Cogmind - Beta 16 @@@ ROGUE MODE // 2025.11.23 @ 08:27:35 Player: laeb2 Result: Self-destructed Performance ------------- Evolutions (4) 2000 Regions Visited (8) 1600 Robots Destroyed (141) 705 Value Destroyed (4981) 4981 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (3189) 3189 TOTAL SCORE: 12555 Bonus ------- High Alert Combat Kills 777 Follower Combat Kills 77 Entered Garrisons 400 Used RIF Installer 2000 Friendly Fire -65 Cogmind --------- Core Integrity 101/850 Matter 181/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Core (1350) Ox26 Location -6/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (7) ------ Huge Storage Unit Improved Terrain Scan Processor Corruption Screen > --- WEAPON (3) ------- (None) > --- INVENTORY (25) --- Improved Ion Engine Micro Nuclear Core Light Angular Momentum Engine Light Treads High-capacity Matter Pod (0) Improved Targeting Computer Improved Targeting Computer Improved Targeting Computer Improved Targeting Computer Improved Targeting Computer Improved Targeting Computer EM Shield Drone Bay (2/2) Remote Datajack Heavy Flail Spear Peak State ------------ > --- POWER ------------ Fission Core > --- PROPULSION ------- Medium Treads Compact Wheel Compact Wheel Armored Wheel > --- UTILITY ---------- Improved Cooling System Huge Storage Unit Improved Terrain Scan Processor Thermal Shield EM Disruption Field Corruption Screen Drone Bay > --- WEAPON ----------- Coil Gun Shock Bomb Launcher Heavy Flail > --- INVENTORY -------- Improved Ion Engine Micro Nuclear Core Light Angular Momentum Engine Light Treads Compact Wheel High-capacity Matter Pod Improved Targeting Computer Improved Targeting Computer Improved Targeting Computer Improved Targeting Computer Improved Targeting Computer Improved Targeting Computer EM Shield Drone Bay Drone Bay Improved Assault Rifle High-powered Shotgun Enhanced Autogun Rocket Launcher Remote Datajack Axe [Rating: 56] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Fission Core Propulsion Light Treads Treads Light Treads Wheel Compact Wheel Utility Small Storage Unit Device Seismic Detector Storage Small Storage Unit Processor Corruption Screen Hackware Relay Coupler [Grunt] Protection Hardened Medium Armor Plating Weapon Light EM Pulse Cannon Energy Gun Lightning Gun Energy Cannon Light EM Pulse Cannon Ballistic Gun Improved Assault Rifle Launcher Mini Grenade Launcher Special Weapon Remote Datajack Impact Weapon Heavy Flail Slashing Weapon Axe Build | -11 -10 -10 -8 -8 -8 -8 -7 -6 ------- Run | Yrd Mat Sub Mat Gar Mat Gar Fac Fac Slots Evolved 8 | . . . 4 . . . 2 2 Power . | . . . . . . . . . Propulsion 2 | . . . 2 . . . . . Utility 5 | . . . 1 . . . 2 2 Weapon 1 | . . . 1 . . . . . Parts Attached 79 | 7 8 7 10 7 15 2 11 12 Power 9 | 1 . 2 1 1 2 . 1 1 Engine 8 | 1 . 2 1 1 2 . 1 . Core 1 | . . . . . . . . 1 Reactor . | . . . . . . . . . Propulsion 24 | 2 1 2 3 3 6 1 3 3 Treads 20 | 2 1 2 3 3 6 1 2 . Leg . | . . . . . . . . . Wheel 4 | . . . . . . . 1 3 Hover . | . . . . . . . . . Flight . | . . . . . . . . . Utility 20 | 2 3 . 3 1 1 1 4 5 Device 10 | 1 2 . 2 . . . 1 4 Storage 2 | 1 . . . . . . . 1 Processor 3 | . . . . . . . 3 . Hackware 1 | . . . . 1 . . . . Protection 4 | . 1 . 1 . 1 1 . . Artifact . | . . . . . . . . . Weapon 26 | 2 4 3 3 2 6 . 3 3 Energy Gun 2 | . . . . . 2 . . . Energy Cannon 5 | . 3 1 . . 1 . . . Ballistic Gun 9 | 2 . . 3 . 2 . . 2 Ballistic Cannon . | . . . . . . . . . Launcher 6 | . 1 2 . 1 1 . 1 . Special Weapon 1 | . . . . 1 . . . . Impact Weapon 2 | . . . . . . . 2 . Slashing Weapon 1 | . . . . . . . . 1 Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 4 | . . . 1 . 3 . . . Parts Lost 45 | . 2 4 2 5 3 2 9 18 Power 5 | . . 1 1 . 1 . 1 1 Propulsion 12 | . . . . 3 . 1 3 5 Utility 11 | . 1 . 1 1 . . 3 5 Weapon 17 | . 1 3 . 1 2 1 2 7 Highest Loss Streak 18 | . 1 2 1 3 1 1 8 18 To Critical Strikes . | . . . . . . . . . Average Backups 8 | 5 7 7 6 7 7 7 7 14 Power . | 1 1 . . . . . 1 2 Propulsion 1 | 2 2 2 . . . . . 1 Utility 1 | . 2 1 1 1 2 1 1 4 Weapon 3 | 1 2 3 4 4 3 5 4 4 Tool/Special . | . . . . . . . . . Unused Backups 25 | . 8 . . 2 . . 1 14 Power 4 | . 1 . . . . . . 3 Propulsion 4 | . 4 . . . . . . . Utility 12 | . 2 . . 1 . . . 9 Weapon 4 | . 1 . . 1 . . 1 1 Tool/Special 1 | . . . . . . . . 1 Average Slot Usage (%) 95 | . 98 99 91 96 98 97 84 82 Engine 10 | . 14 13 6 9 8 9 6 . Treads 29 | . 28 28 35 33 36 35 26 8 Wheel 1 | . . . . . . . 1 13 Device 11 | . 11 14 13 10 9 9 5 15 Storage 10 | . 14 14 9 9 9 9 7 6 Processor 1 | . . . . . . . 5 13 Protection 3 | . 2 . 3 5 3 9 4 . Energy Gun 2 | . . . . . 7 12 4 . Energy Cannon 10 | . 26 14 10 8 1 . . . Ballistic Gun 7 | . 1 . 12 17 16 10 11 5 Launcher 4 | . . 13 . . . 2 . 5 Peak Build Rating 56 | 8 10 13 26 26 32 33 37 56 Average Rating 20 | 5 9 11 20 22 28 30 31 43 On Entrance 19 | . 8 10 12 26 23 32 31 32 Avg Prop Armor Cover (%) 14 | . . . . . . . 22 12 Naked Turns . | . . . . . . . . . Heaviest Build 114 | 13 21 19 26 33 33 34 26 114 Greatest Support 97 | 40 40 40 82 82 92 91 97 44 Greatest Overweight (x) 5 | . . . . 1 . . 1 5 Average Overweight (x) . | . . . . . . . . 2 Largest Inventory Capacity 25 | 8 8 8 8 8 8 8 8 25 Average Capacity 8 | 7 8 8 8 8 8 8 8 22 Most Carried 22 | 8 8 8 8 8 8 8 8 22 Average Carried 8 | 5 7 7 6 7 7 7 7 14 Final Capacity 25 | 8 8 8 8 8 8 8 8 25 Final Carried 16 | 8 8 7 8 8 8 8 8 16 Class Distribution -------------------- 55% | Mutant 32% | Tank 7% | Scavenger-Gunner 3% | Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Mutant | -8/Materials Tank | -8/Garrison Tank | -8/Materials Tank | -8/Garrison Tank | -7/Factory Mutant | -6/Factory Resources | -11 -10 -10 -8 -8 -8 -8 -7 -6 ----------- Run | Yrd Mat Sub Mat Gar Mat Gar Fac Fac Matter Collected 3403 | 286 256 355 351 667 468 721 73 226 Remotely . | . . . . . . . . . Salvage Created 5616 | 133 737 423 449 1470 856 1143 191 214 Parts 301 | 9 42 19 18 78 35 72 11 17 Haulers Intercepted 5 | . 2 . 1 . 2 . . . Recyclers Shooed 2 | . . . . . 2 . . . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed 14 | . . 14 . . . . . . Prevented . | . . . . . . . . . Parts Restored . | . . . . . . . . . Kills | -11 -10 -10 -8 -8 -8 -8 -7 -6 ------- Run | Yrd Mat Sub Mat Gar Mat Gar Fac Fac Combat Hostiles Destroyed 116 | . 15 15 6 31 12 28 3 6 Melee 2 | . . . . . . . 2 . Guns 43 | . . . 3 14 8 16 1 1 Cannons 23 | . 9 4 3 7 . . . . AOE 47 | . 5 11 . 10 4 12 . 5 Classes Destroyed 17 | 2 5 1 . 3 1 2 1 2 Worker 2 | . . . . . . . . 2 Builder 2 | . . . . . 1 . . 1 Tunneler 5 | 3 1 . . . 1 . . . Hauler 5 | . 2 . 1 . 2 . . . Recycler 4 | 1 . . 1 . 1 . 1 . Operator 2 | . 2 . . . . . . . Watcher 5 | . 3 . . 1 1 . . . Swarmer 27 | . 3 . . 9 . 11 . 4 Cutter 2 | . . . . . . 2 . . Grunt 48 | . 12 2 6 11 9 7 1 . Brawler 5 | . . . . 3 . 1 1 . Duelist 1 | . . . . . . . 1 . Protector 1 | . . . . . . 1 . . Sentry 12 | . . . . 7 3 2 . . Hunter 1 | . . . . . . . . 1 Programmer 6 | . . . . 1 . 4 . 1 Subdweller 13 | . . 13 . . . . . . Best Kill Streak 10 | 2 4 4 4 7 5 10 3 6 Combat Bots Only 10 | . 3 4 3 7 4 10 3 4 Max Kills in Single Turn 4 | 1 4 2 1 3 2 3 1 2 Gunslinging . | . . . . . . . . . Exploded 3 | . 3 2 . 3 2 3 . 1 Melee 1 | . . . . . . . 1 . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -10 -8 -8 -8 -8 -7 -6 -------- Run | Yrd Mat Sub Mat Gar Mat Gar Fac Fac Hostile Shots Fired 624 | . 48 38 31 95 45 113 70 184 Missed 192 | . 10 15 10 26 16 36 33 46 Hits 432 | . 38 23 21 69 29 77 37 138 Melee 16 | . . . . . . 1 15 . Projectile 416 | . 38 23 21 69 29 76 22 138 AOE 4 | . . 1 . . . 2 1 . Critical Strikes 13 | . . 1 1 4 . 2 1 4 Actively Blocked 1 | . . . . . . . 1 . Damage Taken 7261 | . 490 590 339 1107 485 1142 752 2356 Core 1395 | . 67 157 48 86 83 112 93 749 Absorbed by Shields . | . . . . . . . . . Redirected to Shielding 29 | . . . . . . 14 15 . Core Remaining (%) 59 | 100 . 10 . . . 40 86 . Volleys Fired 384 | 8 40 35 36 119 33 78 9 26 Largest 3 | 2 2 2 3 3 3 3 3 3 Hottest 143 | 40 112 112 140 135 143 138 108 83 Shots Fired 727 | 16 79 55 54 219 97 153 16 38 Gun 449 | 16 12 . 38 114 87 142 12 28 Cannon 212 | . 66 26 16 99 5 . . . Launcher 65 | . 1 29 . 5 5 11 4 10 Special 1 | . . . . 1 . . . . Kinetic 357 | 16 12 3 38 119 61 69 11 28 Thermal . | . . . . . . . . . Explosive 45 | . 1 26 . . 5 11 . 2 Electromagnetic 324 | . 66 26 16 99 31 73 5 8 Robot Hit Streak 27 | 10 9 27 7 15 14 23 25 5 Robot Miss Streak 5 | 3 3 3 3 2 2 5 2 2 Penetration Max 1 | . . . . . . . . 1 Secondary Targets 4 | . . . 1 . 1 2 . . Max Gunslinging Chain 1 | . . . 1 . 1 1 . . Shots Hit Robots 467 | 12 45 30 38 123 68 104 16 31 Core Hits 247 | 5 24 27 15 64 31 51 9 21 Critical Kills 1 | . . . . . . . 1 . Critical Parts Destroyed 3 | . . . . . 1 1 . 1 Critical Strikes 9 | . 1 . . 1 2 2 1 2 Destroy 3 | . . . . . 1 1 . 1 Corrupt 4 | . 1 . . 1 1 1 . . Smash 1 | . . . . . . . 1 . Sever 1 | . . . . . . . . 1 Melee Attacks 14 | . . . . . . . 10 4 Impact 10 | . . . . . . . 10 . Slashing 4 | . . . . . . . . 4 Piercing . | . . . . . . . . . Sneak Attacks . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 13328 | 103 1365 1703 702 2983 1788 3124 535 1025 Guns 5493 | 103 43 . 402 1168 1137 2089 178 373 Cannons 2717 | . 990 250 300 1084 93 . . . Explosions 4694 | . 332 1453 . 731 557 1035 34 552 Melee 423 | . . . . . . . 323 100 Ramming 1 | . . . . . 1 . . . Kinetic 4723 | 103 43 331 402 1589 717 1003 162 373 Thermal 596 | . 139 . . 310 . 99 . 48 Explosive 3024 | . 193 1122 . . 557 936 . 216 Electromagnetic 4561 | . 990 250 300 1084 513 1086 50 288 Impact 323 | . . . . . . . 323 . Slashing 100 | . . . . . . . . 100 Piercing . | . . . . . . . . . Highest Corruption 19 | . . . . 3 3 4 19 . Average Corruption 4 | . . . . 2 3 3 18 . Corruption Purged . | . . . . . . . . . Corruption Blocked 2 | . . . . . . . . 2 Effects 61 | . . . . 18 11 26 6 . Message Errors 10 | . . . . 2 3 5 . . Matter Fused 18 | . . . . 3 3 9 3 . Heat Flow Errors 9 | . . . . 4 1 3 1 . Energy Discharges 5 | . . . . . 1 4 . . Data Loss (minor) 4 | . . . . 2 1 1 . . Data Loss (major) 6 | . . . . 5 . 1 . . Misfires 5 | . . . . 1 1 2 1 . Alerts 1 | . . . . . 1 . . . Misdirections 1 | . . . . . . . 1 . Weapon Failures 2 | . . . . 1 . 1 . . Overload Shots . | . . . . . . . . . Overflow Damage 227 | . 47 . . 33 30 103 . 14 Projectiles 59 | . 36 . . 10 13 . . . Explosions 168 | . 11 . . 23 17 103 . 14 Melee . | . . . . . . . . . Knockbacks . | . . . . . . . . . Impact . | . . . . . . . . . Kinetic . | . . . . . . . . . Secondary . | . . . . . . . . . Self-Inflicted Damage 300 | . 76 55 . 50 25 67 17 10 Shots 12 | . 2 2 . 2 1 3 1 1 Rammed 1 | . . . . . 1 . . . Targets Rammed 1 | . . . . . 1 . . . Kicked . | . . . . . . . . . Crushed . | . . . . . . . . . Highest Temperature 287 | . 183 . 72 287 219 221 152 . Average Temperature 69 | . 66 . 18 80 62 65 62 . Received Heat Transfer 1431 | . 135 117 207 333 234 324 72 9 Siege Activations . | . . . . . . . . . Martial Activations . | . . . . . . . . . Shielding Activations . | . . . . . . . . . Robots Disrupted 1 | . . . 1 . . . . . Combat Hostiles 1 | . . . 1 . . . . . Robots Corrupted 4 | . 1 . . . . 3 . . Combat Hostiles 1 | . 1 . . . . . . . Parts Fried 15 | . 4 1 4 1 1 3 . 1 Impact Corruptions 1 | . . . . . . . 1 . Robots Melted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Melted 3 | . . . . 2 . 1 . . Heat Transferred 700 | . 150 . . 400 . 150 . . Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions 12 | . 2 . . 4 . 3 . 3 Alert | -11 -10 -10 -8 -8 -8 -8 -7 -6 ------- Run | Yrd Mat Sub Mat Gar Mat Gar Fac Fac Maximum Alert Level 4 | . . . . 3 2 4 2 1 Low Security (%) 40 | 100 100 . 100 9 . . . 96 Level 1 9 | . . . . 32 . 4 1 3 Level 2 29 | . . . . 35 100 14 98 . Level 3 12 | . . . . 21 . 37 . . Level 4 8 | . . . . . . 43 . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Peak Influence 1300 | 5 107 . 70 1021 629 1300 682 200 Initial 682 | . . . . . 497 393 682 200 Average 422 | . 34 . 23 523 563 957 542 91 Influence Increases 3457 | 20 462 50 202 1091 400 967 80 185 Destroy 0b10 Robot/C 2100 | . 300 40 120 620 240 600 60 120 Destroy 0b10 Robot/NC 165 | 20 40 . 10 25 30 20 5 15 Destroy Leader 218 | . 60 10 12 10 56 40 . 30 Allied During Kill 32 | . . . . 2 . 30 . . Successful Hack 50 | . 8 . . 21 . 21 . . Disable Machine 180 | . 15 . 30 90 15 15 . 15 Anti-Garrison Action 200 | . . . . 150 . 50 . . Destroy Structure 287 | . 24 . . 128 44 86 . 5 Lose Combat Pursuer 225 | . 15 . 30 45 15 105 15 . Influence Decreases 3457 | 20 390 122 201 71 816 272 970 595 Entered New Map 1601 | . . 36 . 1 524 212 618 210 Time Decay 1427 | 20 370 84 191 . 262 . 262 238 Lost Part 369 | . 20 2 10 50 30 20 90 147 Lost Ally 60 | . . . . 20 . 40 . . Squads Dispatched 11 | . 2 . 1 . 1 . 5 2 Investigation . | . . . . . . . . . Extermination 2 | . . . . . . . 1 1 Reinforcement 5 | . 2 . 1 . 1 . . 1 Assault 3 | . . . . . . . 3 . Garrison 1 | . . . . . . . 1 . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded 1 | . . . . . . . . 1 Haulers Reinforced . | . . . . . . . . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -10 -8 -8 -8 -8 -7 -6 --------- Run | Yrd Mat Sub Mat Gar Mat Gar Fac Fac Distress Signals 2 | . 1 . . . 1 . . . Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 139 | . 20 16 10 31 18 30 5 9 Peak Tracking Total 9 | . 3 3 3 8 5 9 4 4 Tactical Retreats 7 | . 1 . 1 1 1 2 1 . Traps | -11 -10 -10 -8 -8 -8 -8 -7 -6 ------- Run | Yrd Mat Sub Mat Gar Mat Gar Fac Fac Traps Triggered 7 | . 1 . . 3 . . 2 1 Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Most Traps Carried 1 | . . . . 1 1 . . . Machines | -11 -10 -10 -8 -8 -8 -8 -7 -6 ---------- Run | Yrd Mat Sub Mat Gar Mat Gar Fac Fac Machines Disabled 16 | . 1 . 2 7 1 4 . 1 Max in Single Turn 2 | . 1 . 1 2 1 2 . 1 Garrison Access 1 | . . . . . . . 1 . Garrison Relay 1 | . . . . 1 . . . . Phase Generator 1 | . . . . . . 1 . . Machines Repaired . | . . . . . . . . . Machines Dismantled . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -10 -8 -8 -8 -8 -7 -6 --------- Run | Yrd Mat Sub Mat Gar Mat Gar Fac Fac Machines Accessed 20 | . 4 1 1 3 3 3 3 2 Terminals 14 | . 4 . . 3 1 3 2 1 Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers 3 | . . . . . 1 . 1 1 Garrison Access 2 | . . . 1 . 1 . . . Total Hacks 41 | . 8 5 1 6 7 6 4 4 Successful 19 | . 4 5 1 2 3 2 . 2 Failed 20 | . 4 . . 4 3 4 4 1 Catastrophic 4 | . . . . 2 . 1 1 . Database Lockouts 2 | . . . . . 1 . . 1 Manual 8 | . 4 . . . 3 . . 1 Terminals 28 | . 8 . . 6 4 6 3 1 Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers 6 | . . . . . 2 . 1 3 Garrison Access 2 | . . . 1 . 1 . . . Terminal Hacks 10 | . 1 5 . 2 . 2 . . Record 5 | . . 5 . . . . . . Robot Analysis 1 | . 1 . . . . . . . Open Door 2 | . . . . 1 . 1 . . Emergency Access Points 1 | . . . . 1 . . . . Garrison Registry 1 | . . . . . . 1 . . Fabricator Hacks . | . . . . . . . . . Repair Station Hacks . | . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . Scanalyzer 3 | . . . . . 1 . . 2 Retrieve Study 3 | . . . . . 1 . . 2 Garrison Access Hacks 2 | . . . 1 . 1 . . . Unlock Access 2 | . . . 1 . 1 . . . Unauthorized Hacks 4 | . 3 . . . 1 . . . Terminals 4 | . 3 . . . 1 . . . Botnet 4 | . 3 . . . 1 . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered . | . . . . . . . . . Used . | . . . . . . . . . Hacking Detections 14 | . 4 . . 3 1 2 3 1 Full Trace Events . | . . . . . . . . . Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Part Studies Acquired 3 | . . . . . 1 . . 2 Parts Repaired . | . . . . . . . . . Time . | . . . . . . . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -10 -8 -8 -8 -8 -7 -6 ------------ Run | Yrd Mat Sub Mat Gar Mat Gar Fac Fac Used RIF Installer 4 | . . . . 2 . 2 . . Hotswap 1 | . . . . . . 1 . . Command Fork 1 | . . . . 1 . . . . Signal Jammer 1 | . . . . . . 1 . . Robots Hacked 1 | . . . . 1 . . . . Non-combat . | . . . . . . . . . Combat 1 | . . . . 1 . . . . Robot Hacks Applied 1 | . . . . 1 . . . . overwrite_iff 1 | . . . . 1 . . . . Relay Couplers Released 9 | . . . . 7 . . 2 . Machine Destruction 5 | . . . . 3 . . 2 . Programmers 4 | . . . . 4 . . . . Attached 1 | . . . . 1 . . . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -10 -8 -8 -8 -8 -7 -6 -------- Run | Yrd Mat Sub Mat Gar Mat Gar Fac Fac Total Allies 4 | . . . . 2 . 2 . . Largest Group 2 | . . . . 1 . 2 . . Highest-Rated Group 56 | . . . . 31 . 56 . . Highest-Rated Ally 31 | . . . . 31 . 31 . . Total Orders . | . . . . . . . . . Ally Attacks 21 | . . . . 6 . 15 . . Total Damage 359 | . . . . 60 . 299 . . Kills 3 | . . . . . . 3 . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -10 -8 -8 -8 -8 -7 -6 ------- Run | Yrd Mat Sub Mat Gar Mat Gar Fac Fac Active Infowar (turns) 4411 | 20 652 2095 38 1528 78 . . . Seismic 4411 | 20 652 2095 38 1528 78 . . . Robot Analysis Total 1 | . 1 . . . . . . . Derelict Logs Recovered 1 | . . 1 . . . . . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -10 -8 -8 -8 -8 -7 -6 ------------- Run | Yrd Mat Sub Mat Gar Mat Gar Fac Fac Turns Passed 8386 | 167 1306 2095 442 1535 563 1176 570 532 Spaces Moved 4233 | 89 664 1167 182 686 240 542 340 323 Core 16 | 16 . . . . . . . . Treads 3786 | 73 664 1167 182 686 240 542 232 . Legs . | . . . . . . . . . Wheels 431 | . . . . . . . 108 323 Hover . | . . . . . . . . . Flight . | . . . . . . . . . Fastest Speed 50 | 50 160 160 156 152 156 156 105 95 Average Speed 154 | 140 160 160 158 158 159 159 142 122 Slowest Speed 240 | 160 160 160 160 240 160 160 160 175 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Potential Cave-ins . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 43 | 5 97 62 14 91 25 75 9 9 Regions Visited 8 Branch Regions 1 Pre-discovered Areas 1 | . . 1 . . . . . . Known Exits Taken 2 | . . . 1 . 1 . . . Unknown Exits Taken 4 | 1 1 1 . . . . 1 . Scrap Searched 10 | . . 10 . . . . . . Spaces Dug . | . . . . . . . . . Terrain Destroyed 428 | . 25 202 . 45 46 102 . 8 Melee . | . . . . . . . . . Projectile . | . . . . . . . . . AOE 428 | . 25 202 . 45 46 102 . 8 Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -10 -8 -8 -8 -8 -7 -6 --------- Run | Yrd Mat Sub Mat Gar Mat Gar Fac Fac Total 5416 | 118 834 1340 288 941 352 731 393 419 Wait 515 | 2 97 117 50 99 39 76 18 17 Move 4226 | 88 663 1166 182 685 240 540 339 323 Hop . | . . . . . . . . . Pick Up 75 | 13 13 6 6 7 7 3 3 17 Fast Attach 34 | 2 1 . 2 7 3 7 8 4 Attach 36 | 5 2 5 5 3 3 2 1 10 Detach 3 | . . . 1 . . . . 2 Swap 65 | . 6 6 4 12 14 17 2 4 Drop 55 | . 12 5 2 9 12 8 3 4 Fire 384 | 8 40 35 36 119 33 78 9 26 Melee 14 | . . . . . . . 10 4 Ram . | . . . . . . . . . Kick . | . . . . . . . . . Crush 1 | . . . . . 1 . . . Escape Stasis 8 | . . . . . . . . 8 Rewire . | . . . . . . . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: [*Mat x3] / [*Min] / *Sub) -10/Subcaves -8/Materials -8/Garrison (discovered 3 exits: *Mat x3) -8/Materials -8/Garrison (discovered 3 exits: *Fac x3) -7/Factory -6/Factory History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 16) 168 | -11/Scrapyard | Entered Materials 305 | -10/Materials | Build established: Mutant 514 | -10/Materials | Discovered new exit (range 16) 838 | -10/Materials | Discovered new exit (range 4) 1259 | -10/Materials | Discovered new exit (range 12) 1280 | -10/Materials | Discovered new exit (range 12) 1396 | -10/Materials | Discovered new exit (range 7) 1474 | -10/Materials | Entered Subcaves 1474 | -10/Subcaves | Learned Materials terminal intel 1475 | -10/Subcaves | Approached by a straggling Scientist 1496 | -10/Subcaves | Learned location of Zion (-7) 1496 | -10/Subcaves | Met a Zionite searching for "candidates" 1706 | -10/Subcaves | Discovered new exit (range 10) 1788 | -10/Subcaves | Core integrity fell below 50% 1788 | -10/Subcaves | Ambushed by Subdweller buried in earth 1791 | -10/Subcaves | Ambushed by Subdweller buried in earth 2599 | -10/Subcaves | Shifting Twisted Machinery released Shrapnel Trap 2626 | -10/Subcaves | Disturbed a concealed Subdweller 2841 | -10/Subcaves | Shifting Twisted Machinery released Flamer 2891 | -10/Subcaves | Visited Clippyterm 2896 | -10/Subcaves | Learned Factory emergency access door positions 2896 | -10/Subcaves | Learned Factory stockpile data 3054 | -10/Subcaves | Shifting Twisted Machinery released Mak. Light Armor Plating 3087 | -10/Subcaves | Core integrity fell below 20% 3142 | -10/Subcaves | Shifting Twisted Machinery released Sub. Laser 3569 | -10/Subcaves | Entered Materials 3569 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x1, Weapon x1 3570 | -8/Materials | Loaded intel: 12 terminal locations 4011 | -8/Materials | Identified exit to Garrison 4011 | -8/Materials | Entered Garrison 4129 | -8/Garrison | Triggered checkpoint 4146 | -8/Garrison | Build established: Tank 4223 | -8/Garrison | Triggered checkpoint 4413 | -8/Garrison | Triggered checkpoint 4487 | -8/Garrison | Triggered checkpoint 4548 | -8/Garrison | Installed Relay Interface Framework 4595 | -8/Garrison | Discovered new exit (range 11) 4666 | -8/Garrison | Rescued a captive Derelict 4701 | -8/Garrison | Triggered checkpoint 4757 | -8/Garrison | Triggered checkpoint 4811 | -8/Garrison | Destroyed 7 combat bots 4817 | -8/Garrison | Lost 3 parts (3n) 4908 | -8/Garrison | Discovered new exit (range 15) 4958 | -8/Garrison | Triggered checkpoint 5266 | -8/Garrison | Garrison Relay disabled 5294 | -8/Garrison | Build established: Scavenger-Gunner 5338 | -8/Garrison | Discovered new exit (range 13) 5384 | -8/Garrison | Expanded RIF knowledge: Command Fork 5546 | -8/Garrison | Entered Materials 5983 | -8/Materials | Central database locked down 6109 | -8/Materials | Identified exit to Garrison 6109 | -8/Materials | Entered Garrison 6125 | -8/Garrison | Triggered checkpoint 6125 | -8/Garrison | Triggered checkpoint 6213 | -8/Garrison | Build established: Tank 6364 | -8/Garrison | Destroyed 10 combat bots 6367 | -8/Garrison | Core integrity fell below 50% 6457 | -8/Garrison | Rescued a captive Derelict 6458 | -8/Garrison | Rescued a captive Derelict 6494 | -8/Garrison | Discovered new exit (range 77) 6494 | -8/Garrison | Discovered new exit (range 25) 6494 | -8/Garrison | Discovered new exit (range 72) 6577 | -8/Garrison | Triggered checkpoint 6687 | -8/Garrison | Expanded RIF knowledge: Hotswap 6768 | -8/Garrison | Triggered checkpoint 6929 | -8/Garrison | Expanded RIF knowledge: Signal Jamming 6979 | -8/Garrison | Triggered checkpoint 7211 | -8/Garrison | Phase Generator disabled 7285 | -8/Garrison | Entered Factory 7285 | -7/Factory | Evolved 2 slots: Utility x2 7669 | -7/Factory | System corruption reached 10% 7685 | -7/Factory | First assault squad dispatched 7704 | -7/Factory | Lost 8 parts (1p2n3u2w) 7751 | -7/Factory | Discovered new exit (range 8) 7855 | -7/Factory | Entered another Factory area 7855 | -6/Factory | Evolved 2 slots: Utility x2 7876 | -6/Factory | Central database locked down 7934 | -6/Factory | Build established: Mutant 8356 | -6/Factory | Core integrity fell below 50% 8381 | -6/Factory | Core integrity fell below 20% 8387 | -6/Factory | Self-destructed Last Messages --------------- 08373_ U-05 Engineer lays Concrete. 08374_ H-66 Slayer Hvy. Assault Rifle severed. 08374_ U-05 Engineer lays Concrete. 08377_ Penetrated by Slug. 08377_ U-05 Engineer destroyed. 08378_ Penetrated by Slug. 08379_ U-05 Engineer lays Concrete. 08380_ Penetrated by Slug. 08381_ U-05 Engineer lays Concrete. 08382_ U-05 Engineer builds a Wall. 08383_ Slug penetrates Terminal. 08383_ Penetrated by Slug. 08383_ Com. Wheel destroyed. 08383_ U-05 Engineer lays Concrete. 08383_ U-05 Engineer builds a Wall. 08385_ U-05 Engineer lays Concrete. 08386_ Terminal collapses. 08386_ Penetrated by Slug. 08386_ Axe destroyed. 08386_ U-05 Engineer lays Concrete. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????? ?????????????????????? | | ?????????????????????? +????????????????????? | | ??????????????????????t g#????????????????????? | | ??????????????????????#u R #????????????????????? | | ??????????????????????# #????????????????????? | | ???????????############ #????????????????????? | | ???????????? # #????????????????????? | | ???????????? # = #????????????????????? | | ???????????""""""""" #%!%! ###??????????????????? | | ??????????? # # ##?????????????????? | | ?????????# """"""""" # # #?????????????????? | | ?????????# # t############?????????? | | ?????????# """"""""" # !u ?????????? | | ?????????# # ????????? | | ########## """"""""" #"%h h ????????? | | ## !#"%@ ????????? | | T ## """"""""" # ![ % ???????? | | ! ## # ! =[*% ???????? | | #########+##### % uu ???????? | | """" # ???????? | | """" # ! ???????? | | """" # !!! ????????? | | """" + ????????? | | # ????????? | | ######### ############ F"#########/?????????? | | # #??????????#" ""#??????????????????? | | # #??????????######??????????????????? | | # #??????????????????????????????????? | | # #??????????????????????????????????? | | + #??????????????????????????????????? | | # #??????????????????????????????????? | | # #??????????????????????????????????? | | ^ # #??????????????????????????????????? | | ######### ##############?????????????????????? | | # # #?????????????????????? | | # + """ #?????????????????????? | | # # """ #?????????????????????? | | "" """ # # R" #?????????????????????? | | "" """ # # """ #?????????????????????? | | "" """ # # "" #?????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 64 Energy Generation 18 Energy Capacity 310 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 110 Corruption Block 4 Armor Coverage 225 Resistance: TH 20 Core Shielding 30 Evasion (%) 50 Melee Accuracy 5 Recoil Reduction 4 Particle Charging 15 Relay Coupler Types 1 Relay Coupler Value 18 Authchip Count 1 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- Imp. Treads | -8/Materials | Hacked Shock Bomb Launcher | -6/Factory | Hacked Arm. Wheel | -6/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed HeatArmorTelecube Manual? 0 Play Time 00:54:35 Cumulative 123.1 hours Start 2025.11.22 @ 10:34:52 End 2025.11.23 @ 08:27:35 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 143 Rogue 143 Adventurer 0 Explorer 0 Win Type - Total 2 Types 2/0/0/0/0/0/0/0/0/0 Lore% 71 Gallery% 62 Achievement% 42 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 9fc5d612-e5c7-4c9c-802f-d29c027c26cc