Cogmind - Beta 11 @@@ ROGUE MODE // 2022.03.23 @ 23:18:18 Player: Red Box Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (5) 1000 Robots Destroyed (121) 605 Value Destroyed (3685) 3685 Prototype IDs (16) 320 Alien Tech Used (0) 0 Bonus (163) 163 TOTAL SCORE: 7273 Bonus ------- High Alert Combat Kills 50 Follower Combat Kills 133 Friendly Fire -20 Cogmind --------- Core Integrity 607/700 Matter 255/300 Energy 2/100 System Corruption 4% Temperature Cool (0) Movement Treading (240) Ox1 Location -7/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- Medium Treads Medium Treads Medium Treads > --- UTILITY (7) ------ Improved Heat Sink Huge Storage Unit Improved Signal Interpreter Particle Charger Utility Shielding Medium Reactive Plating Shield Generator > --- WEAPON (2) ------- Advanced Beam Rifle Advanced Beam Rifle > --- INVENTORY (25) --- Carbon-fiber Leg Titanium Leg Improved Carbon-fiber Leg Improved Carbon-fiber Leg Improved Carbon-fiber Leg Improved Carbon-fiber Leg High-capacity Storage Unit High-capacity Battery (0) Machine Analyzer Experimental Sensor Array Propulsion Shielding Medium Reactive Plating Reflective Plating Authchip [R/Combat] Authchip [Device] Precision Beam Rifle Precision Beam Rifle Advanced Beam Rifle Advanced Beam Rifle Heavy Particle Cannon Assault Cannon Mini Grenade Launcher Great Axe Peak State ------------ > --- POWER ------------ Deuterium Engine > --- PROPULSION ------- Medium Treads Medium Treads Medium Treads > --- UTILITY ---------- Improved Heat Sink Huge Storage Unit Experimental Sensor Array Improved Signal Interpreter Utility Shielding Medium Reactive Plating Shield Generator > --- WEAPON ----------- Advanced Beam Rifle Advanced Beam Rifle > --- INVENTORY -------- Carbon-fiber Leg Titanium Leg Improved Carbon-fiber Leg Improved Carbon-fiber Leg Improved Carbon-fiber Leg Improved Carbon-fiber Leg High-capacity Storage Unit Machine Analyzer Particle Charger Propulsion Shielding Medium Reactive Plating Medium Reactive Plating Reflective Plating Shield Generator Authchip [R/Combat] Authchip [Device] System Restoration Module Precision Beam Rifle Precision Beam Rifle Advanced Beam Rifle Advanced Beam Rifle Heavy Particle Cannon Assault Cannon Mini Grenade Launcher Great Axe [Rating: 54] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Propulsion Aluminum Leg Treads Armored Treads Leg Aluminum Leg Wheel Wheel Utility Shield Generator Device Shield Generator Storage Large Storage Unit Processor Improved Signal Interpreter Protection Medium Armor Plating Weapon Advanced Beam Cannon Energy Gun Advanced Beam Rifle Energy Cannon Advanced Beam Cannon Ballistic Gun Enhanced Autogun Ballistic Cannon Light Cannon Launcher Mini Grenade Launcher Impact Weapon Heavy Hammer Slashing Weapon Great Axe Build | -11 -10 -10 -9 -8 -7 ------- Run | Scr Mat Min Mat Mat Fac Slots Evolved 6 | . . . 2 2 2 Power . | . . . . . . Propulsion 1 | . . . . 1 . Utility 5 | . . . 2 1 2 Weapon . | . . . . . . Parts Attached 123 | 6 17 7 40 35 18 Power 11 | 1 2 1 4 3 . Engine 11 | 1 2 1 4 3 . Core . | . . . . . . Reactor . | . . . . . . Propulsion 26 | 2 5 5 8 6 . Treads 8 | . . . 2 6 . Leg 16 | 2 3 5 6 . . Wheel 2 | . 2 . . . . Hover . | . . . . . . Flight . | . . . . . . Utility 47 | 1 3 1 12 14 16 Device 30 | . 2 1 8 5 14 Storage 5 | 1 1 . 1 2 . Processor 1 | . . . . 1 . Hackware . | . . . . . . Protection 11 | . . . 3 6 2 Artifact . | . . . . . . Weapon 39 | 2 7 . 16 12 2 Energy Gun 18 | 2 4 . 5 6 1 Energy Cannon 10 | . 1 . 7 2 . Ballistic Gun 2 | . . . 1 1 . Ballistic Cannon 4 | . 2 . 1 1 . Launcher 2 | . . . . 1 1 Special Weapon . | . . . . . . Impact Weapon 2 | . . . 2 . . Slashing Weapon 1 | . . . . 1 . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 5 | . . . 2 3 . Parts Lost 11 | . 4 1 4 . 2 Power 4 | . 1 1 1 . 1 Propulsion 1 | . 1 . . . . Utility 3 | . . . 2 . 1 Weapon 3 | . 2 . 1 . . Highest Loss Streak 2 | . 1 1 2 . 1 To Critical Strikes . | . . . . . . Average Slot Usage (%) 99 | . 95 99 99 99 99 Engine 10 | . 13 13 10 9 7 Treads 12 | . . . 6 27 23 Leg 10 | . 16 28 15 . . Wheel 1 | . 10 . . . . Device 18 | . 10 14 21 18 22 Storage 10 | . 14 14 11 9 7 Protection 10 | . . . 10 17 15 Energy Gun 13 | . 23 28 3 13 14 Energy Cannon 7 | . 2 . 16 3 . Naked Turns . | . . . . . . Heaviest Build 120 | 13 32 32 45 119 120 Greatest Support 84 | 20 20 20 40 84 84 Greatest Overweight (x) 4 | 2 3 1 4 1 1 Average Overweight (x) . | . . 1 1 . 1 Largest Inventory Capacity 25 | 8 15 15 15 25 25 Average Capacity 16 | 7 11 15 15 18 25 Most Carried 25 | 6 15 15 15 25 25 Average Carried 16 | 2 11 14 14 18 24 Final Capacity 25 | 8 15 15 15 25 25 Final Carried 25 | 6 15 15 15 25 23 Class Distribution -------------------- 84% | Mutant 15% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -8/Materials Mutant | -7/Factory Resources | -11 -10 -10 -9 -8 -7 ----------- Run | Scr Mat Min Mat Mat Fac Matter Collected 1697 | 256 452 91 375 378 145 Remotely . | . . . . . . Salvage Created 5059 | . 577 428 1803 1558 693 Parts 254 | . 29 21 84 80 40 Haulers Intercepted 9 | . 1 . 6 2 . Recyclers Shooed 3 | . . . 2 . 1 Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -10 -9 -8 -7 ------- Run | Scr Mat Min Mat Mat Fac Combat Hostiles Destroyed 85 | . 11 6 26 26 16 Melee 2 | . . . 2 . . Guns 41 | . 6 6 5 11 13 Cannons 31 | . 4 . 16 11 . AOE 5 | . . . . 3 2 Classes Destroyed 13 | . 6 1 2 3 1 Worker 4 | . 2 . 2 . . Builder 1 | . . . . 1 . Tunneler 2 | . . 1 . 1 . Hauler 9 | . 1 . 6 2 . Recycler 9 | . 1 2 4 1 1 Mechanic 1 | . . . . 1 . Watcher 10 | . 2 . 5 3 . Swarmer 15 | . 3 . 2 4 6 Grunt 41 | . 8 6 14 9 4 Duelist 6 | . . . 2 3 1 Sentry 18 | . . . 8 9 1 Hunter 2 | . . . . 1 1 Programmer 3 | . . . . . 3 Best Kill Streak 6 | . 3 3 3 5 6 Combat Bots Only 5 | . 3 2 3 4 5 Max Kills in Single Turn 4 | . 1 1 1 4 2 Gunslinging 1 | . . . . . 1 Exploded 3 | . . . . 3 2 Melee 1 | . . . 1 . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -9 -8 -7 -------- Run | Scr Mat Min Mat Mat Fac Damage Taken 3917 | . 690 314 922 1150 841 Core 449 | . 169 57 68 62 93 Absorbed by Shields 963 | . . . 316 400 247 Redirected to Shielding 66 | . . . . 25 41 Regen/Repaired (Parts) 199 | . 85 . 56 58 . Core Remaining (%) 70 | 100 . 9 83 88 . Volleys Fired 337 | . 71 25 93 103 45 Largest 2 | . 2 2 2 2 2 Hottest 136 | . 130 130 136 136 122 Shots Fired 663 | . 140 48 184 202 89 Gun 409 | . 103 48 62 108 88 Cannon 252 | . 37 . 122 93 . Launcher 2 | . . . . 1 1 Special . | . . . . . . Kinetic 17 | . 14 . . 3 . Thermal 622 | . 126 48 162 198 88 Explosive 2 | . . . . 1 1 Electromagnetic 22 | . . . 22 . . Robot Hit Streak 11 | . 11 10 10 11 11 Robot Miss Streak 6 | . 5 3 5 5 6 Penetration Max . | . . . . . . Secondary Targets 3 | . . . . . 3 Max Gunslinging Chain 1 | . . . . . 1 Shots Hit Robots 407 | . 78 31 111 131 56 Core Hits 177 | . 24 16 55 56 26 Critical Kills 3 | . . . 3 . . Critical Parts Destroyed 2 | . . . 2 . . Critical Strikes 24 | . 2 3 7 7 5 Burn 19 | . 2 3 2 7 5 Meltdown 3 | . . . 3 . . Smash 2 | . . . 2 . . Melee Attacks 22 | . . . 18 4 . Impact 18 | . . . 18 . . Slashing 4 | . . . . 4 . Piercing . | . . . . . . Sneak Attacks 1 | . . . . 1 . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 8414 | . 1034 508 2359 3054 1459 Guns 4569 | . 723 494 650 1365 1337 Cannons 3124 | . 311 . 1472 1341 . Explosions 376 | . . . . 254 122 Melee 331 | . . . 237 94 . Ramming 14 | . . 14 . . . Kinetic 115 | . 83 . . 32 . Thermal 7265 | . 951 494 1809 2674 1337 Explosive 376 | . . . . 254 122 Electromagnetic 313 | . . . 313 . . Impact 237 | . . . 237 . . Slashing 94 | . . . . 94 . Piercing . | . . . . . . Highest Corruption 4 | . 3 3 . . 4 Average Corruption 2 | . 2 3 . . 1 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 51 | . 20 23 . . 8 Message Errors 9 | . 3 5 . . 1 Matter Fused 9 | . 5 4 . . . Heat Flow Errors 8 | . 2 5 . . 1 Energy Discharges 4 | . 2 2 . . . Parts Rejected 2 | . 1 1 . . . Data Loss (minor) 6 | . 1 3 . . 2 Data Loss (major) 4 | . 2 1 . . 1 Misfires 3 | . 2 . . . 1 Alerts 2 | . 2 . . . . Weapon Failures 4 | . . 2 . . 2 Overload Shots . | . . . . . . Overflow Damage 231 | . . . 153 78 . Projectiles 20 | . . . 9 11 . Explosions 28 | . . . 15 13 . Melee 183 | . . . 129 54 . Knockbacks 6 | . 3 . 1 2 . Impact 1 | . . . 1 . . Kinetic 5 | . 3 . . 2 . Secondary . | . . . . . . Self-Inflicted Damage 120 | . . . 97 23 . Shots 2 | . . . 1 1 . Rammed . | . . . . . . Targets Rammed 1 | . . 1 . . . Kicked 1 | . . 1 . . . Crushed . | . . . . . . Highest Temperature 384 | . 384 246 348 249 212 Average Temperature 73 | . 118 86 70 60 42 Received Heat Transfer 1338 | . 348 195 342 329 124 Effects 8 | . 6 . 2 . . Energy Bleed 4 | . 2 . 2 . . Interference 2 | . 2 . . . . Short Circuit 1 | . 1 . . . . Damage (minor) 1 | . 1 . . . . Siege Activations . | . . . . . . Robots Corrupted 1 | . . . 1 . . Combat Hostiles 1 | . . . 1 . . Parts Fried 6 | . . . 6 . . Impact Corruptions 4 | . . . 4 . . Robots Melted 6 | . 1 . 3 1 1 Combat Hostiles 4 | . 1 . 1 1 1 Parts Melted 34 | . 6 2 12 8 6 Heat Transferred 15099 | . 2442 1369 3481 5365 2442 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Missiles Intercepted . | . . . . . . Alert | -11 -10 -10 -9 -8 -7 ------- Run | Scr Mat Min Mat Mat Fac Peak Influence 561 | . 196 118 561 348 370 Initial 221 | . . . . 221 108 Average 197 | . 57 44 330 185 103 Maximum Alert Level 2 | . . . 2 1 1 Low Security (%) 58 | 100 100 100 32 47 87 Level 1 24 | . . . 21 52 12 Level 2 16 | . . . 46 . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 11 | . 3 . 2 . 6 Investigation 2 | . 1 . 1 . . Extermination 3 | . . . . . 3 Reinforcement 4 | . 2 . 1 . 1 Assault . | . . . . . . Garrison 2 | . . . . . 2 Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced 1 | . . . . . 1 Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts 1 | . . . . . 1 Stealth | -11 -10 -10 -9 -8 -7 --------- Run | Scr Mat Min Mat Mat Fac Distress Signals 6 | . . . 2 3 1 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 166 | . 30 8 49 51 28 Peak Tracking Total 8 | . 4 2 6 5 8 Tactical Retreats 9 | . 1 1 4 2 1 Traps | -11 -10 -10 -9 -8 -7 ------- Run | Scr Mat Min Mat Mat Fac Traps Triggered 3 | . 3 . . . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed 5 | . . . 5 . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -9 -8 -7 ---------- Run | Scr Mat Min Mat Mat Fac Machines Disabled 8 | . . . 5 2 1 Max in Single Turn 2 | . . . 2 1 1 Machines Sabotaged . | . . . . . . Garrisons Compromised . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -9 -8 -7 --------- Run | Scr Mat Min Mat Mat Fac Machines Accessed 46 | . 9 1 16 17 3 Terminals 29 | . 6 1 10 11 1 Fabricators . | . . . . . . Repair Stations 5 | . 1 . 2 1 1 Recycling Units 7 | . 2 . 2 2 1 Scanalyzers 4 | . . . 2 2 . Garrison Access 1 | . . . . 1 . Total Hacks 169 | . 26 2 60 76 5 Successful 111 | . 16 . 37 55 3 Failed 57 | . 10 2 23 20 2 Catastrophic 2 | . . 1 . 1 . Database Lockouts 1 | . . . . 1 . Manual 74 | . 17 2 29 24 2 Terminals 103 | . 20 2 37 42 2 Fabricators . | . . . . . . Repair Stations 18 | . 2 . 10 4 2 Recycling Units 18 | . 4 . 6 7 1 Scanalyzers 29 | . . . 7 22 . Garrison Access 1 | . . . . 1 . Terminal Hacks 33 | . 6 . 11 16 . Record 1 | . . . . 1 . Part Schematic 2 | . 1 . 1 . . Robot Analysis 9 | . 3 . 5 1 . Prototype ID Bank 7 | . 1 . 2 4 . Branch Access Points 2 | . . . . 2 . Terminal Index 1 | . . . . 1 . Alert Level 1 | . . . 1 . . Unreport Threat 4 | . . . 1 3 . Locate Traps 3 | . . . . 3 . Disarm Traps 1 | . . . 1 . . Zone Layout 2 | . 1 . . 1 . Fabricator Hacks . | . . . . . . Repair Station Hacks 15 | . 2 . 7 4 2 Scan Component 8 | . 1 . 4 2 1 Repair 7 | . 1 . 3 2 1 Recycling Unit Hacks 4 | . 1 . 1 2 . Retrieve Components 4 | . 1 . 1 2 . Scanalyzer 29 | . . . 7 22 . Insert Component 13 | . . . 3 10 . Analyze 16 | . . . 4 12 . Garrison Access Hacks . | . . . . . . Unauthorized Hacks 30 | . 7 . 11 11 1 Terminals 24 | . 5 . 10 8 1 Track 5 | . 1 . 3 1 . Assimilate 3 | . . . . 2 1 Botnet 11 | . 3 . 4 4 . Detonate 1 | . . . 1 . . Disrupt 1 | . . . 1 . . Operators 3 | . 1 . 1 1 . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 5 | . 2 . 1 2 . Reject 5 | . 2 . 1 2 . Scanalyzers . | . . . . . . Garrison Access 1 | . . . . 1 . Reprogram 1 | . . . . 1 . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 42 | . 8 1 14 16 3 Full Trace Events 1 | . . . 1 . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 14 | . 1 . 4 9 . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired 6 | . 1 . 3 2 . Time 362 | . 26 . 200 92 44 Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components 13 | . . . . 13 . Parts Scanalyzed 13 | . . . 3 10 . Part Schematics Acquired 12 | . . . 3 9 . Parts Damaged 2 | . . . . 2 . Bothacking | -11 -10 -10 -9 -8 -7 ------------ Run | Scr Mat Min Mat Mat Fac Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released 3 | . . . . . 3 Programmers 3 | . . . . . 3 Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -9 -8 -7 -------- Run | Scr Mat Min Mat Mat Fac Total Allies 7 | . . 4 . 2 1 Largest Group 3 | . . 3 3 2 3 Highest-Rated Group 46 | . . 40 40 20 46 Highest-Rated Ally 31 | . . 31 16 10 26 Total Orders 7 | . . . 2 2 3 STAY 4 | . . . 1 1 2 FOLLOW 3 | . . . 1 1 1 Ally Attacks 37 | . . 3 34 . . Total Damage 428 | . . 61 367 . . Kills 6 | . . 1 5 . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -9 -8 -7 ------- Run | Scr Mat Min Mat Mat Fac Robot Analysis Total 9 | . 3 . 5 1 . Derelict Logs Recovered 1 | . . 1 . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -9 -8 -7 ------------- Run | Scr Mat Min Mat Mat Fac Turns Passed 13765 | 67 2073 1299 4994 4118 1214 Spaces Moved 5948 | 44 1369 628 1694 1801 412 Core 13 | 13 . . . . . Treads 2706 | . . . 493 1801 412 Legs 2612 | 31 752 628 1201 . . Wheels 617 | . 617 . . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 80 190 170 170 240 Average Speed 194 | 119 122 190 250 190 240 Slowest Speed 400 | 150 330 190 400 250 240 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 65 | 5 99 88 98 90 14 Regions Visited 5 Branch Regions 1 Pre-discovered Areas . | . . . . . . Known Exits Taken 1 | . . . . 1 . Unknown Exits Taken 4 | 1 1 1 1 . . Scrap Searched 1 | . . 1 . . . Spaces Dug 5 | . . . 2 3 . Terrain Destroyed 30 | . . . 18 12 . Melee 5 | . . . 2 3 . Projectile . | . . . . . . AOE 25 | . . . 16 9 . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -9 -8 -7 --------- Run | Scr Mat Min Mat Mat Fac Total 7436 | 55 1632 684 2242 2279 544 Wait 797 | . 131 18 321 276 51 Move 5943 | 43 1368 627 1693 1800 412 Hop . | . . . . . . Pick Up 103 | 6 26 1 33 29 8 Fast Attach 39 | 6 5 2 15 11 . Attach 28 | . 7 . 11 6 4 Detach 3 | . 2 . 1 . . Swap 56 | . 5 5 14 18 14 Drop 105 | . 17 5 43 32 8 Fire 337 | . 71 25 93 103 45 Melee 22 | . . . 18 4 . Ram . | . . . . . . Kick 1 | . . 1 . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire 2 | . . . . . 2 Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min x2) -10/Mines -9/Materials (discovered 7 exits: *Mat x3 / *Min x2 / [*Sto x2]) -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 1 exit: *Fac) History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 16) 68 | -11/Scrapyard | Entered Materials 312 | -10/Materials | Build established: Mutant 403 | -10/Materials | Discovered new exit (range 6) 538 | -10/Materials | Discovered new exit (range 13) 611 | -10/Materials | Discovered new exit (range 14) 869 | -10/Materials | Core integrity fell below 50% 1021 | -10/Materials | Discovered new exit (range 14) 1028 | -10/Materials | Discovered new exit (range 4) 1531 | -10/Materials | Repaired Lgt. Cannon 2141 | -10/Materials | Entered Mines 2207 | -10/Mines | Met a Derelict bent on vengeance 2413 | -10/Mines | Received a Mining Laser from a helpful Derelict 2503 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 2517 | -10/Mines | Found Prototype Device 2735 | -10/Mines | Core integrity fell below 20% 3067 | -10/Mines | Discovered new exit (range 9) 3214 | -10/Mines | Learned location of 1 exit from Materials 3263 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 3298 | -10/Mines | Build established: Scavenger-Mutant 3440 | -10/Mines | Entered Materials 3440 | -9/Materials | Accompanied by 3 allies 3440 | -9/Materials | Evolved 2 slots: Utility x2 3441 | -9/Materials | Identified exit to Mines 3444 | -9/Materials | Discovered new exit (range 13) 3520 | -9/Materials | Discovered exit to Mines (range 12) 3942 | -9/Materials | Repaired Shield Generator 4307 | -9/Materials | Build established: Mutant 4823 | -9/Materials | Discovered new exit (range 16) 5459 | -9/Materials | Discovered new exit (range 3) 5460 | -9/Materials | Build established: Scavenger-Mutant 5805 | -9/Materials | Identified Exp. Sensor Array 6525 | -9/Materials | Build established: Mutant 7300 | -9/Materials | Repaired Shield Generator 7437 | -9/Materials | Repaired Broken Exp. Sensor Array 7491 | -9/Materials | Discovered new exit (range 16) 7788 | -9/Materials | Discovered new exit (range 15) 8434 | -9/Materials | Entered another Materials area 8434 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 9616 | -8/Materials | Discovered new exit (range 16) 9792 | -8/Materials | Discovered new exit (range 13) 10555 | -8/Materials | Discovered new exit (range 15) 10555 | -8/Materials | Central database locked down 10770 | -8/Materials | Repaired Prc. Beam Rifle 10803 | -8/Materials | Repaired Shield Generator 12552 | -8/Materials | Identified exit to Factory 12552 | -8/Materials | Entered Factory 12552 | -7/Factory | Accompanied by 2 allies 12552 | -7/Factory | Evolved 2 slots: Utility x2 13103 | -7/Factory | Discovered new exit (range 10) 13123 | -7/Factory | Identified exit to Factory 13385 | -7/Factory | P-60 Hacker assimilated allied Technician 3b 13606 | -7/Factory | Garrison activated, responded to threat 13758 | -7/Factory | Cargo convoy interrupted 13766 | -7/Factory | Self-destructed Last Messages --------------- 13720_ 0 M1BQEV2ERDPWR0,JP5WBVHTVZO4UN 13720_ Y-54 Guardian critical meltdown. 13720_ Imp. Heat Sink melted. 13721_ Acquired Hcp. Battery. 13725_ K-01 Serf cleans the Garrison Access. 13745_ Slug penetrates Nuclear Reactor. 13747_ Targeting Computer melted. 13747_ H-55 Commando destroyed. 13754_ U-05 Engineer builds a Door. 13757_ C-30 ARC bursts open, deploying its payload. 13757_ H-55 Commando unfolds itself. 13757_ P-60 Hacker unfolds itself. 13757_ X-62 Marksman unfolds itself. 13757_ P-60 Hacker unfolds itself. 13757_ I-36 Angel unfolds itself. 13757_ Slug penetrates Wall. 13757_ Penetrated by Slug. 13758_ ALERT: Cargo convoy interrupted, initiating access lockdown. 13764_ Slug penetrates Wall. 13764_ Deuterium Engine destroyed. Map ----- +----------------------------------------------------+ | ???????????????????# """"""" #????" | | ???????????????????# """"""" #????" | | ???????????????????# """"""" #??? % "" | | ???????????????????# """"""" ###### " | | ???????????????????# + " | | ???????????????????# =%%= #= | | ????????????############+#+######%[ " | | ??????????? =[ %= " | | ??????????? " | | ??????????? ! | | ??????????? %! | | ??????????? | | ????????????############ #####""" ### | | ???????????????????????# #??? #??? | | ???????????????????????# #????""" #??? | | ???????????????????????# #?????"" ???? | | ???????????????????????# #????????????? | | ???????????????????##### +????????????? | | ?????????????????+ # ???????????? | | ?????????????????####=#### #### # ???????????? | | ????????????????#####+####+#### #????????????? | | ????????????????# !*==% # #????????????? | | ????????????????# [%* # #????????????? | | ????????????????# = =%"""%""" # #????????????? | | ????????????????# " ["""[""" u #????????????? | | ????????????????# " [%"""@""" # #????????????? | | ????????????????# =%=! # #????????????? | | ????????????????##########p#### #????????????? | | ???????????????????????# x % #????????????? | | ???????????????######### " ! #????????????? | | ????????????? !** ##???????????? | | ????????????? !** """ "#???????????? | | ????????????? ** """ "#???????????? | | ????????????? ^ """ "#???????????? | | ?????????????? ^ % T#???????????? | | ?????????????? ^ """^""" "#???????????? | | ??????????????? """ G" "#???????????? | | ??????????????? """ """ "#???????????? | | ??????????????? ##???????????? | | ???????????????? #### #????????????? | | ????????????????????# #### ?#????????????? | | ????????????????????# ???? ??????????????? | | ????????????????????# ???? ??????????????? | | ????????????????????# ????? ??????????????? | | ????????????????????? ?????? ???????????????? | | ??????????????????????????????? ???????????????? | | ??????????????????????????????? ???????????????? | | ???????????????????????????????#?????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 48 Coolant Potential 50 Energy Generation 14 Energy Capacity 275 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 20 Terrain Scan Density 10 Armor Coverage 225 Resistance: KI 30 Utility Shielding 33 Evasion (%) 55 Recoil Reduction 3 Particle Charging 15 Authchip Count 2 Item Schematics ----------------- Hcp. Battery | -10/Materials | Hacked Exp. Sensor Array | -9/Materials | Scanalyzed Adv. Beam Rifle | -9/Materials | Scanalyzed Shield Generator | -9/Materials | Scanalyzed Imp. Targeting Computer | -9/Materials | Hacked Titanium Leg | -8/Materials | Scanalyzed Med. Reactive Plating | -8/Materials | Scanalyzed Imp. Carbon-fiber Leg | -8/Materials | Scanalyzed Prc. Beam Rifle | -8/Materials | Scanalyzed Particle Charger | -8/Materials | Scanalyzed Med. Treads | -8/Materials | Scanalyzed Missile Launcher | -8/Materials | Scanalyzed Assault Cannon | -8/Materials | Scanalyzed Imp. Signal Interpreter | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed CoreCoolantBlade Manual? 0 Play Time 01:55:51 Cumulative 179.7 hours Start 2022.03.23 @ 20:58:49 End 2022.03.23 @ 23:18:18 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 170 Rogue 170 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 39 Gallery% 47 Achievement% 36 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 16/SmallcapsGlow Map View 75x55 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 69be0571-75b1-4e51-9874-819b60140060