Cogmind - Beta 14 @@@ ROGUE MODE // 2025.04.02 @ 19:29:54 // Winter2019/RPGLIKE

Player: Willow

Result: Self-destructed

 Performance 
-------------
Evolutions (4)             2000
Regions Visited (13)       2600
Robots Destroyed (196)     980
Value Destroyed (7674)     7674
Prototype IDs (58)         1160
Alien Tech Used (0)        0
Bonus (4230)               4230
              TOTAL SCORE: 18644

 Bonus
-------
High Alert Combat Kills    3036
Follower Combat Kills      323
Entered Garrisons          200
Used RIF Installer         500
Aligned with FarCom        300
Met Data Miner             300
Friendly Fire              -429

 Cogmind 
---------
Core Integrity             25/850
Matter                     350/350
Energy                     150/150
System Corruption          0%
Temperature                Cool (0)
Movement                   Flying (32)
Location                   -6/Factory

 Parts 
-------
>          --- POWER (1) --------
               (None)
>          --- PROPULSION (3) ---
  Improved Cesium-ion Thruster
  Improved Cesium-ion Thruster
>          --- UTILITY (7) ------
  Improved Melee Analysis Suite
           Microactuators
           Hacking Suite
           Quantum Router
           Relay Coupler [Grunt] (70)
           Relay Coupler [Grunt] (52)
>          --- WEAPON (2) -------
           Remote Datajack
           Chainsword
>          --- INVENTORY (8) ----
           Authchip [Propulsion]
           Relay Coupler [NC] (88)
           Relay Coupler [Swarmer] (82)
           Relay Coupler [Swarmer] (62)
           Relay Coupler [Grunt] (84)
           Relay Coupler [Sentry] (56)

 Peak State 
------------
>          --- POWER ------------
               (None)
>          --- PROPULSION -------
  Improved Cesium-ion Thruster
  Improved Cesium-ion Thruster
    Cooled Cesium-ion Thruster
>          --- UTILITY ----------
  Improved Melee Analysis Suite
           Microactuators
           Hacking Suite
           Deep Network Scanner
           Quantum Router
           Relay Coupler [Grunt]
           Relay Coupler [Grunt]
>          --- WEAPON -----------
           Remote Datajack
           Chainsword
>          --- INVENTORY --------
           Authchip [Propulsion]
           Relay Coupler [NC]
           Relay Coupler [Swarmer]
           Relay Coupler [Swarmer]
           Relay Coupler [Grunt]
           Relay Coupler [Sentry]
[Rating: 62]

 Favorites 
-----------
Power                      Ion Engine
  Engine                   Ion Engine
  Power Core               Enhanced Nuclear Core
Propulsion                 Improved Cesium-ion Thruster
  Treads                   Light Treads
  Leg                      Improved Carbon-fiber Leg
  Flight Unit              Improved Cesium-ion Thruster
Utility                    Relay Coupler [Grunt]
  Device                   Improved Heat Sink
  Processor                Improved Melee Analysis Suite
  Hackware                 Relay Coupler [Grunt]
Weapon                     Longsword +1
  Energy Gun               Heavy EM Pulse Gun
  Energy Cannon            Cooled Particle Cannon
  Ballistic Cannon         Light Cannon
  Launcher                 Mini Grenade Launcher
  Special Weapon           Remote Datajack
  Impact Weapon            Power Maul
  Slashing Weapon          Longsword +1
  Special Melee Weapon     Datajack

 Build                          | -11 -10 -10 -10 -9  -8  -7  -7  -7  -7  -7  -7  -6  -6  
-------                    Run  | Yrd Mat Min Exi Min Mat Fac Gar Fac Low Low Dat Pro Fac 
Slots Evolved              9    | 1   1   .   .   .   1   2   3   1   .   .   .   .   .   
  Power                    .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Propulsion               2    | .   .   .   .   .   1   .   .   1   .   .   .   .   .   
  Utility                  6    | 1   .   .   .   .   .   2   3   .   .   .   .   .   .   
  Weapon                   1    | .   1   .   .   .   .   .   .   .   .   .   .   .   .   
Parts Attached             72   | 6   8   3   1   2   15  14  10  3   4   .   3   1   2   
  Power                    5    | 1   1   .   .   .   2   1   .   .   .   .   .   .   .   
    Engine                 3    | 1   1   .   .   .   .   1   .   .   .   .   .   .   .   
    Core                   2    | .   .   .   .   .   2   .   .   .   .   .   .   .   .   
    Reactor                .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Propulsion               14   | 2   .   1   .   .   5   4   .   1   .   .   .   .   1   
    Treads                 1    | 1   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Leg                    4    | 1   .   1   .   .   2   .   .   .   .   .   .   .   .   
    Wheel                  .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Hover                  .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Flight                 9    | .   .   .   .   .   3   4   .   1   .   .   .   .   1   
  Utility                  26   | 2   2   .   .   .   2   7   7   2   .   .   3   .   1   
    Device                 14   | 2   2   .   .   .   1   4   3   1   .   .   1   .   .   
    Storage                .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Processor              2    | .   .   .   .   .   .   1   1   .   .   .   .   .   .   
    Hackware               10   | .   .   .   .   .   1   2   3   1   .   .   2   .   1   
    Protection             .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Artifact               .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Weapon                   27   | 1   5   2   1   2   6   2   3   .   4   .   .   1   .   
    Energy Gun             9    | 1   3   2   .   .   3   .   .   .   .   .   .   .   .   
    Energy Cannon          2    | .   .   .   .   .   2   .   .   .   .   .   .   .   .   
    Ballistic Gun          .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Ballistic Cannon       2    | .   2   .   .   .   .   .   .   .   .   .   .   .   .   
    Launcher               2    | .   .   .   .   2   .   .   .   .   .   .   .   .   .   
    Special Weapon         3    | .   .   .   .   .   .   .   .   .   2   .   .   1   .   
    Impact Weapon          2    | .   .   .   .   .   .   2   .   .   .   .   .   .   .   
    Slashing Weapon        6    | .   .   .   1   .   .   .   3   .   2   .   .   .   .   
    Piercing Weapon        .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Special Melee Weapon   1    | .   .   .   .   .   1   .   .   .   .   .   .   .   .   
  Unidentified Prototypes  5    | .   .   .   .   .   3   .   .   .   .   .   2   .   .   
Parts Lost                 8    | .   1   .   .   .   1   1   1   1   1   .   .   .   2   
  Power                    2    | .   1   .   .   .   .   .   1   .   .   .   .   .   .   
  Propulsion               2    | .   .   .   .   .   .   1   .   .   .   .   .   .   1   
  Utility                  4    | .   .   .   .   .   1   .   .   1   1   .   .   .   1   
  Weapon                   .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Highest Loss Streak      2    | .   1   .   .   .   1   1   1   1   1   .   .   .   2   
  To Critical Strikes      .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Average Slot Usage (%)     91   | .   96  99  100 100 97  82  85  87  80  65  76  90  90  
  Engine                   6    | .   17  16  16  16  1   3   1   .   .   .   .   .   .   
  Core                     1    | .   .   .   .   .   10  .   .   .   .   .   .   .   .   
  Leg                      9    | .   17  16  16  16  23  .   .   .   .   .   .   .   .   
  Flight                   10   | .   .   .   .   .   3   22  18  21  23  23  23  23  22  
  Device                   20   | .   35  33  33  33  17  17  17  11  7   2   7   7   7   
  Processor                3    | .   .   .   .   .   .   8   9   7   7   7   7   7   7   
  Hackware                 13   | .   .   .   .   .   10  11  19  30  26  23  30  38  36  
  Energy Gun               7    | .   15  32  24  .   1   .   .   .   .   .   .   .   .   
  Energy Cannon            1    | .   .   .   .   .   10  .   .   .   .   .   .   .   .   
  Ballistic Cannon         1    | .   9   .   .   .   .   .   .   .   .   .   .   .   .   
  Impact Weapon            1    | .   .   .   .   .   .   7   7   .   .   .   .   .   .   
  Slashing Weapon          8    | .   .   .   8   16  14  11  10  15  14  9   7   7   7   
Peak Build Rating          62   | 7   12  17  23  23  33  40  46  51  47  46  58  61  62  
  Average Rating           30   | 3   8   14  19  19  30  28  40  48  46  37  46  60  60  
  On Entrance              30   | .   7   12  17  23  20  19  40  46  47  46  34  58  61  
Naked Turns                .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Heaviest Build             23   | 9   13  15  15  15  23  15  15  13  7   7   5   8   8   
  Greatest Support         41   | 20  10  15  15  15  41  17  17  23  23  23  23  23  23  
  Greatest Overweight (x)  2    | 2   1   1   .   .   .   .   1   .   .   .   .   .   .   
  Average Overweight (x)   .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Largest Inventory Capacity 8    | .   2   2   2   2   3   3   8   8   8   8   8   8   8   
  Average Capacity         4    | .   1   2   2   2   2   3   5   8   8   8   8   8   8   
  Most Carried             8    | .   2   2   2   2   3   3   8   8   8   8   7   7   7   
  Average Carried          3    | .   1   2   2   2   2   1   5   8   8   8   7   6   6   
  Final Capacity           8    | .   2   2   2   2   3   3   8   8   8   8   8   8   8   
  Final Carried            8    | .   2   2   2   2   2   3   8   8   8   8   7   6   6   

 Class Distribution 
--------------------
 38% | Hacker-Mutant
 18% | Hacker-Sprinter
 17% | Bothacker-Sprinter
 13% | Scavenger-Mutant
 11% | Wizard-Sprinter

 Dominant Class 
----------------
      Hacker-Mutant | -10/Materials
   Scavenger-Mutant | -10/Mines
   Scavenger-Mutant | -10/Exiles
      Hacker-Mutant | -9/Mines
      Hacker-Mutant | -8/Materials
    Hacker-Sprinter | -7/Factory
    Hacker-Sprinter | -7/Garrison
 Bothacker-Sprinter | -7/Factory
 Bothacker-Sprinter | -7/Lower Caves
 Bothacker-Sprinter | -7/Lower Caves
 Bothacker-Sprinter | -7/Data Miner
    Wizard-Sprinter | -6/Proximity Caves
    Wizard-Sprinter | -6/Factory

 Resources                      | -11  -10  -10  -10  -9   -8   -7   -7   -7   -7   -7   -7   -6   -6   
-----------                Run  | Yrd  Mat  Min  Exi  Min  Mat  Fac  Gar  Fac  Low  Low  Dat  Pro  Fac  
Matter Collected           1191 | 191  177  44   .    70   150  190  110  53   65   .    .    116  25   
  Remotely                 .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Salvage Created            7350 | 147  843  201  .    181  850  1575 1381 770  198  91   26   207  880  
  Parts                    397  | 9    41   18   .    7    51   99   70   45   10   4    3    13   27   
Haulers Intercepted        1    | .    1    .    .    .    .    .    .    .    .    .    .    .    .    
Recyclers Shooed           1    | .    1    .    .    .    .    .    .    .    .    .    .    .    .    
Parts Field Recycled       .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Retrieved Matter         .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Parts Self-Destructed      32   | .    .    .    .    .    .    .    .    .    16   4    .    12   .    
  Prevented                1    | .    .    .    .    .    .    .    .    .    1    .    .    .    .    

 Kills                          | -11 -10 -10 -10 -9  -8  -7  -7  -7  -7  -7  -7  -6  -6  
-------                    Run  | Yrd Mat Min Exi Min Mat Fac Gar Fac Low Low Dat Pro Fac 
Combat Hostiles Destroyed  162  | .   19  5   .   3   21  38  37  14  3   1   .   7   14  
  Melee                    137  | .   .   .   .   2   21  38  37  14  3   1   .   7   14  
  Guns                     18   | .   14  4   .   .   .   .   .   .   .   .   .   .   .   
  Cannons                  3    | .   3   .   .   .   .   .   .   .   .   .   .   .   .   
  AOE                      2    | .   .   1   .   1   .   .   .   .   .   .   .   .   .   
Classes Destroyed          17   | 2   5   1   .   2   2   2   1   .   2   .   .   .   .   
  Worker                   11   | .   1   1   .   3   1   4   .   .   .   .   .   .   1   
  Builder                  1    | .   .   .   .   .   .   1   .   .   .   .   .   .   .   
  Tunneler                 4    | 4   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Hauler                   1    | .   1   .   .   .   .   .   .   .   .   .   .   .   .   
  Recycler                 4    | 1   .   .   .   .   .   2   .   1   .   .   .   .   .   
  Operator                 5    | .   2   .   .   .   .   3   .   .   .   .   .   .   .   
  Watcher                  7    | .   3   .   .   .   1   1   .   1   .   .   .   .   1   
  Swarmer                  42   | .   .   .   .   .   6   20  4   4   .   .   .   4   4   
  Grunt                    75   | .   19  4   .   1   9   11  18  4   .   .   .   2   7   
  Brawler                  2    | .   .   .   .   1   .   .   1   .   .   .   .   .   .   
  Duelist                  4    | .   .   .   .   .   .   .   3   .   .   .   .   .   1   
  Sentry                   24   | .   .   1   .   .   5   5   6   4   .   1   .   .   2   
  Hunter                   3    | .   .   .   .   .   1   .   2   .   .   .   .   .   .   
  Programmer               9    | .   .   .   .   .   .   2   3   2   1   .   .   1   .   
  Samaritan                1    | .   .   .   .   .   .   .   .   .   1   .   .   .   .   
  Assembled                1    | .   .   .   .   1   .   .   .   .   .   .   .   .   .   
  Thug                     1    | .   .   1   .   .   .   .   .   .   .   .   .   .   .   
  Savage                   1    | .   .   .   .   .   .   .   .   .   1   .   .   .   .   
  Mutant                   1    | .   .   .   .   .   .   .   .   .   1   .   .   .   .   
Best Kill Streak           7    | 5   4   2   .   3   3   7   6   4   2   1   1   5   4   
  Combat Bots Only         6    | .   3   2   .   2   3   5   6   4   2   1   .   5   4   
Max Kills in Single Turn   2    | 2   1   1   .   1   1   1   1   1   1   1   1   1   1   
  Gunslinging              .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Exploded                 1    | .   .   1   .   1   .   .   .   .   .   .   .   .   .   
  Melee                    1    | .   .   .   .   1   1   1   1   1   1   1   .   1   1   
Uniques/NPCs Destroyed     1    | .   .   .   .   .   .   .   .   .   .   .   1   .   .   
  Data Miner (-7/Data Miner)

 Combat                          | -11  -10  -10  -10  -9   -8   -7   -7   -7   -7   -7   -7   -6   -6   
--------                   Run   | Yrd  Mat  Min  Exi  Min  Mat  Fac  Gar  Fac  Low  Low  Dat  Pro  Fac  
Hostile Shots Fired        1002  | .    139  24   2    2    73   188  240  81   32   2    17   38   164  
  Missed                   417   | .    47   6    1    1    18   86   89   44   13   .    8    20   84   
Damage Taken               7482  | .    1229 254  20   25   752  1078 1791 463  337  30   349  258  896  
  Core                     6387  | .    1011 208  16   20   628  929  1546 398  299  27   317  224  764  
  Absorbed by Shields      100   | .    .    .    .    .    .    .    100  .    .    .    .    .    .    
  Redirected to Core       3700  | .    661  155  16   20   427  494  863  231  139  10   125  125  434  
  Ignored by Resistances   818   | .    .    .    .    .    .    129  238  81   32   7    66   41   224  
Core Remaining (%)         85    | 100  .    .    .    80   93   .    .    .    .    .    .    68   .    
Volleys Fired              171   | 15   120  22   .    4    2    .    .    .    5    .    .    2    1    
  Largest                  2     | 1    2    2    .    1    1    .    .    .    1    .    .    1    1    
  Hottest                  131   | 50   90   131  .    30   30   .    .    .    5    .    .    5    5    
Shots Fired                206   | 15   133  44   .    4    2    .    .    .    5    .    .    2    1    
  Gun                      178   | 15   119  44   .    .    .    .    .    .    .    .    .    .    .    
  Cannon                   16    | .    14   .    .    .    2    .    .    .    .    .    .    .    .    
  Launcher                 4     | .    .    .    .    4    .    .    .    .    .    .    .    .    .    
  Special                  8     | .    .    .    .    .    .    .    .    .    5    .    .    2    1    
  Kinetic                  14    | .    14   .    .    .    .    .    .    .    .    .    .    .    .    
  Thermal                  156   | 15   107  32   .    .    2    .    .    .    .    .    .    .    .    
  Explosive                4     | .    .    .    .    4    .    .    .    .    .    .    .    .    .    
  Electromagnetic          24    | .    12   12   .    .    .    .    .    .    .    .    .    .    .    
  Robot Hit Streak         22    | 4    22   8    .    .    1    .    .    .    5    .    .    7    8    
  Robot Miss Streak        4     | 2    4    4    .    2    1    .    .    .    .    .    .    .    .    
  Penetration Max          .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Secondary Targets        .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Shots Hit Robots           539   | 10   104  26   1    9    48   87   106  33   28   5    1    18   63   
  Core Hits                219   | 5    46   12   .    6    21   40   37   17   3    2    1    8    21   
  Critical Kills           .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Critical Parts Destroyed 3     | .    .    .    .    .    .    2    1    .    .    .    .    .    .    
  Critical Strikes         52    | 3    10   2    .    2    6    5    9    1    2    1    .    1    10   
    Burn                   13    | 3    9    1    .    .    .    .    .    .    .    .    .    .    .    
    Blast                  1     | .    1    .    .    .    .    .    .    .    .    .    .    .    .    
    Corrupt                1     | .    .    1    .    .    .    .    .    .    .    .    .    .    .    
    Smash                  3     | .    .    .    .    .    .    2    1    .    .    .    .    .    .    
    Sever                  34    | .    .    .    .    2    6    3    8    1    2    1    .    1    10   
Melee Attacks              461   | .    .    .    1    9    51   102  145  35   25   7    1    17   68   
  Impact                   22    | .    .    .    .    .    .    11   11   .    .    .    .    .    .    
  Slashing                 438   | .    .    .    1    9    50   91   134  35   25   7    1    17   68   
  Piercing                 .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Sneak Attacks            24    | .    .    .    1    3    3    8    3    1    2    .    1    .    2    
    Combat Hostiles        5     | .    .    .    .    .    .    1    3    .    .    .    .    .    1    
  Follow-up Attacks        17    | .    .    .    .    .    .    5    3    3    4    2    .    .    .    
Damage Inflicted           21812 | 134  1497 476  78   606  2334 4887 5517 1723 1151 241  75   634  2459 
  Guns                     1876  | 134  1321 421  .    .    .    .    .    .    .    .    .    .    .    
  Cannons                  186   | .    158  .    .    .    28   .    .    .    .    .    .    .    .    
  Explosions               85    | .    .    47   .    38   .    .    .    .    .    .    .    .    .    
  Melee                    19639 | .    .    .    78   568  2306 4887 5517 1723 1151 241  75   634  2459 
  Ramming                  26    | .    18   8    .    .    .    .    .    .    .    .    .    .    .    
  Kinetic                  158   | .    158  .    .    .    .    .    .    .    .    .    .    .    .    
  Thermal                  1696  | 134  1193 341  .    .    28   .    .    .    .    .    .    .    .    
  Explosive                38    | .    .    .    .    38   .    .    .    .    .    .    .    .    .    
  Electromagnetic          255   | .    128  127  .    .    .    .    .    .    .    .    .    .    .    
  Impact                   336   | .    .    .    .    .    .    184  152  .    .    .    .    .    .    
  Slashing                 19303 | .    .    .    78   568  2306 4703 5365 1723 1151 241  75   634  2459 
  Piercing                 .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Highest Corruption         5     | .    .    .    .    .    .    .    2    2    5    5    5    5    .    
  Average Corruption       3     | .    .    .    .    .    .    .    1    2    3    5    5    5    .    
  Corruption Purged        .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Corruption Blocked       .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Effects                  36    | .    .    .    .    .    .    .    6    7    4    7    1    11   .    
    Message Errors         10    | .    .    .    .    .    .    .    2    2    1    3    .    2    .    
    Matter Fused           13    | .    .    .    .    .    .    .    2    2    1    1    1    6    .    
    Heat Flow Errors       3     | .    .    .    .    .    .    .    1    1    .    .    .    1    .    
    Energy Discharges      3     | .    .    .    .    .    .    .    1    .    .    1    .    1    .    
    Data Loss (minor)      5     | .    .    .    .    .    .    .    .    2    1    1    .    1    .    
    Data Loss (major)      1     | .    .    .    .    .    .    .    .    .    .    1    .    .    .    
    Alerts                 1     | .    .    .    .    .    .    .    .    .    1    .    .    .    .    
Overload Shots             .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Overflow Damage            2033  | .    .    .    .    108  128  853  454  98   199  .    .    33   160  
  Projectiles              .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Explosions               .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Melee                    2033  | .    .    .    .    108  128  853  454  98   199  .    .    33   160  
Knockbacks                 2     | .    .    .    .    .    .    1    1    .    .    .    .    .    .    
  Impact                   2     | .    .    .    .    .    .    1    1    .    .    .    .    .    .    
  Kinetic                  .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Secondary                .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Self-Inflicted Damage      .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Shots                    .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Rammed                   .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Targets Rammed             11    | .    9    2    .    .    .    .    .    .    .    .    .    .    .    
  Kicked                   11    | .    9    2    .    .    .    .    .    .    .    .    .    .    .    
  Crushed                  .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Highest Temperature        436   | 80   200  189  .    .    436  13   73   79   17   .    .    205  .    
  Average Temperature      67    | 38   56   79   .    .    219  13   42   38   17   .    .    101  .    
  Received Heat Transfer   2420  | .    621  162  .    15   315  258  318  177  167  18   .    81   288  
  Effects                  4     | .    .    .    .    .    4    .    .    .    .    .    .    .    .    
    Damage (major)         4     | .    .    .    .    .    4    .    .    .    .    .    .    .    .    
Siege Activations          .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Robots Corrupted           .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Combat Hostiles          .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Parts Fried              2     | .    1    .    .    .    .    1    .    .    .    .    .    .    .    
  Impact Corruptions       5     | .    .    .    .    .    .    2    3    .    .    .    .    .    .    
Robots Melted              4     | 1    3    .    .    .    .    .    .    .    .    .    .    .    .    
  Combat Hostiles          2     | .    2    .    .    .    .    .    .    .    .    .    .    .    .    
  Parts Melted             12    | 1    10   1    .    .    .    .    .    .    .    .    .    .    .    
  Heat Transferred         5415  | 629  4033 716  .    .    37   .    .    .    .    .    .    .    .    
Parts Sabotaged            .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Parts Stolen               2     | .    .    .    .    .    .    .    .    .    .    2    .    .    .    
Parts Stripped             .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Power Chain Reactions      1     | .    .    1    .    .    .    .    .    .    .    .    .    .    .    

 Alert                          | -11  -10  -10  -10  -9   -8   -7   -7   -7   -7   -7   -7   -6   -6   
-------                    Run  | Yrd  Mat  Min  Exi  Min  Mat  Fac  Gar  Fac  Low  Low  Dat  Pro  Fac  
Peak Influence             2435 | 25   443  157  .    99   589  1592 2435 1754 .    .    .    .    710  
  Initial                  1278 | .    16   129  .    .    38   237  1114 1278 .    .    .    .    78   
  Average                  652  | 8    259  85   .    27   323  1027 1831 1527 .    .    .    .    343  
Maximum Alert Level        5    | .    2    .    .    .    2    4    5    5    .    .    .    .    3    
  Low Security (%)         30   | 100  27   100  .    100  14   .    .    .    .    .    .    .    30   
  Level 1                  25   | .    65   .    .    .    55   9    .    .    .    .    .    .    28   
  Level 2                  11   | .    7    .    .    .    30   14   .    .    .    .    .    .    37   
  Level 3                  2    | .    .    .    .    .    .    18   .    .    .    .    .    .    3    
  Level 4                  18   | .    .    .    .    .    .    57   32   68   .    .    .    .    .    
  Level 5                  11   | .    .    .    .    .    .    .    67   31   .    .    .    .    .    
  High Security            .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Max Security             .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Squads Dispatched          34   | .    5    .    .    .    8    12   .    4    .    .    .    .    5    
  Investigation            21   | .    3    .    .    .    4    9    .    1    .    .    .    .    4    
  Extermination            3    | .    .    .    .    .    .    2    .    1    .    .    .    .    .    
  Reinforcement            4    | .    2    .    .    .    1    .    .    .    .    .    .    .    1    
  Assault                  3    | .    .    .    .    .    .    1    .    2    .    .    .    .    .    
  Garrison                 3    | .    .    .    .    .    3    .    .    .    .    .    .    .    .    
  Intercept                .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Searches Triggered         .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Construction Impeded       .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Haulers Reinforced         .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Active Scanning Responses  .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Cargo Convoy Interrupts    .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    

 Stealth                        | -11 -10 -10 -10 -9  -8  -7  -7  -7  -7  -7  -7  -6  -6  
---------                  Run  | Yrd Mat Min Exi Min Mat Fac Gar Fac Low Low Dat Pro Fac 
Distress Signals           5    | .   3   .   .   .   .   1   .   1   .   .   .   .   .   
Communications Jammed      .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Distress Signals         .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Times Spotted              263  | .   29  7   1   4   36  61  41  25  10  3   4   17  25  
  Peak Tracking Total      9    | .   8   2   2   3   3   7   6   5   8   2   4   9   4   
  Tactical Retreats        22   | .   .   1   .   .   4   8   2   .   .   .   .   4   3   

 Traps                          | -11 -10 -10 -10 -9  -8  -7  -7  -7  -7  -7  -7  -6  -6  
-------                    Run  | Yrd Mat Min Exi Min Mat Fac Gar Fac Low Low Dat Pro Fac 
Traps Triggered            17   | .   3   .   .   .   1   2   10  .   .   .   .   .   1   
  Indirectly               .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Trap Hack Attempts         .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Triggered                .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Disarmed                 .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Reprogrammed             .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Reused                   .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Traps Extracted            .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Installed                .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Triggered                .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   

 Machines                       | -11 -10 -10 -10 -9  -8  -7  -7  -7  -7  -7  -7  -6  -6  
----------                 Run  | Yrd Mat Min Exi Min Mat Fac Gar Fac Low Low Dat Pro Fac 
Machines Disabled          11   | .   1   2   .   .   2   3   3   .   .   .   .   .   .   
  Max in Single Turn       2    | .   1   2   .   .   1   1   1   .   .   .   .   .   .   
  Garrison Access          2    | .   .   .   .   .   .   .   .   1   .   .   .   .   1   
  Garrison Relay           3    | .   .   .   .   .   .   .   3   .   .   .   .   .   .   
Machines Repaired          .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Machines Dismantled        .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Machines Sabotaged         .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Overloaded Fab Kills       .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   

 Hacking                        | -11 -10 -10 -10 -9  -8  -7  -7  -7  -7  -7  -7  -6  -6  
---------                  Run  | Yrd Mat Min Exi Min Mat Fac Gar Fac Low Low Dat Pro Fac 
Machines Accessed          67   | .   8   .   2   .   15  17  2   10  1   1   4   1   6   
  Terminals                33   | .   6   .   .   .   11  6   2   6   .   .   .   1   1   
  Fabricators              8    | .   .   .   .   .   .   5   .   2   .   .   .   .   1   
  Repair Stations          1    | .   .   .   .   .   .   1   .   .   .   .   .   .   .   
  Recycling Units          8    | .   2   .   .   .   2   2   .   1   .   .   .   .   1   
  Scanalyzers              6    | .   .   .   .   .   2   2   .   .   .   .   .   .   2   
  Garrison Access          3    | .   .   .   .   .   .   1   .   1   .   .   .   .   1   
Total Hacks                206  | .   26  .   2   .   40  54  2   31  1   1   29  5   15  
  Successful               158  | .   16  .   2   .   34  36  2   20  1   1   29  5   12  
  Failed                   46   | .   9   .   .   .   5   18  .   11  .   .   .   .   3   
    Catastrophic           3    | .   .   .   .   .   1   2   .   .   .   .   .   .   .   
  Database Lockouts        2    | .   1   .   .   .   1   .   .   .   .   .   .   .   .   
  Manual                   106  | .   25  .   1   .   30  26  .   17  .   .   .   .   7   
  Terminals                118  | .   24  .   .   .   30  27  2   24  .   .   .   5   6   
  Fabricators              24   | .   .   .   .   .   .   17  .   5   .   .   .   .   2   
  Repair Stations          2    | .   .   .   .   .   .   2   .   .   .   .   .   .   .   
  Recycling Units          8    | .   2   .   .   .   2   2   .   1   .   .   .   .   1   
  Scanalyzers              18   | .   .   .   .   .   8   5   .   .   .   .   .   .   5   
  Garrison Access          3    | .   .   .   .   .   .   1   .   1   .   .   .   .   1   
Terminal Hacks             66   | .   5   .   2   .   6   6   2   7   1   1   29  5   2   
  Record                   17   | .   .   .   1   .   .   .   .   .   .   .   11  5   .   
  Part Schematic           17   | .   1   .   .   .   .   4   .   3   .   .   9   .   .   
  Robot Schematic          6    | .   .   .   .   .   .   .   .   .   .   .   6   .   .   
  Robot Analysis           8    | .   3   .   .   .   2   2   .   .   .   .   .   .   1   
  Prototype ID Bank        6    | .   1   .   .   .   1   .   .   1   .   .   3   .   .   
  Open Door                3    | .   .   .   .   .   .   .   1   .   1   1   .   .   .   
  Branch Access Points     1    | .   .   .   .   .   1   .   .   .   .   .   .   .   .   
  Emergency Access Points  1    | .   .   .   .   .   .   .   1   .   .   .   .   .   .   
  Terminal Index           1    | .   .   .   .   .   .   .   .   1   .   .   .   .   .   
  Recycling Unit Index     1    | .   .   .   .   .   1   .   .   .   .   .   .   .   .   
  Garrison Index           2    | .   .   .   .   .   .   .   .   1   .   .   .   .   1   
  Alert Level              1    | .   .   .   .   .   1   .   .   .   .   .   .   .   .   
  Locate Traps             1    | .   .   .   .   .   .   .   .   1   .   .   .   .   .   
  Derelict Proto ID Bank   1    | .   .   .   1   .   .   .   .   .   .   .   .   .   .   
Fabricator Hacks           13   | .   .   .   .   .   .   9   .   3   .   .   .   .   1   
  Network Status           2    | .   .   .   .   .   .   1   .   1   .   .   .   .   .   
  Load Schematic           8    | .   .   .   .   .   .   6   .   1   .   .   .   .   1   
  Build                    3    | .   .   .   .   .   .   2   .   1   .   .   .   .   .   
Repair Station Hacks       .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Recycling Unit Hacks       .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Scanalyzer                 13   | .   .   .   .   .   7   4   .   .   .   .   .   .   2   
  Insert Component         6    | .   .   .   .   .   3   2   .   .   .   .   .   .   1   
  Analyze                  7    | .   .   .   .   .   4   2   .   .   .   .   .   .   1   
Garrison Access Hacks      3    | .   .   .   .   .   .   1   .   1   .   .   .   .   1   
  Unlock Access            1    | .   .   .   .   .   .   1   .   .   .   .   .   .   .   
  Seal Access              2    | .   .   .   .   .   .   .   .   1   .   .   .   .   1   
Unauthorized Hacks         62   | .   11  .   .   .   20  16  .   9   .   .   .   .   6   
  Terminals                43   | .   9   .   .   .   17  7   .   8   .   .   .   .   2   
    Assimilate             3    | .   1   .   .   .   2   .   .   .   .   .   .   .   .   
    Botnet                 11   | .   2   .   .   .   4   2   .   2   .   .   .   .   1   
    Operators              3    | .   1   .   .   .   1   .   .   1   .   .   .   .   .   
    Skim                   26   | .   5   .   .   .   10  5   .   5   .   .   .   .   1   
  Fabricators              5    | .   .   .   .   .   .   4   .   .   .   .   .   .   1   
    Prioritize             1    | .   .   .   .   .   .   1   .   .   .   .   .   .   .   
    Recompile              4    | .   .   .   .   .   .   3   .   .   .   .   .   .   1   
  Repair Stations          2    | .   .   .   .   .   .   2   .   .   .   .   .   .   .   
    Mechanics              1    | .   .   .   .   .   .   1   .   .   .   .   .   .   .   
    Patch                  1    | .   .   .   .   .   .   1   .   .   .   .   .   .   .   
  Recycling Units          8    | .   2   .   .   .   2   2   .   1   .   .   .   .   1   
    Tunnel                 8    | .   2   .   .   .   2   2   .   1   .   .   .   .   1   
  Scanalyzers              4    | .   .   .   .   .   1   1   .   .   .   .   .   .   2   
    Extract                4    | .   .   .   .   .   1   1   .   .   .   .   .   .   2   
  Garrison Access          .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Data Cores Recovered       2    | .   .   .   .   .   .   2   .   .   .   .   .   .   .   
  Used                     2    | .   .   .   .   .   .   2   .   .   .   .   .   .   .   
Hacking Detections         33   | .   5   .   .   .   9   11  .   7   .   .   .   .   1   
  Full Trace Events        2    | .   .   .   .   .   .   2   .   .   .   .   .   .   .   
  Feedback Events          .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Feedback Blocked         .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Robot Schematics Acquired  6    | .   .   .   .   .   .   .   .   .   .   .   6   .   .   
  Robots Built             .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Authchips              .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Time                   .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Total Robot Build Rating .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Part Schematics Acquired   36   | .   1   .   .   .   8   10  .   3   .   .   9   .   5   
  Parts Built              3    | .   .   .   .   .   .   2   .   1   .   .   .   .   .   
    Authchips              3    | .   .   .   .   .   .   2   .   1   .   .   .   .   .   
    Time                   268  | .   .   .   .   .   .   201 .   67  .   .   .   .   .   
  Total Part Build Rating  12   | .   .   .   .   .   .   8   .   4   .   .   .   .   .   
Parts Repaired             .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Time                     .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Parts Recycled             .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Recycled Matter          .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Retrieved Matter         .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Retrieved Components     .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Parts Scanalyzed           6    | .   .   .   .   .   3   2   .   .   .   .   .   .   1   
  Part Schematics Acquired 6    | .   .   .   .   .   3   2   .   .   .   .   .   .   1   
  Parts Damaged            1    | .   .   .   .   .   .   1   .   .   .   .   .   .   .   

 Bothacking                     | -11 -10 -10 -10 -9  -8  -7  -7  -7  -7  -7  -7  -6  -6  
------------               Run  | Yrd Mat Min Exi Min Mat Fac Gar Fac Low Low Dat Pro Fac 
Used RIF Installer         1    | .   .   .   .   .   .   .   1   .   .   .   .   .   .   
Robots Hacked              6    | .   .   .   .   .   1   .   .   .   2   .   .   2   1   
  Non-combat               1    | .   .   .   .   .   .   .   .   .   .   .   .   1   .   
  Combat                   5    | .   .   .   .   .   1   .   .   .   2   .   .   1   1   
Robot Hacks Applied        6    | .   .   .   .   .   1   .   .   .   2   .   .   2   1   
  parse_system             4    | .   .   .   .   .   1   .   .   .   2   .   .   1   .   
  overwrite_iff            2    | .   .   .   .   .   .   .   .   .   .   .   .   1   1   
Relay Couplers Released    6    | .   .   .   .   .   .   .   6   .   .   .   .   .   .   
  Machine Destruction      6    | .   .   .   .   .   .   .   6   .   .   .   .   .   .   
  Attached                 3    | .   .   .   .   .   .   .   3   .   .   .   .   .   .   
Fabnet Peak Effective %    .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Robots Rewired             4    | .   .   .   .   .   .   .   2   .   2   .   .   .   .   
Allies Hacked              .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Hacks Repelled             .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   

 Allies                         | -11  -10  -10  -10  -9   -8   -7   -7   -7   -7   -7   -7   -6   -6   
--------                   Run  | Yrd  Mat  Min  Exi  Min  Mat  Fac  Gar  Fac  Low  Low  Dat  Pro  Fac  
Total Allies               14   | .    .    1    .    3    2    .    4    .    2    .    .    1    1    
  Largest Group            4    | .    .    1    .    3    3    .    4    3    2    2    2    1    1    
  Highest-Rated Group      207  | .    .    31   .    40   42   .    207  182  40   40   40   29   29   
  Highest-Rated Ally       95   | .    .    31   .    16   16   .    95   95   20   20   20   29   29   
Total Orders               .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Ally Attacks               82   | .    .    .    .    5    42   .    24   2    .    .    1    4    4    
  Total Damage             1815 | .    .    .    .    42   545  .    1047 26   .    .    .    78   77   
  Kills                    12   | .    .    .    .    .    5    .    5    1    .    .    .    .    1    
Allies Corrupted           .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Allies Melted              .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    

 Intel                          | -11 -10 -10 -10 -9  -8  -7  -7  -7  -7  -7  -7  -6  -6  
-------                    Run  | Yrd Mat Min Exi Min Mat Fac Gar Fac Low Low Dat Pro Fac 
Robot Analysis Total       8    | .   3   .   .   .   2   2   .   .   .   .   .   .   1   
Derelict Logs Recovered    5    | .   .   1   .   2   .   .   .   .   1   .   .   1   .   
Drone Launches             .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Drone Recoveries         .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   

 Exploration                    | -11  -10  -10  -10  -9   -8   -7   -7   -7   -7   -7   -7   -6   -6   
-------------              Run  | Yrd  Mat  Min  Exi  Min  Mat  Fac  Gar  Fac  Low  Low  Dat  Pro  Fac  
Turns Passed               7879 | 82   1136 865  418  367  1264 912  801  536  309  243  40   513  393  
Spaces Moved               7936 | 36   545  512  291  272  933  1574 897  982  516  285  98   403  592  
  Core                     20   | 10   .    .    .    .    .    .    10   .    .    .    .    .    .    
  Treads                   5    | 5    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Legs                     2286 | 21   545  512  291  272  645  .    .    .    .    .    .    .    .    
  Wheels                   .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Hover                    .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Flight                   5625 | .    .    .    .    .    288  1574 887  982  516  285  98   403  592  
  Fastest Speed            29   | 50   120  120  120  120  32   32   32   29   29   29   29   29   29   
  Average Speed            60   | 120  148  148  120  120  92   32   32   29   29   29   29   29   29   
  Slowest Speed            190  | 160  190  190  120  120  120  35   100  32   29   29   29   29   29   
  Overloaded Moves         .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Propulsion Burnouts      .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Robots Hopped            9    | .    .    .    .    .    1    1    3    .    .    .    .    2    2    
  Cave-ins Triggered       .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Exploration Rate (%)       59   | 4    87   88   71   79   64   46   91   29   68   56   79   56   17   
  Regions Visited          13
    Branch Regions         7
  Pre-discovered Areas     20   | .    2    .    1    1    6    3    .    2    1    .    1    2    1    
  Known Exits Taken        5    | .    .    .    .    1    1    1    .    1    .    .    .    1    .    
  Unknown Exits Taken      7    | 1    1    1    1    .    .    .    .    .    1    1    1    .    .    
Scrap Searched             8    | .    .    1    .    2    .    .    .    .    2    1    .    2    .    
Spaces Dug                 6    | .    .    .    .    .    .    .    1    2    .    .    .    .    3    
Terrain Destroyed          45   | .    .    3    .    35   1    .    1    2    .    .    .    .    3    
  Melee                    6    | .    .    .    .    .    .    .    1    2    .    .    .    .    3    
  Projectile               1    | .    .    .    .    .    1    .    .    .    .    .    .    .    .    
  AOE                      38   | .    .    3    .    35   .    .    .    .    .    .    .    .    .    
Terrain Rammed             .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Walls Destroyed          .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Machines Disabled        .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    

 Actions                         | -11  -10  -10  -10  -9   -8   -7   -7   -7   -7   -7   -7   -6   -6   
---------                  Run   | Yrd  Mat  Min  Exi  Min  Mat  Fac  Gar  Fac  Low  Low  Dat  Pro  Fac  
Total                      10424 | 57   736  572  359  299  1277 1905 1310 1195 649  438  106  778  743  
  Wait                     1346  | .    17   11   66   12   221  157  60   152  83   149  .    350  68   
  Move                     7904  | 35   544  511  290  271  930  1571 889  981  515  284  97   398  588  
  Hop                      9     | .    .    .    .    .    1    1    3    .    .    .    .    2    2    
  Pick Up                  27    | .    2    .    .    .    5    9    9    .    .    .    .    .    2    
  Fast Attach              47    | 6    7    2    1    1    10   8    8    2    .    .    2    .    .    
  Attach                   9     | .    .    .    .    .    3    2    1    .    .    .    1    1    1    
  Detach                   1     | .    .    .    .    .    1    .    .    .    .    .    .    .    .    
  Swap                     16    | .    1    1    .    1    2    4    1    1    4    .    .    .    1    
  Drop                     46    | 1    5    3    1    1    16   11   6    .    .    .    .    .    2    
  Fire                     171   | 15   120  22   .    4    2    .    .    .    5    .    .    2    1    
  Melee                    428   | .    .    .    1    9    51   92   133  32   19   5    1    17   68   
  Ram                      .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Kick                     11    | .    9    2    .    .    .    .    .    .    .    .    .    .    .    
  Crush                    .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Escape Stasis            132   | .    .    .    .    .    .    .    132  .    .    .    .    .    .    
  Rewire                   6     | .    .    .    .    .    .    .    6    .    .    .    .    .    .    
  Trap                     .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Miscellaneous            271   | .    31   20   .    .    35   50   62   27   23   .    5    8    10   

 Route 
-------
-11/Scrapyard
-10/Materials (discovered 5 exits: *Mat x3 / [*Min] / [Sub])
-10/Mines (discovered 3 exits: *Mat x2 / *Exi)
-10/Exiles (discovered 2 exits: [*Min x2])
-9/Mines (discovered 2 exits: *Mat x2)
-8/Materials (discovered 3 exits: *Fac x3)
-7/Factory (discovered 8 exits: *Fac x3 / *Sto x2 / Low x2 / Gar)
-7/Garrison (discovered 3 exits: *Fac x3)
-7/Factory (discovered 5 exits: *Fac x3 / Sto / *Low)
-7/Lower Caves (discovered 2 exits: *Low / [*Zio])
-7/Lower Caves
-7/Data Miner
-6/Proximity Caves
-6/Factory (discovered 4 exits: [*Fac] / [*Low] / Ext x2)

 History 
---------
 Turn | Location           | Event
    1 | -11/Scrapyard      | Upgraded with Utility slot (x1)
   20 | -11/Scrapyard      | Discovered new exit (range 16)
   83 | -11/Scrapyard      | Entered Materials
  305 | -10/Materials      | Build established: Hacker-Mutant
  444 | -10/Materials      | Core integrity fell below 50%
  510 | -10/Materials      | Reached level 2
  512 | -10/Materials      | Upgraded with Weapon slot (x1)
  580 | -10/Materials      | Core integrity fell below 20%
  670 | -10/Materials      | Discovered new exit (range 16)
  800 | -10/Materials      | Discovered new exit (range 10)
  968 | -10/Materials      | Identified exit to Materials
  989 | -10/Materials      | Central database locked down
 1040 | -10/Materials      | Learned 4 Subcaves zone layouts
 1202 | -10/Materials      | Discovered new exit (range 13)
 1202 | -10/Materials      | Discovered new exit (range 7)
 1206 | -10/Materials      | Learned location of 1 exit from Storage
 1219 | -10/Materials      | Entered Mines
 1221 | -10/Mines          | Reached level 3
 1240 | -10/Mines          | Learned 8 Materials zone layouts
 1244 | -10/Mines          | Received a Mining Laser from a helpful Derelict
 1587 | -10/Mines          | Joined a pair of Derelicts in attacking an 0b10 outpost
 1926 | -10/Mines          | Build established: Scavenger-Mutant
 2079 | -10/Mines          | Deemed a non-threat by the Exiles lab entrance
 2079 | -10/Mines          | Discovered new exit (range 5)
 2084 | -10/Mines          | Entered Exiles
 2100 | -10/Exiles         | Discovered new exit (range 15)
 2114 | -10/Exiles         | Met 8R-AWN
 2131 | -10/Exiles         | Met EX-HEX
 2188 | -10/Exiles         | Met EX-DEC
 2213 | -10/Exiles         | Learned location of Zion (-6)
 2239 | -10/Exiles         | Met EX-BIN
 2256 | -10/Exiles         | Aligned with FarCom system
 2257 | -10/Exiles         | Given EX-Vault access code
 2285 | -10/Exiles         | Opened EX-Vault
 2293 | -10/Exiles         | Found Longsword +1
 2323 | -10/Exiles         | Warned to stay clear of 0b10 Research branches
 2336 | -10/Exiles         | Exiles lab attacked by MAIN.C
 2422 | -10/Exiles         | Discovered new exit (range 11)
 2501 | -10/Exiles         | Attacked by the Exiles
 2502 | -10/Exiles         | Left Exiles lab with Longsword +1
 2502 | -10/Exiles         | Entered Mines
 2503 | -9/Mines           | Identified exit to Materials
 2504 | -9/Mines           | Reached level 4
 2517 | -9/Mines           | Assembled infested the area
 2522 | -9/Mines           | Assisted by a Guerilla fighting off Assembled
 2538 | -9/Mines           | Learned 2 Materials zone layouts
 2543 | -9/Mines           | Met a Derelict bent on vengeance
 2660 | -9/Mines           | Discovered exit to Materials (range 16)
 2728 | -9/Mines           | Assisted by bots powering up and referring to "LRC-V3"
 2810 | -9/Mines           | Build established: Hacker-Mutant
 2869 | -9/Mines           | Entered Materials
 2869 | -8/Materials       | Accompanied by 3 allies
 2870 | -8/Materials       | Identified exit to Factory
 2871 | -8/Materials       | Reached level 5
 2936 | -8/Materials       | Upgraded with Propulsion slot (x1)
 3097 | -8/Materials       | Central database locked down
 3133 | -8/Materials       | Reached level 6
 3150 | -8/Materials       | Garrison activated, responded to threat
 3215 | -8/Materials       | Discovered exit to Factory (range 15)
 3217 | -8/Materials       | Met 7R-MNS
 3349 | -8/Materials       | Learned Storage emergency access door positions
 3441 | -8/Materials       | Reached level 7
 3451 | -8/Materials       | Learned 2 Storage zone layouts
 3488 | -8/Materials       | Learned location of 1 exit from Extension
 3533 | -8/Materials       | Learned location of 2 exits from Factory
 3543 | -8/Materials       | Learned location of 1 exit from Storage
 3563 | -8/Materials       | Learned 4 Factory zone layouts
 3592 | -8/Materials       | Learned location of 2 exits from Factory
 3683 | -8/Materials       | Learned Factory stockpile data
 3978 | -8/Materials       | Learned 2 Lower Caves zone layouts
 4005 | -8/Materials       | Reached level 8
 4070 | -8/Materials       | Learned location of 2 exits from Factory
 4089 | -8/Materials       | Learned Factory stockpile data
 4133 | -8/Materials       | Entered Factory
 4134 | -7/Factory         | Caught up to 7R-MNS
 4134 | -7/Factory         | Identified exit to Lower Caves
 4135 | -7/Factory         | Identified exit to Storage
 4135 | -7/Factory         | Identified exit to Factory
 4135 | -7/Factory         | Reached level 9
 4269 | -7/Factory         | Reached level 10
 4270 | -7/Factory         | Upgraded with Utility slot (x2)
 4483 | -7/Factory         | Reached level 11
 4630 | -7/Factory         | Reached level 12
 4658 | -7/Factory         | Build established: Hacker-Sprinter
 4679 | -7/Factory         | Learned Extension security intel
 4707 | -7/Factory         | Fabricated Imp. Cesium-ion Thruster (x1)
 4738 | -7/Factory         | Learned location of 2 exits from Upper Caves
 4787 | -7/Factory         | Learned location of 2 exits from Archives
 4828 | -7/Factory         | Learned location of 1 exit from Proximity Caves
 4859 | -7/Factory         | Learned 4 Lower Caves zone layouts
 4895 | -7/Factory         | Fabricated Imp. Cesium-ion Thruster (x1)
 4902 | -7/Factory         | Learned location of 2 exits from Factory
 4933 | -7/Factory         | First assault squad dispatched
 4954 | -7/Factory         | Learned location of Warlord (-5)
 5012 | -7/Factory         | Reached level 13
 5020 | -7/Factory         | Identified exit to Garrison
 5045 | -7/Factory         | Entered Garrison
 5063 | -7/Garrison        | Triggered checkpoint
 5089 | -7/Garrison        | Reached level 14
 5140 | -7/Garrison        | Core integrity fell below 50%
 5192 | -7/Garrison        | Garrison Relay disabled
 5202 | -7/Garrison        | Upgraded with Utility slot (x1)
 5283 | -7/Garrison        | Discovered new exit (range 13)
 5315 | -7/Garrison        | Triggered checkpoint
 5320 | -7/Garrison        | Reached level 15
 5385 | -7/Garrison        | Triggered checkpoint
 5401 | -7/Garrison        | Triggered checkpoint
 5442 | -7/Garrison        | Installed Relay Interface Framework
 5467 | -7/Garrison        | Discovered new exit (range 12)
 5470 | -7/Garrison        | Upgraded with Utility slot (x2)
 5470 | -7/Garrison        | Garrison Relay disabled
 5475 | -7/Garrison        | Triggered checkpoint
 5568 | -7/Garrison        | Discovered new exit (range 12)
 5615 | -7/Garrison        | Triggered checkpoint
 5670 | -7/Garrison        | Garrison Relay disabled
 5719 | -7/Garrison        | Triggered checkpoint
 5726 | -7/Garrison        | Found embedded Infiltrators
 5740 | -7/Garrison        | Reached level 16
 5749 | -7/Garrison        | Triggered checkpoint
 5846 | -7/Garrison        | Entered Factory
 5846 | -7/Factory         | Accompanied by 3 allies
 5893 | -7/Factory         | Upgraded with Propulsion slot (x1)
 5915 | -7/Factory         | Build established: Bothacker-Sprinter
 5944 | -7/Factory         | Fabricated Imp. Cesium-ion Thruster (x1)
 6013 | -7/Factory         | Discovered exit to Factory (range 7)
 6146 | -7/Factory         | Discovered exit to Lower Caves (range 18)
 6246 | -7/Factory         | First assault squad dispatched
 6382 | -7/Factory         | Entered Lower Caves
 6418 | -7/Lower Caves     | A Derelict revealed a hidden shortcut to a safe place
 6488 | -7/Lower Caves     | Attacked by a faux Warlord
 6520 | -7/Lower Caves     | Attracted the attention of an 0b10 checkpoint
 6613 | -7/Lower Caves     | Discovered new exit (range 7)
 6691 | -7/Lower Caves     | Entered another Lower Caves area
 6691 | -7/Lower Caves     | Accompanied by 2 allies
 6693 | -7/Lower Caves     | Reached level 17
 6725 | -7/Lower Caves     | Attracted the attention of an 0b10 checkpoint
 6756 | -7/Lower Caves     | Spotted VH-MST(f)
 6758 | -7/Lower Caves     | Encountered a Master Thief
 6758 | -7/Lower Caves     | Spotted I1-12J(f)
 6758 | -7/Lower Caves     | Longsword +1 stolen by Master Thief
 6759 | -7/Lower Caves     | Encountered a Master Thief
 6760 | -7/Lower Caves     | Transmission Jammer stolen by Master Thief
 6779 | -7/Lower Caves     | Discovered new exit (range 6)
 6934 | -7/Lower Caves     | Entered Data Miner
 6934 | -7/Data Miner      | Accompanied by 2 allies
 6935 | -7/Data Miner      | Discovered new exit (range 6)
 6940 | -7/Data Miner      | Met Data Miner
 6948 | -7/Data Miner      | Learned location of Section 7 (-2)
 6948 | -7/Data Miner      | Acquired the access code to Warlord's prototype stash
 6951 | -7/Data Miner      | Received God Mode back door access code from Data Miner
 6955 | -7/Data Miner      | Destroyed Data Miner
 6957 | -7/Data Miner      | Found Prototype Hackware
 6957 | -7/Data Miner      | Identified Quantum Router
 6959 | -7/Data Miner      | Found Prototype Hackware
 6959 | -7/Data Miner      | Identified Deep Network Scanner
 6968 | -7/Data Miner      | Data Conduit disabled
 6974 | -7/Data Miner      | Entered Proximity Caves
 6975 | -6/Proximity Caves | Spotted B-75 Beast
 7031 | -6/Proximity Caves | Learned 12 Factory zone layouts
 7253 | -6/Proximity Caves | Received a Behemoth hack from an annoying Tinkerer
 7269 | -6/Proximity Caves | Build established: Wizard-Sprinter
 7393 | -6/Proximity Caves | Attracted the attention of an 0b10 base
 7393 | -6/Proximity Caves | Learned Extension emergency access door positions
 7393 | -6/Proximity Caves | Learned Factory security intel
 7487 | -6/Proximity Caves | Entered Factory
 7488 | -6/Factory         | Identified exit to Extension
 7489 | -6/Factory         | Reached level 18
 7663 | -6/Factory         | Discovered new exit (range 18)
 7672 | -6/Factory         | Reached level 19
 7756 | -6/Factory         | Core integrity fell below 50%
 7854 | -6/Factory         | Core integrity fell below 20%
 7868 | -6/Factory         | Discovered new exit (range 18)
 7880 | -6/Factory         | Self-destructed

 Last Messages 
---------------
07857_ U-05 Engineer lays Concrete. <x4>
07858_ G-50 Soldier Lgt. Angular Momentum Engine severed.
07859_ K-01 Serf collects debris.
07859_ U-05 Engineer lays Concrete. <x4>
07862_ K-01 Serf collects debris.
07862_ U-05 Engineer lays Concrete. <x3>
07862_ Deep Network Scanner destroyed.
07862_ Destroyed Adv. Heat Sink.
07863_ U-05 Engineer lays Concrete. <x4>
07864_ G-50 Soldier destroyed.
[Achievement: Melee Specialist]
07865_ U-05 Engineer lays Concrete.
07865_ K-01 Serf collects debris.
07865_ U-05 Engineer lays Concrete. <x5>
07868_ EXIT=FOUND
07868_ Penetrated by Slug.
07868_ Slug penetrates Wall.
07872_ H-66 Slayer Flexi-carbon Leg severed.
07875_ Cld. Cesium-ion Thruster destroyed.
07878_ Penetrated by Slug.

 Map 
-----
+----------------------------------------------------+
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| ??????????????????  """ #          %=+???????????? |
| ??????????????????      #         =!%#???????????? |
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| ???????????????????#?? """  R" ##   ##    """ #??? |
| ???????????????????#]? """ """ ##   ## ""     #?## |
| ???????????????????# ? """ ""  ##   ## "F """ #?#  |
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| ??????????????????????# #????????#  #########????? |
| ??????????????????????# #????????#  ##      #????? |
+----------------------------------------------------+

 Best States
-------------
Heat Dissipation           39
Energy Generation          17
Energy Capacity            300
Matter Stores              350
Matter Capacity            350
Sight Range                18
Terrain Scan Range         16
Terrain Scan Density       110
Jamming Range              12
Resistance: KI             20
Resistance: TH             20
Melee Speed Boost          20
Evasion (%)                64
Melee Accuracy             6
Armor Integrity Analysis   30
Recoil Reduction           1
Force Boost                20
Offensive Hacking          45
Defensive Hacking          35
Relay Coupler Types        2
Relay Coupler Value        222
Authchip Count             1

 Item Schematics 
-----------------
                  Sensor Array | -10/Materials | Hacked
                 System Shield | -8/Materials  | Scanalyzed
           Cesium-ion Thruster | -8/Materials  | Scanalyzed
             Hvy. Particle Gun | -8/Materials  | Extracted
        Terrain Scan Processor | -8/Materials  | Extracted
               Rocket Launcher | -8/Materials  | Extracted
                  Tractor Beam | -8/Materials  | Extracted
              Adv. EMP Blaster | -8/Materials  | Extracted
                  Aerolev Unit | -8/Materials  | Scanalyzed
    Xenon Bombardment Thruster | -7/Factory    | Hacked
      Imp. Hardlight Generator | -7/Factory    | Hacked
             Imp. Titanium Leg | -7/Factory    | Hacked
       Adv. Signal Interpreter | -7/Factory    | Hacked
      Imp. Cesium-ion Thruster | -7/Factory    | Scanalyzed
                 Hacking Suite | -7/Factory    | Scanalyzed
                  Recalibrator | -7/Factory    | Extracted
                 Core Analyzer | -7/Factory    | Extracted
                    Com. Wheel | -7/Factory    | Extracted
          Hvy. Particle Cannon | -7/Factory    | Extracted
      Imp. Transmission Jammer | -7/Factory    | Hacked
          Imp. Remote Datajack | -7/Factory    | Hacked
     System Restoration Module | -7/Factory    | Hacked
              Combat Drone Bay | -7/Data Miner | Free
     Lgt. Regenerative Plating | -7/Data Miner | Free
           Biomechanical Wings | -7/Data Miner | Free
         Thermal Defense Suite | -7/Data Miner | Free
                   Force Rifle | -7/Data Miner | Free
                Linear Gravjet | -7/Data Miner | Free
 Imp. Component Analysis Suite | -7/Data Miner | Free
            Imp. Arc Projector | -7/Data Miner | Free
        Nuclear Pulse Thruster | -7/Data Miner | Free
      Cld. Cesium-ion Thruster | -6/Factory    | Scanalyzed
                 Lightning Gun | -6/Factory    | Extracted
               Hvy. Ion Cannon | -6/Factory    | Extracted
                 Plasma Cannon | -6/Factory    | Extracted
                 Thermic Laser | -6/Factory    | Extracted

 Robot Schematics 
------------------
  W-25 Informer | -7/Data Miner | Free
     S-27 Virus | -7/Data Miner | Free
  H-55 Commando | -7/Data Miner | Free
 R-10 Processor | -7/Data Miner | Free
     I-36 Angel | -7/Data Miner | Free
 B-48 Gladiator | -7/Data Miner | Free

 Fabricated
------------
 Imp. Cesium-ion Thruster | x1 | -7/Factory | Authchip
 Imp. Cesium-ion Thruster | x1 | -7/Factory | Authchip
 Imp. Cesium-ion Thruster | x1 | -7/Factory | Authchip

 Alien Tech Used 
-----------------
None

 Achievements 
--------------
Melee Specialist

 Challenges 
------------
None

 RPGLIKE                         | -11   -10   -10   -10   -9    -8    -7    -7    -7    -7    -7    -7    -6    -6    
---------                  Run   | Yrd   Mat   Min   Exi   Min   Mat   Fac   Gar   Fac   Low   Low   Dat   Pro   Fac   
Levels Raised              18    | .     1     1     .     1     4     5     3     .     .     1     .     .     2     
  XP Earned                30456 | 3000  2974  1100  350   790   5681  7547  4298  916   220   193   175   1252  1960  
  XP Spent                 26245 | 2475  1250  .     .     .     1350  4220  14650 800   .     .     .     .     1500  
Upgrades                   47    | 12    3     .     .     .     3     13    13    1     .     .     .     .     2     
  Propulsion Slot          2     | .     .     .     .     .     1     .     .     1     .     .     .     .     .     
  Utility Slot             6     | 1     .     .     .     .     .     2     3     .     .     .     .     .     .     
  Weapon Slot              1     | .     1     .     .     .     .     .     .     .     .     .     .     .     .     
  Core Integrity           5     | 5     .     .     .     .     .     .     .     .     .     .     .     .     .     
  Heat Dissipation         2     | .     .     .     .     .     .     2     .     .     .     .     .     .     .     
  Energy Generation        2     | .     .     .     .     .     .     1     1     .     .     .     .     .     .     
  Energy Storage           1     | .     .     .     .     .     .     1     .     .     .     .     .     .     .     
  Matter Storage           1     | .     .     .     .     .     .     1     .     .     .     .     .     .     .     
  Mass Support             1     | .     .     .     .     .     1     .     .     .     .     .     .     .     .     
  Inventory Capacity       8     | .     2     .     .     .     1     .     5     .     .     .     .     .     .     
  Sight Range              2     | .     .     .     .     .     .     .     2     .     .     .     .     .     .     
  Terrain Scan Density     1     | 1     .     .     .     .     .     .     .     .     .     .     .     .     .     
  Ranged Accuracy          1     | 1     .     .     .     .     .     .     .     .     .     .     .     .     .     
  Melee Accuracy           2     | .     .     .     .     .     .     2     .     .     .     .     .     .     .     
  Hack Attack %            2     | 2     .     .     .     .     .     .     .     .     .     .     .     .     .     
  Hack Defense %           2     | 2     .     .     .     .     .     .     .     .     .     .     .     .     .     
  KI Resistance %          4     | .     .     .     .     .     .     2     1     .     .     .     .     .     1     
  TH Resistance %          4     | .     .     .     .     .     .     2     1     .     .     .     .     .     1     
Protomatter Created        2193  | .     316   165   .     .     240   456   710   126   35    .     .     75    70    
  Integrity Restored       5875  | .     671   447   .     .     734   1071  1385  576   484   .     120   177   210   
    Core                   5562  | .     645   447   .     .     734   933   1338  576   382   .     120   177   210   
    Parts                  313   | .     26    .     .     .     .     138   47    .     102   .     .     .     .     
Protomatter Decayed        809   | .     76    64    34    .     116   170   207   70    58    .     .     14    .     

 Game 
------
Seed              ImpulseMissileSheargun
  Manual?         0
Play Time         01:42:41
  Cumulative      255.6 hours
  Start           2025.04.02 @ 17:29:43
  End             2025.04.02 @ 19:29:54
Sessions          1
Manual Loads      0
Difficulty        Rogue
Special Mode      Winter2019/RPGLIKE
Game No.          114
  Rogue           70
  Adventurer      40
  Explorer        4
Win Type          -
  Total           8
  Types           2/2/0/1/1/1/0/1/0/0
Lore%             70
Gallery%          71
Achievement%      68
Wizard Run        0

 Options 
---------
Layout            0
ASCII             0
Keyboard          0
Movement          Arrows
Keybinds          0
Fullscreen        1
Font              18/SmallcapsGlow
Map View          76x50
Zoom Use          0%
Tactical HUD      1
Map Filters       NONE
Filters           NONE
Steam             1


RUN: e29d4355-632a-4ad8-ba84-c5d0cfd248a1