Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.01.09 @ 20:36:30 Player: Ben'n'Dan Result: Destroyed by S-43 Plague with Heavy Machine Gun Performance ------------- Evolutions (8) 4000 Regions Visited (11) 2200 Robots Destroyed (3) 15 Value Destroyed (30) 30 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 6285 Bonus ------- None Cogmind --------- Core Integrity 0/1450 Matter 43/300 Energy 71/295 System Corruption 0% Temperature Cool (0) Movement Core (200) Ox3 Location -2/Research Parts ------- > --- POWER (4) -------- Fusion Reactor > --- PROPULSION (8) --- (None) > --- UTILITY (9) ------ Signal Interpreter Advanced Signal Interpreter > --- WEAPON (2) ------- (None) > --- INVENTORY (4) ---- (None) Peak State ------------ > --- POWER ------------ Fusion Reactor Fusion Reactor Fusion Reactor > --- PROPULSION ------- Flight Unit Cesium-ion Thruster Xenon Bombardment Thruster Xenon Bombardment Thruster Xenon Bombardment Thruster Xenon Bombardment Thruster Impulse Thruster Array > --- UTILITY ---------- Advanced Heat Sink Advanced Sensor Array Signal Interpreter Improved Signal Interpreter Improved Power Shielding > --- WEAPON ----------- (None) > --- INVENTORY -------- (None) [Rating: 71] Favorites ----------- Power Fusion Reactor Engine Ion Engine Power Core Light Nuclear Core Reactor Fusion Reactor Propulsion Xenon Bombardment Thruster Flight Unit Xenon Bombardment Thruster Utility Signal Interpreter Device Advanced Heat Sink Processor Signal Interpreter Protection Improved Power Shielding Weapon Light Assault Rifle Energy Gun Medium Laser Ballistic Gun Light Assault Rifle Build | -11 -10 -9 -8 -7 -7 -7 -6 -5 -4 -3 -2 ------- Run | Scr Mat Mat Mat Fac Was Fac Fac Fac Fac Res Res Slots Evolved 16 | . . 2 2 2 . . 2 2 2 2 2 Power 3 | . . 1 . 1 . . . . . 1 . Propulsion 6 | . . 1 1 1 . . 1 1 1 . . Utility 7 | . . . 1 . . . 1 1 1 1 2 Weapon . | . . . . . . . . . . . . Parts Attached 39 | 2 5 4 8 1 . 2 5 . 5 4 3 Power 10 | . 1 1 1 . . 1 2 . 3 . 1 Engine 5 | . 1 1 . . . 1 2 . . . . Core 1 | . . . 1 . . . . . . . . Reactor 4 | . . . . . . . . . 3 . 1 Propulsion 19 | . 2 2 6 1 . 1 1 . 2 2 2 Treads . | . . . . . . . . . . . . Leg . | . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . Hover . | . . . . . . . . . . . . Flight 19 | . 2 2 6 1 . 1 1 . 2 2 2 Utility 6 | . . 1 1 . . . 2 . . 2 . Device 2 | . . . . . . . 2 . . . . Storage . | . . . . . . . . . . . . Processor 3 | . . 1 1 . . . . . . 1 . Hackware . | . . . . . . . . . . . . Protection 1 | . . . . . . . . . . 1 . Artifact . | . . . . . . . . . . . . Weapon 4 | 2 2 . . . . . . . . . . Energy Gun 1 | 1 . . . . . . . . . . . Energy Cannon . | . . . . . . . . . . . . Ballistic Gun 3 | 1 2 . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . Launcher . | . . . . . . . . . . . . Special Weapon . | . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . Unidentified Prototypes 2 | . . . . . . . . . 1 . 1 Parts Lost 22 | . . 3 3 . . . . . 1 2 13 Power 4 | . . 1 1 . . . . . . . 2 Propulsion 12 | . . 2 . . . . . . 1 2 7 Utility 4 | . . . . . . . . . . . 4 Weapon 2 | . . . 2 . . . . . . . . Highest Loss Streak 11 | . . 3 6 . . . . . 1 2 11 Average Slot Usage (%) 62 | . 40 79 66 61 61 67 78 76 76 66 38 Engine 5 | . 2 22 7 . . 5 9 11 1 . . Core 2 | . . . 5 7 7 7 6 5 . . . Reactor 4 | . . . . . . . . . 12 14 6 Flight 27 | . 9 33 32 38 38 38 40 35 40 27 10 Device 5 | . . . . . . . 8 11 10 9 5 Processor 10 | . . 2 11 15 15 15 13 11 10 10 12 Ballistic Gun 3 | . 18 22 10 . . . . . . . . Naked Turns . | . . . . . . . . . . . . Heaviest Build 40 | 3 7 12 11 5 5 10 29 29 38 40 40 Greatest Support 61 | 3 8 12 28 21 32 35 41 41 45 61 52 Greatest Overweight (x) . | . . . . . . . . . . . . Average Overweight (x) . | . . . . . . . . . . . . Largest Inventory Capacity 4 | 4 4 4 4 4 4 4 4 4 4 4 4 Average Capacity 4 | 4 4 4 4 4 4 4 4 4 4 4 4 Most Carried 4 | 2 4 3 4 3 3 4 3 3 2 . 1 Average Carried 1 | 1 2 1 1 3 3 3 3 3 1 . . Final Capacity 4 | 4 4 4 4 4 4 4 4 4 4 4 4 Final Carried 4 | 2 4 1 4 3 3 4 3 3 1 . . Class Distribution -------------------- 32% | Generator-Sprinter 28% | Sprinter 17% | Mutant 14% | Scavenger-Mutant 6% | Generator-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Sprinter | -7/Waste Sprinter | -7/Factory Sprinter | -6/Factory Generator-Sprinter | -5/Factory Generator-Sprinter | -4/Factory Generator-Sprinter | -3/Research Mutant | -2/Research Resources | -11 -10 -9 -8 -7 -7 -7 -6 -5 -4 -3 -2 ----------- Run | Scr Mat Mat Mat Fac Was Fac Fac Fac Fac Res Res Matter Collected 230 | 194 36 . . . . . . . . . . Remotely . | . . . . . . . . . . . . Salvage Created 50 | . 50 . . . . . . . . . . Parts 8 | . 8 . . . . . . . . . . Haulers Intercepted . | . . . . . . . . . . . . Recyclers Shooed . | . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -7 -6 -5 -4 -3 -2 ------- Run | Scr Mat Mat Mat Fac Was Fac Fac Fac Fac Res Res Combat Hostiles Destroyed 3 | . 3 . . . . . . . . . . Guns 3 | . 3 . . . . . . . . . . Classes Destroyed 1 | . 1 . . . . . . . . . . Swarmer 3 | . 3 . . . . . . . . . . Best Kill Streak 3 | . 3 . . . . . . . . . . Combat Bots Only 3 | . 3 . . . . . . . . . . Max Kills in Single Turn 1 | . 1 . . . . . . . . . . Gunslinging . | . . . . . . . . . . . . Exploded . | . . . . . . . . . . . . Melee . | . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -6 -5 -4 -3 -2 -------- Run | Scr Mat Mat Mat Fac Was Fac Fac Fac Fac Res Res Damage Taken 3418 | . 86 216 140 . . 73 58 76 144 400 2225 Core 1732 | . 12 15 14 . . 57 19 21 19 110 1465 Absorbed by Shields . | . . . . . . . . . . . . Core Remaining (%) 95 | 100 95 96 97 . . 91 97 97 98 91 . Volleys Fired 4 | . 4 . . . . . . . . . . Largest 2 | . 2 . . . . . . . . . . Hottest 70 | . 70 . . . . . . . . . . Shots Fired 8 | . 8 . . . . . . . . . . Gun 8 | . 8 . . . . . . . . . . Cannon . | . . . . . . . . . . . . Launcher . | . . . . . . . . . . . . Special . | . . . . . . . . . . . . Kinetic 4 | . 4 . . . . . . . . . . Thermal 4 | . 4 . . . . . . . . . . Explosive . | . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . Robot Hit Streak 5 | . 5 . . . . . . . . . . Robot Miss Streak 1 | . 1 . . . . . . . . . . Penetration Max . | . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . Shots Hit Robots 5 | . 5 . . . . . . . . . . Core Hits 5 | . 3 . . . . . . . . . 2 Critical Hits . | . . . . . . . . . . . . Critical Kills . | . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . Melee Attacks . | . . . . . . . . . . . . Impact . | . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . Damage Inflicted 54 | . 45 . . . . . . . . . 9 Guns 45 | . 45 . . . . . . . . . . Cannons . | . . . . . . . . . . . . Explosions . | . . . . . . . . . . . . Melee . | . . . . . . . . . . . . Ramming 9 | . . . . . . . . . . . 9 Kinetic 8 | . 8 . . . . . . . . . . Thermal 37 | . 37 . . . . . . . . . . Explosive . | . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . Impact . | . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . Highest Corruption 8 | . . 1 . . 8 8 . . . . . Average Corruption 6 | . . 1 . . 8 8 . . . . . Corruption Purged . | . . . . . . . . . . . . Effects 3 | . . . . . 1 2 . . . . . Message Errors 1 | . . . . . 1 . . . . . . Matter Fused 1 | . . . . . . 1 . . . . . Data Loss (minor) 1 | . . . . . . 1 . . . . . Overload Shots . | . . . . . . . . . . . . Overflow Damage . | . . . . . . . . . . . . Projectiles . | . . . . . . . . . . . . Explosions . | . . . . . . . . . . . . Melee . | . . . . . . . . . . . . Knockbacks . | . . . . . . . . . . . . Impact . | . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . Self-Inflicted Damage 4 | . . . . . . . . . . . 4 Shots . | . . . . . . . . . . . . Rammed 2 | . . . . . . . . . . . 2 Targets Rammed 2 | . . . . . . . . . . . 2 Kicked . | . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . Highest Temperature 167 | . 40 16 21 . 4 125 76 7 167 101 7 Average Temperature 45 | . 19 7 8 . 2 78 28 4 62 37 7 Received Heat Transfer 468 | . 18 117 45 . . 9 27 9 33 39 171 Siege Activations . | . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . Heat Transferred 111 | . 111 . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -7 -6 -5 -4 -3 -2 ------- Run | Scr Mat Mat Mat Fac Was Fac Fac Fac Fac Res Res Peak Influence 659 | . 94 148 127 53 48 104 308 221 150 208 659 Initial 150 | . . 39 57 53 18 33 50 150 107 78 117 Average 150 | . 48 81 96 53 30 77 165 177 130 122 299 Maximum Alert Level 2 | . . . . . . . 1 1 . 1 2 Low Security (%) 72 | 100 100 100 100 100 100 100 55 60 100 93 17 Level 1 23 | . . . . . . . 44 40 . 6 63 Level 2 4 | . . . . . . . . . . . 18 Level 3 . | . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Squads Dispatched 13 | . 1 1 . . . 3 . 2 1 2 3 Investigation 10 | . 1 1 . . . 2 . 2 1 1 2 Extermination . | . . . . . . . . . . . . Reinforcement 3 | . . . . . . 1 . . . 1 1 Assault . | . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -7 -6 -5 -4 -3 -2 --------- Run | Scr Mat Mat Mat Fac Was Fac Fac Fac Fac Res Res Distress Signals 8 | . 2 . 1 . . . 2 1 . 1 1 Communications Jammed . | . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . Times Spotted 154 | . 11 14 12 . 6 12 16 7 9 19 48 Peak Tracking Total 26 | . 8 14 12 . 6 8 12 9 9 11 26 Tactical Retreats 17 | . . 2 . . . 1 2 1 . 3 8 Traps | -11 -10 -9 -8 -7 -7 -7 -6 -5 -4 -3 -2 ------- Run | Scr Mat Mat Mat Fac Was Fac Fac Fac Fac Res Res Traps Triggered 2 | . . . . 1 . 1 . . . . . Indirectly . | . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . Reused . | . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . Installed . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -7 -6 -5 -4 -3 -2 ---------- Run | Scr Mat Mat Mat Fac Was Fac Fac Fac Fac Res Res Machines Disabled . | . . . . . . . . . . . . Max in Single Turn . | . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 -6 -5 -4 -3 -2 --------- Run | Scr Mat Mat Mat Fac Was Fac Fac Fac Fac Res Res Machines Accessed 22 | . 1 1 . . . 4 2 4 2 3 5 Terminals 21 | . 1 1 . . . 4 1 4 2 3 5 Fabricators 1 | . . . . . . . 1 . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Total Hacks 51 | . 4 4 . . . 11 2 8 4 7 11 Successful 21 | . 2 3 . . . 5 1 3 2 2 3 Failed 30 | . 2 1 . . . 6 1 5 2 5 8 Catastrophic 11 | . 2 . . . . 3 . 2 2 1 1 Database Lockouts . | . . . . . . . . . . . . Manual 20 | . 3 2 . . . 3 1 2 3 5 1 Terminals 50 | . 4 4 . . . 11 1 8 4 7 11 Fabricators 1 | . . . . . . . 1 . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Terminal Hacks 21 | . 2 3 . . . 5 1 3 2 2 3 Level Access Points 6 | . 1 1 . . . 1 1 . 1 1 . Branch Access Points 1 | . . . . . . . . 1 . . . Emergency Access Points 5 | . . 1 . . . 3 . . . . 1 Locate Traps 5 | . 1 . . . . 1 . . 1 1 1 Zone Layout 4 | . . 1 . . . . . 2 . . 1 Fabricator Hacks . | . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . Used . | . . . . . . . . . . . . Hacking Detections 20 | . 1 1 . . . 4 1 3 2 3 5 Full Trace Events 10 | . 1 1 . . . 2 . 2 1 1 2 Feedback Events 1 | . . 1 . . . . . . . . . Corruption 1 | . . 1 . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . Matter . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . Matter . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 -6 -5 -4 -3 -2 ------------ Run | Scr Mat Mat Mat Fac Was Fac Fac Fac Fac Res Res Used RIF Installer . | . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . Combat . | . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -6 -5 -4 -3 -2 -------- Run | Scr Mat Mat Mat Fac Was Fac Fac Fac Fac Res Res Total Allies 1 | . . . . . 1 . . . . . . Largest Group 1 | . . . . . 1 . . . . . . Highest-Rated Group 31 | . . . . . 31 . . . . . . Highest-Rated Ally 31 | . . . . . 31 . . . . . . Total Orders . | . . . . . . . . . . . . Ally Attacks 3 | . . . . . 3 . . . . . . Total Damage 64 | . . . . . 64 . . . . . . Kills . | . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 -6 -5 -4 -3 -2 ------- Run | Scr Mat Mat Mat Fac Was Fac Fac Fac Fac Res Res Robot Analysis Total . | . . . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 -6 -5 -4 -3 -2 ------------- Run | Scr Mat Mat Mat Fac Was Fac Fac Fac Fac Res Res Turns Passed 939 | 20 66 79 66 9 28 94 141 40 56 129 211 Spaces Moved 2732 | 30 91 219 163 24 76 292 479 159 182 437 580 Core 94 | 30 57 . . . . . . . . . 7 Treads . | . . . . . . . . . . . . Legs . | . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . Hover . | . . . . . . . . . . . . Flight 2638 | . 34 219 163 24 76 292 479 159 182 437 573 Fastest Speed 22 | 50 37 34 31 34 28 28 25 25 22 22 28 Average Speed 30 | 50 45 34 33 34 30 31 27 25 23 27 33 Slowest Speed 50 | 50 50 37 34 34 34 37 31 25 25 31 50 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped 62 | . 3 5 4 . 4 9 7 . 3 6 21 Cave-ins Triggered . | . . . . . . . . . . . . Exploration Rate (%) 23 | 3 32 31 29 1 89 10 20 8 5 26 26 Regions Visited 11 Branch Regions . Pre-discovered Areas . | . . . . . . . . . . . . Known Exits Taken 8 | . 1 1 1 . . 1 1 1 1 1 . Unknown Exits Taken 1 | 1 . . . . . . . . . . . Scrap Searched . | . . . . . . . . . . . . Spaces Dug . | . . . . . . . . . . . . Terrain Destroyed . | . . . . . . . . . . . . Melee . | . . . . . . . . . . . . Projectile . | . . . . . . . . . . . . AOE . | . . . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 -6 -5 -4 -3 -2 --------- Run | Scr Mat Mat Mat Fac Was Fac Fac Fac Fac Res Res Total 2741 | 33 105 217 166 25 75 284 477 158 190 436 575 Wait 20 | . 2 . . . 4 . . . 4 . 10 Move 2607 | 29 84 208 154 24 69 273 464 158 176 424 544 Hop 53 | . 3 5 4 . 2 9 7 . 2 6 15 Pick Up 6 | 2 4 . . . . . . . . . . Fast Attach 22 | 2 3 1 3 . . 1 4 . 3 3 2 Attach 11 | . 1 3 1 1 . . 1 . 2 1 1 Detach 1 | . . . . . . . . . . . 1 Swap 6 | . 1 . 4 . . 1 . . . . . Drop 9 | . 3 . . . . . 1 . 3 2 . Fire 4 | . 4 . . . . . . . . . . Melee . | . . . . . . . . . . . . Ram 2 | . . . . . . . . . . . 2 Kick . | . . . . . . . . . . . . Crush . | . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . Trap . | . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x3) -9/Materials (discovered 5 exits: *Mat x3 / [Min] / [*Sto]) -8/Materials -7/Factory -7/Waste -7/Factory (discovered 4 exits: *Fac x4) -6/Factory (discovered 4 exits: *Fac x4) -5/Factory (discovered 5 exits: *Fac / Upp x2 / Ext x2) -4/Factory (discovered 4 exits: *Res x4) -3/Research (discovered 3 exits: *Res x3) -2/Research History --------- Turn | Location | Event 13 | -11/Scrapyard | Discovered new exit (range 12) 21 | -11/Scrapyard | Entered Materials 61 | -10/Materials | Identified exit to Materials 87 | -10/Materials | Entered another Materials area 87 | -9/Materials | Evolved 2 slots: Power x1, Propulsion x1 132 | -9/Materials | Identified exit to Materials 132 | -9/Materials | Discovered new exit (range 14) 155 | -9/Materials | Discovered new exit (range 16) 166 | -9/Materials | Entered another Materials area 166 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 231 | -8/Materials | Discovered new exit (range 4) 231 | -8/Materials | Identified exit to Factory 232 | -8/Materials | Entered Factory 232 | -7/Factory | Evolved 2 slots: Power x1, Propulsion x1 241 | -7/Factory | Sucked down chute 241 | -7/Factory | Entered Waste 242 | -7/Waste | Met a frightened Derelict 248 | -7/Waste | Spotted C-40 Crusher 251 | -7/Waste | Spotted C-40 Crusher 255 | -7/Waste | Spotted C-40 Crusher 256 | -7/Waste | EMP discharged 256 | -7/Waste | Lost 6 parts (2p2n2w) 256 | -7/Waste | Spotted C-40 Crusher 259 | -7/Waste | Spotted C-40 Crusher 259 | -7/Waste | Spotted C-40 Crusher 264 | -7/Waste | Discovered new exit (range 14) 268 | -7/Waste | Identified exit to Factory 269 | -7/Waste | Entered Factory 304 | -7/Factory | Identified exit to Factory 334 | -7/Factory | Assembled infested ambush trap array 363 | -7/Factory | Entered another Factory area 363 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 456 | -6/Factory | Identified exit to Factory 504 | -6/Factory | Entered another Factory area 504 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 528 | -5/Factory | Identified exit to Upper Caves 528 | -5/Factory | Identified exit to Extension 540 | -5/Factory | Discovered new exit (range 15) 544 | -5/Factory | Identified exit to Factory 544 | -5/Factory | Entered another Factory area 544 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 564 | -4/Factory | Identified exit to Research 600 | -4/Factory | Entered Research 600 | -3/Research | Evolved 2 slots: Power x1, Utility x1 700 | -3/Research | Spotted B-86 Titan 714 | -3/Research | Identified exit to Research 729 | -3/Research | Entered another Research area 729 | -2/Research | Evolved 2 slots: Utility x2 771 | -2/Research | Build established: Generator-Sprinter 818 | -2/Research | Spotted B-90 Cyclops 837 | -2/Research | Spotted B-90 Cyclops 929 | -2/Research | Core integrity fell below 50% 937 | -2/Research | Core integrity fell below 20% 940 | -2/Research | Destroyed by S-43 Plague with Heavy Machine Gun Last Messages --------------- R022. 00872_ O-32 Director locks terminal. 00873_ K-01 Serf collects debris. 00875_ U-05 Engineer builds a Door. 00880_ Adv. Sensor Array destroyed. 00880_ Adv. Heat Sink destroyed. 00883_ Fusion Reactor destroyed. 00888_ K-01 Serf cleans the Fabricator. 00888_ Acquired Prototype Flight Unit. 00888_ Identified Electron Diverter. 00889_ Impulse Thruster Array destroyed. 00889_ Acquired Electron Diverter. 00901_ S-43 Plague suffers critical hit. 00904_ Electron Diverter destroyed. 00922_ Slug penetrates Wall. 00925_ Penetrated by Slug. 00925_ Electron Diverter destroyed. 00934_ Slammed into S-43 Plague. 00938_ Imp. Signal Interpreter destroyed. 00940_ S-43 Plague destroyed. Map ----- +----------------------------------------------------+ | ????????????###+########## #????? | | ?????????????????????????# ##????? | | ?????????????????????????###/##### #?????? | | ??????????????????????????# ?### ###???? | | ??????????????????????????# ## #???? | | ??????????????????????????#= ## !#???? | | ??????????????????????????# ## #???? | | ??????????????????????????# [ ## = #???? | | ??????????????????????????# ## #???? | | ??????????????????????????# ### ##???? | | ??????????????????????????####### #????? | | ??????????????????????????# / #????? | | ??????????????????????????# # #????? | | ??????????????????????????# # #????? | | ??????????????????????????# # #????? | | ??????????????????????????# # #????? | | ??????????????????????????# # #????? | | ??????????????????????????# # #????? | | ??????????????????????????# # #????? | | ??????????????????????????# # #????? | | ??????????????????????????# # #????? | | ??????????????????????????# # #????? | | ?????????????????#######??# + #????? | | ?????????????????# ########## #????? | | ?????????????????# #sss ## #????? | | ?????????????????# Ys@% ## #????? | | ?????????????????# /s#ss ## #????? | | ?########????????# ########## #????? | | ?# #######??### ###???????## ##???? | | ?# # ! * #????# #?????????# #???? | | ?# = # ###### ########### #???? | | ?# + #???? | | ?# # ######+########### #???? | | ?# # #??? ????????# #???? | | ?##############??# #??????#######???? | | ?????????????????# #????????????????? | | ?????????????????# #????????????????? | | ?????????????????# [ #????????????????? | | ?????????????????# #????????????????? | | ?????????????????########????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 68 Energy Generation 59 Energy Capacity 685 Matter Stores 274 Matter Capacity 300 Sight Range 16 Robot Scan Range 16 Terrain Scan Density 10 Power Shielding 66 Evasion (%) 65 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SupercompositeFieldRail Manual? 0 Play Time 00:32:09 Cumulative 130.3 hours Start 2021.01.09 @ 20:09:44 End 2021.01.09 @ 20:36:30 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 328 Rogue 320 Adventurer 8 Explorer 0 Win Type - Total 9 Types 6/0/2/1/0/0/0/0/0 Lore% 76 Gallery% 79 Achievement% 59 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: bbe9b4f8-3c78-49b7-ae63-08a2570e7a6f