Cogmind - Beta 15 @@@ ROGUE MODE // 2025.08.15 @ 19:55:06 Player: Rockstar Result: Destroyed by S-43 Plague with Heavy Machine Gun Performance ------------- Evolutions (9) 4500 Regions Visited (17) 3400 Robots Destroyed (96) 480 Value Destroyed (3884) 3884 Prototype IDs (29) 580 Alien Tech Used (0) 0 Bonus (1429) 1429 TOTAL SCORE: 14273 Bonus ------- Triggered Max Security 1000 High Alert Combat Kills 129 Aligned with FarCom 300 Cogmind --------- Core Integrity 0/1600 Matter 73/300 Energy 100/100 System Corruption 2% Temperature Cool (0) Movement Walking (120) Location -1/Access Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (6) --- Myomer Leg > --- UTILITY (12) ----- (None) > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Fission Core Nova Cannon Railgun Sigix Corpse Peak State ------------ > --- POWER ------------ Light Particle Reactor Light Particle Reactor > --- PROPULSION ------- Carbon-fiber Leg Carbon-fiber Leg Flexi-carbon Leg Myomer Leg > --- UTILITY ---------- Advanced Heat Sink Advanced Heat Sink Experimental Coolant Injector Small Storage Unit Advanced Signal Interpreter Improved Targeting Computer Advanced Targeting Computer Tactical Coordination Suite Transmission Jammer Makeshift Light Armor Plating Advanced Thermal Shield > --- WEAPON ----------- Field Laser XL Autogun Subcomponent XL Autogun Subcomponent XL Autogun Subcomponent > --- INVENTORY -------- Fission Core Fission Core Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg Hardcell Cannon Power Maul [Rating: 108] Favorites ----------- Power Light Angular Momentum Engine Engine Light Angular Momentum Engine Power Core Enhanced Nuclear Core Reactor Light Particle Reactor Propulsion Improved Titanium Leg Treads Light Treads Leg Improved Titanium Leg Wheel Armored Huge Wheel Flight Unit Impulse Thruster Array Utility Small Storage Unit Device Advanced Heat Sink Storage Small Storage Unit Processor Core Analyzer Hackware System Shield Protection Makeshift Light Armor Plating Weapon XL Autogun Subcomponent Energy Gun Storm Laser Energy Cannon Nova Cannon Ballistic Gun XL Autogun Subcomponent Ballistic Cannon Hardcell Cannon Impact Weapon Power Maul Build | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Zio Pro Fac Fac Res Qua Res Acc Slots Evolved 18 | . . . . . 4 2 2 . . . . 2 2 2 . 2 2 Power 2 | . . . . . . . . . . . . 1 . . . 1 . Propulsion 4 | . . . . . 2 . . . . . . . . . . . 2 Utility 10 | . . . . . . 2 2 . . . . 1 2 2 . 1 . Weapon 2 | . . . . . 2 . . . . . . . . . . . . Parts Attached 91 | 6 1 . 3 . 7 16 6 4 . 6 . 9 2 11 7 4 9 Power 13 | 1 . . . . . 3 1 . . . . 3 . 2 1 . 2 Engine 2 | 1 . . . . . . 1 . . . . . . . . . . Core 8 | . . . . . . 3 . . . . . 3 . . 1 . 1 Reactor 3 | . . . . . . . . . . . . . . 2 . . 1 Propulsion 34 | 2 . . 1 . 4 8 . . . 2 . 3 1 3 3 1 6 Treads 2 | . . . 1 . 1 . . . . . . . . . . . . Leg 25 | 2 . . . . 3 6 . . . 2 . 3 1 3 2 . 3 Wheel 3 | . . . . . . 2 . . . . . . . . . . 1 Hover . | . . . . . . . . . . . . . . . . . . Flight 4 | . . . . . . . . . . . . . . . 1 1 2 Utility 31 | 1 1 . 2 . 2 5 5 . . 3 . 3 1 5 2 1 . Device 16 | . 1 . 1 . 1 2 4 . . 2 . 1 1 3 . . . Storage 4 | 1 . . 1 . . 1 . . . . . 1 . . . . . Processor 4 | . . . . . . 1 1 . . . . . . 2 . . . Hackware 3 | . . . . . . . . . . . . . . . 2 1 . Protection 4 | . . . . . 1 1 . . . 1 . 1 . . . . . Artifact . | . . . . . . . . . . . . . . . . . . Weapon 13 | 2 . . . . 1 . . 4 . 1 . . . 1 1 2 1 Energy Gun 3 | 1 . . . . . . . . . 1 . . . 1 . . . Energy Cannon 1 | . . . . . . . . . . . . . . . . . 1 Ballistic Gun 7 | 1 . . . . 1 . . 4 . . . . . . . 1 . Ballistic Cannon 1 | . . . . . . . . . . . . . . . . 1 . Launcher . | . . . . . . . . . . . . . . . . . . Special Weapon . | . . . . . . . . . . . . . . . . . . Impact Weapon 1 | . . . . . . . . . . . . . . . 1 . . Slashing Weapon . | . . . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . Unidentified Prototypes 6 | . . . . . . 1 1 1 . 1 . 1 . 1 . . . Parts Lost 33 | . . . . . 1 1 . . . . . . 2 5 12 5 7 Power 2 | . . . . . . . . . . . . . . . 1 . 1 Propulsion 16 | . . . . . 1 . . . . . . . 1 2 5 2 5 Utility 10 | . . . . . . 1 . . . . . . . 3 3 2 1 Weapon 5 | . . . . . . . . . . . . . 1 . 3 1 . Highest Loss Streak 12 | . . . . . 1 1 . . . . . . 2 3 12 4 7 To Critical Strikes . | . . . . . . . . . . . . . . . . . . Average Backups 6 | 1 5 7 6 5 7 7 6 8 8 7 5 6 7 6 5 3 3 Power 1 | . 1 1 1 1 1 1 1 1 1 1 1 1 2 2 2 2 1 Propulsion 1 | . 2 2 1 1 . 1 1 2 2 . 1 3 2 2 1 . . Utility 1 | . 1 2 2 2 4 3 1 2 3 1 1 . . . . . . Weapon 2 | . 1 1 1 1 1 1 1 2 2 4 2 2 2 2 1 1 1 Tool/Special . | . . . . . . . . . . . . . . . . . . Unused Backups 19 | . . 1 3 . 1 8 1 1 . 2 . 2 . . . . . Power 3 | . . . . . . 2 . . . . . 1 . . . . . Propulsion 4 | . . 1 1 . . . . 1 . . . 1 . . . . . Utility 6 | . . . . . 1 3 1 . . 1 . . . . . . . Weapon 6 | . . . 2 . . 3 . . . 1 . . . . . . . Tool/Special . | . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 81 | . 91 100 100 100 65 71 79 80 100 83 96 99 98 92 69 15 7 Engine 4 | . 14 14 14 14 9 . . 6 6 6 6 2 . . . . . Core 2 | . . . . . . 6 5 . . . . 7 10 3 . . . Treads 1 | . . . 6 14 14 . . . . . . . . . . . . Leg 21 | . 28 28 21 14 15 20 26 26 26 26 26 22 21 18 16 . 2 Device 15 | . 6 14 14 14 7 12 19 20 20 14 13 20 24 27 21 . . Storage 6 | . 14 14 14 14 9 7 6 6 6 6 6 5 5 4 3 . . Processor 7 | . . . . . . 7 12 13 13 13 13 7 5 10 3 . . Protection 2 | . . . . . 1 2 . . . 4 6 5 10 4 2 . . Energy Gun 2 | . 14 14 14 14 . . . . . 4 . . . 3 3 . . Ballistic Gun 11 | . 14 14 14 14 8 7 6 6 26 4 21 22 20 12 5 . . Peak Build Rating 108 | 6 7 8 13 13 47 74 94 77 65 69 69 80 88 108 102 41 34 Average Rating 60 | 4 6 7 10 13 45 69 78 76 65 68 65 76 85 96 76 26 13 On Entrance 44 | . 6 7 8 13 13 47 71 77 65 65 69 67 77 81 96 25 7 Naked Turns 27 | . . . . . . . . . . . . . . . 19 . 8 Heaviest Build 62 | 14 16 16 16 15 27 34 37 35 32 44 44 55 59 61 62 10 10 Greatest Support 85 | 20 20 20 20 20 40 80 80 80 80 80 70 70 65 85 85 16 50 Greatest Overweight (x) 3 | . . . . . 2 1 . . . . . 1 1 1 1 3 . Average Overweight (x) . | . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 8 | 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 5 5 Average Capacity 7 | 6 8 8 8 8 8 8 8 8 8 8 8 8 8 8 7 5 5 Most Carried 8 | 4 6 8 8 8 8 8 8 8 8 8 8 8 8 8 7 5 5 Average Carried 7 | 1 5 7 7 8 7 7 6 7 8 7 6 7 7 6 5 4 4 Final Capacity 8 | 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 5 5 5 Final Carried 8 | 4 6 8 8 8 8 8 8 8 8 8 8 8 7 6 4 5 4 Class Distribution -------------------- 29% | Scavenger-Gunner 23% | Gunner 20% | Skirmisher 15% | Mutant 6% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Skirmisher | -8/Materials Skirmisher | -7/Factory Gunner | -6/Factory Gunner | -6/Lower Caves Gunner | -6/Lower Caves Scavenger-Gunner | -6/Zion Scavenger-Gunner | -5/Proximity Caves Scavenger-Gunner | -5/Factory Scavenger-Tank | -4/Factory Scavenger-Gunner | -3/Research Scavenger-Tank | -3/Quarantine Hacker-Mutant | -2/Research Mutant | -1/Access Resources | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -4 -3 -3 -2 -1 ----------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Zio Pro Fac Fac Res Qua Res Acc Matter Collected 3388 | 179 . 40 . . 629 900 240 158 77 60 230 422 127 209 . . 117 Remotely 1113 | . . . . . . 725 153 158 77 . . . . . . . . Salvage Created 4384 | . . 84 . . 752 1040 255 242 142 . 557 569 111 496 111 . 25 Parts 231 | . . 3 . . 45 59 14 11 13 . 24 22 7 24 6 . 3 Haulers Intercepted 2 | . . . . . 1 1 . . . . . . . . . . . Recyclers Shooed 1 | . . . . . 1 . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . Parts Self-Destructed 40 | . . . . . . . . 6 13 . 21 . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Zio Pro Fac Fac Res Qua Res Acc Combat Hostiles Destroyed 77 | . . 2 . . 18 15 3 4 4 . 9 8 2 9 3 . . Guns 75 | . . 2 . . 18 13 3 4 4 . 9 8 2 9 3 . . AOE 2 | . . . . . . 2 . . . . . . . . . . . Classes Destroyed 15 | . . 1 . . 7 5 . . . . 1 . . 1 . . . Worker 2 | . . . . . 1 . . . . . . 1 . . . . . Builder 3 | . . . . . 1 . 1 . . . . . . . . . 1 Tunneler 1 | . . . . . . 1 . . . . . . . . . . . Hauler 2 | . . . . . 1 1 . . . . . . . . . . . Recycler 3 | . . . . . 1 2 . . . . . . . . . . . Watcher 8 | . . . . . . 5 1 . . . . 2 . . . . . Swarmer 17 | . . . . . 9 2 . . 3 . . . . . 3 . . Cutter 4 | . . . . . . . . . . . . . . 4 . . . Grunt 34 | . . 2 . . 7 7 1 2 . . 5 6 . 4 . . . Brawler 1 | . . . . . . 1 . . . . . . . . . . . Duelist 2 | . . . . . . . . . . . 2 . . . . . . Sentry 6 | . . . . . 1 . 1 . 1 . 1 1 . 1 . . . Hunter 2 | . . . . . 1 . . . . . 1 . . . . . . Programmer 8 | . . . . . . 4 . 1 . . . 1 2 . . . . Heavy 2 | . . . . . . 1 1 . . . . . . . . . . Thug 1 | . . . . . . . . 1 . . . . . . . . . Best Kill Streak 9 | . . 2 . . 9 6 3 2 3 . 4 5 2 4 3 . 1 Combat Bots Only 8 | . . 2 . . 8 5 2 2 3 . 4 4 2 4 3 . . Max Kills in Single Turn 3 | . . 1 . . 2 3 1 1 1 . 1 1 1 1 1 . 1 Gunslinging . | . . . . . . . . . . . . . . . . . . Exploded 1 | . . . . . . 1 . . . . . . . . . . . Melee . | . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -4 -3 -3 -2 -1 -------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Zio Pro Fac Fac Res Qua Res Acc Hostile Shots Fired 727 | . . 12 . . 56 58 12 7 14 . 18 18 23 47 150 103 209 Missed 283 | . . 2 . . 21 17 5 3 6 . 3 4 8 17 56 49 92 Hits 444 | . . 10 . . 35 41 7 4 8 . 15 14 15 30 94 54 117 Melee 16 | . . . . . . . . . . . . . . 12 4 . . Projectile 428 | . . 10 . . 35 41 7 4 8 . 15 14 15 18 90 54 117 AOE 3 | . . . . . . . . . . . . . . 3 . . . Critical Strikes 25 | . . . . . . 7 . 1 . . 2 1 2 6 4 . 2 Actively Blocked 4 | . . . . . . 4 . . . . . . . . . . . Part Disruptions 1 | . . . . . . . . . . . . . 1 . . . . Damage Taken 9379 | . . 125 . . 404 728 152 80 92 . 307 289 598 778 2045 1134 2647 Core 3741 | . . 11 . . 54 184 12 . 12 . 32 58 84 58 904 723 1609 Absorbed by Shields 58 | . . . . . . . . . . . . . . . . 58 . Redirected to Shielding 122 | . . . . . 22 100 . . . . . . . . . . . Ignored by Resistances 111 | . . . . . . . . . . . . . . 85 26 . . Core Remaining (%) 79 | 100 . . . 95 90 73 . . . . 93 94 92 . 26 50 . Volleys Fired 210 | . . 6 . . 31 48 10 9 6 . 17 26 9 30 7 3 8 Largest 4 | . . 2 . . 1 1 1 1 4 . 4 4 4 4 2 1 1 Hottest 250 | . . 70 . . 60 60 60 60 80 . 250 80 80 123 83 55 113 Shots Fired 442 | . . 12 . . 31 48 10 9 24 . 62 94 33 94 14 3 8 Gun 431 | . . 12 . . 31 48 10 9 24 . 62 94 33 94 14 . . Cannon 11 | . . . . . . . . . . . . . . . . 3 8 Launcher . | . . . . . . . . . . . . . . . . . . Special . | . . . . . . . . . . . . . . . . . . Kinetic 399 | . . 6 . . 31 48 10 9 24 . 60 94 33 74 7 3 . Thermal 43 | . . 6 . . . . . . . . 2 . . 20 7 . 8 Explosive . | . . . . . . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . . . Robot Hit Streak 30 | . . 6 . . 12 9 11 9 8 . 14 30 6 20 14 . 4 Robot Miss Streak 6 | . . 1 . . 6 5 3 2 2 . 4 4 2 5 1 . . Penetration Max . | . . . . . . . . . . . . . . . . . . Secondary Targets 8 | . . 1 . . . . . . 1 . 1 2 1 2 . . . Max Gunslinging Chain 1 | . . 1 . . . . . . 1 . 1 1 1 1 . . . Shots Hit Robots 328 | . . 11 . . 27 40 10 9 15 . 42 68 25 69 10 . 2 Core Hits 185 | . . 5 . . 30 35 9 7 6 . 25 29 5 28 6 . . Critical Kills . | . . . . . . . . . . . . . . . . . . Critical Parts Destroyed 1 | . . 1 . . . . . . . . . . . . . . . Critical Strikes 4 | . . 2 . . . . . . . . . . . 1 1 . . Burn 3 | . . 1 . . . . . . . . . . . 1 1 . . Destroy 1 | . . 1 . . . . . . . . . . . . . . . Melee Attacks 1 | . . . . . . . . . . . . . . . 1 . . Impact 1 | . . . . . . . . . . . . . . . 1 . . Slashing . | . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . Damage Inflicted 10110 | . . 136 . . 1559 2494 608 439 321 . 910 1402 531 1423 194 . 93 Guns 9832 | . . 136 . . 1559 2309 608 439 321 . 910 1402 531 1423 194 . . Cannons 79 | . . . . . . . . . . . . . . . . . 79 Explosions 185 | . . . . . . 185 . . . . . . . . . . . Melee . | . . . . . . . . . . . . . . . . . . Ramming 14 | . . . . . . . . . . . . . . . . . 14 Kinetic 9223 | . . 75 . . 1559 2309 608 439 321 . 788 1402 531 1085 106 . . Thermal 873 | . . 61 . . . 185 . . . . 122 . . 338 88 . 79 Explosive . | . . . . . . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . Highest Corruption 13 | . . . . . . 3 . . . . . . 3 7 13 . 2 Average Corruption 4 | . . . . . . 2 . . . . . . 3 6 8 . 1 Corruption Purged . | . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . Effects 23 | . . . . . . 11 . . . . . . . 4 8 . . Message Errors 9 | . . . . . . 5 . . . . . . . 2 2 . . Matter Fused 4 | . . . . . . 1 . . . . . . . 1 2 . . Heat Flow Errors 1 | . . . . . . 1 . . . . . . . . . . . Energy Discharges 4 | . . . . . . 1 . . . . . . . 1 2 . . Data Loss (minor) 1 | . . . . . . 1 . . . . . . . . . . . Data Loss (major) 2 | . . . . . . . . . . . . . . . 2 . . Alerts 2 | . . . . . . 2 . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . Overflow Damage 100 | . . . . . . 77 . . . . . . . . . . 23 Projectiles 23 | . . . . . . . . . . . . . . . . . 23 Explosions 77 | . . . . . . 77 . . . . . . . . . . . Melee . | . . . . . . . . . . . . . . . . . . Knockbacks . | . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 6 | . . . . . . . . . . . . . . . . . 6 Shots . | . . . . . . . . . . . . . . . . . . Rammed 4 | . . . . . . . . . . . . . . . . . 4 Targets Rammed 5 | . . . . . . . . . . . . . 1 . . . 4 Kicked 1 | . . . . . . . . . . . . . 1 . . . . Crushed . | . . . . . . . . . . . . . . . . . . Highest Temperature 238 | . . 114 . . 238 192 108 90 152 . 220 144 44 33 . . 122 Average Temperature 57 | . . 67 . . 48 60 44 42 69 . 85 56 22 20 . . 54 Received Heat Transfer 1016 | . . 69 . . 81 144 21 54 6 . 54 108 9 51 302 36 81 Effects 3 | . . . . . . . . . . . 3 . . . . . . Interference 3 | . . . . . . . . . . . 3 . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . Parts Melted 5 | . . 2 . . . . . . . . . . . 2 1 . . Heat Transferred 1731 | . . 259 . . . 150 . . . . 175 . . 814 259 . 74 Parts Sabotaged 7 | . . . . . . . . . . . . . . . 7 . . Parts Stolen . | . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Zio Pro Fac Fac Res Qua Res Acc Maximum Alert Level 5 | . . . . . 1 1 . . . . . . . . 5 4 2 Low Security (%) 71 | 100 100 100 . 100 42 71 100 . . . . 100 100 100 . . . Level 1 13 | . . . . . 57 28 . . . . . . . . . . . Level 2 4 | . . . . . . . . . . . . . . . . . 100 Level 3 3 | . . . . . . . . . . . . . . . . 81 . Level 4 . | . . . . . . . . . . . . . . . . 18 . Level 5 . | . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . Max Security 5 | . . . . . . . . . . . . . . . 99 . . Peak Influence 1710 | . . 50 . . 381 383 186 . . . . 106 74 120 1710 1166 699 Initial 1100 | . . . . . . 172 186 . . . . 31 44 12 58 1100 699 Average 262 | . . 31 . . 174 179 136 . . . . 35 44 39 1624 1071 669 Influence Increases 2553 | . . 55 . . 501 610 96 85 90 . 200 221 50 255 160 186 44 Destroy 0b10 Robot/C 1520 | . . 40 . . 360 300 60 60 80 . 180 160 40 180 60 . . Destroy 0b10 Robot/NC 95 | . . . . . 20 45 10 . . . . 15 . . . . 5 Destroy Leader 320 | . . 10 . . 72 82 22 10 10 . 20 44 10 30 10 . . Successful Hack 5 | . . 5 . . . . . . . . . . . . . . . Disable Machine 165 | . . . . . 15 120 . . . . . . . 15 15 . . Destroy Structure 103 | . . . . . 34 48 4 . . . . 2 . . . 6 9 Partial Spotted 15 | . . . . . . . . . . . . . . . . 15 . Lose Combat Pursuer 330 | . . . . . . 15 . 15 . . . . . 30 75 165 30 Influence Decreases 3670 | . . 30 25 . 120 611 354 207 90 . 150 181 116 174 167 838 607 Entered New Map 1783 | . . . 25 . . 209 194 46 . . . 19 46 12 47 718 467 Time Decay 1516 | . . 30 . . 110 392 140 161 90 . 150 141 50 112 . 70 70 Lost Part 330 | . . . . . 10 10 . . . . . . 20 50 120 50 70 Lost Ally 20 | . . . . . . . 20 . . . . . . . . . . Purge Threat 21 | . . . . . . . . . . . . 21 . . . . . Squads Dispatched 25 | . 1 . . . 3 5 2 . . . . 3 . 4 6 1 . Investigation 3 | . 1 . . . . 1 . . . . . 1 . . . . . Extermination 4 | . . . . . . 2 . . . . . 1 . 1 . . . Reinforcement 12 | . . . . . 3 2 2 . . . . 1 . 3 . 1 . Assault 6 | . . . . . . . . . . . . . . . 6 . . Garrison . | . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . 1 . . . . . . . . . . . . Haulers Reinforced 1 | . . . . . . . . . . . . . . 1 . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -4 -3 -3 -2 -1 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Zio Pro Fac Fac Res Qua Res Acc Distress Signals 3 | . . . . . 1 . . . . . . . . . 2 . . Communications Jammed 10 | . . . . . . . . . . . . 6 3 1 . . . Distress Signals 7 | . . . . . . . . . . . . 6 . 1 . . . Times Spotted 183 | . 2 2 . . 24 24 5 6 4 . 9 12 4 10 40 28 13 Peak Tracking Total 27 | . 2 2 . . 8 7 2 2 2 . 4 3 2 6 27 19 9 Tactical Retreats 10 | . 1 . . . . 1 . 1 . . . . . 2 2 2 1 Traps | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Zio Pro Fac Fac Res Qua Res Acc Traps Triggered 10 | . 1 . . . . 3 . . . . . 3 . 1 1 1 . Indirectly . | . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . Most Traps Carried 1 | . . . . . . . . . . . 1 1 . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -4 -3 -3 -2 -1 ---------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Zio Pro Fac Fac Res Qua Res Acc Machines Disabled 11 | . . . . . 1 8 . . . . . . . 1 1 . . Max in Single Turn 4 | . . . . . 1 4 . . . . . . . 1 1 . . Machines Repaired . | . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -4 -3 -3 -2 -1 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Zio Pro Fac Fac Res Qua Res Acc Machines Accessed 13 | . 1 1 1 . . 1 . 3 . . . 2 1 2 . 1 . Terminals 7 | . 1 1 . . . 1 . . . . . 2 . 2 . . . Fabricators 1 | . . . . . . . . . . . . . 1 . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . Recycling Units 1 | . . . . . . . . . . . . . . . . 1 . Scanalyzers . | . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . Total Hacks 32 | . 1 3 1 . . 1 . 9 . . . 7 1 5 . 4 . Successful 14 | . . 1 1 . . . . 9 . . . 1 . 1 . 1 . Failed 18 | . 1 2 . . . 1 . . . . . 6 1 4 . 3 . Catastrophic 4 | . . . . . . . . . . . . 3 . 1 . . . Database Lockouts . | . . . . . . . . . . . . . . . . . . Manual 5 | . 1 3 1 . . . . . . . . . . . . . . Terminals 17 | . 1 3 . . . 1 . . . . . 7 . 5 . . . Fabricators 1 | . . . . . . . . . . . . . 1 . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . Recycling Units 4 | . . . . . . . . . . . . . . . . 4 . Scanalyzers . | . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . Terminal Hacks 12 | . . . 1 . . . . 9 . . . 1 . 1 . . . Record 7 | . . . . . . . . 7 . . . . . . . . . Open Door 3 | . . . . . . . . 2 . . . . . 1 . . . Unreport Threat 1 | . . . . . . . . . . . . 1 . . . . . Proto ID Catalog 1 | . . . 1 . . . . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . . Recycling Unit Hacks 1 | . . . . . . . . . . . . . . . . 1 . Report Inventory 1 | . . . . . . . . . . . . . . . . 1 . Scanalyzer . | . . . . . . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . . . . Unauthorized Hacks 1 | . . 1 . . . . . . . . . . . . . . . Terminals 1 | . . 1 . . . . . . . . . . . . . . . Botnet 1 | . . 1 . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . Hacking Detections 9 | . 1 1 . . . 1 . . . . . 2 1 2 . 1 . Full Trace Events 1 | . . . . . . . . . . . . 1 . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 3 | . . . . . . . . . . 3 . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . Part Schematics Acquired 12 | . . . . . . . . . . 12 . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -4 -3 -3 -2 -1 ------------ Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Zio Pro Fac Fac Res Qua Res Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -4 -3 -3 -2 -1 -------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Zio Pro Fac Fac Res Qua Res Acc Total Allies . | . . . . . . . . . . . . . . . . . . Largest Group . | . . . . . . . . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . . . . . . . . Total Orders 1 | . . . . . . . 1 . . . . . . . . . . EXPLORE 1 | . . . . . . . 1 . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . . . . . . . Kills . | . . . . . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Zio Pro Fac Fac Res Qua Res Acc Active Infowar (turns) 1421 | . 64 65 156 . . . 36 8 . 44 . 451 117 338 142 . . A.S.S. 1 | . . . . . . . 1 . . . . . . . . . . Jamming 1135 | . . . . . . . 35 8 . 44 . 451 117 338 142 . . ECM 285 | . 64 65 156 . . . . . . . . . . . . . . Robot Analysis Total . | . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 5 | . . . . . . . . . 2 2 1 . . . . . . Drone Launches 2 | . . . . . . . 2 . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -4 -3 -3 -2 -1 ------------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Zio Pro Fac Fac Res Qua Res Acc Turns Passed 5710 | 76 146 65 332 120 317 927 282 381 460 879 320 455 117 338 191 158 146 Spaces Moved 4155 | 54 119 35 236 76 136 663 154 272 347 683 204 290 80 197 158 265 186 Core 210 | 1 . . . . . . . . . . . . . . 37 33 139 Treads 282 | . . . 105 76 79 22 . . . . . . . . . . . Legs 3174 | 53 119 35 131 . 57 440 154 272 347 683 204 290 80 197 99 . 13 Wheels 208 | . . . . . . 201 . . . . . . . . . . 7 Hover . | . . . . . . . . . . . . . . . . . . Flight 281 | . . . . . . . . . . . . . . . 22 232 27 Fastest Speed 40 | 50 120 120 120 160 160 100 130 130 130 125 125 122 120 120 45 40 40 Average Speed 118 | 118 120 120 137 160 175 121 130 130 130 125 125 124 122 120 95 45 55 Slowest Speed 260 | 120 120 120 160 160 260 160 130 130 130 130 125 195 190 190 190 200 120 Overloaded Moves . | . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . Robots Hopped 5 | . . . . . . . . . . . . . . . 1 4 . Potential Cave-ins . | . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . Exploration Rate (%) 24 | 4 17 9 62 26 17 21 7 40 58 78 38 11 3 6 34 9 7 Regions Visited 17 Branch Regions 8 Pre-discovered Areas 1 | . . . . . . . . . . 1 . . . . . . . Known Exits Taken 2 | . . . . . . . . . . . . . 1 1 . . . Unknown Exits Taken 15 | 1 1 1 1 1 1 1 1 1 1 1 1 1 . . 1 1 . Scrap Searched 6 | . . . . . . . . 1 1 4 . . . . . . . Spaces Dug 7 | . . . . . . . . . . . . . . . . 3 4 Terrain Destroyed 126 | . . . . . 39 70 4 2 . . . . . 4 . 3 4 Melee . | . . . . . . . . . . . . . . . . . . Projectile 67 | . . . . . 39 11 4 2 . . . . . 4 . 3 4 AOE 59 | . . . . . . 59 . . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -4 -3 -3 -2 -1 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Zio Pro Fac Fac Res Qua Res Acc Total 4828 | 63 121 46 244 75 217 791 236 300 353 706 256 369 93 263 181 295 219 Wait 209 | . . 2 . . 28 23 51 8 1 5 25 21 . 13 6 20 6 Move 4129 | 53 118 34 235 75 135 662 153 271 346 682 203 289 80 196 155 256 186 Hop 4 | . . . . . . . . . . . . . . . . 4 . Pick Up 61 | 4 2 3 1 . 7 16 8 4 . 2 4 6 1 . 2 1 . Fast Attach 58 | 6 1 . . . 3 6 1 4 . 2 . 9 1 11 5 3 6 Attach 36 | . . . 1 . 2 5 5 . . 1 5 2 2 3 4 1 5 Detach 19 | . . . 1 . 1 3 1 . . 4 1 1 . 2 . 1 4 Swap 25 | . . . 2 . 3 6 3 . . 3 . 5 . 3 . . . Drop 65 | . . 1 4 . 7 22 4 4 . 7 1 10 . 5 . . . Fire 210 | . . 6 . . 31 48 10 9 6 . 17 26 9 30 7 3 8 Melee 1 | . . . . . . . . . . . . . . . 1 . . Ram 4 | . . . . . . . . . . . . . . . . . 4 Kick . | . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . Escape Stasis 7 | . . . . . . . . . . . . . . . 1 6 . Rewire . | . . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -10/Exiles -9/Mines -8/Materials -7/Factory -6/Factory -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / [*Zio]) -6/Zion -5/Proximity Caves -5/Factory (discovered 2 exits: *Fac / Upp) -4/Factory -3/Research -3/Quarantine -2/Research -1/Access History --------- Turn | Location | Event 18 | -11/Scrapyard | Discovered new exit (range 15) 77 | -11/Scrapyard | Entered Materials 147 | -10/Materials | Discovered new exit (range 8) 223 | -10/Materials | Entered Mines 265 | -10/Mines | Met a Derelict bent on vengeance 281 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 281 | -10/Mines | Discovered new exit (range 5) 288 | -10/Mines | Entered Exiles 313 | -10/Exiles | Build established: Mutant 317 | -10/Exiles | Met 8R-AWN 338 | -10/Exiles | Met EX-HEX 374 | -10/Exiles | Met EX-BIN 408 | -10/Exiles | Aligned with FarCom system 410 | -10/Exiles | Given EX-Vault access code 437 | -10/Exiles | Opened EX-Vault 452 | -10/Exiles | Found XL Autogun Array 485 | -10/Exiles | Warned to stay clear of 0b10 Research branches 527 | -10/Exiles | Met EX-DEC 599 | -10/Exiles | Discovered new exit (range 15) 620 | -10/Exiles | Left Exiles lab with XL Autogun Array 620 | -10/Exiles | Entered Mines 716 | -9/Mines | Discovered new exit (range 15) 740 | -9/Mines | Entered Materials 740 | -8/Materials | Evolved 4 slots: Propulsion x2, Weapon x2 889 | -8/Materials | Destroyed 8 combat bots 1008 | -8/Materials | Discovered new exit (range 16) 1045 | -8/Materials | Build established: Skirmisher 1057 | -8/Materials | Entered Factory 1057 | -7/Factory | Evolved 2 slots: Utility x2 1674 | -7/Factory | Found Prototype Device 1968 | -7/Factory | Discovered new exit (range 10) 1984 | -7/Factory | Entered another Factory area 1984 | -6/Factory | Evolved 2 slots: Utility x2 1985 | -6/Factory | Identified Active Sensor Suite 2235 | -6/Factory | Discovered new exit (range 13) 2266 | -6/Factory | Entered Lower Caves 2293 | -6/Lower Caves | Build established: Gunner 2519 | -6/Lower Caves | Entered an active Warlord outpost 2546 | -6/Lower Caves | Learned location of 1 exit from Factory 2546 | -6/Lower Caves | Learned Extension garrison access intel 2621 | -6/Lower Caves | Discovered new exit (range 10) 2643 | -6/Lower Caves | Encountered a Warlord checkpoint 2647 | -6/Lower Caves | Entered another Lower Caves area 2649 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 2655 | -6/Lower Caves | Learned Factory garrison access intel 2703 | -6/Lower Caves | Discovered new exit (range 16) 2774 | -6/Lower Caves | Learned Factory security intel 3102 | -6/Lower Caves | Discovered new exit (range 5) 3107 | -6/Lower Caves | Entered Zion 3120 | -6/Zion | Learned 4 Factory zone layouts 3155 | -6/Zion | Given A8's code to call for help 3224 | -6/Zion | Discovered new exit (range 16) 3248 | -6/Zion | Found Prototype Energy Gun 3248 | -6/Zion | Identified Storm Laser 3372 | -6/Zion | Received a visual enhancement algorithm 3489 | -6/Zion | Learned 4 Factory zone layouts 3544 | -6/Zion | Build established: Scavenger-Gunner 3620 | -6/Zion | Learned location of Warlord (-4) 3986 | -6/Zion | Entered Proximity Caves 4060 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 4261 | -5/Proximity Caves | Discovered new exit (range 11) 4272 | -5/Proximity Caves | Learned Factory security intel 4306 | -5/Proximity Caves | Entered Factory 4306 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 4307 | -5/Factory | Identified exit to Upper Caves 4310 | -5/Factory | Loaded intel: 4 garrison access locations 4716 | -5/Factory | Discovered new exit (range 7) 4761 | -5/Factory | Entered another Factory area 4761 | -4/Factory | Evolved 2 slots: Utility x2 4762 | -4/Factory | Identified exit to Research 4878 | -4/Factory | Entered Research 4878 | -3/Research | Evolved 2 slots: Utility x2 5142 | -3/Research | Lost 3 parts (1n2u) 5207 | -3/Research | Discovered new exit (range 9) 5215 | -3/Research | Identified exit to Quarantine 5216 | -3/Research | Entered Quarantine 5217 | -3/Quarantine | Maximum security lockdown engaged 5231 | -3/Quarantine | Found Sigix Corpse 5349 | -3/Quarantine | Spotted Executioner 5368 | -3/Quarantine | Spotted Alpha 7 5371 | -3/Quarantine | System corruption reached 10% 5375 | -3/Quarantine | Released all parts (5) 5384 | -3/Quarantine | Core integrity fell below 50% 5404 | -3/Quarantine | Discovered new exit (range 8) 5405 | -3/Quarantine | Lost 12 parts (1p5n3u3w) 5407 | -3/Quarantine | Entered Research 5407 | -2/Research | Evolved 2 slots: Power x1, Utility x1 5510 | -2/Research | Spotted B-90 Cyclops 5553 | -2/Research | Lost 4 parts (1n2u1w) 5558 | -2/Research | Discovered new exit (range 14) 5565 | -2/Research | Entered Access 5565 | -1/Access | Evolved 2 slots: Propulsion x2 5678 | -1/Access | Core integrity fell below 50% 5700 | -1/Access | Core integrity fell below 20% 5711 | -1/Access | Destroyed by S-43 Plague with Heavy Machine Gun Last Messages --------------- 05699_ R-10 Processor collects Lgt. Antimatter Reactor. 05699_ U-05 Engineer lays Concrete. 05700_ K-01 Serf collects debris. 05700_ U-05 Engineer lays Concrete. 05700_ K-01 Serf collects debris. 05700_ U-05 Engineer lays Concrete. 05703_ K-01 Serf collects debris. 05703_ U-05 Engineer lays Concrete. 05703_ K-01 Serf collects debris. 05703_ U-05 Engineer lays Concrete. 05704_ S-43 Plague destroyed. 05704_ K-01 Serf collects debris. 05704_ U-05 Engineer lays Concrete. 05706_ K-01 Serf collects debris. 05707_ U-05 Engineer lays Concrete. 05708_ K-01 Serf collects debris. 05709_ U-05 Engineer lays Concrete. 05710_ K-01 Serf collects debris. 05710_ K-01 Serf destroyed. 05710_ U-05 Engineer lays Concrete. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????????????????????????????### | | ???????????????????????????????????????????????# | | ???????????????????????????????????????????????# | | ???????????????????????????????????????????????# | | ???????????????????????????????????????????????# | | ???????????????????????????????????????????????# | | ???????????????????????????????????????????????# | | ???????????????????????????????????????????????# | | ???????????????????????????????????????????????# | | ????????????????????????????Y??????????????????# | | ???????????????????????????????????????????????# | | ???????????????????????????????????????????#####+# | | ???????????????????????????????????????????# | | ??????????????????###+######+?######???????# | | ??????????????????# #???????# | | ????????????? w??# #???????# | | ?????????????? ??# """"""" #???????# | | ??????????????? ## """"""" #???????# | | ????????????????? + #????########+# | | ??????????????????# A ???# + | | ??????????????????# ?????# # # | | ??????????????????# ???????# ??# # | | ???????????????????? ?????????# ????# # | | ???????????????????????#/@#+####?????####??????# # | | ???????????????????????#%= #??????##########/# | | ???????????????#########* #??????# | | ??????????????## # #??????# | | ??????????BB?##" # #??????# " | | ??????????BB?# #| # #??????# """" | | ?????????????### = # ####???# """"" | | ?????????????# " [ #g # ##### """"" | | ?????????????### %= + u # """" | | ???????????????# = # *%s # " | | ???????????????# #R kss=* # | | ???????????????# + u k k sR # | | ???????????????# # Ruu # | | ???????????????# # p # | | ???????????????# # ###+######## | | ???????????????# # | | ???????????????# # | | ???????????????# ! # | | ???????????????# ######## | | ???????????????# #??????# | | ???????????????#########??????# | | ??????????????????????????????# | | ??????????????????????????????####+### ##### | | ????????????????????????????????? ??# #???? | | ???????????????????????????????? ???# #???? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 103 Coolant Potential 120 Energy Generation 41 Energy Capacity 520 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 ECM Strength 1 Jamming Range 12 Armor Coverage 325 Resistance: TH 30 Weapon Shielding 66 Evasion (%) 65 Targeting Accuracy 14 Core Analysis 6 Recoil Reduction 2 Matter Filtering 30 Kinecelleration 30 Offensive Hacking 10 Defensive Hacking 20 Item Schematics ----------------- Neutrino Core | -6/Zion | Archive Drone Bay | -6/Zion | Archive Mass Driver | -6/Zion | Archive Adv. Terrain Scanner | -6/Zion | Archive Hpw. Shock Rifle | -6/Zion | Archive Hvy. Plasma Cannon | -6/Zion | Archive Imp. Focal Shield | -6/Zion | Archive Matter Neutralizer | -6/Zion | Archive Imp. Weapon Cycler | -6/Zion | Archive Plasma Rifle | -6/Zion | Archive Flexi-carbon Leg | -6/Zion | Archive Impulse Thruster | -6/Zion | Archive Robot Schematics ------------------ E-15 Imp | -6/Zion | Archive K-01 Serf | -6/Zion | Archive R-06 Scavenger | -6/Zion | Archive Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed MicroAlertPick Manual? 0 Play Time 01:24:46 Cumulative 153.5 hours Start 2025.08.14 @ 20:38:15 End 2025.08.15 @ 19:55:06 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 143 Rogue 140 Adventurer 1 Explorer 2 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 53 Gallery% 60 Achievement% 47 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 3be02303-07a5-4a30-bc99-a0b61a06778b