15 | 5 8 10 19 23 On Entrance 10 | . 7 10 11 24 Naked Turns . | . . . . . Heaviest Build 57 | 11 27 30 57 57 Greatest Support 69 | 20 40 40 69 69 Greatest Overweight (x) 3 | 3 1 . 1 . Average Overweight (x) . | . . . . . Largest Inventory Capacity 20 | 8 15 15 20 20 Average Capacity 17 | 7 13 15 19 20 Most Carried 20 | 4 14 15 20 20 Average Carried 15 | 2 9 14 19 19 Final Capacity 20 | 8 15 15 20 20 Final Carried 20 | 3 14 14 20 20 Class Distribution -------------------- 63% | Mutant 36% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Storage Resources | -11 -10 -10 -9 -9 ----------- Run | Yrd Mat Min Mat Sto Matter Collected 1098 | 292 126 65 388 227 Remotely . | . . . . . Salvage Created 3452 | 146 566 182 1727 831 Parts 193 | 10 41 11 93 38 Haulers Intercepted 8 | . 2 . 5 1 Recyclers Shooed 7 | . . 2 3 2 Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Min Mat Sto Combat Hostiles Destroyed 74 | . 12 5 34 23 Guns 40 | . 12 4 22 2 Cannons 11 | . . . 2 9 AOE 16 | . . . 5 11 Classes Destroyed 13 | 2 5 . 3 3 Worker 3 | . . . 2 1 Tunneler 4 | 4 . . . . Hauler 8 | . 2 . 5 1 Recycler 8 | 1 1 . 4 2 Mechanic 1 | . . . . 1 Operator 1 | . 1 . . . Watcher 7 | . 3 . 3 1 Swarmer 25 | . 6 2 14 3 Grunt 31 | . 6 3 10 12 Brawler 1 | . . . . 1 Duelist 3 | . . . 1 2 Protector 1 | . . . . 1 Sentry 13 | . . . 9 4 Thug 1 | . . . . 1 Best Kill Streak 13 | 2 4 2 4 13 Combat Bots Only 10 | . 3 2 4 10 Max Kills in Single Turn 4 | 1 1 1 2 4 Gunslinging . | . . . . . Exploded 3 | . . . 2 3 Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -9 -9 -------- Run | Yrd Mat Min Mat Sto Hostile Shots Fired 312 | . 53 26 142 91 Missed 92 | . 15 9 44 24 Damage Taken 2936 | . 385 233 1271 1047 Core 542 | . 108 29 152 253 Absorbed by Shields . | . . . . . Regen/Repaired (Parts) 88 | . . . 88 . Core Remaining (%) 72 | 100 . 45 . . Volleys Fired 269 | 12 58 18 121 60 Largest 2 | 2 2 2 2 2 Hottest 128 | 60 90 100 124 128 Shots Fired 513 | 24 113 36 233 107 Gun 427 | 24 113 36 214 40 Cannon 68 | . . . 11 57 Launcher 18 | . . . 8 10 Special . | . . . . . Kinetic 33 | 12 21 . . . Thermal 462 | 12 92 36 225 97 Explosive 18 | . . . 8 10 Electromagnetic . | . . . . . Robot Hit Streak 21 | 5 9 11 21 15 Robot Miss Streak 6 | 3 6 2 4 2 Penetration Max . | . . . . . Secondary Targets 2 | . . 1 1 . Max Gunslinging Chain 1 | . . 1 1 . Shots Hit Robots 346 | 15 65 28 153 85 Core Hits 150 | 7 30 9 57 47 Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Critical Strikes 14 | . . 2 11 1 Burn 14 | . . 2 11 1 Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 6965 | 152 736 327 2575 3175 Guns 3675 | 152 734 327 2027 435 Cannons 1068 | . . . 123 945 Explosions 2129 | . . . 343 1786 Melee . | . . . . . Ramming 93 | . 2 . 82 9 Kinetic 165 | 40 125 . . . Thermal 4578 | 112 609 327 2150 1380 Explosive 2129 | . . . 343 1786 Electromagnetic . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 2 | . 2 2 . . Average Corruption 2 | . 2 2 . . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 19 | . 13 6 . . Message Errors 4 | . 1 3 . . Matter Fused 3 | . 2 1 . . Energy Discharges 3 | . 2 1 . . Data Loss (minor) 4 | . 4 . . . Data Loss (major) 3 | . 2 1 . . Misfires 1 | . 1 . . . Weapon Failures 1 | . 1 . . . Overload Shots . | . . . . . Overflow Damage 28 | . . . . 28 Projectiles . | . . . . . Explosions 28 | . . . . 28 Melee . | . . . . . Knockbacks 1 | . . . 1 . Impact 1 | . . . 1 . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 136 | . . . . 136 Shots 5 | . . . . 5 Rammed 11 | . . 1 8 2 Targets Rammed 13 | . 1 1 9 2 Kicked . | . . . . . Crushed 2 | . 1 . 1 . Highest Temperature 516 | 40 120 25 90 516 Average Temperature 51 | 17 35 7 22 129 Received Heat Transfer 882 | . 132 141 303 306 Effects 5 | . . . . 5 Shutdowns 1 | . . . . 1 Interference 3 | . . . . 3 Short Circuit 1 | . . . . 1 Siege Activations . | . . . . . Martial Activations . | . . . . . Shielding Activations . | . . . . . Robots Disrupted . | . . . . . Combat Hostiles . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted 8 | . . 1 6 1 Combat Hostiles 7 | . . 1 5 1 Parts Melted 31 | . 1 1 22 7 Heat Transferred 12192 | 250 1587 1016 6475 2864 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Min Mat Sto Maximum Alert Level 2 | . . . 2 2 Low Security (%) 65 | 100 100 100 49 21 Level 1 28 | . . . 49 31 Level 2 6 | . . . 1 46 Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Peak Influence 556 | 10 140 80 409 556 Initial 118 | . . 30 5 118 Average 140 | . 49 31 178 316 Influence Increases 2623 | 25 413 195 1248 742 Destroy 0b10 Robot/C 1520 | . 240 140 680 460 Destroy 0b10 Robot/NC 170 | 25 35 . 75 35 Destroy Leader 372 | . 60 30 188 94 Allied During Kill 20 | . . 10 7 3 Successful Hack 52 | . 18 . 21 13 Disable Machine 90 | . . . 30 60 Destroy Structure 99 | . . . 37 62 Lose Combat Pursuer 300 | . 60 15 210 15 Influence Decreases 1856 | 25 336 211 972 312 Time Decay 1440 | 25 336 211 606 262 Lost Part 80 | . . . 50 30 Lost Ally 36 | . . . 16 20 Purge Threat 300 | . . . 300 . Squads Dispatched 9 | . 3 . 2 4 Investigation 1 | . . . 1 . Extermination . | . . . . . Reinforcement 6 | . 3 . 1 2 Assault 2 | . . . . 2 Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded 1 | . . . . 1 Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -9 -9 --------- Run | Yrd Mat Min Mat Sto Distress Signals 3 | . 1 . 1 1 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 110 | . 23 7 48 32 Peak Tracking Total 8 | . 4 3 8 7 Tactical Retreats 10 | . 2 1 6 1 Traps | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Min Mat Sto Traps Triggered 3 | . 2 . . 1 Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -9 -9 ---------- Run | Yrd Mat Min Mat Sto Machines Disabled 6 | . . . 2 4 Max in Single Turn 2 | . . . 1 2 Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -9 -9 --------- Run | Yrd Mat Min Mat Sto Machines Accessed 27 | . 7 . 15 5 Terminals 20 | . 5 . 10 5 Fabricators . | . . . . . Repair Stations 2 | . . . 2 . Recycling Units 4 | . 2 . 2 . Scanalyzers 1 | . . . 1 . Garrison Access . | . . . . . Total Hacks 66 | . 17 . 39 10 Successful 38 | . 8 . 25 5 Failed 27 | . 8 . 14 5 Catastrophic 4 | . . . 3 1 Database Lockouts 1 | . 1 . . . Manual 28 | . 11 . 11 6 Terminals 54 | . 14 . 30 10 Fabricators . | . . . . . Repair Stations 4 | . . . 4 . Recycling Units 6 | . 3 . 3 . Scanalyzers 2 | . . . 2 . Garrison Access . | . . . . . Terminal Hacks 19 | . 3 . 14 2 Record 1 | . . . 1 . Robot Analysis 1 | . 1 . . . Prototype ID Bank 2 | . 1 . 1 . Branch Access Points 1 | . . . 1 . Emergency Access Points 1 | . . . 1 . Unreport Threat 2 | . . . 2 . Locate Traps 6 | . 1 . 5 . Hauler Manifests 3 | . . . 2 1 Zone Layout 2 | . . . 1 1 Fabricator Hacks . | . . . . . Repair Station Hacks 4 | . . . 4 . Scan Component 2 | . . . 2 . Repair 2 | . . . 2 . Recycling Unit Hacks 2 | . 1 . 1 . Retrieve Components 2 | . 1 . 1 . Scanalyzer 2 | . . . 2 . Insert Component 1 | . . . 1 . Analyze 1 | . . . 1 . Garrison Access Hacks . | . . . . . Unauthorized Hacks 10 | . 4 . 3 3 Terminals 10 | . 4 . 3 3 Botnet 10 | . 4 . 3 3 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 23 | . 7 . 12 4 Full Trace Events 1 | . . . 1 . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired 1 | . . . 1 . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired 2 | . . . 2 . Time 68 | . . . 68 . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components 13 | . 3 . 10 . Parts Scanalyzed 1 | . . . 1 . Part Schematics Acquired 1 | . . . 1 . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -9 -9 ------------ Run | Yrd Mat Min Mat Sto Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -9 -9 -------- Run | Yrd Mat Min Mat Sto Total Allies 4 | . . 2 . 2 Largest Group 2 | . . 2 2 2 Highest-Rated Group 62 | . . 53 53 62 Highest-Rated Ally 31 | . . 31 31 31 Total Orders . | . . . . . Ally Attacks 23 | . . 9 7 7 Total Damage 338 | . . 147 86 105 Kills 4 | . . 2 1 1 Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Min Mat Sto Active Infowar (turns) 563 | 13 549 1 . . Sensors 1 | . . 1 . . Seismic 562 | 13 549 . . . Robot Analysis Total 1 | . 1 . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -9 -9 ------------- Run | Yrd Mat Min Mat Sto Turns Passed 5091 | 157 1184 615 2563 572 Spaces Moved 2405 | 81 581 328 1209 206 Core 19 | 19 . . . . Treads 2233 | . 490 328 1209 206 Legs 153 | 62 91 . . . Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 120 160 160 160 Average Speed 158 | 122 159 160 160 160 Slowest Speed 240 | 200 240 160 240 160 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 59 | 5 84 74 90 43 Regions Visited 4 Branch Regions 2 Pre-discovered Areas . | . . . . . Known Exits Taken 1 | . . . 1 . Unknown Exits Taken 3 | 1 1 1 . . Scrap Searched 1 | . . 1 . . Spaces Dug 18 | . . . 18 . Terrain Destroyed 88 | . . . 32 56 Melee . | . . . . . Projectile . | . . . . . AOE 88 | . . . 32 56 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -9 -9 --------- Run | Yrd Mat Min Mat Sto Total 3161 | 115 728 382 1598 338 Wait 306 | 9 58 21 181 37 Move 2401 | 80 580 327 1208 206 Hop . | . . . . . Pick Up 53 | 5 15 4 22 7 Fast Attach 32 | 6 5 2 17 2 Attach 14 | 2 . 1 7 4 Detach 2 | . . . . 2 Swap 28 | . 4 3 9 12 Drop 43 | 1 7 5 24 6 Fire 269 | 12 58 18 121 60 Melee . | . . . . . Ram . | . . . . . Kick . | . . . . . Crush 13 | . 1 1 9 2 Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 7 exits: [*Mat x3] / *Min x2 / *Sto x2) -9/Storage History --------- Turn | Location | Event 23 | -11/Scrapyard | Discovered new exit (range 16) 158 | -11/Scrapyard | Entered Materials 314 | -10/Materials | Build established: Mutant 711 | -10/Materials | Discovered new exit (range 5) 858 | -10/Materials | Derelicts attacked the area 1117 | -10/Materials | Discovered new exit (range 7) 1126 | -10/Materials | Discovered new exit (range 16) 1319 | -10/Materials | Central database locked down 1342 | -10/Materials | Entered Mines 1350 | -10/Mines | Discovered new exit (range 9) 1387 | -10/Mines | Found DCF Scrap (15 items) 1422 | -10/Mines | Core integrity fell below 50% 1684 | -10/Mines | Build established: Scavenger-Mutant 1752 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 1756 | -10/Mines | Found Prototype Device 1757 | -10/Mines | Identified Exp. Sensor Array 1944 | -10/Mines | Discovered new exit (range 8) 1957 | -10/Mines | Entered Materials 1957 | -9/Materials | Accompanied by 2 allies 1957 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1962 | -9/Materials | Led the pair of lost Derelicts to an unsafe place 2249 | -9/Materials | Discovered new exit (range 7) 2378 | -9/Materials | Discovered new exit (range 6) 2430 | -9/Materials | Build established: Mutant 2480 | -9/Materials | Lost 3 parts (1n1u1w) 2742 | -9/Materials | Build established: Scavenger-Mutant 2843 | -9/Materials | Discovered new exit (range 14) 3204 | -9/Materials | Identified exit to Mines 3204 | -9/Materials | Identified exit to Storage 3245 | -9/Materials | Build established: Mutant 3512 | -9/Materials | Repaired Broken Lgt. Treads 3679 | -9/Materials | Build established: Scavenger-Mutant 3730 | -9/Materials | Discovered new exit (range 15) 3806 | -9/Materials | Repaired Imp. Ion Engine 4284 | -9/Materials | Build established: Mutant 4354 | -9/Materials | Discovered new exit (range 15) 4520 | -9/Materials | Entered Storage 4647 | -9/Storage | Core integrity fell below 50% 4733 | -9/Storage | Met a pair of Derelict thieves 4823 | -9/Storage | Core integrity fell below 20% 4857 | -9/Storage | Destroyed 10 combat bots 5092 | -9/Storage | Destroyed by Y-45 Defender with Beam Rifle Last Messages --------------- 04986_ U-05 Engineer lays Concrete. 04989_ U-05 Engineer repairs door. 05005_ Dropped Med. Armor Plating. 05005_ Acquired Imp. Flight Unit. 05040_ Connecting with Terminal... 05048_ O-16 Technician: "IFF HANDSHAKE FAILED. SECURING TERMINAL." 05052_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal S010. 05065_ C-30 ARC bursts open, deploying its payload. 05065_ S-10 Pest unfolds itself. 05069_ Component Storage disabled. 05069_ S-10 Pest destroyed. 05069_ Destroyed Datajack. 05069_ S-10 Pest destroyed. 05069_ Terminal disabled. 05071_ Critical hit (Burn: +37). 05078_ Flight Unit melted. 05078_ S-10 Pest destroyed. 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"" " #????? | | ???????#######+###+# #????? | | ?????????# # #????? | | ?????????# """ """ ####### ###????? | | ?????????# """ """ ##?????##??????? | | ?????????# """ """ "#?????????????? | | ?????????# T#?????????????? | | ?????????# "#?????????????? | | ?##??????# ##?????????????? | | ? ???? / #??????????????? | | # #????#########+###??????????????? | | #+########?????# #?#######????????? | | #?????# #? #????????? | | #?????# # """ #????????? | | #??#### # """ #????????? | | """"" #??# + """ #????????? | | """"" #??# ## #????????? | | !""""" #### ##########????????? | | + + #????????? | | ! # # #????????? | | ####+##### # "!" #????????? | | !%= % # """"["??????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 50 Energy Generation 14 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 55 Targeting Accuracy 8 Recoil Reduction 3 Item Schematics ----------------- Structural Scanner | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Lgt. Treads | 75% | -9/Materials | Broken Imp. Ion Engine | 24% | -9/Materials Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed InertialSegregatorAirjet Manual? 0 Play Time 00:37:36 Cumulative 207.0 hours Start 2025.04.12 @ 22:26:43 End 2025.04.12 @ 23:01:18 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 119 Rogue 119 Adventurer 0 Explorer 0 Win Type - Total 14 Types 11/0/2/0/0/0/1/0/0/0 Lore% 58 Gallery% 57 Achievement% 62 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 2 Font 24/Terminus Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 590eff60-f48a-461c-a366-dd8765c53c6f