Cogmind - Beta 14 @@@ ROGUE MODE // 2024.11.01 @ 13:26:23 Player: Dadrick Result: Escaped! Performance ------------- Evolutions (9) 4500 Regions Visited (22) 4400 Robots Destroyed (120) 600 Value Destroyed (3831) 3831 Prototype IDs (51) 1020 Alien Tech Used (1) 200 Bonus (8356) 8356 TOTAL SCORE: 22907 Bonus ------- Follower Combat Kills 445 Met Data Miner 300 Met Zhirov 300 Scanned by Researcher 500 Acquired SGEMP 2000 Delivered SGEMP 2000 Win 3000 Friendly Fire -189 Cogmind --------- Core Integrity 1600/1600 Matter 295/300 Energy 103/150 System Corruption 0% Temperature Cool (3) Movement Flying (25) Location To Epsilon Eridani Parts ------- > --- POWER (2) -------- Micro Antimatter Reactor > --- PROPULSION (8) --- Field Propulsion Array Improved Diametric Drive Impulse Thruster Array Impulse Thruster Array Experimental Q-thruster > --- UTILITY (13) ----- Advanced Heat Sink Large Storage Unit Advanced Weight Redist. System Spectral Analyzer Advanced Signal Interpreter Advanced Transmission Jammer Hacking Suite Hacking Suite Hacking Suite Advanced System Shield > --- WEAPON (2) ------- Heavy Quantum Rifle > --- INVENTORY (15) --- Impulse Thruster Array Medium Storage Unit Advanced Weight Redist. System Advanced Trap Extractor (0/8) Transdimensional Reconstructor Enhanced Quantum Rifle Advanced Datajack Peak State ------------ > --- POWER ------------ Light Particle Reactor Micro Antimatter Reactor > --- PROPULSION ------- Cooled Nuclear Pulse Thruster Improved Diametric Drive Improved Diametric Drive Impulse Thruster Array Impulse Thruster Array Experimental Q-thruster > --- UTILITY ---------- Large Storage Unit Advanced Weight Redist. System Spectral Analyzer Advanced Signal Interpreter Advanced Reaction Control System Hacking Suite Hacking Suite Improved Hacking Suite Advanced System Shield Assault Drone Bay > --- WEAPON ----------- Heavy Quantum Rifle Force Lance > --- INVENTORY -------- Micro Antimatter Reactor Impulse Thruster Array Impulse Thruster Array Advanced Heat Sink Medium Storage Unit Advanced Weight Redist. System Advanced Sensor Array Advanced Terrain Scan Processor Advanced Transmission Jammer Advanced Trap Extractor Transdimensional Reconstructor Advanced Datajack [Rating: 170] Favorites ----------- Power Light Nuclear Core Engine Ion Engine Power Core Light Nuclear Core Reactor Micro Antimatter Reactor Propulsion Titanium Leg Treads Light Treads Leg Titanium Leg Wheel Wheel Flight Unit Cooled Nuclear Pulse Thruster Utility Hacking Suite Device Advanced Weight Redist. System Storage Large Storage Unit Processor Advanced Signal Interpreter Hackware Hacking Suite Protection Light Armor Plating Weapon Light Assault Rifle Energy Gun Particle Gun Energy Cannon Advanced Plasma Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Light Cannon Launcher Mini Grenade Launcher Special Weapon Enhanced Flamer Impact Weapon Powered Hammer Slashing Weapon Power Sword Piercing Weapon Force Lance Special Melee Weapon Advanced Datajack Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Upp Upp Zhi Pro Fac Res Qua Res Tes Acc Slots Evolved 18 | . . . . . 4 2 . . . . 2 2 . . . . 2 2 . 2 . 2 Power 1 | . . . . . . . . . . . . 1 . . . . . . . . . . Propulsion 6 | . . . . . 2 . . . . . 1 1 . . . . . 1 . 1 . . Utility 11 | . . . . . 2 2 . . . . 1 . . . . . 2 1 . 1 . 2 Weapon . | . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 269 | 10 11 7 3 4 27 9 11 9 6 16 9 22 6 2 11 1 35 24 14 3 23 6 Power 24 | 1 2 . 1 . 1 . 2 . 1 1 . 5 1 1 2 . 1 3 . 1 1 . Engine 10 | 1 1 . 1 . . . 1 . . . . 2 . 1 1 . 1 1 . . . . Core 9 | . 1 . . . 1 . 1 . 1 1 . 3 1 . . . . . . . . . Reactor 5 | . . . . . . . . . . . . . . . 1 . . 2 . 1 1 . Propulsion 61 | 2 1 1 1 . 11 2 2 1 3 6 2 9 . . 2 . 5 3 4 1 3 2 Treads 20 | 2 1 1 1 . 2 . . 1 3 3 2 4 . . . . . . . . . . Leg 10 | . . . . . 7 1 2 . . . . . . . . . . . . . . . Wheel 2 | . . . . . 2 . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . Flight 29 | . . . . . . 1 . . . 3 . 5 . . 2 . 5 3 4 1 3 2 Utility 125 | 4 6 4 1 . 9 3 3 2 . 5 5 6 3 . 6 . 23 15 10 1 16 3 Device 84 | 1 2 2 . . 5 2 3 1 . 4 2 3 2 . 2 . 15 13 9 1 15 2 Storage 9 | 3 2 . . . 1 . . . . . . . . . 1 . 2 . . . . . Processor 9 | . . . . . . 1 . 1 . . 2 1 . . . . 1 1 1 . 1 . Hackware 9 | . . . . . 1 . . . . 1 1 1 . . 1 . 2 1 . . . 1 Protection 14 | . 2 2 1 . 2 . . . . . . 1 1 . 2 . 3 . . . . . Artifact . | . . . . . . . . . . . . . . . . . . . . . . . Weapon 59 | 3 2 2 . 4 6 4 4 6 2 4 2 2 2 1 1 1 6 3 . . 3 1 Energy Gun 10 | 1 . . . . 2 . 1 1 1 1 . . . . . . . . . . 2 1 Energy Cannon 8 | . . . . . . . . . . . . . 1 1 1 . 3 2 . . . . Ballistic Gun 8 | 2 2 1 . 2 1 . . . . . . . . . . . . . . . . . Ballistic Cannon 10 | . . . . . 3 2 1 3 1 . . . . . . . . . . . . . Launcher 12 | . . 1 . 2 . 1 2 2 . 2 1 1 . . . . . . . . . . Special Weapon 2 | . . . . . . 1 . . . . . . 1 . . . . . . . . . Impact Weapon 2 | . . . . . . . . . . 1 . . . . . 1 . . . . . . Slashing Weapon 1 | . . . . . . . . . . . 1 . . . . . . . . . . . Piercing Weapon 2 | . . . . . . . . . . . . 1 . . . . 1 . . . . . Special Melee Weapon 4 | . . . . . . . . . . . . . . . . . 2 1 . . 1 . Unidentified Prototypes 13 | . . . . . 1 1 . . . 1 . 2 . . 4 . . . 1 . 3 . Parts Lost 43 | . . 4 . . . 3 2 3 . 3 5 8 . . . . 3 . . . 11 1 Power 7 | . . 1 . . . . . . . 1 . 2 . . . . 1 . . . 2 . Propulsion 15 | . . 1 . . . . 1 1 . 2 4 1 . . . . 1 . . . 4 . Utility 16 | . . 2 . . . 2 . 2 . . 1 3 . . . . 1 . . . 4 1 Weapon 5 | . . . . . . 1 1 . . . . 2 . . . . . . . . 1 . Highest Loss Streak 8 | . . 2 . . . 2 2 3 . 2 5 4 . . . . 3 . . . 8 1 To Critical Strikes 1 | . . . . . . . . . . . . . . . . . 1 . . . . . Average Slot Usage (%) 91 | . 100 95 99 100 98 95 99 95 87 97 85 71 81 83 82 88 88 84 87 90 89 69 Engine 3 | . 11 . 13 14 6 . 2 7 5 . . . . 1 5 5 4 2 . . . . Core 3 | . 2 11 . . 2 7 4 . 1 5 4 2 4 5 5 5 5 3 . . . . Reactor 1 | . . . . . . . . . . . . . . . . . . 2 9 8 7 4 Treads 8 | . 28 26 27 28 6 . . 6 10 26 7 9 . . . . . . . . . . Leg 7 | . . . . . 26 30 30 23 19 . . . . . . . . . . . . . Flight 9 | . . . . . . . . . . 2 16 10 23 23 23 23 21 18 21 26 25 17 Device 11 | . 13 3 . . 16 12 22 15 15 15 13 3 1 5 7 11 10 12 13 16 16 16 Storage 6 | . 14 14 14 14 9 7 7 7 7 6 . . . . . . 4 4 4 4 4 4 Processor 8 | . . . . . . 5 7 9 15 14 16 18 21 17 13 11 9 9 9 8 8 8 Hackware 9 | . . . . . 2 7 7 7 7 7 13 14 11 11 11 11 14 19 19 17 16 15 Protection 3 | . . 9 14 14 8 6 . . . . . 1 4 5 5 5 4 . . . . . Energy Gun 1 | . 8 . . . . . 5 6 2 5 . . . . . . . . . . 2 4 Energy Cannon 1 | . . . . . . . . . . . . . 3 5 . 5 4 3 4 4 1 . Ballistic Gun 5 | . 19 28 28 27 7 . . . . . . . . . . . . . . . . . Ballistic Cannon 3 | . . . . . 9 14 7 6 1 6 . . . . . . . . . . . . Piercing Weapon 1 | . . . . . . . . . . . . . 5 5 5 . 2 4 4 4 3 . Peak Build Rating 170 | 7 10 10 9 9 29 39 41 41 41 43 50 72 81 87 91 91 112 137 137 150 170 141 Average Rating 61 | 5 8 9 8 9 21 33 38 37 36 38 44 55 79 82 82 89 102 125 134 147 155 131 On Entrance 57 | . 7 10 5 9 9 29 36 38 41 39 42 41 66 81 87 91 89 93 131 137 150 86 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 63 | 14 30 30 30 32 58 62 62 61 61 61 13 12 21 27 28 29 48 62 58 60 63 38 Greatest Support 87 | 40 40 40 40 40 68 68 68 68 87 87 40 37 37 37 38 38 51 62 63 67 67 54 Greatest Overweight (x) 3 | 2 . 1 . . 3 1 . 1 1 . . . . . . . . 1 1 . . . Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 20 | 8 15 15 15 15 20 20 20 20 20 20 5 5 5 5 5 5 15 15 15 15 15 15 Average Capacity 14 | 6 10 15 15 15 15 20 20 20 20 18 5 5 5 5 5 5 11 15 15 15 15 15 Most Carried 20 | 6 13 15 15 15 18 20 20 20 20 19 5 5 5 5 5 5 15 15 15 15 15 12 Average Carried 13 | 3 9 14 13 14 14 19 19 17 19 17 4 4 4 5 4 5 10 14 14 14 14 7 Final Capacity 20 | 8 15 15 15 15 20 20 20 20 20 5 5 5 5 5 5 5 15 15 15 15 15 15 Final Carried 20 | 6 13 15 15 15 18 20 20 20 18 5 4 5 5 5 5 5 13 15 15 15 14 8 Class Distribution -------------------- 26% | Mutant 19% | Scavenger-Mutant 18% | Hacker-Sprinter 17% | Hacker-Ninja 6% | Skirmisher 5% | Hacker-Scout Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Commander-Mutant | -9/Mines Mutant | -8/Materials Skirmisher | -7/Factory Scavenger-Mutant | -7/Lower Caves Scavenger-Mutant | -7/Lower Caves Mutant | -7/Data Miner Scavenger-Mutant | -6/Proximity Caves Scavenger-Mutant | -6/Factory Hacker-Scout | -5/Factory Hacker-Sprinter | -5/Upper Caves Hacker-Sprinter | -5/Upper Caves Hacker-Sprinter | -5/Zhirov Hacker-Sprinter | -4/Proximity Caves Hacker-Sprinter | -4/Factory Hacker-Ninja | -3/Research Hacker-Ninja | -3/Quarantine Hacker-Ninja | -2/Research Hacker-Ninja | -2/Testing Hacker-Scout | -1/Access Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 -2 -2 -1 ----------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Upp Upp Zhi Pro Fac Res Qua Res Tes Acc Matter Collected 4073 | 280 254 174 . 40 469 303 307 235 . 223 137 404 60 20 . 58 380 285 140 30 224 50 Remotely 755 | . . . . . 74 . 223 235 . 223 . . . . . . . . . . . . Salvage Created 4041 | 66 450 164 . 25 323 473 196 316 . 61 351 196 53 . . . 527 324 260 30 226 . Parts 205 | 7 19 16 . 2 18 24 11 11 . 2 15 14 7 . . . 21 14 5 3 16 . Haulers Intercepted 12 | . 2 . . . 1 1 . . . . 2 . . . . . 2 2 2 . . . Recyclers Shooed 1 | . . . . . . . . . . . . 1 . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 24 | . . . . . . . 6 8 . 6 . . 4 . . . . . . . . . Prevented 4 | . . . . . . . . 1 . . . . 3 . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Upp Upp Zhi Pro Fac Res Qua Res Tes Acc Combat Hostiles Destroyed 75 | . 10 9 . 4 8 6 8 12 . 5 4 4 1 . . . 1 1 . . 2 . Melee 4 | . . . . . . . . . . . . . 1 . . . 1 1 . . 1 . Guns 20 | . 10 6 . . 2 . . 1 . . . . . . . . . . . . 1 . Cannons 16 | . . . . . 6 3 1 3 . 3 . . . . . . . . . . . . AOE 33 | . . 3 . 4 . 3 7 8 . 2 2 4 . . . . . . . . . . Classes Destroyed 17 | 2 3 1 . . 2 3 1 1 . 1 2 1 . . . . . . . . . . Worker 8 | . . 1 . . . 2 . . . . 3 . . . . . . 1 . . 1 . Builder 3 | . . . . . . 1 . . . . 1 . . . . . 1 . . . . . Tunneler 3 | 1 . . . . . . . . . . 1 . . . . . 1 . . . . . Hauler 12 | . 2 . . . 1 1 . . . . 2 . . . . . 2 2 2 . . . Recycler 7 | 1 . . . . . 3 . . . . 1 1 . . . . 1 . . . . . Mechanic 1 | . . . . . . . . . . . 1 . . . . . . . . . . . Operator 2 | . . . . . . . . . . . . 1 . . . . 1 . . . . . Watcher 8 | . . . . . . . . . . . 1 . . . . . 2 1 1 1 2 . Swarmer 25 | . 3 8 . 4 . . 3 1 . 2 . 4 . . . . . . . . . . Grunt 28 | . 7 1 . . 5 3 4 8 . . . . . . . . . . . . . . Duelist 3 | . . . . . . 1 . 1 . 1 . . . . . . . . . . . . Sentry 5 | . . . . . 2 1 . 1 . 1 . . . . . . . . . . . . Demolisher 1 | . . . . . . . . . . 1 . . . . . . . . . . . . Hunter 3 | . . . . . 1 . . . . . 2 . . . . . . . . . . . Programmer 9 | . . . . . . 1 . 1 . . 2 . 1 . . . 1 1 . . 2 . Savage 1 | . . . . . . . . 1 . . . . . . . . . . . . . . Mutant 1 | . . . . . . . 1 . . . . . . . . . . . . . . . Best Kill Streak 11 | 1 4 3 . 3 3 6 4 11 . 3 8 5 1 . . . 3 2 2 1 3 . Combat Bots Only 11 | . 3 3 . 3 3 3 4 11 . 3 2 3 1 . . . 1 1 . . 2 . Max Kills in Single Turn 4 | 1 1 3 . 2 1 4 2 4 . 1 4 3 1 . . . 1 1 1 1 1 . Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . Exploded 4 | . . 3 . 2 . 2 2 4 . 1 2 3 . . . . . . . . . . Melee 1 | . . . . . . . . . . . . . 1 . . . 1 1 . . 1 . Uniques/NPCs Destroyed 1 | . . . . . . . . . . . . . . . . . . . . . . 1 Perun (-1/Access) Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 -2 -2 -1 -------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Upp Upp Zhi Pro Fac Res Qua Res Tes Acc Hostile Shots Fired 919 | . 52 62 . 9 65 70 34 40 . 73 142 123 5 2 . . 127 12 5 . 97 1 Missed 410 | . 14 15 . 6 19 19 11 13 . 28 75 68 4 2 . . 68 8 . . 60 . Damage Taken 8178 | . 406 549 . 23 744 620 266 599 . 651 1020 956 17 . . . 849 96 . 60 1208 114 Core 1457 | . 88 122 . . 80 75 43 32 . 81 256 337 17 . . . 102 23 . 20 181 . Absorbed by Shields . | . . . . . . . . . . . . . . . . . . . . . . . Redirected to Shielding 109 | . . . . . . . . . . . . 109 . . . . . . . . . . Regen/Repaired (Parts) 278 | . . . . . . 73 . . . . . . . . . . . 190 15 . . . Core Remaining (%) 77 | 100 . . . 16 85 . . . . 67 69 . . . . 64 91 . 98 . 86 100 Volleys Fired 359 | 5 51 22 . 3 50 28 10 21 . 23 7 2 2 . . 8 30 22 13 19 31 12 Largest 2 | 2 2 2 . 1 2 2 2 2 . 2 1 1 1 . . 1 1 1 1 1 1 1 Hottest 115 | 60 60 40 . 30 81 115 96 113 . 113 39 30 80 . . 98 98 98 98 98 98 80 Shots Fired 541 | 10 102 42 . 3 97 52 15 35 . 37 7 2 2 1 . 8 30 22 13 19 32 12 Gun 265 | 10 102 40 . . 52 . 5 14 . 14 . . . . . . . . . . 16 12 Cannon 243 | . . . . . 45 49 5 14 . 19 . . 2 1 . 8 30 22 13 19 16 . Launcher 32 | . . 2 . 3 . 2 5 7 . 4 7 2 . . . . . . . . . . Special 1 | . . . . . . 1 . . . . . . . . . . . . . . . . Kinetic 290 | 9 66 40 . . 88 49 5 14 . 19 . . . . . . . . . . . . Thermal 219 | 1 36 . . . 9 1 5 14 . 14 . . 2 1 . 8 30 22 13 19 32 12 Explosive 32 | . . 2 . 3 . 2 5 7 . 4 7 2 . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . . . Robot Hit Streak 14 | 8 13 5 . . 12 14 13 12 . 6 1 . . . . . 1 2 . . 2 3 Robot Miss Streak 6 | . 4 4 . 1 6 3 1 1 . 2 2 3 . . . . 6 2 3 . . 2 Penetration Max . | . . . . . . . . . . . . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . . . . . . . . . . . . Shots Hit Robots 325 | 8 62 21 . . 70 33 10 26 . 24 16 7 1 . . . 14 13 7 1 9 3 Core Hits 198 | 3 24 14 . 4 27 17 11 36 . 11 15 12 1 . . . 7 6 3 . 6 1 Critical Kills 2 | . . 1 . . . . . . . . . . . . . . 1 . . . . . Critical Parts Destroyed 3 | . . . . . 1 . . . . . 2 . . . . . . . . . . . Critical Strikes 20 | . . 1 . . 5 2 1 2 . 3 2 1 . . . . 1 2 . . . . Burn 2 | . . . . . . . . 2 . . . . . . . . . . . . . . Meltdown 1 | . . . . . . . . . . . . . . . . . 1 . . . . . Destroy 2 | . . 1 . . 1 . . . . . . . . . . . . . . . . . Blast 10 | . . . . . 4 2 1 . . 3 . . . . . . . . . . . . Smash 2 | . . . . . . . . . . . 2 . . . . . . . . . . . Sever 1 | . . . . . . . . . . . . 1 . . . . . . . . . . Impale 2 | . . . . . . . . . . . . . . . . . . 2 . . . . Melee Attacks 160 | . . . . . . . . . . . 35 9 28 3 . . 30 23 15 1 16 . Impact 39 | . . . . . . . . . . . 29 . . . . . 10 . . . . . Slashing 15 | . . . . . . . . . . . 6 9 . . . . . . . . . . Piercing 106 | . . . . . . . . . . . . . 28 3 . . 20 23 15 1 16 . Sneak Attacks 18 | . . . . . . . . . . . 3 2 . . . . 5 3 3 1 1 . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 12503 | 94 701 405 . 201 899 1355 686 1652 . 784 1996 805 42 . . . 813 775 552 102 532 109 Guns 1904 | 94 701 173 . . 336 . 50 177 . 178 . . . . . . . . . . 86 109 Cannons 2094 | . . . . . 563 723 71 252 . 306 . . . . . . 97 82 . . . . Explosions 4690 | . . 232 . 201 . 627 565 1223 . 300 1137 405 . . . . . . . . . . Melee 3810 | . . . . . . . . . . . 859 400 42 . . . 716 693 552 102 446 . Ramming 5 | . . . . . . 5 . . . . . . . . . . . . . . . . Kinetic 2844 | 83 459 173 . . 777 723 71 252 . 306 . . . . . . . . . . . . Thermal 2178 | 11 242 . . . 122 428 50 177 . 178 324 272 . . . . 97 82 . . 86 109 Explosive 3666 | . . 232 . 201 . 199 565 1223 . 300 813 133 . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . . . Impact 794 | . . . . . . . . . . . 598 . . . . . 196 . . . . . Slashing 661 | . . . . . . . . . . . 261 400 . . . . . . . . . . Piercing 2355 | . . . . . . . . . . . . . 42 . . . 520 693 552 102 446 . Highest Corruption 13 | . 1 1 1 1 2 . . 1 1 1 13 2 2 2 2 2 3 . . . 2 . Average Corruption 1 | . 1 1 1 1 2 . . 1 1 1 11 1 2 2 2 2 1 . . . 1 . Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . Corruption Blocked 1 | . . . . . . . . . . . . 1 . . . . . . . . . . Effects 57 | . 8 2 7 2 7 . . . . 3 9 3 4 4 . 1 4 . . . 3 . Message Errors 11 | . . 1 1 . 2 . . . . 1 2 1 1 1 . . 1 . . . . . Matter Fused 8 | . 1 . 1 1 2 . . . . 1 . 1 . . . 1 . . . . . . Heat Flow Errors 10 | . 1 . 2 . 2 . . . . . 4 . . . . . 1 . . . . . Energy Discharges 7 | . 2 . 1 1 . . . . . . . 1 . 1 . . . . . . 1 . Parts Rejected 1 | . . . . . . . . . . . . . . . . . 1 . . . . . Data Loss (minor) 8 | . 2 1 1 . . . . . . . 1 . 1 1 . . 1 . . . . . Data Loss (major) 5 | . . . 1 . . . . . . . 1 . 2 . . . . . . . 1 . Misfires 4 | . 1 . . . 1 . . . . . . . . 1 . . . . . . 1 . Alerts 1 | . . . . . . . . . . 1 . . . . . . . . . . . . Misdirections 1 | . . . . . . . . . . . 1 . . . . . . . . . . . Weapon Failures 1 | . 1 . . . . . . . . . . . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 879 | . . 32 . . . 17 15 26 . 29 375 43 . . . . 129 74 47 78 14 . Projectiles 54 | . . . . . . 17 . 23 . 14 . . . . . . . . . . . . Explosions 219 | . . 32 . . . . 15 3 . 15 154 . . . . . . . . . . . Melee 606 | . . . . . . . . . . . 221 43 . . . . 129 74 47 78 14 . Knockbacks 27 | . . . . . 16 5 . . . 2 2 . . . . . 2 . . . . . Impact 4 | . . . . . . . . . . . 2 . . . . . 2 . . . . . Kinetic 21 | . . . . . 15 4 . . . 2 . . . . . . . . . . . . Secondary 2 | . . . . . 1 1 . . . . . . . . . . . . . . . . Self-Inflicted Damage 170 | . . 30 . . . . 2 114 . . . 24 . . . . . . . . . . Shots 7 | . . 1 . . . . 1 4 . . . 1 . . . . . . . . . . Rammed . | . . . . . . . . . . . . . . . . . . . . . . . Targets Rammed 1 | . . . . . . 1 . . . . . . . . . . . . . . . . Kicked 1 | . . . . . . 1 . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 334 | . 217 40 260 . 286 205 12 17 . . 227 . 56 94 . 334 236 325 8 328 316 . Average Temperature 96 | . 29 13 118 . 85 42 8 9 . . 88 . 30 84 . 145 82 138 4 135 91 . Received Heat Transfer 1269 | . 168 102 . . 255 87 72 182 . 18 96 45 . . . . 172 9 . . 63 . Effects 12 | . . . 3 . . . . . . . . . . . . . 3 1 . 3 2 . Shutdowns 1 | . . . . . . . . . . . . . . . . . . 1 . . . . Energy Bleed 3 | . . . 1 . . . . . . . . . . . . . . . . 2 . . Interference 8 | . . . 2 . . . . . . . . . . . . . 3 . . 1 2 . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 4 | . . . . . . . . . . . 2 . . . . . 2 . . . . . Combat Hostiles 2 | . . . . . . . . . . . 2 . . . . . . . . . . . Parts Fried 5 | . . . . . . . . . . . . . . . . . 5 . . . . . Impact Corruptions 12 | . . . . . . . . . . . 8 . . . . . 4 . . . . . Robots Melted 1 | . . . . . . . . . . . . . . . . . 1 . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . Parts Melted 7 | . 2 . . . 3 . . . . . . . . . . . 2 . . . . . Heat Transferred 2751 | 25 525 . . . 259 250 111 518 . 278 200 150 . . . . 150 100 . . 74 111 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Upp Upp Zhi Pro Fac Res Qua Res Tes Acc Peak Influence 506 | 10 298 303 . 229 163 242 . . . . 315 487 . . . . 506 246 182 67 333 303 Initial 199 | . 6 73 . . 89 73 . . . . 58 154 . . . . . 102 128 31 4 199 Average 139 | 5 165 215 . 107 78 60 . . . . 137 255 . . . . 272 142 88 25 107 255 Maximum Alert Level 2 | . 1 1 . 1 . 1 . . . . 1 2 . . . . 2 1 . . 1 1 Low Security (%) 75 | 100 71 36 . 80 100 93 . . . . 78 56 . . . . 36 73 100 100 92 14 Level 1 21 | . 28 63 . 19 . 6 . . . . 21 24 . . . . 47 26 . . 7 85 Level 2 3 | . . . . . . . . . . . . 19 . . . . 15 . . . . . Level 3 . | . . . . . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 28 | . 1 . . . 2 3 . 1 . . 2 3 . 1 . . 5 3 4 1 2 . Investigation 5 | . . . . . 2 . . . . . . 1 . . . . 2 . . . . . Extermination 7 | . . . . . . 1 . . . . . 1 . . . . . 1 1 1 2 . Reinforcement 13 | . 1 . . . . 1 . . . . 2 1 . . . . 3 2 3 . . . Assault 2 | . . . . . . . . 1 . . . . . 1 . . . . . . . . Garrison 1 | . . . . . . 1 . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered 1 | . . . . . . . . . . . . . . . . . 1 . . . . . Data Miner Redirects 1 | . . . . . . . . . . . . . . . . . 1 . . . . . Construction Impeded 1 | . . . . . . 1 . . . . . . . . . . . . . . . . Haulers Reinforced 1 | . . . . . . . . . . . 1 . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 2 | . . . . . . 1 . . . . . . . . . . 1 . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 -2 -2 -1 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Upp Upp Zhi Pro Fac Res Qua Res Tes Acc Distress Signals 27 | . . . . . 1 . . . . 22 . 2 . . . . 2 . . . . . Communications Jammed 20 | . . . . . . . . . . . . . . . . . 1 5 14 . . . Distress Signals 20 | . . . . . . . . . . . . . . . . . 1 5 14 . . . Times Spotted 290 | . 17 14 . 7 11 7 9 19 . 15 22 43 4 5 . . 51 15 11 . 37 3 Peak Tracking Total 20 | . 4 4 . 4 3 4 5 9 . 4 6 20 2 10 . . 12 4 3 1 15 2 Tactical Retreats 45 | . 1 3 . . . . 1 1 . 5 6 4 1 3 . . 9 3 1 . 6 1 Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Upp Upp Zhi Pro Fac Res Qua Res Tes Acc Traps Triggered 12 | . 1 . . . 2 . . . . . 3 . . . . . 2 1 . 1 2 . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts 41 | . . . . . . . . . . . . . . . . . 31 7 . . 3 . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . Disarmed 1 | . . . . . . . . . . . . . . . . . 1 . . . . . Reprogrammed 8 | . . . . . . . . . . . . . . . . . 5 1 . . 2 . Reused 3 | . . . . . . . . . . . . . . . . . . . . . 3 . Traps Extracted 9 | . . . . . . . . . . . . . . . . . 5 1 . . 3 . Installed 6 | . . . . . . . . . . . . . . . . . . . . . 6 . Triggered 6 | . . . . . . 1 . . . . . . 2 . . . . . . . 3 . Most Traps Carried 6 | . . . . . . . . . . . . . . . . . 5 6 6 6 5 . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 -2 -2 -1 ---------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Upp Upp Zhi Pro Fac Res Qua Res Tes Acc Machines Disabled 24 | . . . . 1 . 3 1 2 . . 3 4 . . . . 3 2 . . 5 . Max in Single Turn 4 | . . . . 1 . 2 1 1 . . 3 4 . . . . 1 1 . . 1 . Garrison Access 6 | . . . . . . . . . . . . . . . . . 2 . 1 2 1 . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 -2 -2 -1 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Upp Upp Zhi Pro Fac Res Qua Res Tes Acc Machines Accessed 83 | . 6 . 4 . 4 6 1 . 4 . 4 4 . 1 7 . 13 6 12 5 5 1 Terminals 47 | . 4 . . . 4 2 . . . . 4 3 . . . . 9 3 10 3 4 1 Fabricators 5 | . . . . . . 2 . . . . . 1 . . . . 1 1 . . . . Repair Stations 4 | . . . . . . 1 . . . . . . . . . . . 2 1 . . . Recycling Units 4 | . 2 . . . . 1 . . . . . . . . . . 1 . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 6 | . . . . . . . . . . . . . . . . . 2 . 1 2 1 . Total Hacks 304 | . 14 . 27 . 12 16 1 . 31 . 9 11 . 1 46 . 53 21 28 16 16 2 Successful 218 | . 9 . 27 . 3 9 1 . 31 . 2 6 . 1 46 . 33 11 18 10 10 1 Failed 86 | . 5 . . . 9 7 . . . . 7 5 . . . . 20 10 10 6 6 1 Catastrophic 6 | . . . . . 2 . . . . . . 1 . . . . 1 . 2 . . . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . Manual 56 | . 5 . . . 6 1 . . . . 1 4 . . . . 20 1 6 2 10 . Terminals 156 | . 12 . . . 12 6 . . . . 9 8 . . . . 45 12 24 12 14 2 Fabricators 13 | . . . . . . 4 . . . . . 3 . . . . 4 2 . . . . Repair Stations 13 | . . . . . . 3 . . . . . . . . . . . 7 3 . . . Recycling Units 7 | . 2 . . . . 3 . . . . . . . . . . 2 . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 9 | . . . . . . . . . . . . . . . . . 2 . 1 4 2 . Terminal Hacks 175 | . 7 . 27 . 3 1 1 . 31 . 2 4 . 1 46 . 18 6 14 8 5 1 Record 74 | . . . 27 . . . . . 11 . . . . 1 34 . . . 1 . . . Part Schematic 19 | . . . . . . . . . 13 . . . . . 4 . 2 . . . . . Robot Schematic 4 | . . . . . . . . . 4 . . . . . . . . . . . . . Robot Analysis 5 | . 1 . . . . . . . . . . . . . 4 . . . . . . . Prototype ID Bank 14 | . 1 . . . . . . . 3 . . . . . 4 . 2 1 1 . 2 . Open Door 2 | . . . . . . . 1 . . . . . . . . . . . . . . 1 Level Access Points 2 | . . . . . . . . . . . . . . . . . . . 1 . 1 . Branch Access Points 4 | . . . . . . 1 . . . . . 1 . . . . . 1 . 1 . . Emergency Access Points 1 | . . . . . . . . . . . . . . . . . . . 1 . . . Machine Index 1 | . . . . . . . . . . . . . . . . . . 1 . . . . Terminal Index 6 | . 1 . . . 1 . . . . . . . . . . . 1 . 1 1 1 . Alert Level 2 | . . . . . . . . . . . . . . . . . 1 . . 1 . . Unreport Threat 2 | . . . . . . . . . . . . . . . . . . . 1 1 . . Locate Traps 10 | . 1 . . . . . . . . . . 1 . . . . 3 1 2 2 . . Dispatch Records 1 | . . . . . . . . . . . . . . . . . 1 . . . . . Recall Extermination 1 | . . . . . . . . . . . . . . . . . . . 1 . . . Recall Reinforcements 3 | . . . . . . . . . . . . . . . . . 1 . 2 . . . Hauler Manifests 4 | . 1 . . . 1 . . . . . . 1 . . . . 1 . . . . . Registered Components 3 | . . . . . . . . . . . . 1 . . . . 1 1 . . . . Registered Prototypes 1 | . . . . . . . . . . . . . . . . . . . 1 . . . Zone Layout 16 | . 2 . . . 1 . . . . . 2 . . . . . 5 1 2 2 1 . Fabricator Hacks 8 | . . . . . . 3 . . . . . 1 . . . . 3 1 . . . . Network Status 5 | . . . . . . 2 . . . . . 1 . . . . 1 1 . . . . Load Schematic 1 | . . . . . . . . . . . . . . . . . 1 . . . . . Build 2 | . . . . . . 1 . . . . . . . . . . 1 . . . . . Repair Station Hacks 8 | . . . . . . 2 . . . . . . . . . . . 4 2 . . . Scan Component 4 | . . . . . . 1 . . . . . . . . . . . 2 1 . . . Repair 4 | . . . . . . 1 . . . . . . . . . . . 2 1 . . . Recycling Unit Hacks 5 | . 2 . . . . 2 . . . . . . . . . . 1 . . . . . Report Inventory 4 | . 2 . . . . 1 . . . . . . . . . . 1 . . . . . Retrieve Components 1 | . . . . . . 1 . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 6 | . . . . . . . . . . . . . . . . . 2 . 1 2 1 . Seal Access 6 | . . . . . . . . . . . . . . . . . 2 . 1 2 1 . Unauthorized Hacks 16 | . . . . . . 1 . . . . . 1 . . . . 9 . 1 . 4 . Terminals 14 | . . . . . . . . . . . . 1 . . . . 8 . 1 . 4 . Track 3 | . . . . . . . . . . . . . . . . . 3 . . . . . Assimilate 6 | . . . . . . . . . . . . 1 . . . . 3 . 1 . 1 . Botnet 3 | . . . . . . . . . . . . . . . . . 1 . . . 2 . Disrupt 1 | . . . . . . . . . . . . . . . . . 1 . . . . . Operators 1 | . . . . . . . . . . . . . . . . . . . . . 1 . Fabricators 2 | . . . . . . 1 . . . . . . . . . . 1 . . . . . Prioritize 1 | . . . . . . . . . . . . . . . . . 1 . . . . . Liberate 1 | . . . . . . 1 . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . 1 . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 56 | . 5 . . . 3 5 . . . . 4 4 . . . . 11 6 9 4 4 1 Full Trace Events 4 | . 1 . . . 1 . . . . . . 1 . . . . 1 . . . . . Feedback Events 1 | . . . . . . . . . . . . 1 . . . . . . . . . . Corruption 1 | . . . . . . . . . . . . 1 . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 4 | . . . . . . . . . 4 . . . . . . . . . . . . . Robots Built 2 | . . . . . . 2 . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . Time 134 | . . . . . . 134 . . . . . . . . . . . . . . . . Total Robot Build Rating 8 | . . . . . . 8 . . . . . . . . . . . . . . . . Part Schematics Acquired 19 | . . . . . . . . . 13 . . . . . 4 . 2 . . . . . Parts Built 1 | . . . . . . . . . . . . . . . . . 1 . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . Time 93 | . . . . . . . . . . . . . . . . . 93 . . . . . Total Part Build Rating 7 | . . . . . . . . . . . . . . . . . 7 . . . . . Parts Repaired 4 | . . . . . . 1 . . . . . . . . . . . 2 1 . . . Time 152 | . . . . . . 26 . . . . . . . . . . . 107 19 . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 2 | . . . . . . 2 . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 -2 -2 -1 ------------ Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Upp Upp Zhi Pro Fac Res Qua Res Tes Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 10 | . . . 4 . . . 4 2 . . . . . . . . . . . . . . Allies Hacked 1 | . . . . . . . . . . . . 1 . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 -2 -2 -1 -------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Upp Upp Zhi Pro Fac Res Qua Res Tes Acc Total Allies 21 | . . . 4 . . 2 4 2 . . . 1 . . . . 3 . 1 . 1 3 Largest Group 4 | . . . 4 4 4 2 4 2 2 2 . 1 . . . . 1 . 1 . 1 3 Highest-Rated Group 379 | . . . 45 45 45 74 95 62 62 62 . 26 . . . . 26 . 23 . 45 379 Highest-Rated Ally 135 | . . . 21 21 21 37 25 32 32 32 . 26 . . . . 26 . 23 . 45 135 Total Orders 9 | . . . . . . . . . . . . . 2 1 . 3 1 1 . . 1 . STAY 1 | . . . . . . . . . . . . . . . . . . . . . 1 . EXPLORE 7 | . . . . . . . . . . . . . 2 1 . 3 1 . . . . . RETURN 1 | . . . . . . . . . . . . . . . . . . 1 . . . . Ally Attacks 94 | . . . . 8 22 9 7 15 . 18 . . . . . . . 6 . . 1 8 Total Damage 2190 | . . . . 109 263 223 135 581 . 493 . . . . . . . 86 . . 23 277 Kills 20 | . . . . 3 3 1 1 3 . 5 . . . . . . . 2 . . . 2 Allies Corrupted 1 | . . . . . . . . . . . . 1 . . . . . . . . . . Allies Melted 3 | . . . . . . . 2 . . . . . . . . . . . . . . 1 Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Upp Upp Zhi Pro Fac Res Qua Res Tes Acc Robot Analysis Total 5 | . 1 . . . . . . . . . . . . . 4 . . . . . . . Derelict Logs Recovered 6 | . . . . 1 . . 1 . . 1 . . . 2 . 1 . . . . . . Drone Launches 10 | . . . . . . . . . . . . . 2 1 . 3 1 2 . . 1 . Drone Recoveries 5 | . . . . . . . . . . . . . 1 1 . 2 . 1 . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 -2 -2 -1 ------------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Upp Upp Zhi Pro Fac Res Qua Res Tes Acc Turns Passed 11797 | 153 706 529 828 187 747 988 598 808 134 728 605 487 403 139 75 190 942 705 547 424 760 114 Spaces Moved 12186 | 75 324 277 491 107 344 559 382 366 89 443 720 857 903 421 173 270 1777 812 901 722 987 186 Core 7 | 7 . . . . . . . . . . . . . . . . . . . . . . Treads 1673 | 68 324 277 491 107 51 . . . 13 341 1 . . . . . . . . . . . Legs 1647 | . . . . . 264 559 382 366 76 . . . . . . . . . . . . . Wheels 29 | . . . . . 29 . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . Flight 8830 | . . . . . . . . . . 102 719 857 903 421 173 270 1777 812 901 722 987 186 Fastest Speed 19 | 50 160 160 160 160 95 130 130 130 130 48 35 28 28 28 28 28 21 28 25 21 19 25 Average Speed 64 | 156 160 166 160 160 131 130 130 195 139 135 56 48 28 28 28 28 27 31 27 21 20 25 Slowest Speed 240 | 160 160 240 160 160 200 200 130 200 200 167 170 115 28 28 28 28 28 109 103 21 25 26 Overloaded Moves 233 | . . . . . . . . . . 35 . 113 . . . . 85 . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 95 | . . . . . . . . . . . 16 20 . . . . 16 3 9 . 30 1 Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 48 | 4 55 32 92 42 28 13 60 56 69 51 28 33 80 70 62 77 49 32 73 22 90 7 Regions Visited 22 Branch Regions 13 Pre-discovered Areas 5 | . . . 1 . . . . . 1 . . . . . 3 . . . . . . . Known Exits Taken 14 | . . . . 1 . 1 . . . 1 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 8 | 1 1 1 1 . 1 . 1 1 1 . . . . . . . . . . . . . Scrap Searched 14 | . . 3 . . . . 2 2 . 1 . . 2 3 . 1 . . . . . . Spaces Dug 156 | . . . . . . . . . . . 14 1 23 3 . 8 30 14 14 17 26 6 Terrain Destroyed 489 | . . 17 . 22 . 52 70 57 . 27 49 44 23 4 . 8 33 16 15 17 26 9 Melee 59 | . . . . . . . . . . . 14 1 23 3 . . 11 1 4 . 2 . Projectile 108 | . . . . . . . . . . 1 . . . 1 . 8 22 15 11 17 24 9 AOE 322 | . . 17 . 22 . 52 70 57 . 26 35 43 . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 -2 -2 -1 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Upp Upp Zhi Pro Fac Res Qua Res Tes Acc Total 15141 | 97 417 310 534 118 550 766 466 422 100 534 833 893 992 434 199 375 2115 1183 1143 973 1450 237 Wait 1887 | . 10 . 3 3 100 158 44 11 . 40 63 4 51 8 . 96 194 274 198 224 372 34 Move 11985 | 74 323 276 490 106 343 558 381 365 88 442 691 817 902 420 172 269 1747 806 883 721 928 183 Hop 83 | . . . . . . . . . . . 12 19 . . . . 13 2 8 . 28 1 Pick Up 101 | 6 11 4 4 1 9 7 4 4 1 5 5 4 1 . 2 . 14 11 1 3 3 1 Fast Attach 122 | 9 4 . . . 15 4 2 2 2 2 4 18 4 2 11 1 18 9 6 1 6 2 Attach 60 | . . 1 3 . 6 3 3 2 3 7 3 4 1 . 1 . 3 8 . 2 6 4 Detach 19 | . . . . . 2 . . . . . . 4 . . 3 . 3 3 . . 4 . Swap 88 | 1 7 6 . 4 6 2 6 5 1 7 2 . 1 . . . 14 7 8 . 11 . Drop 140 | 2 11 1 1 1 19 5 3 3 5 8 8 12 2 1 10 1 18 11 6 2 10 . Fire 359 | 5 51 22 . 3 50 28 10 21 . 23 7 2 2 . . 8 30 22 13 19 31 12 Melee 160 | . . . . . . . . . . . 35 9 28 3 . . 30 23 15 1 16 . Ram . | . . . . . . . . . . . . . . . . . . . . . . . Kick 1 | . . . . . . 1 . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 34 | . . . . . . . . . . . 3 . . . . . . . 5 . 26 . Rewire 55 | . . . 33 . . . 13 9 . . . . . . . . . . . . . . Trap 47 | . . . . . . . . . . . . . . . . . 31 7 . . 9 . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / [*Min]) -10/Mines (discovered 2 exits: [*Mat] / *Exi) -10/Exiles -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 2 exits: *Fac / [*Sto]) -7/Factory (discovered 2 exits: *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Dat) -7/Data Miner -6/Proximity Caves -6/Factory -5/Factory (discovered 2 exits: *Upp x2) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *Zhi) -5/Zhirov -4/Proximity Caves -4/Factory (discovered 5 exits: *Res x2 / *Upp x2 / *Arm) -3/Research (discovered 2 exits: *Qua x2) -3/Quarantine -2/Research (discovered 2 exits: *Tes x2) -2/Testing -1/Access (discovered 2 exits: *Sur / Com) To Epsilon Eridani History --------- Turn | Location | Event 10 | -11/Scrapyard | Discovered new exit (range 15) 154 | -11/Scrapyard | Entered Materials 313 | -10/Materials | Build established: Mutant 326 | -10/Materials | Discovered new exit (range 13) 647 | -10/Materials | Discovered new exit (range 15) 860 | -10/Materials | Entered Mines 909 | -10/Mines | Met a Derelict bent on vengeance 1035 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1051 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1051 | -10/Mines | Discovered new exit (range 5) 1165 | -10/Mines | Discovered new exit (range 8) 1313 | -10/Mines | Core integrity fell below 50% 1348 | -10/Mines | Core integrity fell below 20% 1389 | -10/Mines | Entered Exiles 1389 | -10/Exiles | Found Exiles lab destroyed 1805 | -10/Exiles | Learned location of Zion (-6) 2195 | -10/Exiles | Discovered new exit (range 14) 2217 | -10/Exiles | Entered Mines 2217 | -9/Mines | Accompanied by 4 allies 2315 | -9/Mines | Identified exit to Materials 2330 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 2363 | -9/Mines | Discovered exit to Materials (range 5) 2393 | -9/Mines | Assembled infested the area 2398 | -9/Mines | Assisted by a Guerilla fighting off Assembled 2404 | -9/Mines | Entered Materials 2404 | -8/Materials | Accompanied by 4 allies 2404 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 2507 | -8/Materials | Lost 4 allies 2513 | -8/Materials | Discovered new exit (range 11) 3114 | -8/Materials | Discovered new exit (range 15) 3151 | -8/Materials | Entered Factory 3151 | -7/Factory | Evolved 2 slots: Utility x2 3266 | -7/Factory | Identified exit to Lower Caves 3451 | -7/Factory | Repaired Lgt. Cannon 3750 | -7/Factory | Build established: Skirmisher 3794 | -7/Factory | Fabricated P-60 Hacker? 4087 | -7/Factory | Garrison activated, responded to threat 4122 | -7/Factory | Cargo convoy interrupted 4139 | -7/Factory | Entered Lower Caves 4149 | -7/Lower Caves | Spotted B-75 Beast 4271 | -7/Lower Caves | Learned Factory non-interactive machine intel 4328 | -7/Lower Caves | Attacked by a delusional Derelict stockpiling Unaware 4582 | -7/Lower Caves | Lost 3 allies 4726 | -7/Lower Caves | Discovered new exit (range 11) 4737 | -7/Lower Caves | Entered another Lower Caves area 4737 | -7/Lower Caves | Accompanied by 1 ally 4768 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 4843 | -7/Lower Caves | Destroyed 11 combat bots 4851 | -7/Lower Caves | Lost 3 parts (1n2u) 4940 | -7/Lower Caves | Discovered new exit (range 13) 5100 | -7/Lower Caves | Build established: Scavenger-Mutant 5139 | -7/Lower Caves | Attacked by a delusional Derelict stockpiling parts 5428 | -7/Lower Caves | Encountered a Warlord checkpoint 5505 | -7/Lower Caves | Discovered new exit (range 15) 5545 | -7/Lower Caves | Entered Data Miner 5545 | -7/Data Miner | Accompanied by 2 allies 5545 | -7/Data Miner | Discovered new exit (range 6) 5576 | -7/Data Miner | Met Data Miner 5602 | -7/Data Miner | Learned location of Section 7 (-3) 5602 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 5627 | -7/Data Miner | Received God Mode back door access code from Data Miner 5679 | -7/Data Miner | Entered Proximity Caves 5679 | -6/Proximity Caves | Accompanied by 2 allies 5820 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 5974 | -6/Proximity Caves | Identified exit to Factory 6407 | -6/Proximity Caves | Entered Factory 6407 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 6408 | -6/Factory | Loaded intel: 163 non-interactive machine locations 6615 | -6/Factory | Spotted B-75 Beast 6847 | -6/Factory | System corruption reached 10% 6877 | -6/Factory | Lost 5 parts (4n1u) 6924 | -6/Factory | Discovered new exit (range 20) 6967 | -6/Factory | Identified exit to Factory 7012 | -6/Factory | Entered another Factory area 7012 | -5/Factory | Evolved 2 slots: Power x1, Propulsion x1 7152 | -5/Factory | Build established: Hacker-Scout 7375 | -5/Factory | Identified exit to Upper Caves 7440 | -5/Factory | Lost 4 parts (1n1u2w) 7499 | -5/Factory | Entered Upper Caves 7501 | -5/Upper Caves | Encountered a Warlord checkpoint 7650 | -5/Upper Caves | P-70 Sage assimilated allied VD-HB3(M) 7698 | -5/Upper Caves | Build established: Hacker-Sprinter 7868 | -5/Upper Caves | Discovered new exit (range 11) 7901 | -5/Upper Caves | Identified exit to Upper Caves 7902 | -5/Upper Caves | Entered another Upper Caves area 7904 | -5/Upper Caves | Discovered new exit (range 9) 7949 | -5/Upper Caves | Attracted the attention of an 0b10 outpost 8004 | -5/Upper Caves | Discovered new exit (range 11) 8011 | -5/Upper Caves | Found DCF Scrap (15 items) 8018 | -5/Upper Caves | Learned Factory non-interactive machine intel 8040 | -5/Upper Caves | Identified exit to Zhirov 8041 | -5/Upper Caves | Entered Zhirov 8042 | -5/Zhirov | Discovered new exit (range 3) 8047 | -5/Zhirov | Met Zhirov 8052 | -5/Zhirov | Learned location of Quarantine (-3) 8052 | -5/Zhirov | Learned location of Testing (-2) 8052 | -5/Zhirov | Learned location of Command (-1) 8058 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 8064 | -5/Zhirov | Found Alien Artifact 8064 | -5/Zhirov | Identified Integrated Reactor 8064 | -5/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 8072 | -5/Zhirov | Found Alien Artifact 8115 | -5/Zhirov | Identified exit to Proximity Caves 8116 | -5/Zhirov | Entered Proximity Caves 8142 | -4/Proximity Caves | Learned Research garrison access intel 8303 | -4/Proximity Caves | Discovered new exit (range 9) 8306 | -4/Proximity Caves | Identified exit to Factory 8306 | -4/Proximity Caves | Entered Factory 8306 | -4/Factory | Evolved 2 slots: Utility x2 8307 | -4/Factory | Identified exit to Armory 8308 | -4/Factory | Loaded intel: 204 non-interactive machine locations 8584 | -4/Factory | Discovered new exit (range 19) 8592 | -4/Factory | Identified exit to Upper Caves 8801 | -4/Factory | Discovered new exit (range 10) 8817 | -4/Factory | Discovered exit to Upper Caves (range 2) 8848 | -4/Factory | Discovered new exit (range 12) 8866 | -4/Factory | Incoming investigation squad redirected 8944 | -4/Factory | Fabricated Assault Drone Bay (x1) 8994 | -4/Factory | Identified exit to Research 8999 | -4/Factory | Spotted B-86 Titan 9056 | -4/Factory | Search patrols dispatched 9243 | -4/Factory | Cargo convoy interrupted 9243 | -4/Factory | Spotted Striker 9248 | -4/Factory | Entered Research 9248 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 9249 | -3/Research | Loaded intel: 3 garrison access locations 9277 | -3/Research | Lost 3 parts (1p1n1u) 9321 | -3/Research | Spotted B-86 Titan 9369 | -3/Research | Repaired Adv. Plasma Cannon 9602 | -3/Research | Repaired Cld. Nuclear Pulse Thruster 9865 | -3/Research | Identified exit to Quarantine 9953 | -3/Research | Entered Quarantine 10113 | -3/Quarantine | Build established: Hacker-Ninja 10134 | -3/Quarantine | Repaired Adv. Weight Redist. System 10143 | -3/Quarantine | Identified exit to Research 10324 | -3/Quarantine | Spotted Alpha 7 10446 | -3/Quarantine | Scanned by Researcher 10500 | -3/Quarantine | Entered Research 10500 | -2/Research | Evolved 2 slots: Propulsion x1, Utility x1 10699 | -2/Research | Identified exit to Testing 10924 | -2/Research | Entered Testing 11058 | -2/Testing | Identified exit to Access 11186 | -2/Testing | Found Prototype Processor 11186 | -2/Testing | Identified Spectral Analyzer 11495 | -2/Testing | Spotted PX-BXQUS3ONS2 11627 | -2/Testing | Spotted Striker 11660 | -2/Testing | Spotted Striker 11662 | -2/Testing | Spotted Alpha 7 11665 | -2/Testing | Stole the SGEMP Prototype 11684 | -2/Testing | Entered Access 11684 | -1/Access | Evolved 2 slots: Utility x2 11685 | -1/Access | Delivered the SGEMP Prototype to Zhirov 11685 | -1/Access | Zhirov transferred Access data 11686 | -1/Access | Loaded intel: 119 machine locations 11686 | -1/Access | Loaded intel: 68 trap records 11686 | -1/Access | Identified exit to Surface 11686 | -1/Access | Discovered exit to Surface (range 82) 11686 | -1/Access | Identified exit to Command 11686 | -1/Access | Discovered exit to Command (range 64) 11702 | -1/Access | Lost 8 parts (2p3n2u1w) 11725 | -1/Access | Allies destroyed Perun 11727 | -1/Access | Zhirov warped through subspace 11798 | *** | Escaped! Last Messages --------------- 11718_ Slug penetrates Wall. 11721_ Slug penetrates Zhirov. 11721_ Slug penetrates Wall. 11724_ U-05 Engineer builds a Wall. 11724_ Slug penetrates Zhirov. 11724_ Slug penetrates Svarog. 11725_ Zhirov: "I've done all I can for you here without compromising my own mission, good luck!" 11725_ Perun suffers critical hit (Meltdown). 11726_ Acquired 50 matter. 11727_ Zhirov warps through subspace. 11727_ Slug penetrates Svarog. 11728_ Svarog warps through subspace. 11729_ U-05 Engineer builds a Wall. 11748_ Acquired Field Propulsion Array. 11795_ Adv. Sensor Array destroyed. 11796_ Connecting with Terminal... >>Open(Door) Sealed Barrier opened. 11796_ The Access Shell folds into the floor. 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Regenerative Plating | -7/Data Miner | Free Biomechanical Wings | -7/Data Miner | Free Gravity Neutralizer | -7/Data Miner | Free Imp. Heavy Machine Gun | -7/Data Miner | Free Hvy. Treads | -7/Data Miner | Free Imp. Transmission Jammer | -7/Data Miner | Free Adv. Signal Interpreter | -7/Data Miner | Free Enh. Gauss Cannon | -7/Data Miner | Free Imp. Component Analysis Suite | -7/Data Miner | Free Imp. Kinecellerator | -7/Data Miner | Free Quantum Capacitor | -7/Data Miner | Free Imp. Antigrav System | -7/Data Miner | Free Assault Drone Bay | -5/Zhirov | Free Exp. Heat Sink | -5/Zhirov | Free Exp. Optical Array | -5/Zhirov | Free Imp. Arc Thrower | -5/Zhirov | Free Adv. Heavy Siege Treads | -4/Factory | Hacked Impulse Thruster | -4/Factory | Hacked Robot Schematics ------------------ M-22 Extractor | -7/Data Miner | Free G-50 Soldier | -7/Data Miner | Free B-48 Gladiator | -7/Data Miner | Free H-66 Slayer | -7/Data Miner | Free Fabricated ------------ P-60 Hacker | x2 | -7/Factory | Preloaded Assault Drone Bay | x1 | -4/Factory Alien Tech Used ----------------- Integrated Reactor Achievements -------------- Special Delivery Challenges ------------ None Game ------ Seed LayeredPersonalFalx Manual? 0 Play Time 03:25:40 Cumulative 157.6 hours Start 2024.10.31 @ 14:42:43 End 2024.11.01 @ 13:26:23 Sessions 7 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 88 Rogue 67 Adventurer 21 Explorer 0 Win Type 0 Total 6 Types 5/0/0/1/0/0/0/0/0 Lore% 41 Gallery% 60 Achievement% 48 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 32/SmallcapsGlow Map View 77x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: bc68a2b0-3e7e-48ac-b360-ae08163a57c4