Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.02.24 @ 20:58:05 Player: Ceorik Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (6) 1200 Robots Destroyed (130) 650 Value Destroyed (3367) 3367 Prototype IDs (7) 140 Alien Tech Used (0) 0 Bonus (-107) -107 TOTAL SCORE: 6750 Bonus ------- Follower Combat Kills 14 Friendly Fire -121 Cogmind --------- Core Integrity 611/700 Matter 300/300 Energy 280/280 System Corruption 0% Temperature Cool (12) Movement Hovering (240) Ox3 Location -7/Factory Parts ------- > --- POWER (1) -------- Heavy Ion Engine > --- PROPULSION (4) --- Airjet > --- UTILITY (5) ------ Medium Storage Unit Improved Terrain Scanner Improved Terrain Scan Processor Melee Analysis Suite System Shield > --- WEAPON (3) ------- Chainsword Chainsword Chainsword > --- INVENTORY (10) --- Heavy Ion Engine Light Nuclear Core Light Nuclear Core Airjet Transmission Jammer Hardened Medium Armor Plating Improved Light Armor Plating Medium Reactive Plating Chainsword Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Airjet Airjet Airjet Airjet > --- UTILITY ---------- Improved Terrain Scanner Improved Terrain Scan Processor Melee Analysis Suite Hacking Suite System Shield > --- WEAPON ----------- Rocket Array Chainsword Chainsword > --- INVENTORY -------- Light Nuclear Core Airjet Transmission Jammer Improved Light Armor Plating Chainsword [Rating: 44] Favorites ----------- Power Light Nuclear Core Engine Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Wheel Wheel Hover Unit Airjet Flight Unit Improved Flight Unit Utility Large Storage Unit Device Improved Heat Sink Storage Large Storage Unit Processor Improved Terrain Scan Processor Hackware System Shield Protection Medium Armor Plating Weapon Advanced Beam Rifle Energy Gun Advanced Beam Rifle Energy Cannon Beam Cannon Ballistic Gun Assault Rifle Launcher Advanced EMP Blaster Special Weapon Remote Datajack Impact Weapon Mace Slashing Weapon Chainsword Build | -11 -10 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Min Mat Min Mat Fac Slots Evolved 6 | . . . 2 . 2 2 Power . | . . . . . . . Propulsion 2 | . . . . . . 2 Utility 3 | . . . 2 . 1 . Weapon 1 | . . . . . 1 . Parts Attached 80 | 7 12 7 14 8 19 13 Power 8 | 1 2 1 1 . 2 1 Engine 4 | 1 2 . . . . 1 Core 4 | . . 1 1 . 2 . Reactor . | . . . . . . . Propulsion 23 | 2 2 3 4 3 4 5 Treads 9 | 2 1 1 4 1 . . Leg . | . . . . . . . Wheel 8 | . . 2 . 2 4 . Hover 5 | . . . . . . 5 Flight 1 | . 1 . . . . . Utility 24 | 2 5 1 2 4 7 3 Device 6 | 1 3 . . 1 1 . Storage 3 | 1 1 . . . . 1 Processor 2 | . . . . . 1 1 Hackware 2 | . . . . . 1 1 Protection 11 | . 1 1 2 3 4 . Artifact . | . . . . . . . Weapon 25 | 2 3 2 7 1 6 4 Energy Gun 6 | 1 . . 4 . 1 . Energy Cannon 2 | . 2 . . . . . Ballistic Gun 4 | 1 1 . 1 . 1 . Ballistic Cannon . | . . . . . . . Launcher 7 | . . 2 1 1 2 1 Special Weapon 1 | . . . . . 1 . Impact Weapon 1 | . . . 1 . . . Slashing Weapon 4 | . . . . . 1 3 Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 7 | . 1 . 2 . 2 2 Parts Lost 16 | . . 1 2 2 8 3 Power 1 | . . . 1 . . . Propulsion 10 | . . 1 . 2 4 3 Utility 4 | . . . 1 . 3 . Weapon 1 | . . . . . 1 . Highest Loss Streak 4 | . . 1 1 2 4 3 To Critical Strikes . | . . . . . . . Average Backups 13 | 4 11 14 14 14 14 7 Power 1 | . 1 1 1 1 1 2 Propulsion 1 | 2 2 . 1 . 1 1 Utility 5 | . 5 7 6 7 6 3 Weapon 3 | . 2 4 5 6 4 1 Tool/Special . | . . . . . . . Unused Backups 22 | . 7 . 3 1 6 5 Power 4 | . . . . 1 1 2 Propulsion 5 | . 4 . 1 . . . Utility 9 | . 3 . . . 4 2 Weapon 4 | . . . 2 . 1 1 Tool/Special . | . . . . . . . Average Slot Usage (%) 98 | . 99 96 99 97 97 98 Engine 4 | . 14 10 . . . 3 Core 6 | . . 4 11 11 9 3 Treads 13 | . 27 24 19 10 . . Wheel 6 | . . . 2 9 16 . Hover 2 | . . . . . . 28 Device 13 | . 13 10 21 21 8 7 Storage 10 | . 14 14 11 11 9 3 Processor 2 | . . . . . 4 14 Hackware 3 | . . . . . 8 10 Protection 7 | . . 3 11 11 14 . Energy Gun 6 | . . . 7 14 12 . Energy Cannon 6 | . 18 13 4 . . . Ballistic Gun 6 | . 9 10 9 6 2 . Launcher 1 | . . 4 . . 3 . Slashing Weapon 4 | . . . . . 7 22 Peak Build Rating 44 | 7 11 14 23 26 34 44 Average Rating 21 | 5 9 10 18 22 32 42 On Entrance 15 | . 7 9 13 23 23 33 Avg Prop Armor Cover (%) 6 | . . . 3 8 . . Naked Turns . | . . . . . . . Heaviest Build 63 | 13 34 40 40 58 63 56 Greatest Support 40 | 40 40 40 40 40 26 32 Greatest Overweight (x) 17 | . 1 3 1 3 17 5 Average Overweight (x) . | . . . . . 2 . Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 Average Capacity 13 | 7 12 15 15 15 15 7 Most Carried 15 | 7 15 15 15 15 15 15 Average Carried 13 | 4 11 14 14 14 14 7 Final Capacity 15 | 8 15 15 15 15 15 10 Final Carried 15 | 7 14 15 15 15 15 9 Class Distribution -------------------- 48% | Mutant 38% | Scavenger-Mutant 5% | Gladiator 4% | Hacker-Gladiator Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Mutant | -9/Mines Scavenger-Mutant | -8/Materials Gladiator | -7/Factory Resources | -11 -10 -10 -9 -9 -8 -7 ----------- Run | Yrd Mat Min Mat Min Mat Fac Matter Collected 2266 | 281 208 243 508 402 492 132 Remotely . | . . . . . . . Salvage Created 4766 | 159 730 352 977 340 1970 238 Parts 283 | 13 35 15 74 25 105 16 Haulers Intercepted 4 | . 2 . 1 . . 1 Recyclers Shooed 1 | . 1 . . . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Parts Restored . | . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Min Mat Min Mat Fac Combat Hostiles Destroyed 87 | . 11 9 24 9 28 6 Melee 8 | . . . 1 . 1 6 Guns 33 | . 1 4 10 2 16 . Cannons 18 | . 10 3 5 . . . AOE 27 | . . 2 7 7 11 . Classes Destroyed 18 | 3 3 4 4 2 2 . Worker 7 | 1 . . 1 1 4 . Builder 8 | . . . 3 1 3 1 Tunneler 6 | 3 . 1 . 1 . 1 Hauler 4 | . 2 . 1 . . 1 Recycler 6 | 1 1 1 1 . 2 . Mechanic 2 | . . . 1 . 1 . Operator 4 | . . . 3 . 1 . Watcher 6 | . 2 . 3 . 1 . Swarmer 25 | . . 4 11 4 . 6 Grunt 41 | . 11 3 9 3 15 . Brawler 1 | . . . . 1 . . Duelist 1 | . . . . 1 . . Sentry 11 | . . . 4 . 7 . Demolisher 1 | . . 1 . . . . Specialist 2 | . . . . . 2 . Hunter 4 | . . . . . 4 . Zionite 1 | . . 1 . . . . Assembled 1 | . . 1 . . . . Best Kill Streak 9 | 2 4 2 6 9 7 4 Combat Bots Only 9 | . 4 2 5 9 4 4 Max Kills in Single Turn 4 | 1 1 2 4 3 3 1 Gunslinging . | . . . . . . . Exploded 3 | . . 2 3 3 2 . Melee 1 | . . . 1 . 1 1 Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -7 -------- Run | Yrd Mat Min Mat Min Mat Fac Hostile Shots Fired 421 | . 36 53 99 30 146 57 Missed 138 | . 8 17 30 12 51 20 Hits 283 | . 28 36 69 18 95 37 Melee 7 | . . 3 . 4 . . Projectile 276 | . 28 33 69 14 95 37 AOE 1 | . . 1 . . . . Critical Strikes 11 | . . . . 1 9 1 Damage Taken 3829 | . 328 490 732 428 1455 396 Core 468 | . 43 99 77 43 117 89 Absorbed by Shields . | . . . . . . . Redirected to Shielding 28 | . . . . 28 . . Ignored by Resistances 56 | . . . . . 56 . Core Remaining (%) 72 | 100 . 43 . 70 78 . Volleys Fired 244 | 11 42 30 61 21 79 . Largest 3 | 2 2 2 2 2 3 . Hottest 145 | 60 120 80 122 81 145 . Shots Fired 434 | 22 85 45 118 38 126 . Gun 279 | 22 24 14 85 34 100 . Cannon 116 | . 61 26 29 . . . Launcher 39 | . . 5 4 4 26 . Special . | . . . . . . . Kinetic 128 | 11 23 14 56 17 7 . Thermal 267 | 11 62 26 58 17 93 . Explosive 4 | . . . 4 . . . Electromagnetic 35 | . . 5 . 4 26 . Robot Hit Streak 16 | 5 13 5 16 5 12 . Robot Miss Streak 4 | 2 2 4 4 3 2 . Penetration Max . | . . . . . . . Secondary Targets 3 | . . . . . 3 . Max Gunslinging Chain 1 | . . . . . 1 . Shots Hit Robots 301 | 12 56 25 84 22 82 20 Core Hits 178 | 8 23 22 37 18 61 9 Critical Kills 2 | . . . 2 . . . Critical Parts Destroyed 2 | . . 1 1 . . . Critical Strikes 16 | . . 1 6 . 7 2 Burn 10 | . . . 3 . 7 . Destroy 2 | . . 1 1 . . . Smash 2 | . . . 2 . . . Sever 2 | . . . . . . 2 Melee Attacks 59 | . . . 11 . 20 28 Impact 11 | . . . 11 . . . Slashing 48 | . . . . . 20 28 Piercing . | . . . . . . . Sneak Attacks 8 | . . . 1 . 4 3 Combat Hostiles . | . . . . . . . Follow-up Attacks 3 | . . . . . . 3 Damage Inflicted 8370 | 122 918 745 1852 716 3138 879 Guns 3112 | 122 140 113 912 381 1444 . Cannons 1470 | . 773 303 394 . . . Explosions 2406 | . . 325 410 314 1357 . Melee 1351 | . . . 135 . 337 879 Ramming 31 | . 5 4 1 21 . . Kinetic 1070 | 47 140 113 591 135 44 . Thermal 3870 | 75 773 378 715 318 1611 . Explosive 410 | . . . 410 . . . Electromagnetic 1638 | . . 250 . 242 1146 . Impact 135 | . . . 135 . . . Slashing 1216 | . . . . . 337 879 Piercing . | . . . . . . . Highest Corruption 4 | . 4 4 . . 2 . Average Corruption 2 | . 3 4 . . 1 . Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 40 | . 15 15 . . 10 . Message Errors 8 | . 4 3 . . 1 . Matter Fused 8 | . 3 2 . . 3 . Heat Flow Errors 6 | . 4 . . . 2 . Energy Discharges 6 | . . 4 . . 2 . Parts Rejected 1 | . . 1 . . . . Parts Fused 2 | . . 1 . . 1 . Data Loss (minor) 6 | . 3 2 . . 1 . Data Loss (major) 1 | . . 1 . . . . Misfires 1 | . 1 . . . . . Alerts 1 | . . 1 . . . . Overload Shots . | . . . . . . . Overflow Damage 230 | . . 11 92 8 54 65 Projectiles 26 | . . 11 15 . . . Explosions 34 | . . . 26 8 . . Melee 170 | . . . 51 . 54 65 Knockbacks 1 | . . . . 1 . . Impact 1 | . . . . 1 . . Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage 201 | . . 23 . 116 62 . Shots 13 | . . 1 . 6 6 . Rammed 5 | . 1 1 . 3 . . Targets Rammed 7 | . 1 2 1 3 . . Kicked . | . . . . . . . Crushed 2 | . . 1 1 . . . Highest Temperature 577 | 40 577 240 48 1 274 . Average Temperature 73 | 15 124 70 14 1 70 . Received Heat Transfer 1263 | . 180 111 195 48 648 81 Effects 7 | . 5 . . . 2 . Shutdowns 1 | . 1 . . . . . Energy Bleed 1 | . 1 . . . . . Interference 4 | . 2 . . . 2 . Short Circuit 1 | . 1 . . . . . Siege Activations . | . . . . . . . Martial Activations . | . . . . . . . Shielding Activations . | . . . . . . . Robots Disrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Robots Corrupted 2 | . . . 2 . . . Combat Hostiles 1 | . . . 1 . . . Parts Fried 8 | . . . 2 1 5 . Impact Corruptions 3 | . . . 3 . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 17 | 1 2 1 3 1 9 . Heat Transferred 8297 | 175 1628 729 1813 544 3408 . Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 12 | . . 3 . 3 6 . Alert | -11 -10 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Min Mat Min Mat Fac Maximum Alert Level 1 | . . . 1 1 1 1 Low Security (%) 90 | 100 100 100 77 92 84 94 Level 1 9 | . . . 22 7 15 5 Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Peak Influence 393 | 5 106 97 384 227 393 241 Initial 172 | . . 14 12 139 24 172 Average 85 | 1 38 39 110 123 122 70 Influence Increases 3034 | 25 354 320 786 253 995 301 Destroy 0b10 Robot/C 1760 | . 220 200 480 180 560 120 Destroy 0b10 Robot/NC 215 | 25 25 10 65 15 60 15 Destroy Leader 430 | . 68 40 108 30 162 22 Allied During Kill 14 | . . 14 . . . . Trap Triggered on 0b10 10 | . . . 10 . . . Successful Hack 85 | . 25 . 11 . 13 36 Disable Machine 75 | . 15 15 15 . 30 . Destroy Structure 100 | . 1 11 37 13 35 3 Lose Combat Pursuer 345 | . . 30 60 15 135 105 Influence Decreases 2831 | 25 316 326 460 549 678 477 Entered New Map 508 | . . 24 20 219 38 207 Time Decay 2136 | 25 316 265 420 310 560 240 Lost Part 150 | . . . 20 20 80 30 Lost Ally 37 | . . 37 . . . . Squads Dispatched 15 | . 3 . 4 . 5 3 Investigation 5 | . 1 . 2 . 2 . Extermination 1 | . . . . . . 1 Reinforcement 7 | . 2 . 2 . 3 . Assault . | . . . . . . . Garrison 2 | . . . . . . 2 Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded 1 | . . . 1 . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -7 --------- Run | Yrd Mat Min Mat Min Mat Fac Distress Signals 6 | . . . 2 . 3 1 Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 162 | . 15 28 37 11 51 20 Peak Tracking Total 10 | . 4 10 5 8 7 7 Tactical Retreats 18 | . . 3 2 1 8 4 Traps | -11 -10 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Min Mat Min Mat Fac Traps Triggered 8 | . 3 . . 2 2 1 Indirectly 1 | . . . . . 1 . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed 4 | . . . 4 . . . Reused 1 | . . . 1 . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered 1 | . . . 1 . . . Machines | -11 -10 -10 -9 -9 -8 -7 ---------- Run | Yrd Mat Min Mat Min Mat Fac Machines Disabled 5 | . 1 1 1 . 2 . Max in Single Turn 1 | . 1 1 1 . 1 . Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 --------- Run | Yrd Mat Min Mat Min Mat Fac Machines Accessed 25 | . 6 1 5 1 9 3 Terminals 20 | . 4 1 5 . 8 2 Fabricators . | . . . . . . . Repair Stations 1 | . . . . . . 1 Recycling Units 2 | . 2 . . . . . Scanalyzers 1 | . . . . . 1 . Garrison Access . | . . . . . . . Total Hacks 72 | . 19 2 17 1 25 8 Successful 35 | . 10 . 9 1 10 5 Failed 36 | . 9 2 8 . 14 3 Catastrophic 3 | . . 1 . . 1 1 Database Lockouts 1 | . . . . . 1 . Manual 56 | . 16 2 13 . 23 2 Terminals 62 | . 17 2 17 . 23 3 Fabricators . | . . . . . . . Repair Stations 5 | . . . . . . 5 Recycling Units 2 | . 2 . . . . . Scanalyzers 2 | . . . . . 2 . Garrison Access . | . . . . . . . Terminal Hacks 12 | . 5 . 4 1 1 1 Robot Analysis 2 | . 2 . . . . . Open Door 1 | . . . . 1 . . Branch Access Points 2 | . 1 . 1 . . . Alert Level 1 | . 1 . . . . . Locate Traps 2 | . . . 1 . . 1 Reprogram Traps 1 | . . . 1 . . . Zone Layout 3 | . 1 . 1 . 1 . Fabricator Hacks . | . . . . . . . Repair Station Hacks 2 | . . . . . . 2 Scan Component 2 | . . . . . . 2 Recycling Unit Hacks 2 | . 2 . . . . . Report Inventory 2 | . 2 . . . . . Scanalyzer 1 | . . . . . 1 . Retrieve Study 1 | . . . . . 1 . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks 18 | . 3 . 5 . 8 2 Terminals 18 | . 3 . 5 . 8 2 Botnet 18 | . 3 . 5 . 8 2 Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered 2 | . . . 2 . . . Used 1 | . . . 1 . . . Hacking Detections 17 | . 3 1 4 . 7 2 Full Trace Events 1 | . . . 1 . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Part Studies Acquired 1 | . . . . . 1 . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 ------------ Run | Yrd Mat Min Mat Min Mat Fac Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -------- Run | Yrd Mat Min Mat Min Mat Fac Total Allies 5 | . . 5 . . . . Largest Group 5 | . . 5 . . . . Highest-Rated Group 85 | . . 85 . . . . Highest-Rated Ally 31 | . . 31 . . . . Total Orders . | . . . . . . . Ally Attacks 39 | . . 39 . . . . Total Damage 382 | . . 382 . . . . Kills 5 | . . 5 . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Min Mat Min Mat Fac Active Infowar (turns) 4285 | 20 904 404 1284 447 576 650 Terrain 1058 | . . . . . 408 650 Structural 1432 | . 371 404 75 414 168 . Seismic 2094 | 20 533 . 1209 235 97 . Robot Analysis Total 2 | . 2 . . . . . Derelict Logs Recovered 4 | . . 1 . 3 . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -7 ------------- Run | Yrd Mat Min Mat Min Mat Fac Turns Passed 6615 | 175 1401 686 1291 686 1726 650 Spaces Moved 3251 | 87 659 322 443 456 903 381 Core 14 | 10 . . . . 4 . Treads 1572 | 77 659 312 344 180 . . Legs . | . . . . . . . Wheels 1290 | . . 10 99 276 899 6 Hover 375 | . . . . . . 375 Flight . | . . . . . . . Fastest Speed 48 | 50 160 95 95 95 95 48 Average Speed 130 | 147 160 171 145 129 119 49 Slowest Speed 900 | 160 240 240 240 240 900 155 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Potential Cave-ins . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 52 | 5 86 55 41 92 78 7 Regions Visited 6 Branch Regions 2 Pre-discovered Areas 2 | . . 1 . 1 . . Known Exits Taken 2 | . 1 . 1 . . . Unknown Exits Taken 4 | 1 . 1 . 1 1 . Scrap Searched 1 | . . . . 1 . . Spaces Dug 29 | . . . 4 6 16 3 Terrain Destroyed 106 | . . 12 36 18 37 3 Melee 19 | . . . 4 . 12 3 Projectile . | . . . . . . . AOE 87 | . . 12 32 18 25 . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 --------- Run | Yrd Mat Min Mat Min Mat Fac Total 5115 | 111 920 401 960 513 1400 810 Wait 1268 | . 167 24 386 10 320 361 Move 3245 | 86 658 321 442 455 902 381 Hop . | . . . . . . . Pick Up 72 | 7 16 3 12 4 23 7 Fast Attach 32 | 7 2 3 6 4 5 5 Attach 21 | . . . 5 1 7 8 Detach 1 | . . . 1 . . . Swap 84 | . 19 15 18 8 23 1 Drop 75 | . 15 3 17 7 21 12 Fire 244 | 11 42 30 61 21 79 . Melee 53 | . . . 11 . 20 22 Ram 3 | . . . . 3 . . Kick . | . . . . . . . Crush 4 | . 1 2 1 . . . Escape Stasis 13 | . . . . . . 13 Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x2 / *Min x2 / [*Sub]) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 4 exits: *Mat / *Min x2 / Sto) -9/Mines (discovered 3 exits: *Mat x2 / [*Zio]) -8/Materials (discovered 2 exits: *Fac x2) -7/Factory History --------- Turn | Location | Event 11 | -11/Scrapyard | Discovered new exit (range 15) 176 | -11/Scrapyard | Entered Materials 316 | -10/Materials | Build established: Mutant 903 | -10/Materials | Identified exit to Mines 1160 | -10/Materials | Discovered new exit (range 9) 1291 | -10/Materials | Discovered new exit (range 8) 1401 | -10/Materials | Discovered new exit (range 16) 1577 | -10/Materials | Entered Mines 1779 | -10/Mines | Discovered new exit (range 10) 1957 | -10/Mines | Discovered new exit (range 7) 1974 | -10/Mines | Learned location of Storage (-9) 2014 | -10/Mines | Assembled infested the area 2029 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 2075 | -10/Mines | Core integrity fell below 50% 2105 | -10/Mines | Lost 5 allies 2263 | -10/Mines | Entered Materials 2263 | -9/Materials | Evolved 2 slots: Utility x2 2264 | -9/Materials | Identified exit to Mines 2281 | -9/Materials | Discovered new exit (range 12) 2528 | -9/Materials | Discovered new exit (range 10) 2535 | -9/Materials | Build established: Scavenger-Mutant 2576 | -9/Materials | Identified exit to Storage 3554 | -9/Materials | Entered Mines 3593 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 3645 | -9/Mines | Learned Materials terminal intel 3852 | -9/Mines | Destroyed 9 combat bots 3879 | -9/Mines | Discovered new exit (range 5) 3967 | -9/Mines | Discovered new exit (range 6) 3980 | -9/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 4036 | -9/Mines | Learned Materials interactive machine intel 4058 | -9/Mines | Learned location of Zion (-7) 4240 | -9/Mines | Entered Materials 4240 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 4241 | -8/Materials | Loaded intel: 19 interactive machine locations 4242 | -8/Materials | Loaded intel: 12 terminal locations 4698 | -8/Materials | Build established: Mutant 4905 | -8/Materials | Discovered new exit (range 16) 4975 | -8/Materials | Lost 4 parts (2n1u1w) 5312 | -8/Materials | Central database locked down 5523 | -8/Materials | Build established: Scavenger-Mutant 5911 | -8/Materials | Discovered new exit (range 12) 5966 | -8/Materials | Entered Factory 5966 | -7/Factory | Evolved 2 slots: Propulsion x2 6026 | -7/Factory | Found Prototype Launcher 6026 | -7/Factory | Identified Rocket Array 6509 | -7/Factory | Garrison activated, responded to threat 6575 | -7/Factory | Build established: Gladiator 6616 | -7/Factory | Self-destructed Last Messages --------------- >>Trojan(Botnet) Trojan loaded successfully. Testing... Terminal linked with 1 system. Awaiting botnet instructions. 06567_ U-05 Engineer builds a Wall. 06572_ Destroyed VTOL Module. 06574_ S-27 Virus destroyed. 06581_ K-01 Serf collects debris. 06582_ S-27 Virus destroyed. 06585_ Destroyed VTOL Module. 06590_ Chainsword follow-up attack on S-27 Virus. 06590_ S-27 Virus destroyed. 06592_ S-27 Virus Autogun severed. 06596_ Acquired 2 matter. 06612_ Airjet destroyed. 06614_ Chainsword follow-up attack on Y-54 Guardian. 06616_ Airjet destroyed. 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""" # #### | | ???????????????????#######?####### # #?## | | ??????????????????###??##?######## ########?? | | ????????????????????##########?##############?#### | | ?????????????????????##################?##?#?####? | | ????????????????????###?#########?##############?# | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 58 Energy Generation 14 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 110 Armor Coverage 450 Resistance: KI 30 Weapon Shielding 66 Evasion (%) 55 Melee Accuracy 5 Recoil Reduction 2 Offensive Hacking 10 Defensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- Katana | -8/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed TransmissionSurveybotShifter Manual? 0 Play Time 01:07:41 Cumulative 67.5 hours Start 2026.02.24 @ 19:48:05 End 2026.02.24 @ 20:58:05 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 71 Rogue 71 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 55 Gallery% 40 Achievement% 33 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Swanston Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: ef59c729-8b8b-47ee-8a9d-0d6624d94702