Cogmind - Beta 9.6 @@@ ROGUE MODE // 2020.08.10 @ 09:56:05 Player: josiah Result: Core destroyed Performance ------------- Evolutions (6) 3000 Regions Visited (18) 3600 Robots Destroyed (163) 815 Value Destroyed (5929) 5929 Prototype IDs (27) 540 Alien Tech Used (2) 400 Bonus (1914) 1914 TOTAL SCORE: 16198 Bonus ------- High Alert Combat Kills 469 Follower Combat Kills 845 Aligned with FarCom 300 Met Zhirov 300 Cogmind --------- Core Integrity 0/1150 Matter 270/300 Energy 939/1040 System Corruption 24% Temperature Cool (759) Movement Immobile (Siege) Location -4/Factory Parts ------- > --- POWER (2) -------- Light Antimatter Reactor Light Antimatter Reactor > --- PROPULSION (4) --- Heavy Treads Heavy Treads > --- UTILITY (9) ------ Advanced Cryofiber Web Large Storage Unit High-capacity Storage Unit High-capacity Storage Unit Advanced Energy Well Improved Targeting Computer Improved Target Analyzer Advanced System Shield > --- WEAPON (4) ------- Phase Gun Phase Gun Disruptor Cannon Disruptor Cannon > --- INVENTORY (26) --- Heavy Treads Heavy Treads Heavy Treads Heavy Treads Advanced Myomer Leg Advanced Myomer Leg Advanced Myomer Leg Advanced Cryofiber Web Advanced Heat Sink Experimental Heat Sink Large Storage Unit Large Storage Unit High-capacity Storage Unit Advanced Energy Well (800) Advanced Targeting Computer Precision Matter Filter Dispersion Rifle Peak State ------------ > --- POWER ------------ Light Antimatter Reactor Light Antimatter Reactor > --- PROPULSION ------- Heavy Treads Heavy Treads > --- UTILITY ---------- Advanced Cryofiber Web Large Storage Unit High-capacity Storage Unit High-capacity Storage Unit Advanced Energy Well Improved Targeting Computer Improved Target Analyzer Hacking Suite Advanced System Shield > --- WEAPON ----------- Disruptor Cannon Disruptor Cannon Disruptor Cannon Disruptor Cannon > --- INVENTORY -------- Heavy Treads Heavy Treads Heavy Treads Heavy Treads Advanced Myomer Leg Advanced Myomer Leg Advanced Myomer Leg Advanced Cryofiber Web Advanced Heat Sink Experimental Heat Sink Large Storage Unit Large Storage Unit High-capacity Storage Unit Advanced Energy Well Advanced Targeting Computer Precision Matter Filter Phase Gun Phase Gun Dispersion Rifle [Rating: 109] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Light Fission Core Reactor Fusion Reactor Propulsion Improved Titanium Leg Treads Light Treads Leg Improved Titanium Leg Wheel Armored Huge Wheel Utility Large Storage Unit Device Improved Cooling System Storage Large Storage Unit Processor Improved Targeting Computer Hackware Hacking Suite Protection Improved Medium Armor Plating Weapon Firepult Energy Gun High-powered Shock Rifle Energy Cannon Firepult Ballistic Gun Railgun Ballistic Cannon Heavy Gauss Cannon Launcher Mini Grenade Launcher Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Ext Fac Upp Upp Zhi Pro Fac Slots Evolved 12 | . . . . . 4 2 . . . . 2 . 2 . . . . 2 Power 1 | . . . . . . . . . . . 1 . . . . . . . Propulsion 2 | . . . . . 1 1 . . . . . . . . . . . . Utility 7 | . . . . . 3 1 . . . . 1 . . . . . . 2 Weapon 2 | . . . . . . . . . . . . . 2 . . . . . Parts Attached 175 | 6 4 2 7 6 16 12 1 4 . 3 10 13 21 . . 7 5 58 Power 21 | 1 1 . . 1 3 . . . . 1 1 1 3 . . 1 1 7 Engine 9 | 1 1 . . 1 3 . . . . 1 1 1 . . . . . . Core 6 | . . . . . . . . . . . . . 3 . . . 1 2 Reactor 6 | . . . . . . . . . . . . . . . . 1 . 5 Propulsion 29 | 2 . . 1 1 7 4 . . . 1 3 . 2 . . . . 8 Treads 11 | 1 . . . . 6 . . . . . . . . . . . . 4 Leg 9 | . . . . . 1 4 . . . 1 1 . . . . . . 2 Wheel 9 | 1 . . 1 1 . . . . . . 2 . 2 . . . . 2 Hover . | . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . Utility 60 | 1 1 . 2 1 3 8 1 2 . . 5 5 5 . . 6 . 20 Device 25 | . 1 . . . 2 5 . 2 . . 2 1 1 . . 2 . 9 Storage 11 | 1 . . 2 . . 1 . . . . . 2 1 . . 1 . 3 Processor 6 | . . . . . 1 1 . . . . 1 . 2 . . . . 1 Hackware 3 | . . . . . . . . . . . 2 . . . . . . 1 Protection 15 | . . . . 1 . 1 1 . . . . 2 1 . . 3 . 6 Artifact . | . . . . . . . . . . . . . . . . . . . Weapon 65 | 2 2 2 4 3 3 . . 2 . 1 1 7 11 . . . 4 23 Energy Gun 21 | 2 2 . . . . . . . . . 1 5 5 . . . 1 5 Energy Cannon 25 | . . . 4 . 2 . . 2 . . . . 1 . . . 1 15 Ballistic Gun 6 | . . . . 1 . . . . . . . . 2 . . . 1 2 Ballistic Cannon 1 | . . . . . . . . . . . . . . . . . . 1 Launcher 12 | . . 2 . 2 1 . . . . 1 . 2 3 . . . 1 . Special Weapon . | . . . . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 13 | . . . 3 . 2 . . . . . . . 2 . . 4 . 2 Parts Lost 54 | . . . . 4 1 . . 1 . 5 . 5 11 . . . 3 24 Power 9 | . . . . 1 . . . . . 1 . 1 1 . . . . 5 Propulsion 9 | . . . . 2 1 . . . . 2 . . 2 . . . . 2 Utility 15 | . . . . 1 . . . 1 . 1 . 2 3 . . . . 7 Weapon 21 | . . . . . . . . . . 1 . 2 5 . . . 3 10 Highest Loss Streak 8 | . . . . 3 1 . . 1 . 2 . 3 6 . . . 3 8 Average Slot Usage (%) 84 | . 96 100 90 77 78 84 84 90 92 79 86 82 77 88 88 88 85 81 Engine 6 | . 14 14 14 11 9 7 7 7 7 6 8 10 3 . . . . . Core 1 | . . . . . . . . . . . . . 5 11 11 8 5 1 Reactor 1 | . . . . . . . . . . . . . . . . 1 5 6 Treads 3 | . 14 14 6 . 18 1 . . . . . . . . . . . 2 Leg 9 | . . . . . 1 27 30 30 30 26 18 . . . . . . . Wheel 6 | . 14 14 22 15 5 . . . . . 3 13 10 11 11 11 11 7 Device 11 | . 10 14 14 1 16 17 7 9 15 15 19 13 4 5 5 5 5 9 Storage 13 | . 14 14 14 14 9 11 15 15 15 15 13 13 14 17 17 17 17 15 Processor 2 | . . . . . 1 3 . . . . 1 . 5 5 5 5 5 5 Hackware 3 | . . . . . . . . . . . 7 10 5 5 5 5 5 9 Protection 5 | . . . . 5 9 5 14 12 7 . . 7 6 5 5 4 5 3 Energy Gun 4 | . 28 20 . . . . . . . . 1 9 13 17 17 17 5 3 Energy Cannon 6 | . . . 8 . 8 7 7 13 15 11 6 2 1 5 5 5 4 9 Launcher 2 | . . 7 11 18 . . . . . 2 4 . 1 . . . 4 1 Naked Turns . | . . . . . . . . . . . . . . . . . . . Heaviest Build 163 | 13 14 13 44 44 55 88 88 88 61 61 67 105 125 121 121 126 137 163 Greatest Support 140 | 20 20 20 26 26 40 80 80 80 80 80 76 56 56 56 56 56 56 140 Greatest Overweight (x) 5 | . . . 1 2 5 1 1 1 . . 2 1 4 2 2 2 2 5 Average Overweight (x) 1 | . . . . 1 1 . 1 . . . . 1 1 2 2 2 2 2 Largest Inventory Capacity 26 | 6 6 6 10 10 10 16 16 16 16 16 16 20 26 26 26 26 26 26 Average Capacity 17 | 4 6 6 6 10 10 13 16 16 16 16 16 19 23 26 26 26 26 26 Most Carried 26 | 3 6 6 8 9 10 16 16 16 16 16 16 20 20 20 22 26 25 26 Average Carried 15 | 2 5 6 6 8 9 11 15 15 15 14 14 18 15 20 21 23 23 24 Final Capacity 26 | 6 6 6 10 10 10 16 16 16 16 16 16 20 26 26 26 26 26 26 Final Carried 25 | 3 6 6 8 9 9 15 16 14 16 13 16 17 20 20 22 25 22 21 Class Distribution -------------------- 43% | Mutant 13% | Hauler-Mutant 12% | Hauler-Gunner 11% | Skirmisher 6% | Hauler-Skirmisher 5% | Hauler-Tank 5% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Skirmisher | -8/Materials Mutant | -7/Factory Mutant | -7/Lower Caves Mutant | -7/Lower Caves Mutant | -7/Zion Mutant | -6/Proximity Caves Mutant | -6/Factory Hauler-Mutant | -6/Extension Hauler-Mutant | -5/Factory Hauler-Gunner | -5/Upper Caves Hauler-Gunner | -5/Upper Caves Hauler-Gunner | -5/Zhirov Hauler-Gunner | -4/Proximity Caves Hauler-Mutant | -4/Factory Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 ----------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Ext Fac Upp Upp Zhi Pro Fac Matter Collected 2515 | 205 95 18 . 174 277 110 20 40 . 25 94 201 221 . 20 . 191 824 Remotely 47 | . . . . . . . . . . . 47 . . . . . . . Salvage Created 6813 | . 222 18 . 53 515 411 28 815 . 358 94 616 369 . 70 . 289 2955 Parts 239 | . 12 3 . . 22 12 3 14 . 9 6 21 15 . 1 . 17 104 Haulers Intercepted 1 | . . . . . 1 . . . . . . . . . . . . . Recyclers Shooed 7 | . . . . . . . . . . . . 1 2 . . . . 4 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 40 | . . . . . . . 3 13 . 17 . . . . . . 7 . Prevented 7 | . . . . . . . . . . . . . . . . . 7 . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Ext Fac Upp Upp Zhi Pro Fac Combat Hostiles Destroyed 132 | . 4 3 . 17 11 6 1 15 . 8 2 10 6 . 1 . 10 38 Guns 18 | . 4 . . 1 . . . . . . . 3 4 . . . 3 3 Cannons 34 | . . . . . 2 . . 7 . 7 2 1 . . . . 2 13 AOE 54 | . . 3 . 16 8 1 1 3 . . . 4 2 . . . 5 11 Classes Destroyed 16 | . 3 1 . 1 6 1 . 2 . . . . 1 . . . . 1 Worker 9 | . . . . . 1 . . . . . . . . . . . . 8 Builder 9 | . 1 . . . 2 3 . . . . . . . . . . . 3 Tunneler 1 | . . . . . . . . . . . . . . . . . . 1 Hauler 1 | . . . . . 1 . . . . . . . . . . . . . Recycler 6 | . . . . . 1 . . . . . . 1 . . . . . 4 Mechanic 1 | . . . . . . . . . . . . . 1 . . . . . Operator 2 | . 1 . . . . . . . . . . . . . . . . 1 Watcher 2 | . . . . . 1 . . . . . . . 1 . . . . . Swarmer 39 | . . 3 . . 7 . 1 1 . 4 . 4 . . . . 10 9 Grunt 31 | . 4 . . . 1 . . 9 . 2 . . 2 . . . . 13 Brawler 2 | . . . . . . . . 1 . . . . . . . . . 1 Duelist 5 | . . . . . . . . 1 . 1 . . 1 . . . . 2 Sentry 19 | . . . . . 2 2 . 2 . 1 . 6 1 . . . . 5 Hunter 6 | . . . . . 1 1 . 1 . . . . . . 1 . . 2 Programmer 13 | . . . . . . 3 . . . . 2 . 2 . . . . 6 Assembled 17 | . . . . 17 . . . . . . . . . . . . . . Best Kill Streak 14 | . 2 3 . 14 6 5 1 8 . 4 1 3 4 . 1 . 5 13 Combat Bots Only 14 | . 2 3 . 14 4 2 1 8 . 4 1 3 2 . 1 . 5 7 Max Kills in Single Turn 7 | . 2 3 . 7 3 2 1 2 . 1 1 2 3 . 1 . 2 6 Gunslinging . | . . . . . . . . . . . . . . . . . . . Exploded 7 | . . 3 . 7 2 1 1 2 . . . 1 1 . . . 2 3 Melee . | . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Ext Fac Upp Upp Zhi Pro Fac Damage Taken 11893 | . 167 56 . 445 243 222 102 897 . 710 45 1283 972 . 81 . 633 6037 Core 2082 | . 40 15 . 116 . 3 15 119 . 130 . 159 288 . 39 . 44 1114 Absorbed by Shields 138 | . . . . . . . . . . . . 48 . . . . . 90 Reduced by Siege Mode 109 | . . . . . . . . . . . . . . . . . . 109 Core Remaining (%) 72 | 100 . . . 31 100 . . . . 61 . 81 . . . . 62 . Volleys Fired 316 | . 15 1 . 16 12 11 1 20 . 28 7 40 33 . 4 . 11 117 Largest 4 | . 2 2 . 2 1 1 1 2 . 2 2 2 3 . 4 . 4 4 Hottest 380 | . 90 60 . 60 250 250 250 250 . 145 149 160 231 . 224 . 234 380 Shots Fired 609 | . 30 2 . 19 12 11 1 34 . 50 9 74 54 . 15 . 40 258 Gun 217 | . 30 . . 3 . . . . . . 2 48 49 . 12 . 22 51 Cannon 345 | . . . . . 12 11 1 34 . 50 4 16 . . 3 . 11 203 Launcher 47 | . . 2 . 16 . . . . . . 3 10 5 . . . 7 4 Special . | . . . . . . . . . . . . . . . . . . . Kinetic 50 | . . . . 3 . . . . . . . . 8 . . . 4 35 Thermal 416 | . 25 . . . 12 11 1 34 . 50 6 64 38 . 4 . 4 167 Explosive 21 | . . 2 . 16 . . . . . . 3 . . . . . . . Electromagnetic 122 | . 5 . . . . . . . . . . 10 8 . 11 . 32 56 Robot Hit Streak 21 | . 21 4 . 2 11 5 . 8 . 15 4 16 9 . 4 . 4 21 Robot Miss Streak 8 | . 1 . . 2 3 2 4 8 . 2 1 8 2 . 2 . 4 5 Penetration Max . | . . . . . . . . . . . . . . . . . . . Secondary Targets 2 | . 1 . . . . . . . . . . . 1 . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . . . . . . 1 . . . . . Shots Hit Robots 415 | . 24 1 . 6 11 9 . 25 . 38 4 56 39 . 8 . 20 174 Core Hits 283 | . 12 3 . 30 20 11 1 21 . 11 3 30 15 . 1 . 13 112 Critical Hits 8 | . . . . . . . . . . . . . . . 1 . . 7 Critical Kills . | . . . . . . . . . . . . . . . . . . . Critical Parts Destroyed 7 | . . . . . . . . . . . . . . . 1 . . 6 Melee Attacks . | . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . Damage Inflicted 16233 | . 353 135 . 1039 716 683 21 1315 . 1034 135 1819 1296 . 123 . 572 6992 Guns 3531 | . 290 . . 43 . . . . . . 43 1130 844 . 123 . 139 919 Cannons 6606 | . . . . . 238 179 . 876 . 1034 92 202 . . . . 82 3903 Explosions 6091 | . 63 135 . 996 473 504 21 439 . . . 487 452 . . . 351 2170 Melee . | . . . . . . . . . . . . . . . . . . . Ramming 5 | . . . . . 5 . . . . . . . . . . . . . Kinetic 577 | . . . . 43 . . . . . . . . 164 . . . . 370 Thermal 12260 | . 299 . . . 711 683 21 1315 . 1034 135 1575 923 . 18 . 51 5495 Explosive 1208 | . . 135 . 996 . . . . . . . . . . . . . 77 Electromagnetic 2183 | . 54 . . . . . . . . . . 244 209 . 105 . 521 1050 Impact . | . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . Highest Corruption 24 | . . . . . 1 . . . . . 1 7 1 1 1 1 1 24 Average Corruption 5 | . . . . . 1 . . . . . 1 3 1 1 1 1 1 10 Corruption Purged . | . . . . . . . . . . . . . . . . . . . Effects 152 | . . . . . 2 . . . . . 1 23 5 2 2 2 2 113 Message Errors 33 | . . . . . 1 . . . . . . 7 1 1 . 1 1 21 Matter Fused 16 | . . . . . . . . . . . . 1 . . . . . 15 Heat Flow Errors 9 | . . . . . . . . . . . . 2 . . . . . 7 Energy Discharges 15 | . . . . . . . . . . . 1 3 . . . . . 11 Parts Rejected 2 | . . . . . . . . . . . . . . . . . . 2 Data Loss (minor) 23 | . . . . . 1 . . . . . . 7 3 1 1 1 1 8 Data Loss (major) 2 | . . . . . . . . . . . . . . . . . . 2 Misfires 4 | . . . . . . . . . . . . . . . . . . 4 Misdirections 3 | . . . . . . . . . . . . . . . . . . 3 Targeting Errors 36 | . . . . . . . . . . . . 3 . . 1 . . 32 Weapon Failures 9 | . . . . . . . . . . . . . 1 . . . . 8 Overload Shots . | . . . . . . . . . . . . . . . . . . . Overflow Damage 396 | . . . . 23 20 . . 30 . 14 . 23 54 . . . 20 212 Projectiles 242 | . . . . . . . . 10 . 14 . 23 . . . . . 195 Explosions 154 | . . . . 23 20 . . 20 . . . . 54 . . . 20 17 Melee . | . . . . . . . . . . . . . . . . . . . Knockbacks 2 | . . . . . . . . . . . . . . . . . . 2 Impact . | . . . . . . . . . . . . . . . . . . . Kinetic 2 | . . . . . . . . . . . . . . . . . . 2 Secondary . | . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 1102 | . . . . 73 146 3 3 32 . . . 42 118 . . . 30 655 Shots 37 | . . . . 2 6 1 1 4 . . . 2 5 . . . 2 14 Rammed 1 | . . . . . 1 . . . . . . . . . . . . . Targets Rammed 1 | . . . . . 1 . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . Highest Temperature 759 | . 120 . . 26 404 336 182 546 . 171 . 276 680 . 182 . 240 759 Average Temperature 153 | . 38 . . 10 161 131 100 186 . 67 . 85 214 . 116 . 81 178 Received Heat Transfer 1755 | . 96 . . 80 9 42 . 405 . 90 . 285 135 . . . 18 595 Effects 42 | . . . . . 1 . . 4 . . . . 17 . . . . 20 Shutdowns 14 | . . . . . . . . 1 . . . . 6 . . . . 7 Energy Bleed 5 | . . . . . . . . . . . . . 2 . . . . 3 Interference 4 | . . . . . . . . . . . . . 4 . . . . . Matter Decay 5 | . . . . . . . . 1 . . . . 1 . . . . 3 Short Circuit 3 | . . . . . 1 . . 1 . . . . 1 . . . . . Damage (minor) 3 | . . . . . . . . 1 . . . . 2 . . . . . Damage (major) 4 | . . . . . . . . . . . . . . . . . . 4 Damage (core) 4 | . . . . . . . . . . . . . 1 . . . . 3 Siege Activations 1 | . . . . . . . . . . . . . . . . . . 1 Total Turns 18 | . . . . . . . . . . . . . . . . . . 18 Longest Duration 18 | . . . . . . . . . . . . . . . . . . 18 Robots Corrupted 5 | . . . . . . . . . . . . 1 . . 1 . . 3 Combat Hostiles 5 | . . . . . . . . . . . . 1 . . 1 . . 3 Parts Fried 14 | . . . . . . . . . . . . 1 . . 2 . 1 10 Impact Corruptions . | . . . . . . . . . . . . . . . . . . . Robots Melted 25 | . . . . . 3 5 . 5 . 1 . 2 . . . . . 9 Combat Hostiles 21 | . . . . . 1 5 . 5 . 1 . 1 . . . . . 8 Parts Melted 123 | . 1 . . . 17 24 . 19 . 8 1 11 1 . . . . 41 Heat Transferred 29712 | . 694 . . . 3600 3120 80 3948 . 1703 224 2980 1336 . 74 . 124 11829 Parts Sabotaged 2 | . . . . . . . . . . . . . . . . . . 2 Parts Stolen . | . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . Power Chain Reactions 9 | . 1 . . . . . . . . . . 4 . . . . 1 3 Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Ext Fac Upp Upp Zhi Pro Fac Peak Influence 922 | . 140 124 . . 248 137 . . . . 60 287 318 . . . . 922 Average Influence 179 | . 93 72 . . 117 32 . . . . 14 182 134 . . . . 449 Maximum Alert Level 3 | . . . . . 1 . . . . . . 1 1 . . . . 3 Low Security (%) 71 | 100 100 100 . 100 78 100 . . . . 100 51 99 . . . . 24 Level 1 15 | . . . . . 21 . . . . . . 48 . . . . . 24 Level 2 4 | . . . . . . . . . . . . . . . . . . 17 Level 3 8 | . . . . . . . . . . . . . . . . . . 32 Level 4 . | . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . Squads Dispatched 26 | . . . . . 2 4 . . . 1 3 1 1 . . . . 14 Investigation 1 | . . . . . . . . . . . . 1 . . . . . . Extermination 10 | . . . . . . 3 . . . . 2 . 1 . . . . 4 Reinforcement 8 | . . . . . 2 1 . . . . 1 . . . . . . 4 Assault 4 | . . . . . . . . . . 1 . . . . . . . 3 Garrison 3 | . . . . . . . . . . . . . . . . . . 3 Intercept . | . . . . . . . . . . . . . . . . . . . Construction Impeded 3 | . . . . . 1 1 . . . . . . . . . . . 1 Haulers Reinforced 2 | . . . . . . . . . . . . . . . . . . 2 Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 --------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Ext Fac Upp Upp Zhi Pro Fac Distress Signals 11 | . 1 1 . . 1 1 . . . . . 3 1 . . . . 3 Communications Jammed . | . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . Times Spotted 216 | . 6 3 . 19 13 7 3 15 . 17 5 29 12 . 1 . 15 71 Peak Tracking Total 9 | . 3 3 . 9 5 4 3 8 . 6 2 4 4 . 1 . 5 7 Tactical Retreats 18 | . . . . . . 1 1 1 . 3 . 1 1 . . . 3 7 Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Ext Fac Upp Upp Zhi Pro Fac Traps Triggered 9 | . 1 . . . 1 . . . . . 1 3 . . . . . 3 Indirectly . | . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . Triggered 3 | . . . . 1 . . 2 . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 ---------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Ext Fac Upp Upp Zhi Pro Fac Machines Disabled 40 | . 1 . . . 9 1 . . . . . 6 4 . . . . 19 Max in Single Turn 5 | . 1 . . . 2 1 . . . . . 2 4 . . . . 5 Garrison Access 4 | . . . . . 1 . . . . . . . 1 . . . . 2 Energy Cycler 2 | . . . . . . . . . . . . 2 . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 --------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Ext Fac Upp Upp Zhi Pro Fac Machines Accessed 41 | . . . 3 . 3 1 . . . . 2 12 5 . . 8 . 7 Terminals 22 | . . . . . 2 1 . . . . 2 12 1 . . . . 4 Fabricators 1 | . . . . . . . . . . . . . . . . . . 1 Repair Stations 2 | . . . . . . . . . . . . . 2 . . . . . Recycling Units 1 | . . . . . . . . . . . . . 1 . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . Garrison Access 4 | . . . . . 1 . . . . . . . 1 . . . . 2 Total Hacks 161 | . . . 25 . 5 2 . . . . 4 44 14 . . 47 . 20 Successful 129 | . . . 25 . 3 1 . . . . 2 31 7 . . 47 . 13 Failed 32 | . . . . . 2 1 . . . . 2 13 7 . . . . 7 Catastrophic . | . . . . . . . . . . . . . . . . . . . Database Lockouts . | . . . . . . . . . . . . . . . . . . . Manual 33 | . . . 1 . 3 2 . . . . 3 14 3 . . . . 7 Terminals 71 | . . . . . 4 2 . . . . 4 44 2 . . . . 15 Fabricators 2 | . . . . . . . . . . . . . . . . . . 2 Repair Stations 6 | . . . . . . . . . . . . . 6 . . . . . Recycling Units 5 | . . . . . . . . . . . . . 5 . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . Garrison Access 5 | . . . . . 1 . . . . . . . 1 . . . . 3 Terminal Hacks 95 | . . . 25 . . . . . . . . 18 . . . 47 . 5 Record 61 | . . . 25 . . . . . . . . 1 . . . 35 . . Part Schematic 5 | . . . . . . . . . . . . 1 . . . 4 . . Robot Schematic 1 | . . . . . . . . . . . . 1 . . . . . . Robot Analysis 4 | . . . . . . . . . . . . . . . . 4 . . Prototype ID Bank 6 | . . . . . . . . . . . . 1 . . . 4 . 1 Open Door 7 | . . . . . . . . . . . . 7 . . . . . . Branch Access Points 1 | . . . . . . . . . . . . . . . . . . 1 Machine Index 1 | . . . . . . . . . . . . . . . . . . 1 Alert Level 1 | . . . . . . . . . . . . 1 . . . . . . Dispatch Records 1 | . . . . . . . . . . . . 1 . . . . . . Security Status 1 | . . . . . . . . . . . . 1 . . . . . . Surveillance Status 1 | . . . . . . . . . . . . . . . . . . 1 Patrol Status 1 | . . . . . . . . . . . . 1 . . . . . . Extermination Status 1 | . . . . . . . . . . . . 1 . . . . . . Recall Extermination 1 | . . . . . . . . . . . . 1 . . . . . . Recall Reinforcements 1 | . . . . . . . . . . . . . . . . . . 1 Registered Prototypes 1 | . . . . . . . . . . . . 1 . . . . . . Fabricator Hacks 2 | . . . . . . . . . . . . . . . . . . 2 Load Schematic 1 | . . . . . . . . . . . . . . . . . . 1 Build 1 | . . . . . . . . . . . . . . . . . . 1 Repair Station Hacks 3 | . . . . . . . . . . . . . 3 . . . . . Scan Component 1 | . . . . . . . . . . . . . 1 . . . . . Repair 1 | . . . . . . . . . . . . . 1 . . . . . Refit 1 | . . . . . . . . . . . . . 1 . . . . . Recycling Unit Hacks 1 | . . . . . . . . . . . . . 1 . . . . . Retrieve Components 1 | . . . . . . . . . . . . . 1 . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 4 | . . . . . 1 . . . . . . . 1 . . . . 2 Seal Access 4 | . . . . . 1 . . . . . . . 1 . . . . 2 Unauthorized Hacks 24 | . . . . . 2 1 . . . . 2 13 2 . . . . 4 Terminals 23 | . . . . . 2 1 . . . . 2 13 1 . . . . 4 Track 1 | . . . . . . . . . . . . 1 . . . . . . Botnet 21 | . . . . . 2 1 . . . . 2 11 1 . . . . 4 Operators 1 | . . . . . . . . . . . . 1 . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . Recycling Units 1 | . . . . . . . . . . . . . 1 . . . . . Monitor 1 | . . . . . . . . . . . . . 1 . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . . . . . . . . . . 1 Used . | . . . . . . . . . . . . . . . . . . . Hacking Detections 22 | . . . . . 2 1 . . . . 2 10 2 . . . . 5 Full Trace Events . | . . . . . . . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 1 | . . . . . . . . . . . . 1 . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 5 | . . . . . . . . . . . . 1 . . . 4 . . Parts Built 1 | . . . . . . . . . . . . . . . . . . 1 Matter 318 | . . . . . . . . . . . . . . . . . . 318 Time 84 | . . . . . . . . . . . . . . . . . . 84 Total Part Build Rating 6 | . . . . . . . . . . . . . . . . . . 6 Parts Repaired 1 | . . . . . . . . . . . . . 1 . . . . . Time 30 | . . . . . . . . . . . . . 30 . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . Retrieved Components 10 | . . . . . . . . . . . . . 10 . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 ------------ Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Ext Fac Upp Upp Zhi Pro Fac Used RIF Installer . | . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . Relay Couplers Released 6 | . . . . . 3 . . . . . . . . . . . . 3 Machine Destruction 6 | . . . . . 3 . . . . . . . . . . . . 3 Robots Rewired 17 | . . . . . . . . . . 1 . 16 . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Ext Fac Upp Upp Zhi Pro Fac Total Allies 24 | . . . . . . . . . . 1 . 23 . . . . . . Largest Group 10 | . . . . . . . . . . 1 . 10 3 . . . . . Highest-Rated Group 418 | . . . . . . . . . . 32 . 418 83 . . . . . Highest-Rated Ally 156 | . . . . . . . . . . 32 . 156 32 . . . . . Total Orders . | . . . . . . . . . . . . . . . . . . . Ally Attacks 145 | . . . . . . . . . . 13 . 117 15 . . . . . Total Damage 3073 | . . . . . . . . . . 366 . 2430 277 . . . . . Kills 23 | . . . . . . . . . . 5 . 17 1 . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Ext Fac Upp Upp Zhi Pro Fac Robot Analysis Total 4 | . . . . . . . . . . . . . . . . 4 . . Derelict Logs Recovered 6 | . . . . . . . . 2 . 2 . . . 2 . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 ------------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Ext Fac Upp Upp Zhi Pro Fac Turns Passed 14326 | 77 320 331 695 431 1260 1877 571 922 103 693 987 1165 807 369 333 227 566 2592 Spaces Moved 8442 | 43 210 204 565 240 564 1111 315 640 78 417 517 616 484 308 264 171 376 1319 Core 2 | 2 . . . . . . . . . . . . . . . . . . Treads 1268 | 40 44 204 181 . 473 87 . . . . . . . . . . . 239 Legs 2866 | . . . . . . 1024 315 640 78 417 392 . . . . . . . Wheels 4306 | 1 166 . 384 240 91 . . . . . 125 616 484 308 264 171 376 1080 Hover . | . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 100 160 100 80 100 130 160 130 130 130 110 110 110 120 120 120 120 115 Average Speed 131 | 153 112 160 119 96 175 148 160 133 130 130 123 110 118 120 120 120 120 130 Slowest Speed 210 | 160 160 160 160 100 210 185 160 160 130 130 130 110 140 120 120 120 120 180 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . Teleports 1 | . . . . . . . . . . . . . . . . . . 1 Exploration Rate (%) 44 | 5 35 48 90 44 37 30 53 85 8 61 13 87 7 51 38 62 57 30 Regions Visited 18 Branch Regions 12 Pre-discovered Areas 6 | . . . . 1 . . . 1 . . . . . 1 . 3 . . Known Exits Taken 4 | . . . . . 1 . . . . 1 . 1 . 1 . . . . Unknown Exits Taken 14 | 1 1 1 1 1 . 1 1 1 1 . 1 . 1 . 1 1 1 . Scrap Searched 7 | . . 1 . 1 . . 2 1 . . . . . . 1 . 1 . Spaces Dug 90 | . . . . 46 11 . . . . . 10 . . . . . . 23 Terrain Destroyed 534 | . . 25 . 140 115 . . . . 1 33 13 46 . . . 4 157 Melee . | . . . . . . . . . . . . . . . . . . . Projectile 64 | . . . . . 4 . . . . 1 . . 4 . . . . 55 AOE 470 | . . 25 . 140 111 . . . . . 33 13 42 . . . 4 102 Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 --------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Ext Fac Upp Upp Zhi Pro Fac Total 11124 | 51 263 206 588 419 824 1329 381 676 79 526 859 1039 669 307 270 194 462 1982 Wait 1793 | . 29 . . 155 210 173 64 10 . 77 302 170 111 . 1 . 70 421 Move 8424 | 42 209 203 564 239 563 1110 314 639 77 416 516 615 483 307 263 170 375 1319 Hop . | . . . . . . . . . . . . . . . . . . . Pick Up 101 | 3 4 . 6 2 7 11 . 1 2 . 5 6 14 . 2 5 . 33 Fast Attach 84 | 6 4 . 4 3 8 7 1 . . . 9 1 10 . . 7 1 23 Attach 59 | . . . . 2 4 . . 4 . 3 1 4 9 . . . 3 29 Detach 14 | . . . . . 2 . 1 . . . . . 3 . . 3 . 5 Swap 34 | . . 2 3 1 4 5 . . . . . 8 2 . . 1 1 7 Drop 96 | . 2 . 11 1 13 12 . 2 . . 11 3 4 . . 8 1 28 Fire 316 | . 15 1 . 16 12 11 1 20 . 28 7 40 33 . 4 . 11 117 Melee . | . . . . . . . . . . . . . . . . . . . Ram . | . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . Crush 1 | . . . . . 1 . . . . . . . . . . . . . Escape Stasis 16 | . . . . . . . . . . . 8 8 . . . . . . Rewire 186 | . . . . . . . . . . 2 . 184 . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -10/Exiles -9/Mines -8/Materials -7/Factory -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / [*Zio]) -7/Zion -6/Proximity Caves -6/Factory (discovered 3 exits: Fac / Low / *Ext) -6/Extension (discovered 3 exits: *Fac x2 / [*Cet]) -5/Factory -5/Upper Caves -5/Upper Caves -5/Zhirov -4/Proximity Caves -4/Factory (discovered 3 exits: Upp x2 / Arm) History --------- Turn | Location | Event 18 | -11/Scrapyard | Discovered new exit (range 15) 78 | -11/Scrapyard | Entered Materials 163 | -10/Materials | Discovered new exit (range 10) 306 | -10/Materials | Build established: Mutant 398 | -10/Materials | Entered Mines 723 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 723 | -10/Mines | Discovered new exit (range 5) 729 | -10/Mines | Entered Exiles 769 | -10/Exiles | Met 8R-AWN 795 | -10/Exiles | Met EX-HEX 848 | -10/Exiles | Met EX-BIN 960 | -10/Exiles | Aligned with FarCom system 961 | -10/Exiles | Given EX-Vault access code 998 | -10/Exiles | Opened EX-Vault 1007 | -10/Exiles | Found Prototype Energy Cannon 1007 | -10/Exiles | Identified Firepult 1011 | -10/Exiles | Found Prototype Energy Cannon 1011 | -10/Exiles | Identified Latent Energy Streamer 1018 | -10/Exiles | Found Prototype Energy Cannon 1018 | -10/Exiles | Identified YOLO Cannon 1074 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1101 | -10/Exiles | Met EX-DEC 1214 | -10/Exiles | Visited The Gauntlet 1357 | -10/Exiles | Discovered new exit (range 11) 1424 | -10/Exiles | Left Exiles lab with Firepult 1424 | -10/Exiles | Entered Mines 1425 | -9/Mines | Assembled infested the area 1476 | -9/Mines | Core integrity fell below 50% 1487 | -9/Mines | Destroyed 14 combat bots 1497 | -9/Mines | Lost 3 parts (1p1n1u) 1539 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1625 | -9/Mines | Learned location of Storage (-8) 1841 | -9/Mines | Discovered new exit (range 13) 1855 | -9/Mines | Entered Materials 1855 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x3 2257 | -8/Materials | Build established: Skirmisher 2774 | -8/Materials | Discovered new exit (range 14) 2937 | -8/Materials | Identified exit to Factory 3115 | -8/Materials | Entered Factory 3115 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3901 | -7/Factory | Build established: Mutant 4981 | -7/Factory | Discovered new exit (range 8) 4992 | -7/Factory | Entered Lower Caves 5536 | -7/Lower Caves | Discovered new exit (range 16) 5563 | -7/Lower Caves | Entered another Lower Caves area 5568 | -7/Lower Caves | Discovered new exit (range 11) 5617 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 5651 | -7/Lower Caves | Destroyed 8 combat bots 5718 | -7/Lower Caves | Encountered a Warlord checkpoint 5767 | -7/Lower Caves | Learned location of Extension (-6) 6093 | -7/Lower Caves | Spotted B-75 Beast 6097 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 6178 | -7/Lower Caves | Destroyed 7 combat bots 6374 | -7/Lower Caves | Learned 12 Factory zone layouts 6476 | -7/Lower Caves | Discovered new exit (range 4) 6485 | -7/Lower Caves | Entered Zion 6568 | -7/Zion | Discovered new exit (range 16) 6588 | -7/Zion | Entered Proximity Caves 6645 | -6/Proximity Caves | Attracted the attention of an 0b10 outpost 6941 | -6/Proximity Caves | Identified exit to Factory 6991 | -6/Proximity Caves | Learned Factory terminal intel 7281 | -6/Proximity Caves | Entered Factory 7281 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 7282 | -6/Factory | Identified exit to Lower Caves 7282 | -6/Factory | Identified exit to Factory 7283 | -6/Factory | Loaded intel: 21 terminal locations 8205 | -6/Factory | Build established: Hacker-Mutant 8251 | -6/Factory | Discovered new exit (range 15) 8268 | -6/Factory | Entered Extension 8363 | -6/Extension | Rescued a captive Derelict 8628 | -6/Extension | Rescued A7 8902 | -6/Extension | Rescued a captive Derelict 8903 | -6/Extension | Rescued a captive Derelict 8905 | -6/Extension | Spotted B-75 Beast 8911 | -6/Extension | Spotted B-75 Beast 8939 | -6/Extension | Extracted ID and sensor layout for unrecognized location from A7's data core 8941 | -6/Extension | Allies destroyed B-75 Beast 8960 | -6/Extension | Rescued a captive Derelict 9034 | -6/Extension | Lost 3 parts (1p2w) 9087 | -6/Extension | Rescued a captive Derelict 9092 | -6/Extension | Rescued a captive Derelict 9183 | -6/Extension | Energy Cycler disabled 9237 | -6/Extension | Build established: Hauler-Mutant 9263 | -6/Extension | Discovered exit to Factory (range 10) 9268 | -6/Extension | Discovered new exit (range 6) 9390 | -6/Extension | Discovered exit to Factory (range 12) 9433 | -6/Extension | Entered Factory 9433 | -5/Factory | Accompanied by 3 allies 9433 | -5/Factory | Evolved 2 slots: Weapon x2 9795 | -5/Factory | Lost 3 parts (1u2w) 9874 | -5/Factory | Lost 6 parts (1p2n1u2w) 10158 | -5/Factory | Repaired Broken Imp. Cooling System 10208 | -5/Factory | Discovered new exit (range 3) 10240 | -5/Factory | Entered Upper Caves 10516 | -5/Upper Caves | Identified exit to Upper Caves 10541 | -5/Upper Caves | Build established: Hauler-Gunner 10609 | -5/Upper Caves | Entered another Upper Caves area 10936 | -5/Upper Caves | Discovered new exit (range 5) 10942 | -5/Upper Caves | Entered Zhirov 10942 | -5/Zhirov | Discovered new exit (range 3) 10964 | -5/Zhirov | Met Zhirov 11010 | -5/Zhirov | Learned location of Quarantine (-3) 11010 | -5/Zhirov | Learned location of Testing (-2) 11010 | -5/Zhirov | Learned location of Command (-1) 11017 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 11040 | -5/Zhirov | Found Alien Artifact 11040 | -5/Zhirov | Identified Integrated Reactor 11040 | -5/Zhirov | Installed Integrated Reactor, increased core energy generation (+2%) 11064 | -5/Zhirov | Found Alien Artifact 11169 | -5/Zhirov | Entered Proximity Caves 11318 | -4/Proximity Caves | Spotted B-86 Titan 11352 | -4/Proximity Caves | Lost 3 parts (3w) 11724 | -4/Proximity Caves | Discovered new exit (range 7) 11735 | -4/Proximity Caves | Entered Factory 11735 | -4/Factory | Evolved 2 slots: Utility x2 11981 | -4/Factory | Identified Transdimensional Reconstructor 11981 | -4/Factory | Warped through subspace 11981 | -4/Factory | Spotted B-86 Titan 12170 | -4/Factory | Lost 3 parts (1p1n1w) 12640 | -4/Factory | Identified exit to Upper Caves 12640 | -4/Factory | Identified exit to Armory 12867 | -4/Factory | Build established: Hauler-Skirmisher 13066 | -4/Factory | Destroyed 7 combat bots 13075 | -4/Factory | Lost 3 parts (1p1n1u) 13235 | -4/Factory | First assault squad dispatched 13520 | -4/Factory | System corruption reached 10% 13605 | -4/Factory | Lost 8 parts (2p2u4w) 13814 | -4/Factory | Build established: Hauler-Mutant 13822 | -4/Factory | Fabricated Exp. Heat Sink (x1) 13847 | -4/Factory | Lost 3 parts (1p1u1w) 14153 | -4/Factory | Core integrity fell below 50% 14327 | -4/Factory | Core integrity fell below 20% 14328 | -4/Factory | Core destroyed Last Messages --------------- 14309_ B-60 Warrior unfolds itself. 14309_ G-67 Veteran unfolds itself. 14309_ M-36 Artificer unfolds itself. 14309_ Disruptor Cannon destroyed. 14310_ Activated siege mode. 14313_ System corrupted: Disruptor Cannon failed to cycle. 14314_ Hacking Suite destroyed. 14314_ System corrupted by crushing effect (+5). 14315_ Disruptor Cannon destroyed. 14318_ System corrupted: Disruptor Cannon failed to cycle. 14321_ Chain reaction triggered in Rnf. Fission Core. 14321_ G-67 Veteran destroyed. 14321_ System corrupted: Phase Gun targeting data glitched. 14321_ B-60 Warrior destroyed. 14325_ System corrupted: Phase Gun targeting data glitched. 14326_ Overheating: Core damaged (-115). 14327_ Power failure averted by Adv. Cryofiber Web. 14327_ Overheating: Core damaged (-218). 14328_ Power failure averted by Adv. Cryofiber Web. 14328_ Overheating: Core damaged (-218). Map ----- +----------------------------------------------------+ | " #?"""" """ #?????????????????????????????????? | | #?"""" """ #?????????????????????????????????? | | " #?"""" #?????????????????????????????????? | | " # """" #?????????????????????????????????? | | " + """" #?????????????????????????????????? | | " # """" #?????????????????????????????????? | | !# #?????????????????????????????????? | | " #########/###?????????????????????????????????? | | " ######### #####?????????????w?????????????????? | | " #???????????????????????????????? | | " " #???????????????????????????????? | | "%"#???????????????????????????????? | | ^^ " #???????????????????????????????? | | % % =#???????????????????????????????? | | ##### #########!#??????????###??????????????????? | | " #?#b#??????##############???????????? | | + #?# ##?????# ??????????? | | # #?#]##?????# ????????? | | # !#?#w######## ???????? | | # #?#=# !# ??????? | | # ### # ! # "?????? | | # ###=# = # | ??????? | | # ###=+ # "?????? | | # #?# # # ?????? | | # #?# # ; ??????? | | # ! ### ######;;@ ???????? | | # ####;/%g #?######???? | | #"######### m g* #?# #???? | | #####???????# [%! #?# / #???? | | # #?????????# = A #?# #???? | | #?????????# ##### " ### +???? | | #?????#######+####### """"" + #???? | | ###?????# # #### !! #???? | | #???????# """ # #??# !! #???? | | ##???????# ""F"" """ ###############??# !! #???? | | ????????## "" "" """ #????????????????# #???? | | ????????#" ! ! """ #????????????????######???? | | ????????#"= #?????????????????????????? | | ????????##"#######"###""#????????????????????????? | | ?????????# #?????# #?## #???????????????????????? | | ?????????# #?????# #???## #??????????????????????? | | ?????????# #?????###?????# #?????????????????????? | | ?????????# #??????????????# #????????????????????? | | ?????????###???????????????# #???????????????????? | | ????????????????????????????##???????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 91 Energy Generation 49 Energy Capacity 1155 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 210 Base Temperature (-) 200 Armor Coverage 600 Resistance: EM 20 Core Shielding 30 Weapon Shielding 90 Weapon Cycling 15 Evasion (%) 42 Targeting Accuracy 6 Target Analysis 6 Recoil Reduction 4 Offensive Hacking 10 Defensive Hacking 14 Item Schematics ----------------- Neutron Cannon | -6/Extension | Hacked Assault Drone Bay | -5/Zhirov | Free Exp. Heat Sink | -5/Zhirov | Free Exp. Optical Array | -5/Zhirov | Free Imp. Arc Thrower | -5/Zhirov | Free Robot Schematics ------------------ G-50 Soldier | -6/Extension | Hacked Fabricated ------------ Exp. Heat Sink | x1 | -4/Factory Alien Tech Used ----------------- Integrated Reactor Transdimensional Reconstructor Achievements -------------- Exterminator Subspace Traveler Challenges ------------ None Game ------ Seed SystemChargeStripper Manual? 0 Play Time 01:50:15 Cumulative 127.4 hours Start 2020.08.06 @ 19:24:40 End 2020.08.10 @ 09:56:05 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 177 Rogue 134 Adventurer 3 Explorer 40 Win Type - Total 2 Types 1/1/0/0/0/0/0 Lore% 50 Gallery% 72 Achievement% 51 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: c4414eee-33a7-4ec3-8039-0913d1bcfba9