Cogmind - Beta 14 @@@ ROGUE MODE // 2024.09.08 @ 15:08:36 Player: jimmyl Result: Destroyed by Y-64 Sentinel with Wave Gun Performance ------------- Evolutions (6) 3000 Regions Visited (16) 3200 Robots Destroyed (202) 1010 Value Destroyed (8417) 8417 Prototype IDs (17) 340 Alien Tech Used (0) 0 Bonus (2086) 2086 TOTAL SCORE: 18053 Bonus ------- High Alert Combat Kills 773 Follower Combat Kills 381 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Friendly Fire -68 Cogmind --------- Core Integrity 0/1150 Matter 40/300 Energy 100/100 System Corruption 10% Temperature Cool (9) Movement Rolling (90) Location -4/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- Centrium Wheel > --- UTILITY (10) ----- Advanced Heat Sink (fused) > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Advanced Cooling System Peak State ------------ > --- POWER ------------ Reinforced Fission Core Light Antimatter Reactor > --- PROPULSION ------- Flexi-carbon Leg Flexi-carbon Leg Armored Leg Myomer Leg > --- UTILITY ---------- Advanced Power Amplifier Improved Heat Sink Advanced Heat Sink Advanced Cooling System Large Storage Unit Advanced Target Analyzer Advanced Transmission Jammer Improved Core Shielding Improved Medium Armor Plating Improved Shield Generator > --- WEAPON ----------- Phase Cannon Matter Neutralizer Scatter Rocket Array > --- INVENTORY -------- Light Fission Core Flexi-carbon Leg Flexi-carbon Leg Flexi-carbon Leg Flexi-carbon Leg Wheel Advanced Cooling System Large Storage Unit Layered Light Armor Plating Vortex Shotgun Heavy Phase Cannon Heavy Phase Cannon Matter Neutralizer KE Penetrator [Rating: 109] Favorites ----------- Power Light Angular Momentum Engine Engine Light Angular Momentum Engine Power Core Micro Fission Core Reactor Light Antimatter Reactor Propulsion Armored Leg Treads Light Treads Leg Armored Leg Wheel Compact Wheel Flight Unit Field Propulsion Array Utility Large Storage Unit Device Improved Heat Sink Storage Large Storage Unit Processor Improved Salvage Targeting Computer Hackware Hacking Suite Protection Improved Heavy Armor Plating Weapon Precision Beam Rifle Energy Gun Precision Beam Rifle Energy Cannon Heavy Phase Cannon Ballistic Gun Enhanced Autogun Ballistic Cannon Slug Cannon Launcher Grenade Launcher Piercing Weapon Makeshift Spear Build | -11 -10 -10 -9 -8 -8 -8 -8 -6 -5 -5 -5 -5 -4 -4 -4 -4 ------- Run | Yrd Mat Min Mat Mat Sto Rec Scr Fac Fac Upp Upp War Pro Fac Was Fac Slots Evolved 12 | . . . 2 2 . . . 4 2 . . . . 2 . . Power 1 | . . . . 1 . . . . . . . . . . . . Propulsion 2 | . . . 1 . . . . 1 . . . . . . . . Utility 8 | . . . 1 . . . . 3 2 . . . . 2 . . Weapon 1 | . . . . 1 . . . . . . . . . . . . Parts Attached 191 | . . 10 23 14 13 3 . 20 32 6 2 6 23 34 . 5 Power 19 | . . . 2 1 2 1 . 4 2 . 2 . 3 1 . 1 Engine 11 | . . . 2 1 1 1 . 4 1 . 1 . . . . . Core 5 | . . . . . 1 . . . 1 . 1 . 1 1 . . Reactor 3 | . . . . . . . . . . . . . 2 . . 1 Propulsion 52 | . . 5 8 5 2 . . 5 10 1 . 2 2 11 . 1 Treads 27 | . . 3 6 5 2 . . 5 6 . . . . . . . Leg 17 | . . . . . . . . . 3 1 . 2 2 9 . . Wheel 6 | . . 2 2 . . . . . 1 . . . . . . 1 Hover . | . . . . . . . . . . . . . . . . . Flight 2 | . . . . . . . . . . . . . . 2 . . Utility 54 | . . 3 5 3 2 2 . 6 11 4 . . 6 11 . 1 Device 27 | . . . 2 1 2 1 . 3 6 3 . . 3 5 . 1 Storage 4 | . . 1 1 1 . . . . 1 . . . . . . . Processor 7 | . . 1 . 1 . . . 2 1 . . . . 2 . . Hackware 1 | . . . . . . 1 . . . . . . . . . . Protection 15 | . . 1 2 . . . . 1 3 1 . . 3 4 . . Artifact . | . . . . . . . . . . . . . . . . . Weapon 66 | . . 2 8 5 7 . . 5 9 1 . 4 12 11 . 2 Energy Gun 21 | . . . 5 1 5 . . 2 3 . . 2 2 1 . . Energy Cannon 15 | . . . 1 . . . . . 2 1 . 2 2 5 . 2 Ballistic Gun 16 | . . 1 1 3 1 . . 3 2 . . . 4 1 . . Ballistic Cannon 1 | . . . . . . . . . . . . . . 1 . . Launcher 12 | . . 1 . 1 1 . . . 2 . . . 4 3 . . Special Weapon . | . . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . Piercing Weapon 1 | . . . 1 . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . Unidentified Prototypes 13 | . . . 2 1 4 . . . . . . 2 3 1 . . Parts Lost 72 | . . 3 7 2 2 . . 4 12 3 . . 9 25 1 4 Power 11 | . . . . . 1 . . . 2 2 . . 3 2 . 1 Propulsion 22 | . . 1 3 . 1 . . 3 5 . . . . 9 . . Utility 24 | . . 1 3 1 . . . 1 3 1 . . 5 7 1 1 Weapon 15 | . . 1 1 1 . . . . 2 . . . 1 7 . 2 Highest Loss Streak 16 | . . 2 3 1 1 . . 2 2 2 . . 2 16 1 3 To Critical Strikes 1 | . . . . . . . . 1 . . . . . . . . Average Slot Usage (%) 87 | . 85 96 96 86 90 90 90 88 89 87 88 85 88 75 9 10 Engine 5 | . 14 14 11 9 7 3 9 7 7 4 5 5 1 . . . Core 2 | . . . . . 2 6 . . 2 5 5 5 7 4 . . Treads 13 | . . 12 22 26 26 27 27 22 16 . . . . . . . Leg 8 | . 28 2 . . . . . . . 23 23 23 23 17 . . Wheel 1 | . . 12 9 . . . . . . . . . . . . 2 Device 14 | . . . 8 10 9 7 9 8 21 16 17 17 19 25 2 2 Storage 6 | . 14 14 11 9 9 9 9 6 5 5 5 5 5 4 . . Processor 8 | . . 7 . 6 9 9 9 18 10 11 11 11 7 3 2 . Protection 4 | . . 5 11 1 . . . 3 4 5 5 5 5 6 5 1 Energy Gun 8 | . . . 16 12 22 27 27 8 5 . . 8 . . . . Energy Cannon 2 | . . . 2 . . . . . 2 11 11 . 1 6 . 3 Ballistic Gun 5 | . 28 19 3 10 4 . . 11 6 . . . 9 . . . Peak Build Rating 109 | . 6 8 19 32 38 35 34 50 77 81 78 87 83 109 22 25 Average Rating 52 | . 6 7 14 23 32 34 34 45 65 80 77 74 76 84 15 15 On Entrance 37 | 6 6 6 7 18 32 35 34 34 50 77 67 78 78 83 21 9 Naked Turns 6 | . . . . . . . . . . . . . . 2 . 4 Heaviest Build 102 | 14 14 92 102 46 46 36 36 65 91 86 77 87 99 100 3 15 Greatest Support 89 | 20 20 20 60 65 65 62 62 82 89 62 62 67 67 81 3 16 Greatest Overweight (x) 10 | . . 5 10 . . . . 1 9 1 1 1 1 1 . 4 Average Overweight (x) 1 | . . 4 5 . . . . . 1 1 1 . . . . . Largest Inventory Capacity 25 | . 8 25 25 15 15 15 15 15 15 15 15 15 15 15 5 5 Average Capacity 15 | . 8 23 23 10 15 15 15 15 15 15 15 15 15 13 5 5 Most Carried 15 | . 7 14 14 11 15 15 15 15 15 15 11 15 15 15 5 5 Average Carried 12 | . 6 10 11 9 13 14 15 13 12 13 10 14 13 12 4 2 Final Capacity 25 | 8 8 25 10 15 15 15 15 15 15 15 15 15 15 5 5 5 Final Carried 15 | 6 7 14 10 11 14 15 15 12 15 12 11 14 14 5 5 1 Class Distribution -------------------- 34% | Scavenger-Mutant 21% | Scavenger-Tank 18% | Gunner 14% | Mutant 5% | Skirmisher 3% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Gunner | -8/Materials Gunner | -8/Storage Gunner | -8/Recycling Gunner | -8/Scraptown Skirmisher | -6/Factory Scavenger-Tank | -5/Factory Scavenger-Mutant | -5/Upper Caves Scavenger-Mutant | -5/Upper Caves Scavenger-Mutant | -5/Warlord Scavenger-Tank | -4/Proximity Caves Scavenger-Mutant | -4/Factory Mutant | -4/Waste Mutant | -4/Factory Resources | -11 -10 -10 -9 -8 -8 -8 -8 -6 -5 -5 -5 -5 -4 -4 -4 -4 ----------- Run | Yrd Mat Min Mat Mat Sto Rec Scr Fac Fac Upp Upp War Pro Fac Was Fac Matter Collected 3804 | 200 . 139 405 311 309 40 . 516 854 67 82 79 382 374 . 46 Remotely . | . . . . . . . . . . . . . . . . . Salvage Created 8262 | . . 192 1110 907 1124 263 . 659 1748 211 214 . 752 936 . 146 Parts 388 | . . 16 64 43 55 9 . 31 71 9 6 . 34 46 . 4 Haulers Intercepted 7 | . . . 3 2 2 . . . . . . . . . . . Recyclers Shooed 6 | . . . 2 . 1 . . 1 1 . . . . 1 . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Parts Self-Destructed 41 | . . . . . . . . . . 9 1 . 31 . . . Prevented 3 | . . . . . . . . . . . 3 . . . . . Kills | -11 -10 -10 -9 -8 -8 -8 -8 -6 -5 -5 -5 -5 -4 -4 -4 -4 ------- Run | Yrd Mat Min Mat Mat Sto Rec Scr Fac Fac Upp Upp War Pro Fac Was Fac Combat Hostiles Destroyed 170 | . . 4 25 17 28 2 . 11 28 6 1 . 23 22 . 3 Guns 104 | . . 2 25 13 25 2 . 9 11 . . . 16 1 . . Cannons 33 | . . . . . . . . . 10 6 1 . 7 9 . . AOE 28 | . . 2 . 3 3 . . . 7 . . . . 10 . 3 Classes Destroyed 18 | . . 3 5 3 1 . . 3 . . 1 . 2 . . . Worker 6 | . . . 1 . 2 . . . . . . . . 3 . . Builder 4 | . . . . 1 1 . . . . . . . . 2 . . Tunneler 1 | . . 1 . . . . . . . . . . . . . . Hauler 7 | . . . 3 2 2 . . . . . . . . . . . Recycler 6 | . . . 1 . . 2 . . 2 . . . . 1 . . Mechanic 1 | . . . . . . . . 1 . . . . . . . . Drone 2 | . . . . . . . . . . . . . 2 . . . Watcher 7 | . . . 2 1 1 . . 1 . . . . . 2 . . Swarmer 47 | . . . 11 3 7 . . 4 4 4 . . 9 5 . . Grunt 53 | . . 2 7 9 16 . . 1 5 . 1 . 5 5 . 2 Brawler 3 | . . . . 1 1 . . . . . . . 1 . . . Duelist 5 | . . . . 1 . . . . 3 . . . 1 . . . Protector 2 | . . . . . 2 . . . . . . . . . . . Sentry 27 | . . 2 7 3 2 2 . 1 5 . . . 2 2 . 1 Demolisher 1 | . . . . . . . . . . . . . 1 . . . Hunter 9 | . . . . . . . . 4 2 . . . 2 1 . . Programmer 21 | . . . . . . . . 1 9 2 . . . 9 . . Decomposer 1 | . . . . . . . . . . . 1 . . . . . Samaritan 2 | . . . . . . . . . . . 2 . . . . . Best Kill Streak 19 | . . 2 5 5 19 3 . 4 4 6 1 . 5 7 . 2 Combat Bots Only 17 | . . 2 5 5 17 1 . 4 4 6 1 . 5 7 . 2 Max Kills in Single Turn 5 | . . 1 2 3 2 1 . 1 4 1 1 . 2 5 . 2 Gunslinging . | . . . . . . . . . . . . . . . . . Exploded 5 | . . 1 . 3 2 . . . 4 . . . . 5 . 2 Melee . | . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -8 -8 -8 -8 -6 -5 -5 -5 -5 -4 -4 -4 -4 -------- Run | Yrd Mat Min Mat Mat Sto Rec Scr Fac Fac Upp Upp War Pro Fac Was Fac Hostile Shots Fired 1242 | . . 47 164 69 98 8 . 124 237 63 6 . 164 222 1 39 Missed 366 | . . 8 40 24 28 3 . 22 64 19 4 . 51 85 . 18 Damage Taken 15566 | . . 564 1427 679 964 72 . 1666 2877 547 30 . 2095 3793 49 803 Core 2281 | . . 100 217 21 164 14 . 126 283 38 . . 148 549 35 586 Absorbed by Shields 2091 | . . . . . . . . 187 970 190 10 . 381 353 . . Redirected to Shielding 190 | . . . . . . . . . . . . . . 156 14 20 Regen/Repaired (Parts) 553 | . . . . . . . . 116 274 . . 44 . 119 . . Core Remaining (%) 67 | 100 . 60 45 . . . 63 85 . . . . 53 . . . Volleys Fired 571 | . 2 18 89 56 62 7 . 46 100 11 16 . 89 66 . 9 Largest 3 | . 2 2 2 3 3 3 . 3 3 2 2 . 3 2 . 1 Hottest 260 | . 40 40 124 115 183 183 . 197 249 180 180 . 260 195 . 120 Shots Fired 1211 | . 4 31 176 143 174 21 . 139 224 21 30 . 130 109 . 9 Gun 919 | . 4 26 160 142 168 21 . 139 160 . . . 90 9 . . Cannon 262 | . . . 16 . . . . . 57 21 30 . 35 94 . 9 Launcher 30 | . . 5 . 1 6 . . . 7 . . . 5 6 . . Special . | . . . . . . . . . . . . . . . . . Kinetic 391 | . 4 26 38 66 17 . . 97 79 . . . 57 7 . . Thermal 722 | . . . 138 76 151 21 . 42 138 21 30 . 7 89 . 9 Explosive 29 | . . 5 . 1 6 . . . 7 . . . 4 6 . . Electromagnetic . | . . . . . . . . . . . . . . . . . Entropic 69 | . . . . . . . . . . . . . 62 7 . . Robot Hit Streak 20 | . 1 11 20 19 13 7 . 15 16 6 3 . 12 13 . 3 Robot Miss Streak 9 | . 3 1 7 5 3 1 . 4 4 2 2 . 6 9 . 2 Penetration Max 1 | . . . . . . . . . 1 . . . . . . . Secondary Targets 17 | . . . 3 1 8 . . 4 1 . . . . . . . Max Gunslinging Chain 1 | . . . 1 1 1 . . 1 1 . . . . . . . Shots Hit Robots 759 | . 1 25 112 89 106 17 . 87 149 12 15 . 72 69 . 5 Core Hits 389 | . 1 10 42 40 67 5 . 29 66 6 3 . 55 54 . 11 Critical Kills 2 | . . . . . . . . . . . . . 1 1 . . Critical Parts Destroyed 2 | . . . . . . . . . . . . . 1 1 . . Critical Strikes 43 | . . . 8 6 8 1 . 3 4 . . . 11 2 . . Burn 29 | . . . 8 5 8 1 . 3 4 . . . . . . . Meltdown 1 | . . . . . . . . . . . . . . 1 . . Destroy 2 | . . . . 1 . . . . . . . . 1 . . . Detonate 2 | . . . . . . . . . . . . . 1 1 . . Sunder 9 | . . . . . . . . . . . . . 9 . . . Melee Attacks . | . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . Damage Inflicted 23846 | . 11 532 1762 1619 2803 319 . 1767 4760 478 554 . 3391 4991 . 859 Guns 11863 | . 11 273 1680 1518 1951 319 . 1549 2557 . . . 1713 292 . . Cannons 6165 | . . . 82 . . . . . 1255 478 554 . 1239 2348 . 209 Explosions 5794 | . . 244 . 101 850 . . 218 948 . . . 439 2344 . 650 Melee . | . . . . . . . . . . . . . . . . . Ramming 24 | . . 15 . . 2 . . . . . . . . 7 . . Kinetic 4063 | . 11 273 336 598 112 . . 917 1172 . . . 571 73 . . Thermal 12291 | . . . 1426 920 1839 319 . 850 3042 478 554 . 110 2544 . 209 Explosive 4744 | . . 244 . 101 850 . . . 546 . . . 370 1983 . 650 Electromagnetic . | . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . Entropic 2724 | . . . . . . . . . . . . . 2340 384 . . Highest Corruption 12 | . . 3 . . . . . 2 10 12 12 12 5 10 10 10 Average Corruption 5 | . . 3 . . . . . 1 4 11 12 12 4 4 10 10 Corruption Purged . | . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . Effects 141 | . . 1 . . . . . 10 44 28 22 1 17 11 2 5 Message Errors 30 | . . 1 . . . . . 1 10 10 1 . 5 1 . 1 Matter Fused 33 | . . . . . . . . 4 8 6 7 1 5 2 . . Heat Flow Errors 16 | . . . . . . . . 2 6 . 4 . 3 . . 1 Energy Discharges 17 | . . . . . . . . 2 6 3 4 . 1 1 . . Parts Rejected 6 | . . . . . . . . . 1 2 . . 1 2 . . Parts Fused 2 | . . . . . . . . . . . 1 . . . . 1 Data Loss (minor) 12 | . . . . . . . . . 4 2 2 . . 3 1 . Data Loss (major) 7 | . . . . . . . . . 4 1 . . 2 . . . Misfires 3 | . . . . . . . . 1 1 . 1 . . . . . Alerts 7 | . . . . . . . . . 2 3 . . . . . 2 Misdirections 2 | . . . . . . . . . 1 . . . . . 1 . Weapon Failures 6 | . . . . . . . . . 1 1 2 . . 2 . . Overload Shots . | . . . . . . . . . . . . . . . . . Overflow Damage 1038 | . . . . . 10 . . 65 283 18 157 . 122 356 . 27 Projectiles 535 | . . . . . . . . . 157 18 157 . 122 57 . 24 Explosions 503 | . . . . . 10 . . 65 126 . . . . 299 . 3 Melee . | . . . . . . . . . . . . . . . . . Knockbacks . | . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . Self-Inflicted Damage 1557 | . . 7 . . 19 . . 113 79 . . . 68 935 . 336 Shots 31 | . . . . . 1 . . 1 3 . . . 1 21 . 4 Rammed 2 | . . 1 . . 1 . . . . . . . . . . . Targets Rammed 3 | . . 1 . . 1 . . . . . . . . 1 . . Kicked 1 | . . . . . . . . . . . . . . 1 . . Crushed . | . . . . . . . . . . . . . . . . . Highest Temperature 569 | . . 41 341 84 456 135 . 569 383 32 232 . 164 134 . 172 Average Temperature 95 | . . 13 98 33 123 52 . 102 107 13 100 . 78 30 . 68 Received Heat Transfer 3019 | . . 225 492 315 468 36 . 233 382 20 12 . 199 538 . 99 Effects 7 | . . . 1 . . . . 6 . . . . . . . . Shutdowns 3 | . . . 1 . . . . 2 . . . . . . . . Interference 2 | . . . . . . . . 2 . . . . . . . . Matter Decay 2 | . . . . . . . . 2 . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . Robots Melted 5 | . . . . 1 . . . 2 . . . . . 2 . . Combat Hostiles 5 | . . . . 1 . . . 2 . . . . . 2 . . Parts Melted 81 | . . . 19 8 9 2 . 18 16 1 . . . 8 . . Heat Transferred 20627 | . . . 3959 2331 4181 703 . 1775 3839 481 592 . 161 2420 . 185 Parts Sabotaged . | . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -8 -8 -8 -8 -6 -5 -5 -5 -5 -4 -4 -4 -4 ------- Run | Yrd Mat Min Mat Mat Sto Rec Scr Fac Fac Upp Upp War Pro Fac Was Fac Peak Influence 1067 | . 22 115 307 402 892 382 . 145 749 . . . . 1067 393 552 Initial 373 | . . 8 . 129 134 347 . . 32 . . . . 187 373 275 Average 238 | . 17 41 166 276 473 226 . 33 239 . . . . 518 378 353 Maximum Alert Level 3 | . . . 1 2 3 1 . . 3 . . . . 3 1 2 Low Security (%) 49 | . 100 100 53 8 13 48 . 100 55 . . . . 3 . . Level 1 33 | . . . 46 89 41 51 . . 25 . . . . 23 100 90 Level 2 12 | . . . . 2 16 . . . 11 . . . . 64 . 9 Level 3 4 | . . . . . 28 . . . 8 . . . . 7 . . Level 4 . | . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . Squads Dispatched 34 | . 2 . 2 . 5 . . 5 8 . . . . 11 . 1 Investigation 9 | . 1 . 1 . . . . 2 . . . . . 4 . 1 Extermination 9 | . . . . . . . . 2 3 . . . . 4 . . Reinforcement 7 | . 1 . 1 . 1 . . 1 2 . . . . 1 . . Assault 6 | . . . . . 3 . . . 3 . . . . . . . Garrison 3 | . . . . . 1 . . . . . . . . 2 . . Intercept . | . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . Construction Impeded 2 | . . . . . 1 . . . . . . . . 1 . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . 1 . . . . . . . . Stealth | -11 -10 -10 -9 -8 -8 -8 -8 -6 -5 -5 -5 -5 -4 -4 -4 -4 --------- Run | Yrd Mat Min Mat Mat Sto Rec Scr Fac Fac Upp Upp War Pro Fac Was Fac Distress Signals 64 | . . . 4 1 . . . . 1 . . 3 54 1 . . Communications Jammed 30 | . . . . . . . . . . . . . 12 18 . . Distress Signals 28 | . . . . . . . . . . . . . 12 16 . . Times Spotted 256 | . 1 4 38 24 32 3 . 18 37 9 4 5 31 39 6 5 Peak Tracking Total 7 | . 1 2 7 4 5 1 . 4 6 4 1 7 5 6 6 3 Tactical Retreats 18 | . . . 3 . 2 . . . 2 . 3 . 3 5 . . Traps | -11 -10 -10 -9 -8 -8 -8 -8 -6 -5 -5 -5 -5 -4 -4 -4 -4 ------- Run | Yrd Mat Min Mat Mat Sto Rec Scr Fac Fac Upp Upp War Pro Fac Was Fac Traps Triggered 10 | . 1 . 1 1 . . . 5 1 . . . . 1 . . Indirectly . | . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . Reused 2 | . . . 2 . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . Installed 3 | . . 1 2 . . . . . . . . . . . . . Triggered 20 | . . . 2 . . . . 1 . . 1 16 . . . . Most Traps Carried 2 | . . 2 2 . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -8 -8 -8 -8 -6 -5 -5 -5 -5 -4 -4 -4 -4 ---------- Run | Yrd Mat Min Mat Mat Sto Rec Scr Fac Fac Upp Upp War Pro Fac Was Fac Machines Disabled 44 | . . . . 1 5 . . 1 8 . . . 3 20 . 6 Max in Single Turn 7 | . . . . 1 1 . . 1 2 . . . 1 7 . 4 Garrison Access 2 | . . . . . 1 . . . 1 . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -8 -8 -8 -8 -6 -5 -5 -5 -5 -4 -4 -4 -4 --------- Run | Yrd Mat Min Mat Mat Sto Rec Scr Fac Fac Upp Upp War Pro Fac Was Fac Machines Accessed 32 | . 1 . 2 4 1 5 . 5 2 . . 4 . 7 . 1 Terminals 19 | . 1 . 2 3 1 5 . 2 . . . . . 5 . . Fabricators 1 | . . . . . . . . 1 . . . . . . . . Repair Stations 4 | . . . . . . . . 2 1 . . . . 1 . . Recycling Units . | . . . . . . . . . . . . . . . . . Scanalyzers 1 | . . . . 1 . . . . . . . . . . . . Garrison Access 3 | . . . . . . . . . 1 . . . . 1 . 1 Total Hacks 71 | . 2 . 6 9 5 14 . 9 5 . . 5 . 14 . 2 Successful 35 | . 2 . 3 6 1 6 . 5 3 . . 5 . 4 . . Failed 36 | . . . 3 3 4 8 . 4 2 . . . . 10 . 2 Catastrophic 9 | . . . 1 1 1 . . 1 . . . . . 4 . 1 Database Lockouts . | . . . . . . . . . . . . . . . . . Manual 21 | . . . . 3 2 9 . 1 . . . . . 6 . . Terminals 47 | . 2 . 6 6 5 14 . 3 . . . . . 11 . . Fabricators 2 | . . . . . . . . 2 . . . . . . . . Repair Stations 9 | . . . . . . . . 4 4 . . . . 1 . . Recycling Units . | . . . . . . . . . . . . . . . . . Scanalyzers 3 | . . . . 3 . . . . . . . . . . . . Garrison Access 5 | . . . . . . . . . 1 . . . . 2 . 2 Terminal Hacks 25 | . 2 . 3 4 1 6 . 1 . . . 5 . 3 . . Record 6 | . . . . . . . . . . . . 4 . 2 . . Robot Schematic 1 | . . . . . . 1 . . . . . . . . . . Robot Analysis 3 | . . . . . . 3 . . . . . . . . . . Prototype ID Bank 2 | . 1 . . . . 1 . . . . . . . . . . Open Door 2 | . . . . . 1 . . . . . . 1 . . . . Level Access Points 1 | . . . 1 . . . . . . . . . . . . . Branch Access Points 3 | . 1 . . 1 . . . 1 . . . . . . . . Alert Level 2 | . . . 2 . . . . . . . . . . . . . Locate Traps 1 | . . . . 1 . . . . . . . . . . . . Recall Investigation 1 | . . . . 1 . . . . . . . . . . . . Hauler Manifests 1 | . . . . . . 1 . . . . . . . . . . Zone Layout 2 | . . . . 1 . . . . . . . . . 1 . . Fabricator Hacks 1 | . . . . . . . . 1 . . . . . . . . Network Status 1 | . . . . . . . . 1 . . . . . . . . Repair Station Hacks 4 | . . . . . . . . 2 2 . . . . . . . Scan Component 2 | . . . . . . . . 1 1 . . . . . . . Repair 2 | . . . . . . . . 1 1 . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . Scanalyzer 2 | . . . . 2 . . . . . . . . . . . . Insert Component 1 | . . . . 1 . . . . . . . . . . . . Analyze 1 | . . . . 1 . . . . . . . . . . . . Garrison Access Hacks 1 | . . . . . . . . . 1 . . . . . . . Seal Access 1 | . . . . . . . . . 1 . . . . . . . Unauthorized Hacks 2 | . . . . . . . . 1 . . . . . 1 . . Terminals . | . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . Repair Stations 2 | . . . . . . . . 1 . . . . . 1 . . Patch 2 | . . . . . . . . 1 . . . . . 1 . . Recycling Units . | . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . Hacking Detections 24 | . 1 . 2 3 2 4 . 4 1 . . . . 6 . 1 Full Trace Events 7 | . . . . . 1 2 . . . . . . . 3 . 1 Feedback Events . | . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . Robot Schematics Acquired 1 | . . . . . . 1 . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . Part Schematics Acquired 1 | . . . . 1 . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . Parts Repaired 2 | . . . . . . . . 1 1 . . . . . . . Time 57 | . . . . . . . . 38 19 . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . Parts Scanalyzed 1 | . . . . 1 . . . . . . . . . . . . Part Schematics Acquired 1 | . . . . 1 . . . . . . . . . . . . Parts Damaged 1 | . . . . 1 . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -8 -8 -8 -8 -6 -5 -5 -5 -5 -4 -4 -4 -4 ------------ Run | Yrd Mat Min Mat Mat Sto Rec Scr Fac Fac Upp Upp War Pro Fac Was Fac Used RIF Installer . | . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . Relay Couplers Released 2 | . . . . . 2 . . . . . . . . . . . Machine Destruction 2 | . . . . . 2 . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . Robots Rewired 2 | . . . . . . . . . . . . . 2 . . . Allies Hacked . | . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -8 -8 -8 -8 -6 -5 -5 -5 -5 -4 -4 -4 -4 -------- Run | Yrd Mat Min Mat Mat Sto Rec Scr Fac Fac Upp Upp War Pro Fac Was Fac Total Allies 4 | . . . . . 2 . . . . . . . 2 . . . Largest Group 2 | . . . . . 2 . . . . . . . 2 2 . . Highest-Rated Group 98 | . . . . . 62 . . . . . . . 98 98 . . Highest-Rated Ally 49 | . . . . . 31 . . . . . . . 49 49 . . Total Orders . | . . . . . . . . . . . . . . . . . Ally Attacks 43 | . . . . . 13 . . . . . . . 17 13 . . Total Damage 2380 | . . . . . 169 . . . . . . . 502 1709 . . Kills 10 | . . . . . . . . . . . . . 3 7 . . Allies Corrupted . | . . . . . . . . . . . . . . . . . Allies Melted 3 | . . . . . . . . . . . . 3 . . . . Intel | -11 -10 -10 -9 -8 -8 -8 -8 -6 -5 -5 -5 -5 -4 -4 -4 -4 ------- Run | Yrd Mat Min Mat Mat Sto Rec Scr Fac Fac Upp Upp War Pro Fac Was Fac Robot Analysis Total 3 | . . . . . . 3 . . . . . . . . . . Derelict Logs Recovered 3 | . . . . . . . . . . 2 . . 1 . . . Drone Launches . | . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -8 -8 -8 -8 -6 -5 -5 -5 -5 -4 -4 -4 -4 ------------- Run | Yrd Mat Min Mat Mat Sto Rec Scr Fac Fac Upp Upp War Pro Fac Was Fac Turns Passed 16031 | . 57 747 1461 947 732 1017 854 1710 2187 688 650 1200 2125 1376 49 231 Spaces Moved 8019 | 1 42 383 574 443 294 580 531 839 787 341 286 685 1076 841 85 231 Core 339 | . . . . . . . . . . . . . . 120 85 134 Treads 3480 | . . . 80 443 294 580 531 839 713 . . . . . . . Legs 2964 | 1 42 46 . . . . . . . 341 286 685 1076 487 . . Wheels 1002 | . . 337 494 . . . . . 74 . . . . . . 97 Hover . | . . . . . . . . . . . . . . . . . Flight 234 | . . . . . . . . . . . . . . 234 . . Fastest Speed 37 | 120 120 120 160 155 158 161 161 157 162 190 190 120 120 37 50 50 Average Speed 161 | 120 120 168 190 159 159 161 161 170 212 190 190 120 167 127 50 72 Slowest Speed 325 | 120 120 175 240 160 161 161 161 250 325 190 190 190 190 190 50 250 Overloaded Moves . | . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . Robots Hopped 6 | . . . . . . . . . . . . . . 6 . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . Exploration Rate (%) 44 | 2 10 72 50 44 44 94 47 21 13 53 37 78 88 29 66 3 Regions Visited 16 Branch Regions 8 Pre-discovered Areas . | . . . . . . . . . . . . . . . . . Known Exits Taken 8 | . 1 . 1 1 . . . 1 1 1 1 1 . . . . Unknown Exits Taken 6 | 1 . 1 . . 1 1 1 . . . . . 1 . . . Scrap Searched 10 | . . 1 . . . . 2 . . 2 . . 5 . . . Spaces Dug . | . . . . . . . . . . . . . . . . . Terrain Destroyed 523 | . . 22 . 3 33 . . 29 170 8 13 . 53 135 . 57 Melee . | . . . . . . . . . . . . . . . . . Projectile 109 | . . . . . . . . . 21 8 13 . 41 24 . 2 AOE 414 | . . 22 . 3 33 . . 29 149 . . . 12 111 . 55 Terrain Rammed . | . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -8 -8 -8 -8 -6 -5 -5 -5 -5 -4 -4 -4 -4 --------- Run | Yrd Mat Min Mat Mat Sto Rec Scr Fac Fac Upp Upp War Pro Fac Was Fac Total 10102 | . 44 454 771 577 426 649 530 1054 1132 359 362 1066 1286 1016 92 284 Wait 1119 | . . 27 48 43 39 55 . 136 187 . 58 356 65 64 2 39 Move 7993 | . 41 382 573 442 293 579 530 838 786 340 285 684 1075 830 84 231 Hop 5 | . . . . . . . . . . . . . . 5 . . Pick Up 82 | . 1 10 17 8 6 2 . 6 13 . 1 3 7 5 3 . Fast Attach 87 | . . 3 7 5 7 1 . 11 16 3 . 4 12 17 . 1 Attach 75 | . . 4 15 4 3 2 . 9 9 2 2 . 7 14 . 4 Detach 14 | . . 1 1 1 2 1 . . 1 . . 5 1 1 . . Swap 29 | . . 3 1 5 3 . . . 7 1 . 2 4 3 . . Drop 105 | . . 4 18 13 10 2 . 8 13 2 . 12 10 10 3 . Fire 571 | . 2 18 89 56 62 7 . 46 100 11 16 . 89 66 . 9 Melee . | . . . . . . . . . . . . . . . . . Ram 1 | . . 1 . . . . . . . . . . . . . . Kick 1 | . . . . . . . . . . . . . . 1 . . Crush 1 | . . . . . 1 . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . . . Rewire 16 | . . . . . . . . . . . . . 16 . . . Trap 3 | . . 1 2 . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials (discovered 4 exits: *Mat x3 / [*Min]) -8/Materials (discovered 2 exits: [*Fac] / *Sto) -8/Storage -8/Recycling (discovered 2 exits: *Fac / *Scr) -8/Scraptown -6/Factory (discovered 3 exits: *Fac / *Low x2) -5/Factory -5/Upper Caves -5/Upper Caves -5/Warlord -4/Proximity Caves -4/Factory (discovered 2 exits: *Upp x2) -4/Waste -4/Factory History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 36 | -10/Materials | Identified exit to Mines 58 | -10/Materials | Entered Mines 82 | -10/Mines | Met a Derelict bent on vengeance 246 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 278 | -10/Mines | Found a hidden stash of uninstalled traps 306 | -10/Mines | Build established: Mutant 781 | -10/Mines | Discovered new exit (range 7) 805 | -10/Mines | Entered Materials 805 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 961 | -9/Materials | Identified exit to Materials 1418 | -9/Materials | Discovered new exit (range 16) 1442 | -9/Materials | Build established: Scavenger-Mutant 1973 | -9/Materials | Build established: Mutant 2105 | -9/Materials | Lost 3 parts (2n1u) 2115 | -9/Materials | Core integrity fell below 50% 2266 | -9/Materials | Entered another Materials area 2266 | -8/Materials | Evolved 2 slots: Power x1, Weapon x1 2742 | -8/Materials | Identified exit to Storage 3171 | -8/Materials | Discovered new exit (range 5) 3213 | -8/Materials | Entered Storage 3490 | -8/Storage | Build established: Gunner 3549 | -8/Storage | Met a pair of Derelict thieves 3577 | -8/Storage | Garrison activated, responded to threat 3731 | -8/Storage | Destroyed 17 combat bots 3829 | -8/Storage | Destroyed 7 combat bots 3938 | -8/Storage | Used back door to open Recycling access 3938 | -8/Storage | Discovered new exit (range 5) 3945 | -8/Storage | Entered Recycling 4449 | -8/Recycling | Discovered new exit (range 15) 4922 | -8/Recycling | Scanned before Scraplab entrance 4945 | -8/Recycling | Entered Scraplab 4959 | -8/Recycling | Discovered new exit (range 2) 4962 | -8/Recycling | Entered Scraptown 5151 | -8/Scraptown | Visited Shadow of the Wyrm 5177 | -8/Scraptown | Visited IN-MT5's Study 5210 | -8/Scraptown | Visited Red Mages 5241 | -8/Scraptown | Visited Spacefarers 5323 | -8/Scraptown | Visited Comm Corps 5344 | -8/Scraptown | Visited The Evicted 5363 | -8/Scraptown | Visited Cyclists 5536 | -8/Scraptown | Discovered new exit (range 7) 5816 | -8/Scraptown | Entered Factory 5816 | -6/Factory | Evolved 4 slots: Propulsion x1, Utility x3 6114 | -6/Factory | Build established: Skirmisher 6133 | -6/Factory | Identified exit to Lower Caves 7049 | -6/Factory | Repaired Imp. Sensor Array 7418 | -6/Factory | Discovered new exit (range 14) 7514 | -6/Factory | Cargo convoy interrupted 7524 | -6/Factory | Identified exit to Factory 7526 | -6/Factory | Entered another Factory area 7526 | -5/Factory | Evolved 2 slots: Utility x2 7555 | -5/Factory | Build established: Scavenger-Tank 7867 | -5/Factory | Repaired Arm. Treads 9312 | -5/Factory | System corruption reached 10% 9326 | -5/Factory | First assault squad dispatched 9463 | -5/Factory | Found Imp. Powered Armor 9638 | -5/Factory | Discovered new exit (range 7) 9656 | -5/Factory | Identified exit to Upper Caves 9713 | -5/Factory | Entered Upper Caves 9848 | -5/Upper Caves | Build established: Scavenger-Mutant 9892 | -5/Upper Caves | Learned location of 2 exits from Factory 10184 | -5/Upper Caves | Learned Factory interactive machine intel 10377 | -5/Upper Caves | Discovered new exit (range 12) 10390 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 10400 | -5/Upper Caves | Identified exit to Upper Caves 10401 | -5/Upper Caves | Entered another Upper Caves area 11034 | -5/Upper Caves | Discovered new exit (range 10) 11049 | -5/Upper Caves | Identified exit to Warlord 11051 | -5/Upper Caves | Entered Warlord 11093 | -5/Warlord | System corruption cleaned by Quarantine Array 11350 | -5/Warlord | Visited the Vortex Lab 11358 | -5/Warlord | Found Prototype Energy Cannon 11358 | -5/Warlord | Identified Vortex Cannon 11359 | -5/Warlord | Warlord's base attacked by MAIN.C 11362 | -5/Warlord | Found Vortex Cannon 11371 | -5/Warlord | Found Prototype Energy Gun 11371 | -5/Warlord | Identified Vortex Shotgun 11374 | -5/Warlord | Found Vortex Shotgun 11535 | -5/Warlord | Met Warlord 11595 | -5/Warlord | Learned Quarantine trap positions 11597 | -5/Warlord | Learned 4 Research zone layouts 11597 | -5/Warlord | Learned 4 Quarantine zone layouts 11598 | -5/Warlord | Learned Factory recycling unit intel 11709 | -5/Warlord | Warlord forces counterattacked 12034 | -5/Warlord | Warlord base infiltrated, sounded retreat 12035 | -5/Warlord | Enhanced Grunt warped into view 12035 | -5/Warlord | Enhanced Grunt warped into view 12035 | -5/Warlord | Enhanced Grunt warped into view 12035 | -5/Warlord | Enhanced Demolisher warped into view 12035 | -5/Warlord | Enhanced Demolisher warped into view 12035 | -5/Warlord | Enhanced Demolisher warped into view 12183 | -5/Warlord | Spotted Executioner 12218 | -5/Warlord | Discovered new exit (range 13) 12247 | -5/Warlord | Lost 4 allies 12248 | -5/Warlord | Identified exit to Proximity Caves 12251 | -5/Warlord | Entered Proximity Caves 12254 | -4/Proximity Caves | Spotter reported a threat 12324 | -4/Proximity Caves | Learned 8 Research zone layouts 12446 | -4/Proximity Caves | Attracted the attention of an 0b10 checkpoint 13092 | -4/Proximity Caves | Build established: Scavenger-Tank 14235 | -4/Proximity Caves | Found Prototype Launcher 14235 | -4/Proximity Caves | Identified Tesla Bomb Launcher 14262 | -4/Proximity Caves | Found Prototype Launcher 14262 | -4/Proximity Caves | Identified Scatter Rocket Array 14266 | -4/Proximity Caves | Found Prototype Launcher 14266 | -4/Proximity Caves | Identified Gui. Missile Launcher 14335 | -4/Proximity Caves | Discovered new exit (range 15) 14376 | -4/Proximity Caves | Entered Factory 14376 | -4/Factory | Accompanied by 2 allies 14376 | -4/Factory | Evolved 2 slots: Utility x2 14377 | -4/Factory | Identified exit to Upper Caves 14378 | -4/Factory | Loaded intel: 52 interactive machine locations 14379 | -4/Factory | Loaded intel: 6 recycling unit locations 14877 | -4/Factory | Build established: Scavenger-Mutant 15256 | -4/Factory | Destroyed 7 combat bots 15409 | -4/Factory | Lost 3 parts (1n1u1w) 15545 | -4/Factory | System corruption reached 10% 15556 | -4/Factory | Garrison activated, responded to threat 15573 | -4/Factory | Released all parts (8) 15590 | -4/Factory | Lost 16 parts (2p5n5u4w) 15730 | -4/Factory | Lost 3 parts (2n1w) 15752 | -4/Factory | Sucked down chute 15752 | -4/Factory | Entered Waste 15761 | -4/Waste | Spotted C-40 Crusher 15765 | -4/Waste | Spotted C-40 Crusher 15765 | -4/Waste | Spotted C-40 Crusher 15768 | -4/Waste | Spotted C-40 Crusher 15776 | -4/Waste | Spotted C-40 Crusher 15776 | -4/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 15777 | -4/Waste | Core integrity fell below 50% 15785 | -4/Waste | Spotted C-40 Crusher 15796 | -4/Waste | Discovered new exit (range 11) 15801 | -4/Waste | Entered Factory 15834 | -4/Factory | Build established: Mutant 15939 | -4/Factory | Lost 3 parts (1p1u1w) 16011 | -4/Factory | Core integrity fell below 20% 16032 | -4/Factory | Destroyed by Y-64 Sentinel with Wave Gun Last Messages --------------- 15907_ System corrupted: Heat flow error (+215). 15908_ Penetrated by Slug. 15908_ Enh. Nova Cannon destroyed. 15910_ Slug penetrates Nuclear Reactor. 15914_ Nuclear Reactor explodes. 15914_ Y-64 Sentinel destroyed. 15919_ The unstable cave ceiling collapses. 15920_ Acquired 46 matter. 15925_ Acquired Adv. Heat Sink. 15937_ XKT QLY=LTMNPPKW6PNOS34XETGCHCJLJ|=L 15940_ The unstable cave ceiling collapses. 15982_ System corrupted: Adv. Heat Sink fused. 16010_ Nuclear Reactor explodes. 16010_ G-67 Veteran destroyed. 16010_ Enh. Nova Cannon destroyed. 16010_ Destroyed Enh. Nova Cannon. 16012_ R-10 Processor collects Plasma Rifle. 16021_ Slug penetrates Wall. 16026_ Critical hit (Burn: +37). 16029_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ???????????????????????????????????????????# # | | ???????????????????????????????????????????# # | | ??????????????????????????????############## # | | ??????????????????????????????# """"" # # | | ?????????????????????????????## "" F" # # | | ?????????????????????????????# "" "" # # | | ????????????????????????????## # # | | ????????????????????????????# !% # # | | ????????????????????????????# + + | | ????????????????????????????# # # | | ????????????????????????????# # # | | ??????????????????????####### # # | | ?????????????????????# # | | ?????????????????????# ?""" # | | ?????????????????????# ?????# # | | ?????????????????????# ?????# / ### | | ?????????????????????# ????### # ####?# | | ?????????????????????# ????????### ##???#####+## | | ?????????????????????# ??????????# #????# | | ?????????????????????# ??????????# #????# | | ?????????????????????# ?????????# #????# | | ??????????????????????! ?????????# #????# | | ??????????????????????? ?????????# #????# | | ??????????????????????###+###??????# #????# """ "" | | ???????????????+####### #??????# #????# """ "" | | ?????????? @ ######## #????# """ "" | | ?????????? Y #????######## | | ???????????" """" ##########???????????? | | ???????????????""" ### #????????????????????? | | ???????????????"""????#######????????????????????? | | ???????????????"?????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 107 Energy Generation 44 Energy Capacity 490 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Density 10 Jamming Range 16 Power Amplification 30 Corruption Containment 12 Armor Coverage 625 Core Shielding 30 Evasion (%) 62 Targeting Accuracy 8 Target Analysis 8 Recoil Reduction 8 Salvage Targeting 2 Offensive Hacking 10 Authchip Count 1 Item Schematics ----------------- Imp. Medium Laser | -8/Materials | Scanalyzed Robot Schematics ------------------ W-16 Scout | -8/Recycling | Hacked Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed StorageGhostCutter Manual? 0 Play Time 01:31:57 Cumulative 127.3 hours Start 2024.09.08 @ 13:36:41 End 2024.09.08 @ 15:08:36 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 206 Rogue 205 Adventurer 1 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 65 Gallery% 67 Achievement% 50 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 20/SmallcapsGlow Map View 54x42 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 0 RUN: 1cefce9a-acbf-4cf1-91d6-7103dcddfed5