Cogmind - Beta 9.5 X2 @@@ ROGUE MODE // 2020.03.21 @ 08:23:47 // AFD2020/Player2 Player: Stryker Result: Self-destructed Performance ------------- Evolutions (7) 3500 Regions Visited (15) 3000 Robots Destroyed (110) 550 Value Destroyed (4670) 4670 Prototype IDs (21) 420 Alien Tech Used (0) 0 Bonus (6942) 6942 TOTAL SCORE: 19082 Bonus ------- High Alert Combat Kills 930 Follower Combat Kills 5411 Entered Garrisons 200 Used RIF Installer 500 Friendly Fire -99 Cogmind --------- Core Integrity 354/1300 Matter 300/300 Energy 310/310 System Corruption 14% Temperature Cool (0) Movement Treading (220) Ox3 Location -3/Research Parts ------- > --- POWER (1) -------- Fission Core > --- PROPULSION (3) --- Medium Treads > --- UTILITY (13) ----- Large Storage Unit High-capacity Storage Unit High-capacity Storage Unit Advanced Signal Interpreter 0b10 Decoder Chip [Scout] Advanced Actuator Array Improved Hacking Suite Advanced Hacking Suite Improved System Shield > --- WEAPON (4) ------- Power Sword Plasma Lance Plasma Lance Plasma Lance > --- INVENTORY (26) --- Light Antimatter Reactor Medium Treads Medium Treads Advanced Heavy Treads Large Storage Unit Long-range Sensor Array Improved Terrain Scan Processor Advanced Melee Analysis Suite Advanced Armor Integrity Analyzer EM Shield Force Field Relay Coupler [NC] (29) Relay Coupler [NC] (27) Relay Coupler [Swarmer] (38) Relay Coupler [Swarmer] (37) Relay Coupler [Grunt] (28) Advanced Component Analysis Suite System Restoration Module Improved Proton Missile Launcher Advanced Datajack Plasma Lance Peak State ------------ > --- POWER ------------ Neutrino Core > --- PROPULSION ------- Improved Medium Treads Improved Heavy Treads > --- UTILITY ---------- Large Storage Unit High-capacity Storage Unit High-capacity Storage Unit Advanced Signal Interpreter 0b10 Decoder Chip [Scout] Advanced Actuator Array Improved Medium Armor Plating Medium Reactive Plating Medium Reactive Plating Hacking Suite Improved Hacking Suite Advanced Hacking Suite Improved System Shield > --- WEAPON ----------- Neutron Missile Launcher Plasma Lance Plasma Lance Plasma Lance > --- INVENTORY -------- Fission Core Medium Treads Medium Treads Medium Treads Advanced Heavy Treads Large Storage Unit Long-range Sensor Array Improved Terrain Scan Processor Advanced Melee Analysis Suite Advanced Armor Integrity Analyzer Microactuators EM Shield Force Field Makeshift System Shield Relay Coupler [NC] Relay Coupler [NC] Relay Coupler [Swarmer] Relay Coupler [Swarmer] Relay Coupler [Grunt] Advanced Component Analysis Suite System Restoration Module Improved Proton Missile Launcher Advanced Datajack Plasma Lance Plasma Lance [Rating: 118] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Neutrino Core Propulsion Light Treads Treads Light Treads Leg Carbon-fiber Leg Wheel Compact Wheel Hover Unit Aerolev Unit Flight Unit Improved Flight Unit Utility Large Storage Unit Device Long-range Sensor Array Storage Large Storage Unit Processor 0b10 Decoder Chip [Scout] Hackware Hacking Suite Protection Hardened Medium Armor Plating Weapon Shock Maul Energy Gun Improved Medium Laser Ballistic Gun Assault Rifle Launcher Mini Grenade Launcher Impact Weapon Shock Maul Slashing Weapon Katana Piercing Weapon Plasma Lance Special Melee Weapon Improved Datajack Build | -11 -10 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -4 -3 ------- Run | Scr Mat Mat Sto Mat Gar Mat Fac Low Low Zio Pro Fac Fac Fac Res Slots Evolved 14 | . . 2 . 2 . . 2 . . . . 2 2 2 2 Power . | . . . . . . . . . . . . . . . . Propulsion 1 | . . 1 . . . . . . . . . . . . . Utility 11 | . . 1 . . . . 2 . . . . 2 2 2 2 Weapon 2 | . . . . 2 . . . . . . . . . . . Parts Attached 193 | 2 5 23 16 17 6 7 6 4 5 2 12 32 13 24 19 Power 16 | . 1 3 1 3 . 2 . . . . 1 3 1 . 1 Engine 9 | . 1 1 1 3 . 2 . . . . 1 . . . . Core 7 | . . 2 . . . . . . . . . 3 1 . 1 Reactor . | . . . . . . . . . . . . . . . . Propulsion 45 | 1 1 7 7 8 4 3 3 . . 2 2 4 1 1 1 Treads 35 | . 1 6 5 6 3 3 2 . . 2 1 3 1 1 1 Leg 1 | . . . . . . . . . . . 1 . . . . Wheel 5 | 1 . 1 1 1 . . . . . . . 1 . . . Hover 2 | . . . . 1 1 . . . . . . . . . . Flight 2 | . . . 1 . . . 1 . . . . . . . . Utility 81 | 1 3 4 1 3 . . 3 2 4 . 7 19 6 15 13 Device 32 | 1 . . . . . . 1 1 2 . 3 10 2 6 6 Storage 10 | . 3 1 . 2 . . . . . . . 1 . 2 1 Processor 2 | . . . . . . . . . . . 1 . . . 1 Hackware 8 | . . . . . . . . . . . . 1 2 3 2 Protection 29 | . . 3 1 1 . . 2 1 2 . 3 7 2 4 3 Artifact . | . . . . . . . . . . . . . . . . Weapon 51 | . . 9 7 3 2 2 . 2 1 . 2 6 5 8 4 Energy Gun 2 | . . 1 . . . 1 . . . . . . . . . Energy Cannon . | . . . . . . . . . . . . . . . . Ballistic Gun 7 | . . 6 1 . . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . . Launcher 10 | . . 2 1 . 1 . . 1 . . 1 1 . 1 2 Special Weapon . | . . . . . . . . . . . . . . . . Impact Weapon 11 | . . . 4 3 . 1 . . . . . 1 1 1 . Slashing Weapon 8 | . . . 1 . 1 . . . 1 . 1 2 . 1 1 Piercing Weapon 11 | . . . . . . . . 1 . . . 2 2 5 1 Special Melee Weapon 2 | . . . . . . . . . . . . . 2 . . Unidentified Prototypes 11 | . . 2 3 2 . 1 1 . . . . . . 1 1 Parts Lost 33 | . . 2 1 4 3 . . . 1 . 7 3 1 1 10 Power 3 | . . 1 . . . . . . . . 1 . . . 1 Propulsion 13 | . . . 1 3 3 . . . . . 3 1 . . 2 Utility 11 | . . . . . . . . . . . 1 1 1 1 7 Weapon 6 | . . 1 . 1 . . . . 1 . 2 1 . . . Highest Loss Streak 5 | . . 1 1 2 2 . . . 1 . 5 2 1 1 5 Average Slot Usage (%) 97 | . 100 98 99 99 100 98 100 100 99 99 92 92 99 97 93 Engine 5 | . 14 8 4 9 9 9 7 7 7 7 7 3 . . . Core 2 | . . 2 6 . . . . . . . . 2 5 5 3 Treads 17 | . 2 22 22 19 27 26 23 23 23 22 15 10 13 13 8 Leg 1 | . 11 . . . . . . . . . 2 3 . . . Wheel 2 | . 14 11 10 6 . . . . . . . 1 2 . . Device 4 | . 2 . . . . . 6 7 2 . 5 10 4 10 10 Storage 21 | . 25 22 22 24 27 27 23 23 23 23 23 20 17 15 14 Processor 2 | . . . . . . . . . . . 4 6 5 5 9 Hackware 3 | . . . . . . . . . . . . 1 13 15 18 Protection 6 | . . 9 11 2 . . 8 7 12 15 3 5 8 9 6 Ballistic Gun 2 | . 28 18 1 . . . . . . . . . . . . Launcher 1 | . . 1 . . 1 . . 4 7 7 3 . 3 . . Impact Weapon 11 | . . . 18 26 27 25 23 15 15 15 11 1 4 5 . Slashing Weapon 5 | . . . 1 9 7 9 7 2 1 7 10 11 . . 3 Piercing Weapon 4 | . . . . . . . . 6 4 . . 9 9 13 13 Naked Turns . | . . . . . . . . . . . . . . . . Heaviest Build 167 | 11 54 62 65 83 83 83 94 93 92 92 92 125 139 152 167 Greatest Support 105 | 20 10 20 40 60 60 62 62 60 60 60 60 70 78 105 105 Greatest Overweight (x) 8 | 1 5 5 5 5 1 1 4 1 1 1 4 7 8 1 1 Average Overweight (x) 2 | . 2 4 4 3 1 1 1 1 1 1 1 4 4 1 1 Largest Inventory Capacity 26 | 6 18 18 18 24 24 24 24 24 24 24 24 26 26 26 26 Average Capacity 23 | 6 11 18 18 22 24 24 24 24 24 24 24 25 26 26 26 Most Carried 26 | 6 18 18 18 24 24 24 24 24 24 24 24 26 26 26 26 Average Carried 22 | 6 10 17 17 21 23 23 23 23 23 23 23 24 25 25 24 Final Capacity 26 | 6 18 18 18 24 24 24 24 24 24 24 24 26 26 26 26 Final Carried 26 | 6 18 18 18 22 24 24 24 24 24 24 24 26 26 26 22 Class Distribution -------------------- 59% | Bothacker-Mutant 18% | Mutant 10% | Hauler-Mutant 10% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Storage Hauler-Mutant | -8/Materials Hauler-Mutant | -8/Garrison Bothacker-Mutant | -8/Materials Bothacker-Mutant | -7/Factory Bothacker-Mutant | -7/Lower Caves Bothacker-Mutant | -7/Lower Caves Bothacker-Mutant | -7/Zion Bothacker-Mutant | -6/Proximity Caves Bothacker-Mutant | -6/Factory Bothacker-Mutant | -5/Factory Bothacker-Mutant | -4/Factory Hacker-Mutant | -3/Research Resources | -11 -10 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -4 -3 ----------- Run | Scr Mat Mat Sto Mat Gar Mat Fac Low Low Zio Pro Fac Fac Fac Res Matter Collected 3356 | 256 212 663 215 365 130 70 60 45 77 27 301 290 199 241 205 Remotely . | . . . . . . . . . . . . . . . . Salvage Created 5064 | 114 93 473 444 375 200 273 66 . 28 . 228 652 138 769 1211 Parts 258 | 6 3 32 23 26 10 15 4 . 6 . 10 24 7 33 59 Haulers Intercepted 11 | . . 1 3 1 . 1 . . . . . 2 . 3 . Recyclers Shooed 3 | 1 1 1 . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Parts Self-Destructed 20 | . . . . . . . . 4 5 . 11 . . . . Prevented 2 | . . . . . . . . . . . 2 . . . . Kills | -11 -10 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -4 -3 ------- Run | Scr Mat Mat Sto Mat Gar Mat Fac Low Low Zio Pro Fac Fac Fac Res Combat Hostiles Destroyed 80 | . 2 13 8 5 10 4 1 . 6 . 4 4 2 5 16 Melee 41 | . . . 4 5 1 4 1 . . . 2 4 1 4 15 Guns 11 | . 2 9 . . . . . . . . . . . . . AOE 24 | . . 4 2 . 8 . . . 6 . 2 . 1 1 . Classes Destroyed 15 | 2 1 5 2 2 . . . . 1 . . . . 1 1 Worker 2 | . . 1 . . . . . . . . . . 1 . . Builder 4 | . . 1 . 1 . . . . . . . . . . 2 Tunneler 2 | 2 . . . . . . . . . . . . . . . Hauler 11 | . . 1 3 1 . 1 . . . . . 2 . 3 . Recycler 6 | 1 . 1 . . . 1 . . . . . 2 . 1 . Operator 3 | . . . 2 1 . . . . . . . . . . . Watcher 2 | . . . . 1 . 1 . . . . . . . . . Swarmer 22 | . . 8 2 . 5 1 . . 5 . . 1 . . . Grunt 29 | . 2 2 4 1 5 3 . . . . 2 1 1 . 8 Brawler 1 | . . . . . . . . . . . . . . . 1 Protector 1 | . . . 1 . . . . . . . . . . . . Sentry 10 | . . 3 1 3 . . 1 . . . . . . 1 1 Hunter 12 | . . . . 1 . . . . . . 2 2 1 2 4 Programmer 4 | . . . . . . . . . . . . . . 2 2 Behemoth 1 | . . . . . . . . . 1 . . . . . . Best Kill Streak 8 | 2 1 4 3 2 8 2 1 . 3 . 2 1 1 2 7 Combat Bots Only 8 | . 1 3 3 2 8 1 1 . 3 . 2 1 1 2 7 Max Kills in Single Turn 3 | 1 1 2 2 1 3 1 1 . 2 . 2 1 1 1 1 Gunslinging . | . . . . . . . . . . . . . . . . Exploded 3 | . . 1 2 . 3 . . . 2 . 2 . 1 1 . Melee 1 | . . . 1 1 1 1 1 . . . 1 1 1 1 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -4 -3 -------- Run | Scr Mat Mat Sto Mat Gar Mat Fac Low Low Zio Pro Fac Fac Fac Res Damage Taken 8876 | . 170 505 592 721 585 56 183 . 700 . 1158 1311 333 385 2177 Core 1028 | . 25 83 73 76 80 . 20 . 103 . 70 178 51 63 206 Absorbed by Shields 616 | . . . . . 18 . . . . . . 273 19 176 130 Core Remaining (%) 66 | 100 90 . 5 . . 50 . . . . 59 71 84 75 . Volleys Fired 131 | 9 23 49 1 . 8 . . 1 17 . 8 . 9 1 5 Largest 2 | 2 2 2 1 . 1 . . 1 1 . 1 . 1 1 1 Hottest 79 | 40 40 79 30 . 30 . . 30 30 . 30 . 43 43 43 Shots Fired 207 | 18 46 93 1 . 8 . . 1 17 . 8 . 9 1 5 Gun 150 | 18 46 86 . . . . . . . . . . . . . Cannon . | . . . . . . . . . . . . . . . . Launcher 57 | . . 7 1 . 8 . . 1 17 . 8 . 9 1 5 Special . | . . . . . . . . . . . . . . . . Kinetic 140 | 18 46 76 . . . . . . . . . . . . . Thermal 10 | . . 10 . . . . . . . . . . . . . Explosive 42 | . . 7 1 . 8 . . 1 17 . 8 . . . . Electromagnetic 15 | . . . . . . . . . . . . . 9 1 5 Robot Hit Streak 16 | 3 11 15 . . 2 . . . 14 . 16 . 7 . 3 Robot Miss Streak 5 | 2 4 5 2 . . . . 1 3 . 1 . . . 2 Penetration Max . | . . . . . . . . . . . . . . . . Secondary Targets 1 | . 1 . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . . . . . . . . . Shots Hit Robots 371 | 9 32 66 35 22 23 18 3 . 14 . 8 27 18 29 67 Core Hits 180 | 5 10 26 10 8 18 7 2 . 12 . 13 11 7 17 34 Critical Hits 8 | . 1 . . . . 1 1 . . . 1 1 . . 3 Critical Kills 2 | . . . . . . . 1 . . . 1 . . . . Critical Parts Destroyed 6 | . 1 . . . . 1 . . . . . 1 . . 3 Melee Attacks 408 | . . . 55 31 36 20 5 4 5 5 15 64 34 38 96 Impact 120 | . . . 53 11 13 6 2 4 3 2 5 1 11 9 . Slashing 126 | . . . 2 20 23 14 3 . . 3 10 23 . 3 25 Piercing 156 | . . . . . . . . . 2 . . 40 17 26 71 Sneak Attacks 41 | . . . 11 6 . 6 . . . . . 5 4 6 3 Combat Hostiles . | . . . . . . . . . . . . . . . . Follow-up Attacks 92 | . . . 6 7 11 6 1 . . . 3 11 2 16 29 Damage Inflicted 15061 | 108 360 1321 1710 1162 1328 969 88 46 941 . 680 1190 660 1344 3154 Guns 1421 | 108 360 953 . . . . . . . . . . . . . Cannons . | . . . . . . . . . . . . . . . . Explosions 3241 | . . 368 70 . 717 . . 46 941 . 491 . 393 27 188 Melee 10399 | . . . 1640 1162 611 969 88 . . . 189 1190 267 1317 2966 Ramming . | . . . . . . . . . . . . . . . . Kinetic 1302 | 108 360 834 . . . . . . . . . . . . . Thermal 119 | . . 119 . . . . . . . . . . . . . Explosive 2633 | . . 368 70 . 717 . . 46 941 . 491 . . . . Electromagnetic 608 | . . . . . . . . . . . . . 393 27 188 Impact 2674 | . . . 1420 292 241 279 21 . . . 64 . 130 227 . Slashing 3836 | . . . 220 870 370 690 67 . . . 125 735 . 77 682 Piercing 3889 | . . . . . . . . . . . . 455 137 1013 2284 Highest Corruption 14 | . . . . 2 2 2 . . . . . . . 1 14 Average Corruption 2 | . . . . 2 2 2 . . . . . . . 1 2 Corruption Purged . | . . . . . . . . . . . . . . . . Effects 33 | . . . . 5 12 6 . . . . . . . . 10 Message Errors 15 | . . . . 1 7 4 . . . . . . . . 3 Matter Fused 1 | . . . . . . . . . . . . . . . 1 Heat Flow Errors 8 | . . . . 2 2 1 . . . . . . . . 3 Energy Discharges 6 | . . . . 2 2 1 . . . . . . . . 1 Data Loss (minor) 1 | . . . . . 1 . . . . . . . . . . Targeting Errors 2 | . . . . . . . . . . . . . . . 2 Overload Shots . | . . . . . . . . . . . . . . . . Overflow Damage 1166 | . . 8 319 158 30 146 . . 48 . 39 115 8 57 238 Projectiles . | . . . . . . . . . . . . . . . . Explosions 76 | . . 8 . . . . . . 48 . 12 . 8 . . Melee 1090 | . . . 319 158 30 146 . . . . 27 115 . 57 238 Knockbacks 7 | . . . 3 1 . . . . . . 1 . . 2 . Impact 6 | . . . 2 1 . . . . . . 1 . . 2 . Kinetic . | . . . . . . . . . . . . . . . . Secondary 1 | . . . 1 . . . . . . . . . . . . Self-Inflicted Damage 165 | . . 55 5 . 40 . . . 58 . . . 3 . 4 Shots 9 | . . 2 1 . 2 . . . 2 . . . 1 . 1 Rammed . | . . . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . Highest Temperature 405 | . 9 30 . 405 281 97 . . 12 . 10 2 8 . 217 Average Temperature 76 | . 8 12 . 154 131 59 . . 7 . 5 2 6 . 101 Received Heat Transfer 1760 | . 93 75 198 279 168 27 66 . 126 . 129 192 70 37 300 Effects 2 | . . . . 1 1 . . . . . . . . . . Energy Bleed 1 | . . . . . 1 . . . . . . . . . . Matter Decay 1 | . . . . 1 . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . Robots Corrupted 1 | . . . . . . . . . . . . . . . 1 Combat Hostiles 1 | . . . . . . . . . . . . . . . 1 Parts Fried 9 | . . . 3 3 1 . . . . . . . 1 . 1 Impact Corruptions 20 | . . . 9 4 2 3 . . . . 1 . . 1 . Robots Melted . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Parts Melted 3 | . . 2 . . . . . . . . . . . . 1 Heat Transferred 259 | . . 259 . . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . Power Chain Reactions 1 | . . . . . . . . . . . . . . . 1 Missiles Intercepted . | . . . . . . . . . . . . . . . . Alert | -11 -10 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -4 -3 ------- Run | Scr Mat Mat Sto Mat Gar Mat Fac Low Low Zio Pro Fac Fac Fac Res Peak Influence 1496 | 15 170 571 742 709 1496 729 374 . . . . 490 1075 678 1313 Average Influence 451 | 7 47 281 467 430 1051 558 270 . . . . 201 644 515 662 Maximum Alert Level 4 | . . 2 3 3 4 3 1 . . . . 2 3 2 4 Low Security (%) 18 | 100 100 31 . . . . . . . . . 43 . 1 . Level 1 30 | . . 34 24 46 12 . 99 . . . . 37 25 20 32 Level 2 32 | . . 34 67 48 11 95 . . . . . 18 13 78 20 Level 3 11 | . . . 8 5 10 4 . . . . . . 61 . 31 Level 4 6 | . . . . . 65 . . . . . . . . . 16 Level 5 . | . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . Squads Dispatched 46 | . 2 5 7 4 . 2 1 . . . . 4 6 4 11 Investigation 12 | . 1 1 2 2 . 1 . . . . . 2 1 . 2 Extermination 5 | . . . . . . . . . . . . 1 1 2 1 Reinforcement 24 | . 1 4 3 2 . 1 1 . . . . 1 4 1 6 Assault 5 | . . . 2 . . . . . . . . . . 1 2 Garrison . | . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . Construction Impeded 8 | . . 2 . 1 . . . . . . . 1 . 1 3 Haulers Reinforced 3 | . . . . . . . . . . . . . 2 . 1 Stealth | -11 -10 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -4 -3 --------- Run | Scr Mat Mat Sto Mat Gar Mat Fac Low Low Zio Pro Fac Fac Fac Res Distress Signals 20 | . 4 5 2 2 . 2 . . . . . . 2 1 2 Communications Jammed 45 | . . . . . . . . . . . . . . 45 . Distress Signals 45 | . . . . . . . . . . . . . . 45 . Times Spotted 265 | . 11 31 31 24 31 14 3 1 7 . 8 21 24 16 43 Peak Tracking Total 11 | . 5 6 8 5 5 3 1 1 4 . 4 4 8 4 11 Tactical Retreats 6 | . 1 1 . . 1 1 . . . . . . . . 2 Traps | -11 -10 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -4 -3 ------- Run | Scr Mat Mat Sto Mat Gar Mat Fac Low Low Zio Pro Fac Fac Fac Res Traps Triggered 19 | . 1 2 1 2 12 . . . . . . 1 . . . Indirectly . | . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . Triggered 2 | . . . . . . . . . . . 2 . . . . Machines | -11 -10 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -4 -3 ---------- Run | Scr Mat Mat Sto Mat Gar Mat Fac Low Low Zio Pro Fac Fac Fac Res Machines Disabled 23 | . 2 1 2 . 3 . . . . . . 7 3 1 4 Max in Single Turn 2 | . . 1 1 . 1 . . . . . . . 2 . . Garrison Access 5 | . . . . . . 1 . . . . . 2 . 1 1 Garrison Relay 3 | . . . . . 3 . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . Fab Network Shutdowns 1 | . . . . . . . . . . . . . 1 . . Hacking | -11 -10 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -4 -3 --------- Run | Scr Mat Mat Sto Mat Gar Mat Fac Low Low Zio Pro Fac Fac Fac Res Machines Accessed 63 | . 9 5 7 5 . 6 4 . . . . 13 2 6 6 Terminals 34 | . 7 3 5 3 . 3 2 . . . . 5 . 4 2 Fabricators 5 | . . . . . . . . . . . . 3 1 . 1 Repair Stations 5 | . . . 1 . . 1 1 . . . . 1 . . 1 Recycling Units 9 | . 2 1 1 1 . . 1 . . . . 2 . 1 . Scanalyzers 4 | . . 1 . . . 1 . . . . . . 1 . 1 Garrison Access 6 | . . . . 1 . 1 . . . . . 2 . 1 1 Total Hacks 181 | . 34 16 18 19 . 17 6 . . . . 28 5 21 17 Successful 97 | . 13 12 9 11 . 10 1 . . . . 16 3 13 9 Failed 84 | . 21 4 9 8 . 7 5 . . . . 12 2 8 8 Catastrophic 11 | . 1 . . 1 . 1 2 . . . . 3 . 3 . Database Lockouts . | . . . . . . . . . . . . . . . . Manual 90 | . 24 9 10 10 . 7 2 . . . . 7 . 16 5 Terminals 121 | . 29 12 13 14 . 10 3 . . . . 14 . 19 7 Fabricators 13 | . . . . . . . . . . . . 7 3 . 3 Repair Stations 16 | . . . 4 . . 4 2 . . . . 2 . . 4 Recycling Units 16 | . 5 2 1 3 . . 1 . . . . 3 . 1 . Scanalyzers 8 | . . 2 . . . 2 . . . . . . 2 . 2 Garrison Access 7 | . . . . 2 . 1 . . . . . 2 . 1 1 Terminal Hacks 33 | . 8 5 1 4 . 3 1 . . . . 4 . 7 . Part Schematic 3 | . 1 . . . . . . . . . . 1 . 1 . Prototype ID Bank 4 | . . . . 2 . . . . . . . 2 . . . Branch Access Points 3 | . . . . . . 1 1 . . . . . . 1 . Alert Level 1 | . . 1 . . . . . . . . . . . . . Unreport Threat 12 | . 2 1 1 2 . 2 . . . . . 1 . 3 . Locate Traps 7 | . 5 1 . . . . . . . . . . . 1 . Recall Reinforcements 1 | . . 1 . . . . . . . . . . . . . Recall Assault 1 | . . . . . . . . . . . . . . 1 . Hauler Manifests 1 | . . 1 . . . . . . . . . . . . . Fabricator Hacks 8 | . . . . . . . . . . . . 5 2 . 1 Load Schematic 5 | . . . . . . . . . . . . 3 1 . 1 Build 3 | . . . . . . . . . . . . 2 1 . . Repair Station Hacks 11 | . . . 4 . . 2 . . . . . 1 . . 4 Scan Component 6 | . . . 2 . . 1 . . . . . 1 . . 2 Repair 5 | . . . 2 . . 1 . . . . . . . . 2 Recycling Unit Hacks 5 | . . 1 1 1 . . . . . . . 1 . 1 . Retrieve Components 5 | . . 1 1 1 . . . . . . . 1 . 1 . Scanalyzer 7 | . . 2 . . . 2 . . . . . . 1 . 2 Insert Component 4 | . . 1 . . . 1 . . . . . . 1 . 1 Analyze 3 | . . 1 . . . 1 . . . . . . . . 1 Garrison Access Hacks 6 | . . . . 1 . 1 . . . . . 2 . 1 1 Unlock Access 1 | . . . . 1 . . . . . . . . . . . Seal Access 5 | . . . . . . 1 . . . . . 2 . 1 1 Unauthorized Hacks 67 | . 12 10 10 12 . 4 1 . . . . 7 . 9 2 Terminals 27 | . 5 4 3 5 . 2 . . . . . 3 . 4 1 Track 11 | . 3 2 1 2 . . . . . . . 1 . 2 . Botnet 15 | . 2 2 2 2 . 2 . . . . . 2 . 2 1 Disrupt 1 | . . . . 1 . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . Hacking Detections 48 | . 8 2 6 4 . 5 4 . . . . 10 2 4 3 Full Trace Events 7 | . . . 1 . . 1 . . . . . 2 1 . 2 Feedback Events . | . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . Part Schematics Acquired 6 | . 1 1 . . . 1 . . . . . 1 . 1 1 Parts Built 2 | . . . . . . . . . . . . 1 1 . . Matter 482 | . . . . . . . . . . . . 292 190 . . Time 103 | . . . . . . . . . . . . 72 31 . . Total Part Build Rating 6 | . . . . . . . . . . . . 1 5 . . Parts Repaired 4 | . . . 2 . . 1 . . . . . . . . 1 Time 400 | . . . 160 . . 80 . . . . . . . . 160 Parts Recycled . | . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Retrieved Components 22 | . . 8 1 3 . . . . . . . 9 . 1 . Parts Scanalyzed 4 | . . 1 . . . 1 . . . . . . 1 . 1 Part Schematics Acquired 3 | . . 1 . . . 1 . . . . . . . . 1 Parts Damaged . | . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -4 -3 ------------ Run | Scr Mat Mat Sto Mat Gar Mat Fac Low Low Zio Pro Fac Fac Fac Res Used RIF Installer 1 | . . . . . 1 . . . . . . . . . . Robots Hacked 2 | . . . . . . . . . . . . . 2 . . Non-combat . | . . . . . . . . . . . . . . . . Combat 2 | . . . . . . . . . . . . . 2 . . Robot Hacks Applied 2 | . . . . . . . . . . . . . 2 . . formatsys_high 2 | . . . . . . . . . . . . . 2 . . Relay Couplers Released 13 | . . . . . 13 . . . . . . . . . . Machine Destruction 13 | . . . . . 13 . . . . . . . . . . Attached 1 | . . . . . . . . . . . . . 1 . . Robots Rewired . | . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -4 -3 -------- Run | Scr Mat Mat Sto Mat Gar Mat Fac Low Low Zio Pro Fac Fac Fac Res Total Allies 5 | . 1 . 2 . . . . . . . . . 2 . . Largest Group 3 | . 1 1 3 3 1 1 1 1 1 1 1 1 2 1 1 Highest-Rated Group 175 | . 58 68 131 136 76 76 85 83 83 83 83 104 147 157 175 Highest-Rated Ally 175 | . 58 68 69 76 76 76 85 83 83 83 83 104 119 157 175 Total Orders . | . . . . . . . . . . . . . . . . Ally Attacks 525 | . 18 66 56 93 34 12 4 3 13 . 21 52 60 34 59 Total Damage 19791 | . 438 1060 1311 1985 1388 557 230 122 463 . 482 1778 2760 2135 5082 Kills 204 | . 10 21 22 16 21 9 2 3 2 . 4 23 24 15 32 Allies Corrupted . | . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . Intel | -11 -10 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -4 -3 ------- Run | Scr Mat Mat Sto Mat Gar Mat Fac Low Low Zio Pro Fac Fac Fac Res Robot Analysis Total . | . . . . . . . . . . . . . . . . Derelict Logs Recovered 4 | . . . . . . . . 1 1 . 2 . . . . Drone Launches . | . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . Decoded 0b10 Intel 84 | . . . . . . . . . . . . 29 18 16 21 Traps 53 | . . . . . . . . . . . . 20 7 11 15 Emergency Access 27 | . . . . . . . . . . . . 9 9 3 6 Garrisons 2 | . . . . . . . . . . . . . 1 1 . Exits 2 | . . . . . . . . . . . . . 1 1 . Exploration | -11 -10 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -4 -3 ------------- Run | Scr Mat Mat Sto Mat Gar Mat Fac Low Low Zio Pro Fac Fac Fac Res Turns Passed 13460 | 69 815 702 835 765 910 696 753 773 856 135 1089 1930 1194 1050 888 Spaces Moved 6609 | 36 637 367 351 414 421 325 330 400 442 63 524 861 570 491 377 Core . | . . . . . . . . . . . . . . . . Treads 4389 | . . 1 68 77 421 325 330 400 442 63 524 612 258 491 377 Legs 29 | 29 . . . . . . . . . . . . . . . Wheels 2191 | 7 637 366 283 337 . . . . . . . 249 312 . . Hover . | . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . Fastest Speed 80 | 80 90 130 130 140 180 175 175 180 180 180 172 160 170 180 180 Average Speed 169 | 113 105 132 152 153 180 177 190 180 180 180 189 199 174 180 180 Slowest Speed 245 | 120 130 200 220 240 180 180 240 180 180 180 225 245 180 180 180 Overloaded Moves . | . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . Exploration Rate (%) 38 | 3 94 51 59 41 60 29 9 60 63 8 74 25 14 15 13 Regions Visited 15 Branch Regions 5 Pre-discovered Areas . | . . . . . . . . . . . . . . . . Known Exits Taken 4 | . . . . 1 . . 1 . . . . . 1 1 . Unknown Exits Taken 10 | 1 1 1 1 . . 1 . 1 1 1 1 1 . . . Scrap Searched 6 | . . . . . . . . 1 . 1 4 . . . . Spaces Dug 55 | . . . 6 3 . . 1 2 3 3 6 9 11 2 9 Terrain Destroyed 229 | . . 40 18 3 8 . 1 13 71 3 41 9 11 2 9 Melee 55 | . . . 6 3 . . 1 2 3 3 6 9 11 2 9 Projectile . | . . . . . . . . . . . . . . . . AOE 174 | . . 40 12 . 8 . . 11 68 . 35 . . . . Actions | -11 -10 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -4 -3 --------- Run | Scr Mat Mat Sto Mat Gar Mat Fac Low Low Zio Pro Fac Fac Fac Res Total 8267 | 47 739 497 586 518 530 425 452 447 479 81 592 1021 723 625 505 Wait 800 | . 52 25 139 38 43 70 99 37 12 10 36 44 89 68 38 Move 6595 | 35 636 366 350 414 420 324 329 399 441 62 523 860 569 490 377 Hop . | . . . . . . . . . . . . . . . . Pick Up 120 | . 15 11 15 13 8 2 8 1 1 2 3 20 7 8 6 Fast Attach 57 | 2 2 9 7 5 . 5 . 1 . . 2 10 3 8 3 Attach 47 | . 1 2 2 6 3 . 3 . 1 2 4 9 3 4 7 Detach 9 | . 1 . . 3 . . . . . . . 3 1 1 . Swap 91 | . 2 14 7 6 3 2 3 3 4 . 6 13 7 12 9 Drop 132 | 1 7 21 21 13 3 8 7 2 . 2 1 19 6 15 6 Fire 131 | 9 23 49 1 . 8 . . 1 17 . 8 . 9 1 5 Melee 266 | . . . 44 20 23 14 3 3 3 3 9 43 29 18 54 Ram . | . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . Escape Stasis 19 | . . . . . 19 . . . . . . . . . . Rewire . | . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -9/Materials (discovered 4 exits: *Mat / [*Min] / *Sto x2) -9/Storage -8/Materials (discovered 3 exits: *Fac x2 / Gar) -8/Garrison (discovered 2 exits: *Mat x2) -8/Materials -7/Factory (discovered 3 exits: *Fac / *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / [*Zio]) -7/Zion -6/Proximity Caves -6/Factory -5/Factory -4/Factory (discovered 6 exits: *Res / *Upp x2 / Ext x2 / Arm) -3/Research History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 2) 70 | -11/Scrapyard | Entered Materials 145 | -10/Materials | Discovered new exit (range 7) 216 | -10/Materials | Discovered new exit (range 7) 304 | -10/Materials | Build established: Mutant 462 | -10/Materials | Discovered new exit (range 11) 885 | -10/Materials | Entered another Materials area 885 | -9/Materials | Accompanied by 1 ally 885 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1126 | -9/Materials | Discovered new exit (range 16) 1331 | -9/Materials | Core integrity fell below 50% 1485 | -9/Materials | Discovered new exit (range 16) 1524 | -9/Materials | Discovered new exit (range 3) 1559 | -9/Materials | Discovered new exit (range 10) 1587 | -9/Materials | Entered Storage 1587 | -9/Storage | Accompanied by 1 ally 1816 | -9/Storage | Core integrity fell below 20% 1930 | -9/Storage | Repaired Shock Maul 2013 | -9/Storage | Repaired Shock Maul 2257 | -9/Storage | Met a pair of Derelict thieves 2398 | -9/Storage | Discovered new exit (range 9) 2422 | -9/Storage | Entered Materials 2422 | -8/Materials | Accompanied by 3 allies 2422 | -8/Materials | Evolved 2 slots: Weapon x2 2933 | -8/Materials | Build established: Hauler-Mutant 2975 | -8/Materials | Discovered new exit (range 4) 3149 | -8/Materials | Discovered new exit (range 15) 3187 | -8/Materials | Identified exit to Garrison 3187 | -8/Materials | Entered Garrison 3187 | -8/Garrison | Accompanied by 1 ally 3204 | -8/Garrison | Triggered checkpoint 3322 | -8/Garrison | Triggered checkpoint 3332 | -8/Garrison | Garrison Relay disabled 3404 | -8/Garrison | Triggered checkpoint 3416 | -8/Garrison | Triggered checkpoint 3418 | -8/Garrison | Triggered checkpoint 3445 | -8/Garrison | Destroyed 8 combat bots 3483 | -8/Garrison | Discovered new exit (range 12) 3530 | -8/Garrison | Triggered checkpoint 3600 | -8/Garrison | Garrison Relay disabled 3962 | -8/Garrison | Triggered checkpoint 4001 | -8/Garrison | Garrison Relay disabled 4052 | -8/Garrison | Discovered new exit (range 14) 4088 | -8/Garrison | Installed Relay Interface Framework 4097 | -8/Garrison | Entered Materials 4097 | -8/Materials | Accompanied by 1 ally 4386 | -8/Materials | Build established: Bothacker-Mutant 4489 | -8/Materials | Repaired Shock Maul? 4705 | -8/Materials | Discovered new exit (range 5) 4793 | -8/Materials | Entered Factory 4793 | -7/Factory | Accompanied by 1 ally 4793 | -7/Factory | Evolved 2 slots: Utility x2 5147 | -7/Factory | Discovered new exit (range 5) 5236 | -7/Factory | Identified exit to Lower Caves 5546 | -7/Factory | Entered Lower Caves 5546 | -7/Lower Caves | Accompanied by 1 ally 6086 | -7/Lower Caves | Learned 12 Factory zone layouts 6304 | -7/Lower Caves | Discovered new exit (range 8) 6319 | -7/Lower Caves | Entered another Lower Caves area 6319 | -7/Lower Caves | Accompanied by 1 ally 6337 | -7/Lower Caves | Discovered new exit (range 14) 6412 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 6675 | -7/Lower Caves | Encountered a Warlord checkpoint 6881 | -7/Lower Caves | Spotted B-75 Beast 6910 | -7/Lower Caves | Destroyed B-75 Beast 6937 | -7/Lower Caves | Learned Factory stockpile data 7133 | -7/Lower Caves | Discovered new exit (range 8) 7175 | -7/Lower Caves | Entered Zion 7175 | -7/Zion | Accompanied by 1 ally 7293 | -7/Zion | Discovered new exit (range 7) 7310 | -7/Zion | Entered Proximity Caves 7310 | -6/Proximity Caves | Accompanied by 1 ally 7337 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 7569 | -6/Proximity Caves | Learned Factory garrison access intel 7914 | -6/Proximity Caves | Lost 5 parts (1p2n1u1w) 8082 | -6/Proximity Caves | Learned Factory terminal intel 8362 | -6/Proximity Caves | Discovered new exit (range 8) 8399 | -6/Proximity Caves | Entered Factory 8399 | -6/Factory | Accompanied by 1 ally 8399 | -6/Factory | Evolved 2 slots: Utility x2 8402 | -6/Factory | Loaded intel: 20 terminal locations 8403 | -6/Factory | Loaded intel: 4 garrison access locations 8944 | -6/Factory | Fabricated Hcp. Storage Unit (x1) 9330 | -6/Factory | Found Prototype Processor 9403 | -6/Factory | Identified Exp. Targeting Computer 9536 | -6/Factory | Discovered new exit (range 16) 10208 | -6/Factory | Spotted B-75 Beast 10329 | -6/Factory | Entered another Factory area 10329 | -5/Factory | Accompanied by 1 ally 10329 | -5/Factory | Evolved 2 slots: Utility x2 10453 | -5/Factory | Fabricated Imp. Hacking Suite? 10631 | -5/Factory | Local fabrication network quarantined 11375 | -5/Factory | Identified exit to Factory 11523 | -5/Factory | Entered another Factory area 11523 | -4/Factory | Accompanied by 1 ally 11523 | -4/Factory | Evolved 2 slots: Utility x2 11540 | -4/Factory | Identified exit to Upper Caves 11540 | -4/Factory | Identified exit to Extension 11540 | -4/Factory | Identified exit to Armory 12023 | -4/Factory | First assault squad dispatched 12366 | -4/Factory | Identified exit to Research 12379 | -4/Factory | Build established: Hacker-Mutant 12573 | -4/Factory | Entered Research 12573 | -3/Research | Accompanied by 1 ally 12573 | -3/Research | Evolved 2 slots: Utility x2 12970 | -3/Research | Repaired Broken Microactuators 13073 | -3/Research | First assault squad dispatched 13130 | -3/Research | Lost 3 parts (1p2u) 13349 | -3/Research | Core integrity fell below 50% 13377 | -3/Research | Destroyed 7 combat bots 13447 | -3/Research | System corruption reached 10% 13461 | -3/Research | Self-destructed Last Messages --------------- 13446_ System corrupted by crushing effect (+3). 13447_ Plasma Lance follow-up attack on B-74 Champion. 13447_ Power Sword follow-up attack on B-74 Champion. 13447_ Plasma Lance follow-up attack on B-74 Champion. 13447_ B-74 Champion destroyed. 13448_ Hacking Suite destroyed. 13448_ System corrupted by crushing effect (+1). 13449_ K-01 Serf collects debris. 13452_ Power Sword follow-up attack on B-74 Champion. 13452_ R-10 Processor collects Hvy. Armor Plating. 13452_ K-01 Serf destroyed. 13452_ K-01 Serf collects debris. 13454_ Plasma Lance follow-up attack on B-74 Champion. 13455_ R-10 Processor collects Med. Matter Pod. 13455_ K-01 Serf collects debris. 13457_ Microactuators destroyed. 13457_ System corrupted by crushing effect (+1). 13459_ Imp. Heavy Treads destroyed. 13459_ System corrupted by crushing effect (+2). 13460_ R-10 Processor collects Adv. Heat Sink. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????^???? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????#???????????????????????????????? | | ?????????????????# ??????????????????????????????? | | ?????????????????# ######????????????????????????? | | ?????????????????# #???????????????????????? | | ?????????????????# #########??+????????????? | | ?????????????????? #[ ????????????????? | | ??????????????????? % # ???????????????? | | ???????????######???# k # """ "???????????????? | | ???????????# ??# # """ """?????????????? | | ???????????# ?# # """ """ #??????????? | | ???????????# # gkb# #??????????? | | ???????????# # %k@ #??????????? | | ????????????? + kR# """ """ #??????????? | | ????????????????????# =[!# """ """?????????????? | | ????????????????????#%=!%# """ """ #??????????? | | ????????????????????# [%%# #??????????? | | ????????????????????#^^^^# #??????????? | | ????????????????????#A = ##########??????????????? | | ????????????????????# # #??????????????? | | ????????????????????#w + #??????????????? | | ????????????????????#!%* # """ #??????????????? | | ???????????????????## =!=#??""" ????????????????? | | ???????????????????##!!%*#????" ????????????????? | | ???????????????????##%=|%#???????????????????????? | | ??????????????????###! !!#???????????????????????? | | ??????????????????#=#! ![#???????????????????????? | | ????#######+#??????##|! %#???????????????????????? | | ????? #########!==!#???????????????????????? | | ????? =!!===!%#???????????????????????? | | ????? #??#######*%*%#???????????????????????? | | ????? #????????#[!!!#???????????????????????? | | ?????? #????????#**|=#???????????????????????? | | ?????? #????????#%!!!#???????????????????????? | | ?????? ##########![%%#???????????????????????? | | ####### ^^ # """ #%!![###?????????????????????? | | ## ^^ # "T" #|!|=###########?????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 46 Energy Generation 19 Energy Capacity 315 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 20 Terrain Scan Range 24 Terrain Scan Density 10 Jamming Range 16 Armor Coverage 825 Resistance: KI 30 Resistance: EM 25 Utility Shielding 33 Melee Speed Boost 20 Evasion (%) 42 Recoil Reduction 3 Offensive Hacking 36 Defensive Hacking 23 Item Schematics ----------------- Hcp. Storage Unit | -10/Materials | Hacked Lrg. Storage Unit | -9/Materials | Scanalyzed Aerolev Unit | -8/Materials | Scanalyzed Imp. Hacking Suite | -6/Factory | Hacked Nanoactuators | -4/Factory | Hacked Plasma Lance | -3/Research | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Hcp. Storage Unit | x1 | -6/Factory Imp. Hacking Suite | x1 | -5/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed NeutronSurgeCore Manual? 0 Play Time 03:52:10 Cumulative 712.2 hours Start 2020.03.19 @ 09:44:18 End 2020.03.21 @ 08:23:47 Sessions 14 Manual Loads 0 Difficulty Rogue Special Mode AFD2020/Player2 Game No. 214 Rogue 214 Adventurer 0 Explorer 0 Win Type - Total 26 Types 19/1/3/3/0/0/0 Lore% 67 Gallery% 84 Achievement% 67 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 714b9dd2-940c-487e-98a9-1cf34c88e84d