Cogmind - Beta 13 *** ADVENTURER MODE // 2024.05.25 @ 23:47:10 Player: Timeslice Result: Destroyed by X-67 Chaingunner with Heavy Machine Gun Performance ------------- Evolutions (4) 2000 Regions Visited (12) 2400 Robots Destroyed (160) 800 Value Destroyed (5177) 5177 Prototype IDs (18) 360 Alien Tech Used (0) 0 Bonus (910) 910 TOTAL SCORE: 11647 Bonus ------- High Alert Combat Kills 266 Follower Combat Kills 700 Met Data Miner 300 Friendly Fire -356 Cogmind --------- Core Integrity 0/850 Matter 127/300 Energy 55/140 System Corruption 16% Temperature Cool (0) Movement Core (250) Ox4 Location -6/Factory Parts ------- > --- POWER (2) -------- Light Deuterium Engine > --- PROPULSION (4) --- (None) > --- UTILITY (6) ------ Medium Storage Unit Advanced Signal Interpreter Targeting Computer > --- WEAPON (3) ------- (None) > --- INVENTORY (10) --- Dynamic Insulation System Peak State ------------ > --- POWER ------------ Light Nuclear Core Light Nuclear Core > --- PROPULSION ------- Improved Carbon-fiber Leg Improved Carbon-fiber Leg Improved Titanium Leg Improved Titanium Leg > --- UTILITY ---------- Improved Heat Sink Large Storage Unit Improved Signal Interpreter Advanced Targeting Computer Dynamic Insulation System > --- WEAPON ----------- Gatling Laser Heavy Assault Rifle > --- INVENTORY -------- Light Nuclear Core Titanium Leg Improved Heat Sink Improved Cooling System Trap Scanner Improved Sensor Array Transmission Jammer Improved Shield Generator Component Analysis Suite System Restoration Module Plasma Cannon Heavy Ion Cannon Gauss Rifle Advanced Assault Cannon Heavy Rocket Launcher [Rating: 47] Favorites ----------- Power Light Nuclear Core Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Wheel Treads Light Treads Leg Improved Titanium Leg Wheel Wheel Hover Unit Gravmag System Flight Unit VTOL Module Utility Large Storage Unit Device Improved Heat Sink Storage Large Storage Unit Processor Improved Signal Interpreter Protection Core Shielding Weapon Light Assault Rifle Energy Gun Gatling Laser Energy Cannon Heavy Ion Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Gauss Cannon Launcher Heavy Rocket Launcher Special Weapon Mining Laser Build | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 ------- Run | Yrd Mat Mat Sto Mat Fac Low Low Dat Pro Fac Was Fac Slots Evolved 8 | . . 2 . 2 2 . . . . 2 . . Power 1 | . . . . . 1 . . . . . . . Propulsion 2 | . . 2 . . . . . . . . . . Utility 4 | . . . . 2 1 . . . . 1 . . Weapon 1 | . . . . . . . . . . 1 . . Parts Attached 172 | 7 6 6 13 35 26 6 3 . 11 28 2 29 Power 23 | 1 . 2 3 2 3 . 1 . . 4 . 7 Engine 13 | 1 . 2 3 . . . . . . 1 . 6 Core 10 | . . . . 2 3 . 1 . . 3 . 1 Reactor . | . . . . . . . . . . . . . Propulsion 57 | 2 1 4 5 15 7 3 . . . 11 . 9 Treads 5 | . . . . 2 . . . . . 1 . 2 Leg 15 | . . . . 5 7 3 . . . . . . Wheel 30 | 2 1 4 5 8 . . . . . 4 . 6 Hover 2 | . . . . . . . . . . 1 . 1 Flight 5 | . . . . . . . . . . 5 . . Utility 53 | 2 2 . . 9 15 1 2 . 6 9 2 5 Device 36 | 1 . . . 6 12 1 2 . 3 6 1 4 Storage 5 | 1 1 . . 1 1 . . . . . 1 . Processor 7 | . 1 . . 1 2 . . . 1 1 . 1 Hackware . | . . . . . . . . . . . . . Protection 5 | . . . . 1 . . . . 2 2 . . Artifact . | . . . . . . . . . . . . . Weapon 39 | 2 3 . 5 9 1 2 . . 5 4 . 8 Energy Gun 9 | . 1 . 2 4 1 . . . . . . 1 Energy Cannon 8 | . 1 . . 1 . 1 . . 1 2 . 2 Ballistic Gun 16 | 2 1 . 1 3 . . . . 2 2 . 5 Ballistic Cannon 2 | . . . . . . 1 . . 1 . . . Launcher 3 | . . . 1 1 . . . . 1 . . . Special Weapon 1 | . . . 1 . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . Unidentified Prototypes . | . . . . . . . . . . . . . Parts Lost 77 | . 1 . 7 16 2 7 . . 13 5 2 24 Power 13 | . . . 1 1 1 1 . . 2 1 1 5 Propulsion 26 | . . . 4 9 . 3 . . 3 . . 7 Utility 15 | . . . . 3 . 1 . . 4 2 . 5 Weapon 23 | . 1 . 2 3 1 2 . . 4 2 1 7 Highest Loss Streak 20 | . 1 . 3 8 1 3 . . 9 3 1 20 To Critical Strikes 3 | . . . 1 . . . . . 1 1 . . Average Slot Usage (%) 87 | . 100 99 93 89 96 92 98 100 46 80 97 94 Engine 3 | . 14 11 11 6 . . . . . . 5 5 Core 6 | . . . . 2 13 8 13 15 1 8 6 5 Leg 11 | . . . . 4 25 29 30 30 7 . . . Wheel 11 | . 28 43 37 24 . . . . . 8 25 22 Flight 1 | . . . . . . . . . . 13 . . Device 11 | . 4 . . 15 14 14 15 15 4 10 20 19 Storage 7 | . 14 11 11 9 6 7 7 7 7 6 6 6 Processor 10 | . 9 11 11 9 15 15 15 15 6 7 6 9 Protection 2 | . . . . . . . . . 8 7 6 2 Energy Gun 4 | . 9 11 10 7 7 1 . . . . . 4 Energy Cannon 2 | . 2 . . 1 . 5 7 7 1 5 4 1 Ballistic Gun 7 | . 15 11 10 8 7 2 . . 5 9 11 12 Ballistic Cannon 1 | . . . . . . 4 7 7 1 . . . Naked Turns . | . . . . . . . . . . . . . Heaviest Build 54 | 12 15 19 20 35 42 42 47 47 42 54 54 46 Greatest Support 76 | 20 20 40 54 42 76 76 72 72 72 64 64 58 Greatest Overweight (x) 13 | . . . . 9 1 1 . . 11 13 . 11 Average Overweight (x) . | . . . . . . . . . 4 1 . . Largest Inventory Capacity 15 | 8 10 10 10 15 15 15 15 15 15 15 15 10 Average Capacity 13 | 7 9 10 10 14 14 15 15 15 15 15 14 10 Most Carried 15 | 7 10 9 10 15 15 15 15 15 15 15 15 10 Average Carried 11 | 4 8 8 9 10 11 12 15 15 12 12 13 6 Final Capacity 15 | 8 10 10 10 15 15 15 15 15 15 15 10 10 Final Carried 15 | 7 10 9 9 5 15 15 15 15 10 15 5 1 Class Distribution -------------------- 54% | Scavenger-Mutant 26% | Mutant 14% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Storage Scavenger-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Scavenger-Mutant | -7/Lower Caves Scavenger-Mutant | -7/Lower Caves Scavenger-Mutant | -7/Data Miner Mutant | -6/Proximity Caves Scavenger-Mutant | -6/Factory Scavenger-Skirmisher | -6/Waste Scavenger-Skirmisher | -6/Factory Resources | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 ----------- Run | Yrd Mat Mat Sto Mat Fac Low Low Dat Pro Fac Was Fac Matter Collected 2928 | 317 99 84 166 413 388 147 96 . 358 409 . 451 Remotely . | . . . . . . . . . . . . . Salvage Created 5756 | 90 477 208 686 1048 837 162 152 . 461 810 . 825 Parts 349 | 15 27 19 49 61 39 6 4 . 19 46 . 64 Haulers Intercepted 1 | . 1 . . . . . . . . . . . Recyclers Shooed 4 | . . . . . . . . . . 2 . 2 Parts Field Recycled . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Parts Self-Destructed 35 | . . . . . . 6 4 . 25 . . . Prevented . | . . . . . . . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 ------- Run | Yrd Mat Mat Sto Mat Fac Low Low Dat Pro Fac Was Fac Combat Hostiles Destroyed 108 | . 8 4 13 22 19 4 4 . 13 10 . 11 Guns 65 | . 5 3 12 14 19 . . . . 3 . 9 Cannons 32 | . 3 . . 5 . 4 4 . 8 6 . 2 AOE 8 | . . 1 1 1 . . . . 5 . . . Classes Destroyed 19 | 1 4 5 3 . 2 . . . 2 . . 2 Worker 16 | . 1 1 3 4 1 . . . . 1 . 5 Builder 7 | . . 1 . 2 1 . . . . 1 . 2 Tunneler 5 | 5 . . . . . . . . . . . . Hauler 1 | . 1 . . . . . . . . . . . Recycler 4 | . . . 1 . 1 . . . . 2 . . Mechanic 2 | . . . 1 . . . . . . 1 . . Operator 3 | . . 1 1 . . . . . . . . 1 Drone 2 | . . . . . . . . . 2 . . . Watcher 14 | . 3 1 1 4 2 . . . . 1 . 2 Swarmer 20 | . . 1 . 7 6 . . . . 3 . 3 Grunt 45 | . 8 1 8 9 6 3 2 . 4 2 . 2 Brawler 5 | . . . 1 1 . . . . 3 . . . Duelist 5 | . . 1 . 2 . . . . 2 . . . Protector 1 | . . . . . . . . . 1 . . . Sentry 13 | . . 1 4 3 2 1 1 . . . . 1 Specialist 1 | . . . . . . . . . . . . 1 Hunter 6 | . . . . . 1 . . . 1 2 . 2 Programmer 9 | . . . . . 4 . 1 . . 3 . 1 Heavy 1 | . . . . . . . . . . . . 1 Best Kill Streak 11 | 5 4 6 7 11 5 2 2 . 8 4 . 4 Combat Bots Only 10 | . 4 2 5 10 4 2 2 . 8 3 . 4 Max Kills in Single Turn 6 | 1 1 4 6 1 2 1 1 . 3 1 . 2 Gunslinging 1 | . . . . . . . . . . . . 1 Exploded 2 | . . 1 1 1 . . . . 2 . . . Melee . | . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -------- Run | Yrd Mat Mat Sto Mat Fac Low Low Dat Pro Fac Was Fac Hostile Shots Fired 1114 | . 30 36 79 207 182 84 35 . 131 76 2 252 Missed 343 | . 9 15 23 59 69 30 9 . 34 17 . 78 Damage Taken 9649 | . 212 155 642 1900 959 445 185 . 1707 737 54 2653 Core 2086 | . 22 36 96 386 138 42 8 . 502 179 23 654 Absorbed by Shields 17 | . . . . . . . . . 17 . . . Redirected to Shielding 18 | . . . . . . . . . . 11 5 2 Ignored by Resistances 2765 | . 63 50 187 535 294 138 55 . 468 214 14 747 Regen/Repaired (Parts) 215 | . . 51 . . 164 . . . . . . . Core Remaining (%) 57 | 100 91 . 67 29 . . . . 1 . . . Volleys Fired 452 | 13 36 24 45 122 56 20 11 . 44 37 3 41 Largest 3 | 2 2 2 2 2 2 2 2 . 2 3 1 3 Hottest 180 | 40 80 60 100 88 103 113 113 . 113 131 80 180 Shots Fired 896 | 26 73 43 89 234 110 38 22 . 64 81 4 112 Gun 700 | 26 56 43 87 194 110 12 . . 26 48 1 97 Cannon 189 | . 17 . . 39 . 26 22 . 34 33 3 15 Launcher 6 | . . . 1 1 . . . . 4 . . . Special 1 | . . . 1 . . . . . . . . . Kinetic 503 | 26 37 24 43 118 56 19 11 . 46 48 1 74 Thermal 372 | . 36 19 45 115 54 19 11 . 14 33 3 23 Explosive 6 | . . . 1 1 . . . . 4 . . . Electromagnetic 15 | . . . . . . . . . . . . 15 Robot Hit Streak 45 | 11 18 16 33 45 23 20 9 . 33 17 4 20 Robot Miss Streak 5 | 1 4 5 1 4 4 2 2 . 3 5 . 1 Penetration Max 1 | . . . . . . . . . 1 1 . 1 Secondary Targets 9 | . . . 3 1 4 . . . . . . 1 Max Gunslinging Chain 1 | . . . 1 1 1 . . . . . . 1 Shots Hit Robots 690 | 18 51 30 79 182 95 33 14 . 50 51 1 86 Core Hits 342 | 6 25 20 44 67 61 12 7 . 33 26 . 41 Critical Kills 5 | . . . . 1 . . . . . 3 . 1 Critical Parts Destroyed 7 | 1 . . 1 . . . . . 4 . . 1 Critical Strikes 22 | 1 . . 1 5 . 1 1 . 5 3 . 5 Burn 7 | . . . . 4 . . . . . . . 3 Meltdown 2 | . . . . 1 . . . . . 1 . . Destroy 10 | 1 . . 1 . . . . . 4 2 . 2 Blast 3 | . . . . . . 1 1 . 1 . . . Melee Attacks . | . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . Damage Inflicted 13218 | 222 621 724 997 2405 2116 843 421 . 1956 1076 16 1821 Guns 7782 | 222 394 292 739 1496 2116 216 . . 331 417 16 1543 Cannons 3557 | . 227 . . 702 . 627 421 . 643 659 . 278 Explosions 1879 | . . 432 258 207 . . . . 982 . . . Melee . | . . . . . . . . . . . . . Ramming . | . . . . . . . . . . . . . Kinetic 5105 | 222 218 130 260 722 665 344 200 . 710 417 16 1201 Thermal 6218 | . 403 424 479 1476 1451 499 221 . 264 659 . 342 Explosive 1447 | . . . 258 207 . . . . 982 . . . Electromagnetic 448 | . . 170 . . . . . . . . . 278 Impact . | . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . Highest Corruption 16 | . 1 . . . 1 . . . 3 . 15 16 Average Corruption 6 | . 1 . . . 1 . . . 1 . 9 15 Corruption Purged 5 | . . . . . 3 . . . 2 . . . Corruption Blocked . | . . . . . . . . . . . . . Effects 73 | . 4 . . . 1 . . . 10 . 9 49 Message Errors 20 | . 3 . . . . . . . 1 . 2 14 Matter Fused 14 | . . . . . . . . . 3 . 3 8 Heat Flow Errors 6 | . . . . . 1 . . . 1 . 1 3 Energy Discharges 7 | . . . . . . . . . 1 . . 6 Data Loss (minor) 9 | . . . . . . . . . . . 1 8 Data Loss (major) 5 | . . . . . . . . . 2 . 1 2 Misfires 5 | . 1 . . . . . . . . . 1 3 Alerts 2 | . . . . . . . . . 2 . . . Misdirections 4 | . . . . . . . . . . . . 4 Weapon Failures 1 | . . . . . . . . . . . . 1 Overload Shots . | . . . . . . . . . . . . . Overflow Damage 148 | . . 73 8 10 . . . . 57 . . . Projectiles 54 | . . . . 10 . . . . 44 . . . Explosions 94 | . . 73 8 . . . . . 13 . . . Melee . | . . . . . . . . . . . . . Knockbacks 9 | . . . . . . 3 . . 6 . . . Impact . | . . . . . . . . . . . . . Kinetic 9 | . . . . . . 3 . . 6 . . . Secondary . | . . . . . . . . . . . . . Self-Inflicted Damage 116 | . . . 12 . . . . . 104 . . . Shots 5 | . . . 1 . . . . . 4 . . . Rammed . | . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . Highest Temperature 339 | . 339 28 56 69 260 104 144 . 148 282 216 163 Average Temperature 50 | . 122 13 16 12 47 26 78 . 47 83 69 48 Received Heat Transfer 3748 | . 180 9 393 972 252 219 81 . 610 117 . 915 Effects 2 | . 2 . . . . . . . . . . . Interference 2 | . 2 . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Fried 3 | . . . . . . . . . . . . 3 Impact Corruptions . | . . . . . . . . . . . . . Robots Melted 3 | . . . . 2 . . . . . 1 . . Combat Hostiles 3 | . . . . 2 . . . . . 1 . . Parts Melted 20 | . . . 1 6 9 . . . . 3 . 1 Heat Transferred 12548 | . 881 525 1100 3414 3150 793 296 . 370 1057 . 962 Parts Sabotaged . | . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . Alert | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 ------- Run | Yrd Mat Mat Sto Mat Fac Low Low Dat Pro Fac Was Fac Peak Influence 792 | 25 257 335 691 792 465 . . . . 416 62 143 Initial 300 | . 13 13 120 248 233 . . . . 300 47 31 Average 189 | 9 115 219 290 492 145 . . . . 217 40 55 Maximum Alert Level 3 | . 1 1 2 3 2 . . . . 2 . . Low Security (%) 57 | 100 79 37 21 . 58 . . . . 60 100 100 Level 1 32 | . 20 62 65 27 40 . . . . 38 . . Level 2 8 | . . . 12 63 1 . . . . 1 . . Level 3 . | . . . . 8 . . . . . . . . Level 4 . | . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . Squads Dispatched 41 | . 1 . 8 7 11 . . . 1 4 . 9 Investigation 14 | . 1 . 4 3 4 . . . . 1 . 1 Extermination 7 | . . . . . 4 . . . . 2 . 1 Reinforcement 8 | . . . 1 1 3 . . . . 1 . 2 Assault 1 | . . . . . . . . . 1 . . . Garrison 11 | . . . 3 3 . . . . . . . 5 Intercept . | . . . . . . . . . . . . . Searches Triggered 1 | . . . . . . . . . . 1 . . Construction Impeded . | . . . . . . . . . . . . . Haulers Reinforced 1 | . . . . . 1 . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 --------- Run | Yrd Mat Mat Sto Mat Fac Low Low Dat Pro Fac Was Fac Distress Signals 8 | . 3 1 1 2 . . . . 1 . . . Communications Jammed . | . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . Times Spotted 206 | . 14 11 23 48 30 5 4 . 23 19 5 24 Peak Tracking Total 12 | . 5 4 6 7 4 4 2 . 12 3 5 7 Tactical Retreats 12 | . 1 2 . 2 2 . . . 3 . 1 1 Traps | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 ------- Run | Yrd Mat Mat Sto Mat Fac Low Low Dat Pro Fac Was Fac Traps Triggered 7 | . 2 . 2 . 1 . . . . 1 . 1 Indirectly . | . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Objects Rigged 6 | . . 6 . . . . . . . . . . Exploded 2 | . . 2 . . . . . . . . . . Machines | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 ---------- Run | Yrd Mat Mat Sto Mat Fac Low Low Dat Pro Fac Was Fac Machines Disabled 11 | . . 4 2 3 . . . . . 2 . . Max in Single Turn 4 | . . 4 1 2 . . . . . 1 . . Machines Repaired . | . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 --------- Run | Yrd Mat Mat Sto Mat Fac Low Low Dat Pro Fac Was Fac Machines Accessed 51 | . 8 7 9 5 7 1 . 4 . 2 . 8 Terminals 31 | . 7 5 8 2 3 . . . . 2 . 4 Fabricators 2 | . . . . . . . . . . . . 2 Repair Stations 4 | . . 1 . 1 1 . . . . . . 1 Recycling Units 2 | . 1 . . . 1 . . . . . . . Scanalyzers 5 | . . 1 . 2 2 . . . . . . . Garrison Access 2 | . . . 1 . . . . . . . . 1 Total Hacks 158 | . 21 20 21 20 21 1 . 30 . 7 . 17 Successful 90 | . 12 15 7 10 10 1 . 30 . 4 . 1 Failed 67 | . 8 5 14 10 11 . . . . 3 . 16 Catastrophic 16 | . . . 4 2 3 . . . . 1 . 6 Database Lockouts 1 | . 1 . . . . . . . . . . . Manual 42 | . 8 7 7 6 4 . . 1 . 4 . 5 Terminals 81 | . 20 12 18 6 8 . . . . 7 . 10 Fabricators 4 | . . . . . . . . . . . . 4 Repair Stations 14 | . . 4 . 4 4 . . . . . . 2 Recycling Units 2 | . 1 . . . 1 . . . . . . . Scanalyzers 22 | . . 4 . 10 8 . . . . . . . Garrison Access 4 | . . . 3 . . . . . . . . 1 Terminal Hacks 60 | . 11 5 7 1 . 1 . 30 . 4 . 1 Record 13 | . . . . . . . . 11 . 2 . . Part Schematic 18 | . 3 1 2 . . . . 11 . 1 . . Robot Schematic 5 | . . . . . . . . 5 . . . . Prototype ID Bank 7 | . 3 1 . . . . . 3 . . . . Open Door 5 | . . . 4 . . 1 . . . . . . Level Access Points 1 | . 1 . . . . . . . . . . . Branch Access Points 1 | . 1 . . . . . . . . . . . Terminal Index 2 | . 1 1 . . . . . . . . . . Fabricator Index 4 | . . 1 . 1 . . . . . 1 . 1 Locate Traps 2 | . . 1 1 . . . . . . . . . Hauler Manifests 1 | . 1 . . . . . . . . . . . Registered Components 1 | . 1 . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . Repair Station Hacks 9 | . . 4 . 1 4 . . . . . . . Scan Component 5 | . . 2 . 1 2 . . . . . . . Repair 4 | . . 2 . . 2 . . . . . . . Recycling Unit Hacks 2 | . 1 . . . 1 . . . . . . . Report Inventory 2 | . 1 . . . 1 . . . . . . . Scanalyzer 17 | . . 4 . 8 5 . . . . . . . Insert Component 9 | . . 2 . 4 3 . . . . . . . Analyze 8 | . . 2 . 4 2 . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . Unauthorized Hacks 2 | . . 2 . . . . . . . . . . Terminals 2 | . . 2 . . . . . . . . . . Assimilate 1 | . . 1 . . . . . . . . . . Detonate 1 | . . 1 . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Data Cores Recovered 3 | . . 1 1 . . . . . . . . 1 Used 1 | . . . 1 . . . . . . . . . Hacking Detections 40 | . 8 6 5 5 6 . . . . 2 . 8 Full Trace Events 15 | . . 2 4 3 4 . . . . 1 . 1 Feedback Events . | . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . Robot Schematics Acquired 5 | . . . . . . . . 5 . . . . Robots Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . Part Schematics Acquired 26 | . 3 3 2 4 2 . . 11 . 1 . . Parts Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . Parts Repaired 4 | . . 2 . . 2 . . . . . . . Time 96 | . . 26 . . 70 . . . . . . . Parts Recycled . | . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . Parts Scanalyzed 8 | . . 2 . 4 2 . . . . . . . Part Schematics Acquired 8 | . . 2 . 4 2 . . . . . . . Parts Damaged . | . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 ------------ Run | Yrd Mat Mat Sto Mat Fac Low Low Dat Pro Fac Was Fac Used RIF Installer . | . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -------- Run | Yrd Mat Mat Sto Mat Fac Low Low Dat Pro Fac Was Fac Total Allies 12 | . . . 10 . . . . . 1 . 1 . Largest Group 10 | . . . 10 7 . . . . 1 . 1 . Highest-Rated Group 96 | . . . 88 64 . . . . 96 . 31 . Highest-Rated Ally 96 | . . . 16 16 . . . . 96 . 31 . Total Orders . | . . . . . . . . . . . . . Ally Attacks 158 | . . . 71 56 . . . . 19 . 12 . Total Damage 2253 | . . . 728 534 . . . . 820 . 171 . Kills 28 | . . . 13 9 . . . . 6 . . . Allies Corrupted . | . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 ------- Run | Yrd Mat Mat Sto Mat Fac Low Low Dat Pro Fac Was Fac Robot Analysis Total . | . . . . . . . . . . . . . Derelict Logs Recovered 4 | . . . . . . . 1 . 3 . . . Drone Launches . | . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 ------------- Run | Yrd Mat Mat Sto Mat Fac Low Low Dat Pro Fac Was Fac Turns Passed 11197 | 148 875 332 689 900 2650 567 882 111 1572 1176 292 1003 Spaces Moved 6531 | 119 719 259 450 514 1479 363 650 86 442 494 229 727 Core 230 | 2 . . . 3 . . . . 189 28 . 8 Treads 262 | . . . . 19 242 . . . . . . 1 Legs 2626 | . . . . 37 1237 363 650 86 253 . . . Wheels 3178 | 117 719 259 450 455 . . . . . 233 229 716 Hover 2 | . . . . . . . . . . . . 2 Flight 233 | . . . . . . . . . . 233 . . Fastest Speed 50 | 50 80 80 80 80 125 125 130 130 130 100 100 85 Average Speed 127 | 79 80 80 83 94 132 127 130 130 319 174 100 97 Slowest Speed 835 | 80 80 80 92 500 240 195 130 130 600 835 100 600 Overloaded Moves . | . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . Exploration Rate (%) 51 | 7 96 27 59 45 33 68 79 70 67 12 79 21 Regions Visited 12 Branch Regions 5 Pre-discovered Areas 2 | . . . 1 . . . . 1 . . . . Known Exits Taken 9 | . 1 1 1 1 1 1 1 1 1 . . . Unknown Exits Taken 1 | 1 . . . . . . . . . . . . Scrap Searched 9 | . . . . . . 4 3 . 2 . . . Spaces Dug . | . . . . . . . . . . . . . Terrain Destroyed 121 | . . 23 4 20 . 2 7 . 63 2 . . Melee . | . . . . . . . . . . . . . Projectile 19 | . . . . . . 2 7 . 8 2 . . AOE 101 | . . 23 4 20 . . . . 54 . . . Terrain Rammed . | . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 --------- Run | Yrd Mat Mat Sto Mat Fac Low Low Dat Pro Fac Was Fac Total 8562 | 145 954 343 678 715 2046 429 663 85 541 739 288 936 Wait 1266 | . 183 53 149 24 447 34 . . 44 156 55 121 Move 6520 | 118 718 258 449 513 1478 362 649 85 441 494 228 727 Hop . | . . . . . . . . . . . . . Pick Up 80 | 7 6 1 5 7 28 6 . . . 9 . 11 Fast Attach 58 | 7 2 2 2 13 5 1 1 . 2 19 1 3 Attach 57 | . 1 2 4 12 5 5 . . 6 6 . 16 Detach 14 | . . . . 4 2 . . . 1 6 . 1 Swap 57 | . 3 2 7 10 16 . 2 . 3 3 1 10 Drop 46 | . 5 1 5 10 9 1 . . . 9 . 6 Fire 452 | 13 36 24 45 122 56 20 11 . 44 37 3 41 Melee . | . . . . . . . . . . . . . Ram . | . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . Escape Stasis 9 | . . . 9 . . . . . . . . . Rewire 3 | . . . 3 . . . . . . . . . Trap . | . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / *Min) -9/Materials (discovered 2 exits: *Mat / *Sto) -9/Storage -8/Materials (discovered 2 exits: *Fac x2) -7/Factory (discovered 3 exits: *Fac / *Low x2) -7/Lower Caves -7/Lower Caves -7/Data Miner -6/Proximity Caves -6/Factory -6/Waste -6/Factory History --------- Turn | Location | Event 24 | -11/Scrapyard | Discovered new exit (range 14) 149 | -11/Scrapyard | Entered Materials 234 | -10/Materials | Discovered new exit (range 7) 302 | -10/Materials | Build established: Mutant 429 | -10/Materials | Central database locked down 456 | -10/Materials | Identified exit to Materials 648 | -10/Materials | Discovered new exit (range 6) 656 | -10/Materials | Identified exit to Mines 868 | -10/Materials | Discovered exit to Materials (range 8) 1024 | -10/Materials | Entered another Materials area 1024 | -9/Materials | Evolved 2 slots: Propulsion x2 1157 | -9/Materials | Discovered new exit (range 7) 1174 | -9/Materials | Identified exit to Storage 1230 | -9/Materials | Discovered new exit (range 10) 1249 | -9/Materials | Repaired Wheel 1263 | -9/Materials | Repaired Wheel 1311 | -9/Materials | Identified exit to Materials 1322 | -9/Materials | Build established: Scavenger-Mutant 1356 | -9/Materials | Entered Storage 1579 | -9/Storage | Learned location of Armory (-4) 1618 | -9/Storage | Garrison activated, responded to threat 1789 | -9/Storage | Lost 3 parts (1n2w) 1959 | -9/Storage | Assisted by bots powering up and referring to "LRC-V3" 1967 | -9/Storage | Discovered exit to Materials (range 6) 2045 | -9/Storage | Entered Materials 2045 | -8/Materials | Accompanied by 7 allies 2045 | -8/Materials | Evolved 2 slots: Utility x2 2057 | -8/Materials | Lost 3 allies 2266 | -8/Materials | Build established: Commander-Mutant 2301 | -8/Materials | Discovered new exit (range 15) 2327 | -8/Materials | Identified exit to Factory 2458 | -8/Materials | Lost 5 allies 2591 | -8/Materials | Build established: Scavenger-Mutant 2626 | -8/Materials | Garrison activated, responded to threat 2739 | -8/Materials | Destroyed 10 combat bots 2766 | -8/Materials | Core integrity fell below 50% 2771 | -8/Materials | Lost 8 parts (4n2u2w) 2903 | -8/Materials | Lost 7 parts (1p4n1u1w) 2937 | -8/Materials | Discovered exit to Factory (range 6) 2945 | -8/Materials | Entered Factory 2945 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 3376 | -7/Factory | Discovered new exit (range 6) 3383 | -7/Factory | Identified exit to Factory 4189 | -7/Factory | Repaired Imp. Titanium Leg 4216 | -7/Factory | Repaired Lrg. Storage Unit 4552 | -7/Factory | Discovered new exit (range 6) 4558 | -7/Factory | Identified exit to Lower Caves 5560 | -7/Factory | Discovered exit to Lower Caves (range 9) 5595 | -7/Factory | Entered Lower Caves 5821 | -7/Lower Caves | Lost 3 parts (2n1w) 5959 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 6154 | -7/Lower Caves | Discovered new exit (range 6) 6160 | -7/Lower Caves | Identified exit to Lower Caves 6162 | -7/Lower Caves | Entered another Lower Caves area 6236 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 7027 | -7/Lower Caves | Discovered new exit (range 14) 7042 | -7/Lower Caves | Identified exit to Data Miner 7044 | -7/Lower Caves | Entered Data Miner 7044 | -7/Data Miner | Discovered new exit (range 6) 7054 | -7/Data Miner | Identified exit to Proximity Caves 7072 | -7/Data Miner | Met Data Miner 7100 | -7/Data Miner | Learned location of Section 7 (-3) 7100 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 7122 | -7/Data Miner | Received God Mode back door access code from Data Miner 7155 | -7/Data Miner | Entered Proximity Caves 7296 | -6/Proximity Caves | Spotter reported a threat 7417 | -6/Proximity Caves | Spotter reported a threat 7443 | -6/Proximity Caves | Spotted B-75 Beast 7523 | -6/Proximity Caves | Attracted the attention of an 0b10 outpost 7568 | -6/Proximity Caves | Escorted by Enhanced Grunt 7574 | -6/Proximity Caves | Core integrity fell below 50% 7601 | -6/Proximity Caves | Destroyed 8 combat bots 7610 | -6/Proximity Caves | Lost 9 parts (3n4u2w) 7692 | -6/Proximity Caves | Learned Factory emergency access door positions 7736 | -6/Proximity Caves | Build established: Mutant 7754 | -6/Proximity Caves | Core integrity fell below 20% 8463 | -6/Proximity Caves | Learned Factory stockpile data 8637 | -6/Proximity Caves | Discovered exit to Factory (range 16) 8697 | -6/Proximity Caves | Learned 4 Factory zone layouts 8727 | -6/Proximity Caves | Entered Factory 8727 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 8728 | -6/Factory | Identified exit to Factory 9077 | -6/Factory | Search patrols dispatched 9171 | -6/Factory | Build established: Scavenger-Mutant 9300 | -6/Factory | Lost 3 parts (1p1u1w) 9781 | -6/Factory | Build established: Scavenger-Skirmisher 9903 | -6/Factory | Sucked down chute 9903 | -6/Factory | Entered Waste 9904 | -6/Waste | Met a frightened Derelict 9918 | -6/Waste | EMP discharged 9996 | -6/Waste | Spotted C-40 Crusher 10018 | -6/Waste | EMP discharged 10042 | -6/Waste | Spotted C-40 Crusher 10053 | -6/Waste | Spotted C-40 Crusher 10110 | -6/Waste | Spotted C-40 Crusher 10118 | -6/Waste | EMP discharged 10118 | -6/Waste | System corruption reached 10% 10146 | -6/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 10151 | -6/Waste | Spotted C-40 Crusher 10164 | -6/Waste | Spotted C-40 Crusher 10180 | -6/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 10186 | -6/Waste | Discovered new exit (range 10) 10194 | -6/Waste | Identified exit to Factory 10195 | -6/Waste | Entered Factory 10455 | -6/Factory | Garrison activated, responded to threat 10850 | -6/Factory | Garrison activated, responded to threat 11147 | -6/Factory | Core integrity fell below 50% 11173 | -6/Factory | Garrison activated, responded to threat 11188 | -6/Factory | Core integrity fell below 20% 11198 | -6/Factory | Destroyed by X-67 Chaingunner with Heavy Machine Gun Last Messages --------------- 11155_ G-50 Soldier destroyed. 11157_ Critical hit (Burn: +37). 11158_ Lgt. Treads destroyed. 11166_ System corrupted: Matter fused (-6). 11168_ Critical hit (Burn: +37). 11173_ G-50 Soldier calls for garrison reinforcements. 11173_ ALERT: Activating Garrison Access F002. 11174_ Imp. Deuterium Engine destroyed. 11174_ Hvy. Machine Gun destroyed. 11178_ Imp. Heat Sink destroyed. 11183_ |%IB4GYRCHNEBCBUL/Q 11184_ Lgt. Ion Engine destroyed. 11184_ G-50 Soldier destroyed. 11184_ Lgt. Fission Core destroyed. 11187_ Imp. Cooling System destroyed. 11194_ Acquired Imp. Hover Unit. 11197_ Imp. Hover Unit destroyed. 11198_ System corrupted: Energy discharge (-22). 11198_ Acquired Lgt. Deuterium Engine. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | ????????????????????????##########??############## | | ????????????????????????#! # | | ????????????????????????# ! """" # "" """""" | | ????????????????????????# """" # "" | | ????????????????????????# [[[ """" # "T """""" | | ?????????????????????#### [[[ """" # "" | | ?????????????????????# + [[ # "" """""" | | ?????????????????????# # # | | ?????????????????????# ########+#### ##### #+#### | | ?????????????????????# * | | ?????????????????????# ! | | ?????????????????????+ = | | ?????????????????????# = ! ![ | | ?????????????????????# * ! * |% | | ?????????????????????####/###[%= ################ | | ??????????????????????# g@ #%! #???#####??????? | | ??????????????????????# ! #! #??????????????? | | ??????????????????????# # #??????????????? | | ??????????????????????# =% #= #??????????????? | | ??????????????????????# [x; #??????????????? | | ??????????????????????# g;! #??????????????? | | ??????????????????????# g# #??????????????? | | ??????????????????????# # #??????????????? | | ??????????????????????# #= #??????????????? | | ??????????????????????# #%= #??????????????? | | ??????????????????????# #! #??????????????? | | ??????????????????????# # #??????????????? | | ??????????????????????####### #??????????????? | | ???????????????????????????? ??????????????? | | ???????????????????????????? ?????????????? | | ???????????????????????????? #????????????? | | ???????????????????????????? ==* #????????????? | | ??????????????????????????? !%! +????????????? | | ??????????????????????????? ==! #????????????? | | ??????????????????????????? #????????????? | | ??????????????????????????? ??????????????? | | ???????????????????????????? ????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 65 Energy Generation 29 Energy Capacity 350 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Density 10 EM Shielding 2 Armor Coverage 225 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Core Shielding 20 Evasion (%) 55 Targeting Accuracy 8 Recoil Reduction 2 Offensive Hacking 10 Item Schematics ----------------- Med. Storage Unit | -10/Materials | Hacked Wheel | -10/Materials | Hacked Signal Interpreter | -10/Materials | Hacked Lgt. Armor Plating | -9/Materials | Scanalyzed Imp. Heat Sink | -9/Materials | Scanalyzed Lrg. Storage Unit | -9/Materials | Hacked Titanium Leg | -9/Storage | Hacked Lyr. Light Armor Plating | -9/Storage | Hacked Arm. Wheel | -8/Materials | Scanalyzed Hacking Suite | -8/Materials | Scanalyzed Mni. Grenade Launcher | -8/Materials | Scanalyzed Trap Scanner | -8/Materials | Scanalyzed System Restoration Module | -7/Factory | Scanalyzed Imp. Titanium Leg | -7/Factory | Scanalyzed Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Cld. Cesium-ion Thruster | -7/Data Miner | Free Thermal Defense Suite | -7/Data Miner | Free Gui. EMP Blaster | -7/Data Miner | Free Hvy. Treads | -7/Data Miner | Free Adv. System Restoration Module | -7/Data Miner | Free Imp. Arc Projector | -7/Data Miner | Free Adv. Melee Analysis Suite | -7/Data Miner | Free Imp. Antigrav System | -7/Data Miner | Free Adv. Focal Shield | -7/Data Miner | Free Arm. Treads | -6/Factory | Hacked Robot Schematics ------------------ H-55 Commando | -7/Data Miner | Free G-50 Soldier | -7/Data Miner | Free P-60 Hacker | -7/Data Miner | Free L-41 Fighter | -7/Data Miner | Free R-10 Processor | -7/Data Miner | Free Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Close Call Challenges ------------ None Game ------ Seed SubatomicAlertUnit Manual? 0 Play Time 02:34:50 Cumulative 27.0 hours Start 2024.05.25 @ 21:10:13 End 2024.05.25 @ 23:47:10 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 7 Rogue 0 Adventurer 7 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 23 Gallery% 29 Achievement% 29 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 06f692b8-7753-431f-aa8c-f68dc7ef107d